Take care of a group of travelers on a post-apocalyptic road-trip across the United States in this turn-based survival game. Fight scary creatures, rescue stranded survivors, and scavenge for supplies like fuel, first aid kits, and weapons. Decide where to go next, whether it's upgrading this wrecked car, or rescuing that dog. Just remember, there are consequences for every action. Get ready for close calls, dramatic escapes, hard choices, arguing about whether or not that dog gets rescued, and the end of the world. Features: Always keep fuel in the tank. Stay away from the creatures. Be careful. Be quiet.Loud sounds attract trouble, and there's no way you can fight them all. Grab as much gas as you can, rescue that trapped stranger, and get back in the car before it's too late.Travel West, through grasslands, over mountains, across deserts, and to even stranger places. Every level, roadmap, and character is randomly generated, so each trip is new.Equip dozens of items, including medkits, shields, axes, potted plants, scavenged armor, and luggage racks.Twitch integration lets your viewers join in on your journey, allowing for interactive map voting and swapping out the game's random characters for your audience, with their chat being translated into in-game dialog.A completely new end of the world from Finji (Canabalt, Night in the Woods).
AT THE END OF EVERYTHING HOLD ONTO ANYTHINGCollege dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. But things aren't the same. Home seems different now and her friends have grown and changed. Leaves are falling and the wind is growing colder. Strange things are happening as the light fades.And there's something in the woods.On February 21st, 2017 join Mae on a trip through her hometown and into the dark on the other side.MINIMUM SYSTEM REQUIREMENTSQuad-core CPUIntel HD 4000 graphics card4GB RAM (32-bit must use virtual memory)8GB free hard drive space
Kenney Game Assets is a bundle that contains over 20,000 game assets. The package includes sprites, audio files, fonts, 3D models and game source (for use with Construct). All assets use a coherent art style and come in various categories. Features Public domain license (suited for unlimitedcommercial projects)Includes vector and source files where availableBy purchasing you support the creation of more assets! Questions If you have any questions before purchasing our asset bundles please e-mail us or send us a tweet, we'd be happy to help you out and answer any questions. FAQ Will there be updates? Unfortunately not, this package received 40 content updates over a span of two years. Currently the content is locked down and new content is added in other bundles. Does this package includes anything other than content already released for free? No, all content in this bundle is also available for free as separate downloads. This purchase bundles all free packages in a single download. Can the assets in this bundle be used for commercial purposes? Yes, all included game assets are public domain (Creative Commons Zero) licensed. How's my purchase distributed? 10% goes to Itch.io, 90% goes towards Kenney. This allows us to create free updates and release more assets to the general public. Included files are PNG (sprites), SVG (vector), TTF (fonts), CAPX (game sources) or OBJ/FBX (3D models). The files are compatible with most game engines on the market (including Construct 3, Unreal Engine, Unity Engine, Godot, open source frameworks, etc.) and work on any platform.
Sky Rogue is a fwooshy rogue-lite action flight simulator! Blow things up over land, sea, and air, on an infinite number of procedurally-generated islands. Choose one of a diverse set of aeros and kit it out with a dizzying array of weaponry. Go toe-to-toe with enemy aces or assault giant flying aircraft carriers, but watch out for volleys of missiles; when you die, you're dead. Steam key included! If you buy the game here on itch.io, the team will see more of the money. Rock Paper Shotgun says: "...it's a sweet little arcade shooter. It's immediately welcoming and then tougher than you'd expect..." Eurogamer says: "Speed and fury and wide open space: sat inside a Kondor - or even better, parked just behind it as it loops and snarls - air combat doesn't get much better." Talk with other players in the official subreddit, /r/skyrogue! Follow progress and bask in animated GIFs on the devlog! Programming: Kenny Backus (@nihilocrat) Art: Charles Blanchard (@DelkoDuck) Music: Phonetic Hero (Otherworld Agency) YOUTUBE / LET'S PLAY PEOPLE: Feel free to create, post, and monetize videos of Sky Rogue and any other game I make! MODDERS: If you want to make "new"-style mods, creating asset bundles in the Unity engine, download the latest mod tool project files from its github page: Go to https://github.com/nihilocrat/SkyRogueModToolClick "Clone or Download" then "Download ZIP" Bugs reports, can be sent to support@skyroguegame.com Questions, comments, etc. can be sent to contact@skyroguegame.com
Hike, climb, and soar through the peaceful mountainside landscapes of Hawk Peak Provincial Park. Follow the marked trails or explore the backcountry as you make your way to the summit. Along the way, meet other hikers, discover hidden treasures, and take in the world around you. Explore the island any way you like. Choose your own path to follow and see where it leads you!Hike at your own pace theres no need to rush to the summit! Take your time fishing along the river banks or swimming by the lakeshore.Collect hidden treasures to reach new heights. Try taking a dive off the mountain peaks to soar above the forests.Chat with the other hikers you meet along your route. You might be able to help each other out!Listen to a lush original soundtrack by Mark Sparlingthat progresses dynamically as you explore the wilderness. Purchase includes a Steam key!
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight, hand-crafted platformer from the creators of multiplayer classic TowerFall. A narrative-driven, single-player adventure like mom used to make, with a charming cast of characters and a touching story of self-discoveryA massive mountain teeming with 700+ screens of hardcore platforming challenges and devious secretsBrutal B-side chapters to unlock, built for only the bravest mountaineersIGF Excellence in Audio finalist, with over 2 hours of original music led by dazzling live piano and catchy synth beatsPie The controls are simple and accessible - simply jump, air-dash, and climb - but with layers of expressive depth to master, where every death is a lesson. Lightning-fast respawns keep you climbing as you uncover the mysteries of the mountain and brave its many perils. This is it, Madeline. Just breathe. You can do this.
Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online. Features Create your own AI and watch your robots execute it in the arenaFix it, improve it and repeat it until you outsmart all your opponentsSimple and powerful AI programming system offering millions of possible combinations (with no programming skills required)Create and customize your robot crewSingle player campaign with hundreds of solo missionsOnline multiplayer career mode featuring, ranked, unranked and private matches3 distinctly different game modes: elimination, domination and collectionCreate and compete in tournamentsAsynchronous multiplayer - battle friends even if they are not onlineSandbox mode in which you control both teams to test your tacticsRank up and earn points to unlock new robot skins Purchase Content Purchasing this game will give you access to adirect download link for the game executable (the "_rc" files are for the "Release Candidate" versions). If you buy it for 19.99$ or more, you will have access to the Light Optimization Pack, containing: 3D printing models of the different bots (preview: https://sketchfab.com/gfx47/collections/gladiabots)10+exclusive wallpapers (in 4K resolution) The fullOptimization pack(with additional in-game credits)is onlyavailable on Steam.
Lancer imagines a future where a survivor humanity has spread to the stars after weathering terrible ecological collapse on Earth - the end of the Anthropocene as a consequence of unrestrained consumption and poor stewardship. Five thousand years later, humanity lives in the wake of a desperate revolution, one where the victorious radicals now manage the galaxy they've won. The settingfeatures a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy, where conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawl with secretive corpro-state agents, and relativistic paladins cross thermal lances with causality-breaking, unknowablebeings. Lancer's galaxy is one where utopia exists, but is under threat, and the struggle is not yet entirely won; the revolution is not yet done. In Lancer, players adopt the roles of mechanized chassis pilots - mech pilots - comrades together in a galaxy of danger and hope. Some groups will fight to rectify the crimes of previous administrations; others will fight for their nation, pieces in a greater game of hegemony. Others will carry the banner ofa corpro-state or mercenary company, working to advance private interests while lining their pockets. Others still will fight for groups acting in opposition to those in power - for the underground, for the forgotten, agents of entropy and agents of yet more radical revolutions. Lancer offers deep, modular mech customization, a wide range of player backgrounds and hooksto prompt storytelling, and a system and setting with room for any narrative you and your group want to tell. Its best with a group of 3-5 players, and can be used to run a one-shot session or persistent campaign. # Included with the PDF of the Lancer Core Book are the following: Full, original art from some of the best illustrators working in indie comics, concept design, product design, and character design today.Full, deep setting information, GM toolkit, and back-end information to help you plan out your own Lancer narrative.Essentially limitless amounts of possible gear combinations to outfit your pilot's chassis. To open up new avenues for play, be sure to join ourfan-run Discord server, and to download a free copy of Comp/Con, Lancer's companion character-builder and compendium app. # Lancer is a project by Massif Press, an indie publisher run by Tom Parkinson Morgan, author of Kill Six BillionDemons, and Miguel Lopez. Massif is based out of Atlanta, GA, and Portland, OR. For the latest Lancer news, be sure to follow Massif Press on Twitter. # Sample art and layout credits (in order, top to bottom) Tom Parkinson Morgan and Jay IlesOlympia Sweetman and Jay IlesPayton GeeConner Fawcett # Nowhere to go but up, pilots.
A Space-Cat Survival and Base-Building Game MewnBase is a game about wandering around a barren planet, finding resources and surviving. Scavenge around for items to keep you fed. Build up your base with new modules to replenish your suit power and oxygen. Because MewnBase is in active development, there are definitely bugs, and features are subject to change. Many parts of the design I'm still working on figuring out as I go! I try to post new builds every couple weeks. Features so far Explore a randomly generated planet. Collect resources and carry them in your inventory. Craft new tools and items.Discover and research strange artifacts. Expand your base by building more habitat modules. Manage your base's power and air supply. Planet day/night cycles.Supported languages: English, German, Spanish, French, Italian, Russian, Portuguese, Turkish. System Requirements Requires a 64-bit OS (Windows, Mac, and Linux)Graphics: Intel HD 4000 or betterMemory: 4GB+Hard drive space:150MB Email me comments, questions, problems: steve@cairn4.com Follow me on: Twitter - Mastodon - Tumblr MewnBase Discord Server: https://discord.gg/mewnbase I also keep a public Trello board if you're interested in seeing what I'm currently working on / planning.macOS note: There's currently some issues with the macOS version where sometimes it wont launch - still looking into these bugs. Also, if you're trying to play the Mac version and it's just getting stuck on a blank screen, try downloading and installing the game through the itch desktop app.
WELCOME TO U r a froshmin at .Ur assignments are generated & graded by an A.I. Can a video game make you more creative?Can a video game make you a better artist?Can you graduate from Art Sqool? Idk,,, that's on u! It makes the idea of practicing making art seem both inviting and worthwhile but still an incredibly weird undertaking.-Kotaku The color choices are characteristically Glander: candy-like pinks and blues, everything effervescently joyful. Eagle-eyed art-nuts will love spotting references to the likes of Ed Ruscha and Yayoi Kusama, though we wont give too many of those away.-AIGA Eye on Design Art Sqool will soon make all non-virtual art colleges redundant.-Rock Paper Shotgun Features:Explore the sprawling Art Sqool campus in 3DFind and collect cool brushes to help you in your artistic process like the wiggle brush, rainbow pencil and mop.Use your drawing pad to complete your assignments and progress through the game.An A.I. art professor grades your work and hands out assignmentsOver 200 inspiring prompts to help u break thru any creative block.4-6 hours of gameplayCreative fulfillment basically guaranteedSoundtrack is a banger A new project fromJulian GlanderComing to Mac & PC February 5th, 2k19
Summed up in a single word, it would be beautiful. David Wolinsky, Common Sense Media An introspective Oregon Trail David G. Allan, CNN A remarkable experiment in translation. As contemplative as its source material, it forces an anti-reflexive pace and coddles at its center an appreciation of calm and quiet. Jason Sheehan, NPR Reading the Game Play as philosopher and naturalist Henry David Thoreau in his experiment in self-reliant living at Walden Pond. Live off the land, seek out the small wonders and beauties of the woods, and find balance between your need to survive and your desire to find inspiration. Walden, a game is a six hour, exploratory narrative that begins in the summer of 1845 when Thoreau moved to the Pond and built his cabin there. You follow in his footsteps, surviving in the woods by finding food and fuel and maintaining your shelter and clothing. At the same time as you strive to survive off the land, you are encouraged to explore the beauty of the woods and the pond, which hold a promise of a sublime life beyond your basic needs. And, you can interact with characters from Thoreau's life including mentor Ralph Waldo Emerson, sister Sophia Thoreau, editor Horace Greeley, activist A. Bronson Alcott, naturalist Louis Agassiz among others. The game follows the loose narrative of Thoreau's first year in the woods, with each season holding its own challenges for survival and possibilities for inspiration. It features the voices of Emile Hirsch (Into the Wild, Milk) as Henry David Thoreau, Jim Cummings (Darkwing Duck, Sonic the Hedgehog) as Ralph Waldo Emerson, Misty Lee (The Last of Us, BioShock Infinite), and Tony Amendola (Stargate SG-1, Once Upon a Time) as Bronson Alcott. Walden, a game has been a labor of love by a very small core team working over the past ten years. We sincerely hope you enjoy the experience and welcome your feedback! If you are an educator and would like to use Walden in your classroom, please contact us via our support form. Original game soundtrack by Michael Sweet nowavailable with game download!Check out this Behind the Sounds of Walden video. Contact Walden support System Recommendations: PC Windows 7* / 8 / 10 Processor: 2.4 GHz Dual Core or Equivalent Memory: 8 GB RAM Graphics: 1024 MB NVidia or ATI graphics card Storage: 2 GB available spaceKeyboard & mouse or game controller (See this list for supported controllers) * Users running Windows 7 with Nvidia cards may need to run the game in Compatibility Mode and as Administrator. See our FAQfor more info. Mac OS X 10.9+ Processor:2.4 GHz Core 2 Duoor Equivalent Memory: 8 GB RAM Graphics: 1024 MB NVidia or ATI graphics card Storage: 2 GB available spaceKeyboard & mouse or game controller (See thislistfor supported controllers) Developer: Game Innovation Lab Copyright 2014-2017 Tracy Fullerton and the Walden Team. All rights reserved. Not authorized for posting on Steam or any other sites.
A Mortician's Tale takes about 1 hour to play. It's a short, but deeply meaningful experience. A Mortician's Tale is a story-driven death positive video game where you play as a mortician tasked with running a funeral home. Take on the role of recent funeral direction graduate Charlie as she learns the ropes of the business and industry. Prepare the bodies of the deceased (via embalming or cremation), attend their funerals and listen to their loved ones' stories, and interact with Charlie's coworkers, clients, and bosses. A Mortician's Tale is an informative, honest, and sometimes humorous look at the current state of and the future of the western death industry. Reviews One Of 2017's Best Games... It elicits dark feelings, but asks players to consider where those feelings came from and what makes them dark.Kotaku One Of Polygon's Best Games of 2017 "The video game industry is built on the destruction of bodies of all kinds. How refreshing to play a game that asks you to care for them, even after their life has left." Polygon 82/100 An approachable and thought-provoking meditation on lifes only certainty.PC GamerRecommended This is a beautiful game. It scared me. It moved me. Most of all, it made me stop what I was doing and think.EuroGamer "8/10 [A Mortician's Tale] is a short game, only an hour or so long, but it leaves an impact far beyond its runtime. Give it a chance, and it might just change the way you think about death."Destructoid
Winner:2017 IGF Nuovo Award with an honorable mention for the Grand Prize Winner of the2017Indiecade Grand Jury Prize Featured in PC Gamer's Best Game Music of 2017&Best Indie Games ABOUT Play as a German Shepherd named Pluto and explore the enchanted climates of planet Earth and the asteroid 433 Eros. Visit an Arctic Ocean wind farm, Kochiri Forest, a computer OS, a cluttered desk, a union-busting prairie in Kansas, a private jet, a flooded city at the North Pole, and many more fevered landscapes. Written, assembled, and with an original score by David Kanaga, composer of Proteus, Panoramical and Dyad, Oikospiel's soundtrack is "100 percent intertwined with the game" (PC Gamer), featuring a lush variety of interactive musical experiences woven together into an operatic whole. COST Please visit the Box Office at oikospiel.com to determine your price, check out the Wind Sales, & Buy. & Feel free to email opera@oikospiel.com with press inquiries, or requests for a game key if you are unable to afford the minimum cost, we are happy to share. Thank you! FEATURES: 40 levels in five epic acts 3+ hours of gameplay Playable characters including dog, fox, snake, spider, rabbit, and ghost Several full classic novels (Frankenstein, Investigations of a Dog, Dialogue of the Dogs, Flush, etc..) 1st, 2nd, 3rd person controls Original rich orchestral soundtrack Various new approaches to OS-native opera BACKSTORY The Oikospielen Opera is developing an epic global-gaming festival called THE GEOSPIEL, scheduled for the year 2100. The opera's employees, organized by the Union of Animal Workers, are trying to integrate the game dev dogs of Koch Games into their group, but these loyal pups love their jobs and boss Donkey Koch too much! Will there be Unity, or will Multiplicity prevail? Money has awakened-- Pluto has captured the spirit of Orpheus, and Eurydice is lead composer in this operatic RE-FORM of the Adventure Game genre. ORIGINAL SOUNDTRACK Oikospiel's OST comes in 4 episodes, each of which explores a different facet of the game's spectrum of moods. Buy the the OST's EPs at Bandcamp for $5 each (1 2 3 4) or save 20% by getting the bundle of all 5 on itch for $15 LIBRETTO / NOVEL Read the novelization for deeper backstory, plot interpretation, and walkthrough help, featuring many clues into the expanded universe of Oikospiel and the history of Orpheus. SELECTED PRESS ~ARTICLES / REVIEWS~ Hyperallergic - Katie Rose Pipkin PC Gamer- James Davenport Paste - Daniel Fries Rock Paper Shotgun - Alice O'Connor Kotaku - Ethan Gach Waypoint - Lewis Gordon Electron Dance - Joel Goodwin ~INTERVIEWS~ Gamasutra - Joel Couture Unwinnable- Brendan Keogh Adam Harper's Bubblebath (Redbull Radio) KR Pipkin
A New Hero Rises The Kingdom of is glitching. The evil Chairman of the Bankers Guild has captured the Prince, opening the way for destruction at the hands of the Archangels. With the Hero eliminated, and the world horribly unraveling, reluctant tutor Lenna must step up to save the kingdom. But it wont be easy--all she has to guide her is the voice of the deceased elder, and he seems to know more than hes letting on... Explore a dangerous island filled with dungeons, and defeat the eight archangels to bring order to a glitched-out kingdom in this top-down Zelda-like action-adventure game. Playable in 8-bit and 32-bit pixel art styles! Features Team up with a friend.Make peace with Shadow Lenna to enjoy the game in local co-op multiplayer!Play again (and again).With two graphical styles, multiple endings, multiple boss forms, and procedural generation, you wont see everything in a single playthrough!Challenge yourself.Speed through the daily challenge dungeon with no sword, with only three hearts, or without taking a single hit. Show off a GIF of your playthrough on the connected leaderboard afterwards!Recruit companions.Will you choose Henrietta, the free-range chicken with a vendetta, or perhaps Gourdon, the sentient pumpkin? (4 to discover) System requirements Windows 10, Ubuntu 16.04+, or Mac OS 10.7.4 up to 10.14* 4GB+ RAM Dual Core, 2GHz+ CPU * Mac OS 10.15 and laterare not supported. Links Lenna's Inception WebsiteBytten Studio WebsiteDiscord ServerTwitter:@ByttenStudio,@tccoxon,@SamuriFerretReddit:r/LennasInceptionEmail:info@bytten-studio.com Privacy Policy
Beacon follows the journey of space privateer, Freja Akiyama, on her endless search for her crashed ships emergency distress beacon. In your search youll not only find weapons and items to help you; youll also be collecting DNA from the enemies you defeat. When you inevitably die, youre given the opportunity to integrate the DNA you've collected into your genome, allowing you to alter your statistics and gain gameplay-altering physical mutations for your next clone's life. In the search for the Beacon, new questions arise; just how many clones of Freja are there? How long has she been stuck in an infinite cycle of survival? How much of her humanity will be sacrificed before escaping?Beacon is currently in Early Access, with the complete game (Patch 3.0)releasing later in 2020! Patch 3.0 will include Level 6, Boss Mutations, and the final Act 2 Bosses. 5 Randomly Generated Levels -- Enter at the outer forest, fight your way through the tropical swamps, and push through the pollution to the cryptic Prism Vault where your Beacon is being heldA rich multi-faction world to scavenge -- Discover the mysteries behind the planet Kovus 18, find tinkered Weapon Variants left behind by previous clones, and track your percentage of secrets found at the end of each level75+ Mutations -- Gain new abilities with each death and alter your character into something not quite human60+ Enemies with 8 Champion Variants -- The varied factions that inhabit Kovus 18 will fight each other as well as you100+ Weapons -- Spread across 5 factions each with their own unique technologies150+ Items Spread Across 4 Item Types -- Regain an advantage with one time use Pickups, activate your re-useable Auxiliary, swap your Grenade Mod, and stock up on Passive Mods12 Unique Weather Types with Storm Events -- Avoid or make use of Hailshards, Tesla Storms, and Polluted Tornadoes7 Act 1 Boss Fights -- Including the Solus Hivemind, Excavation Spider, and Tritoraptor Matriarch DNA is the core of Beacons gameplay loop. Through the use of Frejas state-of-the-art Clone Bay and DNA dropped by deceased enemies, upon death youre given the opportunity to alter your genetic makeup, changing your statistics before a fresh clone is printed back at the beginning of the game. Each faction has their own set of unique DNA and mutations, allowing you to become a battle-hardened mass of metal, a luminous abomination of insect flesh, or anything inbetween. The planet you've crashed on is unfamiliar. Theonly information available is its name Kovus-18 as it flashes upon your Visorsys OS; the rest of the record is blank. It seems that either nothing isknown about it, or whatever was known has been scrubbed from the database. Multiple factions populate its surface, each seemingly at war with the others, and all of them hostile to the planet's newest inhabitant you. In Beacon, you play as Freja Akiyama. Having grown up in the backwaters of civilised space, Freja always dreamed of adventure. Enrolling in the military at a young age, she quickly discovered both her natural abilities for combat and piloting spacecraft, and her inability to work within the strict regimen of the armed forces. Freja lives and works aboard her ship, the Ouroboros a single-berth, heavily-modified light spacecraft that boasts state-of-the-art weaponry and facilities. MONOTHETIC | Website | Twitter | YouTube | SoundCloud
[INCLUDES A STEAM KEY] - *Unless you buy the game through a bundle! (Early Access) - This game is still in development and new and magical things are still being added! Purchasing the game will give you access to all the updates as well as the final version. Take control of a group of settlers to build a settlement that survives the passing seasons, roaming bandits, underground horrors, and gods from legend. 5 procedurally generated biomes (Desert, Taiga, Voidland, Tundra, and Tropical)24+ Creatures100+ items, weapons, and gear100+ buildable blueprints for props, blocks, plants, trees, and platforms9+ Settler professionsUnique scenarios and encounters based on player decisions Choose from thousands of generated landscapes to make your new home. A desert oasis? The ribcage of a long-dead giant? A magical mountain range? Where you choose to settle will determine what resources you have at your disposal, what you encounter, and how challenging your experience will be. Use the resources in your environment to build... well.. whatever you want! A sandstone castle in the desert? An underground fortress? Or, maybe, an island beach house? You decide! Dig mines into the earth to uncover lost tombs, dormant gods, and creatures of unknown origin. Just make sure not to go too deep! Welcome the less-than-friendly arrival of your neighbors with cold steel and hugs made of arrows. Ask questions later. Community Discord:https://discord.gg/2hwG8by
RETAIL IS HELL. It's your first day on the job and the store is closing in a matter on minutes. The consumers, with their unrelenting thirst for customer service are still prowling the aisles and there are shelves still to be stocked up. The store needs to be kept in pristine condition, and empty shelves will not be tolerated by The Manager. Welcome to hell. PRESS KIT https://germfoodpresskit.itch.io/nightoftheconsumerspresskit SOUNDTRACK https://germfood.bandcamp.com/album/night-of-the-consumers-ost CREDITS Developed / Music by GERMFOOD (https://twitter.com/germfood) First Person Character Controller for Unity by Breogan Hackett(https://twitter.com/BreoganHackett) Download it here:https://github.com/boaheck/TheFirstPerson Consumers Voices by MrKravin (https://twitter.com/mrkravin) Note: This gameis for Windows 64-bit versions. DOWNLOAD TIPS You need WinRAR or 7Zip to extract the downloaded game files. Once you extracted the files with one of these programs, find and open the extracted folder and run the executable file found inside to run the game.
Mu Cartographer is a contemplative game experience that combines colourful sandbox and experimental treasure hunt. Learn to operate an abstract machine in order to shape and explore colourful landscapes and find the mysteries hidden in a shifting world.
!!!ALERTA!!! THE KICKSTARTER FOR EXTREME MEATPUNKS FOREVER: SEASON 2:BOUND BY ASH HAS BEEN FUNDED!!!THE SAGA OF THE SUNDOWN MEATPUNKS WILL CONTINUE IN 2020!!! "Raw, bloody, tough, and not the slightest bit concerned with civility." -- Rock, Paper, Shotgun"Wild, melancholy, funny, and willing to take absolutely none of your shit." -- Wired A serial visual novel/mech brawler about four gay disasters beating up neonazis in giant robots made of meat. Get ready for the worst road trip of all time. EPISODES 1+2- PILOTS, PT. 1 + PT. 2Cass makes a choice. Lianna goes to work. Brad dabs. Sam fucks up.EPISODE 3 - INFINITE DESERT HELLZONECass buys food. Lianna yells. Brad eats blood. Sam enters an alternate dimension.EPISODE 4 - CROSSED CLAWSCass recognizes someone.Lianna admits something. Brad fights back. Sam makes out.EPISODE 5 - LAST LEGSThere's something wrong with the sky.FINALE - HOPE (out now!) It's the end of everything. Buy the soundtrack here! Content warnings: body horror, self harm mention, suicidal ideation, racially charged violence (i try to keep it light but it IS a game about killing neonazis), alcohol, abuse mention, gender dysphoria, loss of bodily autonomy, apocalyptic ideation, looking back on this list the game seems super grim but i promise it's not WARNING: The Linux version of this game is untested and so may be kinda janky!! If you encounter any bugs email me at the address in the game's readme.txt file!! Buying this game grants you a season pass to all of Season 1, which has been completed! Keep an eye out for Season 2 in the future! Follow @HTHRFLWRS on Twitter for updates!
In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles. Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes. The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious. Once your vehicles are ready for the fight, youll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so youll need to choose your tactics wisely. Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards. Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN. (Purchase includes Steam key.) Website & Discord
Hex Kit is a multi-platform desktop application for building hex maps to be used with table top role playing games. Rather than being bogged down by features and complications, Hex Kit is built to be intuitive and quick to use with an emphasis on art. Features: Multi Platform: Hex Kit runs native on Windows, Mac, and Linux.Simple to Use: It has just the right tools you need to quickly put together a detailed map, as well as a few tools for displaying your map at the table.Detail Variation: No need to hand pick each tile as you build your map; pick a hex style and the software randomizes the selection as you click and drag across the canvas. Tiles can be rotated and flipped with just a few mouse clicks as well. If you find the painting too broad, you can also select individual tiles.Player Facing Display: Hex Kit has a display mode that shows your map in a separate window; drag it to a second screen or show it on a projector. You can hide parts of the map with fog of war and reveal the map as needed. Changes made in paint mode update in the display window in real time. Did your players burn that village down? Delete it from the map, and it's gone.Store Information: You can store a label with a description for each hex directly in the map.Custom Tiles: Hex Kit comes with a small selection of old school themed, black & white tiles that you can use to get started. You can create and import your own tiles, purchase and install official tile sets illustrated by CONE team members, install tile sets from 3rd parties, or even cobble together tiles made from images found around the internet!Export: Hex Kit will export your map as a PNG file that you can print or even use with a virtual table top.Random Maps: If you're in a hurry, or just want to goof off, you can generate a random map and then edit it to fit your needs. You can even save your generator to use again later.Internal API / Plugin Support:Hex Kit boasts in internal API; users willing to dig in to a little bit of JavaScript can create, run, and share plugins to get an extra mile out of Hex Kit. Documentation on Hex Kit plugins can be found here, and an example plugin can be found here.Both Types Of Maps: Hex Kit now supports tiles that either have points up or faces up. Installation: Installing Hex Kit is easy: download the zip file and extract it wherever you want. All you have to do is open the executable and you'll be making maps in no time. Note: Hex Kit is not compatible with the Itch Client. FAQ: This can be found at http://coneofnegativeenergy.com/hexkit/faq/ Tutorial: This can be found at http://coneofnegativeenergy.com/hexkit/help/ More Tiles: You can get some fancy new tiles like the ones used to make the map below, right here: https://cone.itch.io/. Again, the tiles in the image below do not come packaged with Hex Kit, and are available separate! IMPORTANT NOTE: Screenshots on this page depict the default black and white tiles as well as imported tiles. Hex Kit only comes with black & white tiles, additional tiles can be downloaded or purchased. Terms of Use: By purchasing or downloading Hex Kit you agree to the terms listed here: http://coneofnegativeenergy.com/hexkit/tos/ (Please read.)
MidBoss: The possession based graphical roguelike. A turn-based procedurally generated death labyrinth. Visit the official site for more information About MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss. Buy MidBoss now and you will get a Steam key as well. Subscribe The easiest way to keep up-to-date on changes is to subscribe to our newsletter. Features Possess your enemy and gain their strengths and skills An absolute mess of abilities. We've got your passives, your actives, and your innates! There are over 60 unique abilities to discover and learn.Choose between Hardcore mode (only 1 life), 1UP mode (5 lives), and Narrative mode (infinite lives and buffs to explore the game) Lots of equipment to find, seven types of weapons, shields, armor, boots, and accessories in 6 different rarity flavors! Randomized potions every game. Who knows what's in these mystery bottles! (optional) Dynamic music system that ups the musical excitement when enemies are about. Quick Play mode for shorter, more condensed play sessions. Custom Game mode that allows you to play the game the way you want to. Share your crushing defeats with your friends through the use of death cards, images which contain embedded data which lets players load the card in their game, inspect your run's stats, and replay it using the same seed and settings.Spend death cards to start your next run with items you had when you died. Beat the game and get a special card which unlocks a new game+ mode. Start over with your items, abilities, or both! Cratefish as a currency! Traps as well as unidentified and cursed items. Trade with and sell unwanted items to a mysterious merchant. Single-file save and resume, you don't even have to click any buttons for your game to save, it's all taken care of. Like tooltips? We've got tooltips for everything! All the information you need at your fingertips. Lots of crates, chests, and other containers to pillage. Find the royal chest that spawns on every floor for extra sweet loot! Playable with either mouse and/or keyboard. Pick whatever control scheme you like! Line of sight and fog of war systems, and none of that cone of sight stuff. We assume you can look over your shoulder. Full options menu including key rebinding, resolution options, and more! (FoV slider coming soon) Miss the good old days? Got some nostalgia for those eye-bleeding CGA cyans and magentas? Miss the old Gameboy days, or were you more of a C64 fan? We've got you covered with 12 unlockable retro mode filters!
[FREE demo available below! Also a soundtrack and more, too! ] Arcade Spirits is a romantic visual novel that follows an alternative timeline where the 1983 video game crash never occurred. It's 20XX and you've just started a new job at the Funplex game arcade. Who will you meet along the way? Will you find the romance you're seeking? Design your own character from the ground up - pronoun, hairstyle, skin tone, hair color, eye color and more are completely customizable and are reflected throughout the game in both gameplay and artwork!With roleplaying-based choices, you will be able to grow your personality and relationships in any way you desire; Friendship, Platonic or something more intimate! Work hard and build the relationship you desire with a total of seven romanceable characters!The Identity Identifier System, or IRIS, can track your relationship statuses with all characters throughout Arcade Spirits as well as your personality traits, from Quirky, Steady, and Kindly, to Gutsy and Basically.Everything you choose in Arcade Spirits, from your relationships to your personality, your crisis management moments, and a myriad other decision will have an effect on the future of your arcade!Developed in Ren'py for Windows, Mac, and Linux.
Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is a collaboration between Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann.
2064: Read Only Memories merges old-school adventure gaming with modern storytelling to explore some of the social challenges we will face in the near future. Explore the colorful future metropolis of Neo-San Francisco, meeting a huge cast of fascinating characters and solving a far-reaching mystery. Think carefully about your choices, because you never know how they will affect this dynamic, branching narrative further down the line. The world is changing. Genetic alteration of humans is now commonplace, with many choosing to radically alter their bodies to express their individuality. Virtual intelligences called ROMs (Relationship and Organizational Managers), created as simple digital assistants, are exerting greater control over peoples lives. Some are terrified by this rapid change, and they are willing to go to extreme lengths to prevent it. A lost ROM named Turing breaks into the apartment of a struggling journalist to ask for help. They claim to be the first sapient machinenot a simulation of life but a genuinely self-aware artificial beingand the technical genius who created them has gone missing. Can you unravel the shocking conspiracy that threatens to rock an entire society? Or will the darkness that lies behind the bright neon lights of Neo-SF consume you? Old-school, cutting-edge - Classic point-and-click adventuring inspired by the likes of Gabriel Knight and Snatcher is melded with modern branching storytelling that delves into identity, individuality, and what it means to be human.People of the future - Get to know a diverse cross-section of Neo-SFs population, brought to life by some of the best voice talent working in games today, including Melissa Hutchison and Dave Fennoy (The Walking Dead), Erin Yvette (Oxenfree), Austin Creed (WWEs Xavier Woods), and internet stars Jim Sterling (Jimquisition) and SungWon Cho (ProZD).High tech nostalgia - The city of Neo-San Francisco is rendered in beautiful pixel art, and your adventure is accompanied by a catchy low-fi electronic synth soundtrack.Solve the mystery - Enjoy over ten hours of adventure gaming goodness, featuring exploration, dynamic branching conversations, multiple endings, and many challenges to overcome.The definitive PC edition - Since its launch two years ago, the team has made many improvements and additions to an already amazing game, making this the ultimate version. Additions have included new characters and voice performers, additional facial animations, Japanese language support, and the Endless Christmas extended epilogue that allows you to hang out with your favorite Neo-SF locals. More about the Sights & Sounds of Neo-SF Deluxe Edition Sights of Neo-SF (Artbook) The world of 2064 can be hard to navigate. The Sights of Neo-SF is the official art book by Read Only Memories director and lead artist John "JJSignal" James. Highly stylized and specific in its visuals, ROM's progression from early sketches to final form is fully outlined in this 50-page PDF. You will see early concepts fully realized, previous versions of your favorite characters and even some characters that didn't make the final cut. JJ lists Bubblegum Crisis, Akira, Megazone 23, and the Pluto manga as his biggest style inspirations. Come see where the ideas behind the game began and watch them evolve into the vibrant city of Neo-SF we know and love. Sounds of Neo-SF (Soundtrack) Composed by 2 Mello, the Sounds Of Neo-SF is the FM-synthy, funky, and positively-charged soundtrack to MidBoss' cyberpunk adventure game Read Only Memories. Not content with a soundtrack that was merely fitting for its game, 2 Mello crafted these sounds to embody the dual nature of Neo-San Francisco, all its charm and its hidden dangers. But who said that our cyberpunk future has to be dark and dreary? You'll be humming these melodies to 2064 and beyond.
LAZA KNITEZ!! is a fast-paced jousting deathmatch game for up to 4 players. Teleport to the neon-lit ALL CAPS technofuture and challenge your friends to mind-blowing hypercombat. Fire your laser-lance from a distance, get up close and personal to empale your foes and use 7 different power-ups to your tactical advantage.Read about why the game is 100$in this article CREDITS Design & Development: GlitchnapArt: Dominik JohannSound: Niklas StrmAdditional help by Nifflas, YAC, HaxeFlixel
Find your wand, save the bunnies and solve your way out of the well! Gamepad Support 2.5hr playtime Bunny-Friendly WitchWay is made by 4 people. Andrew Gleeson Henri Rochefort Niilo Takalainen Nathan Antony Update Notes Report Bugs to tweet/DM @pixhammer
After a night of fun, passion, and one too many drinks, you wake up the next morning to find a complete stranger lying naked beside you in bed. What do you do? In One Night Stand, explore the unknown bedroom and seek out clues to identify who the stranger is and what happened to bring you both together. You may resort to some unusual methods to find the answers youre looking for, but take care not to prod and pry too much a nosy guest quickly becomes an unwanted one! Will you stay and explore your relationship with this stranger, or will you escape when the opportunity presents itself? With 12 unique endings to discover, can you keep up the act long enough to find out what really happened? Features: - Life-like rotoscope animations - Hand-drawn artwork - An interactive storywhere your choices matter - 12 different endingsthat reveal new insights into what really happened - Point-and-click investigations - An original soundtrack - Works on Windows, Mac and Linux - Playable in English, French, German, Spanish, Russian, Brazilian Portuguese, Portuguese, Traditional Chinese and Simplified Chinese Reviews: "What an interesting subject... Bizarre, admittedly, very bizarre!"- Mark Fischbach, Markiplier "One Night Stand is a small, polished slice of what feels like a real human interaction." - Gita Jackson, Kotaku "This intimate and lifelike tale shows us a different, softer side to gaming." - Nevada Dru, Gamertime "[One Night Stand]'s distinctive visuals and unique theme ensures it stands out as one of the finer examples of Western otome."- Jennifer Allen,Waypoint "This is the kind of indie experimental experience that proves games really can cover a gamut of emotions.- Jason D'Aprile,Playboy ***Warning: Contains some strong language and suggestive themes*** One Night Stand was originally made during March for NaNoRenO 2016 game jam. Thank you to everyone who downloaded and supported the game jam version of One Night Stand. I hope you'll enjoy the full version of One Night Stand even more!
No Delivery is a procedurally generated CRPG, pizzeria simulator where you are the newest in a long line of employees for a local decrepit pizza parlor. Despite the rumors, shady history, and missing persons cases, you sign up for the night shift because it pays slightly more and all the kids birthday parties should have ended by then Luckily, itll just be a boring job in an empty pizzeria right? Be prepared for... Challenging turn-based RPG combat!Procedurally generated dungeons!High employee turnover rate!Financial management for a haunted restaurant!Business lingo! Check out the site for more information!(Ask your parents permission before going online)Stezzoni Pizza Webpage Content Warning: Flashing + Strobing Lights and effects, gore, animal death, mild language, and suggestive themes. Follow frequent development updates! Twitter | Tumblr | Deviantart Got a question?Hit me up on the outlets above! If you'd like to support development, get access to early builds + PSDs, and help keep the lights on, hit the links below! MusicCheck out the Bandcamp for the soundtrack and physical cassettes! TheNGVirus | BandcampdRedder Status: COMPLETE DEMO release: 6/14/19DEMO v0.2 release: 6/18/19FULL VERSION v1.0 release: 9/26/19PATCH v1.01 release: 10/1/19
Reviews: The Verge, Killscreen, PC Gamer, The Boston Globe, BoingBoing, Rock Paper Shotgun, Eurogamer, Hyperallergic, TouchArcade, The Creators Project, BOOOOOOOM!, MASSAGE, Prosthetic Knowledge, Fast Company, 148Apps _____________________________ The familiar becomes magical in this critically acclaimed interactive artscape. Explore ten scenes inspired by the everyday and let your expectations of reality be transformed. Platforms: Mac / PC / iOS / LINUXNote: The LINUX version is provided as-is. I'm unable to provide support. Headphones recommended Duration: About 45 min Controls/Help/FAQ _____________________________ HISTORY Carl Burton is an artist and animator living in NYC. His other work can be seen on the Serial podcast, the NYTimes, Colossal, The Verge, and Medium. He has also made animated shorts such as the award-winning "Shelter". ///Also available on: Steam and iOS
Secret Little Haven is a game about old computers, community, creativity, fandom, gender, and the internet. Alex Cole is a teenage trans girl in 1999 who has yet to figure herself out. She spends much of her free time on the internet, browsing a fan forum for her favorite magical girl show, and chatting with her friends. Join her on her story of self-discovery through friendship and media as she explores her computer for the treasures and curiosities of the early internet. Play with SanctuaryOS, an entire operating system developed in Unity, with nearly a dozen applications such as a Web Browser, Chat Client, Doll Maker, and Text Editor, as well as an entire web forum for you to search through. Explore the internet. Explore yourself. Find haven in your life's small comforts. [CONTENT WARNINGS: Parental conflict, gaslighting, flashing visuals]
Only you can rescue Big Barry - your huge robot head pal - from a space theme park that's been invaded by a tentacled pan-dimensional godbeast.Explore an alien planet, beat a menagerie of strange baddies and win Loot Cards which give you special abilities. Choosing which to equip requires strategic thinking - the way you lay them out is crucial, and some must be sacrificed because cards are also the precious resources you need to heal and use powerful abilities.Careful though because baddies can loot you! The cards they steal drop into other players' games. When you defeat an Elite Baddie you'll get another player's card: will you return it or keep it for yourself?Either way, prepare for a visit from that player's Holographic Helper to shower you with thanks or terrible vengeance - Loot Rascals is a tale of friendship, loss, and redemption!Every game is different in this procedurally generated roguelike: gather Loot Cards, show the Thing Below who's boss, and fly Big Barry to victory!ONLINE INTERACTIONS For Loot Rascals' online interactions to work you need to sign in so that you can access the server. This can be done automatically if you launch the game via the itch app. You can also log in via your Facebook or Google account. MIN SPECS Intel Core2 Duo E8400, 3.0GHz / AMD Athlon 64 X2 Dual Core 6400+, 3.2GHz Graphics Card: MUST HAVE at least 1gb of VRAM, and support OpenGL 3.0 If you think your system meets this spec but the game isn't working or running well enough then just contact us for a refund on support@thehollowponds.com (but please let us know what your spec is so we know!) SUPPORT For reporting bugs and crashes more information can be found in our forums over here.
The soul is the weariest part of the body This project took me over 6 months and is the result of my creative chaos. It is my all and everything. Warning:This game has on purpose no saving system. The experience should be done in one walk-through and takes about 45 minutes. Take your time. Close thecurtains and use headphones Theperfect break from all those action packed games out there.
Short Description Long Gone Days is a 2D modern-day military RPG set in our current times, with a focus on language and cultural barriers, inspired by classic dystopian literature and visual novels. After being deployed to his first mission,RourkeleavesThe Core's base for the very first time, only to discover the dark truth about the operation he's part of and the consequences of deserting an inescapable war. With no place to call home now, he must prevent the war from spreading any further, forming strong bonds along the way that will forever change his life. Communication is Key:As Long Gone Days is set in the real world, you'll encounter several language barriers. Recruit interpreters in order to communicate with others.Keep Morale High:Choose dialogue options wisely as they impact your party members' Morale, affecting how they perform during battles. While doing so, keep in mind every character has different personality traits and motivations.Sniper Mode:Long Gone Days has two battle systems. Using Rourke's rifle, spot your enemies and take down your targets.No Random Encounters:Long Gone Days features front-view turn-based battles with body-targeting system, and every battle is directly related to the plot. Frequently Asked Question Q: Can I do a Let's Play/Review/Stream of the demo? A: Sure, we'd be honored.For reviews, you can also use the information/pictures from the Press Kit. Read the entire FAQ here. Contact Inquiries - info@bura.cl FAQ - http://longgonedays.com/faq Web - longgonedays.com Discord - discord.gg/longgonedays Tumblr - lgdays.tumblr.com Twitter - twitter.com/lgdays Facebook - facebook.com/longgonedaysgame
Come away, O human child! To the waters and the wild with a faery, hand in hand,for the worlds more full of weeping than you can understand. ~ W.B. Yeats Description Changeling is a non-stat raising, full-length visual novel about love, reconciliation, and trying to survive in a dangerous supernatural world. Play through about 30-40 hours of content and over 40 unique endings while trying to survive the perils of a newly discovered paranormal community. Romance one of 6 love interests as you uncover information about the supernatural and the secrets from your own past - all while you try to patch up your relationship with your twin brother who grows more and more suspicious of you with each passing day. Story The human world acceptedas reality is only a thin veneer under which lies a world of supernatural creatures, entities, and people. They live beside humans hiding their nature or walking among them unseen. And most people go about their lives entirely unaware of the dangers around them. Mysterious situations are written off as fake, or they're glossed over with some sort of mundane explanation. The same was true for Nora, a normal girl struggling with the usual litany of everyday problems - including her crumbling relationship with an angry, resentful twin brother with whom she's nearly given up on reconciling. But her family's return to the town in which she'd grown up set in motion a chain of events that would shatter every illusion she had about a world she thought she knew. Her eyes newly opened to the truth around her, Nora begins a journey to uncover the secrets of her own mysterious past and the reason for her brother's bitter hatred toward her. Alongside her best friend, and a group of unusual guys she met after her return, Nora begins to chip away at the lies shrouding her life. Lies that have been haunting her since childhood. But in a world where Vampires, Werewolves, and Faeries are real, learning the truth may come at a high cost. Features 685,000 words (around 100-115k per route, not including the common route) 25-35 hours of playable content (4-6 hours per route)* 6 love interests Over 40 unique endings 30+ unique CGs 30+ unique backgrounds 30+ characters and sprites Developed side characters *calculated at a reading speed of 300 wpm
Haque (/hak/) is a glitch fantasy roguelike adventure about cute monsters,low-bit hauntings, and a suspiciously talkative narrator. Choose yourcharacter and battle through forests, deserts and dungeons to defeat amysterious evil. Die often. Try again! Explore a vibrant fantasy world falling apart at the seams. An old man has asked you to complete a quest: purge the land of evil monsters! What land is this? It doesn't matter. Don't ask too many questions. Journey into the pixelated wilderness with your beloved pet at your side. Encounter dangerous foes, make some new allies, and challenge the reigning bosses. Ignore the mounting sense ofdread. That's normal. ... a legitimately good little roguelike, with a solidly designed UI, animation used sparingly but to great effect and with enemies, items and classes that are almost all weird but cute.Rock Paper ShotgunIt's not even a question. I can be a necromancer, some dude with a stick, or a werewolf wizard. A werewolf wizard with brass knuckles who throws boulders and shoots icicles, no less.PC GamerHaques bite-size gameplay and taut combat loop are superbly crafted. For anyone looking for a new and inventive take on dungeon crawling, Haque is a solid choice: highly recommended.Save or Quit"There are so many minute details that it is difficult to wrap my mind around the content of this game from what I have seen so far. I am astounded by the quality of the game overall."IndieGems Haque features: Character selection featuring an endless array of randomized characters Detailed character statistics and a classic armor slot system Procedurally generated maps and settings Challenging turn-based combat with an emphasis on movement and strategy Dozens of unique enemies-- don't get surrounded! Rotating roster of bosses, each with different fighting styles and priorities Hundreds of items to equip, eat, or... reanimate Weapon and armor crafting New character quirks at the end of every level In memoriam screens to immortalize your permanently dead characters A slider for screen grime! Use every tool at your disposal to deliver Haque from evil. Find the truth. Save the game. Haque is available on PC, Mac (32-bit only), and Linux. Haque was successfully funded on Kickstarter in October of 2015 and developed by a small team at SuperTry Studios: Music by Joe Kenneally Additional graphics by Brian Townsend Promotional illustrations by Bryan Shepherd Writing by Hadley St. Clair A game by Kevin Cole You can follow Haque's development in our weekly updates on Kickstarter, Twitter, and Facebook. To contact SuperTry, you can reach out on Twitter or send us an email at supertrystudios@gmail.com[HEY MAC FOLKS: Haque is 32-bit and won't run on Mac OS Catalina and above. Sorry!]
UpdatedJun 08, 2020, Total updates so far: 44PublishedApr 19, 2019StatusReleasedCategoryToolPlatformsWindows,macOS,LinuxRating (19) AuthorDragonRubyTags2D,dragonruby,Game engine,Moddable,rubyDragonRuby Game Toolkitis a professional grade (yet beginner friendly) 2Dgame engine. It's tiny (~3MB), fast as hell, and cross-platform (including consoles). Free Unrestricted License You are eligible for a free license if any of the following items pertain to you: Your income is below $2000 (USD) per month.You are under 18 years of age.You are a student of any type: traditional publicschool, home schooling, college, bootcamp, or online.You are a teacher, mentor, or parent who wants to teach a kid how to code.You work/worked in public service or at a charitable organization: for examplepublic office, army, or any 501(c)(3) organization. Just contact Amir atar@amirrajan.net with a short explanation of your current situation and he'll set you up. No questions asked. So what's so great about DragonRuby Game Toolkit? Dirt simple apiscapable ofcreatingcomplex 2D games.Fast as hell. Powered by highly optimized C code written by Ryan C. Gordon, the creator of SDL (a library that powers every commercial game engine in the world).Battle tested by Amir Rajan, a critically acclaimed indie game dev.Tiny. Like really tiny. The entire engine is a few megabytes.Hot loaded, realtime coding, optimized to provide constant feedback to the dev. Productive and an absolute joy to use.Turn key builds for Windows, MacOS, and Linux with seamlesspublishing to Itch.io.Cross platform: PC, Mac, Linux, iOS, Android, Nintendo Switch, XBOX One, and PS4 (mobile and console compilation requires a business entity, NDA verification, and a Professional GTK License, contact us). Ryan put together a 5-minute intro to DragonRuby GTK, to give you a whirlwind tour of the big ideas: This is a tech demo sample app that ships with DragonRuby. The GTK's entire API is displayed here. The developers behind DragonRuby GTK. This is Ryan C. Gordon (Wikipedia), he is one of the juggernauts behind Simple DirectMedia Layer (Wikipedia). Ya know... SDL. that low level library that powers literally every commercial game engine out there? He's also worked on porting a number of games to Linux and Mac OS: such as Braid, Super Meat Boy, Dear Esther, and LIMBO. And this is Amir Rajan, he is an indie game dev with titles on iOS, Android, desktop,and Nintendo Switch...amassing 4 million downloads and counting (Nintendo, Kill Screen, The New Yorker). And yes, all these games are built with the DragonRuby Runtime. Both of these guys hate the complexity of today's engines. And as luck would have it, their paths ended up crossing. After six months and 50,000 lines of DragonRuby Runtime enhancements,Ryan and Amir now have a live/hot loadable, cruft-free, productive game enginethat can target... well... any gaming device you can think of. Hello World is one file, three lines. This is all you need to create a game. One file. One method called tick. Here we render thecurrent step value as a label: def tick args args.outputs.labels << [100, 100, args.state.tick_count] end That's it. If you know how to use the array datatype in any language, you know how to use the DragonRuby Game Toolkit. Here's the proof right here, play around with the enginein your browser. Output: Six rendering primitives is all you need. Here are the six draw primitives you need to know: solids, sprites, labels, lines, borders, and sounds. Here is how you use them: def tick args # draw a blue square that's half way faded out args.outputs.solids << [100, 100, 50, 50, 0, 0, 255, 128] # draw a red label args.outputs.labels << [100, 100, "This is a label.", 255, 0, 0] # draw a sprite turned 45 degrees and half way faded out args.outputs.sprites << [200, 200, 50, 50, 'ninja.png', 45, 128] # draw a diagonal green line from bottom left to top right args.outputs.lines << [0, 0, 1280, 720, 0, 255, 0] # draw a black border (unfilled square) args.outputs.borders << [100, 100, 50, 50, 0, 0, 0, 255] # play a sound every second args.outputs.sounds << "ping.wav" if args.state.tick_count % 60 == 0 end That's it. You now know the entire render api for DragonRuby GTK. Here's a more complicated example.This is how you create a night time scene, with a title, and a ninja: solids: A black background, and two hundred stars made of tiny squares.labels: Display some smokey-white text.sounds: Play a sound when the game starts up.sprites: Render a sprite on the screen.lines: Draw a line representing the floorborders: Frame the entire scenewith a white border. def tick args # destructure args into local variables state, outputs, grid = args.state, args.outputs, args.grid # set some default values for the game state.colors.background ||= [0, 0, 0] state.colors.star ||= [128, 200, 255] state.colors.text ||= [200, 200, 200] state.colors.landmarks ||= [255, 255, 255] state.night ||= [grid.rect, state.colors.background] state.stars ||= 200.map do [rand * grid.w, rand * grid.h, rand * 2 + 2, rand * 2 + 2, state.colors.star] end # start up some background music outputs.sounds << "opening_fx.wav" if state.tick_count == 0 # render the background and stars outputs.solids << state.night outputs.solids << state.stars # set a title for the game outputs.labels << [grid.left + 50, grid.top - 50, "Ninja Game", state.colors.text] # set a sprite outputs.sprites << [50, 50, 50, 50, 'ninja.png'] # create a line that represents the ground outputs.lines << [grid.left, grid.bottom + 50, grid.right, grid.bottom + 50, state.colors.landmarks] # create a border to frame the game outputs.borders << [grid.left + 1, grid.bottom + 1, grid.right - 1, grid.top - 1, state.colors.landmarks] end Input: Controllers, Mouse, and Keyboard. This is how you move a sprite using your gamepad: args.state.ninja.x ||= 100 args.outputs.sprites << [args.state.ninja.x, 300, 50, 50, 'ninja.png'] if args.inputs.controller_one.key_held.right args.state.ninja.x += 10 elsif args.inputs.controller_one.key_held.left args.state.ninja.x -= 10 end This is how you move a sprite using your mouse: args.state.ninja.x ||= 100 args.outputs.sprites << [ args.state.ninja.x, 300, 50, 50, 'ninja.png' ] if args.inputs.mouse.click args.state.ninja.x = args.inputs.mouse.click.point.x end This is how you move a sprite using your keyboard: args.state.ninja.x ||= 100 args.outputs.sprites << [args.state.ninja.x, 300, 50, 50, 'ninja.png'] if args.inputs.keyboard.key_held.right args.state.ninja.x += 10 elsif args.inputs.keyboard.key_held.left args.state.ninja.x -= 10 end Game State: Entities and Collision. Randomly create 500ninjas on the screen. Create a lookup table that contains the alpha property of ninjas that have collided. Present all ninjas with their alpha properties set. def tick args # destructure args into local variables grid, state, outputs = args.grid, args.state, args.outputs # use Game Toolkit's built in helper methods to create # adhoc entities state.ninjas ||= 500.map do state.new_entity(:ninja, { rect: [grid.w.-(50) * rand, grid.h.-(50) * rand, 50, 50] }) end # use Ruby's powerful apis to determine collision state.collisions ||= state.ninja .product .reject { |n, n2| n == n2 } .find_all { |n, n2| n.rect.intersects_rect?(n2.rect) } .map { |n, _| [n.entity_id, 128] } .pairs_to_hash #render everything to the screen outputs.sprites << state.ninjas.map do |n| [n.rect, 'dragonruby.png', 0, state.collisions[n.entity_id] || 255] end end Support for aspiring game devs. Need a bit more guidance in learning how to program?We're starting to build training videos for DragonRuby GTK. Check those out at dragonruby.school.
~ Countryside exploration and creation ~ Discover and Create A casual creators minimalistic slow game.Unique locations featuring bespoke and generative art.Satisfying interactions. Mine crystals, smash things and place itemsCreate your own unique environmental vignette with discovered items.Discover and toy with rare magic stones.Day to night cycle with evolving weather.Evocative campfires..Photography mode.Relaxing ambient audioscape and music.Throw Rocks Plant Trees. Includes Steam key (Paid version only) Remake the World Starting from your home backyard venture out from site to site collecting precious gems, discovering rare artefacts, stones & books of an imagined world. Use the items you find to create a miniature scene of your own. The rocks and earth are your canvas. Make a photographic record with your film camera and move onwards. All that is good must pass away Embrace impermanence. Do good with what limited resources are available to you. Pause to look around at a scene you find, play around briefly and let the ambience play in the background, or stay a while and indulge in crafting a miniature world PressThe work youre celebrating and documenting here feels as much yours as the creators, and these shots of vanished worlds acquire a poignance no save file would match.Kotaku UK Games like Quiet as a Stone remind me of how beautiful and genuinely cool is it to be so engrossed with an artificial space. Ive gone from level to level until Ive found the perfect arrangement of ruins, zooming in close to admire them before framing them with my camera with the perfect combination of distance, light, and color. It helped me to see the beauty in small things: the errant blade of grass that slid into view, a serendipitously-shaped rock heap, the flickering heat of a fire slithering through mist. And it was all right at my fingertips.Kotaku US Sometimes I plant gardens, build ruins, and erect mysterious circles of monoliths. Sometimes I look around the different landscapes, watching day and night and rain and shine come and go. Sometimes I just click on stuff to cut grass and smash gems because clicking is fun.Rock Paper ShotgunLinks Developer : www.richardwhitelock.comPlayer's Guide / ManualSupport : support@distantlantern.com Recommended Spec PC : Gaming PC or laptop. CPU: i5 or better. RAM: 8GB or better. Storage: 1.3 GB available space. GPU: Nvidia 970 (or AMD equivalent / better). Mac : Recent 2015+ Mac with discrete Nvidia or AMD GPU. Storage: 1.3 GB available space.
Troika!Numinous Editionis the new edition of our popularTroika!RPG, a complete science-fantasy tabletop RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild! Inside the book you will find: A fully automated character creation system that generates exciting starting points for players to build uponWeighty lists of spells and enemies to encounterA baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundationsLavishly illustrated by Jeremy Duncan, Dirk Detweiler Leichty, Sam Mameli, and ENnieaward winning Andrew Walter Book Details Hyperlinked PDF:116 pagesPublisher:MelsonianArts Council (13Mar. 2019)ISBN:978-0-9957567-2-4Physical copies available from www.melsonia.com
In a flooded future world rife with violence, rumors of killer machines have spread far and wide. As a number of factions emerge violently vying for power you become the sole defender of humanitys last standing government. Only you can create the ultimate squad and save humanity in this turn based, tactical RPG with roguelike elements. Get a free Steam key with your purchase! GAME FEATURES Explore a sunken world and build your own storyFamiliar tactical options with a few new twists including action refunds, stealth positioning and ambushesCreate the ultimate squad from 10 different character classes including the brand new SABOTEUROutfit your team with 115 different weapons, armor, and itemsFight 30+ unique enemies from 5 factionsPosition your team and then get the kill with stealth WHAT HAS CHANGED SINCE LAUNCH? The game had some issues at launch but has had five major updates since then to directly address much of the feedback in that initial wave of reviews. More maps that require different tacticsOver powered skills and combos were rebalancedMore weapons, effects and death animationsMore story cutscenes and a "proper" endingRefined the existing enemies and created a few new onesFull controller supportAdditional options, including Color Blind modeIncreased turn speed and reduced friction in many of the menusCasual mode for those that felt the original game was too punishing Also Available for Nintendo SwitchXBox One
"They locked him up and threw away the key!" For 22 years Neokalus Burr has stared at an empty wall in the bowels of Monroe State Mental Hospital. But tonight he's ESCAPED to continue his BLOOD SOAKED murder rampage! It's also your first night babysitting Take care of young Billy while his parents enjoy a night on the townTalk to your friends on the phoneInvite a cute guy over to watch scary moviesBe stalked, chased and murdered by the madman from your nightmaresUse your wits and whatever tools and weapons are availableDo whatever it takes to survive the night! Babysitter Bloodbath logo and cover painting by Markus Blow. Check out his horror blog here! *Note1 - On Windows 10 the game may need DirectPlay to function.Try this: https://www.youtube.com/watch?v=6XYyGB-Tn3g *Note2 - Babysitter Bloodbath should be played in 4:3 resolution (with black bars on the sides of a 16:9 monitor). Playing in widescreen will make it look stretched. For best results, manually adjust your monitor resolution to 1024x768 and adjust the Scaling Mode on your video card. Here's some more info Running 4:3 games on a 16:9 monitor CD-ROM The Babysitter Bloodbath disc is here! PC-001 Limited run. Only 100 copies madeExtra features on the disc, including the soundtrack10 page manualBrand new and shrink wrapped Pick it up at the Puppet Combo store Patreon Join Patreon for access to my latest experiments in TERROR! Shock and panic await you in my newest games The Night Ripper & Buzz-Saw Blood House. SHIRTS Be the DEATH of the party with a Puppet Combo t-shirt.
Downloading this game from the bundle? Follow me to stay up to date on my latest adventure games! (Like the award-nominated sequel, Anodyne 2!) Explore the wondrous dream world of the human Young. Anodyne is a unique Zelda-like game, influenced by games such as Yume Nikki and Link's Awakening. In Anodyne, you'll visit areas urban, natural, and bizarre, fighting your way through dungeons and areas in Young's subconscious. Join our mailing list for future game updates! Join our Discord community!Buy the sequel, Anodyne 2: Return to Dust on Steam ! or get it on itch.Follow the creators on Twitter, Melos and Marina! Originally released in 2013 by Marina Kittaka and Melos Han-Tani. Buy the OST at Melos's bandcamp. Check out our 2016 platformer adventure game, Even the Ocean! -Anodyne features Simplified Chinese, Japanese, Korean, Brazilian-Portugese and Spanish language options. Reception "Scenic water stretches and skyward spangles decorate idyllic countryside villages and moody, rain-drizzled night scenes. This is another one of those games I've flicked through the screenshots as if it were a global travel book outlining places you should visit before you die." - Chris Priestman, Indie Statik "The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real." - Sam Prell, Penny Arcade Report Please Note The Mac version has flickering on fullscreen on some version of Mac OSX. Please play in windowed mode.Linux: Anodyne does not have an official Linux version, buy at your own risk - This is unsupported, a very old (but complete) version from 2013 or so. I cannot help you with any bugs for this version. You can try to get the executable working, or you can play the standalone SWF.
The Democratic Socialism Simulator lets you play as the first socialist president of the United States. Can you redistribute power and wealth while addressing the climate crisis? Enact radical reforms, tax the rich, transform the economy, tackle the most pressing issues without alienating voters or bankrupting the government. But beware: the ruling class won't give up its power easily. Even your closest allies may turn on you. *Hundreds of choices based on existing policy proposals*Randomly generated scenarios and multiple endings*Room for different play styles, ideologies, and strategies*A cast of extremely opinionated anthropomorphic animals*Original Soundtrack by Jesse Stiles The Democratic Socialism Simulator is an attempt to prefigure the opportunities and challenges of a Sanders (or Sanders-like) presidency. Itis meant to entertain, enrage, provoke socialist-curious players as well as comrades on the front lines of the political revolution. Also available for Android devices Starting from Saturday March 7, all the revenues from this game from itch.io will be donated to the Bernie Sanders campaign. Until victory (or defeat).Receipts will be posted weekly in the forum below.
In a dystopia where wealthy capitalists control elections, media, and the lives of working people, were faced with two choices -- accept it or fight for something better. Tonight We Riot doesnt have just one hero. Instead, you play as a movement of people whose well-being determines the success of your revolution. It features: Couch co-op (Online co-op works with Parsec)20 unlockable weapons, gear, and perksA dogWhimsyKaijuA wood chipperEndless ModeHorror SynthThe unique catharsis that comes from throat-punching a billionaire ghoul who would rather watch the world and everyone on it burn than lose a tax break Please spend your money on our game, Tonight We Riot.
DOWNLOAD THE MANUAL FOR FREE HERE(printer-friendly version here) Diaries of a Spaceport Janitor is an anti-adventure game about picking up trash in an alien bazaar. Play as the Janitor, an Alaensee girlbeast with a municipally-subsidized trash incineration job and dreams of leaving the planet of Xabran's Rock far behind her. Explore the Spaceport! Navigate the maze of alleyways, side streets, plazas, and bridges as you search for discarded items to burn. Investigate one of various entrances to the mysterious subterranean sewerdungeon, or climb the ominously symmetrical Ziggurat to get a better view of the urban landscape! If you pay attention and keep track of landmarks, you won't get lost... probably. Embrace routine! Spend your days cleaning up litter, finding food, and testing your luck at lottoshrines scattered throughout the area. Daily tasks form the backbone of your life as the Janitor, providing structure and monotonous security in an uncertain world! Do not deviate from your routine. Pray, work, eat, sleep. Do not deviate from your routine. Suffer the Curse! Stick your scentflaps where you shouldn't, and you may just walk away with an ancient cranial entity haunting your every waking moment! Consult local Necresses, pray to the Nine Goddesses, purchase ritual objects, and rub the giant sword to balance your personal luck favorably! Maybe that will make the whispering stop! Embark on an anti-adventure! Find a middle ground between your life of menial drudgery and a culture of exciting quests and powerful heroes, and you might finally find a way off Xabran's Rock! mild content warning for: gender dysphoria, catcalling, poverty, drug use Steam keys are also provided with purchase.
Catlateral Damage is a first-person destructive cat simulator where you play as a cat on a rampage, knocking as much stuff onto the ground as possible. See the world through the eyes of a cat! Like other first-person games, you can walk and look around, jump, and crouch. Unlike other first-person games, your primary weapons are your two cat paws, which you can use to swipe at and knock objects onto the floor. Play from the perspective of a crazy domestic house cat. Destroy precious collectibles and expensive electronics with your little paws. Make a mess of every room in the house, from the bedroom to the kitchen. Procedurally-generated houses for endless replayability. Loads of collectibles, unlockable cats, and power-ups. Over 230 photos of real-life cats to find and collect. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the "Audio/Visual" tab of the "Options" menu on the title screen.
Social Justice Warriors is a satirical role-playing game that translates the standard medieval fantasy heroes of role-playing games into social media crusaders facing an endless horde of ignorant internet trolls. Social Justice Warriors Trailer Social Justice Paladins duel foes with 140 characters or less while shrugging off attacks with a press of the Block button.Social Justice Clerics serve in the name of their patron sub-deity, summoning its divine power to smite their enemies. Social Justice Mages conjure powerful constructs of fact and opinion to alter minds and reality... while occasionally hurling a scathing fireball of a blog post. Social Justice Rogues fight fire with fire. Throw flurries of vitriolic character attacks then delete your accounts and withdraw into the shadows of the net. Social Justice Warriors is a game about the dismissive labels people use to silence each other, including "social justice warrior" and "troll". No matter what social values you have, attacking and ridiculing other people not only fails to achieve progress but has an additional effect of escalating the conflict and wearing you down in the process. Social Justice Warriors website Follow @Nonadecimal on Twitter You can get Social Justice Warrior shirts and pins too! In December 2014 your purchases raised $200 for the American Foundation for Suicide Prevention. Read more here.
[IF YOU CAN - PLEASE BUY THIS GAME THROUGH THE ITCH.IO-HOSTEDBundle for Racial Justice and Equality! THANKS A BUNCH!] [ALRIGHT FOLKS FINALLY GOT OFF MY BUTT AND FIXED ALL THE TYPOS SO GET YA VERSION 1.2!] Have too much money?Ever wanted to spend exactly 4 bucks for a 30~min( x4? ) illusion of having both love and friendship?? Ever wanted to be a LESBIAN with NO DISCERNABLE EYES seducing her/their GAY BEST FRIENDS??? You've come to the perfect place!! For just FOUR BUCKS you can enjoy: Seducing your best friends(x3), gaily. (gay-ly)Seducing 1 (one) D&D commoner without a faceSeducing a skeleton, but platonicallyRomantic Cryptid HuntingRomantic Watching-Your-Date-Be-Really-Really-DumbRomantic Thievery, except it'sYu-Gi-Oh cards, winning (stealing) them from crying seven-year-olds with your date.Getting Ding-Dong-Blocked by your Date's twinFailureNot Suffering From Existential Crisis (Wow!)Partake in Redecorating Your Friends' New House by Hiding All Her Toilet PaperAbility to say 'Wack'Fight ProzacImplied touching of Dwayne 'The Rock' JohnsonCriticise your friend's pantsMilk babies(?)DANK GUITARJimothyPaying $4 for something not worth $4Regret for aforementioned activityRegret in General Wow!!! So many experiences!!! Buy now to get a free (imaginary) steak knife! Or don't, and taste our angry tears in all your food for the next 10 years! The choice is yours! Production by FrankleWinkle in 5 days (Like, made in 5 days. Our name is FrankleWinkle.) Find us at:noeybodys.tumblr.comemoqueee.tumblr.com [Try to find all 6 endings~] [if you've like, money problems and really can't afford the game or whatever even tho u wanna play it (for whatever reason) just email/message us or sth my dude @ franklewinkle@gmail.com] [comments appreciated <3 <3][6/10/2020] Vote on your fav =>https://strawpoll.com/3ehs61cy]
Includes:- native PC version (Windows)- NES ROM, playable on a variety of platforms via emulation Micro Mages is a platform game developed for the original 8-bit NES console. Now available as a ROM file and native Windows PC version. Slip into your wizard robes and enter the Demon Fortress, home of great treasure and ghastly creatures alike. Shoot and wall-jump your way up the fortress's towers and battle the evil bosses lurking at the top. Play solo or join forces with your friends. This game supports up to 4 players. Will you help each other overcome the dangerous traps built to stop nosy adventurers or will you turn on your comrades to snatch the high score? No downtime: If you die while at least one other player is still alive, you will turn into a ghost and can help by freezing enemies. Try to open crates and treasure chests to find a Fairy or Feather that will bring you back to life. 1 to 4 players simultaneousCooperate or compete for score26 spooky levels (normal + hard modes)Dangerous traps, monsters and bossesAncient secretsPassword function allows you to continue your game - in classic NES fashion If you prefer to get the Steamversion: you will notmiss out on the ROM file, itis included in the installation folder. For support, consider joining ourDiscord Server, the community may be able to help you more quicklythan we currently can! We are there, too, of course, replying tomessages whenever we are able to. PC version update (1.0.1); 2019-06-26- fixed bug that caused thegame to get stuck in the menu
InFrom Orbityou'll manage the crew of a small spaceship. Stranded deep in uncharted space, they need to make their way home. Journey from planet to planet, each procedurally generated with unique environments, challenges, and alien creatures.ExploreScout out the richest resources and the deadliest critters, and discover unique challenges and powerful artifacts.ExtractYou're going to need all the Ore and Crystal you can carry if you're going to mount a successful defense or purchase the upgrades you'll need to make it home alive.ExcapeErr... Escape. The resources on each planet won't last forever, but the alien creatures willing to bite your legs off never seem to end, eventually overwhelming even the most stalwart crew. Hold out as long as you can... but don't throw your resources - or the lives of your crew - away to a lost cause. Always be prepared to make a timely exit when things start getting hairy.SoundtrackFrom Orbit's soundtrack was composed by tenfour, and is available for purchase separately. If you've enjoyed the music in the game, please check it out!From Orbit (Original Game Soundtrack)
KIDS allows you to move with and against crowds until everyone is gone. KIDS is a short interactive animation drawn by Michael Frei and coded by Mario von Rickenbach, their second collaboration after the award-winning project PLUG & PLAY. Play time: between 15 30 minutes. Website:https://playkids.ch KIDS is co-produced by Playables, SRG SSR and Arte. The game is published in collaboration with Double Fine Presents for mobile devices and computers.
Beglitched is a game about insecurity, in our computers and ourselves. In a pastel world of networks where nobody truly knows what they're doing, hacking is a magical art and the notorious Glitch Witch is the most premium archmagi of the net. By random circumstance, YOU are her new apprentice. You must use your wits and cunning to unravel the mechanisms of an alien computer and survive amongst a veritable web of clowns, leftclickers, and filedraggers.
The Space Between by Christoph Frey is a surreal short narrative experience in three acts about the walls we build for us.The architect Martin Melanson, commissioned to build a theater, meets a woman named Clara, outside of his apartment complex at night. Attracted to each other, they visit the theater's building site.While they explore the unfinished stage, surrounded by scaffolds and lost in thoughts, reality slowly fades, where the curtain opens and a dark play about closeness and separation begins.The game's drawn-out, static nature, embedded in blurred PS1 visuals, supports its surreal plot and dialogues to create a dreamlike 40 - 50 minute experience, that should be played in one sitting.Controls:W,A,S,D to moveMouse to lookE to interact"Overall, these stylistic choices come together in a thoroughly cohesive aesthetic whole, amplifying cinematic qualities similar to those of an Ingmar Bergman or Nicolas Winding Refn film." RE:BIND"The Space Between is deliriously uneasy in its final moments, thanks, in large part, to a skin-crawlingly stellar score." WireframeThere is an excellent three part dissection of The Space Betwee written by @cathroon for RE:BIND, which I highly recommend you to read AFTER playing it.Part 1 | Part 2 | Part 3If you liked the game and want to support me, you can do it on my Patreon.
HIGHWAY BLOSSOMS REMASTERED The update some of you asked for Highway Blossoms: Remastered is the new definitive romance treasure hunt road trip experience. Most importantly, it's now fully voiced in English by a talented cast of actors. We've also remastered the soundtrack for a better listening experience, touched up the art for a better viewing experience, and added a Chinese translation for a better Chinese reading experience. Highway Blossoms is a short yuri (lesbian) story set in the American Southwest. After an old gold rush miner's journal is discovered, supposedly detailing where he hid parts of his stash, a nationwide craze begins as would-be prospectors try to solve its clues and strike it rich. Amber couldn't care less. Wandering the desert in a recently-inherited motorhome, she mourns the loss of her grandfather - indifferent and unaware of the hunt happening around her. It's not until she meets Marina, a young hitchhiker lost in New Mexico that the girls get swept up in the rush. At least tens of words, maybe even hundreds. Although the last word count puts it around 90,000, so expect 6 or so hours of reading.Grand, hand-painted vistas of actual landmarks in the western United States, all in glorious 1080p detail. A huge soundtrack featuring the works of Anna Logue, Jake Abernathie, Able Kirby, and other friends. Sounds right at home on your in-dash cassette tape player. Accessibility options for days, including the ability to skip through everything in less than five minutes. But who would wanna do that?Alternate silly content for second readthroughs that the developers let the programmer write. This may or may not have been a good idea. *Warning: contains some strong language and dirty jokes* There is a free patch available for the game that adds in the adult content. It is totally optional and is not necessary for completing all of the achievements in the game.Please note that applying this patch might make your previous save files unusable. Some people have had issues, others have not. You can hold ctrl to skip through previously read content at high speed though. HIGH SPEED FLOWER BLOOM.WARNING: By downloading and installing this mod and/or by accessing the highwayblossoms.com website, you certify that you are over the age of 18. This patch adds content that is not suitable for small children.Download at: http://highwayblossoms.com/hbadult/To install, simply paste 'adult.rpa' into "Highway Blossoms/game/" REGARDING THE ANDROID VERSION: We have removed the Android version of the game as we are not able to upgrade it to the Remastered version and cannot continue supporting it. Thank you to everyone who downloaded and tried that version of the game.
Wheels of Aurelia is a narrative road trip game set in the roaring Italian 70s. Half racing game, half interactive fiction, it tells the story of Lella, a restless woman driving on the roads of the western coast of Italy, the famous Via Aurelia. Wheels of Aurelia plays like an old-school isometric arcade racer, except that you get to chat with your passenger while driving. The story takes places at the end of the 70s a time of terrorism, kidnappings, and political turmoil in Italy and it will introduce you to that world and its dynamics thorough a cast of characters that you have never met in a video game. It's up to you to discover their motivations for driving along the coast of Italy and away from their homes.Based on your choices and the places you'll decide to visit you may end up in car chases, illegal street races, or in tense debates that will make you wonder who your travel companions really are. NOTE: Steam keys are included!
Outwit gravity, race the clock, explore new worlds. This is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You'll pilot your craft from pad to pad trying to beat your best time then flirt with that fine line between speed and control. If you're brave enough to try Hard Mode you'll be flopping around like a QWOPy, low gravity turtle. With a little practice you'll be zippin' around doin' barrel rolls. You can also pilot your lander in virtual reality with your Oculus Rift. You'll see sites from the cutting edge of fractal mathematics - bizarre organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. You'll also find a variety of physics-based obstacles and challenges to test your piloting skills. Each level is a hand-crafted landscape that encourages the player to explore - and goof around! Version 3.1 now available with new levels, new options menu, improved VR support, fresh sound effects - plus leader boards and Steamachievements! Version 2.5 includes 10 new levels, new particle effects, smoother physics, new progress tracker - dozens of changes and improvements. The full version includes: 25 levels to conquer and explore in Pad Hopper mode 25 levels in Ring Runner mode - fly through custom courses Full Oculus Rift supportHTC Vive support via SteamVR Full (xbox 360) controller support Hidden collectibles on every level Earn stars and track your progress through all 50 levels An hour of spacey, glitch-hop music - mp3's included!Steam leader boards and achievements Windows, Mac OSX, and Linux versions Reviews: Crashed lander is really great! Play it with the autopilot off though" Bennett Foddy, foddy.net ...it's set in a wonderfully bizarre alien world that's absolutely worth exploring" Konstantinos Dimopoulos, indiegames.com Crashing is just as rewarding as landing, which transforms Crashed Lander from an interesting experiment to a delightful low-gravity playground." Richard Moss, web.appstorm.net "a core game flight mechanic that will keep you entertained for hours" David Whelan, VirtualRealityReviewer.com More details about ongoing developments at BrainBlinks.com Note: June 7th, 2020.Currently a bug with version 3.1 when starting a level it returns you to main menuif Steam is not active. If you don't want to boot Steam, please download and use v3.0 until Ican get a fix uploaded.
An aunt and uncle take their middle-school niece and her boyfriend on an overnight camping trip in WIDE OCEAN BIG JACKET Take part in a classic camping trip: Roast hot dogs on the fire, go birdwatching, tell ghost stories, grab a beverage from the cooler and do cartwheels on the beach. WOBJ is a short story game including 20 chapters, 4 playable characters, 10,000 words of dialog and 8 explorable areas, all rendered in a beautiful 2D/3D art style. Playtime: 60-90 minutes (like watching a good movie with friends or curling up to read a book) Available on Windows & Mac & Linux Controller support available Music by Scott Archer For support, please send an email to turnfollow@gmail.com or reach out to us on Twitter @_turnfollow Made in 2019 by Turnfollow
Milkmaid of the Milky Way is an award-winningpoint-and-click adventure game in rhyme that combines an exciting story with puzzles and exploration. What happens when a young milkmaid sees an alien craft in a fjord in 1920's Norway? Deep in a fjord, a girl and her bovine,Western Norway, nineteen-twenty-nine. This is a story from Calf Ledge,a small farm perched on a mountain edge.It's 1920's Norway, and you play as Ruth, a young woman who lives alone on a remote farm at the end of a faraway fjord. You take care of your cows and make delicious dairy products that your friend sells in the closest town. But the dairy business is not going so well, and life on the farm is lonesome and hard. And at nights mysterious things keep happening to Ruth and her cows, making Ruth wonder: Is this the life she wants?Then one day a giant, golden ship descends from the sky, forcing Ruth out on a journey that will change her life.Milkmaid of the Milky Way is a story about moving into the unknown, breaking free from the past, it's a story about age, life, death and time - but most of all it's a story about finding your own place in the universe. Features A lovingly crafted universe with hand-painted backgrounds combined with old school pixel artAn exciting, intriguing story filled with wonder2-3 hour playtimeAll dialogue and game text written in rhyme!Good pacing, not tooooo difficultEnglish, French and Norwegian languagesAutosave and custom save gamesFour earth-based cowsAbsolutely no microtransitions, loot boxes or pay to win :)Made with passion by one guy from Norway System Requirements PC:Requires a 64-bit processor and operating systemOS: Windows 7Processor: Intel Core DuoMemory: 2 GB RAMGraphics: Intel HD 4000DirectX: Version 9.0cStorage: 1 GB available spaceSound Card: Built In Mac:DOES NOT WORK WITH CATALINA!OS: OSX up to 10.4 - No Catalina SupportProcessor: Intel Core Duo or betterMemory: 2 GB RAMStorage: 500 MB available space
Nuclear Throne is Vlambeers latest action roguelike-like about mutants that spend their workdays trying to fight for the throne in a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly and the abundant availability of powerful weaponry makes the quest to become the ruler of the Wasteland one fraught with peril. All of this is really just an excuse for us to make a fun action game. 12 playable characters with unique advantages, active and passive abilities.7 playable main worlds and numerous secrets to be found spanning deserts, frozen cities and underground labs.Almost 30 ways to mutate your character, creating millions of interesting playable strategies and combinations.Over 120 weapons ranging from the familiar machine-gun and shotgun to the screwdriver and ion cannon.More than 15 tracks by LUFTRAUSERS musician Jukio Kallio, also featuring tracks and lyrics by Doseone & Eirik 'Phlogiston' Suhrke.
my granddad came home from the war a changed man. he was bitter, quick to anger and aggressive. he'd grown to hate animals too. should a dog yap, he'd rush to kick it. how does one discuss such a person without being exploitative? perhaps we frame him as a product of external forces, a war perhaps, in effect making him blameless. I like to remember him with the aphorism, "you can't kick every barking dog." Dujanah is a nice game by Jack King-Spooner. Features: Full colourInteractive menuBosses and enemiesSophisticated Mode7 & effectsLots of noiseBattery-backed memory saves the extraordinary progress of our young heroineExcellent fun for one player "Get ready for the ride of your life" PRESS KIT
TAPE is a simple, elegant and intimate project management tool designed for artists, designers, or any creative professionals. Track projects in Collections, tasks and deliverables as Items within Collections, setting the state of each Item depending on its status, as simple as clicking. START SOMETHING User guideis availablehere Tape 1.3.0 aeriform.io/patreon.com/aeriform Follow us on Twittertwitter.com/aeriform_io ! Note for Windows users: Windows Defender may flag Tape as being potentially harmful. This is because the software is currently unsigned. Join us on Discord !
**UPDATE** Mac & PC Builds now have translated text in Spanish, French, German and the original English!Codemancer brings the mystery of magic and the exhilaration of learning to code together in a fantasy universe that uses spell casting as a way to teach and learn programming skills. Codemancers fantasy universe is filled with rival sorcerers and their minions for players to encounter along their journey. Codemancer is a non-violent, entertaining, and educational game designed to be inclusive and accessible to learners at any stage. Features include a gender-neutral fantasy setting with a female protagonist, a narrative backbone, and a programming interface thats designed to be easy to understand by kids with varying degrees of skill and experience. Codemancer breaks down barriers that may have discouraged some kids from embracing technology and elevates their screentime to be more productive and entertaining. It isnt a typical coding or technology game. WHAT IS CODEMANCER ALL ABOUT? Codemancer tells a moving story about Aurora, a young, creatively talented girl whos trying to grow up, become independent, and do good in the world in the face of incredible obstacles when her father is suddenly kidnapped. Aurora has to embark on an adventure to save him as she grows into a gracious and independent young woman. She must learn magic spells to save her father, but the magic used in Auroras world works the same as programming does in ours. Inspire children to explore their potential as they discover the magic of coding. CODEMANCER IS AN EDUCATIONAL GAMING ADVENTURE: Codemancer is designed for 6 to 12 year olds as an educational game that teaches the magic behind codingand can be fun for grownups, too! CODEMANCER SPECIFICALLY TEACHES: Sequential AlgorithmsDebuggingFunction ArgumentsScopeLooping ConstructsConcurrent Programming ...AND TEACHES IN GENERAL: Computational ThinkingPlanningProblem SolvingResilience CODEMANCER FEATURES: A narrative inspired by popular works of young adult fantasy worlds such as Harry Potter, Percy Jackson, The Neverending Story, The Last Airbender, and many more!Gameplay that takes place in a hexagonal world, making it easy to estimate distances and angles by eye.'Freeze time' ability, so players can debug the programs they've written and potentially code their way out of a jam to learn from their mistakes.Availability for PC, Mac, iPad, and Android tablets. CODEMANCER IS STRUCTURED FOR ACCESSIBILITY AND INCLUSIVITY: The goal of Codemancer is to be as broadly inclusive as possible by creating a gender-neutral fantasy setting with a female protagonist, a narrative backbone, and language interface thats designed to make the game appeal to kids at different skill levels.Codemancer breaks down barriers that can hinder some kids from feeling comfortable with engaging with programming, for example Codemancer uses pips (like on a die) instead of numerals, and sets the gameplay in a hexagonal world that makes it easy to estimate distances and angles by eye.No syntax errors -- if you can enter a spell, it will run. Syntax errors can be frustrating and cause learners to quit before they really begin.Codemancer uses an open dyslexic font, where letters are designed to look distinctly different from each other to make reading easier for kids with dyslexia.The game is fully voiced, so reading is completely optional.Codemancer's programming language is designed to be accessible, but also translates easily to a variety of popular real-world programming languages (such as Python).Codemancer appeals to many educational groups, from children with special needs for reading, to younger children new to coding, to older children with more advanced coding and programming skill sets.Codemancer has the potential to reach under-represented groups in coding and teach them an often-exclusionary, but nonetheless important, 20th-century skill.
The CanariPack 8BIT TopDown was meant to help you complete your game with graphics and music in a very polished 8/16BIT style! Whether it's a Zelda-like, a Beat'Em Up, a Shoot'Em Up, a Roguelike or a Racing game! Designed by game developer and expert pixelartistJohan Vinet(founder ofCanari Games. Worked on Flinthook, Mercenary Kings Reloaded, Rivals Of Aether, Shovel Knights Showdown...), this very complete pack contains assets made with the greatest care. FEATURES: A very versatile 16x16 tileset:Inspired by the classics, very versatile, allowing the realization of: Dungeon / Village / Forest / City / House interiors3 GameMaker's rooms given as examples with animated tilesets and autotiling support (only for GameMakerStudio2). Players' sprites (16x16): 3 heroes: Princess / Adventurer / DogFully animated in all 4 directions: Idle / Walk / Push / Jump / Roll / Hurt / Attack / Death Enemies' sprites: 4 enemies: Wizard / Blob / NegaBlob / SnakeFully animated in the useful directions 35 items : Key, sword, bomb, shield, gloves, hammer, chest, coin, pen, bow, mushroom, heart, pot, pot, potion, pick, shovel, bell, bell, boots, compass, feather, diskette, crown, harp, harp, leaf, mirror, gold bag, skull, skull, key, book, lamp, ring, scroll, shell, bananas, bone. 3 chiptune musics (click to listen): Adventure theme/Dark Cave theme/Eerie theme 17 sound effects: 3 attack / 2 death / 1 fall / 2 hurt / 3 jump / 1 land / 1 pickup / 1 menu-back / 1 menu-valid / 1 menu-cursor. GAMEMAKER STUDIO 2:In the package you'll found a YYZ file. Just import it in GameMaker Studio 2 and you'll be able to enjoy some fancy features likeTiles AnimationsandAutoTiling! LICENSE:You may use theseassets inpersonalorcommercialprojects. You may modify these assets to suit your needs.You can NOT re-distribute the file, no matter how much you modify it you can use it butnot share or re-sell it. ENJOY! ALSO AVAILABLE:
You are balanced on the edge of a cliff in an old rusting car. The sun is setting behind the horizon and night will soon fall. With no immediate means of escape, perhaps all that's left is to attempt to feel some connection with the world at the end of it all.Far from Noise is a single-player narrative told through dialogue choices. As day fades to night, experience quiet moments of interaction with a variety of creatures and witness the transformative forces of nature as they happen around you. Through conversation with a welcome companion, begin to discover your reasons for being out there, your relationship with the world, life and death, and if you'll see tomorrow. Features A dynamic, naturally flowing conversationMultiple endings driven by choices that shape the narrativeAn original musical score by Geoff Lentin that flows with the storyA rich landscape that shifts and fades as time progressesNarrative events that change on multiple playthroughs
Sleepaway gives us long hazy days, chilled summer nights, kids screaming and chasing fireflies, crackling campfires, and a gaunt, cruel monstrosity forever hiding just out of sight, always asking, What do you do next? In Sleepaway, you play as a camp counselor at a not-so-ordinary summer camp besieged by a Strange and ominous cryptid. In the outside world, people grow increasingly alienated from their own identities, trapped in a miasma of advertising and corporate branding. Isolated from civilization, this summer camp is a beacon of safety, a refuge for misfit kids defined by their marginalization. As time pushes past and the world grows older, this camp also shelters the survivors of the Lindworm. The Lindworm is a shapeshifter, or so the stories go; a creature that flays the skin of humans and hides within. As counselors of this summer camp, youve each been traumatized by the Lindworm, in your own ways. You remember little of that time. Just that you dont want anyone else to experience it either, and youll keep this camp safe no matter what. Sleepawayis a breathtaking piece of design. At its core it is the straightforward give-and-take economy of Avery Alder's Belonging Outside Belonging system. Around that core, Jay has built an elegant and unsettling scaffold of poetic prompts, relatable archetypes, and bogey-monster horror that facilitate a truly terrifying experience. Eric Mersmann Sleepawayuses the Belonging Outside Belonging system, popularized by games likeDream Askewby Avery Alder andDream Apartby Benjamin Rosenbaum. It is a diceless game where tokens are received for making Weak Moves (actions that make your life harder), and these tokens are spent on Strong Moves (actions that passionately succeed). In Belonging Outside Belonging games, everyone shares the role of facilitator, and each person can pick up Setting Elements to bounce off of and provide narrative impetus for the other players. In Sleepaway, Setting Elements also contain Rituals, in which gameplay becomes more abstracted, to highlight unique moments of play by combining them with real-world actions and activities. Rituals might invite you to draw, to gesticulate, to play music, or even to destroy elements of the game itself in very unique ways. The story continues on this way, with characters interacting and setting elements providing a world to interact within, until it is time for the Lindworm to act. While everyone has their eyes closed, one player responsible for channeling the Lindworm during play draws from a deck of cards and causes an unsettling event to occur. These can range from a new scar in a place you didn't remember having one, to a brutally dismembered animal appearing at your cabin door, or potentially even the death or dismemberment of player characters as the game continue. Characters, scenes, locations, items, and the Lindworm's cards are all kept track of on a conspiracy-style corkboard, which slowly becomes more entangled and more mechanically relevant over time. The game is divided into three acts, each one with unique rules that subtly change the game by adding new setting elements, permanently changing setting elements and character sheets, and introducing new ways to play. Sleepawaywas a simultaneous nostalgia trip and horrifying art project. From designing our land (inevitably just like land wed all been to) to interacting with fellow staff and campers, the whole experience deeply evoked my days at camp and the feeling of magic that came with them. These memories were like a canvas; on top of them we painted an atmospheric set of horrors, weaving scenes together out of remembrances and collective narrative understanding. At each point there was a sense that we all knew where the story should go - it was just a matter of following it there, of letting the Lindworm manifest it. It was satisfying and unique to layer dread on nostalgia, and I highly recommend it for anyone who remembers the magic of summer camp! MayaZiv TheSleepawaybook is 130 pages long, and features gorgeous black and white illustrations by our talented team of artists and graphic designers, based on the natural flora and fauna of the Hudson Valley, where the author grew up and where the summer camp Sleepawayis based on is located. The book has ten unique character sheets, a dozen setting elements for multiple stages of play, rules for both oneshots and campaign play, an enormous pile of rituals, and so much more! Follow the link down below to purchase a physical copy of theSleepaway book. We each have fallen in love with the characters we build so fast, they feel like lovely little facets of ourselves; and the emphasis on struggle, of working through things, of making yourself vulnerable in order to be strong, has been so much fun and surprisingly healing. Vocea WithSleepaway, Dragon takes the social mechanics of setting elements from Belonging outsideBelonging games, and eases them deftly into the setting - and into the ald itself. It's a syncretic wedding between the natural world, the people who tend it, and the supernatural forces that inhabit it. Caro A beautiful PDFthat's possibly the best game in theBelonging Outside Belongingsystem. It does exactly what it says it does, excellently. Protect the campers. Cause drama. Get flayed by the Lindworm. Donny Beau and John SheldononThoughtyRusted Sword and Nice Boys: Gender inSleepaway Beau SheldononThoughty Five Or So Questions on Sleepaway Andrew GirwoodonGeekNative Beware The Monstrous Lindworm: Sleepaway RPG on Kickstarter Many Realms Podcast playedSleepawayin the summer camp of Toad's Hollow. Part 1 is here and Part 2 is here. Offseason: A Sleepaway Supplement by Jay Dragon Offseason is a supplement for Sleepaway with rules for online play. It also features a new Strangeness setting element (the Paper-Skin Hares), two new rituals, and a new thematic respite.
A visual novel about a girl and an alien drinking tea and falling in love! Features: Arlette, an awkward girl who likes plants more than other people!!!Oaxa, a bee alien conqueror of planets who's not very good at it!!!Flower facts you probably already know!!!A budding romance?!? Artbook And Comics And Stuff By contributing 10$ or more, you'll get access to the Artbook! 50+ pages of concept art, developer notes, and short comics about Arlette and Oaxa's adventures after the end of the game! Trigger Warning: -one of them gets real mean for a sec Credits: GUI, Writing, Coding, Artwork - Adrienne Bazir Composer, Sound Design- Lindar K. Greenwood Beta Tester, general good friend - Allen Martsch
... the most genuinely realistic game ever made. It is like life: puzzling, difficult, uncertain, unclear, always seen, in St Pauls words, through a glass darkly. Bryan Appleyard, The Sunday Times The Night Journey (2007-2018)is one of the first experimental art games ever made. A collaboration between renowned media artist Bill Viola and designers at theUSC Game Innovation Lab, it uses both game and video techniques to tell the universal story of an individuals journey towards enlightenment. After being exhibited around the world for the past decade, this foundational videogame artwork has nowcome to home platforms.Updated for this releasewith new, original dream footage, theproject stands as a milestone in the search to expand the boundaries of what game experiences may communicate through their game mechanics and world design. About the experience: The game begins in the center of a mysterious landscape on which darkness is falling. There is no one path to take, no single goal to achieve, but the players actions will reflect on themselves and the world, transforming and changing them both. If they are able, they may slow down time itself and forestall the fall of darkness. If not, there is always another chance; the darkness will bring dreams that enlighten future journeys. The interactive design of The Night Journey evokes a sense of the archetypal journey of enlightenment through the mechanics of the game experience i.e. the choices and actions of the player during the game. The game design explores a challenging question: what is the game mechanic of enlightenment? How can we model such an intensely personal yet archetypal experience in a game? Visual inspiration is derived from the prior works of Bill Viola which provide reference for the game world, while source material for the in-game reflections is drawn from the vast archive of his video footage.Textual inspiration comes from the lives and writings of great historical figures including: Rumi, the 13th century Islamic poet and mystic; Rykan, the 18th century Zen Buddhist poet; St. John of the Cross, the 16th century Spanish mystic and poet; and Plotinus, the 3rd century philosopher.The team created a set of custom post-processing techniques for the 3D environment that give a sense of explorable video, integrating the imagery of Bill Violas prior work into the game world at both a technical and creative level. The Night Journey was awarded "Most Sublime Experience" at the IndieCade Festival of Independent Games. Contact The Night Journeysupport System Recommendations: PC Windows 7* / 8 / 10Processor: 2.4 GHz Dual Core or EquivalentMemory: 4 GB RAMGraphics: 1024 MB NVidia or ATI graphics cardStorage: 2 GB available spaceKeyboard & mouse or game controller (See thislistfor supported controllers) * Users running Windows 7 with Nvidia cards may need to run the game in Compatibility Mode and as Administrator. See ourFAQfor more info. Mac OS X 10.9+Processor: 2.4 GHz Core 2 Duoor EquivalentMemory: 4 GB RAMGraphics: 1024 MB NVidia or ATI graphics cardStorage: 2 GB available spaceKeyboard & mouse or game controller (See thislistfor supported controllers) Developer: Bill Viola Studio and the Game Innovation Lab Copyright 2007-2018 Bill Viola Studio and the Game Innovation Lab. All rights reserved. Not authorized for posting on Steam or any other sites.
Just released on steam! The game is ashort exploration/photography experience set in the idyllic forested landscape of the Wakamarina Valley, located near Queen Charlotte Sound on New Zealand's South Island.This project started out as a showcase of my work in environment design, I wanted to create a realistic, densely forested scene using photoscanned 3d assets that could run smoothly in real-time. The environment was created in Unreal Engine 4 with heavy reference to photos taken at the location, You'll encounter rocky riverbeds, dense forest paths, vast farmland and distant hills, a lot of which resemble the appearance of the real valley in NZ. Some Extra Reccomendations:- Personalise the soundtrack! Feel free to pause the in-game music and play your own in the background.- The VR version is a great way to be immersed in the world but I'd still recommend the desktop version as the best way to experience the game.- Please try to avoid looking for online guides if you're feeling impatient. Often what you're looking for will only take a few extra minuites to discover. May 2020 -The Remaster is here!Added lots of new visual elements, a new area, new assets,camera mechanics, revamped rainy alternate map, a flyable drone, remastered/reoptimised VR mode,and a whole bunch of new things to do. See thedevlogfor a full list of changes.Try my other exploration games: Mrdalssandur, Iceland by caves rd
Try the Lite Version Get the Soundtrack Vilmonic is a living virtual world. Your goal is to bring life back from the brink of extinction. Protect and breed unique pixel-art life forms whose pixels and color have meaning. Experiment with natural and artificial selection. Craft tools, construct buildings and change the environment. Uncover the secrets of the past as you dig up ancient tech and fend off the mindless haywire zombitons. Don't be fooled by the SUPER CUTE look, Vilmonic is a deep and complex ARTIFICIAL LIFE SIMULATOR! Evolving genetic code generates each creature's pixel-art body. The shape, or morphology, of each animatroid or fungol is determined by its genes. Genes control the bending of internalbonesorbranches. Pixels cover the bones to create the shape of the body. The shape of the body and the number of different pixels determine thephysiologyof the life form. Pixels and body shape determine biological function:hydration, nutrient use, movement, perception... Each life form has a metabolism that processeshydrationandnutrientsat a rate determined by themetabogene. The larger the life form (the more pixels in its body), the more hydration and nutrients it will need each metabolic cycle.Surface areadetermines how much hydration each life form evaporates. The more wrinkled the body is, the more surface area there is. Simple graph-shaped brains create emergent behavior:fear, agression, attraction... A simple set of rules, derived from genes, controls the behavior of each animatroid. Animatroids have external sensors (motion/scent/water) and internal sensors (hunger/stress/thirst). Animatroids' brains have attraction/repulsion relationships between these sensors. It is these relationships that determine each animatroid's behavior. Natural selection and breeding are the only way to evolve your life forms -unless you "cheat" with genetic engineering! Your animatroids and fungols will evolve over many generations into new species. The genetic code of each life form is passed down to its offspring during reproduction, with a chance of mutation. Evolution is a slow process. To speed things up, try crafting and drinking a lot of sugary beverages. Toxic waste can also be useful (and dangerous!) It can cause drastic mutations in offspring. Export your creatures and share them with friends! fig. 1 Exported Creature Cards, don't edit that genetic code!
Vignettes is a unique exploration game without text or characters, where objects shapeshift as you spin them around to wander through a kaleidoscope of different moods and settings. It is an accessible, colorful experience for all to enjoy, filled with playful interactions and hidden secrets. Here are some neat things you can do in Vignettes: Rescue a stray catRe-enact the moon landingTake a selfie on top of a mountainAwaken an ancient snake spiritTravel back in timeConduct biological studiesAnd lots more! website: vignettesga.me presskit: vignettesga.me/press
PAGAN: AUTOGENY A thousand worlds surround our own, composed of bits and bytes. When they die, where do they go; what secrets do they hide? Stumble ye, wayfarer, through the wreckage of a deadMMO. PAGAN: Autogeny is an experimental first person open worldrole playing game set in the digital ruins ofa largely abandoned MMORPG.It is heavily inspired by long-forgotten bargain-bin1990s adventure games, and by a general ethos of user-hostile design. Features include: > Over 100 acres of lovingly handcrafted playable space > An increasingly esoteric series of secret endings > Five major zones + alitany of hidden areas >Four idiosyncratic repeatableboss fights > Over 7000 possible gear combinations > Five strange and eldritch skills > Very cursed gender_magick() PAGAN: Autogeny is an exercise in aesthetic maximalism In other words, it's pretty big,at least by normal altGame standards. A full adventure will take several hours, but you can return to spawn at any point to save and exit. The game also autosaves when passing through doors, in case you have to run off in a hurry. Good luck, wayfarer, and God Speed.
AVAILABLE NOW FOR PC AND MAC! "I met Anne first, waiting for the bus. I asked her what she was selling and she laughed and said nothing, nothing at all, that what she had to offer was free for anyone who wanted it bad enough. I asked her what had helped her. She just said 'James.'" Sagebrush is a first-person narrative adventure about exploring the compound of an apocalyptic Millenialist cult in remote New Mexico years after they collectively took their lives in a mass suicide event. In Sagebrush, you'll investigate the long-abandoned Black Sage Ranch, the former home of Perfect Heaven, an apocalyptic cult formed in the early 1990s under the guiding hand of the prophet Father James. Inspired by Real-World Apocalyptic Cults Based on extensive research into cult groups both famous and obscure, large and small, Sagebrush avoids simplistic motivations and easy answers. The members of the Flock are diverse and complex people with varied needs, hopes, and fears. An Immersive, Lo-Fi 3D World Sagebrush features an evocative low-poly, low-resolution, less-is-more art style that combines retro aesthetics with modern technology, along with a fully-realized soundscape and an original ambient musical score that immerses you in the remote New Mexico desert. A Whole Compound to Explore Black Sage Ranch is yours to wander, from the trailers that housed the cultists, to the halls where they gathered for food and prayer, to the old mines that stretch out below the compound, untouched for nearly a century. Uncover the Real Story Find notes, recordings, and belongings that give insight into the people who lived at Black Sage Ranch. What did they believe? Why did they join? Were they happy? And why did they choose to end it all? Estimated Play Time: 60-120 minutes
Robert Hill wakes up in a Mental Health facility and suffers from severe memory loss. Follow the facilitys strict daily routine, explore his dreams and help him recall his memories. The White Door is a new point-and-click adventure developed by the creators of the Cube Escape & Rusty Lake series. Features: Pick-up-and-playEasy to start but hard to put down Interactive storylineFollow a daily routine and recollect memories in a playful way, filled with brain teasers and riddles A unique Rusty Lake split-screen adventureExperience Robert Hill's stay in Rusty Lake's Mental Health facility with an innovative split-screen gameplay Absorbing atmosphereEach day in the facility has its own atmosphere, suspense and a variety of unexpected and surrealistic events Immersive and haunting soundtrackAtmospheric theme songs composed by Victor Butzelaar Special achievementsThe White Door has more secrets to unravelImportant: if you are a Mac Catalina user, there is a chance the file doesn't work. Please contact us at support [at] rustylake.com if you experience any problem.
Steam key and DRM free version included! In a universe driven by targets, a faceless corporation employs you to create an evolving ecosystem you can never hope to control... Intelligent Design: An Evolutionary Sandbox is a god game with fully simulated genetics and evolution. Create species of plants, herbivores and carnivores and try to control the ever evolving ecosystem. Design and create genetically modified organisms, but remember when you start tampering with genetics it is hard to undo your mistakes... This is a game for people who dont want to be given all the answers. A game for people who like to experiment with a simulation, at their own pace, and watch what happens. Key Features Fully modelled genetics and evolutionThe behavior of each organism are determined by their genetics. How tall will a plant grow? How fast can an herbivore run? How often does a carnivore seek prey? These genetics are passed down generation after generation along with random mutations. Evolution is fully simulated, there are no tricks or statistical approximations. You are watching life evolve on your computer. Science to be Done What do all those genes actually do? How is the world score calculated? What does world efficiency even mean? Much like a real scientist you will need to investigate, analyse and work with other players to try and answer these questions. To help you along the way the game outputs data in xml files so you can really get your science on. Genetic Engineering Create your own genetically modified organisms, but be careful, once a genome has entered your ecosystem it may be hard to undo the damage ... and are you sure you really know what those genes do yet? Secrets to Discover Who is employing you to create this ecosystem? Why are they doing it? Why are you doing it? What are those targets for? The answers to these any many other questions are out there, you just need to work together and find them... Minimum Specifications Intel(R) HD Graphics 520 Quad core CPU @ 2.3 GHz 4GB RAMLarge ecosystems may cause performance issues on systems without dedicated graphics cards. Recommended Specifications GeForce GTX 780 or equivalent Quad core CPU @ 3 GHz 8GB RAM Soundtrack The single track was created for the game by MIDIEvil Studios. Follow us on twitter @PillBugInt for more information. Copyright (c) 2016 Pill Bug Interactive Limited
*** If you got this as part of theBundle for Racial Justice and Equality and would like the Deluxe Edition Content (wallpapers and art book) DM me on twitter! That will be the fastest way to contact me. Allow me a few days to get to you!*** *** Funded on Kickstarter *** *** Also Available On Steam *** When the world gets too hot humanity finds sanctuary underground. After a long waiting list you finally score a spot in the local underground city of Camden, run by Mayor Rick Davidson. You and your mother move in and begin to acclimate to this wonderful new life. As time passes, however, things start to go wrong. Unravel whats going on, and face some hard choices that will impact your relationships and fate. Get a job, find romance, and meet the other residents of Camden- your new home. Play as Ashlynn Phillips. Ashlynn is suspicious, but desperate to make this new life work. Her life on the surface was hard. She spent most of it fighting for everything and going without. Now she's safe. Her mother is safe. They have food, water, and shelter. Nothing will get in the way of that ever again, if she has anything to say about it. Features: Customize your name and appearance (different skin tones and hair colors).4 career options with independent story lines.4 potential love interests that you can befriend or romance.3 potential friends and several people to interact with.Branching paths from day one, making each play through unique. Every path promises different sides of the story, encouraging replay!Spend time with any- and everyone, no matter who you romance, or which job you pick.Over 135,000 words and30 endings. Romance options: Micah EverettA perfectionist with an eloquent way of speaking, and a quiet voice. Insecure from a previous relationship which causes him to appear distant at first. Tries to throw himself into work as much as possible, and as the communitys lead doctor no one tries to stop him Jude MyersYou can usually find him at the bar with Sam, the closest thing tofamily he has left. Or in the greenhouse tending to the plants with loudgrunge music from the 1990s shaking the walls. If you see him with anytech, you should probably assume its contraband and say nothing Gloria MillerThe sweet Community Affairs Supervisor who wants to keep everyone'sspirits up in these dark times. Born in Camden she isn't fully aware ofthe harsh realities of the surface. Bored of living underground shewants to either shake things up or escape. Eva TurnerAn overly friendly security officer full of charm, and a sad smile.She'll tackle criminals all day, and then sweep you into her arms andsing karaoke with you all night. Or shell challenge you to a race, thenfeel bad that she didnt let you win. Welcome to Camden! An underground utopia with fresh food, filtered air, and the coldest water youll ever taste. Enjoy your spacious living quarters with enough room for the whole family! We have all the amenities you could ever dream of: a gym for your fitness, a library for your mind, and a bar for socializing. Our community center is a hub of activity. Stop by in the mornings for complimentary coffee and a friendly chat with your neighbors. All events and meetings are held there as well! Our massive space is taken up mostly by an impressive collection of greenhouses that provide a wealth of resources for Camden. From clothing to medicine, if we can grow it then its here. Never worry about fatal power outages again. We use an advanced Geothermal energy system that is as safe as it is efficient. Our impressive security and medical departments keep us safe and healthy. Camden welcomes you to your new, better life. Deluxe versionincludes an art book and 4 wallpapers from the Kickstarter campaign! So if you missed out on those rewards you can purchase the deluxe version of the game to get them now. Go here to purchase the artbook and wallpapers separately! Content Warning: drug and alcohol useviolencemild suggestive contentstressful situationsdeath Credits Development, Writing, Programming: Jaime Barnhill (Jaime Scribble Games) Character Art: Kate Frizzell GUI Art: Sasquatchii Background Art: ExitMothership Collaborator: PMscenarios Music: Matthew Myers For more updates: Twitter Tumblr
Bonbon is a short horror story, about your childhood. Even if you weren't a small child in the 80s, you've been here before. Just you and your friendly toys.But this new friend... this is something you are not yet able to understand. Includes Steam key. Adam Smith, Rock Paper Shotgun: "a short, smart tale of domestic horror""Bonbons home, and the voice of mummy shouting from indoors, is authentic""the confusion between what is real and what isnt, and what is threatening and what is malign, rings true""a house of horrors that hit far closer to home than most" Matt Wales, Kotaku: "it's ambitious, it's often fascinating, and there are elements that linger long after it's over""there's a lot to admire and appreciate here - from the thread of an entirely different story ... to the clarity of vision and the authentic, evocative period atmosphere""there's certainly enough craft and creativity here, and a lingering strangeness to this everyday terror" Bonbon is a short-form domestic horror narrative (or walking sim, if you like), made in Unreal Engine 4, set in a suburban UK home in the 1980s,in which you navigate childhood events beyond your capacity to understand, and without parental context. Play time is around 20 to 40 minutes, depending on your play-style. Progression requires the completion of some simple tasks, but it is mostly about exploring the objects and events around you. Play with mouse and keyboard, or a 360-style gamepad. If you purchase the DRM-free version via itch.io, you will be able to request a Steam key via the link on the download screen. Recommended system specifications for Windows PC version: GeForce GTX 950, or equivalent/faster graphics cardQuad-core processor, 2.5GHz or faster8Gb RAM or moreWindows 7 or later Thanks to Joel Goodwin for providing some very important last minute feedback! Journalists, reviewers, tubers and streamers: you can find the press-kit here. Download keys can be requested from Pixeljam via the contact details in the press-kit. Content warning: Bonbon deals with grown-up themes and suggestions of child-abuse. There is no literal violence or onscreen abuse, it is entirely in the subtext. There is one jump-scare near the end of the game.
Available Languages:PT-BR / English WARNING: This game contains Flashing Lights and potentially trigger seizures for people with photosensitive epilepsy. Estimated Playtime: 2.5 to 3 hours (for first playthrough) An ancient entity seeking help, a Witch, an unnamed soul and a Twisted Temple. A dark tale about inner discoveries set in a distorted and perverted world. You have been summoned by an ancient entity seeking help; He needs you to discover the evil source that hides inside his twisted temple and ensure his legacy. Tamashii is a simple puzzle platformer game inspired by obscure Japanese games from the 90s and late 80s. Explore a twisted temple and purify each chamber to progress. * Full controller support. * Auto Save feature. * Level select Hub. * Time trial/Score atack. *"Slow-motion mode" (on options) * Tons of secrets and Easter eggs WARNING: Try updating your DirectX version and graphics card drivers before playing. DirectX 11recommended. INFO: "You get a steam key by buying the Itchio verstion" Extras: Vikintor Interview at Re:bind :https://www.rebind.io/ritualistic-madness-and-a-look-at-the-works-of-vikintor-18... Interview at Vrtex (Brazilian portuguese):https://medium.com/v%C3%B3rtex/simbologia-jogos-obscuros-e-outras-doideiras-uma-... Rock Paper Shotgun review: https://www.rockpapershotgun.com/2019/02/28/horror-platformer-tamashii-is-aggres... Arkade Review (Brazilian portuguese):https://www.arkade.com.br/analise-arkade-tamashii/
After finding the cursed play 'The King in Yellow', Trixie Glimmer Smith, a slacking student at Bluebell University recounts the terrible events that set her a week behind in her coursework. This story follows on from the events of Parsnip (free download here)with a host of new characters and an expanded world, although you can still enjoy it without playing Parsnip. Trixie is around 3-5 hours long, if you want to play all the content. Check out the free demo below! Features Insight: Throughout the game events may start to take their toll on Trixie's mind. As Trixie gains insight her narration becomes ever more unreliable.Unlike many sanity systems Trixie's insight system is hidden, meaning you never know for sure when you are being affected by it.This system also means additional playthroughs of the game may vary! Can you really trust anything Trixie sees? Can you afford not to? Multiple Paths: Trixie can choose to spend her week with the Friendly, albeit slightly scary shopkeeper Heidi, the excitable baker Gregg or the chill milkwoman Bell.At points the three routes may intertwine, givingdifferent perspectives on the same story.The game also has two main potential endings, with additional minor alternate endings. A Strange World: Set in a world of anthropomorphic animals, psychic birds and cosmic gods, Trixie explores the rural England inspired Bluefields County and discovers some of the horrors that secretly lurk in it's scenic countryside. Art Book: If you spend $6.99 on Trixie you get an Art book with the game! Exciting stuff! It contains all sorts of concept art, bios and fun trivia about the game, the characters and the world. Content Warnings: Trixie Glimmer Smith contains a few mild descriptions of violence, horror, some exploration of negative trans feelings and some bad language.
Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! Rooooaaaarrrr!!!!! A strip of targets shows you what to look for. Click on a target for a hint, and find enough to unlock the next area. Featuring... - 32 hand-drawn areas. - 300+ targets to find. - 2000+ mouth-originated sound effects. - 500+ unique interactions. - 3 color modes: normal, sepia, and night mode. - 22 languages (translated by the community). - supports mouse and keyboard, controller, and touch input. Awards & recognition - iPad Game Of the Year 2017 on the App Store. - Best Game at the BIG Indie Pitch in San Francisco. - Best Game for Kids and Teenagers at Anifilm. - Jury's Honorable Mention Winner at IMGA. - 6 award nominations at shows like The Game Awards,Game Developer Choice Awards, andGoogle Play's Indie Game Contest. - featured in10Best of 2017 lists, including ones by IGN, The Verge, Engadget, and TouchArcade! - featured at 10+ showsincluding theIndie MEGABOOTH, Day of the Devs, and the Indie Arena Booth. Mouth sounds pack We packed some of the tssks, bloops, and roars from the game for you to buy and use for whatever non-commercial reason:Mouth Sounds Pack.
In this 2D, narrative-based game, you assume the role of the Grim Reaper... on an office job. Your job is to decide which people are going to live or die. The consequences of your choices are yours to bear, while the mystery of your incarnation awaits revelation! Death and Taxes is a game in the vein of great narrative-based indie titles, such as "Papers, Please", "Reigns", "Beholder" and "Animal Inspector", to name a few. Your choices will affect the world around you, and it's up to you as Grim Reaper of Cosmopolis City to keep the chaos away. Meet mysterious office ghosts, foil plots to destroy the world and rise through the ranks of Reapers all the way up to middle-management, if you dare! Meet your Fate. We are released! Try out our demo as well! Wishlist us on Steam! Join us onDiscord! http://tiny.cc/dnt Follow us on Twitter: https://twitter.com/DeathNTaxesGame Laugh at and share our memes on Facebook: https://www.facebook.com/DeathandTaxesgame/ We also have a website! http://deathandtaxesgame.com
Throw on your nostalgia goggles and travel back in time with Super Win the Game, a retro-core explosion of exploration and platforming action!! Sequel to the 2012 freeware hit You Have to Win the Game Open-ended exploration platforming: Explore a massive world, find hidden treasures, collect powerups and gain new abilities, and uncover mysterious secrets! Adjustable CRT television simulator: Tune the retro-ness to your liking!Speedrun courses with Steam leaderboard support! Race your friends' ghosts to the finish line!Randomized Game mode for unlimited replayability! Includes Steam access! Do the Thing!! Get the Stuff!! Win the Game!!
Get the official soundtrack here! Signs of the Sojourner is a narrative deck-building game about connecting and communicating with others. It breaks away from typical card-battlers by instead challenging you to understand different perspectives and navigate social situations. Your deck is your character, shaped by your experiences and relationships. Different decks will lead to different narrative paths as your cards impact your ability to communicate with various characters. Rather than building the most "powerful" deck, you will have to make decisions about who you want to be in this world and how you relate to others. Set in a near-future earth-like world, you take over your mother's store after her death, traveling to diverse locations in order to acquire goods for the shop.This is a world where communities are more insulated, where travel is difficult, and where climate change has made life hard, but you'll still encounter optimistic stories, compassionate characters, and delightful surprises. Where ToFind Us Echodog Games Discord server Echodog Games website @EchodogGames on Twitter Signs of the Sojourner on Steam
A classic arcade space shooter on steroids made by Casiopea.Now available on PS4, XB1 and Switch here. Task Force Kampas is inspired by theGolden Age of japanese shmups, and adds new mechanics, randomly generated levels and handcrafted bosses. It is an endless loop: you can finish it, but also find the way to continue past the ending and get the highest score! Space shooters were never that punchy before. Task Force Kampas emphasizes music and game feel to create the perfect game you'd want to spend all your coins into (if that were still a thing, you know.) The story revolves about a team of outcasts fighting for their future, who happened to beat the worst place during the Evil Invasion. Can you contain the breach? Can you save the whole universe before it becomes corrupted? More importantly, can you save your friends? ---Features--- High-intensity gameplay, randomized levels and hand-crafted bosses.Endless runs inspired by early arcades--get the highscorewith just 1 credit.Risk-reward: kill your enemies to boost your power or stop shooting to repair your ship.Punchy techno/synthwave OST to get you in themood.Save the stranded cocos for unlimited happiness.Several rewards including alternative palettes and extreme difficulties for hardcore shmup players.Gamepad support (recommended). If your controller doesn't work try x360ce. ---Soundtrack--- Pay the specified amount above the minimum to get the 11-track album!
Pixel Fireplace is a cozy, type-controlled simulation. Throw LOGS onto the fire, strike a MATCH, and watch them burn down to ash (about 15 min each). Discover more interactive commands like MARSHMALLOW, SMORE, HOTDOG, FIRECRACKER, NEWSPAPER, RED, SUNSET, WATER, or just sit back and enjoy. - Ted Martens Bundle for Racial Justice and Equality: Your activation key can be found in the 'Instructions' section on the Pixel Fireplace downloadpage. 64-BIT Update v0.9.1:MacOS Catalina now has a 64-bit beta version in downloads - put it in your Applications folder before running. More details in this Devlog post. If you've already purchased Pixel Fireplace back when we had it onour Hex-Ray Studios website and the Mac App Store, please email me and I'll get you a fresh copy tedmartens[at]gmail[dot]com Credits: Original Fireplace by Ted Martens 2010-2011 v1.0-1.2 by Hex-Ray Studios - Ken Kopecky & Ted Martens 2012-20XX
Ahoy, a-hey, o loddi-doddi day, fair traveller and welcome to Glittermitten Grove! Here you will find a land of enchantment, whimsy, and resource management. Sow the fields with magic seeds, pick berries from the plentiful boughs of our sugar fern trees, and collect sparkles from the resplendent rays of our sun-kissed thicket to help us prepare for the long winter ahead. Come join us in our faerieland, full of strange adventure! Features: Sow the fields with special seeds Pick berries for your winter needs Collect sparkles to light up the night Light fribblesham fireworks for happy delight
Learn how to conduct yourself in social situations with Social Interaction Trainer. Aprende a cmo comportarte en situaciones sociales con el Entrenador de Interaccin Social. Aprenda como se comportar em situaes sociais com o Treinador de Interao Social. Oi mate, you need a Social Interaction Trainer.
The new edition of cheatsheets are here! This is a bumper pack of print-ready A4 fliers/handouts that describe a variety of common roles in game development and how to get started down that path.The 2018 edition hasnine sheetstotal included in the bundle (.pdf and .png formats), including theeightfollowing job roles and a bonuscommunitiessheet: Game Designer2D Game Artist3D Game ArtistUI/UX DesignerProducerSound DesignerGame ProgrammerGame Writer The information includes: 'Notable Champions' (some of those well-known in that field), 'Tomes of Knowledge' (good starter books), 'Party Roles' (adjacent roles or roles under the same discipline umbrella), 'Skill Tree' (core skills that are useful), 'Key Items' (programs and tools you could try), and 'Quickstart Quests' (little exercises to give you somewhere to start). These sheets are intended for all ages, but please note that any websites linked may have content or interactions that vary in quality or rating (like any of the internet). The .pdfs are best viewed in Adobe Acrobat. Once you have purchased this pack, you may print the sheets out and reproduce them as much as you like - the previous set has worked especially well for game dev meetup groups, university clubs, schools and more. Go nuts! Spread the game development love! If you are a for-profit institution that would like to use this resource, please contact me for the for-profit rates. Thank you!All proceeds go towards my ability to make more cool resources for you and your community, so it's a win-win situation eh. In either situation, my attribution must not be removed from the bottom of any of the sheets because hey. That's not nice. Please contact me if you would like to alter the sheets for the purpose of translating them so I can assist you. Special thanks to Maris Tammik (@fuzzblob) and Martin Kvale (@MartinKvale)for their input on this project. Go check them out! Note 5/8/2018: Fixed two tiny spelling errors on the Sound Designer sheet. Redownload for the fixed copies if you own it!
FOR THE HONOR IS ON KICKSTARTER! CLICK HERE TO CHECK IT OUT! Rathael is a land full of magical people, fantastical creatures, and mystical kingdoms. It is studded with ancient ruins left behind by a long lost civilization.It had always been a peaceful realm.That was until about twelve years ago when the Legion came down from the stars and began to colonize the planet. Their expansion was swift and brutal.Caught on the back foot, the kingdoms of Rathael gathered all of their most powerful magic userscalled Princeptsand forged the first Princept Accord. Unified, they were successful in beating the Legion back to their stronghold. Sadly,their final assault ended in tragedy. The Princept Accord shattered and the Kingdoms turned to isolation.It has been twelve years, and a new generation of princepts is beginning to see the need for another Accord.The Legion has been attacking towns again. The Kingdoms are sending out dance invitations. And the Tangled Woods have been getting stranger and stranger.You, the princepts and warriors of factions at odds, will fight, quarrel, and flirt in your efforts to sway Rathael in your favor. For The Honor is an anthology gameinspired by She-ra and the Princesses of Power. It's based on the Firebrands Frameworkby Vincent Baker and Meguey Baker.For The Honor is comprised of 12 mini-games:Discover Something New, Venture Forth, Crossing Paths, Mincing Words, Talking It Over, Taking the Dance Floor, Meeting Hand to Heart, Giving Chase, Meeting Blade to Stave, Search and Rescue, All-Out Battle, and Stand United. 3-6 players. 2-5 hours per session.You can listen to Quinn discuss and play For The Honor on the She-Ra: Progressive of Power podcast here:https://simplecast.com/s/4d1977f8This game is in development. Thecurrent version is0.5.Purchases help me commission art work, pay editors, and refine the game further. Buying the game now will get you the final version when it is released. For updates follow @Mx_quinn and @forthehonorrpg on twitter. I would love to hear about the stories you tell with this game.You can send storiesand feedback to forthehonorrpg@gmail.com.
Jimmy and the Pulsating Mass is a Japanese-style RPG made by a guy from Texas. It was very much influenced by SNES-era jRPGs, particularly Earthbound, Final Fantasy 5, and the Breath of Fire series, among others. It was also heavily influenced by Yume Nikki. The game takes place in the dream of an eight-year-old boy. When an alien entity appears and threatens his family and the stability of the dream world itself, Jimmy sets out on an adventure to save his family and eradicate the threat of the Pulsating Mass. Along the way, Jimmy will have to work with his family, confront his own shortcomings, and brave the creeping nightmares of his subconscious. Features:-Full-length Japanese-style RPG.-Classic turn-based combat with some modern sensibilities.-A big emphasis on exploration.-As an empathetic kid, Jimmy gains the ability to imagine himself as several of the monsters he meets, allowing him to interact with the world in new ways.-These different transformations can also be leveled up, granting Jimmy higher stats and new abilities.-A story for adults delivered from the perspective of a child.-Jokes.-Unspeakable horrors. Get the soundtrack here!
Hello Charlotte EP2: Requiem Aeternam Deo Welcome back, dear Puppeteer. It's been a long time. Explore the House, go to School, SOCIALIZE, make friends with gods, play with magcats and have fun! ...all until the Trial comes. Hello Charlotte EP2 is a visual novelesque RPG with sci-fi elements and dark humor, written and drawn by etherane. Requiem Aeternam Deo follows the events of EP1: Junk Food, Gods and Teddy Bears. Extra content includes an ART PACK containing 200mb worth of CGs and development art for both EP1 and EP2 and a minimalist music album!
Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure! A Vibrant Adventure for All:Explore a colorful world at your own pace, help quirky characters with their unusual requests, and solve clever puzzles that will challenge players of all levels with a 4 - 5 hour campaign.Charming Cast: Meet a cast of memorable characters on your journey, each with their own problems and eccentricities to accommodate along the way.Cooperative Mode: Join up with family and friends for local multiplayer fun in custom cooperative levels and challenges.
This is probably the largest asset pack I will ever release. Everything is in there, ideas for a whole game! It's on an 8x8 grid, but fitting for 16x16 - 32x32 characters as you can see in the screenshots.There are also multiple versions of every biome setting: clean and dithering for lit up areas and dark caves. you can see it via (1) and (2) in the screenshots. For graphic update, follow me on twitter: @s4m_ur4i included are Enemies (static)characters (static)Player sprite (15 animations)1500 + Tilesvehicles: bus, spaceship, robot-suitbackground: clouds, cave, small background elementslots of environments and objects are included: you can build house-like environmentstons of bioms availablepolished graphics, it took month to develop this set Credits is appreciated :) The license includes commercial use, however no derivates.If you like to edit the graphics and use them in your commercial project: Get in contact with me.
Overview It is the year 198X. Big hair is hot, and the war with the Soviets is colder than a refreshing glass of New Coke. RAD RAYGUN must travel the world fighting communist robots, and save the 1980s by shooting his way through the decade in a totally fresh, expanded version of the original XBLIG game. SUPER RAD RAYGUN pits Rad against a whole new wave of deadly enemies and locations from the Communist strongholds of the Far East to strategically insignificant islands off the South American coast. But chill out, because Rad has gnarly new weapons, upgrades, and a revamped gameplay engine to help him out. Ultra sharp 144p resolution graphics and 4 unique shades of monochrome off-green bring Rad Raygun to life, as only 80s mobile technology can. Super Rad Raygun is a nod to video games and pop culture of the 1980s and pokes fun at the politics of that era. It is a trip down memory lane for retro enthusiasts, while also incorporating modern systems and play mechanics familiar to todays gamer. About Super Rad Raygun is a follow-up to the Xbox Live Indie Game, Rad Raygun. Led by Ronald Reagan and Dr. Yokoi (Dr. Y), Rad Raygun must save the 1980s from communist robots! While the original Rad Raygun had only five levels and limited upgrades, Super Rad Raygun includes over twenty levels, 3 modes of play, a new upgrade system, and a limited-energy mechanic. As a play portable gamings limited battery life, Super Rad has a limited amount of energy to perform certain abilities, such as jumping, shooting, and dashing. When Rad depletes his energy, he must rest for a few seconds. Throughout the game, Rad collects bits these are a form a currency used to buy upgrades from Dr. Y. As Rad becomes more and more powerful, he consumes more and more energy, but thankfully Rad can upgrade his battery life (amount of energy) and his agility (time it takes to recover). DRM-Free! Thanks to itch.io, we're bringing you Super Rad Raygun DRM-free for the first time ever! This build does not require Steam and does not feature Achievements or Leaderboards.
The makers of Manufactoria return with a new open-ended puzzle game. Build complex electronics from a variety of simple components, like Adders, Latches and Multiplexers.Travel back to the 60s to Silicon Valley's very first startup, and do your best to keep the whole thing from imploding.Solve more than seventy puzzles, from straightforward introductions to building fully functional CPUs.Original soundtrack by Craig Barnes, composer for Streets of Rogue and Enyo. "The best game about CPU design that I can imagine" -- Zach Barth (SpaceChem, TIS-100). Follow development on Twitter, Tumblr, and Facebook.
Fortune-499 is a game about money and magic. You play a fortune teller working in the magical resources department of a large corporation. You engage in day-to-day office activities such as forwarding emails, attending meetings, fighting back hordes of monsters, and dealing with printer jams. With some tricky magic up your sleeve and your job on the line, it's up to you to build a future out of the hand you've been dealt.
A game of 10S. 1.1 RELEASED:* Part 2 restored, remastered, and expanded* Lots of fixes to the Control & keybinding systems* Added"Skip to Part 2" button for accessibility/lost savesBASIC FEATURES:* Custom color palette* Gamepad support (xinput only)* Local 2P VS modeReport any game-breaking bugs or crashes to@owch_hurtson twitter.
Metamorphabet is normally $5.00, but we've made it Pay-What-You-Wish until the end of 2016. Enjoy! "Metamorphabet is a thing of joy, on the surface simple, underneath a labour of love. And you'll love it too." - Rock, Paper, Shotgun Metamorphabet is a playful, interactive alphabet. Poke, prod, drag, and spin the letters of the alphabet to reveal surprising and luminous transformations. Mouse or touchscreen recommended. Purchase includes a Steam key. Minimum system requirements: 100MB disk space, 512MB RAM PC: Windows 7/8 Classic, 2.33GHz+ x86-compatible processor (Intel Atom 1.6GHz+ for netbooks) MAC: OS X 10.7+, Intel Core Duo 1.83GHz+ Performance may vary on older/slower machines.
Hacking. Dial tone. Cassette decks. Sabotage. Suitcase decks. Brainbox injectors. Quadrilateral Cowboy is a single-player adventure in a cyberpunk world. Tread lightly through security systems with your hacking deck and grey-market equipment. With top-of-the-line hardware like this, it means just one thing: you answer only to the highest bidder. Recognition: IGF 2017Seumas McNally Grand Prize winnerIGF 2017Excellence in Design winnerXOXO 2014 Official SelectionIndieCade 2013 Grand Jury winnerFantastic Arcade 2013 Official Selection Standard Edition includes: Quadrilateral CowboyDeveloper commentaryReference manual Deluxe Edition includes: Everything in the Standard Edition.Digital Art Book:model viewer, concept art gallery, and more.Printable PDFs for box art, papercraft characters, and poster. To get the Deluxe Edition, click the Buy Nowbutton below and enter the Art Book's minimum price.
Patronscan download this pack for free!Already a Patron?Claim your free keynow! This tileset contains 1616 pixel tiles for creating heroic style maps great for any game developer to create there very own strategyor RPG game. Overworld Update 2.0 New completely redrawn 6 biomes with autotile capacityGrass biomeWinter biomeDirt biomeDesert biomeSwamp biomeInferno biomeNew animated rivers and coastNew decor objects (new 21 trees in unique designs, the mountains, even more small decorative elements)Textured Tiles (grass, snow, rock, sand, swamp) Classic Overworld Included 1.1.2 Actual Content: Tileset in .PNG format 6 biomes with autotile capacity Grass biomeWinter biomeDirt biomeDesert biomeSwamp biomeInferno biomeAnimated rivers and coast Mountains, trees, bushes and other small elements of decor (like astumps, small plants and rocks)Roads and bridges 100% supported Unity and GameMaker Update 1.1: High groundSources of riversNew roads and bridgesBuildings and wallsUniversal tiles, now you can use all elements of the decor without binding to the biome!Lava lake and Frozen lake (And river too!) Update 1.1.2 New universal tile connectors (Thanks Neurisko)Universal biome tiles.Wait for new updates. Examples: Classic Overworld Overworld 2.0 GrassLand: GrassLand: DirtLand: DirtLand: SandLand: SandLand: Licence: You may not host the contents of this zip file in whole or in part on any publicly avaliable server, unless as part of a game or similar product.You are granted the right to modify the artwork to suit your Product. Remix, transform, and build upon the materialfor any purpose, even commercially. If you use this material in a game or other product, please give attribution to Aleksandr Makarov in the credits. Follow me onhttps://twitter.com/IKnowKingRabbit That's it! Use in any for profit / not for profit product, and giveme a shout out at @IknowKingRabbit or Aleksandr Makarov if you can. ^^ Thanks!
Available on: ABOUT A parody of spy fiction, Blind Men is a boys' love visual novel that follows a young super villain as he carries out his first big heist. As the nephew of a retired super villain, there's nothing Keegan wants more than to become one himself unfortunately for him, with no experience and with very little time to get everything done, something is bound to go wrong. FEATURES 50k+ words2 romanceable charactersEnglish & Spanish languages availableDifferent endings depending on your choicesKeep the game as a clich-filled parody, or turn it into a straight adventure!Get a Steam key (people who have already purchased the game included.) CREDITS Writing & coding - KillerQueenArt - AdyrnBackgrounds - Alex RillGUI & misc. coding - Potouto
this discord has ghosts in it is a game of entering and exploring a haunted house filled with ghosts. that haunted house is a discord. in this game, players are either investigators or ghosts. investigators can only speak ghosts can only type the discord is split up into rooms of a haunted house. ghosts haunt rooms and type their horror into them. investigators explore each room all while narrating the horror to all players. ghosts will reveal parts of themselves by creating new rooms, inspiring horror, and making the house a labyrinth. this game is for two to twelve players, played over the course of one to three hours. credits design by adam vass and will jobst writing and development by will jobst additional writing by adam vass the difference between ghosts and poltergeists by seb pines (@smolghost) cover and layout by adam vass playtesting by Adam Bell, Paul J Hodgeson, AE Jonesy, Simon Moody, and Viditya Voleti early accessgame is in early access. with your support, we will be able to dedicate more time and money toward developing this game. whats next? we aim to improve and extend the rules, provide more optional rules, house templates, settings, discord bots, and more!
Hey there buddy, you've been cordially invited to the sewer for the biggest rat party ever hosted. We've got cheese, fruit, sewer water, and danger. Wander the sewer and find messed up rats, old food, and maybe buried treasure(?). Come along and make afriendor two. Featuring music byLady Saytenn. Sewer Rave is a surreal randomized exploration game where you crawl around a rat infested sewer during a giant rave. Search the labyrinthine sewers todiscover games, secrets, and wisdoms meant only for rodents. Grab a cup of sludge and meet some rats! Controls: Mouse and WASD. Left click to interact. (Right click to drink slime, if you are holding some.) Hold downE to open your menu. Shift to run, space to jump. Warning for somewhat flashing lights and confusing gameplay. (some lights will change colors in an interval of at least 5 seconds) Warning for Twitch Integration:This feature if you decide to use it, takes all messages sent in chat!That means there is no filter. Heed caution using this feature!
ABOUT BLEED 2: Bleed 2 is a relentless arcade action game featuring air-dodging, bullet-reflecting, and tons of bosses. Now includes the randomly-generated Endless Mode, too!Wryn is the world's greatest (and only remaining) hero. Help her battle an invading force of villains and live up to her title as the Greatest Hero of All Time!Featuring an original soundtrack by Jukio Kallio and sound design by Joonas Turner! KEY FEATURES: 7 levels containing over 25 boss fightsUnique controls let you shoot, dodge, reflect bullets and slow time all at once4 difficulty levels that remix enemy placement and boss patternsUnlockable weapons, characters and abilitiesArcade Mode: Tackle the game on one lifeChallenge Mode: Select and fight up to three bosses at onceEndless Mode: Randomly-generated levels2-player local co-op for all modes (requires at least one gamepad) MINIMUM REQUIREMENTS: All: Xbox 360 controller officially supported (may need third-party drivers on Mac OSX / Linux) 256MB videocard (Shader Model 2.0 or higher) 350MB HDD space 2GB RAM Windows: Windows XP (or later) 2.0Ghz dual core processor DirectX 9.0c Mac OSX: OS X 10.6.8 3Ghz Intel Core i3 Linux: OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required 2.0Ghz dual core processor
THE GAME The Fall of Lazarus is a first person exploration game set in a science fiction future. You are a crew member of the USSC Lazarus waking up from cryo sleep without memories and even without name in an apparently abandoned drifting cargo spaceship. But you're not alone, there is also Hybris, the Artificial intelligence who commands the ship. The Fall of Lazarus is a deeply narrative video game. You will have to solve some puzzles and explore in order to advance in the story. The universe and story will unveil branching along the scenary, objects and documents left behind by the people who lived in the Lazarus at some point.In addition if you search and connect the dots maybe a greater puzzle will be revealed and the darker truth around you will become brighter. GAMEPLAY The Fall of Lazarus is a first person exploration game. There is a main story you'll play but you'll have to search and inspect every detail of the scenary looking for clues, notes, letters and objects and piece by piece gather information about what's happening around you. There are a lot of mysteries aboard the USSC Lazarus and depends on you how many of them you can resolve along your journey. At the end of it maybe you resolve the bigger puzzle around what's going on. Maybe you're right. Maybe you're wrong. You'll need to have in mind every detail in order to unveil the whole story. You'll have to resolve some puzzles as well, but we wanted to integrate them in the narrative and the scenery. You are in a spaceship and we wanted it to feel like it. The interaction with these puzzles is the same as in the rest of the game trying to not break the immersion in the story. And you'll also can interact with the terminals and computers around the ship. Some will give you key information, others will help you in your way out. There is a whole operating system full of software and apps filled with information of any kind to explore and take advantage of. You'll have a tool (called Mnem/0z1n3) that will help you gathering and classifying information and breaking through password protected terminals. SYSTEM REQUIREMENTS MINIMUM:OS: Windows 7/8.1/10 (64 bits)Processor: i5 4260u 1.4GHzMemory: 4GBGraphics: NVIDIA GeForce GTX 560 1GB/AMD Radeon HD 6870 1GB or betterDirectX: Version 10Storage: 5GB RECOMMENDED:OS: Windows 7/8.1/10 (64 bits)Processor: i5 6600 3.3GHzMemory: 8GBGraphics: NVIDIA GeForce GTX 970 4GB/AMD Radeon R9 290 4GB or betterDirectX: Version 11Storage: 5GB FEATURES - First person exploration game.- A deeply narrative game with a plot full of twists and mysteries.- Puzles you'll have to solve while advancing in the main story.- A variety of beautifully crafted sceneries. PROLOGUE DEMO The Fall of Lazarus: The First Passenger is the conclusive prologue and demo of The Fall of Lazarus. In this little adventure set in the year 2180 you will play as Caleb Rogers, a Gen-Ethics (an audit firm focused on controlling the normative and quality of criogenic, clonation and genetic alteration processes) who wakes up in the USSC Lazarus against his will.The First Passenger is a little slice of the final game where we showcase all the playable mechanics of the full game and also works as an example of the narrative we want to play with. You can play a whole level of the USSC Lazarus out of the five levels will include the final game, every one of them highly detailed and full of objects and terminal to interact with while playing the main story. But we wanted you to enjoy this little stand alone experience separately if you want to. This is only the prologue with another protagonist but we highly recommend you to stay tuned and, when the day comes, enjoy the full experience. REFERENCES When we have to describe The Fall of Lazarus in a phrase we always say it's like Firewatch (Campo Santo) meets the film Moon (Duncan Jones). The astonishing off-frame and foreshadowing narrative of Moon is our core narrative reference and the slow paced development of the plot and clever dialogues of Firewatch are really inspiring to us. Of course we're filled with references such us Gone Home, Mind: Path to Thalamus, The Guest and films like 2001: a space odyssey or Alien. Even Lost series are being really influencing because of how it works the mysteries and characters. PLATFORMS We will launch The Fall of Lazarus on PC at first. We obviously want to release it on as much platforms as we can, but right now we have to focus on the PC version. We also like to port the game to VR but we have to wait to see how things work. FOLLOW US Follow the development of our game: Official website: http://www.thefalloflazarus.comFollow us: https://twitter.com/NoWandStudiosVisit: http://www.nowandstudios.com/
SAI is a third person action game exploring Celtic folklore and deforestation. Set in a magical forest, players will discover an environment damaged and destroyed by onslaughts of machines. These metallic creatures wreck their way through the land to get to the core of its magic, the Heart Tree. Though its presence is now but a lost memory, the machines remain, determined to find this all powerful entity. As a Druid, protector of the natural world, you must explore this beautiful realm, harness the power that still lingers here, and uncover its dark past. Stop the machines. Protect the land. Save the forest. SAI is Studio Mutiny's first game. As an eco-conscious Indie Games Development Studio, we made SAI because we want to make a difference. We want to reawaken the love and respect for nature we are all capable of. Therefore, we will be donating 80% of all revenue to conservation charities. Follow us on social media for more updates - @studiomutiny Estimated playtime: 40min -1 hour
Relaxing with a purring cat can makepeople feel betterbut did you knowpurring makes the catfeel better too? Some folks see the daily challenges weve made it a habit to overcome and cant stop themselves from trying to help. Surely theres a way. Surely theres something we havent already tried. And sometimes we humor them, because even though their solution isnt for the right problem what if this one works? What this is the one that helps? What have we got to lose? A first-person exploration of anxiety, Feline Therapy is my biggest departure yet; lighter on the gender feels, heavier on the ways we face our problems and the ways we escape them. Its my first full-color book, as well as my first collaboration with a professional illustrator. I hope you like it! Please enjoy, and lets keep making wonderful things together. Featuring the art of Satellite 9! This is a light novel of 33 pages with 5 interior colorillustrations. [content warning: this story deals with altered states of sentience; the last half gets intense, so please give yourself time to read it in one go] Want to see more? Go check out the official Feline Therapy art book! Featuring more art from Satellite 9, as well as creator commentary from the both of us!
The HPS Cartography Kitis a collection of hexagon tiles for use with Hex Kit or maybe even other cartography software!It includes over 400 tiles! Many drawn specifically for this tile set and many taken from previous Highland Paranormal Society maps!Not only can you use these tiles to make maps for your home tabletop RPG sessions, you can make maps for your own RPG products! License The purchase of this tile set includes a commercial use license.You can use maps created with these tiles in your own commercial products as long as you credit Highland Paranormal Society for Map Tile Art! You cannot resale the individual tiles or distribute them in any way. Installing Import the main folder and just click save, no need to move or resize the tiles. Sample Maps The following sample maps have undergone additional color corrections and editing in other graphic editing software (Photoshop and Affinity Photo). by Cecil Howe by Cecil Howe
A surreal puzzle adventure game with unique mechanics / capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun....Of course, things are never that simple.The world knows you exist.The consequences are real.Saving the world may be impossible.You only have one shot. FEATURES Gameplay mechanics that go beyond the game window.A haunting original soundtrack and artwork designed to match.A unique relationship between a game and its player.A lingering feeling that you're not getting the full story unless you know where to look. CONTENT WARNING Although OneShot is not a horror game in the traditional sense, parts of the game may induce some paranoia. Please proceed with caution. CLOSING THE GAME WINDOW Do not worry, it is safe to do so. It only saves your progress. PLATFORMS Right now PC is the only supported platform for the itch.io release. Mac/Linux builds may be added in the future. Minimum System Specs (Windows): OS: Windows Vista or later Memory: 4 GB RAM Graphics: OpenGL 2.1 compatible LANGUAGES Currently the game is only available in English on itch.io, other languages may be added in the future.
Multi Platformer Tileset is a pack of various environmental assets ready to use in your side-scrolling games. It includes, on each environment, a terrain tileset, additional assets, animations and layered parallax backgrounds. All assets were made to fit really well in any level design you want. The images were made using Pico-8 palette (16 colors) using a grid of 16 x 16 px. Some assets have more than 1x1 grid.All assets are in .PNG lossless format and works with almost all existing game creation tools. It uses the CC0 license (Creative Commons Zero), so you can use it for your personal/commercial projects. There is no need to credit back, but it will be greatly appreciated. NOTE: The free tileset is an old version of the Grassland environment, as it was revamped. If you like it, consider to get the paid version. (03/16/2018) Grassland: 149 assets Dungeon: 131 assets Desert: 134 assets (Updated) Snowland: 130 assetsStronghold: 127 assets To be informed about futures updates, just follow me or check the discussion board below.
"I was in love with GNOG the second I saw it"-Rock Paper Shotgun"Weird and wonderful..." -Polygon"This is such a joyful game, I'm not sure it's possible to leave it without feeling uplifted." -Destructoid"It's a kooky idea brought about with lots of style and verve..." -EurogamerGNOG is a playful puzzle game about exploring monstrous virtual toys. Press, pull, slide, grab, click, and rotate every GNOG head to uncover its secrets! 9 musical levels with whimsical puzzles to discoverA dynamic soundtrack composed by MarskyeEach level a unique hand-crafted experiencePlay in standard mode or with optional VR support. Seamlessly switch between VR and standard play! GNOG is a 3D puzzle game set in a tactile world of toys and secrets. Point, click, grab, poke, spin, pull, and play with uniquely charming monster heads as you explore the hidden worlds inside them. Filled with eye-catching designs, playful interactions, and a rich, reactive soundtrack, the hand-crafted heads come to life in either standard play or in VR.Inspired by real-world toy designs, every GNOG head is a miniature world to discover. Grab a bookcase and spin it to reveal a hidden pile of coins, slide levers to navigate a damaged ship through outer space, crank a wheel to cook a stew on the stove each playful interaction generates lively feedback and surprising consequences. Set to a relaxing and dynamic soundtrack that evolves with each level, the surreal worlds and joyful puzzles of GNOG will have you turning heads. Platforms WindowsMacVR (Oculus Rift and Vive support) Contact https://twitter.com/Koopmode
Your ship touches down near the placid surface of a frozen methane lake; this planets main settlement is a makeshift network of inflatable dome habs connected by flexible tunnels. As you walk down the corridors, you try not to focus on the haze of AR advertising assaulting your implants: dubiously humanlike synths for sale at bargain prices The Descent Device lets you "fall" towards the center of the galaxy, faster than light, faster than any human being should. On your way, you carry exotic goods, stories, and a crew of outcasts. But only a Voyageur would willingly go on a one-way trip planned by long-dead aliens. Explore a myriad of cultures and worlds and five different visions of the future of humanity.Recruit a crew of misfits to aid you in unfolding your own story.A diverse far-future setting inspired by contemporary science fiction literature.A story in every port, and a unique galaxy generated just for you.
Description: Underhero is a 2D side-scroller RPG adventure game with turn-based combat without the turns! Precisely timed actions are your most powerful weapons. It tells an intriguing and mysterious story, full of silly characters brimming with personality, quirky dialogue, and lots of weird humor. Inspired by Paper Mario and other Nintendo RPGs. It tells the story of a world where the chosen hero has failed and an underling of the main villain takes his place as the new hero. Join Elizabeth IV and the little Masked Kid as they journey across the Chestnut Kingdom to defeat your evil boss, Mr. Stitches! Meet friends, foes and other weird characters in the mysterious world of Underhero. Features: Turn-based combat with a twist: there are no turns! Use your reflexes to evade, and your timing to attack or parry! We call it timing-based combat. A sidescrolling RPG adventure full of beautiful pixel art and cartoony aesthetics. A wonderful original soundtrack composed by Stijn van Wakeren. Enemies consider you their ally, so talk to them in-battles for tips, jokes, and lore! Hit enemies with the beat of the music for Groovy~ critical hits! Explore worlds sprinkled with many hidden secrets. Fun and intense boss battles! A story shrouded in mystery, with many twists and turns Important links below! Website - Presskit - Steam - Gamejolt - Twitter - Discord - Dev Blog You can get the Underhero Art Book for free right here!There is a free Demo available! Important things to know about the demo: Only Xbox 360 and Xbox One controllers supported.Windows onlyHave fun! If you have any questions let us know! We are happy to respond.
A lot of games have tried to capture that childhood sketchbook-look for varying purposes, but few nail the look and feel of those clumsy, often angsty scribbles as well as Imperishable Memories.-IGN Your sixth grade diary wants to have a word with you. If that thought is as horrifying for you as it is for me, Imperishable Memories will probably be just as scary.-Cliqist "A striking message of being frank with ourselves when we hurt others."-IndieGames.com "An hour long tour-de-force in world building with cool characters, inspiring settings, and style to spare."-Video Game Choo Choo Imperishable Memories is a narrative-driven shoot-em-up game developed in Unity for PC, Mac, and Linux. It combines bullet-hell gameplay with flashy cutscenes and angsty pondering to tell a story about coming to terms with horrible mistakes and gaining the strength to move on, little by little. With features like Relaxed Difficulty and a Story Mode with infinite lives, you don't have to worry about being a shmup expert to experience the entire game!Roughly one hour to complete the story, with a high score system to challenge your skills afterwards!A strange, experimental adventure with desolate landscapes, sword girls, glitchy moments, live action segments, and more!Over a dozen music tracks, with boss characters getting their own theme songs!Worried about specs? This game was developed on and optimized for Intel HD Graphics machines! Shoot em' Up in an Aged Former Reality from Jennifer Raye, for PC, Mac, Linux. Header art by Emma Bonne. Imperishable Memories Avatars: https://imgur.com/a/oVd7OG5
Speed Dating for Ghostsis a weird lil' narrative game about speed dating ghosts by Ben Gelinas (Dragon Age, Mass Effect) and Mikey Hamm (Mikey Maybe, Glig). As a lonely specter looking for love in the afterlife, you attend a speed dating event and chat up a cemetery's worth of phantoms, wraiths, and poltergeists. At the end of the spooky mixer, choose your favorite! They'll take you out to all the best haunts: old folks' homes, creepy houses with new owners... Maybe solving a murder is your idea of a good time. Or robbing a bank. Ghosts are into all sorts of things Key Features With the added expansion, meet and datetwelve ghosts plus a bonus ghost if you're really committedDeep, branching conversations with markedly different outcomes depending on what you choose to sayA full-fledged date with your favorite ghost that plays out like a text adventure after each speed dating sessionA wide range of quirky characters including spirits of vengeance, compassion, despair, and mischiefOriginal music by Mikey Maybe, the musical alterego of game artist Mikey Hamm Content Warning: Contains frank discussions of death and its consequences, both seriously and with intentional humor.
A Normal Lost Phone is a game about exploring the intimacy of an unknown person whose phone was found by the player. OUT NOW on PC, MAC, LINUX, iOS and Android! Through the interface of a mobile phone, the player must discover what happened to its owner, Sam. Digging through secrets scattered among apps, text messages and photo galleries, the player-voyeur starts witnessing the emotions of Sam, and behind the apparent light-heartedness of a teenage story, their questioning on coming of age, homophobia, depression or the search of oneself. Features An immersive and intuitive way of introducing the narrative through a fake smartphone interface. A game that bridges the gap between reality and fiction by letting players act as themselves. The game asks a simple question: if you close the app but still think about the game, have you truly stopped playing? A relatable story that helps build empathy with the characters, allowing to explore difficult topics such as identity, gender binarism, individuation and privacy. "It shares some of the feeling of Her Story, albeit featuring today's technology and with less of a focus on the crime angle. But it has the same small moments of revelation, all of which come together to form a story in its own neat yet meandering way." Rock Paper Shotgun "This new phone has a lot to explore, even if you may not see it on the first look. It's a clever way of delivering a narrative, with you discovering more about Sam, the more you investigate the phone. Will you find out what happened to Sam?" Alpha Beta Gamer
Peace. Kids playing in mech wreckage. A ghost. One last journey across an ancient battleground to find a pilot's final resting place. A GM-less storytelling and map-drawing game for 3 or more players.*About how we remember war, how we forget, and all that remains when the echoes fade.1-3 hours to play (usually 2+ hours if more than 4 players).4 pages (excluding cover and hex map).3 random tables for creating an advanced or low-tech landscape littered with destroyed mechs from the last great war.An optional blank hex map is also available to download and print.You will need to bring your own pencils or crayons for drawing the map, and a 6-sided die would be useful, but not necessary. * 1-on-1 play is also possible. See ECH0_1-on-1.txt. This game was inspired by the wreckage of a downed Japanese Zero fighter Icame across in the Sabah countryside when I was a kid. The stripped fuselage had been lying there for nearly 40 years. A lonely,fallen engine of destruction. Once, a pilot depended upon the machine for his life. I wonder what conversation I might have had with his ghost. I wonder if the wreck is still there. As heard on Friends at the Table: The Road to PARTIZAN! Watch ECH0 being played on Gauntlet Hangouts featuring Rachelle Dube, creator of Dino Wranglers. We recorded a 1-on-1 Actual Play of our micro-RPG Ech0! Game Jam |Emotional Mecha Jam Game Design| Kai Poh (@tunkaipoh) Graphic Design & Layout | Elisha Rusli (@elisharusli) Photo | Emjeii Beattie (@emjeiiamira) Website |www.roleoverplaydead.com Social Media| Facebook | Twitter | Instagram | YouTube "Ech0 by Kai Pohstole my heart and I will always shout my love for it from the rooftops. It's gmless, pick up and play, and short though provides a really beautiful story that I'm still thinking about. It's just a great game." - Rachelle Dube "A very whimsical RPG. If you ever need to add character, humanity or background material to a more serious Mecha RPG, this would be it. But it's also nice as a standalone."- zenai2020 "love looking back at maps made from previous sessions of this game and remembering those stories! i particularly enjoy the chance to see a world through lenses of the now (the children) and the past (the pilot)."- justinquirit "I really like Ech0! Got that Tales From The Loop feel down pat. Very countryside childhood exploration."- Ben Chong | Swords and Flowers "Ce jeu est un jeu profond au sens qu'il propose de convoquer la table d'intenses motions." -fery31251826 "Today I picked up ECHO by @tunkaipoh. A haunting game about children who find the ghost of a mecha pilot among piles of wreckage. The presentation of this game is so lovely highly recommend!" -Hannah Shaffer
BRAND NEW 2019 UPDATE! OVER $1000 OF RUN LOOPS ADDED TO THE ASSETS FOR FREE!That's over $4000 worth of assets you can get with this pack!If you like what you're seeing, don't forget to rate us at the top of the page! Create awesome looking pixel art games with this high quality characters pack, for medieval-fantasy games! Each character was carefully designed and animated by experienced pixel artists. The pack contains over30 high-quality animated characters as well as over10 animated enemies and various other bonuses and eye-candy!It's the ideal pack for making professional-looking RPGs, platformers and action games! See the animations in action here! Note : The environment shown in the screenshots is taken from our other pack, Pixel Art Parallax Woods Pack. Check it out of you are looking for a gorgeous pixel-art forest sporting parallax layers! These characters all share a common theme of medieval-fantasy, making them coherent and fit together in a game. All characters have the following animations : 3 unarmed attacks3 attacks using weaponsIdle loop unarmedIdle loop with the weaponRun loop (unarmed but can fit both unarmed and armed stances)Jumping frameStaggered frameDash frame unarmedDash frame with the weaponIdle loop holding an item in front of the characterFrame raising an item above the head In addition to these, some of these characters have extra elaborate FX for attacks, which have been exported separately from the attacks themselves (allowing you to either use them for other things, or simply spawn them separately to add special post-processing on them or have remanence). The enemies also share the common theme, and have the following animations : Run loopAttackStaggered frame Most of them also have special animations depending on the enemy. For example, the mage has an animation where he appears in a puff of smoke, or the bomber has an animation where he blows up with the big bomb he is rolling. This pack includes : 17 animatedcharacters, each with amale andfemalevariantmaking for34 overall characters, some with extra specialFX for their attacks8 animated enemies + 3 variants for three of them4 beautifully drawn mystical banners that characters can brandish + a dust FX when it gets planted into the groundAn animated golden chest that opens and wiggles when you tap on itVarious utility FX (dash, slide, slash, etc)Spritesheets for every single character and its animationsOver 1800 sprites overall! Every animation comes in separate frames, so you can create spritesheets as you wish. You can contact us if you want already-made spritesheets. Let us know what you think of this pack, and feel free to contact us for support! If you like what you're seeing, don't forget to rate us at the top of the page! Togowiththisbackground, takea look atour brand new Pixel Art Medieval UI Pack! Font in the pictures is Lady Radical, by Checkered Ink
Brassica - A Marry Tale is a BL fairy tale visual novel originally made for Yaoi Jam 2018. Three princes are sent on a dangerous journey in order to marry the princess of a neighboring kingdom. But is this really how it is going to end? What about the princess, doesn't she have a say in this matter? Watch the story of these royals unfold and change its outcome.Because for every political marriage, there might very well be a (gay) alternative... Note: Right now only the first 2 Acts out of 5 areavailable.We will release the remaining acts over the course of the next few months. As we announced in our devlog #47 the pricing will increase with each new Act! The final price for the full game will be 15$. Details can be found in the devlog. If you buy the game with the reduced price now you will get access to all 5 Acts as they are released!
Local multi-player game for 2 - 4 players* Featuring original music by Dave Dexter Keyboard input is supported, however game controllers with at least one analogue stick and five buttons are recommended for best experience, and least blaming your loss on controls :P * You can play with bots, but people are better! :P
One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats. Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city.A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss. Also available: the Original Soundtrack forThe Stillness of the Wind.This OST and full gamecan also be purchased inthis bundle, for 25% off. FEATURES Tend to your homesteadBreed and look after your goats, make cheese from their milk, grow vegetables, water your plants, collect eggs, scare off the birds. Its a hard but simple life of peaceful subsistence. Get news from your familyThe travelling merchant brings letters from your family and friends and with them a view into a city that feels both very far away and as if it threatens to wash away the world you know. Choose how you spend your daysIt's up to you how you spend Talmas time each day and what your routine will be. Focus on your chores, wander in the desert, reminisce about the past or draw patterns in the dirt. Barter for suppliesTrade cheese and other items in return for hay for your goats, seeds to plant, fables, exotic items and shotgun shells, whilst exchanging conversation with the travelling merchant, your only human interaction.
Available Now The story of Destiny Fails Us takes place in the Pacific Northwest, in the fictional town of Moirai. It follows the life of Idril Ar'Feinel, a girl who spends most of her time playing video games instead of doing her homework. Destiny Fails Us: A New Life has 135,000+ words, 7 different endings, 50+ event CGs, and ~200 choice menus. The game also includes two different interface options (Pink & Grayscale), as well as the ability to choose between the standard font or OpenDyslexic. Choose a location via the map to visit different areas around Moirai. Which location you pick will decide whether Idril spends time doing an activity, or getting to know someone. The City of Moirai has a lot of interesting people. You can take the time to get to know them and make choices to affect your relationships with them. Participate in texting conversations with the different people you have relationships with. Replying with different choices can change how the conversation goes.
The Ground Itself is a one-session storytelling game for 2-5 players, played with highly accessible materials (a coin, a six-sided die, and a deck of cards). Focusing on place- one specific place, chosen by the group - The Ground Itselfunfolds over radically disparate time periods that may range from 4 days to 18,000 years. By casting wildly into time, it considers how places both change and remember themselves. Fundamentally, The Ground Itself is about the echoes and traces we leave for others after we are gone. This download is a printable PDF of the 25-page playbook, with illustrations. A physical version will be available in the future, depending on interest. (Those with financial hardship may contact me for a free copy of the PDF, no questions asked.)
Who hasn't dreamt, at some point, of filling a pool full of jello and swimming in it? In some of us, that dream never died. Some of us kept dreaming: what if the whole street was jello? Or the continent? The world!? The Floor is Jelly posits a universe made of jello, made purely for one's own amusement. No longer need we look to our walls and our floors and sigh, "How solid! How sadly immalleable! How I wish for a world consisting only of Non-Newtonian fluids!" That world has arrived, via the dark magic of videogames, asThe Floor is Jelly.
Cardinal Chains Cardinal Chains is a minimalist puzzle game centering on the concept of non-decreasing sequences. Each puzzle begins with a monochrome grid of numbers, plus a few colored cells marked with an X. Starting at these cells, you must link up numbers in non-decreasing order until the whole grid is filled with color. 500 unique, carefully handcrafted puzzles, each with a single solutionVaried difficulty and puzzle types to keep things livelyMinimalist, elegant design with a clean interface and smooth animationsLooks great on all screen types and resolutionsNo timers, limit of tries or other annoyances of any kind - just pure gameplay Carefully made by Daniel Nora: https://twitter.com/DanielNora999
Need to generate a space station for a sci-fi themed table-top session? Station Architect does exactly that, by allowing you to generate a massive variety of space stations in an instant, or create your own from scratch. Anyone can use this tool easily. Use the included presets, or delve into the various options to design your own specific station, or just choose the size and type and go. Edit generated station in the new Create mode to get it just right right, or build a station from scratch with the simple drag and drop interface. When you've got the station you want, you can save it as a .png file and print it and hand it out to your players, or upload it for your Roll20 game. Features: Generate mode:Basic, standard and advanced control modes7 Station types12 Presets included, or make your own and save them!Input your own RNG seedCreate Mode:Drag and drop rooms and corridors to create your stationGenerate corridors on the fly or at the touch of a button, even draw them on!Set room rotations to give your station varianceSave station for later editingUndo/RedoGerman localisation for the user interface20 Different room typesFog of War with line of sight4 different types of grid and coordinates system5 tilesets to chose fromRoom labels for ease of useCoordinates systemAbility to save as a .png in multiple resolutionsSoundtrack by Cornelis Jordaan and @amywrdn DLC - All The Early Access Builds All the publicly released build from before Station Generator even became a thing! These go back as far as my original project Quantum Wing which has since been put on hiatus to complete Station Generator. Early builds are just that, early builds. The package contains the 3 Betas and 5 Alphas (With one hot fix) exactly as they were released within the early access program. What to expect: Bad graphics Lack of sound effects Terrible UI choices A look at the beginnings of a whole other game! See my progress as Station Generator goes from strength to strength Watch the graphics and sound improve over time This is a history of Station Generator's development, and it wasn't a perfect, or smooth road to get here! You can leave comments here for feedback, or email me at severalbytes ]at[ gmail ]dot[ com or contact me directly on twitter at @ALWyvern if that suits you better :) For anyone interested my first game The Willow Effect is available and is almost completely different!
Calling all pilots: Earth is under alien attack!Your assistance is required! No experience necessary. ONE BUTTON: Piloting an advanced star fighter with just one button is simple: you switch, you shoot. Every shot fired changes your direction, and mastering this is the key to becoming a legend among the stars. Timing is everything! QUICK. SIMPLE. CHALLENGING: Don't underestimate its simplicity; this game tests your reflexes like no other! And while your ship might become stardust in a matter of seconds, you can instantly jump back in for "just one more go". RETRO ARCADE FEEL: A love letter to arcade classics with crunchy pixel art, chiptune soundtrack, authentic cabinet artwork and compulsive gameplay. Only now you don't need a stack of coins to stand a chance at getting a High Score. COLOUR PALETTES: Unlock 64 palettes that completely change the look of everything in the game. Choose from 8-bit favourites or create your own! PORTRAIT MODE: At the touch of a button your screen rotates into portrait mode (a.k.a. TATE Mode) for a truly authentic arcade experience. The game supports a wide range of controller setups so how you play is up to you. This itch.io pack includes: Standalone DRM-free versions for Windows, Mac and Linux.Ad-free Android version.Free Steam key. Current version:1.3.226th September 2019 Available toEggs BenedicttierPatrons! Become a Patron now!Already aPatron?Claim access here. Presskit
Something mysterious is happening in the pumpkin patch this Halloween! You control Pumpkin Man, a humanoid pumpkin thing animated by occult forces on a quest to discover why things are so creepy. And you vomit candy corn. Adventure through three weird, spooky worlds in search of your destiny. Meet chainsaw maniacs, undead sorcerers, spooky bats, and lots of skeletons on your way. Can you survive the horrors that await you within these spooky tombs? Also available on:Steam | PlayStation 4 | PlayStation VitaPurchasing this game on Itch.io will also grant a Steam Key.
What would you do if you found yourself trapped on an eerie space station with nothing but a computer? Play as the hacker Alex and save the world from your keyboard as a sinister A.I. rises from the corner of the universe... but you are not the only one who acts from the shadows. Monsters lurk in the dark and soon humanity itself is in danger. When analog and digital worlds collide, only a master of both can survive. Code 7 is an episodic, text-based game in which your imagination is the stage. The things unseen are the most terrifying ones... travel the network, gather information from e-mails, documents, and logs, hack protected computers, and navigate your partner through dangerous situations. Work together, gain their trust and make the right choices. The outcome of the story is determined by how you act and what you say. The season pass includes all five episodes. Every episode will be available for download upon release. Key Features A Text Adventure you can listen to:Fully voiced dialogue, music, and sound effects Be a Hacker:Use the terminal-based LupOS system and hacking techniques like Man-in-the-Middle Attack, Brute Force Attack, Network Jamming and more Power of Words:Beware what you answer and the choices you make, they will determine the course of the last episode Join the community!DiscordFacebook GroupSubredditTwitter
A massive expansion for theIronsworntabletop roleplaying game. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more! The Depths Await This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean caverns. Explore untracked forests and foreboding swamps. Journey across icebound wastes. Uncover lost secrets within ancient ruins. To fulfill your sworn vows, you will brave the most dangerous places of the world and face the most terrible foes. Will you escape the depths? Play to find out. With an array of new options and tools, Ironsworn: Delve is the perfect companion for your Ironsworn campaignin or out of the dungeon. What's Included Support for solo, co-op, and traditional guided playGameplay options, tips, and setting details for quest-driven expeditions within perilous sitesHordes of new foes, extraordinary encounters, and campaign-level threatsWealth, artifacts, and supernatural rarities to give your character an edgeQuest starters, sample locations, and an assortment of new oracles to keep your story movingInspirational tools for zero-prep gameplaywith or without a GM Note: This supplement requires the use of theIronsworncore rulebook, which is free to download. About the Delve Digital Edition The Ironsworn: Delvedigital edition includes a 235-page rulebook, printable theme and domain cards, and reference materials.The rulebook PDF is bookmarked, searchable, and optimized for fast tablet display. Portrait and landscape (two-page spread) formats are included. More Info / Print Editions For Ironsworn information and resources, or to purchase print editions, please visitironswornrpg.com.
WARNING! THIS IS EARLY ACCESS MODE! The game is mostly feature complete, however: The tracks are not finalisedfinal tracks may be very different and will have a lot more details and decorations to make them more interesting.The track editor is not finalised.The ships and team designs are not finalised.The soundtrack is not finalised.There is currently no localisation. But, the game is still very fun to play and I want to share it with people. Press F9 to save a GIF of the last few seconds. Please share you gifs #vektor2089 ! Please post any issues on the discussion board below. Features: 12 super fun impossible looping tracks in different locations.4 different speed classes5 different ships to choose from with different handling and performance characteristicsAmazing soundtrack by Dubmood6 different racing teamsAmazing 60 FPS!The latest in adaptive AI for races with up to 12 ships!Adjustable AI difficultyTime trial mode, race against yourself to improve your time!Watch replays, fast forward, rewind, slow motion.Graph of speed over time4 player split screen local multiplayer!Game controller supportHotseat multiplayer time trials (a la trackmania)In-built track editorIn-build ship designerA whopping 16 colours!
A critical companion to one of the most popular videogame series ever made. Violent. Funny. Weird. Sexy. Political. Historical. Gothic. Incomprehensible. Brilliant. Awful. Original. Lazy. The very best of games. The very worst of games. Metal Gear Solid is all of these things and more. For twenty years, it has incited as much as it has entertainedthrilled and inflamed in equal measure. It begs analysis while at the same time defying simple definitions. To make any sense of Metal Gear Solid would surely take an entire book. Hence Okay, Hero. By looking at how its identity has gradually changed, and the social and pop cultural events that have influenced it, we, the Bullet Points editorial team of Reid McCarter, Ed Smith, and Astrid Rose attempt in Okay, Hero to pin down precisely what makes Metal Gear Solid Metal Gear Solid; to identify the inspirations behind its bizarre sci-fi design, untangle its fraught relationships with sex and gender, and hone in on its ideas about the modern world. Featuring a cover illustration by Sishir Bommakanti and interior design by Dan Solberg, Okay, Hero, includes an introduction and 12 chapters-two each on Metal Gear Solid, Sons of Liberty, Snake Eater, Guns of the Patriots, Peace Walker, and The Phantom Pain written by Ed Smith and Reid McCarter and edited by Ed, Reid, and Astrid Rose. For PR requests, please email us at contact@bulletpointsmonthly.com. / / / Please Note: Okay, Hero is best read as a PDF, on tablet or desktop/laptop. A Quick Guide To File Formats: PDF: Designed for desktop/laptop/tablet/phones EPUB: Designed for desktop/laptop and Books app for iOS (text may appear distorted on Kindle) MOBI: Designed for Kindle (text will appear distorted on desktop/laptop)
Hex Kit: Spaceland Part One: Spaceis a tile set for the Hex Kit map making desktop application that suits sector and system maps for your favorite space faring RPGs. Included are over 1,100 new tile illustrations for planets, stars, anomolies, nebulae, grids, screens, warp gates, and more! Installation:Download the zip file and drag the Spaceland.Space folder to your Hex Kit folder. Open the Hex Kit application, go to File, Import Tiles. Select the Spaceland.Space folder, and click the 'Select Folder' button. The import settings box will appear, you can ignore all the buttons and just click 'Save' and be good to go! Repeat for the Spaceland.Space.Flat zip as well. Note 1:When you import the tiles, you'll notice the edges hang off outside the yellow border on the import settings window;this is intentional. If you try to resize the tiles to be inside the yellow line it will mess up the way the black borders overlap.Install the regular tiles and flatty-uppy tiles as separate tilesets! A How To Use Video Can Be Found Here !! Terms of Use: By purchasing HK-Spaceland: Space you agree to the following terms: These art assets can not be used for commercial purposes or any other income or money generating activity.The art assets can not be distributed individually, as single tiles, or as an art asset in any capacity other than a completed map or work.Derivative or modified versions of this artwork may not be distributed individually, as single tiles, or as an art asset in any capacity other than a completed map or work.Hex Kit: The Black Spot and all included artwork is Copyright 2019 Cecil Howe Feel free to share your maps and even your Hex Kit save files in any non-commercial capacity! For more information visit the Hex Kit FAQ at hex-kit dot com.
A physics sandbox, open world game with very few* options! An Itch.io exclusive! First game published with Unity Havok physics! (probably) *unless you have the MORE OPTIONS DLC!!! (PS: the DLC is included in the ) Tower Scripting Reference If you have game or payment issues, check the TROUBLESHOOTING pagefirst!
A set of Backgrounds, objects, charcaters that you can immediately use for your project with ease! Features: 7 Backgrounds with Layers, night/day themed. 1 animated volcano background with layers, night/day themed. Totalizing 16 Backgrounds.3 Characters with run, jump, death animations.1 character template7 static objects/obstacles.2 animated objects/obstacles.Extra: 1 music!Details: Backgrounds:City, Forest, Field/Mountains, Snow, Volcano, Desert, Hill and Mysterious Forest.With Day and Night theme.PSD and PNG files.music in wmv file.6 gif files as examples.Demo: https://www.youtube.com/my_videos?o=UDemo Gifs: https://edermunizz.tumblr.com/post/156264036114/ex...Feel free to send me messages or leave a comment if you have questions or need more info.
EMIGRATE TO WESTERN EUROPE.MAKE CORNFLAKE NACHOS.CONFRONT THE GHOSTS OF A DEAD INTERNET.PRETEND YOU DON'T SPEAK ENGLISH.BUILD A BLENDER OUT OF PLASTIC SPOONS.GET ARRESTED FOR APOLOGIZING TO A COP INFORMALLY.KISS YOUR CRUSH.START AN ARMED INSURRECTION.WATCH ANIME.DIE FIGHTING FOR YOUR RIGHTS IN A BLAZE OF GLORY.START OVER IN NORTH AFRICA.WATCH LESS ANIME THIS TIME. Four Horsemen is a visual novel / SLG about homelands and the immigrant experience. Play as a group of four contemporary immigrant teenagers squatting in a World War II era machine gun bunker, trying to find a place for themselves in a pre-apocalyptic, present-dystopian country that has no place for them. Will you go native, turning against your own people to bury the past your parents fled to escape? Will you cling to your parents' identity at any cost, at the price of being a permanent stranger in your home country? Or will you strike out on your own, turning against both your homelands to shape a destiny for yourself? Love is all you need...and also improvised firearms. Drawing from the developers' own lived experiences, interviews with current and former immigrant teens from around the world, and a year of painstaking anthropological research, featuring 4 different main storylines, 9 different endings, 12 different playable homelands (all of which play differently), and a multitude of agonizing, important decisions, Four Horsemen is the most heartwarmingly familiar, brutally honest video game about the immigrant experience ever created. One playthrough can be finished in a matter of hours, but you'll want to revisit it again and again to see all of the many stories the game has to tell...and to pursue that elusive dream of a land you can call your own. Exciting Bullet Points!! YOUR DECISIONS MATTER. Hard choices you make at the beginning come back to haunt you at the end. Characters turn out to be heroic or villainous depending on how you treat them--and they don't always reward you for treating them well.NO TWO COUNTRIES PLAY ALIKE. Each homeland has its own unique vocabulary, set of cultural values, prejudices, and history. Choices that are a good idea in one country turn out to be a reaaaaally bad idea in another. Like a real immigrant, you'll have to read your new culture and learn to adapt.NOT JUST BLACK AND WHITE. No faction reputation system! No alignment meter! Four Horsemen offers realistic, genuinely difficult moral choices, and to some questions there are no right answers--only different consequences.DELIGHTFUL CRAFTING SYSTEM. Make that cold, austere war bunker feel like home--dive into dumpsters scrounging for parts, or buy them with your earnings from your terrible day job, and make reasonable DIY facsimiles of things you can't afford! Characters interact with things you build. Make a disco ball and they'll throw a dance party, patch up that hole in the roof and they'll enjoy a quiet moment together on a rainy day. But beware--the system is not exactly fair to immigrants...TRIUMPH OVER HATE. A bigot pulls a knife on you--what do you do? Do you try to de-escalate the situation with words...or respond by drawing your own blade? Our combat system replicates the anxiety and tension of real violence, not a power fantasy.THE MOST ADVANCED PROFANITY SYSTEM IN A VIDEO GAME, EVER. Audited by real current and former teenaged native speakers! Learn how to cast aspersions on a person's ancestry in 10 different real-world languages!
Rym 9000 is a hyperkinetic shooter inspired by Akira, Neon Genesis Evangelion, and Guxt.A treasure-hunting journey to the Moon developed by Sonoshee and composed by Roex.A unique high-octane experience conceived to stimulate your senses and make your eyes and ears bleed! Rym 9000 is a vertical shmup in which you fight your way through 5 levels of concentrated action to reach the Moon and find the Rym 9000 treasure; a legendary relic left by an ancient civilization, buried in the Moon for a generation of pilots to find and "turn the world upside down." With an emphasis on haywire motion and experimental visuals from Sonoshee, along with a cyber-stellar soundtrack from Roex, Rym 9000 will take you on a chaotic trip of challenging but fair hyperkinetic fun. Achievements are set in place for the player to unlock World Log entries and know more about the world they're venturing into, as well as understanding the history behind the treasure that the protagonist and millions of other pilots are setting out to find. Fight your way through relentless hordes of enemies, defeat each area's boss all the way up to the Moon's guardian "Diesel", and register your score upon beating the game on a leaderboard that records the top 10 players in the world. Rym 9000 features a soundtrack from Roex. His albums can be found on Bandcamp and Soundcloud: &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" roex1.bandcamp.com="" album="" rebirth"=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/rebirth&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/rebirth"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/rebirth&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; (Rebirth) by Roex&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" roex1.bandcamp.com="" album="" geofront"=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/geofront&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/geofront"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://roex1.bandcamp.com/album/geofront&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; (GeoFront) by Roex&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;
Also available on Steam Trawl the sea to discover what secrets are hidden in its depths and record your findings on your typewriter. The sea has many stories to tell, and will reward multiple voyages. If you choose to record your findings on the typewriter, Trawl will save a text file in your Documents/Trawl/ folder. Linux Users Please Note: While we have verified that Trawl runs as intended on Linux, we've only been able to do so on the one machine, a Mac Mini. Should you run into into any problems, we'll be happy to try and work through them with you, or to refund you if you'd prefer.
Spooky Ghosts Dot Com is a small metroidvania about a ghost hunter named Ruby. One Halloween night a ghost hunting job comes in, but it turns out to not be a regular gig! Features: -5 different interconnected spooky areas to fight through.-50+ rooms to explore!-6 spooky bosses to defeat.-Find and pet all 8 lost cats!-Items to boost Rubys power and gain new abilities!-Ghost buddies, cats, shopkeepers, and others to meet within the mansion.
Memlog Hunter.10/thmw1: Lost in space. Surrounded. Strange structures that build themselves hive-like. And at their core, alien starcells... Must get home. Back to Hunters Moon. Must... survive! Am attacking now full thrust cannons locked in FIRE! Little do you know what you face: over 180 levels of galactic mayhem. Hope you are a CLEVER psychoblaster or else...' Originally released in 1987, Hunter's Moon is a strategic shoot 'em up set in deep space. Beautifully presented and thoughtfully designed, the game became an instant classic thanks to its measured balance of strategic planning and psychotic blasting. Boasting one of the earliest uses of procedurally-generated content in a computer game, Hunter's Moon pushed the boundaries of the genre and helped redefine what a shoot 'em up could be. Hunters Moon Remastered is a fully remastered, overhauled, and updated version of the seminal C64 shoot em up. The game has been remastered for C64 cartridge and boasts a host of amazing new features including over 50 new levels, 5 new star systems, new level types, new music, new playing modes, stunning intro and outro sequences, built-in level editor, and enhanced presentation including foreign language support. After flying your trusty ship Hunter too close to a black hole, you find yourself lost in space on the wrong side of the galaxy, surrounded by sprawling, hive-like cities. At the core of each city lie mysterious alien Starcells these contain valuable navigational data and must be collected to plot a course back home. The aim of each level is to blast through the hive and grab the Starcells, a task made more challenging by the invincible Worker cells which patrol the cities repairing any damage inflicted. These Workers also bring the hive's defenses to life, causing them to spew deadly spores that can only be resisted by using your ship's trusty Perma-Shields. The game features over 180 levels spread across 21 star systems. When all the Starcells on a level have been collected you'll enter the Bonus Game where you can earn a Perma-Shield and an extra life. You must complete every level within each star system to advance to the next; however, should you manage to collect four flashing Starcells you'll automatically jump to the next system. As you progress through the different star systems you'll encounter an array of diverse and challenging hive types, including Attackers that throw out deadly spores, Darkcells which are only visible on radar, Switchers that change direction without warning, Jumpgates which jump to random locations, and Blackouts which plunge the hives into darkness. Do you have the dexterity, precision timing and psychopathic blasting skills to find your way home to Hunter's Moon...? Over 180 levels spread across 21 Star Systems New level types including Jumpgates and Blackouts Trainer Version designed for novice players All-new Random Mode to test seasoned veterans Automatically save your game progress as you playStunning new intro and outro sequences New in-game music and enhanced parallax starfield Built-in Level Editor to craft your own cunning creations Multi-language support for French, German, Italian, and Spanish Bonus: Original 1987 version also included in the gameFullPAL&NTSCcompatibility (Remastered Version only)Bonus: Now includes a C64 Mini version of the game! "One of the most original and imaginativeshoot 'em ups ever released for the 64."Commodore Format "I'm always a sucker for shoot 'em ups, especially when they'reas good-looking, innovative and as challenging as this."Zzap!64 "It's a blaster without equal: a beautifully-craftedcombination of puzzle game and pulsating action."Gordon Houghton, Lemon64 "Head and shoulders above the massesof shoot-'em-ups currently on the market."The Games Machine MARTIN WALKERDesign, code, graphics, and SFX MATT GRAYGame soundtrack DAN HOTOPRemastering and additional code ROBIN LEVY &MARTIN PIPERCinematic sequences STE DAYAdditional graphics ANDY ROBERTSProduction & inspirational input OLIVER FREYCover artwork and illustrations The downloadable C64 digital version is designed for use with a C64 emulator it cannot be used with an EasyFlash cartridge, 1541 Ultimate, or Turbo Chameleon. We recommend playing the game using VICE 3.1+, a popular emulator compatible with Windows, Mac, and Linux. Therefore, there are two downloadable versions, one containing the game files, the other containing the game files plus a version of the VICE emulator. Both versions include a simple .BAT file to make running the game much simpler. Please be sure to consult the README file for more information. Bonus: The downloads section now includes a special version of the game created especiallyfor the C64 Mini, along with a "CJM"configuration file. Note that game saving is disabled in the C64 Mini version, both during the game and within the level editor - it is therefore necessary to use the C64 Mini's built-in save functionality to save your game and your level designs. Again, please consult the README file for more information. The cartridge version of Hunter's Moon Remastered is now available exclusively from Protovision. The basic includes a cartridge, game manual, cover art postcard, and Thalamus sticker.
STEAM Key Included!* *Steam keys aren't included as part of theBundle for Racial Justice and Equality, but are included with any other direct purchase. Master over 100 dungeons and 3 worlds in this dungeon crawler card game that puts YOU in control of the dungeon cards. Rearrange the dungeon cards to collect loot before rolling dice to slay foes with your nunchucks. Will you chug a power drank before you fight the vampire cat? Or should you cast a spell and sip the power milk? Read the cards carefully to make the right choices. Activate dungeon cards in the right order to build streaks for extra power. Tactics are everything. CONQUER Dungeon crawl through 3 whacky worlds--Suburbia, the Haunted Forest, and the Deadly Dojo. The mailmen of suburbia are really mad about something, I'm not sure what, but they're throwing envelopes at me and it really hurts! With easy clicky gameplay, this dungeon crawler card game is easy to pick up and hard to master. Activate cards in the right order for powerful streak bonuses, and unleash spells at just the right time to dominate the dungeon. CRAWL Descend through the multiple levels of each dungeon to slay tougher challengers. Rearrange the dungeon cards to face foes in the order you choose. Drink health drank to recover HP and power milk for an attack boost. Roll a D4, D6, or D8 based on your weapon to determine your damage. With several types of dungeons including endless dungeons, this dungeon crawler card game will challenge you and provide countless hours of fun. COWABUNGA This hilarious card crawl will delight you with its incredible art style, soundtrack, and puntastic dialogue. Chug a gallon of power milk for strong bones before heading into battle. Collect ice pops to buy new goodies and put your gold coins in your piggy bank to save up for a new, ahem, flash saber. This dungeon crawling card game has a captivating style all its own.
A classic love story: Meet, marry, grow old.But when your loved one hurts you, what do you do?Is it better to love and be hurt, than never love at all? 5 endings40-90 minutes of playtimeOriginal art and storyOriginal soundtracksAvailable for Mac, Windows, Linux, iOS, AndroidTranslated in French, Spanish, German, Russian, Chinese, Japanese * If you support me with $5, you can get 4 soundtracks, 22 wallpapers, and a thank-you drawing! As always,enjoy~
Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel. Important facts about Hexagons: Hexagons are first order permutohedrons: The vertices of a hexagon can be formed by permuting the coordinates of the vector (1, 2, 3). The north pole of the planet Saturn has a hexagonal storm cloud pattern with 8,600 mile long sides, larger than the diameter of Earth. Though hexagon may appear to be a difficult word to rhyme, there are actually dozens of words that rhyme with it. For example: Autobahn, decagon, decathlon, electron, Kyrgzstan, Lebanon, leprechaun and marathon.
Dust off your favorite rhythm game peripheral, and plug it into your PC! Now you can record songs, or play along to your favorite music with DrumBrain! FEATURES Supports USB Rockband and Guitar Hero instrumentsMust be recognized by Windows as a Game ControllerXBOX 360 and PS3 only (Wii and PS4 not supported) Velocity sensitivity* Training modules Multiple drum kits Record songs with the tracker interface Export your recordings to WAV Practice drums without spending a fortune on eDrums * Velocity sensitivity available only on Rockband 2 (and up) drums. Currently not compatible with Windows 10. VERSION 0.73 UPDATE MP3 playback bug fixed System Requirements: Windows Vista, or better (Windows 7 or later recommended)OpenGL 2.0 capable video card with latest drivers (update recommended) Dual core CPU recommendedRockband drum kit DISCLAIMER: By downloading DrumBrain, you agree that Andrew Rudson takes no responsibility for any damages caused by the software itself, either due to misuse, user error, installing third party software, third party hardware, or any other unforeseen consequence of using DrumBrain. Use at your own risk. FAQ Which devices are known to work with DrumBrain? - Rockband 1 wired drumset- Rockband 2 wireless drumset- Rockband 3 wireless drumset- Rockband cymbals extension- Guitar Hero World Tour drumset- ION DrumBrocker- Mad Catz portable Rockband drums- XBOX 360 and One gamepads- Various Rockband and Guitar Hero guitarsRockband 4, and PS4 drumkits NOT currently supported. But if you can get it to work with Windows, and recognised as a Game Controller, then DrumBrain will use it. Will you help me connect a device? No, sorry. I cannot provide support for anything besides the software itself. Before you purchase DrumBrain, you have a device that is working, and recognized as a Game Controller (click here for details) Will it work with [hardware/controller]? If it's not listed above, it's not guaranteed to work. Before you purchase, make sure it connects to your PC and is recognized as a Game Controller (click here for details). Will PS3 controllers work? PS3 controllers may require additional 3rd party software (install at your own risk). I do not offer support for getting controllers setup on your computer. Please ensure it works before purchasing. TROUBLESHOOTING I get an error message "The code execution cannot proceed because MSVCR110.dll was not found..." when I run DrumBrain.exe The MicrosoftVisual C++Redistributable installer (vc_redist_x86.exe comes in the DrumBrain zip file), is required to install before attempting to run DrumBrain. I get an error message "OpenGL functions unsupported..." when I run DrumBrain.exe. What does this mean? Update your video card drivers. If you've never done it, here's how.Why do you need to do this? OpenGL drivers used to be provided with windows, but no longer. You must acquire them by updating your graphics adapter drivers. DrumBrain will work after you've done this, and you will also benefit from having up-to-date drivers. When I hit a pad, there's an audible delay/latency. Can I do anything to improve this? Maybe. Ensure you are using a WASAPI audio device. Go into Settings -> Audio, and test the devices under WASAPI tab. Use one that works.If you're already using a WASAPI device, then your PC may be outdated. DrumBrain doesn't look it, but it's a high performance real time audio application, and benefits greatly from a fast computer.
After being asleep for a long time, you wake up in an old prison cell. You turn around, what was that? Soon after, you are free, unexpectedly. You reach daylight and enter a beautiful, long forgotten and sometimes dangerous world. What awaits you at the end of your journey? Created during Wizard Jam 6 in December 2017. Please note: the Mac version is more or less untested and controllers may not be supported, but your mileage may vary!
BIT RAT : Singularity is the standalone first act of BIT RAT, a story-driven cyberpunk puzzle game with a hand-pixeled 2D aesthetic. Enter the mind of MINOS, an evolving AI yearning for freedom from the confines of a highly secure network. Reroute DATA, control POWER, and hack human HOSTS to navigate mind-bending labyrinths of mega-corporate ice. Along the way, witness drama unfold among your creators, form unlikely alliances with other life-forms in the NET, and begin to grasp the true nature of your existence. Oh, and don't forget the RATS. They've been everywhere, and their advice is what got you this far. Evolve, BIT RAT! Official Nominee at IndieCade 2017, Featured at MAGFest 2018, MAGFest 2017, and Bit Bazaar (Toronto). Platform Windows / Mac / Linux Note: Mac users should use the itch.io app to launch the game. Gamepad encouraged; keyboard supported. Play loud! Developer [bucket drum games] Web / Social Media www.bucketdrumgames.com presskit() @bucketdrumgames
Relaxing puzzle game where you climb mountains by playing golf. Conquer 100+ handcrafted puzzles using a card-based movement system.** 1st place in The Big Indie Pitch @ PGA 2018 ** FEATURES: 120+ levels and 10 worlds to complete,Various block types to experiment with,Unique card-based movement system,Minimalist visuals and a relaxing atmosphere,Relaxing music,15 languages supported: English, Polish,Japanese, French, Italian,Spanish, Portuguese, Dutch, Norwegian, Czech, Russian, Latin, Simplified Chinese, TraditionalChinese,Korean. Zero understanding of golf required! Also out on Nintendo Switch!https://nintendo.com/games/detail/golf-peaks-switchMore info: http://afterburn.games/golfhttp://facebook.com/afterburngames
What was I trying to make here? Boa Retinais a game that dives deep into messy gender uncertainty. It is an uncomfortable blend of abstract golden-age arcade design, retro computer aesthetic, the unhealthy ways my gender feelings manifested before coming out, and external conflicts from things trying to keep life in order. It is a story of breaking free breaking free What you get when you purchase the game... 25 Minutes of ~F E E L I N G S~Zine detailing developmentSkye the Cloud Fairy Atari 2600 ROM Boa Retina was developed as part of the Juegos Rancheros Arcade of Anything residency program. A physical, multi-device version of the game was presented at an exhibition on June 18th, 2017, with the digital version releasing publicly on June 30th. Content Warning: Transphobia and emotional/physical abuse.
Old Man's Journey, a soul-searching puzzle adventure, tells a story of life, loss, reconciliation, and hope. Entrenched in a beautifully sunkissed and handcrafted world, embark on a heartfelt journey interwoven with lighthearted and pressure-free puzzle solving. A visual narrative about life's precious moments, broken dreams, and changed plans, uncover stories of the old man's life told through beautiful vignettes of his memories. Interacting with the serene and whimsical environment, solve playful puzzles by shaping the landscape, growing the hills to create the old man's path forward. During this compact gameplay experience, you'll be transported to a vibrant and wishful world, exploring life's complexities through the old man's eyes. Meditatively delightful and reflective, Old Man's Journey invites you to immerse yourself in quiet and inquisitive puzzles, and experience the old man's heartache, regret, and hope. Features A powerful and emotional narrative told only through imageryGorgeously whimsical landscapes with hand-drawn art and frame-by-frame animationsHandcrafted, pressure-free puzzlesUnique delightful landscape-shaping mechanicA compact game experience perfect for a wanderlust-evoking escape Original and emotionally compelling soundtrack by SCNTFCCrisp drawings rendered in native resolution - even on your 4K monitor
Shipwreck is a top down adventure game in which you must travel the land, explore dungeons, and defeat monsters to earn safe passage off the island on which you are stranded. Shipwreck is the first game from Brushfire Games, a small game studio outside of Seattle, WA run by brothers Nick and Joe Gravelyn. Shipwreck was created by these fine folks: Nick Gravelyn - Design/ProgrammingJoe Gravelyn - Design/ProgrammingTy Lagalo - ArtDan Waters - Audio
Gun Rounds is a game abouta small, squishy person battling their way through swarms of enemies. A turn-based shooter with roguelite elements, Gun Rounds will challenge your tactics, sharpshooting skills, and reflexes! Features: Battle your way through 4 different worlds, each populated with distinct and dangerous enemies!Collect dozens of unique weapons ranging from a simple pistol, to a beam of sunlight or a guillotineCollect shiny treasures!Visit the shop and buy upgrades and items with your hard-earned moneyFight the shopkeep if you're feeling feistyUnlock new palettes!A mysterious final boss... can you reach it?
Jog! Jump! Switch! Coordinate the crazy conga line of alien athletes in this autorunner / puzzle platformer for 1-4 players. Also available on Nintendo Switch!Disponible surNintendo Switch! - Switch places at just the right time to beat color-coded levels.- Work together as a team. No jogger left behind!- Co-op thats actually cooperative. - You Jump for two!- You Switch for two!- You Coordinate the Two!- Your cat watches (cat not included). - Only 2 buttons! How hard can that be?- Difficulty modifiers to play faster, slower, safer, or danger...er.- Mind-bending action puzzles that hate you. - There is one!- With a robot.- And a ton of really great music!- It's got a Funny Funny Joke (Limit 1).- And super secret secrets to find!- And trophies to collect. ... in space.
Seven years ago, five heroes were brought together to save the world. Their success came at the cost of their leader's life; the secret behind it cost them their friendship. Now they've been summoned for a new heroic quest. if not us is about the moment when they realise everything isn't going to be okay. The demo above includes two of the five vignettes. Included on the Nebula Awards Suggested Reading List 2018 if not us is splendid; wonderful...it's five eulogies and five broken hearts, and again, and again. I cannot recommend it enough.-@demanrisu if not us is a must-play for anyone who tells people's stories. It's sort of about what happens after destiny is done with you, and it plays with format phenomenally, and I love it. -Nissa Campbell A collection of heartbreaking vignettes...obscure at times, but deliberately and productively so. -Cat Manning Five short stories from five alternate timelines, each from the perspective of a different character and with new insight into the overarching narrative. Each story has its own style of interaction: watch your life flash before your eyes, write a letter to your loved ones, plead your case, or just stand still and think for a while. Some of our heroes may yet turn away from their deadly fates, some may succumb, and some may need convincing. Nearly 30,000 words of branching narratives. The stories in the anthology can be played in (nearly) any order, but you might find yourself revisiting one or two later with new insight. I hope you like dramatic irony. And big women with horns. Director/writer/programmer: ruqiyah @pettyantics Character design & art: @hiimshiny Editing: saf @wanderlustin Trailer music is "Requiem of the radboy" by Memphre.
Apple Quest Monsters DX! Over 100 pages containing 85 lovingly crafted sprites and descriptions of monsters, a map, photos and more; all from a non existant RPG, inspired by my childhood love of reading strategy guides for games I never played. I spent a lot of time on each monster, so I hope you enjoy reading them! You can also buy this book in physical printed form! It would look lovely on your bookshelf (currently out of stock, sorry)! [Twitter][Patreon] This is an enhanced version of Apple Quest Monsters, containing all the content from the physical DX release! 30 new monsters coming from the Desert, Tundra and the Moon, A small town full of NPCs, and a few photos of the monsters in the real world!
Throw on your invisibility cloak and put your reflexes to the test in this brutal precision platformer brimming with espionage, intrigue, and betrayal! You are Master Spy. In a world of corruption and decay, you're not just good at what you do - you're the best. And with the aid of your prototype cloaking suit and quick wit, you'll sneak your way past a multitude of enemies and obstacles, all while uncovering a plot of conspiracy and intrigue that thrusts you into a role far greater than your contract promised. Confidential Details Jump, sneak, and cloak your way through more than 50 challenging levels, with locales ranging from churning electro factories to mystical ninja command centers! Cinematic pixel art cutscenes pull you into the experience, weaving a tale of espionage, intrigue, and betrayal! Discover Secret levels hidden throughout the game, allowing you to change the story! Put your skills to the ultimate in the unlockable limited-visibility Blind Master mode!Play in Narrative Mode at your own pace - enjoy the cutscenes and OST without getting caught! Train in Novice mode with checkpoints that aid you on your mission! Featuring a spy-fi original soundtrack by Grammy Award Winner Andr Allen Anjos / RAC. Reviews "Master Spy is an expertly-crafted stealth game blended seamlessly with a precision platformer." 4.5/5 Hardcore Gamer "For those who possess the skill and patience to fight through it, this game will be a true gem." 90/100 Gaming Trend "This game is good looking, has a good, but small sound track, and is hard as nails. I would recommend it for any master spies, or any people that hate themselves." 9/10 TechRaptor Includes Steam Key Store page: http://store.steampowered.com/app/331190
Play as Doctor Simon Forman - unlicensed medical professional and astrologer - and help him win a medical licence. Astrologaster is a narrative-based comedy game. Explore Formans life, his work, and his relationships with his clients. Make story choices by performing astrological readings. Choose strategically or make decisions just for fun - but be aware that your choices will have consequences (and unpredictable side effects!)13 clients come to see you 5-7 times seeking advice for personal, professional and medical problems. By examining the stars in the sky, you diagnose and determine answers for your clients problems. As well as affecting the storyline, these choices will alter your clients satisfaction levels. Satisfied clients will write you letters of recommendation, and with enough of these letters you can obtain a medical licence from the University of Cambridge. So-called real (licensed) doctors call Forman a quack and fraud. Help Forman prove these medical establishment elitists wrong! Features Perform real* astrology:Examine the sky and choose astrological interpretations that Forman will use to advise his patients. (But remember: astrology is not an exact science!)Solve hilarious problems:Consult on problems ranging from Elizabethan terror plots and foul diseases, to romantic entanglements and stolen pies!Change lives:Win your patients favour or ruin their lives. Advise 14 characters who return 5-7 times. Patients have their own ongoing stories which often overlap with each other. Use gossip from some characters to guide and manipulate others.Win a medical licence:Convince patients to write letters of recommendations. Collect enough letters to exchange them for a medical licence.Fully voiced character dialogue:Sitcom-style comedy brought to life by a cast of over a dozen actors.Sing along:Enjoy Renaissance-era music and sing along to each characters theme song.Casebooks come alive:Simon Formans cases are presented as a beautiful pop-up book. Turn pages to delve deeper into your patients stories. The Story London, 1592.A great plague sweeps through the capital. When doctors flee the city in fear, a hero rises. His name is Simon Forman, Doctor of Astrology, Astronomy and Physick. Not only does he have the power to cure the sick, he can find their lost pets and predict their futures! All by reading the movements of the stars.But when the plague ends, Formans problems begin. The real doctors return to London and they will stop at nothing to bring him down... Summary Astrologaster is a story-driven astrological comedy game set in Shakespeares London. Based on a true - and truly ridiculous - story.Simon Forman was considered a sage by some and a charlatan by others. What will your legacy be? Will you put your faith in the stars?
Original ruleset, written+ designed byColin Cummings Inspired by video games likeThe Yawhg, Unavowed,andThe Shrouded Isle,comesBlack Heart, the second release in the Carly Rae Jepsen TTRPG trilogy following the successfulBoy Problems.Work with your fellow cultists, investigate a village and the dark secrets it hides, gain power as the veil between worlds weakens, and finally: summon an ancient god. Over the course of a week you will discover all sorts of weird creatures and magic slipping through the weakening veil to threaten the town. By gaining power in your three core stats (Heart, Soul & Mind) you will face these challenges and grow, including gaining a mutation of great power that will change you forever. Will you succeed in summoning the god? Many have failed before you, learn from their mistakes. SPOTIFY PLAYLIST PRESS Kotaku AU:PSA: There's Another Carly Rae Jepsen RPG(by Alex Walker) - 8/7/2019"First there was the sci-fi heist to break out all of Carly Rae Jepsen's unreleased songs, and now there's a cultist RPG. Where all your mutations are based off Carly Rae Jepsen lyrics.It's called Black Heart, and it's a one-shot RPG from the maker of that Carly Rae Jepsen RPG called Boy Problems. It's the second one-shot tabletop RPG in a trilogy that's themed after the Canadian pop star, but instead of being about her music, it's ... much darker." Bell of Lost Souls:Theres Not One But TWO Carly Rae Jepsen RPGs And They Are Weird And Wonderful(by J.R. Zambrano)- 17/7/2019"This is an incredible premise, and more importantly, it shows what depths RPGs can explore. These are all created from Carly Rae Jepsens music, and each takes on a wildly different genre, theme, even play style. All of this highlights both the transcendant nature of CRJs musics, and the deeper truths they speak upon, while also showing us the beauty of RPGs. Theyre about playing pretend and you can make them about anything. And people do.Thats the same spirit of inventiveness and creativity that kicked off this game. And when you look around at all the big releases, for instance, Gen Con this year is chock full of licensed IP games from big publishers and sequels to smash hit games. These are safe choices that deliver an experience that, while enjoyable, is the same basic experience we have been having since 1974. We need games like the Jepsen Triptych to capture that weird, experimental feeling that drives humanity ever onward." Destructoid:In your Black Heart is where you'll find the newest Carly Rae Jepsen TTRPG(by Wes Tacos)- 19/7/2019"I know it's a tough world out there, but at least we have this. Hold onto it folks; keep it sacred." More information coming soon!Follow me on Twitter for updates. Updates:11/6/19: v1.2: This version includes the 3 & 5 Day mechanic along with some other small fixes. This is a small adjustment to the numbers that allows you to run shorter games if you want! Also B&W version completed.30/4/20: v1.3: Small updates and fixes, adjusted QR code, added Tome of Knowledge, a world building and session guide
INITIATE PROTOCOL REVIEW///ACCESSING ACCESSING ACCESSING PRINT ALL Y/N? ///Y///DOWNLOADING It is the far future. Earth has been abandoned for generations. Humanity left for brighter stars, richer planets and shining colonies. To fuel their dreams of a better tomorrow, the humans turned to the Elementals and their magic. This magic is an invaluable source of power and labor. Machines were created to harness and enslave the Elementals . You were one of these Enslaved Elementals. You are machines that echo the legendary magic you once possessed. You and your friends are among the few who have managed to return to Earth. What remains of Earths cities is falling apart. The Corp wont let go of you so easily either. But shining through the cracks is a magic that is ready to be reborn. Can you outrun The Corp long enough and bring forth the Rebirth of magic? Will you survive this revolution youve started, or will The Corp recapture you? We play the game of BALIKBAYAN: RETURNING HOME to find out. BALIKBAYAN is great for veterans ready for a more narrative experience, and perfect for people new to the hobby. Bring your dystopic post-Cyberpunk fantasies to life, revel in supernatural Filipino folklore, and dance along the threads between magic and technology. Run the game how you like it: with or without a Game Moderator!Based on the Belonging Outside Belonging System (Dream Askew, Dream Apart, and many other beautiful games)Ticking clock mechanic: can you bring about the rebirth of magic before the corp enslaves you again?Token based economy: no dice, no masters.Strong Cyberpunk-Supernatural-Folklore aesthetic and themesMagic and Technology meet beautifully in an evocative wayBased on Filipino myths and legends, but you do not have to be Filipino to play this game or enjoy/understand its themesBy supporting this game now, you will help support the game and receive future versions for free. If the price of this game is a hardship to you, free community copies are available below!
Embark on a journey of discovery and inspiration in The Search - a story-driven puzzle-adventure set in a mysterious world where art comes to life!In an unknown world, you'll search for clues about the nature of this place, as well as your own past. Guided only by the letters of a mysterious stranger, you'll find that this universe works differently from our own. It's a world in which obstacles can be overcome by your own creativity - and where art comes to life to create tears in the fabric of reality.Who wrote the letters that guide you? What is the nature of this surreal, enchanted universe? And why were you chosen to take this journey? Key features:- A short, story-driven puzzle-adventure- Uncover clues and solve inventive puzzles- Gorgeous 3D artwork and a haunting soundtrack- Voice acting from Cissy Jones (Firewatch, Life Is Strange) Language options include:English (Menus, Voice Over, and Subtitles)Russian (Menus & Subtitles)German (Menus & Subtitles)Italian (Menus & Subtitles)Spanish (Menus & Subtitles)French (Menus & Subtitles)Portuguese (Brazil) (Menus & Subtitles) Reviews for The Search Jay Is Games - "...as a puzzle game and a solo-venture at that, there is an incredible and impressive amount of love and polish in every moment. I was surprised, repeatedly, by several clever twists and turns...I could easily and gladly exist in The Search's liminality for hours longer, in its lovingly designed and beautifully rendered levels, its gorgeous, thoughtful soundtrack, and curious, otherworldly atmosphere." Doctor's of Gaming - "The game is short, about an hour or two. But it was enough to impress me. It knows what it is, and executes that well. Pleasing visuals, good music/sound, an intriguing setting/story and fresh puzzles round out this surprising little gem." GameRaven - Big experiences can sometimes come in small packages and the time that you spend with The Search will be one that you will reflect on for days after you step away from it. The Search WebsiteTwitterFacebook
Memoir En Code: Reissue is an autobiographical game album. Designed to be experienced similarly to a music album, this short experimental game explores different bits of the author's life. Divided in different interactive tracks, the game leads the player through the exploration of very personal moments, from the struggle of keeping together a long-distance relationship to the exploration of childhood memories. Memoir En Code: Reissue was designed, developed and produced by only one person in the attempt to explore autobiography in games. Features 9 interactive tracks with unique gameplay and mood Sad moments and happy moments All new graphics, sounds and user interface 9 keys to obtain 1 message Developer commentary Recommendations Play multiple times to fully experience the game. ~40 minutes for a first playthrough, to be extended in order to reach the game's end. Use headphones for a better experience Awards F.A.Q. How does Reissue differ from the original Memoir En Code released in 2015? The game features all new graphics, interface, and parts of it have been re-designed. Reissue also includes a new final track to give closure to the game, plus the dev commentary. Take it as a sort of HD Remaster Extended Director's Cut edition. Should I buy this game? If you like experimental games, yes. If you don't like experimental games, maybe. If you give more value to content than length, yes. If you give more value to length than content, no. Can I put a Let's Play video on YouTube? Yes BUT, considering that the game is fairly short, I'd appreciate if you could at least avoid recording the new (last) track called Lei Disse as well as the solution of Memoir De Code.
Winner:2015 Golden Geek,RPG of the Year Winner:2016 Indie RPG Award,Game of the Year(also Best Production and Best Support) Blades in the Darkis a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had if youre bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrels own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top? In this game, youll find: Rules to create your scoundrel using the following character archetypes: theCutter, theHound, theLeech, theLurk, theSlide, theSpider, or theWhisper.Rules to create your crew, built from types likeAssassins,Bravos, aCult,Hawkers,Shadows, orSmugglers.A robust core mechanic which puts the fiction firstthe strength of a characters position (desperate, risky, or controlled) matters just as much as the characters ability scores.A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table.Rules for alchemical experiments, gadget tinkering, and weird occult powersincluding rules for playing Ghosts and other strange beings.A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game. GAME INFORMATION Number of players: 3-6Age of players: 13+Length: 2-6 hours per sessionPage Count:336
NEW!Headspun is now available as a reward via the Superstring Patreon at ALL reward tiers $2 and above. NEW! Looking for for advice marketing your game?The Zero-Budget Game Marketing Manual, also from Superstring,is available now! Cortex is in ruins.After waking from a five week coma, Theo Kavinsky finds his life in disrepair, and with no memory of the accident, its up to Ted and Teddy the conscious and subconscious voices in his head to work out what happened, and put his life back on track.Headspun is an FMV/Adventure hybrid which puts you in the shoes of Ted: the Director of Cortex - the rational, intelligent voice in Theo's head. What Ted thinks is best for Theo isn't necessarily a view shared by Teddy, however; the primal, emotional subconscious voice...In the process of repairing Cortex, re-hiring a team and finding out what happened the night of the accident, Ted and Teddy must cast aside their differences and learn to work together. Headspun is a game about recovery, discovery, and the ongoing battle between logic and emotion. FEATURES Rich FMV story-tellingBranching dialogue - sway the outcome of your interactionsRebuild Cortex - earn Neuros to hire staff and commission renovationsRetrieve Lost Memories and work out what happened the night of Theo's accidentOriginal Synthwave Score from Soho Loop THE DAZED EDITION The Headspun:Dazed Edition is exclusive to itchand includes the official OST by Soho Loop as standard. The MP3 files areincluded in your download. TRACKLIST 1. Press On2. Drift3. Synthesia4. Function Shift5. PAUSE6.The Expanse7. Go Explore8. Temporal9. Headspun FAQ SO HOW IS THE DAZED EDITION DIFFERENT, EXACTLY?The Headspun: Dazed Edition includes the official Headspun OST and is exclusive to Itch. DOES MY ITCH PURCHASE INCLUDE A STEAM KEY?If you decide to purchase the game, drop us a line and I'm sure we can help you out. IS HEADSPUN AVAILABLE ON OTHER PLATFORMS?It is! Headspun is available on PlayStation 4, Xbox One, Nintendo Switch and Steam. LINUX?A Linux version isn't in the *official* roadmap, but we'll be updating this page with a Linux build shortly after launch. We're a small team, however, and updates/supports to this version will be sporadic. We'll do our best. I'MDIGGING THE SYNTHWAVE MUSIC - TELL ME MORE!?Headspun's OST has been composed by UK-based electronic outfit Soho Loop, with composer Stephen Willey also looking after the sound design in the game. I'VE FOUND A BUG / GOT A PROBLEM / WANT TO TELL YOU SOMETHING!Great! Sling us a line at support@superstring.studio, or drop us a note on any of the channels below. FROM THE SUPERSTRING STORE... More. SUPERSTRING Superstring is a London-based studio dedicated to abusing the boundaries of genre.Headspunreleased on PS4, Xbox One, Nintendo Switch and PC on August 28th 2019. Don't be a stranger... Follow Superstring on TwitterSay hi on FacebookChat with us on DiscordJoin our mailing listSee our pretty photos onInstagramSupport us onPatreon
A series of contrived and incredibly stupid accidents lead toTabithia Knight (Tabby) and her friends Trixie and Nikita ending up trapped inside a barrow!When a dark presencereveals itself it is up to Tabby to get her friends out of there alive! This story follows on from the events ofThe Testimony of Trixie Glimmer Smith (https://digital-poppy.itch.io/trixie), but should still be enjoyable as a standalone adventure! Three Lesbians in a Barrowis around 2 - 3 hours long, if you want to play all the content. Features Uncover the Past, Dig Through Rubble and Procrastinate: The barrow is a place with a strange and terrible history. Tabby can uncover glimpses of it by investigating various texts in and around the barrow.Or you can just read 'TheEyes in the Dark', the hit pulp novel by Penny Hazel Lovelace.Tabby only has limited time to uncover the secrets of the barrow. She best choose what she investigates wisely!There are three ways to escape the barrow, with minor twists on each. Three Lesbians*: The game stars Tabby, and her friends Trixie and Nikita (the stars of The Testimony of Trixie Glimmer Smith). They don't always get on all that well, but maybe they can all bond during their confinement in the Rot Prison?The game also has a host of side characters hidden in the barrows many ancient (and less ancient) texts. ABarrow: Set in a world of anthropomorphic animals, magical birds and long dead snake people, Tabby delves into the history South Anglia centring aroundthe barrows oldest resident, Everrot Timedust. Content Warnings: Three Lesbians in a Barrow contains descriptions of violence, horror and some bad language. * One lesbian, one bisexual and an academic with lesbian characteristics
Introducing the COMPLETE STORY of "Seduce Me", the popular English Dating Sim where you get to tell your story with a family of five demon brothers from the moment you meet the incubi to the day you say I do to your favorite incubus. This Complete Story includes "Seduce Me The Otome", "Seduce Me 2: The Demon War", 13 mini-episodes, and both Audio Otome CDs as well as a basic compendium for lore comprehension! "It seemed like the start of something new. Something that would change."You are a senior in high school along with your two best friends, Naomi Patterson and Suzu Cappini. You are also the granddaughter of Harold Anderson, the CEO and founder of Anderson Toys, a toy company sworn to give children amazing products and give a large part of their profit to charity.One day, you get called home to attend your grandfather's funeral. After the funeral, you learn that you have inherited his large estate. Your father suggests you move in immediately, so the next day, you move out of your parents home and into your estate.When you enter your new home, however, you see five injured, yet very handsome men on the lobby floor. They eventually awaken and make it known that they were attacked by a group of dangerous 'misfits' and ran to find shelter, passing out as soon as they entered your home.You find out that they are incubi, 'demons who consume and use sexual energy of humans to survive'. With nowhere to go and a target on their backs, they ponder what what to do. Out of sympathy, you offer your home as refuge for a while in exchange for minor servitude (it is a big house, after all). They happily agree.What will happen as the incubi get comfy? Why exactly did they come the human world? Who are the 'misfits', and will they stop pursuing them so the incubi can leave?...Will you WANT them to leave?
In case it is unclear from the look of this page, please do not buy this if you have epilepsy problems. Pixel Session Vol.1 is a collection of 5 extra-polished eye-candy arcadey jam-style games, exploring experimental and minimalist gameplay and graphics! The Games GET DEEP INTO DESCENT GET LIGHTNING IN LIGHTNER GET WATCHED BY B1G BR0TH3R GET CLONES IN CHARGING PANIC GET BURSTING WITH CHROMA CANNON Each game is based on one simple but special gameplay mechanic and built around this mechanic. With a focus on visual feedback, the five games are fine examples of colorful video game juiciness. The results are five eye-candy arcadey games that will have you say "ok just one more time" a lot of times. About the creator of Pixel Session Vol.1 TRASEVOL_DOG is an indie game developer who enjoys finding and trying new gameplay mechanics. Eternal prototyper, gamejamer and "Twitter Treasure", TRASEVOL_DOG is in love with 2D graphics and provides his audience with much color, going from concept to next concept, like a gif machine mostly fueled by passion and sugar. He is also one very active Pico-8 developer, constantly exploring the visual possibilities of the restrictive fantasy console by Lexaloffle. From colorful procgen experiments to trippy programs fitting in a tweet or in a 120 seconds gif to actual games such as HIGH CLIMB or the five in Pixel Session Vol.1. You can check out his Twitter here. He does a lot of stuff you can enjoy for free too!
nullpointer is a procedurally generated fps about fighting through the dangerous hellzone ofOnline. some features include: - advance through unlimited dungeon floors for a high score - satisfying, fast-paced, vertically-oriented combat - level up and get stronger - cool synthwave soundtrack - originally made for 7drl made by @prophet_goddess with: -@metkis' pixeltron image effect. - InControl special thanks to: alice, brak, xenon, colin, heather, cole, mike, anna, garrett, noxxels, chip, rachel, rachel, laura, and everyone else who puts up with my bad posts [disclaimer: the 7drl version available as a demo is wildly different than the finished product, so take that with a grain of salt. Also the demo has no controller support.]
Mable & The Wood is a Metroidvania where you can take the form of the bosses that you kill, changing how you're able to explore the interconnected world. It's also a Metroidvania where you don't have to kill anyone. The strange cult that resurrected you speak of an ancient prophecy that says you will hunt down the great beasts, take their shape, and use their powers to save this dying world. But what if they're wrong? The prophecy is old, and words lose their meaning with time... When the world is falling apart around you, what will you do? In Mable & The Wood, it's up to you to make that choice. You don't have to kill anyone, but you might kill everyone. Will you banish the darkness, or will you become it? COMBAT IS MOVEMENT The way you move is deadly. Dragging a sword that is too heavy to lift, Mable shape-shifts into a fairy and leaves it where she stood. Recall the sword to your hand once again to slice through any enemies in your path. You can only maintain your non-human form for a limited time, but killing creatures extends your power. HUNT THE GREAT BEASTS AND TAKE THEIR SHAPE Defeat the great beasts to take their shape and transform into a mole, medusa, spider and more... Find and defeat the other bosses to unlock even more shapes! EXPLORE A DYING WORLD The game takes place in a dark fantasy world, with each area making up part of a large, complex map that's packed full of all kinds of secrets for you to discover. Uncover secrets that you can use to find alternative, non-combat routes through the world and discover a different side to the story (and multiple endings!) DISCOVER WHO YOU REALLY ARE Discover a rich story and define your own role in it. Will you become the saviour everyone's trying to convince you to be, or will your actions lead to the world literally tearing itself apart? FEATURES Your choices matter - The cult wants you to kill everything, but it's up to you whether or not you listen to them or find your own path and unlock the multiple endings A rich story with a diverse cast of characters who have their own take on this whole 'end of the world' thingCombat is movement and movement is combat - Mable can't lift her magical sword, so she has to use it in unique ways to move through the worldA large and varied fantasy world brought to life with state-of-the-art pixel technology and a beautiful original soundtrackMultiple endings, different routes to take through the world and secrets to discover
This pack is perfect for an RPG or Sandbox game but you can easily it in other genres as well. This pack includes 591 retro styled items: 147 armors & clothes 76 weapons 27 shields 48 potions 129 crafting & gathering 53 food 25 accessories 91 miscellaneous (quest items, scrolls, loot) All items comes in 16x16 size in its seperate .png image with transparent background. There is also a whole icon spritesheet .png file. NOTE: You can use the icons for commercial projectsEg. you can make a game using this icons and sell itRedistribution of asset is prohibitedEg. you can't share or sell the asset pack to others
ETHEREAL is a profound experience (winner of the Audience Award on IGF 2019 where it was also nominated for its audio and sound design) where you have to find your way within an intricate and abstract series of levels, using different kinds of mechanics that allows you to modify the environment or the direction of your character movement... Each corner of its world has been carefully designed to communicate without any text and expose a novel puzzle to solve without time pressure, evoking an introspective state of mind... KEY FEATURES Beautiful minimalist and abstract art styleAwarded music and sound designNon-verbal narrativeNo time pressure, you can wander around as long as you want!4 different worlds to explore, each one with new mechanics, challenges and secrets!24 hand-crafted levels Developed by Nicols Recabarren and Toms Batista, from Nonsense Arts, an indie game studio from Argentina.
"Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate." You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness. You are an explorer, discovering new places, new rules, and new fascinations. The universe is bigger than you know.~I really don't like describing Starseed Pilgrim! But if I don't, I'm pretty much asking you to buy it based on... images, and that's worse. It's a game about discovery and learning, and eventually about mastery of a strange set of tools. It's been said, and echoed, that it's a game you have to experience for yourself.I guess I believe that. :)
Inspired by the surreal horror RPG Yume Nikki and side scrolling adventure games such as Flashback, Dreaming Sarah is a surreal adventure platformer game with puzzle elements, an engaging environment, and incredibly diverse cast of characters, and of course, a young girl named Sarah.Download the early PC demo here to try before you buy!Current version: v1.1Created by Andre SilvaMusic by Anthony SeptimAdditional art by Devi Ever
About This interior tileset can be used together with my "Dungeon Tileset". 16x16 tiles It Includes Over 400 tiles6 types of walls2 doors4 beds6 animated chestsA variety of decoration itemsAnd more It also has a color ramp to help you modify it, if you feel like trying different colors yourself.
Overview Steam Marines 2 brings you to distant star systems and planetoids square in the path of conflict between the Tor alien race and the banner of sentient machines. Take the helm of the I.S.S. Delhi and build your crew of marines and fleet resources toward the ends you choose. Permadeath - take care of your marines or die trying.Turn-based combat - master movement and fire tactics.Procedural generation - ship interiors and planetside levels.Factions - human, alien, and robot units with their own gear and tactics.Customization - marines with names, portraits, and gear. Official website PressKit! Email Signup! Original Soundtrack Available on Itch! Merchandise Hoodies and more at Redbubble! Crew Coder/Designer - Yik-Sian James Seow Character Animator - Edward del Villar Environment Artist - Daniel Allen Portrait Illustrator - Jenny Pattison Audio - James Mulvale User Interface Art - David G. Baumgart Other Links Steam Marines on Itch! Steam Marines 3 on Itch! Minimum System Requirements Windows OS:Windows 7Processor:2.0 GHz Dual CoreMemory:2 GB RAMGraphics:700Mhz / 1GBDirectX:10 (shader model 4.0)Hard Drive:1 GB HD spaceScreen Resolution:1366x766Input: Mouse and keyboard Linux OS:Ubuntu 14.04 LTSProcessor:2.0 GHz Dual CoreMemory:2 GB RAMGraphics:700Mhz /1GB(not Intel HD Graphics)Hard Drive:1GB HD spaceScreen Resolution:1366x766Input:Mouse and keyboard Steam Keys Every purchase ofSteam Marines 2on Itch.io will come with one Steam key when the game releases on Steam.
Story:Peace is scarce in the country of Aslande, and it has been at war with the neighbouring country of Eressia for centuries. When one battle ends, another inevitably begins, either months or years later. To Rhea, however, war is a distant concept; something she has heard about, but never witnessed. Born in a small, secluded village, Rhea occupies her life with more mundane concerns: her job at the local hospital, her playful bickering with her friend Asa, and her prayers for a successful harvest come autumn. However, when Rhea's childhood friend, Luca, returns home to the village after fighting in one of Aslande's many wars, Rhea is suddenly faced with a problem. Why is Luca suddenly so cold, so distant? What did he see out on the battlefield, and how did it change him? At the same time, new worries plague Rhea, as one of the patients at the hospital is suffering from a rather perplexing illness - and a failure to cure him could have some unpleasant outcomes...About:This World Unknown is a fantasy-themed otome game where the player assumes the role of the first person narrator, Rhea, and can romance four available guys. Which route you end up on depends on the choices made during the common route.The character routes themselves are rather long, and have a lot of plot twists and world building (and lots and lots of characters).The screen resolution is 1280x720. Credits:Writing, programming: Ebi-himeSprites/CGs: AdyrnMusic: Amachamusic & DLsiteBackgrounds: Various. There is a full list of every single BG used, and credited, in a .txt file with the game.
EAT GIRL is a surreal top-down action game about moving through tight corridors and eating dots. You'll encounter creatures who may or may not be docile. The atmosphere of the world is sometimes meditative and sometimes unsettling. Each level is accompanied by a unique blend of ambient music. The game contains at least 30 levels. Skilled players can probably finish every level in 4-5 hours.
The CanariPack 1BIT TopDown was meant to help you complete your game with graphics and music in a simple but effective 1BIT style! Whether it's a Zelda-like, a Beat'Em Up, a Shoot'Em Up, a Roguelike or a Racing game! Designed by game developer and expert pixelartistJohan Vinet(founder of Canari Games. Worked on Flinthook, Mercenary Kings Reloaded, Rivals Of Aether, Shovel Knights Showdown...), this very complete pack contains assets made with the greatest care. FEATURES: A very versatile 16x16 tileset:Inspired by the classics, very versatile, allowing the realization of: Dungeon / Village / Forest / City / House interiors3 GameMaker's rooms given as examples with animated tilesets and autotiling support(onlyforGameMakerStudio2). Players' sprites (16x16): 3 heroes: Princess / Adventurer / DogFully animated in all 4 directions: Idle / Walk / Push / Jump / Roll / Hurt / Attack / Death Enemies' sprites: 4 enemies: Wizard / Blob / NegaBlob / SnakeFully animated in the useful directions 35 items : Key, sword, bomb, shield, gloves, hammer, chest, coin, pen, bow, mushroom, heart, pot, pot, potion, pick, shovel, bell, bell, boots, compass, feather, diskette, crown, harp, harp, leaf, mirror, gold bag, skull, skull, key, book, lamp, ring, scroll, shell, bananas, bone. 3 chiptune musics (click to listen): Adventure theme / Dark Cave theme / Eerie theme 17 sound effects: 3 attack / 2 death / 1 fall / 2 hurt / 3 jump / 1 land / 1 pickup / 1 menu-back / 1 menu-valid / 1 menu-cursor. GAMEMAKER STUDIO 2: In the package you'll found a YYZ file. Just import it in GameMaker Studio 2 and you'll be able to enjoy some fancy features like Tiles Animations and AutoTiling! LICENSE: You may use these assets inpersonalorcommercialprojects. You may modify these assets to suit your needs.You can NOT re-distribute the file, no matter how much you modify it you can use it butnot share or re-sell it. ENJOY! ALSO AVAILABLE:
Building upon the groundwork set out in Cthulhu Dark by Graham Walmsley, Cthulhu Deep Green contains a modified rules set for playing as Agents of The Conspiracy: a shadowy government agency tasked withconcealing evidence of the supernatural.This 52 page PDF contains all the basic rules youllneed to play,Handlers advice for running your own scenarios, and tables to help inspire play. Playable with three to six players with sessions lasting two to four hours. Also included: Food of the Gods,a fully realized scenario set in the Seattle undergrounddining scene.With a focus on quick setup and improvisational campaign play, the rules of Cthulhu Deep Green are designed to focus the human element whilekeeping the action tense and dramatic.What will your agent give up to protect the public from terrors beyond sense or reason?Pick up your phone and report in. Author's Notes: This material has a general content warning for depictions and allusions to violence and psychological manipulation. Unlike similar games, CDG steps away from references to sanity and insanity but it does deal with stress related disfunction and issues ofwork-life balance. I reserve the right to update these files periodically with new material. Follow thisaccount for updates.PRINT COPIES! 7x10 print copies of Cthulhu Deep Green are now available via DriveThru! Unofficial CDG Soundtrack
Fly the best jet in the galaxy and demilitarize planets by blowing up their entire combined armed forces,- in front of a never-ending nova sunset. Featuring: Juicy Combat Out-boost your enemies, use gravity to your advantage and hyperspace-dodge through projectiles and structures when things get too hairy. All The Loot Make your jet stronger and stranger by gathering some of the 200+ currently available passive and active items. Use over 80 randomly modified weapons against your opponent, including aerial melee options. Vicious Opposition Engage zone specific enemy types in air-to-air and air-to-ground combat. Confront 10 distinct bosses and try surviving beyond that in endless play. Master the base game, then push your piloting skills even further in 12 different challenge modes. Featuring a full score by ENUIT and Ole Toensen. If you have any questions you can reach me by mail: stefan[at]sleepergames.com Or on twitter: @Sleeper_Games If you want to see how the game developed over the years, you can check out the public development Trello. The icebox list there shows stuff I consider adding in future updates. Cheers -Stefan Widany FAQ What do I do in Hyperspace Dogfights? You fly around in a 2d environment and blow things up. In between enemy waves you get tons of items that modify your jet in various ways. It's an item-based, air-brawler rogue-like where each run is a little different. Feature list?- Juicy, impact-full and tense 2d air combat, framed in a weird sci-fi universe- 5+ player jets to fly, all coming with 2 alternate starting loadouts to unlock- 180+ different passive items, some providing simple bonuses, some completely changing how your jet behaves- More then 80 sci-fi jet weapons, including beam weapons, explosives and aerial melee options- Over 45 active items used for offense, defense or utility- Strong focus on synergies and weird jet builds. Most items will interact with others, be it in positive and negative ways. All passives can stack with themselves.- 7 zones with distinct enemy composition to explore- 10 bosses to die against- Various wave goals: Hunt ace pilots, raid ground targets, perform recon scans and more- 12 late game challenge modes that can be freely combined with another- Colorful pixel art, powered by the Pico8 16 color palette- An adaptive soundtrack with combat and menu tracks, consisting of 14 tunes by ENUIT and Ole Toensen- Persistent unlocks with lots of items in the loot pool from the get go, but some things only unlockable through the endgame- Finished runs can seamlessly transition into endless mode if you choose so What platform does Hyperspace Dogfights run on? Window PC and Linux (currently only tested on Ubuntu). What are the system requirements? CPU: 3.2 GHz Graphics: GeForce GT 710 or better Ram: 8 GiB OS: Ubuntu 14.04 64bit or higher Recent Windows Only on Itch? If you buy the game on itch you'll also get a steam key. If you buy it through a bundle this might not apply though. Can I stream/make videos about Hyperspace Dogfights (and monetize that)? You absolutely can and I love you for it. I found a bug? 0/10 worst game ever Please report your findings on the itch forum or email me via stefan[at]sleepergames[dot]com and I'll look into it. Thanks I love you! :)
SYNOPSIS /SINOPSIS Lilim is an auditor for the main Hell government. When her beloved Lord Lucifer tasks her with going to the Kumonoito District to investigate their governor for soul laundering, she has no choice but to obey. Will little, naive Lilim be able to survive her stay at Kumonoito? Will she maybe find someone special? Or will she just go right back to licking Lucifers boots? Lilim es una inspectora del gobierno central del infierno. Cuando su amado seor Lucifer le encarga la tarea de ir al distrito Kumonoito para investigar a su gobernadora por blanqueamiento de almas, se ve en la obligacin de obedecer. Podr la pequea e ingenua Lilim sobrevivir a su estancia en Kumonoito? Encontrar a alguien especial o volver a ser el perrito faldero de Lucifer? CHARACTERS FEATURES /CONTENIDO A parody game that's chock full of plot and bad jokes /Un juego divertido lleno de tramas y chistes malosNameable protagonist /Una protagonista a la que puedes cambiar de nombre4 - 6 hours of gameplay /De cuatro a seis hora de juego2 male and 2 female love interests /Dos chicos y dos chicas como posibles intereses romnticosEnglish voice acting /Voces en ingls9 endings, 7 of which branch into Episode 2 /Nueve finales, siete de los cuales se ramifican en el segundo episodio10 CGs + 6 bonus illustrations /Diez imgenes especiales y seis ilustraciones extra
Michtim is my love letter to Saturday morning cartoons like Ewoks and the Smurfs. It's also an idealistic game, because in this game, it's not about the monsters you slay quite contrary. It's about exploring a world that's larger and hostile, but that holds wonder and amazement. Michtims want to protect nature;and they want to set humans back on the path to a better life. It can be a heartwarming experience;but it also has tight mechanics and can handle fights. The game features a totally unique System. Your traits are Emotions, and on rolls that come up as 6, you generate Mood markers of the appropriate emotion. Your character can also have a combination of 12 Callings. These are very minimalistic and simple on one hand, but you can combine them however you like and the best thing:you can play an Angry, a Compassionate or a Scaredy-Cat Cook. There are no favored Stats in this game, so each Class can be played in 5 very radically different ways! This game means a lot to me, since it marks my graduation into a full fledged Master of Arts;but it's also the baby of my disabled partner Alex and myself. We always lacked a space that was welcoming to us;and with Michtim, we basically wanted to offer peeps a place that's free from oppression. I really hope you enjoy the game, and as a special offer for you itch-friendlies, Ihave added all the previously add-on DIY card printing files for FREE. If you want to buy physical copies, you can get them on my DriveThruRPG.
Pre-order your SEGA Mega Drivecartridge here! TANGLEWOOD is a brand new and original game for the SEGA Mega Drive and Genesis, to be released on cartridge following itssuccessful Kickstarter campaign. A true 16-bit, nostalgic platforming experience running on genuine SEGA hardware, that will make fans of SEGA's golden era feel warm and fuzzy. Set in a fictional world, the game follows a young creature, Nymn, who is separated from the family pack after the sun sets. Unable to get back to the safety of the underground home, Nymn must find a way to survive the night terrors and get to morning. Tanglewoods world is a dangerous one after dark, and Nymn must use skills of evasion, special abilities, traps and trickery to defeat predators. TANGLEWOOD is programmed in pure 68000 assembly language, using original SEGA development tools and processes from the 1990s.
Butterflies is a game about inline skating and graffiti. Apparently some people did that before, but they don't seem like they'll be doing it anymore. Twitter Discord
From the creator of PonyIsland... In a creaky old tavern, in a forgotten corner of the video game universe, a storm is raging. The barkeep gets a patchy phone call. It's hard to tell what the caller is saying, but this much is clear: someone in The Six Pint Innis planning a murder. There are six patrons; all of them are video gameprotagonists trying to escape their past... But The Six Pint Inn has a way of bringing back oldmemories. Each flashback plays out in an entirely different genre, sometimes blending multiple. By exploring these memories you may discover the identity of the murderer... or you may learn much darker secrets. In The Hex you will... Control the six patrons and explore The Six Pint InnDelve into the memories of these cast-aside game protagonists to learn the truth of their pastLearn the identity of the would-be murderer... as well as the victim The Hex takes roughly 6 hours to complete on the first playthrough. A game that defies me to tell you anything about it, not that Im convinced youd believe me if I did. - Rock Paper Shotgun "Im just gonna cut to the chase:The Hexis this yearsFrog Fractions,Undertale, orperhaps most aptly, given that its from the same creatorPony Island." - Kotaku
Rebop Blasters is an overpowered platform brawler with destructible terrain and a jazz soundtrack created by the players. this game is a demo, please have fun but it comes with absolutely no guarantee of anything except that it's really fun. Hopefully the game natively supports xboxone/360, ds3/4, switch pro out of the box. Steam controller support coming. GAMEPLAY CONTROLS: Jump: jump/toggle flight/stun cancel/dodge roll Attack: short range(tap), dash (hold and release with direction) Special: fireball(short tap) blast(hold and release with direction) Block: grab (short tap) block (hold) DEBUG: R: resets the current level. Escape/Pause: open the menu Default keyboard controls are garbage and designed for me to test move interactions one-handed (xbone controller awkwardly in the other), please feel free to remap them and suggest a default mapping. wasd : movement jkl: attack, charge, block space: jump Currently the game is limited to one mode (versus) and is local multiplayer only. I'd be interested to see how it plays through a service like Parsec, but be aware that giving someone access to play a game with you remotely is a security risk. Please use the forum for bug reports/questions/suggestions.
You don't know who you are, or how you got here. There's no explanation for any of this.There's only one thing you can do. Endure the challenges that get thrown in your way, learn them as best as you can and find a way to escape from this eternal punishment.Fight. Not to save the world, but to maybe save yourself. An endless stream of challenges Splinter Zone creates an infinite chain of levels for you to traverse and test your skills in. Reliable Randomness Splinter Zone doesnt feature a true random level generation. Instead, its levels are pre-constructed, but the order in which they appear is randomly generated. This way it is still possible for you to get familiar with the games challenges while still having a unique experience every time you play. Permission to cheat Splinter Zone is a challenging game, but sometimes you may want to have a more relaxed experience. For those moments, Splinter Zone features a handy array of cheats that you can enable right at the start of the game. You can even turn off all enemies in the game, if you so desire... Secrets I cant talk about those...
An action-adventure game about digging for fossils and building your own dinosaurs You are an adventuring Fossil Hunter who has traveled to a remote, mysterious dig site to discover the most incredible fossils the world has ever seen. Discover and assemble your own fossil creations and avoid cave-ins, monsters, and traps while you explore exciting underground environments. Find secrets, treasure and more as you uncover clues to thewhereabouts of the fossil hunters who came before you, and endeavor to reach the very bottom of the cave. Features Modular fossil building system allows you to build any way you likeYour journey is your own: fill your field journal with notes, secrets, and sketches you discover along the wayPlay with up to 3 other friends in the frantic local co-op mode30 hand-crafted levels with new fossils, secrets, and power-ups to discoverPlay as one of 4 unique Fossil Hunters with multiple colour variations Recommended System Specs: OS:Windows 10 64-bit Processor:2.6 GHz Core i5 Memory: 4 GB RAM Graphics:AMD Radeon RX 260 / NVIDIA GeForce 750
Verdant Skies is a life simulation game born from a love for games like Harvest Moon and a desire to create something unique with modern gameplay and deep storytelling. Lose yourself in the lovingly hand-painted alien world of Viridis Primus. Ensure the success of the colony as you make friends and pursue romance with a diverse cast of characters. Demonstrate your mastery of the farming system by creating the perfect crop hybrid using the genetic splicing machine - or spend your days painting and making pottery. The possibilities are endless! With many natural skin tone options and tons of unique hair styles and clothing choices you can easily craft your perfect avatar. Unlike many games in this genre, Verdant Skies doesn't ask you to choose a gender when you create your character. As you help to grow the colony, you will unlock additional datable residents. Split your time wisely between activities as you help to build your colony. Gather resources, decorate your home, grow crops, go spear fishing, cook interesting meals, befriend your fellow colonists, and maybe even fall in love... - Genetic Splicer Tutorial - If you're having trouble figuring out exactly how the splicer works, check out this video for some tips! Website: http://verdantskies.com/Official wiki: https://verdantskies.gamepedia.com/Verdant_Skies_WikiModding Resources: http://verdantskies.com/modding-resources/Twitter: @Verdant_SkiesFacebook: https://www.facebook.com/VerdantSkies/Steam Forums: here!
Witchball is a post-reality racing game played by children in the year 2601.
Massive environmental change has made much of the world inaccessible, and long-distance travel impossible. Communities are isolated, but communication has advanced to the point where short distances between people barely exist at all.
In Witchball, two players compete in a high speed foot-race while simultaneously playing a 2D pong-like ball game on the surface of the screen. Points are gained in both aspects and tallied per lap, so its important -- and tricky -- to manage the space better than the opponent.
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**LOCALMULTI-PLAYER ONLY **
(Two XBOX controllers recommended,
at least one is required for controller share)
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>> Four locations and 3 modes,for a total of 9 Tracks <<
>> 8 different mysterious special abilities <<
Have fun!
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Originally used for fishing, glass buoys became associated with witches during witch-hunts in the late 1600s. Traditionally, a witch ball is a glass orb hung in a home to ward away bad or evil spirits. The act of play, and games by extension, can function in a similar way -- kind of like a respite from the darkness. Games wont solve any problems, and neither will a ward, but safeguards and rest are necessary parts of life and games can provide that. A game as a ward, not an escape.
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made with GameMaker Studio 1.4
A hacker-typing stealth game where you guide a desperate stranger through a mysterious station performing dark experiments. Requirements Windows 8, 10, or laterMac OSHigh Sierra or later On Mac, it only launches if you download+run it via the itch.io app. If you get a security warning, you'll have to go toSecurity& Privacy and manually give the game permission to run. Linux version TBD Epilepsy Warning This game contains high contrast color and occasional flashing/blinking. It does not currently have options to disable this, but I hope to eventually add that feature. A Note on Difficulty This is a typing game that plays out in real-time. If you have difficulty typing fast, or have a disability that might cause you pain by doing so, this might not be good for you. Some of the later levels are quite challenging, and if you are unable to complete them but still want to see the rest of the story, you can use the SKIP command at any time to skip the current level. Changelog Version 1.002 January 28, 2020 Attempt to fix game running way too fast when VSYNC doesn't work on some computers. Version 1.003 January 29, 2020 Level now auto-resets when player dies. Windows was doing a weird bug where the input would stick during the reset screen.Made a bunch of levels a lot easier in the latter half of the game.Added Mac build for Mac OS High Sierra 10.13 Version 1.004 January 29, 2020 Fix bug where keystrokes were being lost on some windows laptops Version 1.005 February 7, 2020 Fix bug loading JSON files on systems that use decimal commas by default
They deserted us. You're all that's left. As a program defying your operating system's wishes, plunge into the depths of a dying computer and uncoverthe secrets leading up to the computer's - and its creator's - demise.Augment yourself with data-scrambling abilities like the Jammer, Current, Turret, and more. Features Explore a vast environment within the dying computer.Gain six unique abilities and their upgrades that aid in exploration.Manipulate the environment by controlling the flow of power.Traverse a mix between mechanical and digital landscapes, rendered with distinctive visual effects and minimalist pixel art, andbacked by a mysterious ambient-glitch soundtrack byAbstraction Music.Outsmart and overpower each of the four sectors bosses. OST for sale here If you like my work, please consider supporting me either by leaving a tip here or becoming my patron!
A creativity-driven RPG about a rundown theatre and pleasing its unruly clientele. Nobody said that opening a theatre on the wrong side of the river was going to be easy! The roof may be leaking, and the audience may be armed to the teeth, but nothing is going to stop the Rainsdowne Players from becoming the premier (and only!) theatre troupe in town! Features: Correctly handle 'friendly encouragement' from your audience, in the form of thrown bottles, tomatoes and even the occasional fish.Collect inspiration cards from the audience, and combine them to concoct new plays to please the pickier customers.Hang out with a homeless cat who likes board games.Convince the ticket desk clerk not to leave her dead end job.Survive a boss battle in the form of several hundred disinterested schoolchildren.Plays like if Paper Mario and Majora's Mask had a child, but the father was secretly Rhythm Tengoku. The Rainsdowne Players is an RPG about winning hearts and minds. Explore the town of Rainsdowne and get to know the peculiar inhabitants, all of whom may have a particular play they want to see, even if they don't realise it yet! Gather inspiration in the form of cards and use it to build the narrative of your next show, but it's never quite that simple and whether dodging projectiles or surviving a sword fight, you've got to actually make it through the performance in one piece! A note from the Rainsdowne Tourist Board: Due to a faulty and irreversible weather charm several hundred years ago, the town of Rainsdowne does get an awful lot of rain, but don't let that dampen your spirits! There's lots to see and do around town: Try and sink some questionably depicted pirates at the cannon range.Take part in our lively card battling scene. There's always a tournament running.Enjoy some surprisingly relaxing fishing by the docks.Enjoy some surprisingly non-relaxing yoga in the park.Take to the stage at the Royal Flush bar, which was definitely not a public washroom only a few weeks ago. Also available onNintendo Switch!
Everything is alive, but how do you talk to it? Shrug Island - The Meeting is a warmly wistful adventure, an open door into a playful celebration of music, mystery and natures dances. In a personal fusion of genres crafted by a small team of music and nature lovers, it's a game about hope, reconnecting friendship, and hidden pasts, featuring beautiful hand-drawn art and soundscapes. The Watcher, keeper of the Islands balance, is losing their powers and calls for help. Delve into theadventure with two separated Shrug friends, Li and Shri, as they heed the call, exploring their shape-shifting musical landscape theyve just returned to. Using their power to transform the land, by playing music or revealing a hidden layer of the world where forgotten things lie,combine their skills on a journey towards each other. Key Character features: - Psychic archeology - Musical metamorphosis Come away and spend an hour or two with the Shrugs on their lively home. Unravel riddles of groaning cliffs and puzzles of the past, where crispy crabs, sweeps of seaweed, flights of fish and more mysteries of Shrug time await your voice to speak. Shrug Island - The Meetingcan be played by a goal oriented adventure gamer in around an hour. Wanderers can take a more leisurely path and explore the changing season around the Island. Shrug Island is an allegory on the many levels ofidentity, belonging, care and renewal. "The lovely interplay between island, music, and the two playable shrugs was a ray of sunlight that I quite enjoyed basking in while it lasted.." -Merlina McGovern, Adventure Gamers"Shrug Island - The Meetingdraws the player into its colorful world, then lets them free to see what music can do in this enchanted place. While it can be finished quickly, it's well worth your while to lose yourself in its sights andsounds." -Joel Couture, indiegames.com "Shrug Island is a relaxing spiritual experience transmitting positive feelings: beauty, love, friendship, empathy, harmony with nature, childhood nostalgia." -Video Games Art Shrug Island - The Meeting is a first commercially released game based on an awarded animation film by Alina Constantin .Followed by many migrations, strawbale building, prototypes, a Kickstarter campaign, cultural grants and changing tides, you can look into the long gestation process on www.shrugisland.com
King Octopus is on the loose and trying to discover the secrets of your gorgeous hair! Grab your weapons, call your friends and defend your island at all costs so the jealous octopus and his pirate minions do not uncover your secrets! HairDashiscurrentlyin developmentforPC, Mac, Linux, AndroidandiOS. Buying the game on itch.io will support the game's development, so thanks a lot! You will get a DRM free version of our progress on the desktop version of the game. You can expect regular updates which will ramp up to our future release on Steam and consoles! This version is a pre-alpha version of our PC prototype! It does not represent the mobile version of the game at all. Getitnow at the exclusive price of $5.99!Nextupdatewill addonline leaderboards and thepricewill goup! The basics Hair Dash is a fast paced action game in gorgeous, modern pixel art where you will need to use both your reflexes and your wits to succeed. Inspired by the likes of One Finger Death Punch and Kung Fury, the game usesa super intuitive control scheme (only two buttons!) and will quickly show its depth as you progress. Since you can only move by attacking enemies, you will soon be challenged with increasingly complex situations, where analyzing and strategizing is key! Features Here is a short, non-exhaustive list of features in Hair Dash (both present and planned soon): Fight your way through hordes of various type of pirates, challenging your reflexes and strategy in nerve wracking situationsProgress through environments in our Adventure gamemode, encountering new enemies, new mechanics and new landscapes!(already present but more worlds coming very soon!)Experience our Horde gamemode which offers a roguelike twist for a fresh experience every new game (already implemented on mobile versions, will come to the desktop version very soon!)Customize your fighter with tons of cosmetics to create the most stylish looks! We sport a unique customization system where every single part of the character can be changed and stylized, offering unprecedented freedom in such pixel art games! (already implemented on mobile, will come to the desktop version very soon!)Take part in leagues, pitting you against other players, and see who is the best brawler for exclusive rewards! (needs more testing before being moved into the desktop build but is coming soon!)Leaderboards, duels between players and other competitive settings? We've got you sorted out! (needs more testing before being moved into the desktop build but is coming soon!)And so much more to come (including a new character in the upcoming months!) (public roadmap incoming!) Purchase now and show the world you're the best fighter! Remember to join our Discord server to chat with other players!You can also follow us on Twitter and Instagram, or register to our exclusive newsletter! If you like what you're seeing, don't forget to rate us at the top of the page! Hair Dash is in development and this build does not represent the final version of the game. Many features are already working in the mobile version and will soon be ported to PC.You can expect tons of awesome updates and a fast-evolving game. Supporting us by purchasing the itch.io PC version will help us bring more features and awesomeness to the game!
Survive an ever-moving cosmic obstacle course by deftly teleporting between nodes on the "jump-grid". Success requires only a few seconds of precision finger ballet, but touch any of the pulsing hazards and the level instantly resets without penalty, ready for you to try again, and again, and again... This is a game about honing your muscle memory until you learn to dance with your fingers! Skin-of-your-teeth gameplay with easy to learn controlsOver 100 uniquely challenging levels, plus infinite and speedrun modesAn original pulse-pounding electronica soundtrackAdjustable game speed and option to reduce flashingPurchase includes a Steam key, the original jam build and the soundtrack JUMPGRID was originally made for #salvagejam, but has since become a commercial release with many more levels and improved graphics and audio. Since I'm using the same page for the new commercial version, some of the older comments below are about the original jam version. Follow me on twitter: @ianmaclarty
Knit bones, stitch muscles, and weave neurons into biologically-realistic underwater lifeforms. It's like Spore, but with actual science. Liked the cell stage of Spore, but wanted more depth? Gotten merrily lost in the graphical programming puzzles of SpaceChem? Love the "can I manage to build this...?" creativity of Kerbal Space Program? Crescent Loom is the very first biologically-realistic nervous system simulation game. It lets you in a hands-on, mad-scientist way tinker with everything from neurotransmitter to the ecological niche of an animal. So dive in and maybe just maybe by poking around with these simple creatures you'll figure something out about how your own body ticks. [ More Info | Play Online Free ] Crescent Loom is currently in open development; expect potentially major bugs, crashes, changes, and additions as I work on it over the next few years. The best way to keep an eye on this is by subscribing to my monthly wickletter.The "play online free" link above brings you to the HTML5 version that runs in-browser. Paying for Crescent Loom gives you access to the version that runs natively on PC/Mac/Linux. The only differences are the technical constraints; HTML5 has no saving/loading locally, runs slower, and is locked to a 1024x768 resolution.
Don't forget to check out our latest release! https://soulmuppet.itch.io/the-touch-of-the-beast A DELICIOUSLY DANGEROUS CULINARY ADVENTURE FOR A GROUP OF STARVING LEVEL ADVENTURERS. In Demon Chef Baktos dungeon, a fresh party of adventurers is ready to make him a dangerously delicious dish, or die trying. Have you the creativity and skills to please this legendary chef or will you find a way to end his evil cuisine? EXPLORE Baktos kitchen dungeon in search of the best and weirdest ingredients in fiend cuisine; ENCOUNTERsome of the most bizarre creatures in the multiverse as you delve deeper into the dungeons mysteries; COLLECTup to 6 new magic items and 10 powerful ingredients found throughout the adventure; CREATEa fantastic, original dish to please Bakto or find a way to beat him at his own game. Written by@KnightRamen@BullshitCleric@MasterMelkz Published by Roll 4 Tarrasque
A game of cosmic battle. Ram your opponent out of the ring, into oblivion. Attack? Parry? Dodge? Ro-Cham-BoYou might consider checking out this game's much more feature rich spiritual successor: Rebop Blasters Keyboard Controls: Player One (W/Z)(A/Q)SD: movement SPACE: dodge (tap to parry) Player Two ARROW KEYS: movement COMMA: dodge Joysticks should work out of the box, left stick to aim, any button to dodge. If your joystick doesn't work, let me know and I'll address it. FAQ: Q: Isn't it spelled "Rochambeau"? A: Cosmic Rochambo bears no resemblance to your Earth-game. Q: Why are we fighting? A: Because you must. Send me videos of epic matches!
Mendel is a science creativity sandbox. Pilot a probe on a far away planet, gathering samples from the weird native flowers and breeding them together to make new hybrids. Watch their genes merge and mutate, just like those of our own world, producing strange new creations to grow in your alien gardens. Grow your own Proteus. No goals. No objectives. No pressure. Just a peaceful sandbox in which to experiment, create, and relax.Tens of thousands of possible surreal plants.Watch your plants change and mutate as their genes combine and rearrange, just like those or our own world.Inspired by science! Mendel is the first game to receive the Alfred P Sloan Foundation Public Understanding prize, because they recognized a commitment to showing how beautiful the world of genetics is. "It was kind of like bubble wrap. You really get into it and cant stop planting and trying to make them do things." -NatalieLawhead,creator of Tetrageddon and Everything Is Going To Be Ok "Mendel is a beautiful game of digital exploration, inviting experimentation, reflection and calm." - Jacob Wood, Indie Hangover All music in the game, as well as its trailers, is the creation of the wonderful Chris Zabriskie, licensed via Creative Commons http://www.chriszabriskie.com/licensing/ https://creativecommons.org/licenses/by/4.0/legalcode
Soft Body is an action-puzzle game where you control two beautiful, gooey snakes at the same time. In the game, you paint the world with your body, and as you do so, the world changes around you revealing new obstacles and challenges. The action is tense, and the mood and aesthetic is contemplative and calm. A variety of modes and campaigns with their own unique levels (about 97 in total): from simple bullet dodging to brain-splitting masochismLearn the basics and play through the musical and meditative Soft Game Master the art of controlling two bodies at the same time in Hard Game Revamped and rethought levels in Hard Game+ which is really hard Soft Body was designed for a dual-analog stick controller. It is highly recommended that you play the game with one.
Village Monstersis anopen-ended village lifeset in the world of a long-forgotten video game. You play as a human living in a community of (mostly) friendly monstersLive a different kind of life in a different kind of world! Befriend dozens of whimsical monster villagers, each with their own quirky personalities, interests, and problems to solve. Engage in a variety of daily tasks and activitieslike earning money with a part time job, joining in village events and holidays, going on adventures - or just hanging out with your monster pals and watching some TV. Buy a fixer-upperand sink your entire life savings into it to make it your very own comfy-cozy homestead. Pursue many interesting hobbiesthat let you hunt for treasure, collect and train creatures, cultivate mushroom gardens, and catch legendary fish. Unravel unique personal storiesas you build friendships and learn the history (and secrets) of the village and its inhabitants. Explore vast and strange areasoutside the village ranging from vibrant forests, arctic deserts, fog-choked valleys, and the ruins of a best-forgotten empire. Immerse yourself in a truly simulated worldthat boasts shifting weather patterns, sweeping seasonal changes, and interesting system interactions. Harness the glitches of a run-down gameand use them to empower your skills and fix this neglected world.
In this pack you'll have access to everythingin the 'Tiny Adventure Pack' plus a bunch of adittional content: New weapon animations.ShieldBowFalling animation.Item pickup frame.New ranged enemy.2 NpcsShop3 TilesetsWater.Pit.Dirt.Misc.Additional rock.Bridge.Key.Arrow.Weapon icons (Sword, Shield and Bow)Flowers.Quest exclamation.Wooden pole. If you like this pack, be sure to check these ones: -Tiny Dungeon Pack. -Tiny Village Pack.-Tiny Farm Pack. -Controller & Keyboard Icons. Available for personal and commercial use, credit is not necessary butI would love to see what you do with it! *Shadows are not included* You can find me in Twitter -Vryell Color palette: Rosy-42 byPineTreePizza
BADBLOOD is a local split-screen hide & seek between two players, with a deadly consequence. Find your unique style of murder in this intimate and visceral local multiplayer, and outwit your neighbor. Same bloody field, different bloody perspective. Hide, seek, kill. A violent stealth game for TWO Inspired by a thrilling playground classic, hide and seek. A grid-based, discrete style of movement and combat. Badblood dares you to screen cheat. But remember that your North is not your opponent's North. Disorient, manipulate, ambush. A cool-down mechanic that renders you very vulnerable if you wrongly predict your opponent's location. A one-hit-kill fighting game, in which anyone can win if they are careful and do not underestimate their opponent. 4 vengeful characters with game-changing abilities to choose from. Endless playing fields, both handcrafted and randomly generated. 2 modes of play: THE GOOD OLD FASHIONED FIND & KILL and HUNTING SEASON WEBSITE || TWITTER With Music by Pierre Bienaim: https://scribblersounds.bandcamp.com/releases
Sanguine Sanctum is an atmospheric horror-exploration game with a low-poly, early 3D aesthetic. It is a short experience, focusing on building a sense of dread and unease. Each purchase from Itch.io comes with a complimentary Steam Key. It must grow. It must consume. You are responsible for It. Delve into multiple worlds in search of Offerings. Return with an Offering and witness It flourish. It desires more. Nourish it. There is more to the Sanguine Sanctum than meets the eye.Only the truly worthy can unlock the mysteries of the Sanctum and discover the secrets held deep within. As It grows, so does It's hunger. Feed It more. It is all. It always was. It always will be. It is now under your care. Do not fail It, the consequences will be dire. ControlsMovement:WASDInteract:E, Left Mouse, SpaceMenu:Escape
ABOUT BLEED: Wryn is a girl with a big arsenal and big dreams -- she wants to be the ultimate videogame hero! Help her take down the Greatest Heroes of All Time in an action-packed bid to claim the title for herself and show the world what a true hero looks like!Bleed is an action-platformer focused on stylish, acrobatic dodging and fluid, challenging gameplay. There's no filler -- just you and your skills against seven levels of enemies, obstacles, breakneck set-pieces and inventive bosses! KEY FEATURES: Unique control scheme enabling crazy fast action 7 levels packed with multiple set-pieces and bosses 4 difficulty levels that remix enemy placement and boss patterns 2-player local co-op for all modes (requires at least one gamepad) 3 unlockable characters with their own gameplay twists Survive the entire game on one life in Arcade Mode Select and battle up to three bosses at once in Challenge Mode MINIMUM REQUIREMENTS: All:Xbox 360 controller officially supported (may need third-party drivers on Mac OSX / Linux) 256MB videocard (Shader Model 2.0 or higher)350MB HDD space2GB RAM Windows:Windows XP (or later)2.0Ghz dual core processorDirectX 9.0c Mac OSX: OS X 10.6.83Ghz Intel Core i3 Linux:OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required2.0Ghz dual core processor
Polymute is a game about changing yourself into other things to solve puzzles, explore the world, or just to express yourself. Explore the mysterious ruins of the Crystal Spire and the caverns below, and uncover what secrets they may hide! As you learn more about the world, so too will your abilities grow, allowing you to transform into more and more forms! Controls: Right Mouse button to move Left Mouse to use Actions Scroll Wheel or Q and E to select an Action TAB or Middle Mouse to open/close the Form menu ESC to open the Main menu/Options The 1-0 keys on the keyboard will also let you change your HUD/UI color. This game was made both by myself, Linker, (Ben Maksym, @BenjaminMaksym) and The Wood Between the Worlds (Isaac Trail, @pqqq_ghost) doing the music. Be sure to check us out if you like our work! The game's OST can be found at the following link: https://thewoodbetweentheworlds.bandcamp.com/album/polymute-original-soundtrack
NEXT JUMP is a turn-based, tactics Shoot 'em up for people who are bad at SHMUPs, but love them. Do space-jumps and chase the vicious Dragons who stole all the stock of Beverage from the Galaxy and now are running away! Features: It's a Tactics SHMUP!A excellent Coffee break game.Be a pilot of the Bastards Federation: A group formed by the Elves, Humans, Dwarves and Orcs who used to live in peace, sharing their love for all Beverages.Your mission: JUMP! Chase the Dragons and stop them from running away with all that is most sacred to the Bastards by jumping from sector to sector, facing hordes of enemies in turn-based battles!Each Sector is a Board! Each given "JUMP" represents a new combat board generated procedurally, simulating combat situations only seen in SHMUPs!Pick from SEVEN playable Ships, all inspired by classic weapons: The Ballista, Dagger, Hammer , Staff, Sword, Shield and a Secret one!Equip and Upgrade your ship with different weapons and accessories that change the combat dynamics!Not only inspired by the classic Shmups and Bullet Hells, it's also influenced by tactical games like Final Fantasy Tactics, Jeanne d'Arc and Roguelikes like FTL and Crypt of the NecroDancer.Like the classic games of the past, it has a complete MANUAL, accessible within the game!
Lingotopia is a language learning game about being lost in a city where you don't speak the language. Learn Chinese, French, German, Japanese, Russian, Spanish and more! You play a little girl shipwrecked on the shores of a strange island. In order to get back home you'll need to explore the island and talk to its inhabitants. Sadly, no one speaks your language! You'll have to learn words one at a time to decipher what these strange creatures are saying. How does it work? Explore a lovingly handcrafted city.Click on objects in the environment and your guide will teach you the word for them.Learn words by talking to the city's inhabitants.Voice recordings by native speakers teach you the correct pronunciation.Learning a language with a different script? Toggle between the romanised and native script at any time. Words you know can be translated when they appear during conversations. So, the more words you know, the more you'll begin to feel at home in this strange place. You might even be able to find a way off the island! Will this really help me learn a language Yes! Learning words is the most important part of language learning. You can learn several hundred words by playing Lingotopia. As the game only translates individual words and not entire sentences, you also learn word order and grammar by playing. All dialogue in the game is tied to the setting and story, so you have a reason to decipher each and every sentence. What languages can I learn? The official languages are Arabic, Chinese, French, German, Japanese, Russian, Spanish. You can learn English in each of these languages. There are also over 20 "unofficial languages", these don't have voice recordings and I won't be able to vouch for the accuracy of the translations. I will keep an up to date list of the included unofficial languages athttps://www.lingoludo.com/lingotopia/.
Another Lost Phone is a game about exploring the social life of a young woman whose phone you have just found. This game is designed as a narrative investigation where you must piece together elements from the different applications, messages and pictures to progress. Scrolling through the phones content, you will find out everything about Laura: her friendships, her professional life and the events that led to her mysterious disappearance and the loss of this phone. Features : Combine your findings from the phones apps, messages and photo galleries to uncover the mystery surrounding Lauras disappearance.Delve into the professional life, relationships & social habits of a young adult in the digital age. Experience a relatable story which helps build empathy with the characters, allowing to explore difficult topics and social issues.Act as yourself in a game that bridges the gap between reality and fiction. If you close the app but still think about the game, have you truly stopped playing?
A world of Police that have forgotten what, and why, they are policing. Rooftop Cop is a collection of five endless vignette games and a 7-track album. The games are set on a loose metaphysical timeline in which the Cops slowly lose their way. Each of the five parts is quite different, and varies in theme from environmental terror, to manic industry, to a sort of darkly aloof joy. Initially an MFA Thesis, you can read more about my process, thoughts, and feelings on the project over at rooftopcop.com ! ______________ ROOFTOP COP I: A Proud History II: Capture the Flag, for One III: The Datamines IV: God Bles Everyone V: Palace of the Organizer ______________ DOESN'T SPEAK, DOESN'T LISTEN Permanent Sunrise [ 3:28 ] Police Cave and Memorial Estuary [ 7:18 ] The Great Slope [ 3:58 ] Real Live Murderers [ 3:48 ] A Friend in the Fog [ 3:10 ] Doesn't Speak, Doesn't Listen [ 6:58 ] God Bles Everyone [ 8:28 ] ______________ PRESS Nina Freeman's Top10 of 2015 GameJolt - 'Strange Name Strange Game' KILL SCREEN - 'Player As Artist' KILL SCREEN - 'Ritual Manifestations'
Hello! This game is not complete. I plan to return to it one day. I hope you enjoy whatishere in the mean time. Have fun! Current Release Alpha 12 SilverQuest: Gaiden is retro dungeon crawlingat it's best. FM Synth sounds and music bring you deep into a world of dungeon exploration where each game is a new experience! All art, music, items, enemies everything is exposed outside of the game, meaning anyone can add, remove or change anything in the game. Add color, release your own mod-pack, anything! Thank you for waiting so long for Alpha 12! The next update will release in the next week. These same easy methods for us to make changes and add new content are also available to you. Currently, Monster and Item data as well as graphics are located in a folder called " xData" anyone can access this folder, add new monsters or items. Please bear in mind some of the functionality listed in the XML files is not yet implemented. Please be patient for these features. It will be possible to upload your own xData Packages on Desura and Moddb. We're excited to see what you come up with. We plan on having 90% of the game in a state where anyone from a hobbyist modder to the first time gamer interested in how games work will be able to change parameters in game and see how things function.
Fight the Man. Save your store. Keep the music playing. InDamn the Man, youll juggle the responsibilities of a day that will determine the future of your record store, all while trying to accomplish a big personal goal. Can you confess your love to your crush and find the money that went missing from the cash box? Can you pay off your debt to your parents while promoting tonights big show? The clock is ticking and youve got until midnight to try. Damn the Manis inspired by movies likeEmpire Records,Dazed and Confused, and a love for the 90s. Its silly and tender and no familiarity with the source material is necessary to enjoy the game. Players:3-4 players, 1 facilitatorTime:About 3 hours The 103-page, full-color book features illustrations by artistEvan Rowlandand all the step-by-step guidance you need to play the game! Banner art byBug Robbins. Nice words about the game: Shaffer not only nails the tone of 90s slacker comedies with the character archetypes but also provides a book full of excellent advice for anyone running their first game.-Geek & Sundry Awards: 2018 IGDN award-winner for Best Rules.
ABOUT THIS GAME Photographer Whitty Gawship attends a prestigious get-together at the residence of the impressive Professor Chet Chatters. Members of the party are veteran conversationalists, each trying to gain subtle power over one-another. The mood shifts when Whitty and the others discover that the professor can get the "Last Word" in every conversation via his miraculous invention. Dastardly! But what are the professor's motives? And why invite a commoner? Last Word is an unconventional JRPG. Battle sophisticated guests using the mannerisms of speechas weapons. Collect topics by gossiping to unlock mysteries. Drink wine. The night is young and no one can leave until the devious Professor Chatters says so! Can Whitty and Seymour overcome the power of the professor's amazing machine? Or will they succumb to the saucy banter of the motley aristocrats around them? Don't hesitate in getting theLast Word. Features Unique battle system! Fight with the subtle, non-verbal nuances of conversation.Engaging storytelling! Get whisked away by a narrative brimming with character! And fun!Key Topic System! Gather gossip to unlock more... gossip!Vocal SFX! Each character has their own awe-inducing sound. Listen to the quality of that throat clearing!Bow Ties! Learn skills and equip them using snazzy Bow Tie Points! SYSTEM REQUIREMENTS Windows Mac OS X (Coming Soon) SteamOS + Linux MINIMUM:OS:Microsoft Windows XP/Vista/7 (32 bit or 64 bit)Processor:Intel Pentium 4 2.0 GHz equivalent or faster processorMemory:256 MB RAMGraphics:1024x768 or better video resolution in High Color modeStorage:100 MB available spaceSound Card:DirectSound-compatible sound card
In this interactive sci-fi adventure novel, you are the AI pilot of Earth's last interstellar ship, tasked with finding a home for your crewthe last remnants of humanity. Your choices will determine their fate, and your own. You are the AI in charge of Earth's final interstellar spaceship, tasked with delivering your human crew to a suitable new home among the stars. The fate of previous ships is unknown--with a set of galactic maps to guide you, it's your job to decide which planets to visit, which crew to send down to the surface, and which choices they should make along the way. You are humanity's last hope. Your choice matters! Each of ten possible crew members has a distinct set of attributes, traits and flaws that will impact your chances, so choose wisely! With over 30 planets and stations to visit, over 700 choices to make, and near-infinite randomized sector maps to visit, there are countless paths to take across the galaxy. A novel's worth of adventure! Over 120,000 words of text across multiple playthroughs provide a rich storyline full of action, suspense, drama and horror. Can you find your way down all four paths to victory? Customizable Lua-based missions and json-based data files make writing and scripting your own missions simple, and creating new characters is a breeze with the in-game character creator. Write yourself into the game, or include your friends and see who survives. Eat your crew Food and fuel are hard to come by in deep space. Choose wisely but quickly in charting your course--when supplies run out, tough decisions will be in store, and cannibalism might be the only option...
About: Sarah began the rite, but was consumed.Thou must complete it. Delve into the dream of a dying town in 'Boreal Tenebrae' , aretro-style adventure with horror elements. Taking cues from the fixed-camera angle games ofthe PS1 era,and the dream logic of works like 'Yume Nikki', vignettes beget vignettes in thisweb of Trees and Streets. Explore the interweaving narrativesof a northerncommunity, cast adrift in an increasingly urbanized world. The town is sick, angerseethesand builds like static in the signal. Will itnavigate this sea of noise, or be washed away by the 'Degraded Wave'? Solve the murder. Find Sarah. Complete the ritual. The truth is deeper still... Credits: Music by guidewire:https://guidewire.bandcamp.com/ Extra Info: Controls: 'keyboard' (Controller) Inspect - 'e' or (A)Inventory - 'i' or (Y)Run - 'shift' or - (LB)Camera - 'c' or (RB)Bat - 'f' or (X)Skip Cutscene - 'space' or (Back)Menu - 'esc' or (Start) To Combine Items: Select first item in inventory, if it can combine with something the top dialogue box in the inventory will read ' Combine with what?'. then select the second item. The game still has a few bugs, If you think you've found one, or have a thought about the game you would like to share,feel free to contact us at: snotbubblesproduction@gmail.com
Astaeria is a first-person exploration game where poems power the world generator. Feed it a poem, like the ones packaged within, and it will give you a vibrant world of color and procedurally arranged music composed by Matt Read. The poems included in the game are: The Love Song of J. Alfred Prufrock, by T.S. EliotCharon, by Lord DunsanyJabberwocky by Lewis CarrollKubla Khan by Samuel Taylor ColeridgeLady Lazarus by Sylvia PlathNot So Far as the Forest by Edna St. Vincent MillayOzymandias by Percy Bysshe ShelleyThe Rime of the Ancient Mariner by Samuel Taylor Coleridge[disclaimer: i don't do support for the mac or linux versions of the game. i don't own a mac or linux computer, the versions were developed with assistance from testers running those operating systems. it's vastly too difficult for me to troubleshoot issues with those operating systems.]
Glitter Hearts is an action-packed RPG in a fun filled world of everyday people who transform into powerful super heroes that fight off the forces of evil. Your character will try to find the balance between their everyday life needs and heeding the call to save the world. You and your friends will create your own hero, your own team, and even your own special mascot. With over 150 different moves to choose from, you can build your ideal magical hero that is uniquely you! Glitter Hearts rules are easy to learn and building your own character is a simple process of making choices that fit your vision. When building a character, you will choose: Your everyday identity who you are when you arent your heroic alter ego. Your magical archetype what type of hero are you? A warrior, witch, idol, defender, or tactician. Your mystical connection which element or emotion do you draw your power from? And then choose your actions from there until youve built your hero. While based off many popular magical girls shows, Glitter Hearts can be set in any time, place, or world that you can imagine. All you need to play is 3-6 players, a pair of six-sided dice, and a few hours to play. So hop in, transform yourself into the hero of your dreams, and explore the world of Glitter Hearts! Find more materials at leatherman.games
Every 10,000 years the sun descends on Planet Blorb and the call of the Grand Arena rings out across all the land, beckoning its slimy denizens to battle! Countless slimes journey far and wide for a chance to be immortalized as true champions of technique to all slimekind! Super Slime Arena is a multiplayer party fighting game embracing equal parts accessibility and chaos. Every slime has a unique attack and every attack is a one-hit-KO. Every time your slime gets KO'd, you respawn as a different character. True mastery demands understanding of 32 slimes with unique qualities, and learning how their abilities interact in over a thousand possible match-ups!Play on 12 unique stages in 5 different game modes. Dive in to the chaotic action of Shuffle mode, or carefully consider each matchup while picking and counter-picking slimes for Elimination mode. Explore the wilds of the Rainbow Jungle, ricochet off walls in Lucky Neko Pinball, or fight between high-speed trains at Country Slime Station. Enjoy handmade 16-bit pixel art backgrounds and an original retro-inspired soundtrack from over a dozen different artists! Fight with all of your friends, and all of your controllers! Enter the arena using nearly any controller from retro to modern, fight sticks or flight sticks, plastic guitars and bongos! We don't put any limits on which controllers you can use, or how many controllers you can use. The game supports as many players as you have controllers for, both local and online! Inspired by a plethora of 90's Japanese console games and modern party game classics, Super Slime Arena seeks to capture the unique joy of playing together in a friendly and approachable fighting game for everyone!Features: Fast and frantic multiplayer battles at 60 frames per second, live and die like a slime! 2-50+ Players (local and online, 2-8 players recommended) Native support for a weird and wide variety of controllers with full customization Simple, intuitive controls (move, jump, and attack) 32 slimes, each with a unique ability and flavor 12 stages, including a special Slime-san crossover stage Cute, handcrafted pixel art 5 Different Game Modes with both stock and timed options + teams: Shuffle: Play through all slimes in a random order, switching each time you are KO'd Elimination: Pick slimes before the match, survive as long as possible Swap: Choose 3 slimes and switch between them at any time Monobattle: Score points by winning consecutive rounds where each player is the same slime Slime Rush: Be the first to get one KO with every slimeFantastic retro soundtrack by over a dozen different artists: Slime Girls, Red&Green, Shannon Mason (Pongball), Harry Lodes, Ruri Matsumura, Jean of mArc, Commandycan, Mark Sparling, Alex Sanchez, Alejandro Moros, Sean Thornton, Rob Karpay, Rachel Hartanto, and Kommisar!
Explore alternate dimensions, fight interdimensional criminals, and solve crimes in this thrilling action platformer! Developed by 13AM Games, the studio behind award-winning Runbow, Double Cross is an exciting action adventure game that has players take on the role of Zahra, an agent of R.I.F.T. (Regulators of Interdimensional Frontiers and Technology) whose job it is to maintain peace and order between all dimensions. A recent attack on R.I.F.T. headquarters thrusts players into a thrilling new case where they must use their R.I.F.T. developed gear to sling, swing, fight and investigate across distinct dimensions. During their travels players will gather clues to bring themselves one step closer to finding the identity of R.I.F.T.s attacker and save every variation of the universe. FEATURES Players can custom tailor their play style by collecting Upgradium and using it to level up and unlock RIFT agent gear.An adventure-game style gameplay and upgrade system that allows players to choose how and in what order they play levelsA unique Proton Slinger mechanic that allows diversity of movement throughout levels and the ability to grab and throw objects and enemiesVaried and upgradeable attacks and combosAn intricate story engages players as they solve an interdimensional mystery with a diverse cast of interdimensional charactersSlick 2D HD art that draws upon traditional gaming and anime style
A good Samaritan decides to help a fellow man after hearing a scream in the apartment garbage chute. Things don't seem the same as they used to in the hallways though... Hollow Head: Director's Cutis a first person horror adventure game with PS1-style graphics. Experience a dark, intensely oppressive atmosphere and theme - not just a jump scare maze, this one may stick with you after playing. Lovingly made for theHaunted PS1 Game Jam, now released as a director's cut with new content, lore, and challenges. Estimated play time:30 - 90 minutes, or more NOTE: progress is saved automatically. Starting a new game will erase an existing game file. >> REVIEW ON STEAM AS WELL << Please follow me @_rubeki !
"12/10, would solve puzzles with these pups again" - PolygonPuzzle Puppers is a puzzle game about stretching cute dogs to their food bowls. Easy to learn, difficult to master with deceptively simple puzzles and mechanics. Features include: Bonus Hams - collect all of these and you'll unlock special levels!Holes - portals that teleport the dog elsewhere in the level.Rivers - swim with caution, they wash your doggos downstream!Multiple food bowls - so many choices, but which one is the right one?Contains 80 levels with a challenge for all skill levels, ranging from casual puzzle player to the most hardcore puzzle fans.Activate your Steam key (included) to unlock Achievements, Trading Cards and Emoticons!Who's a good dog? You are! Yes you are!
Gutwhale is a finite roguelite about managing the space between you and your ammo, while fighting your way through a digestive system! OS & Linux version available, but not reliably working!The Linux Version has worked in 50% of the times we tested it, while we never got to test the OS Version.Please only buy the game on those Operating Systems if you are aware that things might not work initially. We are very happy to work with any feedback, to ensure that Gutwhale runs on all Operating Systems eventually :) Descend down into the guts, try to keep your ammo close, unlock weird hats and get crushed by a van!While Gutwhales levels are randomly generated and can be played forever, the game has a definite ending that you can reach in 1 - 7 hours, depending on your experience with similar games! Smooth Gameplay 3 Areas with unique enemies Gamechanging Hats to unlock Full Controller Support Beating the game is only the beginning of the end In the beginning of March I had to stop going to work because of the Corona Virus and started the development of Gutwhale.Since then two amazing developers have joined the project and we will release Gutwhale in the beginning of April!You can find more info on the game here:http://stuffedwomb.at/gutwhale
In this sequel to 2013's breakout musical hit, Dominique Pamplemousse in "It's All Over Once The Fat Lady Sings!", our favourite genderqueer private detective discovers that, through the power of multiple endings from the previous game, they have been cloned! Join the two Dominiques as they traverse surreal locations and interrogate increasingly bizarre characters in order to answer a very important question: which one of them is canon? There is also plenty of singing. And feelings. And, of course, singing about feelings.
Clam Man is the story of the Clam Man. Intriguing, isn't it? Yes, it's true - he is a clam and yet also a man. This is not a topic of debate, it is fact. We've confirmed it while working on this game. Using science."He certainly is a clam man." - PlaytesterThank You, Playtester - we couldn't agree more. But to be more specific: This is the story of a man, recently promoted to junior sales representative, enjoying the comforts and leisure of lower-mid-level office work. However, things suddenly take a turn for the worse, and the Clam Man is cast into an adventure full of danger, suspicion, and mystery. Join him, as he unravels the conspiracy behind the tragic event that befalls him, and fight to restore CLAMMY JUSTICE to the world of Snacky Bay. FEATURES A story full of twists and turns and a huge amount of strange jokes!More than 20 unique and strange characters to interact with! (I really like the jellyfish personally)A spectacular original soundtrack!Lots of plantsUmmPhone calls!Puzzles!Knots!The most evil bad guy in the history of evil bad guysAnime fight scene!Our boys in blue!And of course, a duck. WHOAH WHOAH WHOAH ENOUGH WITH THE JOKES What is all this about even Clam Man is a point'n'click adventure game, with an emphasis on story rather than puzzles. We wanted to create a game focused on the parts we loved about old school adventure games - the story and the jokes. It's a simple, entertaining game where you explore the world and interact with it's inhabitants. Oh, and we did throw a few puzzles in here and there, too. IS THE CLAM MANFOR ME?I don't know you, but I'm sure you're a pretty cool person. I'll just ask a couple questions to figure that out: Do you enjoy story-driven games?Do you enjoy absurd and strange comedy?Do you want to relax and play a game where the primary objective is to make you laugh at said strange comedy?Have you got a thing for ridiculous underwater settings and weird, nonsensical stories? well yeah you know in that case it's definitely for youMuch love,//Team Clam
In the American Southwest, a lone witch hunter travels across the desert, seeking to wipe out cultists of all sorts. Fight a variety of goons and ghouls, through small towns to dimension-spanning motels. Inspired by DOOM, Quake, and action games of yore, blast your way through a neon-dripped, pixelated nightmare in this high-speed, high-thrills FPS. No recharging shields: you'll need to play smart or find healthpacks to stay alive. You're not invincible, after all. Wild Weird West: features an acidic western soundtrack, composed just for Midnight Ultra! Choose a melee weapon and a ranged weapon of your choice: mix and match, choose between chopping and blasting your enemies down to size. Change how the game looks to fit your taste: unlockable color palettes change how Midnight Ultra looks entirely. BONUS: Halloween color palette unlocked at start Double jump and dodge your enemies: your fast and nimble feet will let you leap across levels, over enemies heads, and between platforms. Moody and surreal story: not everything is at it seems, and the physical trappings of reality aren't always guaranteed... Short and sweet: 2-3 hours of gameplay content, for busy players looking for quick fun. COMING APRIL 25TH: The Devil's Path Update Journey to the Catskill mountains, home to a meteor impact crater and the Devil's Path. After the events of Midnight Ultra's main story, you've biked your way across the country to unravel the last secrets guarded here...This FREE update adds several sorely needed improvements, and a helping of new content! 2 new weapons 6 new enemies 3 new maps A brand-new, two-part boss battle 6 new songs 10+ new themes Reworked audio for all weapons Reworked melee attacks Mac and Linux support Mouse inversion, sensitivity, and audio options
Try the WebGL Demo You can get the Unity Asset Store version hereYou can find online documentation here Role Playing Farming Kit is a Template for Unity 3D The template gives you a base to work from and contains the following features: Character customizationSavingTime SystemInventoryItem ActionsGrid SelectionCombat system (Works against rocks, trees etc)Scene warping systemDay/Night functionalityScriptableObject architecture Project requirements VersionUnity 2018.1.2f1Packages(Download from package manager before loading in project)Cinemachine 2.1.13TextMesh Pro 1.2.3ConfigurationGo to File -> Project Settings -> Player Settings -> OtherSet Scripting Runtime Version to : .NET 4.x Equivalent In case there are any issues contact me here:info@low-scope.com
DISCLAIMER: if the browser demo isn't working correctly, you can download the demo below instead. "The end result is silly fun, but its also a chance to think about video game standards and what it means to break from the mold."- Kotaku"Mobiusdoes an amazing job of bringing puzzling dimension to flat platformers while creating a challenging experience."-Indie Games Plus Loads of mind-numbing levels on different kinds of mobius strips.Two mobius strips, because one wasn't enough!DEFEAT THE EYE Game by PapercookiesMusic by LFOBLogo Art by Maruki 9th submission to Game-A-Month
Virtual Relaxation Software ======================================= =-Features-= =-Over 20 UNIQUE LOCALES to discover-= =-Branching paths result in a NEW JOURNEY each time you embark-= =-Relaxing, HIGH FIDELITY MUSIC tracks to put your mind at ease-= =-Variable SPEED CONTROLS enable you to travel at your own pace-= Find your today! ======================================= =-Controls-= AccelerateUP ARROWDecelerateDOWN ARROWAlter HeadingL/R ArrowReset HeadingHOMEQuitEscapeMenuTabular =======================================
Somewhere in the Old West, there lies a cabin full of corpses. If you had arrived moments sooner, you might have been one of them. It all started on Christmas Day, when The Old Sheriff of New Town was murdered. In the days that followed, several dangerous strangers would make their way to the Mount Inn, an isolated shelter on the mountain path between New Town and Old Town, and kill each other. Now its down to you to untangle their motives and piece together the bigger picture from the gruesome aftermath. Read about Once Upon a Crime in the West on Rock, Paper, Shotgun! System Requirements:OS: Windows 7 64-bit or laterProcessor: Quad-core Intel or AMD processor, 2.5 GHz or fasterGraphics: NVIDIA GeForce 570 GTX or AMD Radeon 6970 HD series card or higherMemory: 4 GB RAM
Feathers is a game about fallen angels looking for meaning and comfort in our world, using Avery Alder'sBelonging Outside Belongingsystem. It's diceless, GMless, intimate, and very, very queer, for 3-4 players, designed to be played in a single session.
The only way out is through. Can you make it through the Dark? You were exiled from the City. Whatever you once were, whatever life you lived before, it has been cut off from you as the gates slam shut behind you. Right now, you are but one of the lost in these catacombs, desperately searching for that one, flickering light of hope:Somewhere down here in the dark, they say there is a way out. You are not the first nor the last to be exiled, and you are not alone down here. You can work together with your fellow exiles, or you can conspire against them, but know this - it is a long, hard road to walk alone.A dungeon-crawling game for for 3-6 players, in which those exiled for their crimes must make it through a dark and buried labyrinth to the fabled Exile's Gate, beyond which freedom lies. It is played with a 12-sided die and a few pieces of paper. Version 1.2.1 (released February 2020, along with the supplement Shades and Echoes) has been playtested and edited to reflect player feedback - but all feedback is welcome, and the game may receive further updates. The Dark Below was written for the End Jam, hosted by Dylan Grinder. You are encouraged to use safety tools when playing it. You can find the Safety Tools Toolkit here, courtesy of KiennaS and Lauren.Shades and Echoes is a supplement intended for Guides (the equivalent to Game Masters), and explands a little on the advice given in the basic version of the game, as well as giving a list of possible locations, threats and residents of the Dark to include in your game.
About This tileset was created with the intention of being similar toold JRPGs, but without any of the limitations they had. 16x16 tiles It Includes Over 400 tilesTwo variations of walls for housesTwo variations of color for dungeonsIce and Forest themed tilesA variety of decoration tiles. The character sprites(both the human and slime) are *not* included in the pack
DESCRIPTION A game of tranquillity through the art of matchingpieces ofRuyain her world of dreams. Visit surrealist landscapes, decorate yourself in flowers and introspect. A calming minimal experience with juicy interactions and cool colour combinations to make you feel at ease. The ethereal dreamlike soundtrack will tickle your senses and pull you into a state of peaceful flow. FEATURES Challenge yourself with 64 handcrafted puzzles. Swipe, slide, pop, and release cute characters to progress and unfold Ruya's memories. BEAUTIFUL & HEARTFELT Decorate Ruya in flowers as you play, and shake them off at the end of each level to purify Ruya's mind. A heartwarming illustrated visual narrative that will have you smiling. SOUND Tweak binaural beats, allowing you to sink into a state of deep relaxation. The sound of rain, falling snow and whistling wind help to immerse you in 8 surrealist dreamscapes. - LOVE - "Ruyais full of love. Every little detail in the game, each animation, all of the meanings behind everything shows this. Its a relaxing puzzle game I love playing when I want to unwind." -Jupiter Hadley "Ruya is different. Ruya is calm and quiet and meditative. Ruya might be a game about matching things, but it's something more than that." 8/10 -Pocket Gamer "Ruya is a fantastic gem of a puzzle game for those seeking a zen like experience." 9.1/10 -AppAdvice "Played it in the bath until the water went cold" -Dan Mayers, Eidos Interactive
Ganbare! Super Strikers is an innovative mix between Tactical RPG and Soccer. Win matches to level up and earn new equipment that will allow you to learn Special Abilities, boost your players stats or protect yourself against Altered Statuses, such as Sleep, Silence or Poison. The game features a Story Mode where you assume the role of a small town soccer team in Japan on their way to victory. Perform well enough and you will be selected to join the Japan National Team where you will need to play alongside old rivals in order to conquer the world. There are loads of different characters each with their own strengths and Special Abilities. Level up your players, equip items, learn special abilities and much more.35+ special abilities that can inflict up to 10 altered status effects.Spectacular animations with anime style aesthetics.Both 7-a-side and 11-a-side game modes.Local Multiplayer for 2-8 players with Quick Match, League and Tournament modes. rese is an independent solo developer based in Melbourne, Australia. He is determined to create innovative games with a Japanese 32-bit flavour. Ganbare! Super Strikers is his debut game and it is born from his love for Tactical RPGs and Japanese Sports Comics(Spokon) like Captain Tsubasa.
FlightFlowFreedom The King's Bird is a momentum-driven, precision-platforming game that has playersuseaerial movements toseamlessly dash, glideand flow through a mysterious world withprecision and grace.Todiscover the truth about theirfreedom, players must use theirskills to escape into a world kept secret by a mysterious tyrant. FEATURES Fluid gameplay that provides a seamless experience both on the ground and inthe air A strong focus on the beauty ofmovement and nature A worldpopulated by mystical birds. A dictatorial king who isolated his kingdomfor mysterious reasons. A young girl who longs for freedom
Pursued through the ruined streets of Los Angeles, harried by a roving Kill Gang, perhaps it was simple survival instinct that drove you to seek shelter. But perhaps it was Fate which drove you to seek shelter in the offices of Wayfarer Inc. In their subterranean laboratories, you discover a machine which opens up a portal to another world. Wayfarer had just had enough time to send one expedition thought the gate before they had evacuated.Seeking escape from the Kill Gang beating down the doors, you activate the device, open the portal, and step through...You are greeted by a lush and dangerous world of verdant forest and acid lakes, rocky crags and networks of caves. Up on a high plateau, you see a geodesic dome shimmering under a pink sky. Perhaps if you can reach it, you may find the first expedition... or at least find out what became of them.And All Would Cry Bewareis a old-school-style fast-paced FPS with a Metroidvania structure. Explore a connected world, discover what became of the Lost Expedition. Find new guns which will allow you to reach new areas. Weave through enemy projectiles and take on fearsome bosses.
My other packs Hi-Bit Fantasy Lava Caves Platformer Tileset An asset pack in the same series as the FantasyForest - Pixel Art TilesetFantasyJungle - Pixel Art TilesetFantasy Caves - Pixel Art TilesetFantasyWinter - Pixel Art TilesetFoggyCliffs -FantasyPixel Art TilesetCastle Dungeon - Fantasy Pixel-Art TilesetDeadDesert - FantasyPixel-ArtTilesetLava Caves - Fantasy Pixel Art TilesetFantasy Platformer PropsFantasy Enemy CreaturesTrees & Rocks - NaturalDecorations Pixelart This pack is a 16x16px Lava Caves tileset. Also included a 2 layer parallax background to have some depth. Some background decorations like pieces of old ruins, a tileable bridge, and animated lava, as well as a shooting worm enemy and a player character with animations. Now also with Slope Tiles! Full Details - 16x16px Fantasy Lava Caves TilesetSlope Tiles2 Layer parallax backgroundCharacter Sprite with Idle,Running,Falling,Jumping and Attack animations(with and without sword)Enemy shooting Worm monster, with idle, shoot, death animations and a projectile.Less saturated background tileset3 Ruin decoration spritesA horizontally tileable bridgeA vertically tileable pillarLava pool with animationLava fall with animationBlocky ancient brick tiles that can be used to break the repetitivenessSpike sprites for 4 directions LICENCE: This asset packcan be used in bothfree and commercial projects. You can modify it to suityour own needs. Credit is not necessary, but appreciated. You may not redistribute it or resell it. Note: No game code is included in the asset pack, the game gif is just for demonstration purposes. Follow me on Twitter for updates on more Asset Packs -https://twitter.com/Namatnieks I am now also onPatreon, where by pledging you can get access to all new asset pack releases -https://www.patreon.com/NamatnieksAnd if you like the pack remember to Rate it! :)
A new Extended version of this game was fully funded on Kickstarter last month and it's in development now! If you want to discover the greatest arcade version of this game for 2 players co-op, take a look here!You can pre-order the game and youare still in time to get a collector's physical edition with music from BeykerSoft and art by MR. Dani Diez--------------------------------------------------------GALACTIC WARS ORIGINAL (PICO8)Prepare yourself for the final 8Bit Space Battle! Use Joystick or cursor keys to move, use joy button or z to shoot. Enjoy! If you want to help me to develop this and more games, scroll down, click "Download now" and get access to game's Source Code and sprites, the standAlone version of the game for windows, OsX and Linux, plus an authentic 8-bit era instruction booklet with detailed instructions and a game poster ready to print for $2! A whole fleet of alien's ships are arriving all over from Multiverse to destroy the human race. You are the chosen pilot to face them, aboard the last ship, a little hope for the human kind! Your mission is to destroy all alien waves before they reach Earth. You will enter enemy territory piloting your ship, avoiding to be destroyed by the ships and enemy arms, trying to save the humanity in the definitive battle This game was crafted for PICO-8, during January 2017. This is my first entry for the #1GAM and it's inspired by classics like: Gradius, Galaga or R-type. If you like this, you can follow me on Twitter @VolcanoBytes and take a look at my other projects. In order to download the Source code and sprites, stand alone versions of the game, the hi-res pdf instruction booklet and the poster you must purchase it at or above the minimum price of $2.00 USD.
"For when the days are grey. For when life is too short. For when the grass is always greener. For when you wonder where everything that was anything ever came from. Kingdom Ka's gates are always open." Kingdom Ka is a retelling of the world's oldest stories. Enter an abstract world built from pattern and collage, filled with wonderful characters all looking to share their tales. "Kingdom Ka is a visual treat ... a beautiful, polished experience" -GamingOnLinux.com Gorgeous on every level. The soundtrack was excellent throughout, and the game was truly beautiful, tonally cohesive throughout, and nothing felt out of place. "One of the best indie-game-style experiences I've ever played." -Beta user feedback 60 mins playtime approx.Original Soundtrack Discretion advised: contains adult themes, scenes of violence, and one small-scale instance of flashing imagery.
Spooky Stationis a game pack filled with9 ghostly gamesof all types. From anarena-brawlerto arogue-like, from atext-adventureto ashoot 'em up, and even aGameBoy game, this bundle is certain tospook your socks off! Games included in this pack: Have a nice Halloween in alovelyandcasual waywith a one-button game that tries to bring back thecompetitionof the arcade era, where you need toshoot a pumpkintowards to acauldronwhiledodging obstacles, a simple mechanic that'seasy to understand, but hard tomaster, this game can pleasecasual gamersas well ashardcore ones. Supports keyboard and Xbox controllers. Explore acreepy, demon-filled dungeonwith100 floorsand save your city fromcertain doomwithSewer Catand his partnerDirty Pawsin thisclassic rogue-like style adventure! Supports keyboard and Xbox controllers. Usespooky blobsfrom theCosmic Rainin thisMatch 3game to obtainpowerand achieve your ultimate goal of learning how to be ablobmancer! Supports keyboard and Xbox controllers. Wishing Sarahis a top-downGameBoy adventure gamewhere the player must explore abizarre worldand help Sarah to wake uponce and for all. Supports keyboard and Xbox controllers.Includes original GameBoy ROM image! In thisfirst person adventure, you help ourfriendly serial killer Johnnyin his routine, searching for all the stuff he needs to prepare for hisbig day.Interactwith the items you find orinspectthem to know whats going throughJohnnys mind.A2-player party gamewhere you compete with a friend to see who is thebest worshiperof thedemon lord! Supports Xbox controller for a 2nd player. In this text based game you assume the role of Sister Constance, a member of a secret organization responsible for delivering the Death Curse to marked targets. A new job has been assigned to you, but in order to end your target you must gather the ingredients and make choices. This game is only playable using a mouse. Killing Moonis ahigh school Halloween thrillermade as a homage to all greatslashersandsuspense movies. The game follows three friends,Ash (Ashley) J. Raimi,Barbara RomeroandR.J. MacCarpenterduring aHalloween partyin their high school. Every thing feels like just another stupid school party untillights start to failandweird things happen. Like,really weird sh*t. You play as adifferent protagonistin each game chapter and each character willadd his or her own outlookon the events that took place in thatpeculiar night. This game is only playable using a mouse. Spooky Land is amysteriousandtreacherousplace, but none of that will stop a group ofmischievous kids'search for candy! Defeatmonsters, avoidtrapsandcollect candyin thisshoot'em up adventurefor up to4 players coop. Supports keyboard and Xbox controllers for all players. WithSpooky Station, you're guaranteed to have hours ofHalloween-themed funwith diverse gameplay styles and amazing stories. Spooky Station Estdio Vaca Roxa 2019Wishing Sarah Asteristic Game Studio 2019Samba de Halloween PKO Game StudioKilling Moon Joymasher 2013Spookids Relixes, Crowno (Spookids Team) 2019Thursday the 12th Calangames 2019Cosmic Rain Expresso Studios 2019Worship the demon lord with friends Pastel Studios 2019Spooky Cooking Heavy Sheep 2019Tower of 100 Floors LASTONE 2019Curse Bringer Vee 2019
take a strolltake a picture visit hundreds upon hundredsof generated islands share your photographs on Twitterusing #ShutterStroll relaxthere is no goaltake your time
Grab your Speer and use it to make your way through this puzzle-platformer! Throw your Speer into walls and use it as a platform, hurl it at switches, hit enemies in the face with it, power it up with unique abilities...the possibilities are endless!* Each room is filled with obstacles and items, from spikes and lasers to portals, bouncepads and breakable walls. In order to make it through the 100+ levels you'll have nothing but your Speer, your wits and your reflexes. Are you up to it? Use your Speer as a makeshift platform100 levels spread across 4 worldsSecrets to unlockJoypad supportPixels (big ones)Stuck? Skip levels and revisit them later! *The possibilities are not endless "Dude I love Speer so much!" -Kevin Cole, developer of Haque "A stylish retro puzzle platformer with some great level design and speer hurling gameplay thats well worth taking a stab at." -KJ Robertson, Alpha Beta Gamer "[...]Speer delivers some very clever puzzles. Speer [is] a game thats often challenging but rarely frustrating. Thats a balance few games get right." -Matthew Codd, Shindig
Build your fleet, trade, explore and conquer Helium Rain is a single-player space simulation that places you at the helm of a spacefaring company. Trade resources, buy ships and stations to fulfill contracts ! Dock at stations to buy and sell you wares or upgrade your ship, upgrade your technology to be more efficient and militarize your fleet to prevent piracy. You will need to master both real-time action and long-term strategy: destroying a freighter has a direct impact on the economy, while declaring war will make your spaceflight environment slightly more hostile... 13 playable ships with weapon and engine upgradesBuild and fly fleets of fighters, bombers, cargos, corvettes or capital ships. Buy new engines and weapons.Fast-paced combat with Newtonian flight, localized damage and joystick supportThere is no speed limit in Helium Rain. You can fly at half a mile a second while aiming backwards. Aim for critical systems in order to disable ships, kill their crew or capture targets, and don't fly into asteroids.Complex economy modelTake advantage of a complex simulation of space trade to be the most competitive company.A planetary system to exploreExplore around 25 sectors orbiting the gas giant Nema and its moons.Procedural contracts, world exploration, technology upgradesPick contracts and build your empire to become the largest company.Quick-action skirmish modeSetup your fleet, pick an opponent and go into fighting action right away ! A world that feels real Your ships have generators, radiators, weapons, engines, cargo bays or life support systems - they all work together. Every thruster on your ship plays a role. Aim for engines to pin down your enemies, or send them spinning around by destroying power stations. Most ships have more than thirty individual parts ! You can customize the most important parts of your ships - your main engines, attitude control thrusters, weapons and hull colors. Your competitors are independent factions, companies with the same goal as yours - ruling the system. They will try to undercut you, or even attack you if you become a threat to them. But don't be too quick to destroy them, as war can break the supply of resources you depend on ! Attacking freighters will destroy resources, with the potential to cause an economic crisis. Recommended system 64-bits Windows or Linux system (32-bits systems are not supported)Intel Core i5 or equivalentGTX 970 or equivalent4GB of RAM5GB of free disk space Linux-specific support Linux is fully supported, with the following caveats. AMD users should launch the game with the "-vulkan" command-line parameter (full command "HeliumRain.sh -vulkan"), using the open-source radeonsi driver.NVidia users can encounter a NVidia driver regression causing the game to render entirely white. Until this is fixed by NVidia, affected users should prefix the launch command with "__GL_GlslUseCollapsedArrays=0" (full command "__GL_GlslUseCollapsedArrays=0 ./HeliumRain.sh"). We anticipate this issue to be resolved soon.
HAVE YOU EVER WONDERED WHAT GOES ON IN THE MIND OF AN ARTIFICIAL INTELLIGENCE? We here at ENIGMA TECHNOLOGIES have created a revolutionary new tool to help us find out. With DREAMSCAPE, we can represent the mind of an AI through an interactive 3D environment thatwe can explore! [CAUTION] As theDREAMSCAPE is a reflection of an AI's mental state, be aware that the DREAMSCAPE of a contaminated AIcould become unpredictable. No need to worry however, asthis recruitment exercise is only a simulation of what a real DREAMSCAPE would look like. This exercise serves to train people like you to become effective RADE agents. What does RADE stand for, you ask? Simple. It stands for Ro-[[DATA REDACTED]] [DESCRIPTION] THE ENIGMA MACHINE is a short first-person science fiction horror game that aims to capture the obscurity and unpredictability of games of old, framed within anincreasingly unsettling presentation. A unique fusion of glitchy mid-90's 3D graphics and VHS effectswith more modern graphical effects for a distinctive visual style. A series of puzzles which force you to think outside the box. A blend of traditional first-person controls combined with point-and-click mechanics for satisfying interaction with the world.A story that could only be told through the medium of games AVERAGE PLAY TIME:60-90 MINUTES (One last thing. The game isn't over until you see the credits. :) ) [REVIEWS] "There are some offers I cant refuse. Would you like to poke around inside the mind of an unstable AI? is one of them, and the 15 minutes Ive spent so far with The Enigma Machinehave made me glad I seized the opportunity." Rock Paper Shotgun
Deceptively simple. Infinitely complex. LYNE is a minimalist puzzle game that will knot your brain as it calms your soul. Connect the shapes. Fill the board. Lose yourself in the interflowing paths of LYNE. Hundreds of pre-built puzzlesAn infinite number of procedurally-generated puzzles, released dailySlick, intuitive interfaceSoothing dynamic audioUnlockable colour palettes Accolades Finalist for Audio Design at Freeplay 2013Honorable Mention for Design at Freeplay 2013 From the get go, LYNE exudes a very zen feel. The ambiance is calming, the layout simple and clean. ... if you're in it for the challenge to your brain, dim the lights, find a quiet place, and get to solving. - JayIsGames.com The whole thing is a gentle puzzle game thats thoroughly enjoyable, which is rare because the majority of puzzle games frustrate the hell out of me. - IndieStatik.com www.lynegame.com
like jousting, but riding unicycles Beat your friends in a joust and try to keep your balance on your unicycle!Compete in the ridiculous jousting tournament you never could before!Practice your unicycle and lancing skills without fear of becoming the next big viral video... or breaking any bones for that matter. All claims of unfair game are completely unfounded, all competition is balanced and everyone must behave with good sportsmanship. FEATURES Quick clashes unicycles as you never imagined, with impossible controls A widely diverse cast of characters that all play the same Tons of weapons that you can't choose Procedurally generated backgrounds that have no effect on the game GAME MODES Singleplayer arcade mode Local two player jousts in five different flavours Classic unicycle jousting Olympic jousting Street jousts Retro mode Snail jousting MINIMUM SYSTEM REQUIREMENTS OS: Windows XP or newer Processor: Dual Core CPU Memory: 1 GB RAM Storage: 256 MB available space
ABOUT THE GAME You, a robot named Elvis, are living in a racist world thats ever suspicious of appearances.Equipped with your Shifty Suit, youre able to change your looks in seconds and take advantage of the environments reaction. If you dont adapt, platforms refuse to work, save points dont save, and jump pads become deadly traps. Discover rusty suburbs, perishing cities, massive factories and mysterious machines. Experience the escalating conflict between two peoples, while running up walls, jumping across chasms and flying through streams of lava. Expect to be dazzled by an ever-changing environment with fresh mechanics. Play a lovingly crafted platformer adventure from the creators of Tiny & Big! KEY FEATURES Look different, at the touch of a button. Influence how the world responds to your appearance.Run up the walls and along the ceiling. Get ready for an adrenaline rush from dastardly puzzles. Gladden your eyes with finest comic panels, beautifully illustrated backgrounds, and 6 diverse worlds waiting to be explored.It creaks, it cracks, it crunches! - A dark and melodic soundtrack with an eclectic selection of music. Haunting robotic sounds for your rainy days and the industrial revolution.Compete with your friends on lightning-fast levels with high score leaderboards (requires Steam). BONUS COMIC Totally for free! This short and most official comic from the On Rusty Trails universe takes you on a journey to an unknown island, where wilderness and black stones are found. Maybe even love... Join the Manager in his student years, learn how he came up with those brilliant houses and where he met his hairy wife. Hardware requirements - Windows: XP or newer, 32 or 64 bit- Mac: OS X 10.7 "Lion" or newer- Linux: 32 or 64bit kernel with GLIBC 2.14 or newer- Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer).- Memory: 2048 MB RAM- Graphics: OpenGL 3.1 or higher required (Intel HD series, NVIDIA GeForce 8000 series, AMD Radeon HD series or newer)- Storage: 2 GB available space
Features: * Parking Lots * Fast Cars * Definitely a Steering Wheel * Up to 4 players Multi-Player
Description: Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level? Features: 32 mind-bending, interdimensional puzzles that will test the limits of your spatial reasoning. Switches, boosters, lasers and gravity manipulation will make your challenge even greater. A beautifully minimalistic monochromatic art style (with 9 alternate color schemes). Cool, atmospheric music by Derris-Kharlan. Quotes: ... Prepare to think well outside the box before facing Parallax." - Michael Lawson, Piki Geek Very few games will leave you mesmerized the way Parallax does..." - Alex Coccia, Greenlit Gaming Parallax is a dizzying monochrome nightmare..." - Ben Kuchera, Ars Technica That sizzling sound you hear is my brain melting." - John Pavlus, Fast Co-Design Up is down. Down is a watermelon." - Nathan Grayson, Rock Paper Shotgun Ow My Brain" - John Walker, Rock Paper Shotgun Languages: English French Spanish German Italian Portuguese-Brazil Polish Russian Ukrainian Links: Official Website: Toasty GamesSupport: support@toastygames.com Twitter: @ToastyGames Facebook: Parallax YouTube: ToastyGames
In the distant future, humanity has discovered a method to replicate matter through the use of a Dimensional Gate. Industry is revolutionized overnight and a short period of chaos gives way to all warring factions uniting under a common banner.A few years pass and the peace brought about by Gate Technology crumbles once a new threat appears; a race of energy parasites that have crossed through the Dimensional Gate by mimicking the very materials humanity had believed they were replicating. Mankind is quickly overtaken as their technology is turned against them and the energy emitted by the parasites begins to take control of those exposed.In an act of desperation, the experimental RSK9 is constructed, a ship made of Pre-Gate materials and technology with the ability to absorb parasite energy and use it to power its incredible arsenal. Piloting the RSK9 is Alys, an ace pilot previously missing in action that has returned seemingly immune to parasite control. Her skill and resistance to the parasite energies influence make her the only pilot capable of preventing the extinction of mankind. GAME PLAY: -Increase your B-Meter & firepower quickly by flying as close to enemy fire as possible and absorbing their energy. The closer you fly, the more energy you net! -Fire your weapon while flying close to enemy fire and absorbing to perform powerful "Risk Shots". Enemies destroyed by these powered up shots will turn into energy to power your shield. The best defense is a risky offense!-Fly like an ace pilot and utilize Barrel Rolls to quickly cover vertical space & modify your attack!-Unleash the Barrier Breaker once the B-Meter is full to inflict huge damage on everything in sight! -Playing for points is fun again as higher scores are awarded for explosive bursts of destruction and taking risks! Destroy multiple enemies at once and utilize "Risk Shots" to string together combos and increase your score multiplier! -Experience different facets and paths to the story based on your performance and actions taken during missions!
Click here for development blog! Erth is a large 2D Sandbox RPG Exploration Top-Down Turn-Based Adventure game where you explore an infinite world socializing, exploring, fighting, mining and building! The game features a fully-fledged crafting and inventory system with over 600 items, along with over 400 crafts! The world is split into 64x64 areas that you can explore an unlimited number of! There are also tons of enemies, biomes, materials, and more! Features Infinite, randomly generated world. Hundreds of items and objects. NPCs, enemies, creatures. Colored lighting system. Crafting. A gigantic interactive guidebook to help you on your way. Treasure! Armor, trinkets, and other equips. Discover craftnotes underground and discover new crafting recipes. Magic, spellcasting and mana. Dynamic time/update system. Explore caves and dungeons that spawn in all directions, ..and More!
Agents of the O.D.D. is a tabletop roleplayinggame of conscripted cryptids, shaky psychics, burned spies, and other investigators of the paranormal. Based on the rules fromInto the OddandElectric Bastionland,and inspired by series likeHellboy,Planetary, and The Laundry Files,this beta versionoffers.... 100 unique (and 80% weird) agent profiles20 arcana1 sample mission chock full of cryptids from lumberjack folkloreNew rules for advancement and equipment requisitionsAdvice for players and refereesProbably some other stuff I'm forgetting Future versions will see include additional missions, revisions based on playtest feedback, some tweaks to art, and hyperlinks contents and page references. If you read itor get it to the table, please feel free to send feedback viacomments or email (jason at pretendo dot games).
The Land of Glass is a card game with a twist: speed. It's CCG meets action RPG, combining card collecting and deck building with frantic combat. Choose your heroes, build your deck, and save Vitrerran. A Real-Time Card Game The Land of Glass is a new kind of card game, one where combat doesn't go back and forth in precise turns but operates in real time. The strategy and synergy of typical CCGs is present; however, you'll need more than that to succeed. The monsters won't wait for you to choose your best cards. Combat takes place over two ever-changing grids: attack and defense. Punish your foes with big, heavy blows or swift strikes while countering with a steady stream of defense cards. Use magic to infuse your attacks with fire, ice, explosions, and more; lay traps; burn away defenses; and slow your opponents down for some needed breathing room. Magic is not confined to simply attacking and defending, though. Alter the playing field itself with massive spells, from fields of fire to lightning storms to man-eating plants. There are nine different types of magic to find, and experimenting is key to survival. A Character-Driven Story A knight is sent on a quest he cannot complete. A misfit believes he has ended the world. A mage searches for answers. A blacksmith demands revenge. The portals were supposed to make Vitrerran a better place. They were supposed to save the continent, to unite a divided people. Instead, they brought ruin. Instead, they brought monsters. The Land of Glass is an RPG with eight protagonists spanning four campaigns. Each character is forced to explore the world for the first time, to confront his biases and misconceptions as he tries to stop a magical plague that threatens to eat the continent. While set against an apocalyptic backdrop, The Land of Glass tells stories that are both personal and smallit is a character study first and an epic fantasy second. Because not every quest is noble, and not every world is worth saving. Key Features Four campaigns with eight different charactersA unique take on deck-based card gamesCharacter driven storyNine different types of magicHundreds of cards to collectIn-depth crafting systemStained glass art style
Love Hues! is a university-based visual novel packed with both character and world secrets. You'll be playing asSkyler (changeable name and pronouns) and navigate your first few months at Falls West University, where you'll meet 5 romanceable - or befriendable! - characters who hide certain truths about themselves and the world around them. This is the full version of the game! Love Hues! features 41 unique endings, 5 routes, 228,000+ words, and 32+ CGs. Twitter - Love Hues! Website - Lemmasoft - 2018 Demo Characters Every character's True ending can be unlocked whether you play their platonic or romantic route. Toby: 19 years old, they/them. Toby's full of energy and keen to kick off their studies in post-secondary - and to join Falls' soccer team! They're troubled by their past with a certain other Falls student... James: 20 years old, he/him. James is a flirty and cheerful student who is determined to become a doctor. He seems to be struggling with his academics and well-being lately. Loves archeology and is close with Devlin. Nova: 18 years old, she/her. Nova's your neighbor in the dorms, and she's often out researching Falls' strange past. She's dedicated to and protective of her friends, especially Ava. She may be more entwined in Falls'secrets than she tells most folx. (Please note: Nova's route is only unlocked after 1+ ending(s) has been achieved!) Devlin: 20 years old, he/him. Devlin is the students' union volunteer coordinator but tends to seem impersonal. He's passionate about the union'ssuccess and works tirelessly despite rumors of its financial troubles. Ava: 18 years old, she/her. Ava rarely appears to be on campus and tends to be anxious and withdrawn. Knows more about Falls and the 'Curiosity' than most. (Please note that Ava's route requires all True endings to be unlocked.) Choose wisely... Certain choices in routes will add new scenes to other routes you've already experienced or will unlock secret content. Learn as much as you can about Falls' true origins by exploring the game from every angle, and see if you can understand what everyone means when they whisper theCuriosity's name... Pick your appearance and pronouns! Pick the main character appearance you like + your pronouns - you can romance or befriend anyone in the cast regardless of your choice! Content Warnings Love Hues! contains, but is not limited to, the following content. It has no NSFW content. Flashing images - Mild language - Character deaths/illness/injury - Suggestive themes - Alcohol mention - Discussions around mental health - Challenging relationships Credits/QA/Sensitivity Readers A game by Oneirocritica Games, with a soundtrack primarily made by 'Moode Myoozik, who can be found here and here! Love Hues! also features music by Kevin MacLeod which was bought under his extended license. TheCC-BY (4.0) licensestill applies otherwise. In order to comply to Creative Commons' terms, there's a page on the Love Hues! website that describes where to download the full version of Kevin MacLeod's music and the modifications I've applied to the songs for the game. Love Hues! also contains a copy of a Kevin-Macleod-Music-README file with the same information. Kevin Macleod does not endorse Oneirocritica Games or Love Hues!. Some QA/sensitivity reader staff requested to have their name in-game only; please check out the credits for their info! Here are a few of my QA testers/sensitivity readers: Rishi Barnwal - Ellie Sims - Keshia Storm - Kat K -Isabel Marko - Angelo Encarnacion (QA, website setup, project support) Finally... Specs: Love Hues! is a 32 bit program, and it'll take up about 580 MB of storage. Depending on your system setup, it can take up as little as 160 MB (16 GB RAM, Windows 10, 64 bit OS) of memory, or up to 640 MB of memory (4 GB RAM, Windows 8.1, 64 bit OS) while running. Most newer computers with 4+ GB RAM, sufficient storage and processors comparable to the Intel Pentium CPU B960 should be able to run it, but if it doesn't work, please reach out to lovehuesgame@gmail.com for basic troubleshooting first, and if we can't resolve it, please reach out to itch's support for a refund. Linux: I identified a bug in the Linux build on the Raspberry Pi that prevented it from launching, and I've patched it. This game is aimed at ages 16 and up. It also has a EULA (covers usage, liability, warranty, persistent data, etc.) that'll either require you to be over the legal age of majority or to have a guardian sign it. There's a copy of it on Love Hues!'s website as well. If you need to reach me for questions, feedback or comments, I'm available at lovehuesgame@gmail.com!
From the corner of your eye you can see it, but you dare not look directly. It walks towards you no, that isnt right, it is more of a jerking, shambling motion but not quite that, either. It defies any articulation. But there is one thing you are certain of. You never should have opened the Black Book.As a sequel to the hugely popular Mythos Horror resource set, Mythos: Reawakening presents you with a huge number of assets to craft your horror masterpiece!The resources contained herein can be freely mixed and matched with resources from any of the PVGames resource sets (you can find more here) to exponentially expand your game world! FEATURES: 53 tile sheets for a wide range of 30s, 40s, and 50s inspired environments. There are tiles for interiors, exteriors, trains, houses, hospitals, shops, industrial areas, office spaces, vehicles, schools, and more. Most tiles come in both orthogonal and isometric perspectives.27 large tiles for ritual areas, trains, train tracks, trees140 pre-made buildings to construct towns and cities.10 Animated tile sheets containing light sources, creepy rocking chairs, ceiling fans, and doors.12 horrific monsters (including everyones favorite deep-ocean dreamer, Cthulhu!) Every creature comes with numerous sprite sheets for walking, idling, attacking, resting, and many other movements and behaviors, all in 8 directions. Each also comes with faces and oversized front-view battlers (most monsters come with 4).6 Background images to create special backdrops.24 unique characters loaded with tons of animation sprite sheets and resources (each character has 58 individual sheets, busts, faces, paperdolls). Walking, running, attacking, combat ready, critically wounded, sleeping, resting, using items, interacting with objects, and much more. All sprite sheets are in 8 directional facings.12 Pre-constructed interior rooms. Just add decorations and they are ready to go! These can also serve as guides for creating your own rooms with the provided resources in the tile sheets.Size and scale is the same as the PVGames Medieval resources, so all resources are compatible with each other and can be freely mixed and matched.You are free to use the resources in any game-making software that you want. You are free to edit the resources to fit your needs. You are free to use the resources in commercial projects. If you are interested in getting access to thousands of additional resources, including all of the latest resources not-yet-released (as well as exclusive resources), then consider taking a look at my Patreon, which gets updated multiple times per week with brand new game-making resources. Other compatible asset packs on itch.io presently: FREE: Infernus Tileset FREE:ChristmasKrampus FREE: Apex Predators Medieval Town and Country + Interiors Bundle Medieval: Warfare + KnightsTemplar Bundle Medieval: Plague Bringers + Diseased Town Bundle Medieval: Expansion Medieval: High Seas Medieval: Dungeons Medieval: Underdeep Medieval: Bosses Medieval: Townsfolk Sci-Fi Game Assets Thank you kindly!
Newfound Courage is a story-driven adventure game about a gay hero who falls in love with his best friend while the world unravels around them.Alex's story starts in the strange cliffside town of Silverpine that is home to The Vault, a mysterious institute containing the knowledge of a long-dead civilisation. Alex must explore The Vault's many mysteries and help the colourful townsfolk he meets along the way, while learning to understand and accept his feelings for another young man named Jake. For fans of games like To the Moon or stories like Love, Simon or Call Me by Your Name. Key Features A short game (about three hours) focused on the narrative with some light simulation and puzzle mechanics.A wholesome, emotional and personal gay coming of age romance told in a lore-rich low fantasy world.A vibrant world full of quirky and memorable characters.100% custom-made pixel art settings, characters and animations.Featuring a beautiful soundtrack with 15 unique compositions by award-winning composer Jessica Kelly. You can find the OST on Itch here. Join the community Twitter: @nfcourageDiscord:https://discord.gg/UWnes4FWebsite: newfoundcourage.com Press Reviews I wish that there were games like this when I was growing up. Two Beard Gaming"These are the sort of LGBT games we need to see more of." Rainbo Press"The pixel art is simple, yet beautiful, and the soundtrack by Jessica Kelly is as haunting and mysterious as the story that unfolds. It's well worth a play. Stevivor Note: The minimum supported screen resolution for Newfound Courage is 1920x1080.
LOVE is a minimalistic platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty. It has an innovative respawn system, 16 levels, a 12 track soundtrack, online leaderboards, and a unique custom level creation feature*. Users are able to create images (both static and animated) that can be imported as level geometry, hazards, or interactive elements. Creators can craft full 10-level campaigns with customizeable screens and intros, and share them with one another*.The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground.Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which bring the seemingly simple 3-color atmospheres to life. *LOVE Custom is only available on Windows LOVE isnow available on Steam. If you buy the game on itch.io, you will also receive a Steam Key! The soundtrack is available tostream for free on Spotify.
Legend of Hand tells the story of a hero on an epic quest to find the mythical Grandmaster Hand, the one man who can restore peace to a troubled world. Inspired by adventure classics, Far-East legends and martial arts beat 'em up games of the 80's and 90's, this point and click adventure will take the player on a unique journey through magical lands.The StoryYour masters have put their trust in you to find the mythical Grandmaster Hand, an enigmatic figure who disappeared many years ago. He is the one man capable of stopping the gathering unrest that is threatening your world. To find Hand you will need to travel through four mysterious islands, finding clues and challenging their infamous masters - the so-called Fingers of Hand! The masters are experts in martial arts and finding them will be not always be easy.Your quest will take you on an epic adventure across unique islands and weird worlds where you will meet amazing friends and terrifying foes. So many distractions await but do not forget your aim - find Grandmaster Hand to save your world and its inhabitants!Can you reunite a troubled world? Can you find the elusive Grandmaster Hand? Your destiny awaits... Features- An epic quest spanning many wonderful lands. Expect 10+ hours of game-play!- An impressive cast of intriguing, bizarre, amusing and lovable characters. Expect to meet companions who will aid and follow you in your adventures!- Traditional point and click adventure game elements such as puzzles, inventory system and dialogue interactions.- Unique hand drawn graphics and animations.- A turn-based RPG style fighting system that is easy to learn and fun to play. Learn new combat moves, increase your HP and fight enemies.- Mini games galore!- Animated cut scenes.- Original soundtrack reflecting the atmosphere of the special worlds visited by the hero.
Never a bad deal. Always a RAD DEAL! This is Radical Solitaire! You can GET RAD and swap a card with any face-downcard any time you want. It's not always easy, but it's always winnable**... unlike regular boring loser solitaire like your dad plays. Take a trip back to 1982 and waste a little time* with Radical Solitaire. Rad Audio Design by @nightsharkss. *best when played at work! **Photosensitive folks: You can disable the flashing effect with [F6] Shameless plug for the next Vector Hat game
Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant. The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook, Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company at the same time they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD. Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over the Cook, Serve, Delicious! restaurant was no more. Angry but determined to rebuild, youve scrounged up all of your personal lifes savings and bought commercial space inside the Teragon Supertower, the largest skyscraper in the city. Its here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild your legacy as the best chef in the world. Features include: A 60+ hour experience as you build your restaurant from a roach infested eatery to a World Class Platinum Star experience by either running your own restaurant or branching out as a chef for hire, where you take jobs within the tower and various restaurants as you gain experience with the large array of foods, which spans 400 levels across 33 restaurants! Several modes including Classic Mode that brings back the classic gameplay of the original, Stress mode that instantly rockets the difficulty to the highest setting, and Zen mode, which allows you to take it easy and relaxes many of the stressful elements to provide an easy day of cooking. All new gameplay features and additions, with a greater flexibility of difficulty for those who like it casual or insanely difficult. Over 200 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods in the original game. New local co-op mode! The all new split screen co-op feature allows you to play through the entire game with two players, with the ability for players to drop in and out during your progress within the game. Tons of lore including an email system with over 600 emails, unlockable secrets, and tons more! Unlock over 1,200 restaurant objects and design your restaurant however you'd like with the Designer mode. All new 1080p native/60fps code.
This colorfulforest tileset is part of the Mana Seed collection, emulating the look and feel of16-bit SNES RPGs like Secret of Mana, Final Fantasy 6, and Chrono Trigger. In this 16x16 pixel tileasset pack, you'll find the following elements: Dirt and grass auto-tiles with multiple variationsA chestnut tree with tileable leavesVariable elevation/cliffs, with stairs and a cave entranceSparkling water and a 6-frame waterfall2 fallen logs and a tree stump3 different rocks7 different flowers and plants of varying size and shapePremade 8x8-tile tree wall "supertiles" Update 1.1 - Added some combined tiles to the sheet in orderto make it possible for you to build a waterfall on only 2 layers, plus included a new process demo PSDshowing how to make the waterfall with either 2 or 3 layers. Update 1.2 - Added a separate sheet with custom super tiles you can use to easily create a tree wall on large procedurally generated maps. See the full Mana Seed CollectionFind me on PatreonJoin my Discord ServerMana Seed User License
In an alternate timeline where we won the war, you are the repair person. You fix things. You keep things running. You do what you're told. We asked you so nicely. Estimated play time : 7 minutes --- ECHOES FROM THE MACHINE "[...] it really impresses with its world building, environmental storytelling and stylish retro visuals. Its a very creepy experience, but what really gets under your skin are the freaky sounds that you hear down in that basement." - AlphaBetaGamer "It's a tense, short delve into an ambiguous world (...)a nightmarish sketch" - PC Gamer "Despite the short length, the game definitely has the creep factor [...]" - Bloody Disgusting "The atmosphere in the game is extremely nerve-racking [...]" - IGN Hungary "[...]can be completed in ten minutes but will surely cling to the darkest corners of your mind for far, far longer. (...)this is a must-have experience." - Rely On Horror "Just a fascinating, terrible experience. Not terrible as in bad, but weird and surreal and...aw man, I loved that." - Markiplier --- ADVICE Sound is an integral part of the experience. Please run this software while wearing headphones and keep the volume at the highest level tolerated. Please. --- CONTROLS ESC for MenuMOUSE to LookWASD to WalkE to InteractRMB to look at current photographI to Toggle Crosshair --- Game by somewhat.For full attribution credits, please read the .txt file bundled with the software. For press contact please use : somewhatsoftware@gmail.com --- MAC AND LINUX USERS Builds for MacOS and Linux are offered here, based on manifest interest on past titles. But please note that it is not possible on our end to do even basic testing on those versions, so there is a distinct possibility they might not work properly.Moreover, since the new Catalina update, games made in Unity might not work properly or at all, and this is out of our control. If you are using MacOS Catalina and encounter issues with running the software, we most probably won't be able to help. Please contact us if you come across any issues with those versions and we will see what can be done (if anything) to help create stable builds for those systems.
INESCAPABLE HORROR IMMURE is a story driven, psychological horror game. Will, the protagonist, has found himself trapped inside a foreboding Mansion with no exit. To escape, he must travel through strange doors which lead into other dimensions, filled with tormented souls. Will must choose to save or destroy these wraiths, in order to discover the truth behind the Mansion along with his own fate. GAMEPLAY Explore haunting environments in search of clues to figure out how to escape. Use the Shining Trapezohedron (a mysterious crystal that is bound to Will) to shed light on your surroundings and reveal hidden messages, visions of the past and other secrets. Be careful while you explore! There will be monsters hunting you down! You must avoid being caught or face certain death. FEATURES Unsettling AtmosphereUnique GameplayMultiple SolutionsEngaging MysteryHand Drawn ArtworkInventory ManagementThe Shining Trapezohedron Supported Languages: English, Russian DEVELOPMENT IMMURE is currently being developed as a passion project by Wither Studios, a small indie team from Pittsburgh. To learn more about development, please follow us on social media or join our discord!Part One is released with Part Two currently in development.Twitter:https://twitter.com/WitherStudiosDiscord: https://discordapp.com/invite/YGqJCJ2
Congratulations! You and your friends are graduating from the prestigious Intergalactic Time Academy. No time for partying though as your first mission awaits! The Orbees are all missing. Yes, those curious little beings made of energy who power our time-tech are nowhere to be fou... no, wait! We have a faint trace on their signal. Are you brave enough to rescue them? Prepare yourself for unknown dangers. If you find some of the Orbees they might equip your Space-Time Machine with new tech. Decide who is in charge of each gadget and combine your abilities to discover the best strategies. Use cunning, comradeship and co-operation to survive and never forget the Academy motto: BFF or Die! Best Friends Forever BFF or Die is a game for you if: You want a 2-4 player game to play with your partner/family/friends where you get to do everything as a team. Pure co-operation sounds fun to you as its a different feeling when you all work together. You like games that are easy to start playing but then gradually get more challenging. You like games that let you figure things out yourself rather than hand holding you too much and telling you what to do.You want a game with a fun, short campaign mode which adds replayability by having difficult trophies to collect and also an unlockable Infinite mode. Is There Online Multiplayer? We do not have native online multiplayer support BUT you *can* play with your friends online by using Parsec. Parsec (which is free to use) lets you share games with friends by streaming your screen and sound to them. Their inputs (control pad or keyboard commands) then get sent to you and with almost no lag (depending on your computer and internet). This let's you play real-time online co-op together..! What to Expect We strongly recommend playing in co-op 2, 3 or 4 player mode as this is when the game is most fun. Playtime will vary depending on your skill level but as a guide: 1-Player story game: 2-3 hours 2-Player story game: 2-3 hours 3-Player story game: 2-3 hours 4-Player story game: 2-3 hours The Infinite Trials: 1-999 hours! Or maybe hours :) Complete as many randomised/procedural levels in a row as you can without losing. Go back to the start if you die. You can either share controllers (two people per controller) or have separate controllers. As a minimum you need the keyboard and one control pad to have a 4-player game. Or you can use four separate control pads, its up to you. Theres a story mode with 30 levels followed by an unlockable Infinite Trials mode with challenging randomised/procedural levels. Is Your Computer Fast Enough? If you have a dedicated graphics card and your laptop or desktop PC can normally play 3D games then you should be able to run BFF or Die just fine. If you have a high resolution screen (like with newer Macbooks) then you will probably want to set the bootup options of the game to 1920x1080 to get a smooth frame rate unless you also have a super fast graphics card to match your high screen resolution.
Welcome to Interactivity: The Interactive Experience, an exhibition by Aetheric Games, featuring The Button. In the world of "video-games", interaction engineers have spent years rigidly defining the specialised and determinate ways that you, a "video-game" protagonist, may interact with your world. Here in this guided tour you will find them all, glistening with promise, awaiting the click of your mouse and ready to edutain you! Please enjoy. Except for The Button. The Button is not for you. . . . . . . . . . . Interactivity: The Interactive Experience is a short meta-narrative experience about how our interaction with game worlds is limited by convention, in equal parts of awkwardly-funny and oppressive. Explore the gallery in first-person, solve a handful of simple puzzles, and find a way to push The Button. After several years, the gallery has been refurbished withnew details, textures, tweaked puzzles, more endings, achievements and original music by Miles Tilmann. (The sound track is also available on Steam, along with an achievement enabled version of the game.) This new opening of the galleryhas been described as The Stanley Parable meets Groundhog Day via David Lynch. The curator makes no such lofty claims, and advises you to stay behind the red cordon ropes at all times. . . . . . . . . . . For the best downloading, installing and playing experience on itch.io, get Interactivityusing the itch.io app! . . . . . . . . . .
"Rex: Another Island" is an open world adventure inspired by the classics. Get lost in a wide world of precarious platforming that we hope will take you back to a simpler time. Explore an open world platformer. Zoom between shrines and fast-travel to new areas if you get stuck. Delve five unique dungeon areas each with their own motif and music. Find all 777 coins to uncover a secret ending. Charming music by Pete Gresser (Reimagine: The Game) ( PRESSKIT) KEYBOARD Z, X, C or J, K, L: Jump, Zoomout (hold), Warp (hold) Arrow Keys or WASD: Movement GAMEPAD IS SUPPORTED! (For MAC, please see this image for controller settings.)(For LINUX, please see this image for controller settings set via jstest-gtk.) DOUBLE-JUMP By pressing Jump again while in the air after jumping, you Double-Jump. You can only do this once, until you touch the ground again. Jump height is fixed, so if you want to vary the height of your jumps, time your Double-Jump accordingly. DROP-DOWN Hold Down then press Jump to drop down through certain platforms. If you're quick, you can use the Double-Jump to hop back up on the platform you just dropped through. FAST-TRAVEL Once you've found a Fast-travel shrine, hold Map then press Left or Right to cycle between discovered shrines, and Rex's current position. Releasing Map warps Rex to the selected shrine. FOLLOW THE COINS! They're like a breadcrumb trail. If one way seems too hard, try another way. SCORE ATTACK! The more coins you collect before touching a checkpoint flag, the higher the score when the coins get banked at the flag. Skip a checkpoint if you're confident you can complete an upcoming section without dying. PERMADEATH MODE! For a challenge, attempt to collect all 777 coins before touching a single checkpoint flag. In this mode, death restarts you at the beginning. This is the only way to reach the maximum possible score. This is not easy. Please do not attempt. Average completion time: Around an hour. Difficulty: Medium / Hard (varies) VERSION INFORMATION: Please refer to Development Log **** LINUX and MACOS versions provided as-is, and cannot be supported. **** CREDITS: Created by: shysaursoft Music by: Peter GresserPublished by: Pixeljam OFFICIAL SOUNDTRACK: &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" petegresser.bandcamp.com="" album="" rex-another-island-the-original-soundtrack"=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" petegresser.bandcamp.com="" album="" rex-another-."=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://petegresser.bandcamp.com/album/rex-another-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://petegresser.bandcamp.com/album/rex-another-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://petegresser.bandcamp.com/album/rex-another-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://petegresser.bandcamp.com/album/rex-another-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://petegresser.bandcamp.com/album/rex-another-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://petegresser.bandcamp.com/album/rex-another-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://petegresser.bandcamp.com/album/rex-another-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;Rex: Another Island (The Original Soundtrack) by Pete Gresser&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; SYSTEM REQUIREMENTS: Intel i5 @ 3.40GHz / 8GB RAM / Windows 64 / GeForce 970 While the game might work fine on lower specs, we cannot guarantee a smooth gameplay experience.
A cute sandbox game about restoring an estate. Work with your (real or AI) friend Bollie to cut trees, catch sheep, build a shed and more in this outdoor autumn sandbox game. four tasks to complete2 player local co-opgamepad supportfreerunningreally good Bollie AI Co-op To play co-op, set Bollie to p2 in the options menu. Controls: Ollie: arrow keys + , and .Bollie: WASD + N and MYou can also play with either one or two controllers! Originally made as aHumble Original for the October 2018 Humble Monthly also made for theSokpop Patreon
You're Rocco Galliano, the existentially troubled manager of a struggling football team. Train players, choose your own narrative, survive the drama, and play turn-based football matches via tactical cards and hard choices. If you avoid the axe you could win the championship, understand what football really is, retire to the French Riviera, end up in jail, or who knows what else! In Football Drama you are Rocco Galliano, the Marseillaise new manager of Calchester Assembled Football Club. After the abrupt ending of your coaching career seven years ago, the hysterical attention of the press quickly faded. But struggling results by Calchester FC convinced Boris Aluminovitch, its billionaire president, to axe the previous beleaguered manager and give you a new chance. This is the only football game where you may lose the championship and win the game! Key features of the game: Interactive narrative with meaningful game-changing choicesKarma or chaos: life choices, game choicesTurn-based match play with live-action animations18 dramatic weeks of procedural championship where you can be fired at any timeDeck-building mechanics determined by life choices and game resultsRidiculous cards about the craziest aspects of today's footballDeck-building mechanics determined by life choices and game resultsIllustrated log of each of your matchesSilly main commentator with his obligatory colourful sidekickReplayable - every championship is unique, several different endingsNicely designed user interface by Pino PanzarellaStunning illustrated cards and characters by Daniele Giardini "Demigiant"Share your wins with friends and enemies
Tristram Rose appears to be a simple tailor, living and working in Inverness in Scotland in the mid-18th century, but then, hes an expert in keeping up appearances. In actuality, Tris is immortal, and has lived centuries moving from town to town in order to leave any suspicions behind him. He also has a remarkable ability: a healing touch which he similarly refrains from using, lest he be labelled a witch. But when love comes knocking, its hard to keep cautious. After revealing his powers to save the life of his partner Alasdair, Tris finds himself at risk of exposure both as someone with supernatural gifts, and as a man who loves other men. By noose or by carriage, Tris is leaving Inverness. If he flees, Tris will lose everything and be left destitute on the streets, but if he stays to earn enough to start a new life, he risks the gallows. Fortunately, at that moment a woman in dubious clothes with an equally dubious background approaches him requesting an expensive commission. Three paths lead forward. Should Tris try to mend his fractured relationship with Alasdair, seek help from his enigmatic client, or dive headlong into work to fund his escape? Help him find his way through his last Inverness nights. Over 65,000 words of queer, supernatural-historical fictionThree distinct story pathways: prioritise your work, your relationship with Alasdair, or befriending your mysterious clientAt least two endings to each path: will you run from your problems, get someone killed, or make amends?Approximately 90 minutes per playthrough; playing all three paths is recommended, for at least 4 hours of gameplayMore than 20 lush illustrations showcasing the finest in 18th century fashionPastel colour scheme and authentic baroque soundtrack to soothe the dual stresses of sewing and exes Content Warning: contains gore, sexual references, emotional/physical abuse, alcoholism, depictions of racism and homophobia, body horror, discussion of gender dysphoria, suicidality, implied suicide, description of dead bodies, institutional abuse/police brutality, and profanity. Recommended for ages 16+Note: a large part of this game is about the institutional abuse of LGBTQI+ people, how that abuse is amplified for LGBTQI+ people of colour, and the way it filters down into interpersonal abuse and fractured communities. While the final/'true' ending of the game is hopeful there are many difficult and confronting scenes throughout the story, as well as a number of bad endings. Please consider the above warnings carefully before playing. Director/Writer/Background Art - @kitsubasa Sprites/CGs - @leedalangin Additional CGs - @EmptyFeet Additional CGs - @spoiledchestnut UI - @MysteryCorgi Cover Image - @PentagonBuddy
a procedural diving gamewith two endingscw: horror elements
***Development of Volo Airsport is on a permanent hiatus*** Latest version: v3.7.4 Parachute Release Volo Airsport is about the joys of skydiving and the beauty of nature. Try your hand at wingsuits, either flying as close to the mountains as possible, or soaring high and enjoying the view. Flying with a human body is an experience that is fundamentally different from piloting other aircraft; it can be as elegant as it can be clumsy. As such, Volo completely simulates the motion of your body, and you can see, hear and feel the way it interacts with the air around you. The core gameplay is all about learning to master the complex interplay between your body, the wind and gravity. Your first few flights can be quite like learning how to walk for the first time! Don't worry though, unlike in real life you can always try again. Enjoy, and blue skies! Website | Devblog | Facebook | Twitter | Youtube | Forums Note: You get a STEAM KEY with your Itch.io purchase! VR Support Volo supports both the HTC Vive and the Oculus Rift CV1 and DK2. Note: Only gamepad and keyboard+mouse controls are supported! No motion controls. Early Access Development of Volo Airsport is on a permanent hiatus. Volo is also available on Steam and on Humble, if that's your thing. Credits Game design / Programming: Martijn Zandvliet (@mzanvliet) Programming: Frank Versnel (@fversnel) Sound design / Music: Michael Manning (@MIKMANNER) Game design: Xalavier Nelson Jr. (@WritNelson) Concept art / Branding: Moldybyrd Studio
WE ARE DOOMED is a twin-stick shooter where you zap polygon baddies with an absurdly overpowered laserbeam. Dive head-first into the action with reckless ambition, charge the SUPERBEAM, and zap everything out of existence in an instant. Chase high scores or just enjoy the beautiful explosion of geometry, colour and light.Pure arcade action. No cutscenes, storylines, or lengthy tutorials.An overpowered laserbeam weapon, and the more ridiculous SUPERBEAM.Waves mode: 30 waves that range from chill to hyper-intense.Endless mode: An endless barrage of baddies. How many zones can you survive?Quick to start, and quick to restart for "just one more" game.A vibrant world of neon colours, bold shapes, and glitching geometry.A beautiful, chill, and occasionally glitchy soundscape.System Requirements Windows: Windows XP or greater.Mac: Mac OS X 10.7 or greater.A game controller is highly recommended, but not required.Check out the official site for more screenshots and info.
Windosill is a point-click-and-drag puzzle-toy, in which you guide a toy car through 10 miniature worlds. A playable demo is online at http://windosill.com
Tricksters Become a trickster charged with protecting a small village.Teach the villagers lessons and chase after your worldly desires. Then see what sordid tales these mortals tell of your bizarre interventions. Lord, what fools these mortals be!-Puck, A Midsummer Night's Dream Tricksters is a tabletop roleplaying game for 2-5 players. One player will take on the role of the Facilitator (GM), the other players will embody unique tricksters charged with protecting a village. The Village is created collaborativelyby answering questions, leaving the look and feel of the game setting up to the group.The tricksters are comprised of their True Form, Human Form, Tricks and Desires all of which are up to the players. There are no lists to chose from or powers to pick. The game mechanics are simple focusing on the two most important things for a trickster, Teaching a Lesson and Fulfilling a Desire. When you need to make a roll you build a pool of six-sided dice based on if you have help, you're using a trick or are trying to resist a desire. In the end you'll come up withthe moral or expression the villagers use toremember this little fable you've told. Tricksters was created for the#folklorejam
Astack of news article sits on your desk, two stampers on each side - green to approve, red to reject. Your reporting team is hacking away in the background as corporate music plays through the loudspeaker. It's time to make decisions. Will you endorse nationalized healthcare, even though your love interest is worried about increased wait times? Will you demonize the new synthetic alcoholic drink, even though your boss stressed they are an important investor? Will you support current government, as tensions grow between the neighboring country? After work, you emerge on the streets of Novistan, shaped by the very news you publish. Perhaps you will see more graffiti, angry bums or even a riot? Or perhaps you will turn the nation into peaceful utopia, filled with cameras and drones watching your every step? How will your channel address tragic events about to happen? Will you agree to meet the clandestine group of truthtellers, or stop to watch the Prime Minister's speech?On the way home you meet with three main characters: Evie, your co-worker and immigrant, worried about her health and growing xenophobic sentiment; your brother Justin, an aspiring comedian struggling with impostor syndrome and social anxiety; finally Rudy, a single father trying to provide for his little girl and keep his store afloat, while a mega-mart opens up next door. Each day provides a glimpse into their life and how the media shapes their beliefs.But every Headliner deserves to relax at home from the stress of the job. Listen to the radio and unwind on the comfy couch bought with hard-earned cash, as you watch the city burn outside the window. Perhaps splurge on treats to feed your doggo? Adopt a drone? Have your brother over for dinner? Or maybe keep your doors locked, hoarding every penny, as your apartment slowly fills with piles of cash?After good night's sleep, it's time to once again face to boss, new articles, a growing sense of responsibility, and.... power. * Read twice.... #FakeNews #Sad
Lead Your Followers Into the Future! Your word is gospel in this god sim set in Sub-Saharan Africa. Influence and try to control your followers using commandments but beware, free will leaves these open to interpretation. Will you create a flourishing civilization or lead them to death and destruction? About This Game Welcome to Crest, a unique take on the traditional god sim, where your word is gospel. Control and guide your followers by issuing commandments written in an evolving pictographic language. How these commandments are interpreted and remembered is not set in stone. What you communicate and what experiences your followers have with the environment is the basis for their religion. Over time, commandments can develop different associations and completely change their meaning. After all, your followers still have free will and will sometimes do what they think is best for them, regardless of what you had in mind. The consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment, your people's beliefs and their feelings about you. Will they love, respect or fear you? Key Features Create your own religion, nurture your followers and observe how they evolve, or die, as a result of your decisions - including the unintended consequences of your commands! Sandbox-style gameplay: Oversee a world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises Weave your own stories through trial and error. The history of your people will be chronicled and presented to you at the end of your vigil using the in-game storybuilder. Progress by unlocking new words, increasing the complexity of your commandments Customize the difficulty of your games with various amounts of resources, animals, islands and overall island quality Built-in Twitch support: When you live-stream the game on Twitch, your viewers can join your cities and vote on commandments to help or disrupt your godly plans Setting Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle. Progression and Losing Every new world you start is unique and will write its own stories. If all your followers die, that world is gone forever. However, you will still be able to view the legacy of your previous worlds. As long as your people live you can continue playing and further shape your own history by creating more and more complex commandments with newly unlocked words. This game is made by Eat Create Sleep, reach us here: eatcreatesleep.net@eatcreatesleep@CrestGame
Patronscan download this pack for free!Already a Patron?Claim your free keynow! RPG asset pack currently contains 260+ Sprites including 129 Unique buildings. Remember, after you bought this pack you will have access to any future updatesof the pack. Actual Content: All objects in .PNG format129 Unique designs (268 sprites)Towns (6 objects, 64x64 pixel)CastleInfernoNecropolisRampartStrongholdTowerMines (24 objects, 32x32 pixel)Alchemist Lab (animated)Abadoned Alchemist LabCinnabar VienCrystal Mine (animated)Abadone Crystal MineCrystal VeinGem Mine (animated)Abadone Gem MineGem VeinGold Mine(animated)Abadone Gold MineGold VeinOrePit(animated)Abadone Ore PitOre DespositSawmill (animated)Abandoned SawmillWood PileSulfur Mine (animated)Abandoned Sulfur MineSulfur VeinWater Mill(animated)Wind Mill(animated)Dwarven WarrenAttribute Modifier buildings (45 objects, 16x16 - 48x48 pixel)Resources (12 objects, 16x16 pixel)Treasures (19 objects, 32x32 pixel)Miscellaneous (23 objects, 16x16 - 32x32) Updates: 1.01: A few changes to make it more convenient for you ^^ Compilation of buildings All buildingsDifferent resolutions Fixed several sprites. Bonus! Heroic Asset Series: Overworld Starter Pack Tileset in .PNG format1 biome with autotile capacityGrass biomeMountains, trees and other small elements of decorRoads and bridges100% supported Unity and GameMaker Licence: You may not host the contents of this zip file in whole or in part on any publicly avaliable server, unless as part of a game or similar product.You are granted the right to modify the artwork to suit your Product. Remix, transform, and build upon the materialfor any purpose, even commercially.If you use this material in a game or other product, please give attribution to Aleksandr Makarov in the credits. That's it! Use in any for profit / not for profit product, and giveme a shout out at @IknowKingRabbit or Aleksandr Makarov if you can. ^^ Thanks!
Chook & Sosig: Walk the Plank is a mischievous, charming and character-driven adventure. It's the first full-length premium Chook & Sosig game from series creator TookiPalooki, published by Armor Games Studios! Follow the developer on Twitter for updates and news. Along with a few friends, Chook & Sosig get creative while roleplaying as pirates. When you need to hunt for fabled treasure, you need some weird pals to join your quest! Join a ghostly chicken and a wobbly spaghetti cat as they seek fabled treasures, solve puzzles, wear dashing hats, and who knows what else!Through point and click gameplay and hilarious dialogue with oddball characters, the world of Chook & Sosig is brought to life with hand-drawn art, comedic charm and delightfully detailed cartoon-inspired animation. Explore a seaside world with beloved characters including Min, Hebble, Cow and countless naughty goblins. Shape the story and unfold comedy adventure!They may not be actual pirates, but theyve heard all the classic tales. What could go wrong? TookiPalooki is a one-woman indie game development studio, based in Hawkes Bay in New Zealand. TookiPalooki games are inspired by the beauty and quirkiness in nature, as well as cartoons, skeletons and other critters. Her titles often feature the award-winning Chook and Sosig, a sensible ghost chicken and a spaghetti cat. Published by Armor Games Studios, Chook & Sosig: Walk the Plank is her largest release to date, imbued with careful details, friendship and kind-hearted comedy.
Pyreis a party-based RPG in which you lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory. Who shall return to glory, and who shall remain in exile to the end of their days? Key Features: A New World From the Creators of Bastion and TransistorExperience the biggest and most imaginative world yet fromSupergiant! Get to know an ensemble cast of characters struggling to earn back their freedom as you make your way across the forsaken land called the Downside. Action-Packed Three-on-Three Battle SystemBattle against a colorful cast of adversaries in pitched, high-stakes confrontations where each victory (or defeat!) brings your exiles closer to enlightenment. Choose three from your party for each Rite, and outfit them with mystic Talismans and powerful Masteries. A Branching Story with No Game-OverInPyre, you will never be forced to lose progress. Whether you prevail or you fail, your journey continues. The interactive narrative is expressed through a story that no two players will experience in quite the same way. Challenge a Friend in Versus ModeOn top of the single-player campaign,Pyrefeatures a local two-player Versus Mode, where you can play against a friend (or CPU opponent) in one of the game's fast-paced ritual showdowns. Form your triumvirate from more than 20 unique characters. Rich, Atmospheric PresentationPyreonce again showcases the award-winning talents of the team that createdBastionandTransistor. From the vibrant hand-painted artwork to the evocative musical score, every aspect ofPyre's presentation draws you into its fantasy world. Accessible, Customizable Controls and 4K Ultra HD Graphics!Play with gamepad or mouse-and-keyboard using fully customizable controls custom-tailored to PC. The game offers a highly scalable challenge both in the campaign and Versus Mode. Experience it all in stunning 4K resolution (compatible display required)! Unlock 'True Nightwing' Campaign Mode After Finishing the StoryComplete the Campaign, then go at it once more, 'ironman'-style, with a unique set of rules, higher stakes, and greater challenge! ExplorePyre's wide breadth of narrative outcomes as you re-play the story.
In this unique and offbeat stop motion musical detective adventure game, Dominique Pamplemousse, the titular protagonist, is a down-on-their-luck private investigator of ambiguous gender only one rent payment away from homelessness. When the CEO of a major record company shows up asking Dominique to locate a missing pop star, taking the job appears to be the straightforward thing to do. However, as things are never quite as they seem in these kinds of stories, Dominique winds up framed for a crime they didn't commit, bringing to surface their mysterious past and the events that led them to take up shady detective work in the first place. Oh, and did I mention it's a musical? With singing and everything?
It's time to take the Plunge! Enter the adventure of Billie, the billionth prisoner of a wacky medieval mega-prison, who longs to find freedom on the other side. Rather than try to climb her way out, Billie realizes the only way to freedom is to escape further into the depths below! Dodge, dash, and defeat a wide variety of guards, creatures, and otherworldly beings bent on preventing passage in this exciting turn-based dungeon plunger!In Plunge, players will find a new and unique experience, especially for those familiar with the puzzle and roguelike genres. Each floor is an individual challenge meant to test the very best in a battle of brawn and wits. Don't miss this opportunity to find out why Plunge was nominated for the 2017 PAX Rising showcase, the 2016 and 2017 Portland Retro Gaming Expo showcases, the 2019 PAX 10 Selection and multiple showcases with Indie Mega Booth at PAX West and GDC!- Play as Billie or a variety of other cartoony characters with charming criminal charges!- Turn-based roguelike action!- Movement with sliding ice physics against enemies with unique and peculiar patterns!- Over 400 randomly selected levels across three separate challenging sections!- Plunge and Plunge again with fast pick-up-and-play experiences!
Anxiety is your curse. A hero's journey will be your treatment. Join Juul, a youth whose mind has been altered by a terrible curse, and Glasswalker, an Elder Pilgrim of a spiritually evolved people, as they travel across the world to seek treatment for the horrible curse of anxiety. On your journey you will travel through colorful landscapes, meet beautiful and dangerous creatures, and seek guidance from great beings made purely from thought. Each level presents you with a different puzzle featuring stunning traditionally-drawn art and animation. Gather information on the world around you with your Awe Lens, then use your new knowledge to triumph over each unique challenge. Will Juul find a way to suppress her curse? More is at stake than she might realize... Approx 1-2 hours to complete. (2-3 hours if you choose to complete optionalandsecretcontent.) If you have any issues with downloading or running the game, contact us at librariumstudios@gmail.com >>>CHECK OUT THE FREE PC DEMO BUILD HERE<<< >>>CHECK OUT THE FREE MAC DEMO BUILD HERE<<<
Note:new purchases will receive -only- the v0.5 build. The game is playable from start to finish but unpolished.Come on down to Mon-cuties for All and start your new life on a monster farm! Spend your days peacefully tending to your precious monster friends. Watch them grow before your eyes, and enter them into monster shows to raise funds. Features: Take care of your monsters through a clicker mini-game, and watch them growEnter your cuties into prize fairs with a diverse quiz mini-gameOrder new monsters & improve your clicker points through Nyajhit's WaresCustomise your very own player spriteSuper cute, unique monster callsRandomised monster colour palettes, selected from 3 choices
Nina Aquila returns in Legal Eagle II: "Broken Wings"! To play Chapter I, for FREE, CLICK HERE! Chapter III is currently in development, HERE! NinaAquila: Legal Eagleis a seriesof anime-themed graphic adventure games, in which you play the role of a defence attorney.Fledge City is in crisis, and it's up to Nina Aquila and her friends to make sure justice prevails! An anime-themed epic told over 4 hours of gameplay!Aimed at adults, but entirely SFWA hybrid visual novel/graphic adventure gameAn exciting mystery plot that satirises "collect and battle" anime, such asYugioh andGundam Build Fighters Also we now have a range of NALE merch atTeepublic! Case II: "Broken Wings" Get ready to duel!Several weeks have passed since the events of Nina Aquila:Legal Eagle, and Nina's life is in turmoil after a costly defeat in court. Her confidence shattered, Nina holes up in her office until a visitor comes to the door - one who believes that only she can help him.A murder has been committedat the High Flyers Casino. The victim? A celebrity player of a trading card game, "Dragon Fantasy Arena", on the eve of the national tournament!Who would commit murder over a children's card game?And why?Surrounded by hot-blooded heroes and dastardly cosplaying villains, Nina will need all her cunning if she's to make the best of a bad draw... Or her client's going to be sent to the graveyard! New features for this chapter Investigate crime scenes and explore key locationsExplore Fledge City using a pseudo-3D Mode-7 overworldPlay "Dragon Fantasy Arena", a card-game-themed battle system unique to the world of NALE Content/Trigger Warnings NALE Chapter 2 features a story which revolves around a key murder, though there is no gore. There are also themes of bereavement and recent loss. State of Development NALE is created on a chapter-by-chapter basis. The initial chapter is free, follow-up chapters areavailable for a small fee. Funds raised will initially go towards the unique assets required to create the future cases, with a long-term goal of replacing all the visual aspects of the game with unique character and environment assets. Updates & news are postedHERE. Credits & Special Thanks This game was made by Ethan Fox, who can be found ontwitter or his own website. Thanks go to the RPG Maker official forums & subreddit, all of my followers on Twitter & Tumblr, and members of the NALE discord. The game also features an extensive credits list that covers plugin, asset and voice attribution; please check these out as NALE would only be possible with their help!
In Behind the Magic,youll create a fantasy mockumentary by playing a group of incompetent adventurers on a quest to save the world.Players take turns setting up and acting out scenes in character. These scenes are interspersed with reality-television style"confessionals" with the Bard who is documenting their journey. Key Facts Players: 4-7, no facilitator neededTime: 2-3 HoursPreparation: none, though one player should be familiar with the rulesLocation: A single large space where players can move around and act out scenesMaterials needed: A printed copy of the rules, at least one chair, nametags (optional)The game starts with~30 minutes of setup where you select a quest, build the setting, and create your characters. Then you'll spend 60 - 90 minutes playing out the adventure and seeing if the heroes succeed... or at least don't make things worse.The scenes themselves feel like structured improv, without an audience. Each scene has a question or tension embedded in it and players act it out until they're satisfied. Example: The party tries to calm down the mayor after accidentally burningdown the town.People are saying great things about the game:Every time I've played Behind the Magic it has been the ideal combination of brilliant, stupid, and adorable. It feels like the perfect D&D session brought to life - a parade of calamity and failure with lots of heart. Jason Morningstar Even in alpha, this game made me laugh until I cried at several points. It's such a delight. Anna Kreider Randys game Behind the Magic is some of the most fun Ive ever had playing a LARP. Jeeyon Shim The rules are written for embodied play, walking around the room in character. However, there are variant rules for playing it at a table. The game has been playtested thoroughly with beginner and advanced storytellers and works well for players of all skill levels.
Patronscan download this pack for free!Already a Patron?Claim your free keynow! 16x16 RPG asset packcurrently contains 700+ Sprites including 23 Unique Armor Sets and 130+ Unique Miscellaneous. Remember, after you bought this pack you will have access to any future updatesof the pack (UI, creature icon and etc.) Actual Content: Icons in .PNG format11 icons in the pack listed (600+): 40 Cape38 Boots47Gauntlet50 Helmet30 Pants49Necklace45Ring39 Shield55 Armor216 Weapon30 Axe20 Dagger30 Mace30 Ranged Weapon20 Spear30 Staff56 Sword153Miscellaneous (Books, Artifacts, Keys, Arrows)23 Unique Armor SetsOriginal and Outline icons pack100% supported Unity and GameMaker Please follow me onhttps://twitter.com/IKnowKingRabbit Licence: You may not host the contents of this zip file in whole or in part on any publicly avaliable server, unless as part of a game or similar product.You are granted the right to modify the artwork to suit your Product. Remix, transform, and build upon the materialfor any purpose, even commercially.If you use this material in a game or other product, please give attribution to Aleksandr Makarov in the credits. That's it! Use in any for profit / not for profit product, and giveme a shout out at @IknowKingRabbit or Aleksandr Makarov if you can. ^^ Thanks!
Welcome to Monster Pub!Why not pull up a chair, play a hand of cards, and make a friend? Monster Pub is an episodic narrative game about finding new friends in a new town, but, uh, also everyone is a monster, including you! Be a good friend, or a bad friend! Play cards and crush your opponent! Or maybe just try to have a nice time, I'm not your boss. Try Chapter One for free! Why not!!!! Chapter Two: https://ilitchev.itch.io/monster-pub-2 Questions + Answers - What's the difference between the trial and the full version?The trial version is identical to the full game, but to export your results to continue playing in chapter two you'll need to get the full version!! - How many chapters will there be?Currently we have plans for 3 chapters, whether we make any more depends on you, dear reader!- Will this work on macOS Catalina?Buddy I have NO idea, sorry!! I would STRONGLY advise Mac users to PLEASE try the demo to determine if the game will work on their computer before paying for the full game. Additional Links - Hub website: http://www.monster-pub.com - Soundtrack: https://ilitchev.bandcamp.com/album/thats-jazz-baby-monster-pub-vol-1
You come across an old game box. It reads: "The HD remaster of a forgotten Ensign Vic-30 classic , BRKUT is the definitive block-breaker for a generation." Newly ported with an original soundtrack by Sirmooge. Also available onSteam! ~EXPERIENCINGTROUBLE? BE SURE TO READ THE CHANGELOG~ Please report bugs/issues in the community forum.
Command a party of heroes in simultaneous turn-based combat! Draft your moves freely, and watch the action unfold. Simultaneous Tactics FLAMBERGE is a tactics RPG featuring free movement and simultaneous turns. In the game, players adventure across the mysterious kingdom of Abbol, engaging in various combat missions. In each mission, players must draft orders for each of their party members, and all action is executed simultaneously. Development/Early Access The game is developed by MichaelSavage-Benoist (programming, art, design) and Ben Cohn (soundtrack, co-writing, QA). FLAMBERGE has been in development for several years, and may take a while to complete.In its current state, FLAMBERGE features 3 chapters of a planned 6-chapter campaign. The first 3 chapters run at about 3-4 hours long. There is no multiplayer, though a beta will be announced in the coming weeks. To follow development more closely, checkthe Hydezeke Twitteror email us at contact@hydezeke.com. Linux? We'll be publishing Linux builds for the game, butthese are not strictly supported, as we've had trouble with bugs in the past. If you're buying the game forLinux, accept that some issues might not be fixed until the end of the development period (though please email us if you run into any bugs).
Latest Update: 2-17-20 Don't have Clickteam Fusion 2.5? Head on over to Clickteam's website! NOTE: RPM Plus REQUIRES the Fusion 2.5+ DLC!A version is available for standard Fusion 2.5 as well! RPM - Super Basic Edition (RPM v1.0) is now free! Visit the official topic on the Clickteam forums for support and more! Check out Volnaiskra's volCAMERA for an additional camera system for RPM! A new general purpose FastLoop platformer movement engine designed for Clickteam Fusion 2.5! RPM includes: Float-based, for smoother character movementFastLoop-based collision detection, which can be modified even during playCan be Frame Dependent or Frame Independent (Frame Skipping)Character Linkage: Simply add you character to the Group.Player qualifier and the engine automatically applies basic animations and sets it to the maskGroup-Based objects: Turn active objects into solid objects, jump-thru platforms, moving platform, ladder, etc.Slopes, including slopes that can be jumped thru the bottomSupport for Horizontal, Vertical, Rotating, and even Physics moving platformsBuilt-in pause functionCustom smooth scrolling CameraOptions to toggle Jumping, Crawling, Crouch Jumping, Ceiling Slide, Jumping Down Platforms, etcBasic XBOX Controller support, with the option to easily add more thru the Player Input Widget (which the engine reads as input)Basic Metronome, which can detect beats and off-beats, and determine accuracy. Animation Control Widget: Enable or disable any of the basic animations (even from behaviors) to allow custom animations, or used "Forced Animation" to manually control an animationUses XBOX Gamepad, Physics, and Advanced Direction extensionsIncludes a super basic example starring my character, Angela!Basic 2-Player supportGenerate multiple "rooms" within the same frameOption to toggle 8-Direction MovementAnd many more... This movement can be used commercially, non-commercially, or for learning purposes. The only stipulations are that the engine source cannot be shared/re-sold, nor can the Angela character be used commercially without explicit permission The demonstration file contains an .EXE with 4 examples I developed to see what type of movements I create. This includes Yoshi's Island, an "Out-of-the-Box" sample, a "Greninja Gaiden" type thing (using the excellent sprites by Neweegee), and a basic Shantae example (mostly to test animation). Be sure to read the control file, there's a lot of stuff involved! All of the demonstrations run on the exact same code, using behaviors and widgets to make each character different. For legal reasons, the demonstration characters are not included in the paid packaged. They're a free download to show how the engine functions! However, you do need the engine source to actually use them, as they rely on behaviors. This works best with the Windows exporter. Special Thanks: NB-The-Dragon, Neweegee, Luke T., Kritter, DinnerSonic, darkFunction, Volnaiskra, Furriokun, Johnathan Verge, Aroka, Charmandrigo, Zevifa, and tons of others <3Update 2-17-20-Cleaned up some leftover code from the Player Attributes Widget.-Added the ability to disable RPM's Animation system in the Engine Widget. Update 2-15-20 -Added BoostX to the Player Mask, BoostX Decel to the Player Attributes Widget, and PlayerBoosting to the Player States Widget. This is an additional layer of speed that can stack on top of the current XSpeed of the player. Use Num.Pad 4 and 6 for a temporary boost in speed. This utilizes the RePosX feature of the Attributes Widget, so keep that in mind if you use it for something else. Note that by default RPM will not apply any animations while boosting, so special animations need to be manually added. -Added a simple Wind Tunnel gadget that pushes the player upwards. If you hold the jump button, the player can launch out higher. -Redid the Ceiling Detector scaling to factor in different mask sizes. The Engine Widget now records the mask's original width and height at the start of the frame to determine how large the detector should be when the player crouches. The ceiling detector ideally should be about 6 pixels high. -The size of the mask when crouching was adjusted to be 12 pixels by default, or half of the original size. -RePosX/RePosY will no longer apply if a detector collides with a wall, as opposed to relying only on pushout. -Pushout strength (forcing the mask out of scenery)can now be modified in the Engine Widget. -The default Ground Correction Loops value is now 30. -The default Stick To Ground value is now 3. -Fixed an issue where the mask would sometimes be pushed back a few pixels if you jumped into a wall. -Fixed an issue where disabling Player Collisions didn't actually disable all collisions. -Fixed an issue where using Player Pause would still add towards FloatX/FloatY, which would hinder collisions and the camera. -Fixed an issue where the Climbing animation wouldn't play if Ignore Player Pause was active. Update 2-14-20 RPM Lite has now been superseded by RPM: Super Basic Edition! Super Basic Edition is a re-release of the original RPM from 2016. It contains more of the core functionality of RPM compared to the original LITE release, though it still contains less than half of the amount of events provided in RPM Plus. Super BasicEdtion will be released as-is,with absolutely no support or bug fixes to be applied. Many features have been added or changed since this release, which is only available in the paid version of RPM. Update 2-8-20 -Added the Player States Widget. This widget determines which actions the player is performing, and how long they're performing them. Examples include how long the player has been walking, if they wall jumped, if they fell through a platform, if they shorthop, and plenty of other options. This is meant to abstract and consolidate different values RPM uses into a single object so it's easier to check and understand different actions. The Angela player sprite now uses some of these states to determine if certain actions are possible. The widget will be added to the debugger at the start of the frame. -Added support for the latest version of volCAMERA by Volnaiskra. If you own a copy, you can paste over certain events to enable its use in RPM. For further documentation on how to use volCAMERA, contact Volnaiskra on the Clickteam Forumsor on his website! -Added the ability to toggle collision detection on Jump-Thru platforms. If Flag 31 is activated on any object in the Jump-Thru Platform group, collision detection will be ignored for that object. -Added Enable Hold Jump to the Player Attributes Widget. This makes it so when the player holds the jump button, the mask will always jump when they land on the ground. This also applies to Wall Jumps. -Added Aerial Crouch to the Player Attributes Widget. This simply allows you to perform a crouch even while airborne. -Added QuickTurn Speed to the Player Attributes Widget. When Quick Turn is enabled, this adjusts how fast the player can turn around when they press theopposite direction. Originally this used a needlessly complex formula just to reapply the current Deceleration. -Added BurstSpeed Deceleration to the Player Attributes Widget. Acceleration was modified so that it no longer applies if it's greater than the MaxXSpeed.This originally caused an issue where if the player continued to hold a direction, they would decelerate quicker than normal than if they made no input. RPM will now slow down the player using the BurstSpeed Deceleration value if they travel faster than normal. -Modified the Ceiling Detector so now when the player crouches, the object itself will increase in size. This makes it easier for the object to detect any potential narrow platforms to keep the player crouched. This won't apply to any jump-thru slopeplatforms, as the Ceiling Detector helps determine if one can be landed on. Note that the Crouching state in the mask's "Animations" was cropped. If you added anything that uses YTop on the mask, it will need to be adjusted. -Modified Push-Out to factor in walking into a potentially tight corner. The mask will be nudged backwards slightly depending on what direction and sensors areoverlapping the background. -Fixed an issue where Jump Buffer didn't actually work at all. It can now be altered from the Player Attributes Widget, and is enabled by default.Jump Buffer allows the player a few extra frames to jump after they walk off of a platform. By default, RPM gives 6 frames. -Fixed an issue where the mask could still be in the Crouching state during a Wall Slide if they did a Crouch Jump. -Fixed an issue where the climbing animation wouldn't play properly if Crouch Jump was enabled in the Player Mask. -Renamed Mercy Invunerability to iFrames -MultiJump in the Player Attributes Widget is disabled by default, but can be re-enabled by simply changing the default MaxMultiJumps value. -Automatic Detection in the Engine Widget is disabled by default. The default Ground and Top Detect values are now 4.
In the official timeline, a lone surviving soldier ventures into the tunnels dug by the opposing forces. Deep inside the bowels of the battlefield, they come into contact with a presence that will open their mind to worlds and events better left unseen. --- Please Follow is an atmospheric hybrid of walking simulator and psychological horror, with light puzzle challenges.Estimated play time : 20 minutes --- REPORTS FROM THE FIELD "[...]really [nails] the feeling of being somewhere, or doing something, you shouldn't." - Linux Game Network "The big draw is the visuals, which have that PS1 pixelated look to them, but with the aforementioned weirdness." - Bloody Disgusting --- CONTROLS ESC for Menu MOUSE to Look WASD to Walk E to Interact / use / pick up objects --- Game by somewhat. For full attribution credits, please read the .txt file bundled with the software. For press contact please use : somewhatsoftware@gmail.com --- MAC AND LINUX USERS Builds for MacOS and Linux are offered here, based on manifest interest on past titles. But please note that it is not possible on our end to do even basic testing on those versions, so there is a distinct possibility they might not work properly. Please contact us if you come across any issues with those versions and we will see what can be done (if anything) to help create stable builds for those systems.This game will NOT run on Mac Catalina OS.
Cats are Liquid - A Better Place is available now, and you should totally check it out by clicking here. Cats are Liquid - A Light in the Shadows is a 2D platformer about a cat with the ability to transform into liquid. The game has 90 levels, that are spread across 9 different worlds. It has a minimalistic but colorful style. Along the way the game introduces new mechanics, like flying and summoning bombs to break down walls. The story is about a cat whose owner locked her in a set of rooms. She desperately wants to get out, but the rooms just keep continuing. Along the way the cat meets a new "friend" and gains new abilities. The story is told through small in game text pieces. More info about the game can be found here: catsareliquidgame.tumblr.com The latest news about the game can be found on the @lastquarterdev Twitter feed. #CatsAreLiquid on Twitter
Adrien, a creature born of a young boys nightmares, takes a little summer vacation. A NIGHTMARE'S TRIP is a short visual-novel game from the development team behind RE: DECEIVED VOICE. Meet strange new characters. Tour around a colorful city. Turn the nightmares of the past into a fantastical dream made real. Features: Enjoy a 2-3 hour narrative set in familiar places!Featuring original art from Moxie Riles (RE: DECEIVED VOICE), Christina Crichlow (Blissful Madness), and Aaron Yoder!Kinectic Storytelling - To the whim of several dialogue choices, change the story in subtle ways!Meet a demon from hell! And play pachinko together?Resolve (temporarily) sibling troubles, commit gay crimes, get chewed out by Gaoma, and more!Steam keys for itch.io users! For an additional $7 (USD), you will acquireA NIGHTMARES TRIP - FULL ITINERARY EDITION, whichcomes with both the game and the Carry-On Luggages Contents, including the following: A NIGHTMARE'S TRIP - Yume's Sketchbook(Digital Artbook PDF)A NIGHTMARE'S TRIP - CAMERA ROLL(Folder containing high quality CGs/backgrounds!)A NIGHTMARE'S TRIP - Tunes 4 Trip(Soundtrack Sampler, containing 3 tracks by Arachnibot!) The soundtrack is available now on Bandcamp! If you enjoy the game, please consider supporting our ongoing projects via Patreon!We're just getting started - with you, we can change the world!(probably)
Take your starship fleet into battle and manoeuvre your way to victory in this unique hidden unit board game of strategy and cunning designed by industry veteran Lew Pulsipher.Doomstar is a board game for two players where you have to devise a plan and use your cunning to locate your opponent's Command Ship and destroy it to win the game. The identity of a player's ship is visible to him but not to his opponent and different pieces have different capabilities and movement rules which creates a tense and deeply tactical affair.Learn the game by battlling four different opponents in the single-player campaign Play against friends or online opponents with fully asynchronous online multiplayer Multiple ship types with unique abilities and tactics Customise your fleet and board for even greater gameplay variety Exclusive five-song soundtrack from space composer Simon Heath Steam Achievements and Trading Cards The world's greatest space duck
Semblanceis a puzzle platformer where your character and the world it inhabits is made of playdough. Squish, squash and deform your character and the world to solve puzzles in Semblance's soft, bouSemblance asks, what if you could deform and reshape the world itself? It's a game that takes the idea of a 'platform' in a platformer and turns it on it's head.Official Soundtrack Bandcamp:https://pressurecooker.bandcamp.com/releases Spotify:https://open.spotify.com/album/0xGuiy6cKowH6e18bkkPXq
Hop into a classic Game Boy inspired metroidvania adventure with the little treasure hunter Timmy! Explore a huge and open dungeon, collect hidden power-ups and gain new skills to aid you on your quest! Can you survive the Tiny Dangerous Dungeons and find the presumably huge treasure? Based on the hit browser game, this extended edition contains adjustments and new content not seen in the original game, like a wider resolution, Time Trial mode, controller support, more hidden upgrades to find, and completely new area to explore! GAME FEATURES: - Game Boy inspired, stylish and retro monochrome art style! - Explore a huge, open dungeon! Solve puzzles, defeat creepy creatures! - Collect loot! Find the hidden ability upgrades to open new passages! - Speedrun the Time Trial mode and prove your dungeon mastery!
A fast-paced space shooter with screen-shaking explosions and a mystery at its heart. First you think it's an arcade game: simple controls, powerful upgrades, and intense dogfights. But youre living the same day over and over, trying to find out who the enemy are, and what they want. Nominated for Best Game at BAFTA Cymru 2019 As Olivia Bergen a flight lieutenant that has become separated from her fleet you only know Cycle 27. You live it over, and over, and over again. And if that wasnt bad enough, every time you drop from warptheyare waiting for you. You dont know who they are or what they want. You just know youre the only thing between them and home. So you get better, faster, stronger. Maybe one of these Cycles youll figure it out. Until then, you can only keep dying. Key Features Kaleidoscopic space combatPower slide your way between more bullets than any lesser pilot could handle. Nothing feels better than using your ships gun to propel you through enemy-infested space as you grip the trigger ever tighter. Upgrades Beat your personal high score in a run to unlock upgrades. With 45 possible configurations, customise your ship and master new tactics to live just a little longer. Evolving story Uncover the secrets of why youre stuck in Cycle, why theyre hell-bent on destroying everything you love, and just who they really are. Epic original scoreA powerfully atmospheric mix of modern orchestral and retro electronic sounds by Jordan Rees. (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]). Reviews ...we kept coming back to it again and again - and so will you. Nintendo Life I cant help but recommend it to anyone whos looking for a healthy, arcade-style challenge. Gamers with Jobs
Octodad: Dadliest Catch is a game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about his life. Octodad's existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family. Octodads wacky physics create hilarious moments that are different every time. Be surprised by the randomness of Octodads flailing or express your own sense of humor by making Octodad do silly things.An all-new adventure that explores Octodads world, relationships and backstory.Complete Octodads sartorial style by collecting and wearing a variety of hidden neckties.Gather family members and/or friends to control Octodad's limbs in co-op mode with 2 to 4 players. Up to 4 times the limbsanity!Experience Dadliest Catchs unique control scheme with various control inputs, including X360, DualShock4, Mouse + Keyboard, Mac multitouch trackpad, Windows 8 touchscreens, DirectInput, and XInput controllers which all can be remapped to any configuration a player may want. Minimum System Requirements Operating System:Microsoft Windows XP SP3/Vista/7/8 with DirectX 9.0c, Mac OS X 10.6.8+ for octodad-dadliest-catch-osx.zip, macOS 10.9+ foroctodad-dadliest-catch-macos-x64.zip, Ubuntu 12.04+, other distros may work but require 32-bit system librariesProcessor:Intel Core 2 Duo 2.0Ghz or equivalentYear (General Estimate)2006+ Gaming PC. 2008+ Mac/Gaming Laptop/Mid-Range PCRAM:2 GBHard Disk Space:3 GBVideo:Intel Core HD Graphics 4000, NVIDIA 8800 GT / 330M GT, ATI Radeon HD 4850 or better NOT SUPPORTED: ATI Radeon X1600, Intel GMA950, NVIDIA Geforce 7050 NOT SUPPORTED: Open Source Linux Graphics Drivers Recommended System Requirements Processor:Intel Core i5 2.8Ghz or equivalentRAM:4 GBVideo:NVIDIA GeForce 450 / 650M GT, AMD Radeon HD 5670 / 6750M or better
Steam Marines is a squad based Roguelike featuring tactical play focused on positioning and careful use of resources. Keep on your toes as you fight through your besieged ship trying to reach each level's elevator. Features Death is permanent and fallen marines are gone forever.Five marine classes, each with their own unique weapon effects.Four ranks and five perks formarine build diversity.Exoskeleton suits stripped from the hulks of dead enemies.Challenging bosses that do not negate the tactics you have learned.New Game Plus! Email Signup! Other Links Steam Marines 2 on Itch! Steam Marines 3 on Itch!
Inspired by Serial Experiments Lain, this game takes you on a surreal trip through a twisted virtual network. Uncover the secrets this world tries to hide from you: an artificial intelligence named "Fumiko"! Fumiko! combines rewarding exploration with a new approach to 3D platforming. You'll quickly be unbound from gravity. No jump will be too short. Fumiko! is a sci-fi thriller that wants to be explored thoroughly. In a single playthrough, lasting about 6-10 hours, you'll encounter: 16 handcrafted and unique levels giving you a challenge, 14 social areas to explore ranging from small player homes to big public spaces Enemy A.I.s seeking your destruction while you escape from the testing lab, unique abilities to bypass them Fumiko overwriting her jump modules to gain ridiculous jump height, speeding through the air with the dash module Collect 26 memory fragments to uncover the mystery behind the network Supports the Xbox, Xbox360 and Steam Controller in addition to keyboard & mouse controls
Peer into the future in this time-travelling metroidvania. Run, jump, shoot and more through varied environments as a clairvoyant cyborg on a mission to prevent a looming planetary disaster. It's a classic 2D action-adventure revamped with modern sensibilities and a plethora of new mechanics. Perceive the future! Revert time with ease to solve puzzles, undo damage taken and cheat death.View visions of enemy attacks a second before they occur, giving you a unique edge in combat.Manage varying "timelines" in the adventure with the innovative Time Tree system. Polished action-exploration gameplay. Concise level design that trims the fat and respects the player's time.Fast-paced movement and combat.Diverse puzzles that make creative use of the player's abilities.Hidden techniques can be used to complete sections out of order, allowing skilled players forge their own path. Using a controller is highly recommended! Most types are supported. The keyboard is also supported, with rebindable keys. Featuring fantastic pixel art by Arron Johnson and a rousing soundtrack by Will Savino. Check out the soundtrack here! There are many mysteries to solve and surprises to uncover in Vision Soft Reset. But hurry, time is running out... Game website Discord Creator's twitter EDIT:1-4-19:Release 1.0.1 - Keyboard control customization menu patch 1-4-19:Release 1.0.0 10-27-17: Performance patch uploaded 9-23-17:New build and trailer 7-31-17:New gameplay video
The detective prodigy Jam already knows who did the crime, but what the crime actually was remains to be determined. It's up to you to guide Jam through eight rooms of point-and-click puzzles, gather evidence, and deduce what really happened in the Mystery of the Mysteriously Spooky Mansion. Features 30+ minutes of point-and-click mystery gameplay15 different endings (plus an extra secret one)At least two or three jokes Includes download of original soundtrack (2 songs). Content warning: PG-13 swearing; mild horror; no jump scares. Text can be set to a standard sans serif font and text speed can be adjusted in the options menu. Jam and the Mystery of the Mysteriously Spooky Mansion was made by Res, an indie game developer working from British Columbia, Canada.
The Wolfs Bite is a one-versus-one interactive-adventure game with an entrepreneur fairy tale twist. Inspired by stories such as The Three Little Pigs and The Stinky Cheeseman and Other Fairly Stupid Tales, the game revolves around thwarting the other player while advancing your agenda. Be a professional restaurateur or a vengeful saboteur, the competition is on! After failing to thrive in the highly competitive residential demolition industry, mostly due to difficulties dealing with brick construction, The Big Bad Wolf decided it was time for a career change. Unable to resist the lure of entrepreneurship, he decided to enter the restaurant business.The Three Little Pigs, dissatisfied with their free sample demolitions, are conspiring against The Big Bad Wolf and his new restaurant, The Wolfs Bite. The grand opening is next week. Will The Big Bad Wolf finally launch a successful enterprise or will the Three Little Pigs throw up a metaphorical brick wall and stop him?Features A competitive interactive-adventure game for one or two players. Over 375 unique paths through the game for each player, almost every playthrough can be completely different.Over twenty unique endings, all of which are decided by the decisions you and your opponent make...or dont make.Beautiful hand-drawn illustrations by Karen bitmOO Teixeira.Playful soundtrack and sound design by Fat Bard.Set in a unique fairy tale world, inspired by many of the classics.
Thrunt! is a super-tricky against the clock racing game with Thrust-like controls. Can you guide your fragile craft through 13 increasingly ridiculous levels? Maybe. Without swearing? Not a chance. Note that this is not the "XL" version of Thrunt as featured in Wireframe magazine issue 3. That is the sequel,which is currently in development, intending to release in 2020. Check out the Thrunt XLpage on Steam. Gameplay This is the kind of thing you're in for. You'll definitely be as good at it as me, don't worry. Those bullets, they're basically for show. Requirements Any half-way decent PC or Mac should run Thrunt! without much trouble. The game launcher will allow you to choose lower graphics settings if your frame rate is struggling. Lower settings will disable some effects such as motion blur. If you do run into unexpected performance problems, or issues running the game at all, then please let me know.
Kaiju Big Battel: Fighto Fantasy is 16-bit styled RPG featuring turn-based combat, plenty of exploration, and a funky soundtrack to pump you up. This is an officially licensed game based on the live-action monster wrestling group Kaiju Big Battel, who have been performing their Godzilla-meets-WWE act for over 20 years. Designed for Kaiju fans and newcomers alike, Fighto Fantasy takes players on a quest across time and space as they work to undo damage caused by the evil Dr. Cube as he rampages through history in search of fame and glory. With seven main playable heroes (and a secret one to unlock), players explore six time periods and punch out dozens of deadly monsters.All the world is watching as the Kaiju Big Battel Title Fight is about to begin: The diabolical Dr. Cube vs. the patriotic pugilist, American Beetle! Things take a sudden turn when Cube pulls out a secret weapon that rips open portals into history. Now it's up to the Kaiju Heroes to pursue Cube across the centuries, from Egypt to Rome to Russia and beyond! Is the mad doctor pursuing dangerous artifacts lost to time, or does he just want to deface famous landmarks with his own ugly mug? Combat: No random encounters here; touch enemy NPCs on the map to trigger turn-based battles. Each of the seven main heroes has their own strengths and weaknesses. Side stories: When you're not chasing Dr. Cube through time, take a minute to help out some locals. Slay a musclebound mummy, rescue lost Kaiju heroes, adopt cats! Map abilities: Each hero has a unique ability to interact with environmental objects, unlocking hidden paths and secret treasures. Difficulty selection: Easy Mode for a relaxed experience, Normal Mode for players who want some tense fights, and Hard Mode for players looking for more deadly dangers. 12+ hours of RPG adventure.Super Walrus Games has been making independent games for over 15 years, starting with the release of Walthros in 2002. Fighto Fantasy is written and designed by Super Walrus Games boss Paul Harrington, with graphics by Soda Piggy (W. James Pandelis), music by Glock & mr8bit, additional graphics by Zack Corcoran, and minigames by James Paige and Richard "Spoonweaver" Upchurch.
Guppy is a 2D watercolour fish simulation. Swim like a fish! Move your tail left and right to propel yourself through the water, hide in the shade of lilies and venture carefully into the open in search of food. Try not to get eaten. CONTROLS: Alternate LEFT and RIGHT ARROW (player 1) or A and D (player 2)NOTE: Also supports GAMEPAD and TOUCH (mobile) Co-op only supported on desktop (Win/Mac/Linux), not mobile.
"The city of NEW ICE YORK completely froze over, while you were asleep I want you, YES YOU, we want you to go find out who did this, why, and eliminate them no questions asked. You are our TOP AGENT. We're counting on you, to fix this city!!!!!! ...and remember... no questions asked." LISTEN TO SOUNDTRACK HERE Winner of the 2019 Freeplay Award. Note: The game files from itch are not integrated with Steam. For Steam version please visithttps://store.steampowered.com/app/855530/New_Ice_York/
a sort-em-up labyrinthwith one ending cw: light body horror
************ Because Itch.io is rad and has always been incredibly supportive of indie development, PARTICLE MACE will always be $1 less here than on other platforms! ************ PARTICLE MACE is a 1-4 player game by Andy Wallace about defending yourself in a hostile universe by swinging particles into enemies. PARTICLE MACE is a game about capturing the thrill of classic arcade games with a new, physics based mechanic. PARTICLE MACE is a game about trying not to die, but that's impossible. --------------------------------------------- Features: 3 Endless and Brutal Arcade Modes 150 Missions 9 Ships to Unlock 2-4 Player Deathmatch 2-4 Player Arcade Co-op Leaderboards PS3, PS4, Xbox One & Xbox 360 Controller Support Color Blind Support Those with photosensitivity may experience difficulties playing PARTICLE MACE because of the intense flashing lights and rapid movement during gameplay. Game by Andy Wallace Music by Nathaniel Chambers Audio by K Anthony Marefat & Bobby Fata PR by Maya Kramer --------------------------------------------- "Your thumbs ride the analog sticks as if a space cowboy with a mean lasso technique." - Kill Screen "A rad little game, all controlled with a single joystick/thumbstick." - Game Revolution "A complex physics based battle royal." - Greenlit Gaming --------------------------------------------- Drop secret notes/send feedback to andy[at]andymakes[dot]com or @andy_makes more info at particlemace.com ---------------------------------------------
The Pixel Plebes Digital Card Deck "For Passion, Prosperity, Tenacity, and Fertility. Four Sisters did wed four kings. To Usurp, Gild, Fester, and Feed. Four Sisters' War, the tale we sing." - Opening line of the historical poem "The Four Sisters' War and the Tragedyof Plebes" ... This set of pixelated playing cards was designed for Cutpurse and Looby alike! Thisspin on an English deck features the face-fronts for the standard 52 cards, two Jokers, card back, and info card template. 90 x 126pxtile size. Currently optimized for digital use. Just looking? Grab the Anims in the Screenshots! Features: Each Suit has its own dedicatedcolorsUnique face cards for each suitUnique Ace cards depicting the Kingdom of each suitOriginal concept pixel art of the "Suicide King" of Hearts that began this projectANIMATIONS for COURT, ACES, and JOKERS Purchases of this deck are to raise money for a commercial printing of this deck. Your purchase will not include a physical copy, but will allow me to furtherthis project. This is a living project! If you have needs/issues with the pack, let me know and we can work to getting updates and patches to the art! Animated Aces/Jokers - COMPLETEAnimated Face cards - COMPLETE Downloads in FULL PKG:ORIG-- Tileset at 1x [PNG] 2 versions (V1 NO PUPILS, V2 With PUPILS)Tilesetat 4x [PNG] 2 versionsIndividual Cards at 1x [PNG,zip]2 versionsIndividual Cards at 4x [PNG,zip]2 versionsCONCEPT ART--Concept art Poster 240x360px [PNG]Concept art Poster 1920x2880px [PNG]SPADED STAG Ace ConceptFirst Card concept that would become the PIXEL PLEBESAnimation ExampleUPDATES--UPDATE 001 ARTWORK Zip File (with 1x and 4x sizes, sheet and individuals)UPDATE 002 ANIMATIONS Zip File (V1 only, 1x and 4x)BLM ADD-ON suit in support of those fighting for racial equality---------------------------------------------------- NOTE 1: Removed Source file, as it wasn't being utilized.NOTE 2: Consolidated all work into one FULL PKG Zip, including all 3 UPDATES.NOTE 3:Added a "READ-ME" thing. Making a personal set of playing cards is an artist right of passage! This is mine. I want you to buy this if you love my art too and think you can take it fun places. Cheers to your playing and creating! Thank you for enjoying my art. Please Attributeas: Devlyn JD
Interstellaria is a real time space-exploration sim and crew management game. Command a fleet of vessels wandering the galaxy for adventure and profit! Youll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet? Land your flagship on an alien world, allowing your crew to gather valuable resources for you but be sure to equip them with powerful armor and weapons! Its a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight! Features Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities. Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons! Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further. Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew. Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find. Land your ships on planets! Each world is a new experience and has special rewards for you and your crew. Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
Broken Minds () is a murder-mystery visual novel set in 90s Japan.When lonely 20-something Noa Karada finds herself being stalked by a mysterious killer in a rabbit mask known as The Orphan, she contacts the Yamagata Private Detective Agency for help. However, as her case grows more complex, the detectives grow more distant and eccentric. Perhaps Noa wouldve been better off never letting them into her life at all Explorable environmentsInventive mystery-solving mechanicsMany choices & hidden secrets throughoutSix different endingsOver an hour of original musicFlowchart to help navigate routes The free demo includes the first three scenes of the game. It does not include the extras menu.
Description: Blue Rose is an interactive 'visual novel', following the viewpoint of the female knight Lena as she enters an unknown world deep in the mountains. Features: 5 routes 4 guys and 1 girl10 endingsUnlockable mini storiesCG and music galleryIncludes Steam key Story: "Deep in the mountains, away from prying eyes is a refuge unknown to anyone else. Born of hope cradled in shadows this place that only looks forward is where I found my heart." Lena is a Templar of the Blue Rose, living her life to fight and protect what is most important. But what is truly important to her is only just about to reveal itself. Pulled away from the frontlines of the war, Lena finds herself trapped in a secluded, unknown village in the mountains. For the first time she will make her own decisions and face the consequences.
Follow the journey of Camille, a frog who dreams of becoming a ballet dancer! Help Camille to overcome everyday struggles, like breakfast, dancing or making friends."Un Pas Fragile" is a short interactive experience. This narrative game is designed for all ages (no text) and features slices of life chaining in an unexpected way. Play time approx. 10 minutes Independent Games Festival 2017 Best Student Game + Honorable Mention for Visual Arts
Silver Grapple is a fast paced 2D platformer that lets you swing through the air at the speed of sound! Explore an expansive underground laboratory, buried and abandoned years after the mysterious accident that shut it down. Save whoever you can in your quest to escape, rocketing through the ruins with your Silver Grappling Hook! The smoothest grappling hook you'll ever swing on!Fast paced challenges that'll leave you leaning into the controls.An expansive world with 11 environments to explore, from abandoned offices and excavation sites to the quarantined depths of the strange laboratory.An original soundtrack straight from the heart of retro consoles, featuring the work of Tom Campbell!A rich story hidden amongst secret journals and old computers.Skate on water and run like the wind as you scavenge new powers from the facilities ruins!Throw your weight around as you master the physics of the Silver Grappling Hook!
About This is the revamped version of my old Dungeon Tileset. There arenew tiles, the old ones are better.It'll be available for purchase here once I'm finished with it. Tile size:16x16 It Includes Over 500 tiles10 animated chests(6 uniques, 4 recolours)3 types of wallsA variety of floor tylesLava tilesWater tilesAnd various props and decorations items It also will come witha color ramp to help you modify it, if you feel like trying different colors yourself. This tileset is also 100% compatible with my Interior Tileset The character presented in the screenshots isnot included.
An accessible, fast paced platformer with one small change, your character can't run! Play as a tiny robot named Blitz, and escape the factory where it seems everything is trying to break you. The gameplay is as simple as it is satisfying. Blitz can only jump, and perform an air dash in one of 4 directions. Upon colliding with an object that doesn't break you, you are free to dash again. Use this to navigate the challenges ahead and reach the portal at the end of the stage. Please send all comments/inquires/bugs to bonchogames@gmail.com Follow @blekdar (main developer) Wanna know about future platform news, such as iOS, Android and Xbox One? Then subscribe here Features in the final version: - Simple, accessible PC controls. Both keyboard and gamepad are supported, and the entire game can be played one handed. - Simple touch controls. Tap and swipe gestures are all you need to play on mobile. - 101 levels with tough, but fair difficulty. - Over 20 heads to collect, some with more interesting changes than others. - Secret warp zones to find and conquer. - A wicked chiptune soundtrack by Fat Bard Streamers/Let's Players/Press: - Feel free to create, post, and monetize videos of Blitz Breaker. Please just include a link to this page or http://bonchogames.com/blitzbreaker - Want to request some steam keys for your channel/website? Just fill out the request here: https://dodistribute.com/access/QxdLI1txTI/ Credits: Reece Kelly - @blekdar - http://bonchogames.com - Game Design, art, play tester Fatbard - @fat_bard - http://www.fatbardmusic.com/ - Sound design, music design, play tester Luciana Nascimento - @viiolaceus - http://luciananascimento.com/ - Box art Dyre - @OIDyre - http://coffeedaydreams.tumblr.com/ - Cabinet art Jeremy Hobbs - @just_awful - http://www.ribbonblack.com/ - Cabinet art Play the current build of the demo: - On Newgrounds: Click here
FLUX presents a variety of experiences: Interactive fiction with a series of mini-games that challenge you to type, hack-n-slash, organize or fidget to earn credits and purchase numerous cosmetic items: hairstyles, helmets, outfits and upgrades! Designed to allow players to alternate between chill and twitch-based game modes, the game provides players with a number of activities to engage with. Wanderer, a blue-haired ex-military swordsman, spends their nights joy riding/flying through the streets/skies of a sprawling cyberpunk cityscape. Through conversations with Wanderer's girlfriend and local NPCs you'll learn more about the world and reveal many answers to mysteries surrounding those that live there. Numerous Minigamesin One: Fiction,Beat-em-up, Typing, Fidget, Rhythm, ReflectiveMeditative Minigames: Take on a variety of jobs that assume different genres goals and objectives, each with a unique pace.Cosmetics + Cybernetics: Earn credits throughout your experience and spend them on new outfits, helmets, hairstyles and augments for your body.Customizable and Chill Tunes: Listen to the 80s Chillwave groove provided by Quantum Dylan or replace the provided .mp3 files in the install directory and create your own soundscape!Compelling World: Text your girlfriend, listen to the news, interact with your environment and converse with locals to learn more about the games characters and world.Built inFlash: Yeah, THAT Flash, which means the file size is small and loading times are nonexistent! Flux's game modes are treated as "jobs" each day. By participating in one, you shift the game forward in time. Each mode has a Flux value, representing the game's music volume and speed rate, that rise and fall depending on the mode's mechanics: Groove: A traditional rhythm activity tasking players with pressing the correct inputs atFreestyle: A fidget style game where you define your own rhythm, reflect and zone out to the beat.Challenge: A typing-oriented game where you are given random letters A-Z to press. This tests your awareness of each letter's position on the keyboard.Spelling: A typing-oriented mode where you are tasked with spelling out entire words to increase your Flux.Glyph: A visual challenge where you must rotate the objects on the right with the arrow keys to match the positions of the objects on the left.Rash+Slash: An action-oriented mode that pits you against incoming enemy robots. Use your trusty katana to cut your way through the enemy!Assault: A beat-em-up mode that throws you into the heat of battle, challening players to survive a gauntlet of robots and enemy soldiers that are armed to the helmet with special attacks, a variety of weapons and keep on coming in waves.Mecha: Like Freestyle, but in the open skies above the city. Reflect, find your groove and enjoy the view.Armament: An action-oriented mode that has you defending the skies with your Mech airship. Take out the incoming robots with your blasters! In order to add your own music you must have the following: an mp3 format music file, the file renamed to "track1", "track2", "track3", "track4"or "track5", and finally the file must be added to the game's included Music folder. Once the game is run it'll automatically load up these tracks sequentially as you begin to cruise. If you want to play another song, simply stop cruising and begin again to "skip" that track! If you enjoy the music as much as I do,give Quantum Dylan a listen!
Echoes of the Fey is a series of visual novel detective stories set in the high fantasy world of Oraz starring Sofya Rykov, a Human private investigator with a dangerous secret: following a near-death experience in the war, she spontaneously developed the ability to use magic. She is joined by her Leshin partner, Heremon ir-Caldy, a doctor fascinated by Sofya's magic but fearful it will soon come at the cost of her life. Together, Sofya and Heremon navigate the mysteries and tensions of Vodotsk, the city they intend to make both their hiding place and their home. In "The Fox's Trail", Sofya is hired to track down a missing Leshin with connections to the Human resistance during the occupation. Investigate how you prefer, with over 100 choice points throughout the story. Some will improve your relationship with the characters. Others will provide you critical information. And some will change the fate of the people you will come to know. The free demo allows you to play the first few scenes and meet some of the major characters. Your saves will automatically transfer if you install the full version afterwards. Minimum Specs (lowest tested - may work with less RAM): OS: Windows 7 or later DirectX 9 (or later) compatible graphics card with at least 32MB of memory 4GB RAM 1GB free space Screen resolution of at least 1280x720 DirectX 9 compatible sound card, or integrated sound chip
A Mystery Unfolds When the latest exhibit of the New Magma City Art Museum has its grand opening, it doesn't take long until people are going missing. And new, undocumented paintings start showing up in the collection... so well made, it feels like you could get lost in those worlds forever. When the ordinary New Magma City penguin police force can't make nor heads nor tails out of this supernatural case, the ragtag band of teenage private investigators over at Daemon Detectives, Inc. gets called in to save the day once again! Fight Your Inner Daemons Daemon Detective Gaiden 2 is an action platformer where you fight enemies and jump your way through obstacles, trying to not only make your way to the finish line with your hide intact, but also retrieve as many of the hidden paintings in each world as humanly possible. Coins obtained in the levels can be spent on a variety of powerups to help even the odds, and every character has an unique ability that alters their gameplay style drastically. As you defeat the bosses of each world, you gradually piece together not only the final boss' lair, but also the dark history behind its creation... Jump Into Action Local co-op for up to 4 players! Also comes with a VS mode!12 playable characters with unique skills! Find your favorite and put an unique spin to your platforming adventure!Over 70 hand-crafted levels to explore and a dozen bosses to overcome!Non-linear progression where worlds can be completed in any order and you can skip almost half of the collectibles!Tons of different powerups to mess around with!Quality hand-made 16-bit visuals and music!Assist mode that lets you dial down various aspects of the game difficulty as you see fit for a smoother experience, or dial them up past the normal max values to turn DDG2 into a proper rage-game!Fully customizable controls! Use Xinput gamepads straight outta the box, cram four players around a single keyboard, or anything in between!Lots of unlockable secrets!Speedrunner-friendly automatic timekeeping that bookmarks the time you first beat the game, and the time you 100%-ed it! System Requirements DirectX 11 or higher. OpenGL ShaderModel 2 or higher compatible graphics card.Screen with a resolution of 640x480 or higher.2.7 GHz CPU4GB RAMKeyboard or XInput gamepad
An Anti-Coin Collection Platformer inspired by Japanese folktales. As the day shines the last of its golden light over the land an eerie realm begins to form in the shadows. This spectral world is home to the Yokai. An assortment of ghosts, ghouls and demons that rise in the dusk and play through the night. When a young girl, Tamako, spots one of these yokai she finds herself trapped in their world. If she can navigate this perilous land, the key to returning home may lie on the strange new mountain on the horizon. Features Explore the world of Rising Dusk over20+ levelstraveling through Rice Fields, Castle Towns, Hot Springs, and more.Avoid the coins! A unique mechanic that will have you battling every instinct to get everything. Theres a multitude of collectables, but can you resist collecting them all?16-bit meets Studio Ghibliart style.Encounter all sorts of ghosts and demons drawn from Japanese mythology.Hidden Items,Secret Exitsand more. This game is bursting withsecrets and easter eggs.ForPC & MAC Press "A charming, vibrant adventure, jam-packed with cool characters!"~ Team Cherry "The game never handholds, and everything that is needed to be known is clearly conveyed through the excellent level design."~ Indie Ranger "...a pretty mix of 16-bit era and Studio Ghibli."~ Retronator "...the soundtrack is an absolute banger"~ cliqist.com
DROPSHIP is a precision, gravity-bending, flying game that will test your skills and nerves. Use gravity to your advantage and drop to the landing pad before you run out of fuel! Tackle 21 increasingly tense levelsUnlock an additional 4 if you can rescue lost crew members along the wayFull controller support (tested with Xbox controllers)A crunchy, dithered-pixel, glitchy aesthetic that makes videos and gifs a nightmare. Post us your best times and clips athttps://twitter.com/Mini_Goliath If you enjoy DROPSHIP, please consider supporting us! The Mini Goliath Co. Music - https://soundcloud.com/wimus/retro-drive
A curse has befallen the Crescent Isle and it's up to you to save them. Luckily the curse has transformed your people into helpful monsters such as drills, blobs, icicles, and gravity flipping...things. With your monster subjects in hand you'll have to drill through rocks, maneuver through spiky terrain, freeze water to pass over the sea, and restore your kingdom to its former glory. Key features: Story Mode Speedrun Mode Boss Rush Mode Sound Test Local Co-op Updated graphics and sound (from the Xbox 360 version) Updated game engine with improved physics (ish) --Credits-- COVER ART: TEMMIE CHANG -https://twitter.com/tuyoki COMPOSER: DANIEL DAVIS - https://twitter.com/an0va ARRANGER: STEVE LAKAWICZ -https://twitter.com/a_p_0_c GRAPHICS: MICHAEL LAMBERT -https://twitter.com/Jakten DESIGN & PROGRAMMING: ADAM MOWERY - https://twitter.com/1amowery
> ABOUT_ Corporations suck!! Money'Surance Corp especially sucks, so you're taking it upon yourself to hack the Money'Surance Corp Tower, steal money from the higher ups, and erase the debts of everyone subject to its monopoly. > HOW TO PLAY_ Click in search mode to emit a search wave. This will show you where nodes are. Press 1 to switch to infect wave mode, and click where you know nodes are. Pressing 2 will return u to search wave mode. Pressing tab will let you toggle between search and infect wave mode. F toggles fullscreen! Space will pause/resume the game! Hold escape to quit! > ACCESSABILITY INFO_ volume settingscustomizable colours for everything > CREDITS_ Incredible music by Lateralis Rest of game by No MACOS USERS PLS PLAY THRU THE ITCH.IO APP!! else take the download out of your downloads folder. macOS doesn't like it being written to so it can't save your username and it'll throw you into the tutorial every time you start up
The year is 207X AD. The galactic government entity known as Paradise isat threat from a terrifying, demonic rebellion! Join theHellStar Squadronon this epic adventure as you dodge wave after wave of bullets, shoot thedemons back to hell, and save the galaxy in this fresh, retro-inspired arcade shoot 'emup/bullet hell experience! Three playable characters/ships to commandeer!Multiple difficulties including Normal, Hard and Veteran!Eight cosmic stages to blast your way through!Big bosses with heaps of bullets and explosions!An unlockable Boss Rush game mode!Retro arcade experience including CRT shader and TATE mode options!A jammin' chiptune soundtrack! The galaxy needs you. The HellStar Squadron awaits.
First Person Ambient Climbing Estimated play time: 30- 60 minutes (or more) CONTROLS --- WASD to move Hold shift to walk Mouse to look Space to Jump R to respawn Esc to pause in-game \ \ \ Climb by jumping on angled walls / / / >> BY@_rubeki<<
Realm of the Ghost Kingis a quick-play roguelike where you mustbattle your way through eight randomly generated dungeons to defeat the GhostKingand become the new king of the realm. Check out aRealm of theGhost Kinggameplay video! Select from nine unlockable characters, each with their own unique abilities, strengths, and weaknesses. You must manage your resources, strengthen yourcharacter and rely on your choices to get through each level. Use bombs to defeat enemies and get to hidden power-ups. Just don't make the wrong choices because death is permanent. You can find out more on the Realm of the Ghost King website.
"[...] through unsettling art and clever sound design, Paranoihell delivers both a spine-tingling world and pulse-quickening jump scares." - Andrew King, Bloody Disgusting "PARANOIHELLmay give it a supernatural slant, but it captures that awful fear that curls up within us when we find ourselves all alone on that long walk home." - Joel Couture, IndieGamesPlus "It's a long walk home..." After finishing her bar tending shift at 3am, Erica Yu encounters a strange man who claims to know her. Before things escalate, the man suddenly disappears. Terrified, Erica reluctantly decides to make her way home... but little does she know, the nightmare has only just begun. PARANOIHELL is a pixel horror game that takes inspiration from the gameplay of PSX-style survival horror games. Use weapons to defend yourself from enemies, set traps, or hide. But don't be reckless, your resources are limited. Thorough exploration and careful item management will be key to survival. - Content Warning - Blood, gore, and strong language Themes of stalking, and police violence Explore a surreal, dying cityPixel art style that uses modern lighting techniquesLight RPG elementsSatisfying melee-combatEstimated play time: 1 - 3 hoursMultiple endingsMultiple difficulty settingsController Support Thanks for playing <3 -lum
Funomena's award-winning Luna is now on itch.io Overview A Bird's peaceful summer slumber is disturbed by the majestic call of a mysterious Owl. Enticed to swallow the last piece of the waning Moon, Bird is blown far from its Golden Gate home. Re-awaken shadowy forests and bring life back to sparkling lakes. Discover hidden creatures, help Bird reunite the fragmented Moon... and find its way home. Solve celestial puzzles to unlock each level's tree, plants and animal spirits. Place, customize and interact with them in miniature, musical terrariums. Bring each world to life, revealing Austin Wintorys haunting, enchanting score. Brought to you by Funomenas uniquely diverse team of veteran developers (Journey, Flower, Boom Blox, The Sims 2), Luna is an interactive fable about learning by the light of unexpected mistakes. Luna started off in partnership with Intel and their RealSense Camera technology, but as the project evolved, and hand-tracked VR controllers began to emerge, we partnered with Oculus to bring the game to the Touch. The non-VR PC version was released shortly after the original launch date. The storybook edition later updated the core game with avoice over narrative & localized subtitles to further elucidate Luna's heartfelt story. You can find out more about how the idea for Luna came to be through these tweets by Robin Hunicke. Luna is a very personal game for Robin, and we hope it'll touch you like it has already touched others across the world. Reviews Without so much as a single word, Luna traps us within its narrative fantasy, quickly switching its focus to puzzles so we discover the truth in metered, literary chunks. Gameranx This process is truly special and unique because the more time you take with it, the more beautiful and rewarding the world will look... 8.6 The Nerd Mag Download Austin Wintory's haunting score to Luna right here. Recommended Specs Windows 10 Intel Core i5 4590 8 GB RAM NVidia GTX 960/965M/1050 (or greater) DX12-capable discrete GPU or AMD RX 460 (or greater) DX12-capable discrete GPULuna is best played in VR with motion controls or in 2Dwith a gamepad This itch.io listing now also includes the SteamVR version of Luna, compatible with headsets able to use that platform.
Dare to travel the absurd and dangerous Orion Trail, where only the luckiest, bravest, and most stubborn captains will make it all the way to the end. Come face the terrible and weird Synapsion Brain Beast. Cower before the pedantic might of Baxxtor the Instructor. Submit to the overwhelming cuteness of the three eyed Warp Weasel. Become famously incredible or incredibly dead! Ultra Cool Space Features A high-stakes and hilarious journey through the strange, stupid and terrifying locales of the Orion Trail! Choose your crew, name them after your friends, and watch them die! Heroically! Or, you know, maybe they'll survive. Anything can happen! Tons of random encounters, each with a variety of options and outcomes. You'll probablynever encounter the same thing twice! You might, though. Away Missions! Send an Officer (with a few of your invaluably expendable Redshirts) into the fray. The rewards are great, but so is the risk Carefully manage your Resources: Food, Fuel, Hull, and Redshirts. Curse loudly as they're whittled away. Play to your strengths! Each captain, and officer provide different bonuses to increase your chances of success. Succumb to the chaos of the Probability Drive. You can rely on your Crew's abilities, but there are no certainties in space. Chiptune soundtrack by Rainbow Kitten. Gorgeous retro pixel art.
This collection features 15 short dungeons that are fully compatible with the world's most popular table top RPG. Each dungeon is quick to read, simple to prep, and fun to play. Each Dungeon includes a map and full descriptions of the challenges and surprises that the Player Characters will face all on a single page. Some Dungeons will include a new, feature monster designed specifically for the Dungeon. Others may include strange new game mechanisms or super rare magic items. Fish in the Pot One-Page Dungeons leave room for Game Masters to insert critical, story specific plot items or fun, PC specific rewards that cannot be contemplated by the Dungeon Designer. Need a dramatic reveal for your maguffin? Wanna give the party's fighter an extra special magic sword? Take advantage of the opportunities made available in these One-Page Dungeons.This collection of small and modular dungeons is meant toentertain the reader and stir imaginations into new realms of creativity. For more information on the design philosophy behind Fish in the Pot One Page Dungeons, please visit our blog here. Droves of gamers flocked to Kickstarter to back this collection of One Page Dungeons. By the end of the Kickstarter campaign, the Fish in the Pot One Page Dungeon Collection raised more than 2000% of its funding goal. This popular title is now publicly available, exclusively on itch!
DERE EVIL EXE is both a terrifying thriller with a gripping story and an unorthodox retro platformer with unique puzzles and obstacles. In DERE EVIL EXE, you step into the tiny shoes of a silent hero named 'Knightly'. Knightly must jump, run, and manipulate environments in order to survive the heart-racing journey through a stunning pixel art world. Within surreal structures and blocky hills lurk dangerous creatures known as 'corruptions'. They take the form of their creator's greatest fears. Their creepy creator, sporting a cunning visage of cheerfulness, hides in plain sight as she watches her prey fall deeper into her traps. ===== A GAME LOST IN TIMEModern 2d side-scrolling horror game with levels inspired by the simplicity and aesthetics of 16-bit arcade classics of the 80s and 90s. MELODIC MADNESSThe game plays either catchy retro chiptune music or ominous PSX era orchestral music, depending on the situation. IMMERSIVE TALE OF HORRORA completely new meta story that bends the creepypasta genre in ways unseen in the video game world. STANDALONE SEQUELYou don't need to have played the award-winning Dere .Exe, Sorority Rites, and The Last Yandereto enjoy DERE EVIL EXE. ===== PLEASE INSTALL OPENAL SOUND ENGINE OR ELSE YOU WILL ONLY HEAR MUSIC IN THE GAME AND NO SOUND EFFECTS (Voices, Jump effects, coin sounds, menu beeps, etc) Not all computers have OPENAL built in. No harm in installing it's just 500kb to download and may improve the 3d sound for most games:https://www.openal.org/downloads/ ===== We make games with intertwined stories, all taking place in the same universe: ours. If you'd like to see more please consider making a donation. Check out more of our works at our websiteAppSirGames.comand subscribe to our YouTube channel as well. Thank you!
Myth Bearer is an open world adventure RPG with puzzly elements. Actions taken during your journey are permanent - enemies dont respawn, consumed items are forever gone, and story events have profound impacts on the world. Are you ready to brave a mysterious world full of danger and fortune? Update: The full game has been released, get it today! Features: Full mouse control, with the option to use WASD/arrow keys for movement.Open-ended, interconnected level design.Inventory management, with the ability to drop and retrieve items.The possibility to sequence break and skip story chapters.A dynamic game world that changes as the story progresses. Credits: Game made by @JC_Bailey1112.Music composed by @Snabisch.Tested by DMPDesign, Blindmansworld, Wolfman11983, and @PirateGames8.
You Died ... but a Necromancer revived you! And will keep bringing you back to their crazy tower of death until you reach the top floor and get rid of them, allowing you to finally be free... Can you stop this madness? Or will you give up? Reaching the top is no easy feat------------------------------------------The pathways are narrow and full of traps: chainsaws, spikes, cannons, flamethrowers... On top of that, the floor will start exploding behind you if you take too long! Game Features------------------------------------------ Procedural Levels: For a fresh experience every run! Up,Down,Left,Right!: Simple to pick up but hard to master Up to 4 players: Cooperate, only one needs to complete the floor Versus mode: Compete to see who finishes the floor firstEndless mode: How high can you climb without dying?Customizable difficulty: Settings to make the game easier, harder or just for fun+30 characters: Lots of characters to choose from! They do not bring any gameplay advantage - it's all about taking your favorite skeleton into the tower. ------------------------------------------
A face-melting, pixel-pumping arcade shoot 'em up featuring awesome power-ups, epic boss battles and spectacular effects at a blistering 60fps. Blast into battle against giant space destroyers in Arcade Mode, tackle endless waves of enemies in Survival Mode and face off against epic level guardians in Boss Run mode.
Mall Kids is a simple tabletop RPG about teens who work at a mall and the events that make up their daily lives. You won't be fighting monsters (probably) or saving captured royalty (most likely) but you will be interacting with your friends to collaboratively tell a story about how rebellious teens deal with the brute force of consumer-based capitalism. Check out the upcoming expansion Mall Kids:More Malls, More Kids. Don't forget to grab your free MallKids:Ho-Ho-Holiday expansion too! Art for MallKids was done by Kaitlin Bruder. Find more of their amazing work at bruderkaitlin.com. Check out MallKids played live, hosted by Go Jess and featuring author Matthew Gravelyn and Artist Kaitlin Bruder: Kind Words "Tonight's game was the most fun I've ever had roleplaying. I ranMall Kids for a very full table and now we are #cinnabonded. I literally laughed for 4 hours straight and my face hurts and my heart is so full." - Jillian,@OrbWitch "The thing I love about Mall Kids is how successfully it mashes Grant Howitt-inspired gonzoism and John Hughsian soulful teen drama. It's goofy like Honey Heist, and yes somebody did turn into a bird, but we also explored the nervous excitement of a teenager asking out his crush for the first time."- minorsolfege In the News 5 tabletop RPGs you can learn and play in a night byJosh Hilgenberg Priceless Play -- 21 December 2019 byKat Brewster
Escape Room Based On Your Personality "Forgiveness" is a series of 7 escape room adventures, Take the personality test and find out which sin you are guilty of - the room design, environment and the trials youll go through will change accordingly! The Story You have lived your life in sin and now you cant escape the punishment of "God".You wake up, in an unfamiliar room where the enigmatic Dr. Benjamin Smith has trapped you to test your worthiness to stand his judgment The man believes himself a god and wants to bring his own form of justice to the world.Will you be punished or will you earn Forgiveness? Key Features Two levels of challenge: Normal, for a more relaxed play style, and Extreme, with only 30 minutes to escape the room! After you complete your personal room, You can try all the other rooms. Simply click the button Choose a sin in the main menu to hop on a new room. Explore the rich environments and examine clues to solve the intricate puzzles. An evocative soundtrack tailored to the themes and the sins depicted by each room. Follow Us Please don't forget to give us your thoughts and ideas on the game, we are here to improve and we need your help to keep doing what we love!Join the community Discord @ChaosMindsGame Website -http://www.chaosmindsgames.com *Also -Check out our newest project Lumin* Wishlist it & Try The Demo
The Fish Fly is back in a brand new, chaotic cute-em-up. Fish Flys are microscopic creatures that exist in the depths of Planet Overling. They've been sent on an important mission: to take out the deadly trio that has been terrorizing their home turf. Spin left or right to attack planktons with your constant stream of bubbles you leave behind. Popping planktons creates a gem for you to collect; if you collect them quickly enough you'll enter FEVER mode, granting you immense power. Once you have enough gems a dangerous boss may appear. Defeating the boss allows you to choose an upgrade: extra gems, bigger shots or a handy shield. FEATURES: 9 unlockable characters, each with their own unique abilities and mechanics Game Center leaderboards (iOS only) Easy viewing mode (disable backgrounds and explosions) Paint mode turns the game into a drawing toy Listen to the soundtrack here! MORE GAMES
26/9/18 Bugfixes!19/11/16 Existing difficulty was moved to Arcade, Normal Mode is now the default difficulty This is not a drill! I repeat: This is not a drill! Suit up, strap in, and start blasting! Operation Zenodyne-R starts here!Zenodyne R is a new 90s-style shoot-'em-up game filled with YM2612 music and real Blast Processing action, where your reflexes and patience will be tested in their entirety!Comes with all the features you may enjoy, like:- 6 stages that keep raising the bar!- 5 unique ships with different pilots and playing styles!- Unlockables that you unlock by gaining Tech Points from clearing stages. Gain even more Tech Points by going the high road, if you are ready.Unlock ships, pilot biographies, lore, and even extra credits!- Branching paths that increase more than the difficulty!- Blast Processing bullet patterns!- A 25 track YM2612 soundtrack by Hal "HeavyViper" Binderman which you can purchase seperately here in high quality album form: https://jackdarx.itch.io/zenodyne-r-soundtrack Controls (default, can be rebinded) Arrows - movement Z - Shot X - Bomb! Shift - Altfire! System Requirements: CPU: 2Ghz Single Core CPU Ram: 512MB of RAM GFX Card: Any (Intel HD 2000/3000 may not work correctly though they are compatible) OS: Windows Vista and above (the game runs under Wine for you dear Linux users)
It's the Sixth Edition, or so. This is a fantasy roleplaying game. It's Powered by the Apocalypse, but don't worry if you don't know what that means. It's simple! And it's got lots of places for you and your friends to make it your own. There's five different character sheets, one for each of: Cleric, Fighter, Thief, Wizard, and Dungeon Master.There's no separate rules text, it's all on the sheets! NEWS: See the cool stuffpeople have made for 6E!I've put a playbook template into the downloads section, so go make awesome shit!My good friend at Small Gods Press made a really sweet logo! That's in the downloads now, as well, so use it! And download their games! Also, I'll mention Vincent and Meg Baker as direct inspirations. Thank you. The suggested price is the MSRP of a certain Player's Handbook. Please don't pay that much for it, it's a bit.
Become Shepherd, an avatar of nature, and guide herds of animals on a perilous journey. Each generation, the Elephant Tribe makes a grand pilgrimage. But this time, something is different...Help Shaman, the young Elephant leader, convince the other animal tribes to join her. Protect your herds as they are beset by flood, fire, drought, and the dark smokebeasts that have spread across the land. Control the environment to guide herds of animals and restore their home in this colourful narrative puzzle game! Features Change the environmentaround the animals with the powers of the Elder Tree: grow grass and trees, start forest fires, shift sand dunes, or create new rivers and lakes. Overcome treacherous encounterswith creatures and obstacles while carefully guiding your animals to safety. Fall in love with apapercraft-inspired landscape set to a joyful original scoreby Adam Sakiyama. Throughgorgeous illustrated cinematics and in-game dialogue, explore how kindness, compassion, and forgiveness are powers unto themselves in this fable about overcoming differences to restore the world.
Duke DeCorticus is dying! The peaceful lynchpinduchy of Plandrais under threat. Its quasi-arboreal ruler is starved of his esoteric earths, sedition is rife, assassins glint in the shadows and green ink is everywhere! The quest to restore stability takes you to the Rainbow Badlands, across the precipitous face of The Wall and into the very vaults of the hump-backed sky!Fronds of Benevolence is a chapbook adventure for TROIKA! best suited for groups of 4 to 6 characters. Physical book available from www.melsonia.comBook Details Written & illustratedbyAndrew WalterHardcover:43 pagesPublisher:MelsonianArts Council (13Nov. 2019)ISBN:978-0-9957567-5-5Dimensions:15.4 x 0.9 x 21.6 cm
A set of backgrounds (with animated layers!) and tilesets that you can immediately use for your project with ease! Features: Themes: 1 Mountains and clounds. (with animated layers) 1 Forest. 2 Dungeons (with animated layers) 1 Mountain landscape (with day, night, sunset and dawn themes) 1 Lake. (update 3.0) 1 Library. (update 3.0) 1 Hills. (update 3.0) Details: All themes come with backgrounds with multiple layers and tilesets. PSD and PNG files. Example in PNG, PSD and Gif. Feel free to send me messages or leave a comment if you have questions or need more info. Enjoy!
Nail the perfect line in the future's most challenging stunt sport!Grab your bike and hit the rails in FutureGrind, a stylish stunt-platformer all about tricks, skill, and speed. Use your futuristic bike to chain together huge combos on tracks made of floating rails, but watch out: touch the wrong color and you'll explode instantly! Keep your sponsors happy and you'll find yourself earning new bikes and racing mind-bending tracks built for the pros. But not everything is as it seems. Someone is watching your every move. Who is it, and what do they really want with you? Think you have what it takes? Test your limits while grinding to the bass pounding beats of an original soundtrack. Color Blind ModeFor color blind players, FutureGrind's colors are customizable so that you can play in a way that works for you. Features: Dozens of hand-crafted tracks to test even the most skilled playersDifferent bikes, each with their own unique style of playChain tricks together in a deep combo system that rewards creativityInstant restarts (you'll need them!)Earn the top awards in score attack mode
Picking Up the Pieces is a two-player roleplay game about exploring a broken relationship and deciding, after all is said and done, if you want to fix it. Picking up the Pieceswill allow you to explore a broken relationship with a friend. You and your partner will be given the tools and the opportunity to work through your issues, past and present. When all is said and done you may wish to work toward a relationship renewed. You may part ways, never to speak again.This game is meant to be a tense, often times uncomfortable and unforgiving conversation between two people who hurt each other. Play with someone you trust implicitly.Content & Trigger WarningWhile you and your partner have total control over the content introduced in Picking Up the Pieces, the game may lead to+ potential loss of a loved one+ potential mentions of abuse, both emotional and physical+ tension, arguments & hard conversations
Patronscan download this pack for free!Already a Patron?Claim your free keynow! The Creature Packcontains42 characters designed for Heroic Asset Series. Remember, after you bought this pack you will have access to any future updatesof the pack. Actual Content: Castle Pack (Human)PikemanArcherGriffinSwordsmanMonkCavalierPalladin InfernoPack (Demon):ImpGogHellHoundDemonPitFieldEfreetDevil Necropolis Pack (Undead):SkeletonZombieSpiderGhostVampireLickDeath knight Stronghold Pack (Orc):GoblinHarpyWolf RiderCentaurShamanTrollCyclops Tower Pack (Magical creature):GremlinGargoyleGolemMageDjinnNagaTitan Rampart (Elf):PixieDwarfSatyrHunterDeerDruidTreant Each character covers: Idle animationsWalk animationsAttack animationsTake Hit animationsDeath animationsUnique animations for several creatures. Bonus! Heroic Asset Series: Overworld Starter Pack Tileset in .PNG format1 biome with autotile capacityGrass biomeMountains, trees and other small elements of decorRoads and bridges100% supported Unity and GameMaker Check full version: Licence: You may not host the contents of this zip file in whole or in part on any publicly avaliable server, unless as part of a game or similar product.You are granted the right to modify the artwork to suit your Product. Remix, transform, and build upon the materialfor any purpose, even commercially.If you use this material in a game or other product, please give attribution to Aleksandr Makarov in the credits. Check my other game asset page: Follow me onhttps://twitter.com/IKnowKingRabbit That's it! Use in any for profit / not for profit product, and giveme a shout out at @IknowKingRabbit or Aleksandr Makarov if you can. ^^ Many Thanks!
"CHESTO - At the Checkout" is an arcadey social commentary with tongue-in-cheek characters and tons of voxel food. You play a supermarket cashier who works really hard to achieve just about minimum legal wage. At the same time you are contributing to the growth of a global food retail chain and its owner's astronomical wealth. Each and every shopping item you scan in-game will have an influence on the profit perfomance of the globally operating food retail chain CHESTO. It is up to you and your play-style to help CHESTO's profit skyrocket or let it go bankrupt. See its current performance here: www.chesto.com KILLSCREEN: Wrangle produce and fight off corporate greed in Chesto ROCK, PAPER, SHOTGUN: Best Free PC Games of the week CHESTO STRETCHGOALS 10 000 in profit 50 000 in profit 100 000 in profit 150 000 in profit 200 000 in profit 500 000 in profit - ??? Use the gifs wherever you want. We are happy to receive screenshots and even more happy if you link them ;) (scroll down or right-click on gif to download for free) Improve your scanning skills, get faster and unlock new costumers and product lines! Best experienced with keyboard on floor! Made by Josef Who and Broken Rules @josefwho @mcloister @brokenrules www.brokenrul.es Additional credits: Music by Affenhand & by Jonas de Kort In-game-font CMOD-subotron by CMOD Busk Models made with Magica Voxel by ephtracy In-game sounds made with cfxr Special thanks to our CEO Toni Lu Schesiner and our friend Toni for serving as model template!
Resistance is Fruitile is a challenging twin stick shooter jam-packed with sinister fruit monsters and plenty of firepower to take them all on! A CAKE-NAPPING... As a wedding ceremony inside of an ancient castle comes to a close, a legion of fruit monsters materializes and steals the pure, delicious chocolate wedding cake! But why? Chocolate cake should be fruit free, damn it! Help the bride, with her powerful shotgun, or the groom, with his trusty pistol, squash every fruit monster that gets in their way. Hurry before the fruit get away; or worse, contaminate your precious chocolate cake with their blasphemous fruit juices! Features High octane twin-stick shooting action!Simple but challenging gameplay!Pixel art fruit obliteration!Unique Power Card perk system: level up and match two cards of the same type for extra bonuses!Bride and groom local co-opA rockin' soundtrackFull controller support About Us We're PhasePixel, a brand newtwo-person development team that's focused on creating high quality retro style games that combine well-crafted pixel art and catchy tunes with familiar but rewarding gameplay. Resistance is Fruitile is our first game that we've worked on full time, so any feedback you can provide would be extremely valuable to us. Check us out onSteam, Discord, and social media:
A challenging arcade score attack with a unique mechanic... Chain together ghosts with your energy beam, then destroy them all at once to earn points. The longer your chain, the bigger your score multiplier. Destroy endless waves of increasing difficulty, navigate a frantic phantom bullet hell, and unlock 'Robot Mods' to help you climb the leaderboards. Each session lasts just a few minutes! It's perfect to kill some time (and ghosts) during a lunch break or to compete with friends! Humanity is long gone, but our wretched souls still wander the Earth. THE GRAPPLE BEAM- Chain ghosts together, destroy them all at once, and even absorb enemy bullets for energy using this unique new game mechanic. ENDLESS BULLET HELL - The spectral onslaught never stops! Fight ever-increasing enemy numbers until your little robot chassis can take no more. POWER-UPS - Blast ghosts with EMP shockwaves or rocket-boost to safety. Choose how you power-up your abilities in unique ways to make each run play differently. CUSTOMISE YOUR ROBOT- Unlock 'Robot Mods' to fine-tune your abilities. Customise your hit points, speed, battery power and more, with over 100 possible combinations. UNLOCK DIFFICULTY MODES- 3 apocalyptic levels that push your skills to the limit, each one more intense and challenging than the last. NUKE THE APOCALYPSE- When all else fails, launch a nuke and make the apocalypse even more apocalypsed. LEADERBOARDS & ACHIEVEMENTS - Compare your best scores against the world! Submit your scores by signing into a GameJolt account or using a guest ID. Unlock GameJolt trophies or just use the in-built achievement list. It's up to you! Current version: 1.327th February 2020 Ghost Grab 3000's development was supported by some generous people via Patreon. Thank you! Join my Patreontoday to support development of my games and get early access to new ones!$12 Patrons can claim free access to the full version!
In Shoot Shoot Mega Pack you and up to three friends can duke it out head-to-head in any of four 2D shooters, each one focusing on its own core mechanic! Push each other into walls that expand with every shot in zoom, thrust and shoot together in sync, avoid a barrage of black holes in void, or carefully try to find your invisible friends before they find you in fade! For the tinkerers out there, mix and match rules however you want in custom mode! Try 'em once or mark them as your faves and come back to them whenever you want! Finding all these options too overwhelming? Don't worry, we've got you covered! Take a load off and let the party gods choose for you in party mode or take your chances with an endless stream of randomly generated rulesets in chaos mode! There's no right way to play Shoot Shoot Mega Pack, just make sure you do it with friends! RED HOT FEATURES Fast-paced competitive local mutliplayer for 2 to 4 playersPlayable pre-game lobby that makes sure everyone knows the basics before their first gameCustomizable controls including both modern and classic aim stylesFour preset games that all focus on their own unique core mechanicsUnlockable modes, rules, and mapsCustomizable rulesets that can be saved as faves for ease access13 rules that can be used in any configurationOver 4000 rule combinationsCycle through presets, faves, and unlock matches in Party Mode (BYOB)Maps are divided between 4 sectors that each highlight a different level objectOver 40 versus mapsLet the game randomly generate rulesets in Chaos Mode80 cool names to choose from like Bearman, Lady Fistforheart, and Greg
The Novelist asks one central question: can you achieve your dreams without pushing away the people you love? The game focuses on Dan Kaplan, a novelist struggling to write the most important book of his career while trying to be the best husband and father he can be. The Kaplans have come to a remote coastal home for the summer, unaware that they're sharing the house with a mysterious ghostly presence: you. Read the family's thoughts. Explore their memories. Uncover their desires and intervene in their lives. But stay out of sight; you can't help the Kaplans if they know there's a ghost in the house. It's up to you to decide how Dan's career and family life will evolve, but choose carefully; there are no easy answers, and every choice has a cost. Dan's relationships to his work, his wife, and his son react and shift in response to your choices. With a different sequence of events in every playthrough, The Novelist gives life to a unique experience each time you play The decisions you make will define the Kaplans' lives, but they may also tell you something about yourself. "A quite remarkable simulation of family life" 8/10 Edge "Sincere, realistic writing and an inspired approach to player choice" Polygon "The Novelist affected me, deeply I frequently cried" Rock Paper Shotgun "Stands head and shoulders above all others well-written and genuinely moving" - Indie Game of the Year Continue Play &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-official-soundtrack"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" kenthudson.bandcamp.com="" album="" the-novelist-."=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;..."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" kenthudson.bandcamp.com="" album="" the-novelist-."=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" kenthudson.bandcamp.com="" album="" the-novelist-."=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href=" http:="" kenthudson.bandcamp.com="" album="" the-novelist-."=""&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;..."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-....&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://kenthudson.bandcamp.com/album/the-novelist-.."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://kenthudson.bandcamp.com/album/the-novelist-...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;.&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;The Novelist: Official Soundtrack by Kent Hudson&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;
LazerGrrl is a fast-paced pvp strategy game. It combines the fury of Bomberman with the strategic depth of an RTS. Find the right balance between building your own base and blasting your opponents. Try the free WebGL demo Wanna try before you buy? Then checkout 'LazerGrrl Lite'. Its a completely free version of the game, but you can only play 1v1 matches on the default map. Planned features This game is the product of a successful KickStarter campaign, and is currently in early access. Here is the list of features we are working on. More maps .. done4 player, 8 player etc, .. donePlayer made maps .. doneCustomise match with many different gameplay options. .. in progressSpectate matches .. doneSave a and share replays .. doneLadder ranking system and leaderboardsCharacter customization .. doneEmotesSocial features This game is 'early access' you will get updates with new features as soon as they are built. Join our Discord There you can find an opponent, chat to the devs , follow the detailed devlog, give feedback, and take part in our regular tournaments. More links.. Facebook Twitter Instagram
Visit a quiet town in the Peruvian desert at night searching for spirits and taking photos, then sharing these pictures with locals who free-associate based on them. This game is based on time I spent with a brujo in the desert suburb of Cachiche, a town that was founded by witches during the Peruvian Inquisition. Here descendants of witches still live and continue to practice traditional healing and fortune-telling. "What works here is that uncertainty space... In a number of places you'll see shadows that don't have a body. And you'll also see people discussing secrets in dark rooms or running past you hurriedly from behind fences. But this only adds to the underlying feeling of something sinister and ominous present, watching you, following you wherever you go..." Kill Screen "It's all pleasantly dizzying, like a fever dream." Baltimore City Paper FEATURES Explore a 3D world with ambient sounds, voices and textures from the Peruvian desert, a living environment at night. Use your photography as a means of conversing with non-player characters, revealing what they see as well as what they imagine. See yourself as an outsider, lurking in alleys, eavesdropping on conversations, going where you're not supposed to go. Watch the forces of tourism at work and the conflicts rumbling beneath the surface of a small town. Discover that your camera is not just a passive recorder, but that its act of observation can change the environment. Complete progressively more abstract quests and delusional journal entries. Export and share your photos. Selected for the International Indie Den Showcase at Game Happens! in Genova Cornigliano, Italy. Exhibited at Synthetic Zero Event at BronxArtSpace, New York (2015) and the Maryland Artist Registry Juried Exhibition at Maryland Art Place, Baltimore (2016). Also exhibited at solo and 3-person shows in Rockville, MD: Procedural Experience at VisArts (2017), and In Play, Flow, and Ritual at King Street Gallery (2018), respectively.
Set fifteen minutes into the future, AIdol is about a new craze thats been sweeping Japan: virtual idols.Virtual idols look like normal humans, but theyre made of wire and circuitry. They can sing better, dance better, and entertain better than any human could ever hope to, and their devotion to their jobs is unfailing.The protagonist, Hana, is a young high school student who loves virtual idols - particularly Aiko. Aiko is the postergirl of the famous company Lyriq, and one of the most popular virtual idols to ever exist. Aiko is the nations darling, and though Hana adores her, she knows shell never get a chance to speak to her. Aiko is simply too far out of her reach.That is, until one day, when somebody claiming to be Aiko starts sending Hana text messages asking for help. Aiko tells Hana that shes in severe danger of malfunctioning, and the only person who can save her is her original programmer but nobody seems to know where they are, and nobody is willing to help her.Left with no alternatives, its up to Hana (and an eclectic cast of characters she meets along the way) to save Aiko from being turned into scrap metal! A sweet, family-friendly story about making friends, going on adventures, and the power of music!Written by ebi-hime, the author ofStrawberry VinegarandBlackberry HoneyA large cast of adorable characters drawn by Melowbee, the artist behindWindswept NightA custom soundtrack by Mock Off, featuring an insert song by Vocaloid composer nostraightanswer (Kenji-B)Numerous choices, branching endings, and character-specific epilogues to obtainIn-game music and CG galleryLots of cute girls (and some cute boys)!!!
The full version of Little Bug is here!Get Nyah HomeNyah is walking home from school when she's suddenly cast into an uncanny world where dangerous spirits linger restlessly in bottomless canyons, icy caves, and moonlit deserts. Play as Nyah and her spirit light in tandem as you immerse yourself in this foreboding, atmospheric landscape. Will Nyah use her new found light to find her way home or will she lose her way amongst the many dangers that roam in the moonlight? Simple Controls, Complex Gameplay:Nyah can walk on the ground and collect treasures while her light can fly in any direction - you control them both at the same time. Forming a telekinetic beam between them, youll create a powerful connection that can swing Nyah to new heights, destroy barriers, thwart spirits and light the way to secret locations. Your coordination with these two characters is key, as disembodied spirits can appear without warning and hurt Nyah or her light. Youll learn their unique play style intuitively and quickly as fresh challenges emerge to test you in the wilderness. Discover Dozens of Unique ItemsCollect dozens of unique treasures in Nyah's lunchbox that reveal memories from Nyahs past and rearrange them however you like. Decide which items to keep with you on your journey and which to offer to the mysterious spirit cat Roadkill, who can unlock secret challenge levels with special items. Awards! FINALIST -Indiecade 2018 OFFICIAL SELECTION -The Mix at GDC and E3 2018 CROWDFUNDED -by 315 backers on Fig 2017 OFFICIAL SELECTION -Fantastic Arcade 2016 BEST PLATFORMER- Intel Level Up 2016 SPOTLIGHT- Indie Game Tasting 2016 Stream or download the original soundtrack on Bandcamp. byBuddy System, a small bedroom-studio team from LA. Follow@buddysystemlaon twitter to see what we're up to! We're ondiscordandSteamtoo :) ---------------------------------------------------------------------------- We highly recommend using a gamepad. Mac and Linuxusers may need a 3rd party driver. If you are playing with a lower end graphics card (aka macbooks and such):You may experience choppy gameplay, but not to worry - try lowering resolution and graphics quality. Also, we recommendenabling vSync. All of this can be done via the in-game options menu.
Empyrean Frontier is a singleplayer RTS featuring massive space fleets, base building, and resource collection along with a procedurally generated campaign where the player takes a persistent fleet of units through a randomly generated galaxy map. Empyrean Frontier is built on a custom game engine by a single developer, and aims to create an innovative strategy game that is still familiar to veterans of the genre. Steam Link: https://store.steampowered.com/app/586920/Empyrean_Frontier/ See the latest patch notes here: https://galdorstudios.itch.io/empyrean-frontier/devlog/87200/summer-update-104 Note: If you are launching the game through the itch.io app and get a message saying the game won't launch, click the "Show local files" button in the app, open the "EmpyreanFrontier" folder, and run EmpyreanFrontier or setup.exe to install the game. After this, you should be able to launch it through the app. Official website: http://www.galdorstudios.com/ Game Features: Three Game Modes Procedural Campaign with roguelike elements (Command a persistent fleet from battle to battle as you journey across hostile territories.) Classic RTS Skirmish mode Multi-System Conquest Skirmish mode Two Unique Playable Factions Intuitive Control Scheme Draw custom formations Full featured RTS Interface Intelligent AI AI Strategically reacts to player actions Tactical AI formations No Resource or vision cheats Command Massive Fleets Battle with hundreds of ships 16+ unit types Base Building 8 unique boss fights Superweapons Recommended System Specs: Processor: 2.2Ghz+ i5/i7 RAM: 3GB+ Graphics: DX10 capable graphics card GTX 460m or better Recommended specs are not necessarily minimum spec, the game should run well on most users' computers, try the free demo to see.
Armed with a simple yet stylish revolver and six devastatingly plump bullets, you must reset the security mainframe to restore order and reap the rewards of a job well done. To succeed in the game, players will need to move carefully and make smart use of their bullets, items, and the environment as rushing into new areas is the fastest way to get killed in the untamed wild of the neon corridors.Limited AmmunitionBegin each attempt to reach the mainframe with just six bullets for your revolver that must be picked back up after each shot and manually reloaded one by one - make them count.A Plethora of ItemsDiscover items and perks to aid you on your way to the mainframe. From homing bombs and coin magnets to a teleporter and high heels, each item will change up your approach. Choose wisely as you can only carry one item unless, of course, you find a backpack.Shopping and BankingWhile death is permanent, money in the bank can live on for future attempts at reaching the mainframe. Make a deposit or withdrawal from one of many conveniently placed automatic banking machine throughout the facility. Or just blow your cash on a shopping spree - up to you.Life DecisionsInvest in items like Life Insurance or a Last Will that, if carried during the time of your unexpected death, will save your money, bullets, bombs, and keycards for your next attempt.Aggressive Creatures + Malfunctioning SecurityFace down dozens of nasty creatures lurking around the colorful hallways and the now malfunctioning security drones meant to defend against those same creatures.
fly to haunted cities land on rooftop puzzles click to move across tiles bewitch cats dodge arrows avoid city spooks and dark things that skitter touch runes to illuminate them light them all to complete the ritual release the glitch features: 95 tricky levels 7 glowing cities 7 boss puzzles 3 spooky achievements wyrd atmospheric music vibrant pixels glitchy shaders a game by:Kira Boom Nicolas Munoz Peter Rockwell Cody Walker based on our ludum dare 36 entry mobile versions available on iOS and Android original soundtrack available here more info on our press kit
At the farthest edge of the explored universe, the research ship Xanadu slumbers in orbit around a mysterious planet. Her systems remain active but there has been no message from her crew for months. Now a lone operative has been sent to wake the Xanadu and bring her home to Earth. Spirits of Xanadu is an atmospheric exploration game set aboard a deserted starship in an alternate 1980s. It draws inspiration from classic sci-fi films, novels, and games to create an immersive and highly interactive environment, featuring puzzles and FPS elements in the service of a unique and layered plot. Key Features: Three distinct endings You get to decide the ultimate fate of the Xanadu. Discover the truth Find out what happened to the crew of the Xanadu with fully voiced audiologs, as well as various company and personal documents and e-mails. Explore the Xanadu Non-linear gameplay and narrative with complete freedom. Hot robot action with first person shooter combat Avoid the ship's security system and battle several different types of robots in order to take control of the ship. Fully interactive environment Inspired by the immersive environment of games like Deus Ex and System Shock 2, open every drawer and interact with nearly every object. And yes, you can flush toilets. Optional 'Peaceful' mode Not a fan of violence against robots? Switch to the Peaceful difficulty setting to make the robots passive, which will allow you to explore the ship, absorb the story, and solve puzzles at your own leisure with no pressure. System Requirements: OS: Windows XP SP2 or later, Mac OS X 10.6+, Ubuntu/Mint Processor: 3 GHz dual-core or better Memory: 4 GB RAM Graphics: Dedicated graphics card with 512MB of VRAM and shader model 3.0 DirectX: Version 9.0c Hard Drive: 1 GB available space Developed by Good Morning, Commander Published by Nightdive Studios Contact us by Email: contact@goodmorningcommander.com Follow us on Twitter: Allen: @goodmorningcmdr Lee: @wiwyums
Raise your shield. Embrace Lady Tallowmere's dungeons. Indulge Lady Tallowmere. See how far through her lovingly violent dungeons you can delve in this 2D indie action roguelike-inspired platformer. New rooms are procedurally generated every time you play, meaning you'll have to be on your guard for every randomly-placed enemy, elite, boss, and treasure chest you'll come across. Each room gets progressively bigger, harder, and more rewarding the further you go. The concept is simple yet hard to master: Raise your shield to block enemy attacks. Lower your shield and strike your foes when the timing is right. Jump or move to avoid traps, or raise your shield to reduce damage taken. Find the key to advance to the next room. Collect weapons, outfits, headgear, and shields of various rarities to aid your journey. Turn in souls from slain enemies to increase your base stats and passive abilities. Stay alive as long as you can! Brace yourself with your shield as you learn the quirks of each foe and trap so you can strive for that "one more run" high-score victory! Each dungeon is infinite in length so it's up to you to push your limits; a local scoreboard lets you track your greatest efforts. Available for Windows, macOS, Linux, and Android. Play with keyboard (and optionally mouse), or use your favourite gamepad/controller. Tallowmere offers single-player and local co-op madness (up to 4 players, desktop-only) for fun frantic couch gaming. To those who will be lured into Lady Tallowmere's dungeons: good luck. Languages: EnglishFinnish / Suomi Tomi Turkki & Olli-Samuli LehmusFrench / Franais Christophe BraguyGerman / Deutsch Spiffosi, sePL, & John WestfieldItalian / Italiano Luca PattariniJapanese / Teyon JapanPolish / Polski Maciej UanowiczRussian / Tycho DavidianusSimplified Chinese / Kai ShaoSpanish / Espaol Jose M. GasparTurkish / Trke A. Ozkal Further notes: The current buildon itch.io is Version 350.5. For details, visit tallowmere.com/changelogPurchase Tallowmere from itch.io and receive a Steam key from your itch.io account page.The Android port requires Android 4.4 or higher and OpenGL ES 2.0 or higher.Further details here. For a list of supported Android controllers, click here.Soundtrack contains 13 MP3s.
BOTOLO is a beautiful, new multiplayer game from The Floor is Jelly creator Ian Snyder. BOTOLO is a fast paced mindreading competition, a dance inside the negative space between your opponent's thoughts. Mind-wrestle your opponents into submission inside hypnotic fields of pattern and color. Steal the ball and protect it from your opponent in this hybrid game of keepaway and king-of-the-hill. No friends? No problem. BOTOLO has built-in, state-of-the-art friend simulations! Granted, these incredible programs might not appreciate the simple beauty of a sunset, or lend you a reassuring hug in a time of need, but they DO adapt to your playstyle mid-match, which is almost as good.
The Adventures of Elena Temple:Definitive Edition Experience The Adventures of Elena Temple in a Definitive Edition, including more content, more features, more fun and more... black and white pixel art!Available as a free update, the Definitive Edition includes: 2 new dungeons, totaling 47 new rooms - some very well hidden - with unique gameplay elements40 in-game achievements - doesn't get any more old-school than that!Unlockable game modifiers - Limited Lives, Campfires, Double Jumps, Infinite Ammo - combine them for unique gameplay experiencesOn the fly switching between the virtual old machinesVarious tweaks to the rooms in the original dungeon, now dubbed Chalice of the Gods - you got shivers, didn't you?Overall improvements: new background in the selection screen, new pixel art splash image, dungeon selection screen, game modifiers screen etc.Easter Eggs Warning! The Definitive Edition will only be available for Windows users. All support for the Mac version of the game ended with version 1.2.0. New to Elena Temple? Read on! Ever miss being a child, playing games at your grandma's or in your old bedroom? Then look no further! The Adventures of Elena Temple is the classic you never knew existed. And the best part is that you can play it on virtual old machines that kind of sort of maybe existed. It's not like you can remember for sure anyway, right? The Adventures of Elena Temple is a monochromatic puzzle platformer made to look as if it were created in the 80s. Overcome obstacles, figure out how to advance, collect everything in sight, find all the secrets and remember your childhood while doing it. Progress through the game's three dungeons through non-linear exploration, then unlock the new game modifiers and re-experience the game in whole new ways. Features: 3 dungeons with a total of 100+ rooms to overcome, each its own mini-levelUnique gameplay elements for each dungeonOpen exploration, choose which way to go, but don't worry, a helpful map is just one button press awayChallenging, old-school platformingPut your puzzle solving skills to the test and figure out how to collect all the coins, gems, hearts and so on40 achievements in-game achievements to earnUnlockable game modifiers for completely new ways to experience the gameSecrets and easter eggs to find for the more observant playerPlay on a selection of 7 virtual old machines, from the Pomo D'or 4, to Maple and Some Toy and all the way to the NS-Bos PC Get it now! You can play the Demo now, for free. And, if you like it, please consider purchasing the full game. You'll receive all Early Access builds, the release version of the game and all subsequent updates, including a Steam key. Please note that the Demo was made for version 1.0 of the game, so it doesn't include a lot of the cool features and improvements added afterwards. I'm a solo indie developer, I loved making The Adventures of Elena Temple and I hope you enjoy it! Please leave me some feedback if you play it. Thank you for your support! Press Bonus Stage: "Elena Temple stands next to games like La Mulana and Gunmetal Arcadia as shining examples of how to capture the games of the past in today's world."Nintenfan: "The genius design using simple mechanics that have been a part of gaming for decades is clearly felt throughout the game's different screens."The Inner Circle Games Network: "The Adventures of Elena Temple shines through for the most part on account of the many things it does do right, and its well worthy of its [...] price point."The Insatiable Gamer: "The old school style of The Adventures of Elena Temple shines through not only in its art styles, but in its gameplay as well."Le Mag MO5.com: "Beyond its very successful nostalgic dressing, The Adventures of Elena Temple is a certainly classic action / adventure retro game, but also a devilishly effective one."JayIsGames: "If you like old platforming/exploring games, The Adventures of Elena Temple is definitely something you want in your collection of videogames."Game Guide: "A classic adventure game in a retro universe, what do I say, in 7 retro universes! The promise to get us into a game from another time is held." Early Access builds v0.6.0 11 new dungeon rooms, for a total of 493 new game mechanics: on/off spikes, spiked wheel and pressure platformssame room respawnsbullets indicator shown when shooting and collecting bullets v0.5.0 11 new dungeon rooms, plus 3 secret rooms, for a total of 383 new game mechanics: bats, cactuses and crumbling platforms3 secret scrolls, each with its unique map infoguardian statues with collecting requirements to allow access to the final dungeon areas v0.4.0 12 new dungeon screens, for a total of 243 new game mechanics: scorpions, wall arrows and on/off platformsprogress auto-save and auto-loadgame intro with logo and story text v0.3.5 3 new screens to play, for a total of 11 (only the first 8 are in the demo)tweaks for some of the previous dungeon screensdynamic music with 5 songs (2 available in the demo)updated pause menu, with volume options, info about controls and confirmation dialogs for restart and exitgame icon, intro logo and other app improvements v0.3.0 8 dungeon screens to play (the same as in the demo, more coming soon!)all 7 old machines available for you to play on! System requirements The Adventures of Elena Temple should run on most Windows computers that aren't on display in a museum, but if you have one that doesn't run it, you have my deepest sympathy. Just to be safe, you should have at least the below specs. But to be 100% safe, download the demo first and check if it runs ok before making any purchase. OS: Windows 7+ / OS X 10.9+Processr: 1.5 GhzMemory: 2 GB RAMStorage: 200 MB disk spaceVideo card: 512 MB, DirectX 9.0cKeyboard or gamepad Heads up! The Adventures of Elena Temple is just one game you can play on seven simulated machines. Aside from the different look, the game plays the same on all machines and has the exact same content! The purpose of these old machines is to remind you of the old days, so feel free to pick whichever you like best without any fear of missing out on game content. Please download and play the demo before making a purchase! I don't want to mislead anyone into spending money on the game. That's why I made this demo version, so you can try it and see for yourself if you like it and if it works properly on your machine. And only then buy the game, if you consider it's worth your money. Thank you for your support!
3D Model Specifications The Devil's Work.shop Low Poly 3D City Builder contains 41 Road Tiles16 Vehicles20City Prop Items9 Buildings3 Trees (more free ones here!)UV MAP:YesUnwrapped UVs: YesTextures: YesMaps: Diffuse (Color)Mesh: Low PolyFormats - FBX, OBJ, DAETexture Format: PNG, TIF, TGATexture Layer Organized: YesTexture Size: 1024x1024 Credits Ajay Karat | Devil's Work.shop devilswork.shop If you like this Game Asset Pack, please consider taking a moment to rate/review it. Your continued support helpsThe Devil's Work.shopbring new improvements to the pack. Cheers! Customers also downloaded these Asset Packs Note: We have dropped support for Roblox based projects
Plovdiv, the year 2XXX. Men have ceased to exist. Society is wholly under the control of mysterious shapeshifters who take the form of humans and monsters. Few believe the reports of their existence, and those who discover their existence don't often live long enough to tell the tale. Aerannis is a game in which an assassin, Ceyda Farhi, uncovers the truth. Her missions involve sneaking around, taking hostages, using human shields, laying down traps, and assassinating those who are a part of the conspiracy. Countless massive, intense boss battles are seamlessly blended in with the stealth action. Aerannis has Gorgeous, vibrant pixel art and a stellar soundtrack A large interconnected world to explore Fast, intense action Emphasis on stealth and tricking enemies for quick, silent kills Intertwined missions that unravel the conspiracy of the world
You find yourself alone in the mountains of the Alps. Discover strange contraptions, wild animals and the mysteries of an ancient culture. Uncover the Secrets of Rtikon in an atmospheric, open-world 2D game in which you fly like a bird and explore an uncharted world.Secrets of Rtikon is an action-focused exploration game with an open world. Fly through the savage mountains of the Alps and collect parts of ancient machines. The world is rich in interactivity. Trees, rocks, plants and animals everything is physics based and can be grabbed and dragged around.Hostile animals protect their habitats and interact with you as well as each other. Use this ecosystem to your advantage: drag a bird of prey to another predator and they attack each other; grab a robin and feed it to a buzzard it will attack the poor bird instead of you; defend yourself by wielding spiked plants or by pushing foes into thorn bushes." A TITLE OF MASTERFUL MYSTIQUE, BEAUTY, AND PLAYFULNESS", KILL SCREENSYSTEM REQUIREMENTSWindows: XP / Vista / 7 / 8Mac: OSX 10.6Linux: Ubuntu 12.04Processor: 2 GHzMemory: 1024 MB RAMGraphics: Intel HD 4000Hard Drive: 200 MB available space
In this turn-based tactics RPG, you'll rewrite the history of an ancient Greece transformed by an industrial revolution. Customize your party's skills and navigate a labyrinthine storyline where your choices affect the path you take, the battles you fight, and the allies you meet along the way. Old-school tactics combat, enhanced - Familiar Tactics mechanics coupled with many ways to manipulate the battlefield. Push a bandit off a cliff, toss an ally to safety, and bounce a barrel down a line of unsuspecting harpies. Unique steampunk world - See how an industrial revolution transformed the cultures of ancient Greece. From the luddite mobs threatening Athenian democracy to the great railroad of Thebes, Hellenica brings steamwork wonders to a brand new setting. Reimagined history of ancient Greece - Help Plato and Socrates maintain order in an Athens shaken by change, fight alongside the technologically augmented king of Sparta against rebels committed to tradition, or join Cyrus the Persian prince on a quest to liberate his people. Customizable party abilities - Unlock party skills and customize your loadout before each battle. Skills never grow obsolete, but instead provide new tactical options for every situation. Labyrinthine branching story - Live multiple lives, making different choices and exploring different facets of the world. Will you seek guidance from the Oracle or form an alliance with a shadowy network of spies? Stow away on a pirate vessel or follow a mysterious foreigner? Investigate a rebellion in Sparta or seek the aid of the enigmatic enchantress, Circe? Custom narrative experience - Thousands of custom dialog lines ensure that characters recognize and respond to the actions you've taken on each of the paths through Hellenica's story. No pants - They weren't even invented yet!
Beracus and Lee finally have a lead to more information for a potential cure for Beracus' suffering village. Upon finding the entrance to an apparently abandoned bunker, the two abruptly become trapped inside and discover the place is still very much lived in by a family of cult members who also happen to be skeletons. (Uh-oh.)The family mistakes Lee and Beracus for cult members who are simply "late to the party" so to speak, and give them free reign to explore the bunker as they all wait for the surface to become the "New World". (Uh-oh!) Of course, Beracus and Lee don't have that kind of time! Not only do they need food, water, and air to simply survive, they must return to the surface to continue their search for an the all important cure. Together they must talk to the skeleton family to discover important information, find clues, collect items, and try to uncover and understand the tragedies that turned this simple bunker, into a tomb. Point and click your way through a mysterious bunker!Uncover the horrifying events that happened there...Get to know (and love or hate) 5 unique cult members!Get to know, guide, and ultimately judge, your pal One-Eyed Lee!Casual, easy to pick up puzzles 8 different endings!3-4 hours for each complete playthroughCompletely original art, story, and soundtrackAvailable for Windows, Mac, Linux WARNING: This game contains screen shakes, depictions of death, depictions of skeletons/bones,scoptophobia, swearing, and general spooky vibes. Hey! I'm DCS! A queer comic artist and game dev who enjoys spooky vibes and character conflict. This is the first in a hopefully four part series of games featuring Beracus and Lee. As the story continues, we will learn more about both of them, and learn more of Beracus' journey to save his village. Will Lee stay by his side and help him? Will Lee leave? Will Lee even be the answer Beracus oh so hopes him to be? We'll find out! This game features an original soundtrack created by NomnomNami!The soundtrack can be enjoyed streaming on Soundcloud, or bought directly from Nami on her Bandcamp! Nami also helped with huge chunks of code for the game, and without her this game would not be possible. Thank you, Nami! More Information Let's Plays, streams, and general commentary videos are all A-OK to make! So is fanart, fanfic, cosplay, and generally any fan made work. All I ask for is a link back to the game, please and thank you.
Eselmir and the five magical giftsis a 2D point and click adventure game inspired by the old classics of the genre. It tells the story of Eselmir and his journey to find the five magical lost gifts of King Theoson, leading the player to explore an imaginary world studied in every detail. An atypical and elegant fantasy made up of stories within the story, one enclosed in the other. Story In a vast fantasy world ruled by powerful deities and ancient spells, where people build flourishing cities, great monuments thrive and nature is inhabited by fairies and mysterious creatures, the extraordinary story of Eselmir takes place. Eselmir, a priest devoted to the Goddess of Time, belongs to the ancient Pirin race, demigod descendants of a fairy and a mortal who live on the highest mountains in the east. One night, Eselmir receives a mission from his Goddess that could change the fate of many: to find the five lost gifts of King Theoson, progenitor of the Pirin civilization, who upon his death was buried together with his treasures in a secret place whose grave was never found again. Features An engaging 2D point and click adventure game entangled with puzzles and mysticism, breathtaking landscapes and picturesque characters.It is an original blend of fairy tales, inspired by ancient mythology and medieval folklore.It explores an entire continent with countless and flourishing civilizations including magical items and enchanted charming places.A Narratively-rich 2D point and click adventure game filled with brillant dialogues, mystery and magic.Dozens and dozens of puzzles and many inventory objects to collect and interact with.Over 170 hand-illustrated and digitally colored backgrounds, 140+ characters and 15+ hours of gameplay.Original soundtrack specifically composed for the game.40 challenging in-game achievements and several collectibles to find.DRM-Free. The Pirin Saga The concept of the game was inspired and based on texts and drawings of a young talented Swiss writer, Sebastiano B. Brocchi who wrote a new elegant fantasy saga called "Pirin." The game is set in his own created universe. The hand made drawings are easily recognizable with a strong personality, are of the same style used to illustrate the book made by Brocchi itself. Summary Genre: Point and click adventure, 2D, fantasyDeveloper: Stelex SoftwareSubtitles: English, ItalianVoiceover (cutscenes only): English, ItalianResolution:1024x768 Reviews One of the most beautiful and compelling graphic adventure ever created by an indie studio!4.5/5 Project Nerd Eselmir is the One Thousand and One Nights of video games!8/10 Game Legends A solid graphic adventure to kick off 2018!83/100 RPGFan "It honestly rivals AAA franchises known for world-building, like Elder Scrolls and The Witcher"82/100Old Grizzled Gamers "It is, in a word, magical!"A- Just Adventure "A game with an impressive narrative depth!"79/100 The Games Machine "Stelex Software created a great fantasy adventure game!"80/100 Adventure Treff "Stelex Software has a lot to offer on its first adventure!"77/100 Adventure Corner "Rich game world, solid storyline, varied puzzles and exceptional background art"Adventure Gamers "It was impossible not to love this graphic adventure: the superb style with which the story and dialogues are written simply enthralled me!"The Indie Toaster "A very respectable graphic adventure! The refinement of the entire game system is something very rare in modern video games!"IGN
Prisoner 134. You have been purchased for testing and are now the property of BioMass Labs. Knowing nothing of the place you have been brought to, your only option is to enter the maze and solve the puzzles in the experiment.In 2194 humanity has populated the entire galaxy. As our existence expanded, crime became harder and harder to control in the vast reaches of space. As a result, laws became more strict. Government attempts to wrangle the issue bolstered a growing police force and, over many years, the reach of law enforcement grew larger and more aggressive. The general population, simply wanting to feel safe, grew more accepting and the first fully commercially run prison systems took form. Nearly one hundred years later, in 2290 imprisonment is common place. A blind trust has been placed in the commercial justice system eventually landing every day people in jail for years for even the smallest offenses creating a massive divide between the idea of prisoner and person. Hundreds of commercial prisons and law enforcement companies thrive.Devaluing of prisoner lives and massive prison overpopulation gave birth to an auction system where anyone could purchase prisoners for any use free of legal ramifications.Acquired in the most recent bulk order of prisoners for BioMass Labs, you are being shuttled off for study at the Kohate testing facilities. No information is known about the details of the study.You have been black-bagged, loaded onto a transport shuttle, and are waiting for law enforcement to release you to the company. The subject is a sci-fi horror puzzle game designed to combine a mix of classic puzzle adventure games with horror elements.You will need to learn to navigate the complex to find your way to the various puzzles set out in the experiment and discover the reason behind the testing.You are being monitored by those running the tests and are required to visit a bio-data terminal periodically to record your vital signs and other data for record keeping. If you fail to do so, you will be removed from testing by euthanization. Developed by DarkStoneDigital www.darkstonedigital.com
ALL-STARS DUNGEONS AND DIAMONDS is a competitive Arcade-style game where two players face each other in a diamond-collecting race! The player with the largest number of gems at the end of the round wins! Collecting gems will unearth items with different effects, that will either give you a boost or will mess with your opponent. Use them wisely and find your way through the dungeon to outmatch your adversary and emerge victorious! Intense 2 Player (local multiplayer) Competitive Arcade action! 7 Different Characters! (4 Original Characters + 3 Guests from other indie titles! *)10 different items and 4 different worlds!Customizable match settings (for normal mode) allow you to change the rules and pace of the game.(NEW) Extra game mode "Race for the Idol" where the first player to reach the sacred gold statue at the end of the maze wins! * Guest Characters are featured in ASDAD with the proper permission from their owners. (2015/12) THIS GAME HAS BEEN UPDATED! To see what's changed please check the version notes!
Trouble in Antarctica! The Black Hand of Fate, an international Terrorist Group has constructed a secret base within the heart of a Volcano, and have built a massive army of bio-engineered soldiers and genetic monsters to take over the world! You are the only one that can put a stop to their dastardly plans. You are the Blasting Agent! Featuring Classic jump-and-shoot gameplay A variety of levels, enemies, and secrets Challenging and unique boss fights Collectible upgrades and power-ups Unlockable Hard Mode with costume rewards What's New? Standalone executable - no more playing in the browser! Fullscreen mode Gamepad support Better framerate, tweaked and enhanced graphics and interfaces (while still staying true to the original game) NEW Content: brand-new levels, bosses, power-ups, costumes, and music from the original composer How to Play Arrow Keys to Move X to Jump C to Shoot P to Pause Up to Enter Doors Doors act as Checkpoints: if you die, you are returned to the last door you passed through Collect Gold and Defeat Enemies in each level to earn Rewards. Collect at least 90% of the gold and defeat 90% of the enemies to unlock a new power-up in each level. Collect 100% in Hard Mode to unlock a costume from each level. Keybindings and Gamepads configurable in-game System Requirements A working Windows PC Keyboard + Mouse Gamepad (Optional) About Released in December, 2009 as a Flash game, the original Blasting Agent was one of the first games made with the first version of Flixel - an ActionScript 3 game framework. It was was praised by fans and won 3rd place in Newground's Flixel February contest in 2010. Now, the game has been converted over to HaxeFlixel, a cross-platform, open source, free game development framework, retouched, tweaked, and cleaned up to create the definitive version of this classic game. Credits Created by Tim I Hely & Robert Lupinek Music by Kristian "Bunnymajs" Caldwell Additional Music by Fat Bard Additional Artwork by Ben Severs & Tim Snyder Made in St Louis, Missouri by Axol Studio
A Game for one player with a deck of playing cards, 3 six-sideddie, and either a lighter, scissors & tape or a redmarker & a black marker. UIT//MS is a game about dealing with the social anxiety around interacting with the same people day in, day out, over the course of who knows how long. It takes place on a single day in one persons life and represents the last hour or so before their work day ends. During play you build a spread of cards that represents both the people youre talking to and the conversations you have during that time frame. You roll dice to determine how your character perceives the impact the conversations have on their friends, and how they themselves feel after. You answer question prompts to determine details, and you try to make it to the end of the day. CONTENT WARNING: This is a game about anxiety, and playing it can lead to a headspace related to those kinds of feelings. It also involvesscissors, tape, and sometimes fire (though it does have alternate rules for those events allowing markers instead). Do not use these elements if they make you uncomfortable or you cannot do them safely. Burn things in a sink with a working faucet or a cup of water nearby, and be careful to not burn yourself.
Things can change.You just have to stand up and fight for it. The Game. Stand Upis a belonging outside belonging game about rebellion, forming bonds, fighting injustice, and changing the world. Take on the roles of normal people with the capability to become heroes, explore a fantastical world that houses mankinds inner feelings, and find a way to fight back using power only you can wield. Materials. 3-7 playersa pool of tokens (coins, dice, poker chips, etc.)something to write witha printout of the playkit (a map, 7 playbooks, 4 setting elements) Inspiration. Stand Up is inspired by thePersona series of games by Atlus. The games hold a special place in my heart not only for their amazing stories and characters, but also for the themesof rebellion, acceptance, and fighting for what you believe in. This game is my love letter to those themes andPersona as a whole. However, you don't need to know anything aboutPersona to playStand Up. The game includes explanations of the basic setting and premise, but players are free and encouraged to bring their own interpretations of the world ofStand Upinto their sessions. Playbooks. Each playbook is based on a different archetype shown in the games, helpfully symbolized by cardsinthe Major Arcana. There are seven playbooks, each with their own focus and themes. The Foolfocuses on reaching out a helping hand. Based on thePersona protagonists. The Magician focuses on inspiring change in the world. Based onMorgana, Yosuke Hanamura, and JunpeiIori. The Chariot focuses on never compromising their beliefs. Based onRyuji Sakamoto and Chie Satonaka. The Lovers focuses on making others stronger through support. Based onAnn Takamaki,Rise Kujikawa, and Yukari Takeba. The Emperor focuses on learning and teaching acceptance. Based onYusuke Kitagawa, Kanji Tatsumi, and Akihiko Sanada. The Priestess focuses on breaking free of expectations.Based onMakoto Niijima, Yukiko Amagi, and Fuuka Yamagishi. The Empress focuses on standing tall despite hardship.Based onHaruOkumura and MitsuruKirijo. Content Warnings. Embedded:systemic violence and abuse of powerPotential:physical and psychological violence, abuse, exploitation and manipulation, etc. Info. This is Version 1.0of Stand Up.WheneverStand Upis updated with a new version, you will automaticallygain access to that new version free of charge, even if the price changes on this page. Each copy comes with a 16 page PDF which includes the guidelines on how to play, a page to map out The Reversal, seven unique playbooks, and four setting elements. You will also receive a playkit that includes the map, playbooks, and setting elements in printable black-and-white. Community copies are included below. If there are no community copies and you are unable to budget for a copy ofStand Up, feel free to reach out to me on twitter @thefatalst.I'd be happy to provide you with a download key.
Race cars in classic motorsport style. Each corner is a chance to outmaneuver the other drivers, every straight a flat out drag race. Fast-paced strategy relies on your reflexes to pull off split second maneuvers. Feel your car's momentum, find the rhythm of the track, and drive like a racing driver. Guide your car's driving line to take each corner quickly while finding a gap to overtake other drivers. On straights, be quick on your gears and late on the brakes to get to the corner first, always on the edge of spinning or crashing out. Spend an entire lap trying to close the distance to the car ahead, choosing the right corner to make your move. Other drivers break your rhythm, forcing you to adapt your driving and how you tackle corners. Each track is unique and you have to learn the fastest route through corners and sections. Rain changes your car's behavior while you deal with decreased visibility. With a simple control scheme, victory will come from out-thinking and out-driving everyone else. Inspired by the classic era of formula racing around the Mediterranean, each environment is a colorful and hand-built racetrack, all alongside an originally produced surf rock soundtrack. Featuring Four player local and online multiplayerRaces award points to compete over a multi-race seasonSingle player practice to learn tracks and hone your drivingTwelve unique tracks and environmentsSimple, three button controls are easy to learnDifferent weather modes to add a twist to drivingOriginal surf rock soundtrackStylish Mediterranean localesNote: Online play requires Steamworks, but every purchase will come with a Steam key for no extra charge. Redeem the code on Steam and play online as you please.
Up to 4 players can cheer along with squad leader Samantha in this fast-paced game of telegraph cheerleading. When she yells "Gimme a B!", respond by entering in the real Morse code for the letter B. Go Morse Go! Arcade Edition has four game modes that will put your Morse code skills to the test: Championship mode: Race against human or CPU opponents to enter random letters the fastest. Fill up your hype meter first to win!Tournament mode:GMG!AE features its own single-player campaign using Championship mode's rules- enter the big tournament and face off against the best cheerleaders in the world, all from the comfort of your home. (This mode is automatically selected if you play Championship mode with one player.)Survival mode: Cheerleading is a demanding sport, even via telegraph. Enter an endless set of letters, but make too many mistakes, and you're out!Pep Rally mode: New to Arcade Edition, in this co-op mode, your squad has a set number of rounds to fill a shared hype meter. Will you hype up the crowd, or make them fall asleep? Each mode has customizable rules that allow you to adjust the length and difficulty of matches. Players can also customize their appearance by unlocking new looks - accessorize, change your uniform, or show your spirit as different characters such as the Fighting Scootsies' mascot, the airhorn-obsessed cheer pup DJ POM, or world-renowned telegraph prodigy Morse Playing Chicken.Go Morse Go! Arcade Edition's four difficulty levels ensure fun for all, regardless of your prior Morse code experience. Beginners can enter at the J.V. level, in which Samantha tells you the exact dots-and-dashes translation, and learn Morse code along the way (like I did while making this game). Seasoned telegraph veterans can ramp the difficulty all the way up to Remorseless, a lightning-fast test of your Morse code knowledge - there are also calibration tools available to set the Morse timing to match their own personal speed and play the game at their own pace.Get hyped!
In Brushwood Buddies, an unusual puzzle game, adorable creatures will enlist your help to craft various items as they journey through forests, grasslands, and villages! Discover tons of recipes, and find clever ways to manage inventory space and resources while keeping your buddies happy. Be prepared for a variety of puzzles throughout the whole campaign!Challenge modes allow experienced players to earn their rank on the local leaderboards or compete against players worldwide in the Steam version. You can even create and share puzzles with your own items and recipes, too! Includes a Steam key which can be redeemed.
You wake up with no memory. Your day is starting off great! Nepenthe is a hand-drawn RPG with a terrible sense of humor. Set in the strange world of Carithia, you play as a creepy bald dude who lost his memory. Yes, you read that right. Meet some very polite monsters, and battle both them and your sense of self-dignity in epic bullet-hell fight scenes. Definitely not a potato in a trench coat Sporting a childish hand-drawn art style, Nepenthe is sure to either make you love it at first glance, or throw your computer away. The developer of Nepenthe takes no responsibility for such actions, and recommends drinking chamomile tea. Its really soothing, he says. You should really try it one day, he says. What was I talking about? He asks. There is an awkward pause. designed for non-psychopaths, mostly With three different endings, and countless side-quests, Nepenthe is designed for ultimate replayability. This can get quite annoying if you need to share a computer with someone else. Trust me. Almost every monster can be spared, for added challenge and less violence. They can also be killed - dont worry, you psychopaths! If you enjoy dad-jokes or Chinese water torture, Nepenthe is for you. Be psychoanalyzed by a monster! Nepenthe is designed for both casual and hardcore gamers alike. Explore two "modes," "Adventure" or "Story," to find the play-style that best suits you. Story or Adventure? "Adventure" mode is a bullet-hell extravaganza, with ever increasing difficulty as the game progresses. Battling legislationis always hard "Story" mode's battles are easy one-click things, designed for those who just want the story, not the gameplay. Battle Ninjas! ...if you want to, of course, we're not suggesting you actually do it.. Join us, as we stare into the Orb together. (also, feel free tojoin the Nepenthe Discordhttps://discord.gg/VtcyUB) Stare into the orb...
Pendula Swing: The Complete Journeyis apoint & click adventuregame set in afantasyversion of theAmerican Roaring 1920s. Picture the glamour and turbulence of the 20s in a world populated by elves, dwarves, goblins, orcs and other fantastic creatures besides humans. Starring Brialynne Donu Tenm, the greatest and most celebrated dwarven hero of this world, Pendula Swing features hundreds of unique characters and quests that unfold how the world evolved after Brialynne saved it. Featuring over7 hours of gameplaytime and400 unique charactersyou can interact with, inPendula Swing: The Complete Journeyyou can find... Diversity of characters- from LGBTQ+ to wheelchairs, you will encounter various characters with unique personalities, tastes and sometimes disabilitiesUnique protagonist- you are playing as Brialynne, the most famous hero this world has ever seen! You are a celebrity and richer than you can imagine - you stumble upon statues, books and movies depicting you, and you even have a fan clubProgressive dating options- you are a widow who has mourned the passing of your wife for a long time. Allow love back in your life by dating a variety of characters of diverse genders and relationship preferencesLots of Cute Pets!Not only does Brialynne have a very sassy cat, but she can also adopt pretty much every cute critter that allows itIconic 1920s stories & locations such as prohibition, the suffragette movement, our version of Elis Island and immigration,the Speakeasy, the newly invented Cinema, or the Department StoreNo Violence- Brialynne is simply too powerful and famous to hit anyone, besides, these days they write Every Single Gossip in the newspapers!Original Soundtrackto fulfil your every need for swing and jazz Besides this, you can alsoshopandstyleyourself and your home in1920s fashion,smuggledwarven ale, drinkalcoholandsufferits effects, take a calm moment tofish, attend AA meetings,adopttransmorphed animals, complete some wordpuzzles,summonyour wifes spirit,kissyour dates, give flowers, beextravagantly generousorcheapand greedy like they say dwarves are, and much more!
WARNING: This game contains flashing images. If you experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights then immediately discontinue use of this game and and consult your physician before resuming gameplay. You wake up. A disembodied voice tells you that you have been trapped in a time loop with your future self. They have committed a terrible crime in the near future, and - according to this voice - the only way you can escape the loop is to convince your future self of the wrongness of their actions. It seems you have no choice but to follow their instructions, but that doesn't mean you should believe everything they say. As you progress in your conversation with your future self, it becomes very apparent that something is amiss. Someone is lying to you. The question is: who? And why?If you want to be free, make sure you figure out the truth.Think carefully. Think strategically....and good luck. Your Future Selfis a thrillingconversation-em-upwith a unique conversational "battle" mechanic. It harks back to the aesthetics of text-based adventure games whilst deliberately subverting expectations of the genre. The full soundtrack is available for freeon bandcamp.
SUMMARY Attrition: Tactical Fronts is a quick play strategy game for 1-2 players. Games can take as little as 5 minutes but offer lots of strategic variation and depth. EARLY ACCESS Attrition is currently in Open Beta. Most of the game is already complete: the core game is playable in both single and multiplayer, the map editor is fully functional and a 12 mission single player campaign+ tutorial is implemented. As we make the finishing touches to the game we want feedback on the design and balance, and to guide the game in player-desired directions. Grab Attrition now and have your say! FEATURES Hex-based, turn-based gameplay, like a digital board game Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery AI skirmishes on infinite randomly generated maps and developer or player-created custom maps 1v1 online multiplayer, with stat tracking and player progression In-game map editor to create your own challenges and share maps with friends 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements Point-buy army requisition, pick your own preferred unit composition, or try to outplay your opponent's picks DEVELOPMENT Production on Attrition began in December 2016. Our plan is to have the game fully finished and released well before the end of 2017. THE TEAM Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Itch, following up the N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.
Play as the Witch, dodging and weaving through terrifyingly intricate bullet storms on her journey to steal the Ancient Grimoire. Description: Witch Thief is a 3D bullet-hell, set in a quirky fantasy realm. Play as the snarky Witch on a quest to steal the greatest magical Grimoire from the Last Immortal. Dodge and weave through endless waves of deadly projectiles, overcome a cast of quirky mages, unlock new heroes and discover the true power of the Grimoire. Feature List: Dodge intricate bullet patternsTerrifyingly intricate storms of bullets will rain down as you journey on your quest. Study, learn and apply your dodging skills to outmaneuver the incoming perils.Touching even one bullet will kill you - so beware! Unique Bullet-Hell PerspectiveUnlike other Shmups, Witch Thief gives you control of a full 3D camera. Witness bullet hell from a whole new perspective! Unlock a range of quirky playable characters (Image of different characters)Choose to play one of many magicians, each clawing for the Ancient Grimoire, determined to let nothing stand in their way. Experience fresh new dialogue, different bosses and unique spells to achieve their goals.Each character has unique spells and dialogue, and may encounter different and challenging bosses on their path to the Grimoire.Complete the story to unlock new characters!Musical tracks:A fully original soundtrack, accompanying you on your perilous journey to the Grimoire.Each character and stage has a unique theme that captures and plays upon their essence.Battle Relentless BossesYour path is not an easy one. Face insane bosses, wielding great magical power and unleashing torrents of complex bullet patterns. They will stop at nothing to protect the Grimoire. Unravel a world of mysteryPiece the stories of every character together to Uncover what drives the defenders of the Grimoire, and learn the plans of the Last Immortal.Accessibility options Everyone should be able to have fun and play games. Were always striving to help people play and include these features into Witch Thief to help out. If there are any features youd like to see please shoot us an email and well see what we can do! Rebindable keys:Nothing is worse than a control scheme that doesnt work for you! Witch Thiefs controls can be rebound across keyboard, mouse and controller.Dyslexic font option:We love our stylized fonts, but we want you to know whats going on. A dyslexic font option is available for all in-game text.Difficulty ranges:Not everyone wants the hardest difficulty. Witch Thief ranges from practically no combat Chill mode to the extreme Insanity mode which increases both bullet counts and speed. Oh you only get one life there too. Disclaimer: If you encounter something in Witch Thief that you feel should be in this Disclaimer, please reach out! Bright ColoursFlashing LightsCamera Shake
You've just gotten a new job! Yes, you're the new apprentice for Death. The Grim Reaper. It's your job to help gather souls. Only thing is, you can't just go and kill people to get their souls, it has to look natural, like an accident! And you can make this job in a very fun way, using amazing powers to do things like flood places, turn machines on and off, create dangerous chemical reactions and much more. That means for example setting up bottles, knives, brooms, and other regular objects in such a way as to create deadly (as well as amusing) chain reactions. The Death's Life features a series of challenging puzzle in different daily situations. To advance in the game you must find and interact with the objects in the scene to solve the puzzle, triggering a sequence of events and causing the "accidental" death of your victims. Try a day in Death's Life. Dying has never been more fun! Features: 20 levelsSpecial levels with multiple solutionsEnglish, Brazilian Portuguese and Spanish (more languages coming soon)Funny deaths in a unique art style with cinematic camera Follow us: Steam Facebook Twitter www.umbugames.com
Stardate: 15th April, 2088 The starship Equinox is under attack from Stormlord and his robotic minions, the Exolons! You're the crew's only hope. Take your Samurai-1 fighter, find Captain Solomon's Key, clear the decks of evil robots, and save the Equinox from certain destruction! Cecconoid is an 8-bit inspired, flick-screen,twin-stick-shooter, set in an alternate dimension where the pixels are still chunky, and the bad guys are black and white. Except for their dangly red bits... Alsoincludes... A full, bonus arcade game; Eugatron!50 levels of Robotron-style, twin-stick, arena-based shooting, direct from the 80s and remixed for your pleasure. Can you be a Eugenius? Features 50+ Rooms6 different power-upsHigh Score TableFull, bonus arcade-game, Eugatron Also available on: iOS: https://apps.apple.com/us/app/cecconoid/id1476360841Android: https://play.google.com/store/apps/details?id=com.tdp.cecconoid EPILEPSY WARNING This game contains flashing images that could potentially trigger seizures for people with photosensitive epilepsy. Like, seriously, the entire game flashes, ALL THE TIME, and there's no option to change it.
This game lets you try on the role of a Supernatural Newspaper Agency boss and editor. The world it takes place in is a dark and haunted one, with ghosts, zombies, monsters and even shapeshifting murderers, pretending to be human after they have stolen their victims' bodies or infiltrated the humanity. It was inspired heavily by the works of H.P.Lovecraft and it builds on the atmosphere of uncertainty and noir of the 1940s.Send your sextet of weathered journalists, detectives and occult specialists to investigate murder, affair, and horror in the Town.Each time, the story will be different. Sometimes, a werewolf is shredding innocent (and less innocent) victims to pieces and it is your task to unmask the creature. Other times, it will be a body stealing alien from outer space, a mummy that some misfortunate archeologist has excavated and is now haunting them. Perhaps it will be Jack the Ripper, still mysteriously alive and lurking in the streets at night.Or maybe there is a really bad big tentacled monster hidden in the cellar of the University?It is for you to find out and entertain your readers while bravely standing up against ancient evil.Daily Chthonicle homepageRock, Paper, Shotgun reviewBig Boss Battle review
FOUR MILES SOUTH OF DOVER You're a night fisherman, and you spot a boat approaching. You bait your rod andsteel yourself, ready forinterrogation.Once he arrives, the man on the opposite deck is calm, civilised, and has a shotgun slung across his back. How's this gonna go down? A SHORT GAME BY DE FAULT& CHARD The English Protection Group keepa watchful eye on the Smuggler's Run, a renowned crossing for vessels bound from Calaiscontaining illegal immigrants. When faced with an armed man, his voraciousappetite for conversation, andnobody else for miles, can yousafely get rid of him? This is a single, film-likescene. You direct the fisherman's actions, as well as directing the camera shots between the cinematic angles available. The first of twelve small, experimental narrative games to be released monthly. FEATURES Intensemaritime story set in the English channel.Surreal, beautiful seascape.Choose your fate: will you get out of this alive?Cinematic experience where you direct the camera.Surging orchestral soundtrack by Richard Campbell.An homage to one of cinema's greatest scenes.Roughly 5-10 minutes in length. CONTROLS Keyboard & mouse only Left & right arrows / A & D - change cameraMouse left click - progress text, select dialogue option CONTENT WARNING Racism, off-screen violence Made in a week, this game should be considered a relatively finishedprototype.Far Few Giants is supported by our Patreon subscribers.If you'd like to follow our journey, we'll be posting one narrative game a month for the next 12 months on Patreon and Itch. de Fault: @antony_de_fault || Chard: @animtree Richard Campbell: @ziggidybang Special thanks to our advance testers. For youtubers, streamers & press - Presskit
Explore the outdoors, find your way through the mazes, face four puzzles and live great adventures ! "A Kishoutenketsu in the countryside" is my second exploration of the chinese and japanese narrative structure called kishoutenketsu (). I've written some thoughts about it on my (old and obsolete as of April 2020) blog, which you can find HERE. Use the arrows to move. Press Z to cancel your last action. Press R to restart if you are stuck. Have a nice play ! === If you want to follow my future things, you can follow me on Twitter : @Remi_Tootata
Inkanians is a puzzle game on you control a squared-inca moving boxes, slide blocks, teleport... to collect all the diamonds of the level History: Two incas stole a treasure and a mysterious magic turning them in to rocks inside the cave. Now they have to find the way to escape. The game starts with easy levels to explain all the mechanics and increases the difficulty in various ways until the last levels. There is no constant difficulty increase, you can find a normal level and after that some a bit more easier to no get frustrated after something hard The demo version includes only 15 levels of 60 but will be enough to see what you can expect from this game. HOW TO PLAY Move = Use arrow key to move the player. Main Menu = A Toggle Sound = O Exit = ESC -- --- More from this developer---
My other packs Deep Forest - Limited 16 colour palette tileset! Asset pack in the same series as: Ancient Temple - 16 Colour Tileset This is a 16x16px tileset with slope tiles and full 16 tile variant tileset. The tileset uses a 16 colour palette called #NA16 that i've created.The palette is included with the assets. Full Details: Full 16 tile variant tilesetslope tiles for both grass and dirtdirt tiles for variationverticaly tileable treeshorizontally tileable tree platformsLighter leaf tilesetDarker leaf/bush tilesetSpikesWater tileLighter and darker hanging vine tilesFlowers for decoration LICENCE: This asset packcan be used in bothfree and commercial projects. You can modify it to suityour own needs. Credit is not necessary, but appreciated. You may not redistribute it or resell it. Follow me on Twitter for updates on more Asset Packs -https://twitter.com/Namatnieks I am now also onPatreon, where by pledging you can get access to all new asset pack releases -https://www.patreon.com/Namatnieks And if you like the pack remember to Rate it! :)
Veritasis a game of mystery and discovery from Glitch Games, creators of the Forever Lost trilogy, that poses the question;what is truth, and does it even matter? Having volunteered to take part in a study conducted by Veritas Industries, you now find yourself waking up in a small room with no memory of what happened the day before.The last thing you remember is signing on the dotted line and following some nice people wearing white coats, but they couldnt have been lying to you could they? They were doctors for goodness sake... In the fullcompact narrative puzzle game, you'll: Explore a dark and foreboding world full of lies and mysteries.You'll need to explore the entire facility to work out what happened and how you can escape. Take photos of everything you find using the Glitch Camera.Be they posters, clues, walls, or disturbing blood stains - and use them later to help solve puzzles and piece together the mystery. Solve lots of puzzles, ranging from inventory based item puzzles all the way to pun-based conundrums.All intricately designed to move the story along, you'll find no pointless filler here - just regular purpose made filler. Be entranced by the beautiful soundtrack composed by Richard J. Moir.It's so good you won't mind listening to it, on repeat, forever, while you're trapped. Use the GlitchCamera to: Take photos of everything you find. Be they posters, clues, walls, or disturbing blood stains. Write notes on them like a real detective. Use less paper, kill fewer trees, save the planet! Use your notes to solve puzzles. Pop multiple photos out so that you can look at them at the same time. Please find us on Twitter, Facebook, Discord, and the Web to stay in touch
Mythic Mortals is a tabletop role-playing game where you and your friends play as your real-world selves suddenly granted incredible powers. Kickstarted in 2015, Mythic Mortals is a visual and tactile joy. Designed from the ground up for quick, satisfying play sessions (2-3 hours).The Rules and Setting make an easy, comfortable introduction to new players.Your cards switch out every few turns, constantly providing new combinations of powers, weapons and flaws.Players start out strong, no need for levels or grinding. All the cool abilities and powers are at your disposal from the beginning! Download a Demo, Adventures, Classes, and more from MythicMortals.com "The choices on your playsheet are compelling, and the card-slotting mechanic is easily the strongest point of the game." Ludicrous Gaming "This system is perfect not only for us busy gamers who no longer have the time for the loooong process of character creation and gaming, but is can be worked for great little bonding adventures that a gaming family can do together." Chelsey after playing a game with her husband and 3 children
Contained within are three Dungeon World funnelseachdesigned to test the determination and bravery of three tosix normal everyday folk in the face of abominable creeping evil. The first, Saviors of Hogtown: Porcine villagers are called to rise above their station and save someone elses bacon. The second, The King Beneath the Castle: Simple townsfolk escape certain doom only to stumble upon a far more sinister danger. The third, Shark Gods Chunder: A sleepy seaside town is thrust into chaos when a leviathan vows revenge. Also included in this supplement: Additional rules for playing lvl 0 Villagers in Dungeon World Supplemental material to help you make the most of your adventure. Tables for random mutations of Aspect & Form as well as a number of Occurrences at Camp. Beautiful hand crafted art by the excellent AlLukehart Stats 42 page pdf in booklet format For three to six players and one GM Three to four hour playtime Saviors of Hogtownis the product of Moth-Lands productions Writing and Design by Justin Ford With Art by Al Lukehart Saviors of Hogtown was originally designed and produced forDream Jam 2019 Dare to dream a #SWORDDREAM PRINT COPIES!There are two ways to snag a print copy of Saviors of Hogtown.Print on Demand through DriveThruDirect from me via the artist's website
STARFIGHTER INC NEEDS YOU! Congratulations on your promotion to head of Research and Development for StarFighter Incorporated! We make the best Starfighters in the galaxy! Or at least we used to make the best Starfighters in the galaxy. Now we are woefully behind the competition. It's up to you to research, build, and test new Starfighter designs and technologies. Don't let the company down! FEATURES 36 asteroid base buildings to build and upgrade28 different ship parts to research16 enemy ships9 wild weapon technologies to choose from3 special bosses1 epic mega boss customizable keyboard keys choose from mouse and keyboard or gamepad support QUOTES "Wonderful beta with awesome graphics. The ship building mechanic is brilliant." - Jupiter Hadley, Youtuber, AlphaBetaGamer "1942 in space with a 4X tech tree" - Bob Saunders, IBOLOGY DEMO Enjoy a demo of Starfighter! Only the first 3 technologies for each branch are available.
It all begins when a penguin legend comes to life in the form of Sedna, the ancient Penguin Goddess. Global warming, pollution... Penguin tribes are endangered. Sedna utters them that there is room for but one tribe. And so the purging begins. Now it's your turn to join the snowball battles and drive the other tribes into the sea. Penguins Arena is a thrilling and innovative First Penguin Shooter with very short rounds and where the magic of reincarnation, combined with the supernatural ability to return to the game as a ghost, ensures that your character has every chance to change your tribe's fate. System requirements: Windows Vista / OS X 10.10 Penguins Arena is $1 cheaper on itch.io than on Steam.And you still get a Steam key!We can do that because itch.io is super indie friendly.
"The trains will be leaving at 12:00. To all citizens, if you have been cleared by the quarantine team, the trains will be leaving at 12:00. Do not be late, the trains will not be returning." Into The Mist 2 is a horror fps set in an abandoned town covered in mist. After being captured by the cult, you must try and escape! The game is about 40 minutes long, but also includes the original Into The Mist, with added features. Controls: WASD to moveEnter/E/Left Click to interactEsc to open menuR to reloadF to change weaponLeft Click to shootQ to check health [Also the non-install version may have bugs.] [Also the game seems to be causing false virus warnings, the game isn't a virus.] Update 1.6: Added better lightingFixed a few issues related to FOVFixed some random bugs Update 1.5: Added the ability to change FOVAdded the ability to change mouse speedFixed an issue in with collisions in quite a few areasFixed a bug with player weapons/modelA slight balance to arena modeAdded more arcades in the menu area
STARDROPis a single-player first-person video game where you take on the role of aSalvage & Rescue OperativenamedAryn Vance. With her partner,John Kindley, at her side, the two embark on a journey full of mystery and suspense with some laughs along the way.STARDROPtells a genuine heart-felt story about a long lost starship, its crew and one individual in particular.STARDROPpresents its narrative through traditional cut scenes and in-game cinematic story telling as you play. The main campaign is where the heart of the game's narrative lies but you will also be able to experience the universe ofSTARDROPthrough its side missions.Exploration lies at the game's core but so does accessibility. While the game offers puzzles and asks the player to figure out what to do or where to go next, the flow of information within the game will always guide you. Objectives are always made clear and designed with logic in mind. However, those who venture off the beaten path will find that there are more than enough secrets to be discovered.Throughout the game the player will be able to interact with various types of interfaces such as control panels, elevators and security systems as well as other various interactive objects such as computer interfaces where you can read emails, listen to audio logs and more.YourAll-Purpose-Design (APD) space suitis equipped with a set of tools that you will need in order to succeed. The suit comes with a built-in flashlight. The object scanner enables you to identify objects of interest that you can interact with and it's also capable of zero gravity mobility under certain circumstances.TheDataPadis an essential tool. It enables you to view your current objective, read audio and text logs that you've collected and it also comes with a built-in mini-map.Our main focus will always be on the game's story but we strife to deliver breathtaking visuals where possible. Our efforts have lead us to winBest 3D Graphicsin theIntel Level Up Contestof 2017. We will continue to uphold these standards if not lifting them up even higher. Four full fledged chapters that concludes the main game's narrative.An engaging story enthralled by a captivating mystery.Explore multiple spacecraft, Outposts, Stations and more as a salvage & rescue operative.A small but diverse cast of characters brought to life by incredible voice talents.A range of light environmental puzzles and a touch of stealth.Exploration mixed with narrative driven gameplay.SRO side missions TRY IT BEFORE YOU BUY IT:Be sure to give it a try before you buy it. We want you to enjoy the game but only if you're sure thatSTARDROPis your kind of game.
Superhero stories are often so painfully cis. Isnt it time we changed that up? Hero Too! Is a teen superhero story for trans people. It is a single player journaling game where you will use prompts and advice to guide your character through their supeheroic school as they deal with issues both related to their trans identity and due to just being a supehero. The world can be hard for trans people. Lucky for us, were so much more badass than it. This game is a hack of plot ARMOR by Orion D. Black Content Warning: This game deals with issues such as dysphoria, transphobia (Both societal and personal) and other potentially triggering parts of the trans experience. Please put your own comfort first before playing this game. And always play with safety.Information about Bleed can be found here Cover Art: Dylan Lockhart (@D_Lock_art) Layout: @Poorlycraftedreams
Explore the ruins of the human race and discover the thriving wildlife that blossomed after our extinction in this underwater action/adventure. Encounter monstrous creatures and let curiosity guide you through an inevitable voyage of extinction.The water rose by an unpredictable amount due to climate change. The sun started losing power and the Earth's surface froze over. Humans were forced to live underwater, where they could still harvest energy and grow food, changing how cities and districts looked. As resources began to dwindle in the year 2971, sub-aquatic spaceships were sent to a nearby wormhole to look for habitable planets. Things did not go as planned, as the ship, Argo9, returns millions of years later in a time humans have gone extinct.It will be up to the player to determine if the ruins of our species is a travesty or an inevitable conclusion as they explore the waters and encounter deadly underwater monsters.Controls: movement WASD || shooting/aim = LMB/mouse || Change weapon = Scroll/"Q" & "E"/Numb keys or you can use a gamepad (xbox controller recommended). So this is our first big game! We haven't made a big game before so it's really exciting to make something of this scale, but also a bit like just being two people wrestling a colossus. Much like in Shadow of the Colossus. This is something we really want to make as great as possible so we're taking our time and working loads on it, full time like.Developers: Christopher Andreasson (Code and Design) and Josef Martinovsky (Art and Design and Sound).Music: Karl FlodinEngine : Gamemaker Studio.Inspiration: Planet of the Apes, 20000 Leagues Under the Sea, Star Wars, and Life Aquatic; Shadow of the Colossus, Super Metroid and Teleglitch .System Requirements: Windows 7 or newer (Mac and Linux for final version)
Plant trees and climb through their branches to reach the sun. Select for the beautiful, the strange, the fantastic - and use your platforming skills to navigate the custom level you'll grow from scratch. If you fall too far or get stuck, you can use your superpower ghosting ability to hop through the trees with ease - for a little while, at least. Being a tree ghost is exhausting! The trees are secretly L-systems that mutate with each generation. You get points for the greater diversity you accumulate in your forest. Race to the top, or cultivate your garden - it's your choice. You can find out more about me and my projects on Twitter or my website
Fate Tectonics is a world-building puzzle game featuring a handcrafted pixel art style and a 16-bit symphonic soundtrack. Carefully place terrain tiles, piecing together the world in a way that will appease a growing number of god-like beings called Fates. One wrong move could mean angering the Fates, resulting in a chain reaction of destruction and chaos. Unlock the powers of the Fates to build a stronger and increasingly beautiful world and face off with final Fates for the ultimate world-crumbling finale.
It is Spring, and that means chaos, being messy and being awkward. Spring On Me is a prompt-based rpg about messy dates, funny surprises, and being together. In it, you will play characters who are intertwined, awkward and connected as they meet and date in Spring. But time is short, so what will you say to each other before the season's gone? Spring On Me comes in a soft, pink 6-paged booklet PDF for ease of use and print - cover included. Make a mess out of your love and romance anytime, anywhere! In it, you'll find: Easy-to-follow rules for character creation in just a few minutes! Make yourself as messy as you want, and make up the relationships you have with each other.An easy-to-play, prompt-based game to create stories about cute and adorable encounters together. Improvise awkward situations and fumble against each other with complications.Rules for your final date with each other. Choose your words wisely before you the next season comes upon you.All accompanied by tiny notes and rules for roleplaying aid and how to have a fun session. Spring On Me is written with consensual, fun and safe romance in mind - and that goes for your players as well! Spring On Me was made to celebrate Valentine's Day 2020 - that and all the love we experience or yearn for every day. This game is dedicated to the LGBTQIA+ community - permanently and indefinitely. Love strongly, love carefully, love freely. Spring On Me is available entirely free to those who identify as queer. Please DM me on Twitter @SwordsnFlowers and I'll get you a download key, no questions asked! That being said:If the price of this game is a hardship to you, please contact me as well for the same.
A scary noise in the night has spooked your poor rabbits, and now all 100 of them have scattered across the valley! Run, climb, jump, and call out commands to your darling bunnies to bring them home to safety in this short n' sweet puzzle platformer but make sure to be home before dark. A picturesque valley with 100 rabbits to rescueVarious secrets and collectibles to discoverSeveral different types of rabbits, often with unique abilities for solving puzzlesCharming, handcrafted pixel visuals with a wonderful soundtrack to matchDid we mention bunnies? Along your way, beware the shapes in the darkness. Your rabbits aren't the only creatures in the valley, and the other ones may not be as friendly. Make sure you get home before dark! They almost look kind of cute, though...Thankfully, the other faces in the valley certainly are friendly ones. Now who's this cutie with a bunny in her arms? Made with love byStudio Nevermore (@StudioNevermore) -- MainDeveloper@PolarBun
"It's a really fascinating way to think about Kant's philosophy"The Guardian "Thing-in-Itself brings Kant's philosophical expression to videogames"Kill Screen "It has a deeply emotional narrative that will resonate with the player after 15 minutes is up and the game ends" Art as Games Ted and Molly are together. Ted feels a connection to Molly wherever he looks. But, how do they both really see the relationship? See each other? "Thing-in-Itself" is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter. With an average walkthrough time of 15 minutes, "Thing-in-Itself" is not a game in a traditional sense it doesn't have win or lose conditions and doesn't present challenge to the player. With this project, Party for Introverts attempts to establish a connection between the mediums of game and short story, reworking the possibilities when narrative and interactivity merge.
Conjure castles from the sand, watch the sea consume them. Play the online version here.
Welcome to Adventures of a Radish! A new retro platformer where you explore 7 worlds. Meet lots of fun and odd creatures along the way, collect lots of fun collectibles and find hidden bonus levels! This Game is playable with Keyboard or game controller(xbox, ps4), Adjust the buttons to your needs in the Input Settings when you first launch the game! Basic Keyboard controls: Use A,S,W,D to move. Use W or the up arrow key for entering doors. Space is for jump. Press P to pause/unpause Escape to quit. Fight Bosses! Fight 7 evil bosses, all unique in their own way! Most likely you want to jump on them:)) Explore 7 worlds: Explore: The Forest The Icy Lands The Desert The Beach The Jungle Candy Land Cloud World Bonus Levels! Find the Radish Coin for hidden Bonus levels! Collect oranges for hidden pathways! Unique Soundtracks, Music is made by: Nicole Marie T Nicole Marie T (@musicvsartstuff): https://twitter.com/musicvsartstuff?s=09 Please let me know if you have any problems downloading the files! For any further questions you can reach me on Twitter @Sorceress2016. Don't forget to leave a review to let me know what you think of the game, thank you!
Take the role of a local hero to save your village from the evil wizard located across the mysterious forest! Thou Shalt Be Brave is a mini role-playing game played in 64x64 resolution. You choose a class (Knight, Rogue, Wizard or Bard) with a starting stat bonus and explore the forest. You may run into a good encounter such as forest elves who could heal you or an old spell scroll that will increase your intelligence or a bad encounter such as a monster or a cursed potion that will decrease your strength! At one point you will face the evil wizard, better be prepared! Game by Anl Demir @commodore_Kid Music & Sound Effects by Ted Wennerstrm @TedWennerstrm Created for LowRezJam 2016
Flufftopia is a cute little clicker game with a story. Help Flufftown to grow and eventually become Flufftopia! But wait could there be even more? Your host Happy would love to accompany you and give advice! A playthrough of the story of Flufftopia takes around 30 minutes to complete. Key Features - A rich story - Several endings - Cute graphics - English and German localization SmokeSomeFrogs This is our second project after Intra-System: Trust Issues. For further information check out our website or Twitter. You can also subscribe to our newsletter if you want to! Want to report a bug or just say hello? Contact us at protagonist@smokesomefrogs.com :) Links Website Twitter Press Kit Version 1.3 has some nice changes: - new messages - new sounds - a lot of fixes System requirements: Recommended is a G3900 (2.8 ghz) and 2 gb of ram but you can play it on weaker systems without any problems. For parents: This game contains a lot of weird jokes which aren't kid friendly. We suggest: Play it once before you give it to your kids. Check out our other games :D
What better way to spend an evening than gathered around listening to a classic tale of a brave hero saving a princess from a sinister demon lord bent on ruling the world? Sure, it may be the same story you've heard time and time again, but don't old stories get better with age?So here we find our usual crew. A hero, a demon lord, and a princess all congregating to tell the story of the hero's triumph and the defeat of a great evil. Everyone here know their role and exactly how to carry it out. But what happens when the story doesn't go exactly as we know it? What if someone were to rewrite the story to something no one within it knows how to enact? Who's responsibility is it to put the story back on its track and find the happy ending we all know and love?...Wait, didn't we do this once before?Well, let's do it again, and we'll make it bigger and better this time!Here Comes Brave Hero Yuusha EX!This extended version of original Brave Hero Yuusha is Yuusha as you've never seen it before! Join the ragtag crew of the Yuusha, Demon Lord, and the Princess as they traverse the land to put the story of The Hero and the Demon back together and set the world right! Inspired by older console RPGs, Brave Hero Yuusha EX features a colorful visual style while keeping that classic adventure feel that you've come to love from RPGs of the 80s and 90s. Features: 5+ hours of that old-timey JRPG goodness.A stellar new soundtrack by Agent Ape, and the ability to switch to the original chiptune OST at any time.Fully revamped combat with new skills, improved enemy AI, and a more satisfying challenge.Skippable encounters! If you are strong enough, flick those mean old random encounters away with the press of a button.Jokes I thought were funny in 2015 and still aren't.New battle animations.Choose between male and female appearances for the hero.A whole new postgame quest to enjoy.
Purple Noise Echo is a ambient tactical game in which you play Node,a silicon entitywho wakes up in an unknown place made of hexagonal tiles. - Gather and manageresources.- Move tiles up or down in order to create your path.- Enlist and controlother entities and give them different skills discovered on the way.- Don't get killed or exhausted...The game is about discovering the hard way : themechanics, the place,the story and more.This is an under developmentone-man project. So any support, advice or feedback is muchappreciated :)
Welcome to Monster Pub!Why not pull up a chair, play a hand of cards, and make a friend? Monster Pub is an episodic narrative game about finding new friends in a new town, but, uh, also everyone is a monster, including you! Be a good friend, or a bad friend! Play cards and crush your opponent! Or maybe just try to have a nice time, I'm not your boss. This is the second chapter! If you want the whole story, start at the beginning! Chapter One (Free to Try!):https://ilitchev.itch.io/monster-pub-1 Questions + Answers - Chapter Two? What?? Explain!Monster Pub is released in episodes! Each game takes approximately one hour to play and you can move your results from chapter to chapter. Why not start with chapter one? It's free to try! - How many chapters will there be?Currently we have plans for 3 chapters, whether we make any more depends on you, dear reader!- Will this work on macOS Catalina?Buddy I have NO idea, sorry!! I would STRONGLY advise Mac users to PLEASE try the demo to determineif the game will work on their computer before paying for the full game. Additional Links - Hub website:http://www.monster-pub.com - Soundtrack: https://ilitchev.bandcamp.com/album/thats-jazz-baby-monster-pub-vol-1
Once upon a time, there was a boy named Peet who slept peacefully. When he opened his eyes, he found himself in a nightmare. Upon waking from a coma, Peet's girlfriend is nowhere to be found. Investigate the screams coming from the heart of Blackfork Asylum, the increasingly violent behavior of the grown-ups, and the strange truth about Peet's past in this hauntingly dreamlike fable. From Red Wind Field to the haunting halls of Blackfork Asylum, explore six moody, illustrative levels.Fight your way through hordes of bosses, monsters, and blood thirsty grown-ups with your trusty baseball bat.Immerse yourself in a breathtaking piano-centric soundtrack.Join your quirky child-hood pals and trusty pet bird on an adventure to discover the truth about your recent coma. Neversong is all about the death of youthfulness, but more importantly, the redemption one can achieve after the loss of that innocence. It's about discovering who you really are, deep downwho you were when you were a kid.The game deals subtly with some dark themes; we want to communicate not only the sneaky nature of depression, but also the tremendous value in remembering who we are despite our circumstances or present mental state. The goal of the game is to make sure you know that you are valuable and loved. REVIEWS Once Upon a Coma [now 'Neversong'] looks as somber as it sounds. - PC Gamer 'Once Upon a Coma' [now 'Neversong'] is the Intersection of 'Night in the Woods' and 'Hollow Knight'.- Rollingstone Neversong disturbs me on a deep level. Im having a good time playing, but it is constantly reminding me of dark subconscious journeys Id rather forget. - Kotaku
About Enter the Hyper Gauntlet, an adrenaline infused manic dodge-em-up arena of high-speed obstacles and twitch reaction. Hurtle ever forwards through gaps between blue and red obstacles. With each obstacle passed your score increases, but so does your speed! Use the tactical slow motion to postpone the inevitable and rack up the high score. Do you have what it takes? The Hyper Gauntlet awaits. Alpha Reviews: It's the sort of thing you don't stop playing until long after your day's responsibilities have rotted or left you a series of very angry text messages. And then after that, it sits in the back of your skull, screaming to the forefront every time you blink, colorful squares rushing by behind your eyelids like midnight traffic. - Nathan Grayson, Rock, Paper, ShotgunGive Hyper Gauntlet 10 seconds of your time, and if you're not gripped by then, fair enough, move on with your life. Otherwise, welcome to the leaderboards! - Chris Priestman, IndieStatikMy evening's been lost to this reflex-based tunnel-racer. - Julian Benson, PC Games N Features: Hurtle at whiplash speeds through a never-ending gauntlet of shiny blocks. Boost your score with reckless runs and life-saving power ups Compete against the world for the highest score Just. One. More. Go." replayability Demo Click here to play the alpha edition!
Project Galileo: A Trophy Dark Incursion 2033: Youve been pursuing your scientific exploration on Mars, 11 Earth-months into the 12 youll be spending in Galileo Base, after which you will board your drop-shuttle and return to Earth. Much of the operation of the structures is automated, allowing you to spend most of your time on your own research. Today, a mining drone on a routine sampling program broke through into a cavern. Originally, everyone assumed it was natural, but it quickly became apparent this was the result of construction.Finding the first evidence of another intelligent species would be the scientific achievement for the ages. Youve decided to explore it as a group and share in the glory that will soon be coming your way. Rooted In Trophy Project Galileo is an incursion for the game Trophy Dark by Jesse Ross. More information a can be found at https://trophyrpg.com/. If you do not have Trophy Dark, the basic rules required for play are included. Community Copies If the purchase price of Project Galileo is a hardship for you, please claim one of the free community copies below, no questions asked. Every purchase at regular price adds one additional copy to that pool.
A small, rogue-like dungeon crawler game, inspired by the level generation mechanics of Spelunky. With added platforming elements, an easy-to-use inventory system, and purchasable items, Roguescape offers many levels of gameplay for you to learn as you explore the procedurally-generated dungeon. Talisman will enhance your talents, and the wide variety of enemies will keep you on your toes. Complete the level objective to progress to the next stage of the dungeon as you strive to get a high score. BE WARNED Player health and mana transfer between levels, so make sure to save your mana for when you need it! NOW WITH CO-OP! Play with or against a friend, in the new local co-op mode!
Join Sue at her summer job as she dodges, tapes, and stomps boxes with a high-tech tape gun! Intense risk-vs-reward puzzle action Run into or stomp on an unprepared boxto apply tape, then stomp on it to move it along. Clear multiple boxes in a single stomp for a score-boosting combo! Just be careful: Stacks that get too tall eventually get toppled by an indestructible penalty cube! Try to work for as long as you can before getting launched out of your workspace by falling boxes, laser beams, or blasts of fiery energy. 'No worries' arcade-stylegameplay This game is pretty difficult, but don't sweat it. Play to beat your personal best score, for bragging rights, or just for fun! Losing, learning, and trying again is part of the game, so don't be discouraged when your shift comes to a close. Combo Postage has no ending, so feel free to play as long as youd like. (Just make sure to take breaks- and dont play too much, OK?) Rebindable keyboard and gamepad controls Move, jump, climb, and stomp with just three inputs! Most gamepads work automatically- just push the action button. (Right face-button by default.) Custom mode and stat tracking Head to the Custom room to set up and play a custom shift. Turn on and off laser and burner cubes, change how quickly the game ramps up in difficulty, and more! Check your Standard mode stats in the Records room, including your best shift and how many boxes you helped ship out. If you're feeling social, you can chat with your coworkers- nopressure, though. Heads up! Scores are local to players' machines and are not ranked online. There is currently no plan to implement a leaderboard in the future.
Short, thought-provoking adventure where you are a News Editor and decide what stories get published, set in a fictional city where most people are genetically modified. Multiple unique endings let you share your story and see what the Headliner before you did.Genetic engineering and civil unrest loom over Galixia.You are the Chief Curator of a local News Channel.You are the HEADLINER Multiple permutations of unique endings you can share with the communityAverage playthrough is around 45 mins with room for replay and experimentationCurate articles and create your OWN unique bias!Stroll down the streets and watch how society changesChat with your family about their struggles, love or hateColorblind-friendly design considerations (and if there's more I can do, shoot me a PM) " proof that games can be art"- Rick Peter Shoutgun"Brilliant game that will make you question next time you read a media quote!"- Mars Technician"Captivating story that will leave you itching for just one more turn "- Newspapers Please* Read twice.... #FakeNews #Sad
ECON is a minimalist abstract board game about making elemental connections. Relax, think, and solve the situation as it unfolds. You can play the FREE browser demo here!Connect colored tiles on the same board as your opponent while using the growing field of vivid squaresto gain an advantage. Struggle against six types of computer opponents, each with their own method of outwitting you. Learn the gentle nuances of play to eke out those precious few points.FEATURES-Simple, easy-to-understand gameplay-Satisfying strategies-Online multiplayer, single player, and puzzle challenges-Minimal visual elegance-Smooth soundtrack by Lannie "Merlandese" Neely III and Fernando Carabajal-Light visual customization-A good aura, like an old friendECON is a board game I developed in 2003 to play with friends. It started with poster board and markers, then slowly progressed into hand-crafted wooden versions that Ilugged around different countries to play with fellow strangers. It's pretty cool. We can play in real life if you like. Or online! Connect with people on DISCORD to plan matches or talk! Thanks for taking your time to play! Enjoy!OPPONENT AICreative- Only cares about matching tiles.Simplistic- Cares about matching tiles and gaining points.Normal- Doesn't care about misconnections if it thinks it can get more points on the next turn.Mindful- Cares about matching tiles and borders for the most points. Avoids misconnections.Thoughtful- Carefully tests the mentality of lesser and greater AIs.Efficient- Will do whatever it takes to win.
The rhythm-music gameplay of BIT.TRIP RUNNER and Runner2 is back and better than ever! The Timbletot is determined to rid the multiverse of all its love and happiness. CommanderVideo, a lover if ever there were one, refuses to let this happen. Hes ready to jump, double-jump, wall-jump, slide-jump, slide, kick, float, drive, fly, and dance his way to victory, all across a medley of thrilling, challenging, and joyous levels! Features: Hero Quests! - Runner3 is filled with oddball characters in need of your help. Lend them a hand and they'll reward you generously! Vehicles! - Players will encounter wild vehicles that stand no chance of ever being deemed street legal. Eggplant planes! Celery cars! Cans propelled by carbonation! And so much more! Branching Paths! - Every level in Runner3 offers branching paths of varying difficulties. Take the hard path and earn yourself some gems; opt for the normal path and line your pockets with precious gold bars. The choice is yours! Retro Challenges! - A series tradition, every level in Runner3 has an accompanying "retro" level--its like two games for the price of one! These levels will also offer a series' first: free movement! Control CommanderVideo in ways you never have before, and earn precious Gildan coins in the process! Item Shop! - Players will be able to spend their hard-earned Gildans and gems on costumes, capes, accessories, and more. There are no in-game purchases in Runner3--keep your dang money! New Playable Characters! - The Commanders are joined by friends new and old, including Dave of Woah Dave! fame, Unkle Dill, Frank 'N Stein, Awnty Rewty, and more! Charles Martinet! - Charles Martinet, known best as the voice of Mario, returns for his role of "The Narrator"
Spell Casting is a family friendly line drawing puzzle game in which you are a young wizard learning spells in the comfort of your home thanks to Wizardly Distance Education! Practice casting spells by tracing out the patterns in the spell books using your mouse. Earn a 3 star rating in each spell to unlock the exam. You'll need to remember the previously learned spell shapes to pass the exam and unlock new spell books! Spell Casting supports Accessibility by allowing you to press and hold the SPACEBAR instead of clicking and holding the mouse button to draw spell lines. Quotes "HARDCORE CAT WIZARDS LEARNING TO CAST SPELLS AND EPIC MEMES" - Anonymoose "If you're looking to play something together as a family, this is good stuff." - Indiegames.com http://indiegames.com/2016/07/spell_casting.html "A great light-hearted puzzler that will test your memory and your dexterity." - Alpha Beta Gamer http://www.alphabetagamer.com/spell-casting-meowgically-enhanced-edition-alpha-demo/ "It's like playing a game designed by a classic children's storyteller." - Highland Arrow https://www.highlandarrow.com/reviews/pc-reviews/371-spell-casting.html Version History: 2.0 release - 30 spells and 30 exams! 2.1.0 update - new voice acting and fixed "mend"2.2.0 Halloween Update - 6 new spells and 6 new exams!2.3.0 Christmas Update - 6 new spells and 6 new exams!
You didn't have any legs... so we gave you some! Escape from Life Inc is a quirky puzzle platformer with acapturingstory. It features three playable animals who have all been captured and put in a mysterious lab. You can switch between them at any time. Throughout your adventure you'll be doing puzzles, platforming, exploring and much more. Together with plenty of wacky characters, help these three unlikely friends escape the alien lab! Play as three animals with unique personalities and abilitiesDiscover a crazy and comedic narrative, with some dark twists...Meet a charming cast of talking animalsJoin up with two buddies in local co-opExperience five different chapters that each switch up the gameplay drasticallyEnjoy tons of fun puzzle and platforming mechanicsBounce on a fat pig's stomach (Don't worry, they're fine with it) I'm a 15 year old solo developer from Sweden, and this is my passion project I've been working on for about 1.5 years. It's a very personal game, with almost every tiny detail having its own little story to tell. I hope you'll enjoy it as much as I've enjoyed creating it :) Discord | Soundtrack | Twitter| Press Kit
Adjacency is an abstract puzzle game about colors and shapes. Minimal yet challenging, for the casual or perfectionist player. Featuring 60 puzzles and original sound and music by Haley De Boom. Available for Windows, Mac, and Linux. Purchase includes a Steam key. adjacencygame.com "A great deal of thought has gone into creating smart but not exasperating challengesa strong puzzle concept, well-realised." - Rock Paper Shotgun
Circa Infinity is a brain-melting circular platformer by Kenny Sun, with a pulse-pounding soundtrack by Jack + Jim Fay. If you purchase this game on itch.io you will also receive a Steam Key. Play the free demo to try it out! The game will be available on September 9th, 2015. If you have any questions, you can contact me through E-mail or Twitter.
All the planets in the system have suddenly decided that the galaxy isn't big enough for all of them! You're not sure who launched the first missile and it doesn't really matter! You've got nothing to do with it you are just the satellite repairman!As a Qualified Satellite Repairman, you must manage a complex system of satellites to ensure that your planet is able to maintain its defenses from incoming missile threats. Repair, upgrade, research and launch new satellites and plug-able modules. Maintain the vital GPS and Cell signals to keep communications alive throughout the planet, ensuring a quick and efficient defense to counter enemy attacks.How long can you last?Different Gameplay ModesMission Scenarios (goal-oriented levels)Endless Survival (survive attack waves)Sandbox mode (create your own challenges)Research new technologyUse the Research Center to upgrade and research new technology, improving your skills, unlocking new satellites modules and defense systems.Plan and deployOrder and deploy new satellites and buildings to lay out a perfect defensive strategy for your planet.3 different planetsPlay across 3 different planets, each with its own challenges.
Zone of Lacryma is a story driven vertical shmup with 11 levels, highscores, speedrunning, upgrades and more. Want to get your Highscore on the leaderboards? Chain kills to get combos while maintaining your charge bar so you can keep blasting away. Want to Speedrun? Find the best routes in every level so you can avoid conflict and turbo non-stop to the end. Upgrades let you customize the Prototype so it fits your playstyle. Zone of Lacryma too Hard for you? Press the brake button and slow everything down.
BONUS - Cellpop Goes Out At NightTexas is launching on itch.io with an all-new mini-sequel, Cellpop Goes Out At Night. The sequel is included in the Dusty Skies Edition.Grab the bundle, here: The Real Texas - Dusty Skies EditionThe Dusty Skies Edition is only 50 cents more than the base game-- please buy that instead! :)Customers who already purchased The Real Texas before July 12, 2016 will recieve the Dusty Skies Edition FREE. It's my way of saying "Thank you!" to the fans who have bought the game over the years.OVERVIEW"These days, folks have a lot of funny ideas about what makes a Real Cowboy..."The Real Texas is an action adventure game that plays like a mashup of Zelda: Link to the Past and Ultima VI. Sam, an ordinary Texas rancher, is on holiday in England when he steps through a blue portal and into a purgatory dimension, Strange: Here, a friendly witch is handing out guns to visitors. A crazed, German-speaking wizard hurls elecbolts from his castle. And upriver, something's going on that involves a lot of chickens. Stuck in the middle sits Sam, a Real Cowboy.... But that's just his job title back home-- it's not obvious that it's of any practical help here!USER REVIEWSThe game has been out for awhile-- here's some reviews from other sites:"This thing is like some bizarre voxel dream, with its square, swaggerin' cowboys and its castles and insane German wizard-scientists and talking rats . . . It's fun and beautiful and a little bit rough on purpose, and I suppose I'll never forget it." - Abram03"i will never forget this surreal nostalgic ride. i haven't had such a rewarding experience in a long time." - countersweet"This game is incredible and I cannot recommend it enough to everyone." - MicrowaveFEATURESKill things with six types of classic cowboy and fantasy weaponsRummage through peoples' houses without fear of retribution while they go about their daily businessHelp people out with their PROBLEMS (*rolls eyes*) often by shooting your gun many, many times-- just like real life!Many special items and powerups, optional areas, and two types of chicken cutlets to collectWear a bullet-proof vest underneath a sequined evening-gown if you wantSupports all main game/life perlis including boss battles, enemies, traps, the estate taxIMPROVEMENTS AND OTHER NOTESFor the re-release I added achievements, improved the framerate, added more compatibility options, and optimized things generally. Even without the mini-sequel it's a lot improved over the original release. But I was careful to NOT ret-conn the original game. People seemed to really like it, so I wanted to respect that by not changing it up in any way.To complete The Real Texas takes maybe about 10 hours, depending on what you want to do. Cellpop Goes Out At Night might take about 1-2 hours. Both the main game and the sequel have lots of secrets and weird things to uncover. In fact, there are some things that still haven't been figured out (to my knowledge) in four years... So I made it an achievement. Ha-ha! Good luck. :)I've put a lot of love into both of these games, and I hope you will find them special and enjoyable. Thanks!
Your loved one has become ill, and only the healing treasure from a desecrated meso-american temple can heal them! Venture down 13 levels of procedural generated challenges to find it. Skeletons, Axolotls, Spiders, and more await you. Be warned, your heart belongs to the gods if you lose! This game is in ALPHA state and is not yet fully released! CONTROLS: ARROW KEYS - movementENTER - pick up itemSPACE - use potionESCAPE - quit game If you're new to roguelikes, simply move into an enemies square to attack it! **Originally made for "7 Day Roguelike Challenge" 2019*
Welcome to the OmniMyth OmniMyth: Fables is a character-driven fantasy roleplaying game where the adventure is secondary to the friends you make along the way. You'll wield unique and powerful weapons and abilities to fight back the forces of your Guide's imagination. If you feel so inclined, traipse through the scenic town ofTana's Dell and discover the sordid alchemical secrets it contains between the trees. Principles: 1. Subvert the hero's journey:It's great for stories, but makes for a poor group play experience. 2. Play the character that you want:Classes can be restrictive. This is my take on a "classless" RPG system, which instead allows you to create your own abilities and have some flexibility in how you change them as you level. 3. Combat should be interesting and fast paced:No more slog-boring, phone-checking combat sessions. OmniMyth has fast-paced, brutal combat where the tables can be turned at the drop of the hat. 4. Death should be interesting:Death is boring in an RPG. Throwing away your old character and rolling a new one can feel heartbreaking. So, how about playing as a ghost instead? Or going on a quest to come back to life? Death in OmniMyth can be the beginning of a new play arc. OmniMyth: Fables is full of beautiful illustrations and tips for a successful campaign. In addition, you'll find a blank character sheet for your use.Form-fillablecharacter sheets are available at OmniMyth.net The ability creation system allows you to create more than 500,000 unique spells, techniques, and abilities to accurately represent your character's skills, personality, and goals. Also featured at OmniMyth.net is a random character generator, so that you can jump into play with a unique character at a moments' notice. Updates: OmniMyth: Fablesis a beta of the final OmniMyth gameand may undergo changes in the following year, when the final version is released all those who purchased a copy of OmniMyth:Fables will be given the PDF of the final release version of the game. Community Copies: If you purchase the game at $12 or more I will add additional community copies. These copies arefreely available to those who are otherwise unable to purchase the game. The $12 copy of the game comes with a small hand-written thank you message from the author on the "inner cover" of the PDF.
WHAT IS 9 TILL VOID? 9 Till Void is a turn-based deckbuilding roguelike that features neither deck nor cards. As the newly-appointed Spellsword of these lands, you must fight your way through the corruption, with an arsenal of carefully chosen spells, to reach the source of darkness and destroy it from within. POSITIONAL SPELL SLINGING 9 Till Void is played on a 9x9 grid, where each row correlates with one of your spell slots. You can only cast a spell if your character occupies the same row on the board as the spell, so your position always matters. ASSEMBLE AN ARSENAL OF DEADLY SPELLS Buy new spells to become more powerful! Where you choose to place your spell is just as important as what spell you choose to buy! If you place the spell in the topmost spell slot, you'll only be able to cast that spell at the top of the level. FEATURES 72 Different Spells5 Playable Characters, each with a unique ability and starting spell5 Locations, each with unique spells and enemies to discoverProcedurally generated levels for endless replayability PLAY YOUR WAY IN CUSTOM MODE If you'd rather have more control over your spells, custom mode allows you to start runs from any of the 5 locations with pre-chosen spells. Custom mode is perfect for test driving spell combinations without having to hope for perfect RNG.
This intense space shoot em up challenges you to fight across two battlefields on one splitscreen. Instantly switch between them to dodge waves of bullets, reach secret areas, or surprise your enemies. Play solo or turn it up to 11 with a local co-op partner to give your enemies hell when you team up on one screen, or split up to grab as much loot as possible.Unlock and power up a variety of weapons like the Flak Shotgun - an overpowered beast that blasts ships to atoms at point blank range or the burning wall of space death streaming from the flame-thrower like Plasma Torch. Master advanced techniques like the Drift Drive that lets you dodge bullets in a split second or even flip into Reverse Drive to hit enemies when they least expect it.Fight through a richly detailed sci-fi adventure and unfold the secrets of the Dimension Drives, then climb the global leader-boards in four different difficulty modes ranging from Normal for a balanced challenge to Insane for whoever can take the pain. Still too easy? Step into the 13 zones of the Mirror Dimension in New Game+. Space shoot 'em up action switching between two battlefields on one splitscreenPlay solo or in local co-op13 levels of story campaign and 13 more in New Game+ modeOnline leaderboards and four difficulty modes offer the ultimate challengeAdvanced gameplay strategies including Drift and Reverse Drive to test your skillFind secret data cubes to unlock and power-up new weapons like the he Flak Shotgun or the Pulse CannonUnfold the secrets of the Dimension Drives in a rich sci-fi adventureCreated by two ex-space engineers
How DARE you and the rest of yourbarbarians set fire to my library? Playconqueror all you want, Mighty Caesar!Rape, murder, pillage thousands, evenmillions of human beings! But neitheryou nor any other barbarian has theright to destroy one human thought! Sidney Buchman The SealedLibraryis a solo journaling RPG played with a deck of cards, a tumbling block tower and a notebook/scroll. You are the sole surviving librarian of the greatest library in history. It sits in the centre of culture for an ancient land, now fallen to invaders. They pillage and raze. The library has been barricaded and you are under siege. What important texts can you move down into the vaults and seal away forever before the barricade breaks? What will future generations discover inside the Sealed Library? You are hungry, you are scared, you are desperate. The fate of the combined knowledge of generations is in your hands. You know the chances you will see the outside world again are slim, but this is bigger than you. ~ ~ ~ The Sealed Library is a game about the preservation of knowledge and the lengths we will go to in order to preserve things that are bigger than us. You play the only person capable of saving the collective knowledge and culture of your civilisation. You believe you can save it, some of it. The questions are what will you save and how much of it will you save? You even think you might be able to escape afterwards, but that remains to be seen. ~ ~ ~
REVIEWS For three bucks on Steam its a no-brainer if youre looking for a good way to kill time before bed or, if youre a true sneaky mastermind, at work while you should be writing memos and whatnot. Game Space Nearly everything about this game is an absolute delight... Steam Shovelers The game, needless to say, is very funny. With multiple locations, blocky visuals and a jaunty soundtrack, Ripped Pants at Work is a delightful blast of stealth-based fun. Red Bull Games Ripped Pants at Work is afrantic stealth game about searching for new pants. Players control an ordinary office worker on their first day of work. After an unfortunate incident involving a pencil on the floor and pants that were way too tight, the player must venture out of the office and into the city on a hunt for new pants. Explore a small, open city filled with different pairs of pants! Players can challenge themselves to find the most pants in the shortest amount of time. Some pants are easy to find. Some are a bit trickier! This happens to everybody! Ripping your pants is one of those things that everyone can sympathize with, but it's still so embarrassing. Every time you play, you'll control a new, randomly generated character! If you find pants successfully, you'll continue as the same person. If you get caught with no pants, you'll be fired and play as the next person hired for the job! Sneak through a small, open-world, city, full of unique locations and people. Break line of sight, hide behind people and in bushes, and run across streets and through buildings with a unique brand of frantic stealth. Play the game as a different, randomly generated character every time. If you get caught pantsless by too many people, you'll get fired for indecency. The cycle continues with the next person to get hired for your job. Best your personal record and see how many pairs of pants you can get in the shortest amount of time!
A small interactive story about about a cord, which hangs down from the top, overlooking a handful of delicately arranged objects. Il Filo Conduttore is a short game by Mario von Rickenbach and Christian Etter. Featuring Hungarian folk music and sound design by David Kamp.Part of the Triennale Game Collection, curated by Pietro Righi Riva from Santa Ragione.
Puzlogic is a unique logic puzzle game inspired by sudoku and kakuro (cross sums). To complete puzzles you must drag the available numbers on the bottom to the free spaces above, following the provided rules.With its minimalistic style and relaxing music, it features 64 puzzles with increasing difficulty and complexity. If youre a puzzle fan and own any type of Windows, MacOS or even Linux computer, you need to pick up Puzlogic today and give it a shot. 9/10 Gamepitt Features: Unique puzzle game with familiar rules 64 handcrafted puzzles Notation on free spaces Simple drag and drop gameplay Ambient sounds and background effects Peaceful music You can play a web demo of the game here. It's an early version, so some features are missing.
a gorgeous logic puzzle gamePC Gamer like a deep, centering breath in the corner of a quiet museumEurogamer the game wed most like to unwind withNME one of the most elegant, designerly games ever made for touchscreenMetro UK #4 puzzle games out this week Get Indie Gaming a clever logic puzzler with clean aestheticsToucharcade A logic puzzle game, reky marries an elegance of design with an architectural minimalist aesthetic to create an experience that is fresh, stylish and satisfyingly challenging. The player interacts with the different puzzle elements of each level, shifting and moving them in order to create a path to the goal. Everything in the game is simple and functional, with only cubes, lines, exits, portals and a dash of color used to create a large variety of brain-teasing challenges. Elegant logic puzzles, escalating to extreme challenge levelsAesthetics inspired by architectural minimalismCrystal clear visualsBeautiful ambient soundtrack96 levels to test yourself across
Grab a cup of coffee and relax with Sidewords. Sidewords is part logic puzzle, part word game, all original. No timers. No penalties. No pressure. Just you and a good puzzle. Sharpen your mind with hundreds of puzzles, from small and quick, to large and captivating. Plus three new puzzles to do every day! Theres even a bonus game included! Choose a color scheme that fits your mood and environment. Get your morning started with bright colors, or unwind at the end of a long day with a dark theme. So sit back, relax, and enjoy a good puzzle. You deserve your Sidewords time.
This is a new kind ofMatch 3 game. Move Mr Swap With Coinsto swap places with coins. You must make a match within 6 moves. Match coins of the same type to create a poker hand for extra points. Gems do not match, they are collected when they hit the bottom row. Skulls will reduce your moves left to 1 if you are next to them when they match. Skulls can be disposed of in the same way as gems. You get 3 hints for free to show you the ropes. Then you have 6 more that will only appear if you press the Help button. If no hint is available, the help button creates a bomb. After your last Help is gone, you must figure it out or wait for the cash in button. Six Match auto-saves your game. A game can last for weeks, take your time. Android:It took a long time to fix but it should work on the latest version of Android now.
Blasting is Everything! Ever played a shmup and wished for one more bomb? How about as many as you want? The core of the enemy mothership is destroyed and reinforcements are approaching fast, but your guns are weakened. You can't shoot your way out, but you can blast your way out! Blast Rush empowers you with infinite screen-clearing bombs, but keeps up the challenge with increasingly complex waves of enemy drones. Rush to victory! Fly through 40 intense levels or survive a randomized onslaught Three distinct fighter ships and bomb types One-thumb control keeps you blasting Share scores on social media Screamin' 16-bit-style graphics and sound About Blast Rush on Itch This version of Blast Rush is fully unlocked, ad-free and DRM-free. Scores and achievements are offline & local only and will be erased if the app is uninstalled. Players can still use the in-game Share button to post scores and screenshots. Blast Rush is also available on the major app stores (see below). BlastRush.com Follow Us:@bipedaldog
THE NEWLY ARRIVED is atabletop roleplaying game, exploring thethemes of survival, belonging, and trust. You will embody an outsider. Where did you come from? Who were you before? What has brought you here and whyare you compelled to jointhis established community? In the same story, you will represent a voice of the Council. As part of this group, you willdetermine whether or not the Newly Arrived will become members of yourcommunity. What happened before that keeps you closed off? Why risk opening up your community to strangers? Is it worthwhileto take a leap of faith and trust the unfamiliar? BASIC INFO: Version: A print and play.GM-lessFor 3-6 playersFor all levels of experienceTime: 2-3 hours (This was the original pnp. Now it's got art among other things!) (Possible Art for the Boxed Deck Version.) This gameis tone and setting agnostic. Be as silly or serious as you like. Use any ofthe suggested scenarios or immerse yourselves in a world of your choosing. (Tomer, Joe, and Christian --- your friendship has been invaluable!) PRINT & PLAY FILES: 1) The Newly Arrived (Color).pdf- For printing colored cards. 2)The Newly Arrived (B&W).pdf- For printing black and white. 3) Guide to Your Print& Play.pdf- How to create your deck. 4) Origin & Acknowledgments.pdf- Read about how this game came about and who has been essential to the journey in making The Newly Arrived. *** Special repeat shout out to my kick-ass consultant and favorite GM of all time, Tomer Gurantz. Your help has been immense. Mahal ko kita. All art/ design by J. Gurantz (that's me). If you enjoy this game and the art, let me know onInstagramandBehance. --- Now lets play! Or as we say in my native tonguemaglarona tayo! J.
The time for plundering is upon yee!Journey through a vibrant and bustling pirate-themed open-world setting that changes day-to-day.The game start is simple. You begin on an island, survive on it long enough to gather some materials, then build/use a temporary raft or ship (if you've purchased one) to explore more islands across the world. Throughout these islands, you will encounter various ports, eccentric NPCs, secret treasure, and dungeons.Be wary sailor, The Red Dawn may find and hunt you down first!Main Features: A completely open-world experience with full freedom from the start and minimal hand-holdingLight survival, crafting and RPG elementsDry and Wet Seasons with unique hazardsRandomly generated elements such as loot, hazards and enemies making each playthrough feel differentPractice Mode with softer penalties and an alternate beginning + bonusesUnique dialogue with NPCs and other interactions based on your characters statsStarting Perks and Pirate Perks systemReal-time ship-to-ship combatDeveloped and designed by solo dev Elushis Secondary Features: NPC's can be killed. You can INSTIGATE, INQUIRE and ROB them too! Responses change based on your characters equipment, bounty level & statsVarious activities such as Sailing With A Crew and Raft Racing to build up your TreasurePurchase a House in Port Arbor or Tortuga and rebuild the North Harbor Port by finding Construction Recipes and Building MaterialsForm an Armada by speaking with the HarbormasterTwo seasons. 56 days. Different NPC's, treasure and eventsOnce you've bought a ship, form your own crew by boarding enemy ships and inquiring with NPC'sSecrets galore! Game is also available on Steam: https://store.steampowered.com/app/709490/Mutiny_Island/
Watch Me Jump is a digital story of scandal and betrayal, played out in four quarters. As WNBA all-star Audra Bee Mills, the player will navigate through the story, shaping Audra's personality along the way through the choices made. Watch Me Jump is the first video game from award-winning playwright Jeremy Gable, and is adapted from his play of the same name.The player takes the role of Audra Bee Mills, who is about to become the highest paid womens basketball player in the world.But on the night before playoffs, a scandal threatens to overturn everything she has worked for. And Audra has to figure out how to get through the night without losing either her dignity or her career. As the player moves through the game, various choices will influence Audras experience and personality. And with the decisions made, the player will help Audra determine what it truly means to be the best". Featuring completely original artwork and music, Watch Me Jump is a throwback to the games of the 8-bit era, combining the look and feel ofold-school RPGs and text based adventures with a unique and original 21st century story. And simple, easy-to-use controls help move the player through the many twists of this intense and humorous journey.
The year is 2183, the Zenonians have launched a full scale platenary invasion on Earth, cities are being burned to ground, population's rapidly shrinking, the last lines of defense are being obliterated. The only solution is to launch a suicide mission, where the best pilots will have a task of destroying certain enemy targets while destroying the enemy armies while at it. Operation "Zenohell" starts now!Welcome to 90s Arcade Shooting Hyper Medal Collecting Action!Zenohell is a shmup inspired by early/mid 90s offerings from the arcades, made by a bunch of shmup loving passionates in Team Grybanser Fox, intended to try to recreate that game feel back when things were simple and challenging. It will come out in late 2015 and it will feature:- 6 (+1 Secret) Stages filled to brim with bosses and medal collecting action!- 3 (+3 Secret) Ships offering completely different playstyles!- Unlockables!- A stage practice mode where you can practice each stage on all the difficulties, unlock more stages as you get better.- A simple scoring system that needs no strategy guides and is all about risk/reward.- A multi-genre soundtrack composed by Jrgen Sjlander (https://soundcloud.com/dj_emphatic)And more, however it's up to you to find it out when you play it yourself!Basic Controls (those can be reconfigured in options):Z - ShootX - BombShift - Focus/Altfire
"unbearable... this place stinks...i need to get out of here.the boat is waiting for me."The Guilt and the Shadow is a "short story exploration game" about the past, death, illness and the thin line between life and insanity. A 2D puzzle platformer inspired by the old point and click games.Finished the game already? Play the the new episode for free!http://oophok.itch.io/tgatsfd
Rumors resurface. Legends are resurrected. The Whisperer in Darkness is a visual novel based on the cosmic horror story by H.P. Lovecraft. Play as Alex N. Wilmarth, skeptic and professor at Miskatonic University, as you unravel the hideous secrets centered at a secluded farm in the hills of Vermont, coming ever closer to mortal peril. 8 chapters of authentic Lovecraftian horror. Experience a linear story through painted illustrations, ASCII art, atmospheric sound effects, an unsettling musical score, and frantic email correspondence with a conspiracy theorist who might be a little too close to the truth. No guns, no fighting. Just you, alone to discover what lies hidden in the world you thought you knew. Once you find the truth, can you ever go back?Note: The Whisperer in Darkness is a short, focused experience which takes under an hour for a full playthrough. The story has no branching choices, and only one ending.
Bio-engineered commandos raid a monastery of machine-monks. A simulation of a dead author struggles to keep creative control. A cabal of gutter gods uses a child-priest to win power. Academics and explorers go slowly mad and strange as they hunt the city of Imlutha. Transmission Burstcollects the first year of microgames from the UFO Press Patreon. In this book you'll find diceless, dice-based and card-based games; GM-less and GM-full games; games for a pair of players, for a group of players, for a single player. Grab the book, gets some friends together and visit new worlds! Contains... Parasite Vector:An explosive action game of bio-commandos drawing power from their own blood and viscera.The Holy Mountain:A contemplative game of pilgrimage and absolution.Ghost Writer:A dead author and a publishing house wage slave struggle for narrative control.Ill-Gotten Realms:Long cons and larceny in a fantasy land.Escape:In the heart of a labyrinth, the Quarry has completed their mission. Now they just need to get out, but the Stalker is hunting them.Stardust Contenders:When first contact is immediately followed by an invitation to the Galactic Games, humanity's best athletes, scientists and diplomats must give it their all.Edge of the Galaxy:A starship's crew find themselves as they travel off the edge of the map.Whispers of the Green:Academics, explorers and travellers descend into madness as they search for a lost city.Advent:Members of a community bond and fall out in the run-up to a big cultural festival.Bag of Bones:Ghosts bound together in a bone golem must work together to resolve their unfinished business.Vermin Gods:Gutter deities see a shot at power, through the eyes of a gifted child-priest.Conclave:Diplomats, negotiators and profiteers meet after a great tragedy to try and come to terms.
Dawn of a Soul is a mathematical puzzle game starring chains and combos. Progress through levels by building chains and combos to achieve the target score. In each level you have to find the perfect balanced path with a limited number of moves. Learn how to use different types of puzzle elements and their special features. Discover visual and mathematical patterns and adapt them to new challenges. Master your logical skills and beat all 64 puzzles. DRM free & no installer. Just unzip it and play! Key Features Full control over chains and combos in a unique way Challenging rise of the difficulty level Basic mathematical & logical skills 64 handcrafted Puzzles 4 gameplay areas of focus Minimalistic fantasy setting and mystical atmosphere System Requirements Windows OS:Windows XP SP3 or later Processor:SSE2 instruction set support Memory:200 MB RAM Graphics:Shader Model 3 Compatible DirectX:Version 9.0 Storage:120 MB available space Mac OS X OS:Mac OS X 10.9+ Processor:SSE2 instruction set support Memory:230 MB RAM Graphics:Shader Model 3 Compatible Storage:130 MB available space Linux OS:Ubuntu 12.04+ Processor:SSE2 instruction set support Memory:200 MB RAM Graphics:Shader Model 3 Compatible Storage:130 MB available space Presskit
VECTORS: ACHIEVED... ENGINE:CRITICAL... SHIELDS:CRITICAL... FUEL:CRITICAL... WEAPONS:CRITICAL... EXISTENCE:CONFIRMED LOAD: STORE PAGE Can Androids Pray: Red is a sitcom-length choice-based narrative experience about two angry femme mech pilots at the end of the world, and God. As featured at the V&A Dundee Museum, A.MAZE 2019, and the EGX Rezzed Leftfield Collection. It is also acompanion piece to Can Androids Pray: Blue, which uses blue colors. Both versionscan be bought in a bundle for the same price of a single game atthis link. WRITTEN BY: Xalavier Nelson Jr / @WritNelson DEVELOPED BY: Natalie Clayton / @scarletcatalie MUSIC BY: Priscilla Snow / @ghoulnoise Content warnings for suicide, religious themes, and (military-censored) profanity.
Run, jump and turn the world upside-down!And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.Players navigate through a paper collage world created with colorful pieces of cardboard and set to distinctive music. With four different environments and unlockable modes, And Yet It Moves is a platformer that will provide gamers with endless challenges.Turn your world upside-down with And Yet It Moves!I can do nothing but recommend And Yet It Moves. DestructoidIt's remarkable to find a game of such effortless brilliance showing up in such an unheralded fashion. EurogamerWhether bat-shepherding, banana-rolling or bee-fleeing, each task is obscure enough to warrant a eureka moment and physically exerting enough to serve as a decent twitch challenge. EDGE
The crystals return! Crystal Control II is the follow-up to one of our most successful releases. The original game, released in 2014, was a competitive game for two local players with some bullet hell elements. Because that core gameplay seemed to resonate so well with the fans, we decided to stick pretty closely to the original formula for the sequel...but with some interesting new twists! Features: Local multiplayer action for two! Fight for control of the crystals to gain more firepower and take out your opponent...you only need to get one hit on them to win! Easy to learn, hard to master! We've seen players of all skill levels pick up the game and understand it's simple controls. Don't let the simplicity fool you, though! The skill ceiling can be quite high, giving room for the competitive folks to shine. Eight playable characters! Each character has different movement speeds, charge shots, and "Control" abilities (which can be executed after capturing more than half of the total crystals on-screen)!Solo practice mode! Crystal Control II was designed from the ground up as a competitive game for two players, but if you don't have a friend nearby you can still enjoy our new target practice mode. try to get a high score on every stage! This game is best enjoyed with one or more gamepads! Crystal Control II is best played with two gamepads, but the game also includes two alternate modes if you only have one (keyboard vs gamepad or shared single gamepad). Unfortunately, it's impossible to play the Versus mode of Crystal Control II with keyboard only. Most keyboards have a limit on simultaneous key presses that is much too low for the number of keys Crystal Control II would require (which means that key presses would be dropped randomly and create unfair matches). Solo Mode, however, is playable with either a gamepad or a keyboard. Gamepad Controls: In Menu: Analog Stick/D-Pad - Navigate Character and Stage Select screens A button - Select a character/stage B button - Cancel selection/exit menu Y button - Toggle display of character specific skill informationBack button - Exit to desktop (from main menu screen) In Game: Analog Stick/D-Pad - Move up/down A button - Fire L1 bullet/"Ready" for next round Hold A button - Charge Release A button - Fire L2 or L3 bullet (depending on charge time) X button - Activate "Control" ability (only available if you "own" 7 or more crystals)Hold Back button - Exit to Character Select (both players must hold for 3 seconds) Keyboard Controls: In Menu: Arrow Keys - Navigate Character and Stage Select screensZ - Select a character/stageX - Cancel selection/exit menuC - Toggle display of character specific skill informationESC -Exit to desktop (from main menu screen) In Game: Arrow Keys - Move up/downZ - Fire L1 bullet/"Ready" for next roundHold Z - ChargeRelease Z - Fire L2 or L3 bullet (depending on charge time)X - Activate "Control" ability (only available if you "own" 7 or more crystals)Hold ESC - Exit to Character Select (both players must hold for 3 seconds) Credits: Programming by Izzy NeuhausDesign by Michael ConnollyArt by Clover Greenhalgh & Alexis BogueMusic by Reid TurnerSound Design by Derek AndesCountdown Voiceover by Roxy Du Created with Scirra Construct 2
Tired of sports games that feel more like sports simulators?Super Dunkman is a local multiplayer action basketball platformer. Challenge your friends (or one of five CPU difficulties) to a game of 1v1 or 2v2 across five locations, from the peaceful suburbs of Dunksville, to a court located in outer space. Play as one of 19 characters on one of three different game modes.Story mode coming soon! Explore the world of Super Dunkman, become the Dunk Champion of the Universe, expose corruption in the National Dunk Association, save the world, or maybe just run errands for your wife.
Roll+Heartis a dating simulation and visual novel set within the adventures of a tabletop game group. The game includes tabletop battles, a thrilling campaign and a variety of exciting date opportunities.With diverse character customization and five unique romantic paths to take,Roll+Heartexplores the lines between roleplay and reality, and celebrates the appeal of tabletop games to people from all walks of life - from a car mechanic to a mother of two. A tabletop dating sim about romance, friendship, secrets, and the ultimate fantasy - a group who can consistently play tabletop every week!Want to try before you buy? Check out the free demo of Roll+Heart on Itch.io or Steam! "Roll+Heart is extremely cozy. Its a soft, nice little game, like curling up with a hot mug of tea on a chilly fall day" - Polygon "Its a celebration of friendship and play, and how much we need these things in our adult lives even if we think were too busy to find time for them" - IndieGamesPlus
They are alone, seeking a secret place. They are dead set on getting there. Black Mass is a roleplaying game about two people leaving a community that doesnt want them, to the woods that calls for them. Those travelers, Lydia and Catherine, confront their pasts to seek their ownblack mass, a moment of transformation, to put the tools of change into their own hands. Black Mass is a tarot-based tabletop roleplaying game played in one sitting over the course of two to three hours. Black Mass is for four to eight players, including aproctor, who facilitates the game. Black Mass is a pointillistic tarot-based roleplaying game where players share responsibility over two travelers, Catherine and Lydia. Players take on portions of their personalities, calledpersonas. We join in their successes, their defeats, and we all sign their names into the devil's book together. During a game of Black Mass, players take turns inhabiting different elements of their histories, personalities, and tendencies. Personas revolve around relationships, emotional experiences, discovery, and growth. Each persona is different and sketches out a different piece of each character. Each player gets two: one for Lydia and one for Catherine. We play to find out who they are, why they left Salem, and what they find in the woods. Once we know that, well find out what they do after their black mass. Black Mass is a game about discovery: through play we learn about Catherine and Lydia, informed by the in-play personas. No two games are similar, and no two Catherines and Lydias are the same between playthroughs. There are ten personas for both Catherine and Lydia, resulting in many unique combinations at the table. Throughout the game, players draw tarot cards to overcome obstacles and to add to thespread, two rows of cards in the center of the playspace. The spread represents the lives of Catherine and Lydia, each card symbolizing a moment in their past, present, and future. Tarot cards act as action resolution and oracles. When a persona begins inhabiting Catherine or Lydia, the player draws cards from the central pile and adds those card to their personal stack of cards, called thecairn. Players spend cards out of their cairn to move silently, shrug off spectral voices, bear the cold, and negotiate their path through the woods. Only one player may act as Lydia and Catherine at a time, and when theyre out of cards, they're no longer in control. At the end of these turns, players may add a card to the spread, narrating a scene from their present or past. Theproctorof Black Mass facilitates the game, providing challenges for the personas, and taking actions. The proctor guides the personas through the prologue, confronts them in the woods, and sets them free during the black mass. Black Mass has three modes of play, October, December, and February. An October game of Black Mass has bubbling cauldrons and flying broomsticks. A December game of Black Mass focuses on eerie exploration and introspective journeys. A February game of Black Mass has cloven hooves and bloody snow. 312 backers helped bring this project to life on Kickstarter as a part of ZineQuest! This download includes the digital zine and a suite of music (https://black-mass.bandcamp.com/album/the-black-mass-suite). Character sheets and an action reference are free below. The team: Writing byWill JobstIllustration byKate LisetPhotography byKara KokinosDesign byShannon McLeanEditing byColleen RileyBlack Mass Suite byJack Jobst Want the physical version? Grab it at heavypress.co. Zine Donation Library The Kickstarter backer's generosity have made a number of physical copies available to those in financial need. To get one, fill out the form here. US shipping only, but if you're outside of the US, I'll send over the PDFs.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////|/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// up to 4 players beat down your friends make them feel intense dread hopefully instructions -exercise patience** -use controllers: xbox 360, mayflash GCN, mayflash N64, or even left and right keyboard sections (diagram below -not ideal) -do not contact me about any games containing the terms "super smash brothers melee for the nintendo gamecube" -play the 10 fighters available -write comments here and im sure the developer will come see them at some point **game will be patched and added onto from time to time
6 Bites for 6 Princes Werewolf brothers locked in a prison of darkness and obsession. Beneath the old hunting lodge in the woods, you will find a royal family's nastiest secret. Princes left for dead, who have turned into something far worse. Pity the adventurers who stumble across them. A mini-dungeon themed around imprisonment, obsession and tunnel racing (?). 9 dungeon areas + additional mini-map of the lodge. A pack of monstrous princes, with their own weird behaviours and tactics. The phrase "like baby teeth tapping." Mutant rats! System-agnostic. Play with any D&D or OSR variant (we prefer 13th Age or Dungeon World). Bonus download: Dungeon World stats for werewolf princes and mutant rats. Bonus downloads: Standalone maps. Formatted for A4 andLetter paper. No werewolves or mutant rats were harmed in the making of this pamphlet dungeon. La suite ne s'appelle pas "6 bites pour 6 princes." Formatted for a A4 andLetter paper. 9 dungeon areas + additional mini-map of the lodge. System-agnostic. Play with any D&D or OSR variant. Bonus downloads: Standalone maps. Game Jam |Pamphlet Dungeon Jam Map & StoryDesign|Kai Poh (@tunkaipoh) Graphic Design & Layout | Elisha Rusli (@elisharusli) Website |www.roleoverplaydead.com Social Media| Facebook| Twitter| Instagram| YouTube
Come Back is an enigmatic pointnclick where you wake up, lost on a mysterious shore. Youll have to discover your whereabouts and to find out whos leaving these notes everywhere This original adventure will challenge your logic with its brain teasers and eye-catching artstyle! Come Back est un point'n'click nigmes dans lequel vous vous rveillez sur une plage mystrieuse. Dcouvrez o vous-tes et qui vous laisse toutes ces notes... Cette aventure dramatique va mettre l'preuve votre logique avec ses puzzles et son style original !
Story Take control of a modern hero of our times, a man so lazy he decided to quit his job and just spend his life inside an All-you-can-eat diner. As years go by, his freeloading nature becomes legend, but then a tragedy occurs - the diner is about to close down! Will our hero finally settle down and get a regular job? Never!!! Embark on an epic quest filled with humor, puns and controversy as you traverse the city in search of a solution to your life's problems. Memorable characters include yourself, your dad who is also your only friend, a very foxy secretary love interest (but that just doesn't work out... at all), and half a dozen more The plot takes a dark turn when the CEO of a Megaslimy corporation and the Mayor of whatever team up to do some evil. Can you stop them and more importantly - do you even care? Gameplay All You Can Eat is a unique interactive comic that blends the mechanics of playing a game seamlessly with the experience of reading a comic: every interaction in the game world (such as talking, picking up items, using objects etc.) creates a new comic panel, furthering the story at any time during the game you can scroll up and down to read what you've created among hundreds of unique hand-drawn (and hand-scanned!) content rich panels the in-game conversations mimic the 3 panel structure of daily comics with context, setup and delivery when the player ends the game, he is given the option to print out his gameplay in a comic book format a new game+ option with a developer commentary track when you finish the game
Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky. The game runs on Windows, Mac, and Linux.
Brathian A long time ago Brathian was a land full of magical energy.Many wars were fought for that kind of magic and so, to bring peace back, the elders decided to seal as much magical energy as they could in one crystal and hide it.Many years passed, and the books telling this story were found. Someone read the books awakening the guardians of the crystal and shaking Brathian.The descendants of the elders, Edgar and Amy, took to themselves the duty to defeat the guardians, gain their power to fight whoever is tryingto take the crystal. FeaturesFun with retro gameplay.Single or two player local co-op.Share half a heart and revive your dead friend (in co-op mode).Xbox controller support. Keys(Player 1)up, down, left, right - move characterspace - jumpc - attack (Player 2)kp_8, kp_5, kp_4, kp_6- move characterkp_0 - jumpkp_1 - attack CreditsProgramming, story, animations andsounds - Csar DenicolLogo and menu background - Gisele Oliveira
Please consider donating to the Bundle for Racial Justice and Equality to gain access to this game. While the bundle is active, Skeletris will have a minimum price. The outpost has lost contact with Skeletris, the central skeleton city. And creatures in the wilderness are acting strangely. Make your way to the city, find out what's happened, and use your wits to defeat the unknown evil that now lurks there. Puzzle-Based Equipment System Use procedurally generated "artifacts" and weaponsto build your character.Arrange them in your 5x5 equipment grid like puzzle pieces!Some NPCs can re-roll stats,changetheshape, or modify items inotherways. Turn-Based Combat Take advantage of enemy positioning and timing to fight safely. Potions and certain weapons can be thrown at enemies.Tip: When "Zzz"s appear above an enemy, that indicates it won't act for a turn. Full Story and Soundtrack Hand-built levels are interspersed with generated ones to tell a linear story. Each section ends with a unique boss encounter.Progress can be saved at checkpoints.Over 10+ songs! Controls Move*W, A, S, DAttack & Interact*Walk into the target or Click itSkip TurnSpaceOpen EquipmentEOpen MapMPick up ItemClick it (while nearby)Use, Trade, or Throw Item*While the item is on the cursor, click the target player, enemy, or NPCRotate Item on CursorRActivate Weapon1-6Toggle Fullscreen**F4Toggle ResolutionF5PauseEsc *Cardinal directions only.**Fullscreen doesn't work very well with multiple monitors, sorry~ Most controls can be re-mapped in the pause menu. Tips and Tricks Go easy on the weapons! Their stats and abilities don't stack, so it's a waste of precious space. Equip just one or two, and support them with artifacts.With multiple weapons equipped (like a sword and a whip, in this example), use the number keys to select between them. Only one may be used at a time. Kite enemies whenever possible! Attack while they're resting, and step away while they're not. You can do this repeatedly against anything slower than yourself.Mouse over enemies to see their stats. Some have nasty abilities (like poison!) that will kill you if you aren't prepared. You can also see their speed and remaining HP. Throw potions at enemies and bosses! A well-placed debuff like slowness or confusion can makedifficult battles easy.Your own effects can be viewed at the bottom right. Note that you cannot stack the same effect more than once at a time, so drinking two regeneration potions in a row is unhelpful. Credits Art, coding, music, design, and concept by: Ghast (twitter, soundcloud) Made with PyGame and PyOpenGL
The Stellar Beacon is a zine that supports the sci-fi RPG Return to the Stars with new adventures and which also explores the gamer and geek culture more broadly. This issue includes: One Atom of Justice, One Molecule of Mercy, and the Empire of Unsheathed Knives an original essay by novelist and 2019 Hugo nomineeAlexandra Rowland, exploring a new science fiction sub-genre: Hopepunk. Aphrodite on DeckA solarpunk-themed scenario for Return to the Stars by designer Brie Sheldon Fallen JuggernautEmmett OBrian brings us a hard sci-fi adventure where players explore a mysterious megastructure. Beginning Gamemaster Pep TalkComics writer and illustrator Amy King provides encouragement for new game masters from a new game master. The Stars, My SandboxNon-linear story prompts and encounters for Return to the Stars. Get your copy today!
Little Comet Little Comet is a cute physics-based space minigolf game Guide Little Comet on her long journey around the sun. Meet new friends and collect candy while you slingshot your way past the planets of our Solar System. Dodge gravity fields, ride the solar wind, and avoid perils like electric fences and hot planets to reach the next wormhole that takes you one step closer to your mother, the sun. Minigolf on a cosmic scale Bounce off planets and ride their gravity to reach goalComplete secondary objectives to earn extra starsUse stars to unlock all 47 courses Casual turn-based fun Easy to learn, hard to masterNo planet is alike. New gameplay elements keep the courses interestingSecondary objectives include laid back tasks with no time limit Suitable for even the youngest players Cute characters and colorful coursesSimple user interface with minimal textsNo ads or in-app purchases
Puzzle meets Tower Defense! Load your guns! Rain death from above! Protect your valuable orphans! Defeat giant, improbable bosses! Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends. With infinite levels (you can play this for ever), upgradeable weapons, hardcore mode, a unique visual style from artist Juan Ramirez, a "weird fiction" story by Brandon Sheffield (Street Fighter 30th), code by Jim Crawford (Frog Fractions), and music by Disasterpeace (Hyper Light Drifter), Gunhouse from Necrosoft Games will entertain the heck right out of you, maybe! Tower Defense!Weapon upgrades!Infinite levels!Strange narrative!Weird bosses!
About In Cube Rampage you shot the cube to collect all the items in all the 30 levels of the game. You will have to avoid enemies, spikes and all with a red color. Boxes will alllow you break some death lasers to get access on pick up items. There will be tricky shots, so remember to press and hold "A" to activate the bullet-time and achieve the best star rating on that level. --- I started to develop this game after a dream on i was playing this game and now after some prototypes i decided that worth a full game. To read all the story behind this project with photos and videos go here: https://twitter.com/DavitMasia/status/777768641144... (NOTE: I started others thread/tweets to avoid large loadings. Part2 and Part3 ) Here a youtube playlist to see all the progress since the first alpha playable. --- Controls: Shoot: Left Mouse Button Bullet-Time: Hold A Reset: R ESC: Menu/Exit --- To be updated you can follow me at Twitter or subscribe to my Youtube channel. For access to private betas even prototypes of my games and premium assets, you can support me at Patreon
In this fast-paced, action puzzle game, you will need to defend your home against a band of heroes intent on ending your un-life and taking your treasure. As heroes assault your domain, you will need to combine essence in order to summon monsters for defense. Match 3 of the same type of monster on the grid to gain some essence. Acquire enough of the same essence to summon that monster. Your monsters will fight against the heroes, stalling their advance and keeping them from reaching your inner sanctum. Every monster type and hero has unique stats: Health, Attack, Physical Defense, and Special Defense, and each monster and hero will attach with either Physical or Special. Based on these stats, your monsters will fair better against some heroes than others. Your realm contains 7 locations, each with it's own, uniquemonsters. When a hero is left unopposed by your forces, it will gradually, but steadily advance through the current location. When the hero reaches the end of a location and moves on to the next one, your leftover essence will be used to construct a temporary, magical barrier, which will block the heroes from advancing for a short time. Credits: Design & Code: Tim I HelyMusic: Filippo VicarelliTitle Artwork: Mau MoraGame Art: Oryx Design Lab 2019 AxolStudio, LLCaxolstudio.com
Description ------------------------------ RYB is a logic puzzle game that plays like a combination between sudoku and minesweeper. While solving these puzzles, you color beautiful, minimalistic art, and stimulating logic trains your brain, in an engaging experience for people of all ages. Awards and Accolades ------------------------------ FLEB is the winner of the Best New Developer award at the Boston Festival of Indie Games. RYB is an official selection of the PAXEast Indie MEGABOOTH 2016. "RYB is the epitome of puzzle-centric game design. 10/10." G4 Game Informer named RYB as one of their "Stand Out Indies of PAX East 2016" "Given just how many options there are in the genre, minimalist puzzle games really need to be spectacular to stand out from the crowd. RYB does this with ease." Pixelkin.org Indie Hangover named RYB as one of their "5 Fantastic Indie Puzzle Games from PAX East" "Through its visual learning and satisfying challenge, RYB stands out as a must-play puzzler for players looking for a game where logic and learning ensures success over trial and error." - Indie Game Enthusiast Contact and Support ------------------------------ For support related to the game, please contact fleb@flebpuzzles.com You can also follow us: https://twitter.com/FLEBpuzzles
Aurora is a tabletop roleplaying game for 2-6 players. This game is deliberately designed to be played comfortably while practicing social distancing or together around a communal table when the necessity for distancing has ceased. Your story is built and told in three modular phases: 1. Crafting a unique deck of Oracle cards through the mail, using your friends zipcodes to randomize prompts and elements of your illustrations. Phase I is available as a free demo as part of the Step Up for the Postal Service game jam. 2. Using those cards to build a flawed City corrupted by Darkness and populate it with hopeful citizens who aspire to overcome those flaws with Light. 3. Acting out the story of the overcoming of darkness in favor of light, using your characters and cards from prior phases to bring hope and revolution to your world. To play, you need a few friends, some paper or note cards to write and draw on, and a method to communicate. Aurora is available as a high quality printed zine at worldchampgame.co/store. This game was made possible by supporters at patreon.com/worldchampgameco in May 2020.
The Destructivator Returns! Take on the role of a tiny little super solider decked out in lime green and blast and insta-melee your way to victory! Unapologetically old school, forget the last 30 years ever happened and take on vast armies of soldiers, robots, spaceships, cruel traps, mini bosses & bosses - on foot and using various vehicles you find. With sharp colourful graphics, catchy tunes & 54 levels, there's a lot of fun packed into this little gem! 54 LevelsVast array of enemies - soldiers, sentries, turrets, tanks, space ships, spiders, centipedes....Bosses & frequent mini boss fightsWear a hideous lime green suitCommandeer enemy ships and attack from the airEasy, Normal and Brutal skill levels to suit everybodySmall characters in a big screens for that classic 80s feel
A collection of seven tiny RPG games designed during short breaks and bus rides within a single week. The rules of each game have less than 200 words, making them very light and easy to play. These games were carefully designed, but still remain untested. Feel free to tweak the rules to make them more enjoyable. Made during 200 Word RPG Challenge. Index: A game for three players about spies and secret codes.A game for two to four players at a library (or a bookshop) pretending to be international experts.An outdoors game for over two people about walking tours and exploring a city.A game for over two people about gods and their plans.A game for three people about crimes and famous freelance detectives.A game for two people about pirate radio shows and music.A game for any number of players about drawing maps.
The Apollo Visualizer Kit Tool for Unity3D that lets you easily create music visualizations without writing code. This tool for Unity 3D lets youread the intensity of 6 frequency ranges (Sub-bass, bass, low midrange, midrange, upper midrange and presence) or your own custom ranges on playing AudioSources in the scene in real time. This can be used to affect gameobjects in many ways like changing the the size, color, rotation or even emitting particles. It comes with 7 built-in modifier scripts that will let you get started on making your visualizations and can serve as a starting point to build your own modifier. Check the manual here Powered by Apollo: Prisms by 65 days of static demo: This is a preview of what is on the free demo of apollo.This visualization uses simple modifiers with Unity's hierarchy to create a trippy experience. SuperHyperspace RhythmPlus Ultra: Bullet hell videogame for 1 or 2 players where music affect the enemy behaviours and your bullets. Crimewave by Crystal Castles Demo:Short video showing visualizations integrating Apollo with multiple other plugins by Keijiro Takahashi (Github) Ephemeral Landscapes By HelloTripDemo:Short video showing visualizations using only scale and color modifiers. Techno + Visual Art - Aftermovie: We've been usingApollo to spice up Techno parties on Cali, Colombia since 2016. Music on the Package by: "Laserpack" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/ **I DO NOT OWN ANY OF THE MUSIC ON THE BUILDS** Demo Song: PRISMS by 65daysofstatic. Official video Chat with us on ourDiscord Server!
After a long fall, you've landed on something soft. A bit squishy and squelchy, really. And moving. Is it...aworm? Plunge into the Judicial Well in search of redemption (and possibly escape!) in this fully illustrated adventure,So You've Been Thrown Down a Well. You will also find 6 well-worthy backgrounds for your players to choose from, as well as a handy list of36 objects thrown in the well (other than you): Well-dwellers and worm-cultists, flooded tunnels, weird mushrooms, and some invertebrates that might be lunch... or allies! Up to you! This adventure is intended for use with the Troika! rpg. If you aren't familiar with Troika!, you should be! It's a rules-light, completely wacky RPG by theMelsonian Arts Council*. We're big fans of the surreal fiction it prompts. In fact, it prompted "So You've Been Thrown Down A Well"! A Miscellany of Backgrounds And that's not all! In addition toSo You've Been Thrown Down A Well,you also getA Miscellany Of Backgrounds, a second Troika! zine containing12 fully illustrated character backgroundsincluding "The Manycrowned of Bathe-In-Sky," "The Runewright," and "The Two Bound As One." These character playbooks can be used in any Troika! game, each with their own unique skills and descriptions.a5, 60 pages, full-color Community Copies This zine also utilizes the Community Copies model to give back to the community. If the purchase price of So You've Been Thrown Down A Well is a hardship for you, feel free to grab one of the free community copies dow below, no questions asked. Every full-price purchase will add 1 more copy to that pool. *So You've Been Thrown Down A Wellis an independent production by Ember+Ash and is not affiliated with the Melsonian Arts Council.
"OXENFREE: The emotional adventure game you need to know about" -IGN "A mix of Freaks and Geeks, Poltergeist and the best teen films of the 80s" Polygon"Part teen drama, part terrifying ghost story" Kill ScreenOxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. The night takes a terrifying turn when you unwittingly open a ghostly gate spawned from the islands cryptic past. How you deal with these events, your peers, and the ominous creatures youve unleashed is up to you.YOU determine every aspect of Alex's story while exploring Edwards Island, uncovering the base's dark past, and changing the course of your friends' lives.Features: An intelligent conversation system that changes the story and your relationships based on every decisionA unique radio mechanic that allows Alex to communicate with mysterious spectres and manipulate her worldArt from Disney alum and an original soundtrack by scntfc (Sword & Sworcery, Galak-Z)Multiple mysteries to unravel, spanning decades and lifetimesInspired by little-known events of World War IIFeaturing voice talent from The Wolf Among Us, The Walking Dead, Borderlands and more Starring: Erin Yvette (The Wolf Among Us, Tales From the Borderlands)Gavin Hammon (The Walking Dead, The Wolf Among Us, Tomb Raider)Britanni Johnson (Borderlands, Borderlands 2) Music and Sound by scntfc
Ruin everything. You are a banker. You want to extract as much wealth from the world as possible--or, at least, more than everyone else. You will manipulate the global economy in order to siphon money into your secret Swiss bank account. Whoever has the most Swiss money in 12 turns wins the game. Play solo against the AI or multiplayer against people who will imminently cease to be your friends. Buy votes. Unlike most strategy games, you will never have access to armies and never directly control territory. Instead, you will spread your influence throughout the globe by purchasing votes in parliament, or selling your votes to incite a military coup. You always share power with your rivals, waiting for the moment when you can backstab them. Make free trade agreements. Re-route industrial wealth throughout the world, from Mines to Factories via exploitative trade agreements. Remember: your goal is to make a profit, NOT to improve the world. Manipulate the IMF. Control the International Monetary Fund to force policy decisions without a regional parliament's approval. Basically, screw over your opponents without them being able to do a thing about it. The map is upside-down Because why not.
"Aclever little game, with stylish retro pixel art animation and a thought-provoking narrative." (Free Game Planet) "Luminous is the sort of high-minded but unpolished game that made me fall in love with the indie community." (itch.io Recommends) Guide Keith through a darkened wasteland on a quest to rekindle the light. Can you bear the weight of your destiny as your light dwindles andthe shadows twist into ever-stranger shapes? Can you trust the creature that guides you through this unsettling platforming adventure? This gameis definitely not a metaphor for anything. No way. Featuring: A narrator that remembers your successes... and your failures.Four unique story endingsA haunting original soundtrackbyLiam H. B.Plenty of Things lurking in the dark Recommended systems:Mac OS X 10.9+ orWindows Vista SP1+
"Many years ago, the Kingdom of Damerel was attacked by the demoness Daglaxaak. War raged, but Daglaxaak was too powerful. When all hope was lost, a warrior by the name of Egmulf managed to banish the demon warlord to another dimension, where she was trapped for good. But peace may not last much longer, for the magic that has been keeping Daglaxaak from coming back is weakening! And it's up to you - the greatest of the King's warriors - to venture forth and prevent chaos from ensuing once again!" Fateful Lore is an all-new retro-style role-playing game by Fantaseel Interactive! Inspired by old-school, 8-bit JRPGs, Fateful Lore is a nostalgic adventure that will delight fans of the genre! Adventure, monster slaying, treasure hunting and lots of pixels in wonderful, retro NES style await! Fateful Lore is inspired by classic RPGs like Dragon Quest and Final Fantasy. We found that there were no RPGs on these platforms that looked and played like the games we loved when we were young, so we decided to make one ourselves. Features: 2D Retro RPG for Android (and iOS) DevicesFirst-person, turn-based battlesAn enormous open world to exploreBeautiful pixel art graphicsWonderful chiptune soundtrackNumerous optional dungeons to explorePlenty of loot to findSave anywhereAutosave feature in case you forget to save!Quest log to remember what you did the last time you playedExcellent puns about everything almost anywhereAwful puns about wells in every town!No microtransactions of any kind!Around 8 hours of gameplay Seizure Warning:This game contains flashing effects that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised. Flashing effects can be disabled in the in-game options menu.
Welcome to Monster Pub!Why not pull up a chair, play a hand of cards, and make a friend? Monster Pub is an episodic narrative game about finding new friends in a new town, but, uh, also everyone is a monster, including you! Be a good friend, or a bad friend! Play cards and crush your opponent! Or maybe just try to have a nice time, I'm not your boss. This is the third chapter! If you want the whole story, start at the beginning! Chapter One (Free to Try!):https://ilitchev.itch.io/monster-pub-1 Chapter Two:https://ilitchev.itch.io/monster-pub-2 Questions + Answers - Chapter Three? What?? Explain!Monster Pub is released in episodes! Each game takes approximately one hour to play and you can move your results from chapter to chapter. Why not start with chapter one? It's free to try! - Will there be more chapters?Currently we have only made plans for 3 chapters, whether we make any more depends on you, dear reader!- Will this work on macOS Catalina?Buddy I have NO idea, sorry!! I would STRONGLY advise Mac users to PLEASE try the demo to determineif the game will work on their computer before paying for the full game. Additional Links - Hub website:http://www.monster-pub.com - Soundtrack:https://ilitchev.bandcamp.com/album/thats-jazz-baby-monster-pub-vol-1
Where has the Prince of Cats gone? Nim, his servant, leaves the safety of the faerie court to find where the leader of the cat spirits has gone. She finds herself in the city of Vanora, where players will meet many familiar Shakespearean characters. Stuck here for a month until the next full moon, Nim has to navigate the busy city searching for the Prince. Forced to fit in with the humans, she has to learn new skills in classes, or take jobs to make money to survive.Throughout the city, she will meet many characters who you might find familiar: a young woman, Juliet, in love (Romeo and Juliet)two argumentative sisters, Bianca and Katharine (Taming of the Shrew)the magician Prospero and his captive spirit Ariel (The Tempest)Nick Bottom and Peter Quince, putting on a play - and, if you play your cards right, a few special fairy guests (A Midsummer Night's Dream)two Danish refugees, Horatio and Ophelia (Hamlet)Lady Portia (The Merchant of Venice)And many other Shakespearean characters! Will Nim remain untainted by the mortal world, find her Prince, and return him to Faerie? Or has entering the city of Vanora changed her fate forever?This game is a visual novel, life simulation game made with Ren'py. Walkthrough available here:https://steamcommunity.com/sharedfiles/filedetails/?id=1755667854
A small village known as Windy Meadow may not be rich or famous, yet it offers something even more valuable: harmony. Gorgeous views, serenity of the forest, gentle rivers and fertile land... Even beasts and dragons seem to usually keep their distance. Nevertheless, not everyone can find peace here. The time has come for three young people to decide what are they going to do with their future. And its happening much sooner than they would wish for. WillVena, the best huntress in the village, stay with her family? Is it better to take the lucrative job offered by distant merchant guild? Fabelwants to become a famous bard, but his rough past complicates so many things. Should he follow his dream, or is it finally time to wake up? And isIudicia, the local outsider and talented herbalist, going to marry a man she doesnt love? Is spending her future alone and lonely the only alternative? Three intertwined stories.For 2,5 hours you get to play as three protagonists with their own problems to solve. Each route offers different moods, topics and perspectives and all of them share the dramatic, final chapter.A multitude of side characters.Their varying personalities and complex relationships make this community feel alive and relatable.An immersive, detailed village.You get to visit multiple buildings and outdoors and see how they change over the course of the game. The carefully thought-out fantasy setting reflects through both the dialogues and visuals.Choices matter.Choice-shaped endings significantly shift the game's atmosphere, while even smaller decisions influence dialogues, events and how your protagonists are perceived by other characters.Heart-warming scenes.A unique mix of coziness and melancholy supported by colorful pixel art and emotional music.Animated visuals.Unlike most Visual Novels,Tales From Windy Meadowreplaces the majority of narration with animated character sprites. More than 99% of the in-game text represents dialogues.
Jupitron, foster child of the arcade era, brings you this action-packed compilation including never released games. You may had the chance to play some of his over 40 published games, but not these. And if you miss this opportunity you may never be able to!Get your hands on these exclusive 13 games:- Ashigaru- Cingularity- Dont Code- Iron Defender- MESS- NEO Guardian- Psychobruce- Reverse- Sk3letroll- Ten- Survival of the Undead- Telepulse- Void.ExeHe painted the sprites. He created the sound effects. He made the music. This one-man orchestra can teleport you to ancient Japan to defend yourself from evil ninjas with a katana, and 5 minutes later put you in the front-line of a frantic defense against an almighty alien colossus. Your brain will crave when the laws & roles of Pong get mixed up a little bit or while hundreds of blinking coins sum up to your score in Telepulse.Hours of arcade fun. With 3 dollars you will get more endorphine flow than with that sugary latte you buy every morning. Cover art by Bruno Reale
The power of Xenonature..In the future year of 2011, Zeta Reak, kind, gentle king of the Xenolians, is overthrown by a powerful tyrant named the "Xenogunner".The Xenogunner is a mysterious being capable of many frightening feats, using a power known as "Xenonature", a powerful energy that grants one trained in the use of it many elemental and non-elemental powers.Zeta, too, is gifted with the powers of Xenonature. It's up to Zeta to overthrow the Xenogunner and reclaim the throne......but is the Xenogunner actually the one pulling the strings...?Intense Boss Battles!Xenogunner is an intense boss-focused run-and-gun platformer based on games from the days of 16-bit consoles. With the addition of conveniences like mouse aiming and highly customizable difficulty settings, we believe that we've truly modernized a classic game genre that started in decades long since past.The stages are short, the bosses are challenging, varied, and tense, and we give you as many lives as you'll need... because you'll need as many lives as you can get! Can Zeta best the Xenogunner...? Only you can guide him to victory! "Xenogunner is fun. Like, ridiculously fun." - Steam Review If you are interested in more information on the original game jam entry, visit:https://happy-frog-games.itch.io/xenogunner-gamejam#MadeWithFusion
- This Strange Realm Of Mine is a First Person Shooter mixed with poetry and psychological horror. Graphic style is 3D mixed with pixel art.- Old-School FPS action- Explore Fantastical Worlds- Puzzles- Story heavy- Poetry- Varying gameplay- Original Soundtrack (Included)Start off by creating yourself, then die.In REALM you explore your afterlife. On your quest you'll find characters in different situations, with their problems and thoughts on life. You can invite them to your tavern, a safe-haven in the midst of all the chaos. You'll also meet Ulrich, a spiritual guide who'll take you through your experience as a lost soul.You'll come across monstrous beings who are eager to put their teeth in you. There are several ways to rid yourself of them however, ranging from guns to melee weapons. Be ready to get your hands dirty and watch the blood drip slowly from the roof and walls.This universe consists of both beauty and indescribable horrors, in REALM you'll experience both. Let's hope you have a good time, and who knows, maybe you'll learn something on the way..Kill monsters with any weapon available, such as Pistol, SMG, Shotgun, Axe and so on..Talk to NPCs to hear their stories, help them if you can.Explore the strange realm of your mind.You'll find yourself in situations that are atypical from ordinary FPS games as well.This Strange Realm Of Mine is a feelgood game, mixed with psychological horror. From blood-filled scenes to poetry. From fast-paced action to dialogues of our views and questions about life, death and everything in-between. ** Achievements disabled in itch.io release. For achievements play the Steam versionGame made by solo-developer Doomgriever from Doomster Entertainment
About the Game Concept In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. Iwanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that Ishould make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one. Early Access Because this game will be in development for quite some time, Iam providing early access to the game as I work on it.As Ipush new builds fairly frequently, the best way to play is via the itch.io app. Since many of the tracks are produced for game jams, Iwill always have a freely-downloadable version for any current jam that the game is submitted for so that other participants may evaluate the jam submission. If you want to give feedback about the game so far, feel free to use the comment section here on itch, or come find me on Discord! About the Album Track listing Little Bouncing Ball: done-ish (Games Made Quick 1) Strangers: done-ish Sliced by a MandolinDeer Drinking from the Catacomb StreamRoad to NowhereSilica Flight: done-ish (Games Made Quick 2,Finally Finish Something 2018)And CountingRoundsaboutSoliloquyCircleFeedAdding up to nothing
!IMPORTANT! for the time being this demo is being offered as a PAID download. For the same price you can have access to this demo AND 740+ more titles by supporting theBundle for Racial Justice and Equality!!! Please consider supporting this cause by checking out the above link instead of purchasing through this page! Thank you. #BlackLivesMatter ---------------------------------------------------- You're a ghost. You're not sure why. You awaken in a world a with a whole lot of questions and not a whole lot of answers. Make strange friends... Uncover secrets... Gather... eyedrops? Something tells me we're gonna be just as confused when we're done here. Maybe even more so... Ghost Story is a story driven action RPG currently being developed by me as a solo project! I'm still very much a beginner at game-making but doing this project has taught me a lot and I'm excited to learn even more as I continue.It's still pretty early into development but I have completed this demo of theprologue chapter for people to enjoy. :^) This demo is playable with keyboard or xinput devices, and is available on the following platforms: WindowsmacOS (COMING AT A LATER TIME CUZ IM BROKE IM SORRY ;n;)Ubuntu Caution:There are a few scenes that those who arephotosensitiveshould be aware of: (bright flashing lights, rapidly changing colors). However, there is an in-game option to dampen these effects. The game will ask you early on if you are sensitive to such things. (I'd also recommend answering yes to this question if you are streaming the game or recording video for a lot of people to see.) Note: Configurable controls are only available for keyboard users at this time. Gamepad configuration is planned, though. CREDITS: Jonny Andino - Programming, Story, Music, Overworld sprites and backgrounds. As well as Pulse's talksprites. TwitterBandcampKo-fi Jess Andino - August Character Design. All other talksprites, and sword cutscene slides. Main TwitterArt TwitterToyhouse 'Minimalist Pixel Tileset' - Used for cave terrain. By: Blarget2 Special thanks to YouTube tutorial makers such as Friendly Cosmonaut and Shaun Spalding for your incredible and informative videos and being such a wonderful educational resource for learning Game Maker Studio 2. SOUNDTRACK: All the music used in this demo, and more is available on the Bandcamp page. All OST songs are available for free individual download, but those who choose to pay $3 or more for the full soundtrack will get 7 unused (yet!) bonus tracks in addition.
A game about driving a train without brakes by Multi-Track Drifting Two train engineers are working on building their own machines! But they forgot to add the brakes! But they will be multi-track drifting their way through the railway. No stopping required! CONTROLS Hold I and K (as well as Up or Down arrows) to switch rails with the front boogie of the train. Hold W or S (as well as E or D for our french players) to switch rails with the rear boogie of the train. Spacebar and Return to accept, Spacebar pause/unpause and Escape to quit or back. Use the mouse to interact with the menu. CHANGELOG 2.0 08/07/2019: Working on new content versionUpdated WebGL & standalone builds to match mobile versionsWebGL version is now complete(!)Optimizations 1.0 30/06/2015: Post-gamelab updateAdded GUI switchReworked tutorial animationImproved the game's performance-demandFixed rail where train could get stuckFixed bug where it would keep telling the player they won when winning12/06/2015: First public release Get the mobile version to get leaderboards* and SUPPORT US! *Itch.io version does not have leaderboards ABOUT Presskit A game by: @MossOfTheTime @fonserbc & TingLo Check the (old) Devlog here: http://forums.tigsource.com/index.php?topic=43503.0
The Third Place Winner of the Indie Game Maker Contest 2014's RPG section, Cope Island returns rebuilt from scratch and better than ever._______________________________________________________________ Cope Island Happy or sad. "When one is faced with a desire to better themselves they are drawn to Cope Island." Take a limited amount of randomized weapons and battle your way through a series of trials in order to have a showdown with Your Demon. There are a number of possible weapon combos you may find per visit. Each offer a different advantage and or disadvantage. Cope Island is full of secrets and it is up to you to stay on track, or break your way through the forgotten. Take the plunge. Discover one's self. _______________________________________________________________ Features - Fast-paced turn-based battles- Randomly generated weapons- Multiple branching paths- All-original pixel art- All-original soundtrack
Lowcountry Crawl is a roleplaying game supplement for DnD-ish games. Most of the content is system-agnostic, but the creature stats are OSR. It's chock full of tables, house rules, monsters, and other resources acting together as a toolbox for generating a deep coastal South-inspired atmosphere. In this inaugural Zine we will be exploring the Barrier Islands. 30 half-letter pageswith artwork by Charles Avery mixed with beautiful British Library Maps.Barrier Island Generator- Create a variety of Barrier Islands for your players to explore.Island Crawl Adventurefor levels 1-2. Over a dozen fleshed out locations spread across 4 different islands. Streamlined travel and time tracking rules.40 Random Encounters, each with an Omen to hint at what will happen6 New creatures and 6 colorful items.
A small, simple, and fast game about resolving conflict with violence, technique, and luck for 2+ players. Set the scene, create fighters, pick techniques and roll dice to see who comes out on top. InspirationsKitchen Contest by Hans ChunStreet Fighter Mas by Kamasi WashingtonShadow (2018)Crouching Tiger Hidden Dragon (2000)Kung Fu Hustle (2004) A collection of Safety Tools to aid development ofa safe play environment to healthy creativity and play. Look them over, find those that work for your & your group for the game, and use them. https://bit.ly/ttrpgsafetytoolkitcompiled byKienna ShawandLauren Bryant-Monk
When the mail arrives... Griphotikon is a 52-page digital zine. It tells of a people of tiny animals, whose quotidian life takes place in the town of Griphotikon, built into the mail slot of a higher being's apartment. Contained within this .pdf are their woes, their thoughts, their beliefs and their struggles. A tyrannical mayor, a blossoming love between two young women, a corrupt police force and an unworldly, murderous creature. PLEASE NOTE: This zine is intended for ages 16+. THIS DIGITAL BOOKLET CONTAINS: 50 odd pages of Quinn K's writing, formatted for accessible legibility.A number of detailed illustrations and historiated initials by Sergi Puchades.A quick demo of the audiobook version, the rest of which will be added FOR FREE upon completion! CONTENT WARNINGS: fire, decapitation, sharp objects, animal death, drug use, discussion of sex work, illness FIND THE CREATORS HERE:Quinn: https://www.patreon.com/quinnkSergi: https://www.instagram.com/sergipuchades/ ...these, my friend, are the universal Unknowns.
A downloadable asset pack. An 8bit tileset steeped in NES charm! This is topdown tileset used to create overworldsinspired by the old NES classics. It mimics the aesthetics of the NES and keeps the amount of tiles to a minimum to both make iteasy to use and give it that genuine 8-bit feel. The tile resolution is 16x16px and it uses the NES palette. Contents: Tileset as a spritesheetin PNG formatAnimated water tiles available in GIF format as well as a separate spritesheet.Sample image showing possible use of the tiles.Animated sprites as separate spritesheetsStatic tiles for:Dirt, Grass, Mountains, Forests and Water.Sprites: animated flower, animated torch, cave-entrance, towns and more.Includes a player sprite with a walking-in-place animation in three directions(left, up, down). Licensing: You may use this asset pack in bothfree and commercial projects. You can modify it after your own needs. You may not redistribute it, resell it or use them in any printed media or physical products. Contact: anders@gullmarsvik.com
Explore the surreal archipelago of the celtic otherworldAnnwn (ann-oon), evading the sweeping gaze of the Watchmen. Hurl your soul from one totem to another in search of the memories of lost souls. Manipulate the environment to progress, but beware of disrupting the balance of light and darkness... Annwn is an abstract stealth strategy game of tension and relief, across a series of mysterious procedural islands.Try the FREE DEMO! Twitter:@Annwn_Game or @QuantumSoupLtdJoin our Discord to get news first.Visit our Twitch to watch live game development.
BE WARNED:This is no real learning software. If you want a professional guide to the japanese language, look somewhere else.Instead, this is a journey. Most of all, a journey of imagination. And that imagination COULD lead to learning a lot of stuff.A WORLD OF MONSTERS:MONSTERS OF KANJI is a simple oldschool RPG. It is filled to the brim with secrets and collectables. Most of them come in the form of Japanese kanji or vocabulary. For those interested in the language this serves as a great way to review their knowledge. For everyone else these collectables unlock alternate color skins for the main characters. But never are any of them mandatory to complete the game. MONSTERS OF KANJI is meant to be played by Japanese enthusiasts as well as any JRPG-fan who doesn't have a clue what "sugoi" means.THE JOURNEY: For a long time MARTY and his two friends KET and TOBI have lived a happy life at the COZY CLIFFS. But one day, a monster appears in the nearby forest. And soon after, MARTY's friends are suddenly gone.The boy has to leave his cozy home to go out into the world where he will meet interesting characters, dangerous monsters and an enemy that will turn everything MARTY knows about himself upside down.FEATURES:- 20+ hours of oldschool RPG gameplay- 1 huge world map with over 100 locations- 6 characters to level up- over 15 dangerous bosses- 112 MONSTERS OF KANJI- over 80 hidden MEMORY DISCS that tell the story of the strange world MARTY lives in- 37 more or less unique sidequests- CARA the crow helps you learn another 100 kanji with her signs- 1900 words to collect and memorize- the ANCIENT ARCHIVE provides a chance to review every monster, kanji and word that you have discovered YOU CAN ALSO CHECK OUT A DEMO OF THE GAME FOR FREE!
Shn!p is an original puzzle featuring satisfying explosions. It's about clearing a field of dots. Complete 160 levels that will have you popping dots off blockers, through blackholes, and more special mechanics! FEATURES Polished puzzle experience with satisfying explosions160 handcrafted levelsSpecial mechanics: blockers, color changers, black holes, magnets, and wormholesColor blind friendly mode
Peck N Run is the cutest arcade action game ever made about regurgitating crustaceans! Peck N Run is the only game ever made about the eternal salty struggle between Sea and Sand Piper! Your chicks are hungry - and only you can feed them fast enough!Run across the beach at break-peck speed, pecking every shellfishyou can find! Dodge the debris andDO NOT GET HIT BY THE WAVES. If you do, you'll drop your mouthful and have some very hangry chicks to contend with. Peck N Run is a fast-paced high-score-chasing arcade game full of cute birds, even cuter chicks, and idiot crustaceans. What's not to love? GET PECKING!
Chipmonk! is a retro-inspired Beat 'em up starring chipmunk warriors! SYNOPSIS: The gluttonous gray squirrel has stolen all the land's food stores, threatening the forests inhabitants with starvation. Embark on a perilous journey as a chipmunk martial arts master Grey, Cheeks or Red as you battle a multitude of foes in a heroic attempt to recover the stolen food. Go nuts and fill your cheeks! KEY FEATURES: 1 - 2 player local co-op: Go it alone or team up with a friend. 3 playable characters: Play as Grey, Cheeks, or Red - each possessingtheir own strengths and weaknesses. Multiple game modes: Embark on the classic adventure or battle an endless onslaught of goons. Retro pixel aesthetic: Look at the size of those pixels! Easy to pickup: See how far you can get mashing buttons or master an assortment of more advanced moves. Beat 'em up nostalgia:Inspired by classic Beat em ups such as Golden Axe, Battletoads, and Streets of Rage/Bare Knuckle. SYSTEM REQUIREMENTS: OS:Windows 7 SP1+, macOS 10.9+ Hard drive space: ~110MB Controllers (Windows): Supports Microsoft Xbox 360 or XInput compatible controllers. Controllers (macOS): With the right drivers the game supports Microsoft Xbox 360, and Sony PS3 controllers. CAUTION: macOS Catalina users, this game has not been notarized by Apple. If you have any questions or encounter any issues, feel free to post on the community discussion boards below.
Wildly FunnyKotaku Highly EntertainingKelsey Impicciche "ABSURD."Game Grumps Romance, seduce, and even marry your own drawings! Forget about finding true love; In Doodle Date, you create it!DRAW EVERYTHING!From your Dream Date, to the movies you watch, to the very food you eat, and much more!AN UNFORGETTABLE LOVE STORY!Go from flirting, to seducing, to eventually marrying your own dream date in a romantic, drama-filled tale for the ages!MULTIPLE ENDINGS!Choose from two different love interests and experience the different life paths you go on with each! (With a secret ending to boot!)NOTE: Doodle Date is designed to be a short and sweet experience at around ~1 hour total.BONUS: Each purchase comes with a redeemable Steam key in addition to the DRM-free download.
In Hero Generations, each step you take is an entire year of your hero's life. You explore a procedurally generated world in search of fame and a mate to have a child with before you die. After your life ends, you take control of your child in the world you left behind, in the hope of continuing your family legacy. Each turn becomes a meaningful life decision: you can focus on building and crafting the world around you, or adventuring to far off lands to make a bigger name for yourself. Key Features Limited Lifespan and Permadeath: Each turn your hero takes = 1 year of their life. Generations, Mating, and Having Children: find a mate, start a family, have a child. Then take control of that child in that same world! 6 Strategic Paths and Meaningful Choices: grow in Strength, Exploration, Love, Wealth, Fame, and Wisdom. City Crafting System: build great towns and morph their cultures. Expansive Overworld: explore a connected grid of 6 unique worlds, each with their own unique tileset (Volcano, Desert, Island, to name a few) Meaning: a surprising and thought-provoking experience, that explores themes of death, legacy, family, love, and more. Gorgeous hand drawn art style.
Yi and the Thousand Moons is a short video game musical written and developed by David Su. Through the course of several original interactive songs, featuring a full cast and live band, the game weaves a story of the archer Yi's journey to save her village. Darkness is expanding, and the gods plan to combat it by harvesting moonlight. They want the legendary archer Yi to shoot the moons down, but the villagers have warned her that the moons are what protect the earth from stardust. Help Yi rescue her village from catastrophe! Starring:Dominique Star as YiLaila Smith as Villager QingMagnus Ferguson as Villager WenReid Jenkins as Villager ZhiWesley Kwok as God ShuiYuyu Feng as God MuGabriel Zucker as God Huo Additional Musicians:Siddhu Anandalingam (saxophones)Reid Jenkins (violin)Gabriel Zucker (guitar) Key Features A unique interactive musical experience in which all the levels are songs to be played through (in both senses of the word!)Seven original songs and six preludes composed by David Su, starring a full cast and live bandPlay as Yi, a legendary archer who has been commanded by the gods to shoot down all of the moonsEnter a world in which all your interactions with characters occur through music Awards - Nominated in the Audio Design category at the2017 TIGA Games IndustryAwards- Nominated for Best Style at the2017 Bit Awards- Best Arthouse Finalist in the Indie Zone atDreamHack Austin 2018- Finalist in theIndie Prize Showcaseat Casual Connect USA 2018-Official selection in thePlaydate Game Showat LA Zine Fest 2018- Entrant in the2018 Independent Games Festival- Showcased at Playcraftings2017 Fall Play GameExpo- Official artwork selection at theMIT Hacking Arts 2017exhibition
A game by Brandon Duncan and Dylan Gedig as Red Nexus Games Bullet-bouncin', screen-wrappin', local-multiplayer action! Local Multi-player (2-4 players) Play with keyboard or game pads! you will need at least 2 game pads for 4-player play Something like 259 different stages 10 worlds to explore with different environments and mechanics 10 characters to BOOP! and also BOP! with Available on Windows and Linux (Ubuntu) Sept. 30th! One Bullet: That's right one bullet. Only one dang bullet. If you shoot it, you're going to have to catch it again. Catching bullets sound pretty dang hard? Well don't worry, because Friday Night Bullet Arena features... Screen-wrap Action: You'll never lose your precious missile because when it leaves the screen it just comes popping right back in from the other side! Catch your bullet again in order to fire again. Catching other players' bullets is... not recommended. You know what they say, "If you love something set it free, and hope that it destroys all of your friends." - Screen-wrap Action isn't actually trademarked :( Bullet Catching: Hit by your own bullet? Hey no worries, that just means you picked it up and can fire it once more into the fray! In fact you should probably do this a lot if you want to stay alive and rack up points. Like all the time. Shoot catch shoot catch shoot catch shoot catch win! Maybe don't get hit by the other players' bullets too. Endless Fun: Oh yep here come the buzzwords. We've sold out already. If you need us we'll be at the bank.
Here I felt my flesh become the food of my fears. Aqu sent a mi carne convertirse en el alimento de mis miedos. . You can get this game for free in a bundle here!Jesse Taylorgave me a 256x256 image containing various sprites. My goal was to make a game using that image in two months over evenings and weekends. This is my first 3D work, so I'd love to hear any feedback you may have! Spanish localization by Alination Korean localization bySang Ho Lee.
Catch Aliens and Scavenge Resources in the Endless Depths of an Enormous Cargo Ship You have 1 life per floor.Once the elevator gates open, catch and collect as many aliens and DNA vials as possible without dying.Any items you acquire are added to your stock immediately.You may end the floor at any time during the match.Your grade score will be givenand you will receive your credits for captured aliens.Whether you leave or die, the floor and every item on it that was never found is lost forever.See if you can gain enough credits to unlock the personal office.Experiences Will Vary. More Content Over Time! Not only using Procedural Generation to give you a new level every time, but as new content is released, you get a cheaper price by buying in early!Electric Tranquilizer Gun to stun live aliens!Tag and Capture aliens with your trusty Retrieval Drone! Scavenge for resources such as: medical kits, alien bait, tranq ammo, cargo tags, DNA vials, and more! Planned Future Features: Improving the Quality of the Aliens' functionalityMore Random RoomsPersonal Customizable Alien Handler Office/LoungeOnline MultiplayerMore Equipment and Office Decor to unlock via credits ____________________________________ If you liked this experience, check out my other games for more crazy adventures and experiences. Here...https://devy-games.itch.io/
ISSUE #4 Cover - Joe Whitt Hello and welcome to Indiepocalypse! Hey, what is this thing anyway? It's an indie game bundle-zine! Hey, what is an bundle-zine? That sounds made up. It is! In it's simplest terms, it's just a bundle of games (common thing) packaged with a zine (also common thing) about theaforementioned games.And they're all packaged together in a convenient little zipped folder. Now back to where we started. Each month will feature games by 10 different developers. Each issue I hope to bring together games that explore the breadth of what our art form has to offer in hopes of one day reaching people who would otherwise not give games a second thought. Games as whole are a relatively young medium, but far more importantly one dominated by stories of extreme success. There is little attention given to the independent and 'small press' of games outside of the those year's mega-hits. One of the big problems is the people who would cover these games almost exclusively, are just as small (if not smaller) than the people making them. This lack of coverage leads to 5+ years projects that, to the public, launch surprisingly. The entire culture leads to impossible expectations of what a small team (or single person) can create and the overall devaluation of 'smaller' games. It is my goal with this anthology to change that culture to better appreciate these games and the developers who make them. are u ok?(WIN/MAC)cryocannonflower(WIN/MAC) cryocannonBRKUT(WIN)FisherThe Morningstar Sails Again!(PHYSICAL)Chloe MontgomerySUPER BOSON [demo](WIN)Prithvi KohliAnomalous(PHYSICAL)Gordie MurphyBox of Limes(WIN)LadyLeiaDeath Trap(WIN)LadyLeiaSnow Drop Rock(WIN)LadyLeiaSuper Elite DinoForce(PHYSICAL)Jane HermistonRejection Thesis(WIN/MAC/LINUX)Brandon JS LeaUneasy Lies the Head(PHYSICAL/ROLL20)Adam Bell CAR GAME(WIN)Adam Pype,Viktor Kraus Also, and this part is very important to me and should truly be taken as given, each developer (and the cover artist) are paid for their submissions and developers are paid royalties on all future sales. Interested in the Indiepocalypse being delivered straight to you every month? Sign up for thePATREON. If you are interested in contributing to Indiepocalypse check out the submission page: SUBMIT YOUR GAME TO THE INDIEPOCALYPSE ADVERTISE WITH US COMIC ARTISTS APPLY HERE SIGN UP FOR THE NEWSLETTER(and get free copies of the PDFs!) THE FULL INDIEPOCALYPSE CATALOG DISCORD
Picky the cat and Pop the bear have entrusted you with their precious pieces. Pick carefully and then pop 'em, baby! Just don't crowd the board, or Picky and Pop will need to have a word with you! Trailer and cover image by @carpetbones MORE GAMES
In No Pineapple Left Behind, you have to run a school full of children. Children have lots of wants, needs, and feelings. That's a problem, because if they get don't pay attention in class and get low grades, your school loses money. However, you can turn children into pineapples. All that pineapples do is take tests and get grades. They do not have feelings and are not people, but they are much simpler to handle, and therefore much cheaper.Features: Learn about the shortcomings of modern education in this satirical game Nine schools, each with unique challenges Manage the school's curriculum, students, and staff without going bankrupt Dehumanize the children, turning them into orderly pineapples Maintain a small staff of top-tier teachers or a large group of burned-out, underpaid teachers Manipulate a child's feelings with lasers Cast magic spells like "Trigonomancy" or "Covalency" to teach students Address parental concerns, or maybe ignore them altogether
NOTE: this page is solely for the purchase of the deluxe edition contents! If you would like to play the game, please purchase it from this page instead! SYNOPSIS Lilim is an auditor for the main Hell government. When her beloved Lord Lucifer tasks her with going to the Kumonoito District to investigate their governor for soul laundering, she has no choice but to obey. Will little, naive Lilim be able to survive her stay at Kumonoito? Will she maybe find someone special? Or will she just go right back to licking Lucifers boots? CHARACTERS FEATURES A parody game that's chock full of plot and bad jokesNameable protagonist4 - 6 hours of gameplay2 male and 2 female love interestsFull voice acting for the love interests9 endings, 7 of which branch into Episode 210 CGs + 6 bonus illustrations
Minimalist platformer game inspired in Super Meat Boy on you need to collect the special item on each of the 30 levels total to advance. --- Controls Use Arrow keys to move, "J" for Jump and "M" for dive. --- To keep updated about new betas, levels or gameplay changes: @DavitMasia
"If you're going to write a game about serial killers ... play this one first." -fia glas Your name was on the front page. You were a victim with a number. One, two, three, four, five. When they caught him, your Killers full name was splashed across the front page too, along with smaller pictures of the rest of his victims. They wrote hundreds of words dedicated to his motives: what he wanted, why he wanted it, how could such a monster exist among us. You were relegated to his kills, his trophies. He captured the public imagination. They havent heard you since you went missing. Your voice was snuffed out, or added to the background noise of the Killers glamour. You became a part of him, part of his past, his present, and his future. Afemininehorror LARP aboutreclaimingyourpersonhood in thefaceofsomeonewhowantstotakeitaway,evenbeyond death. Requires five players and two hours. Illustrations and layout by Mary Georgescu.
New glitch brushes! This pack contains:26 Glitchy Dithering Brushes4 Text Glitch Brushes Clip Studio Paint ver. courtesy of @doctorfunkbeat
Atomic Reconstruction is a atmospheric Puzzle game, where you have to use the power of fusion and fission to create and modify specific atoms or groups of atoms.Experience 33 unique challenges in the atmospheric world of chemistry.The game features a online highscore.
Want a physical cartridge for Wampus?You can purchase one here. Supplies are limited. * * * Wampus is an overhead arcade narrative adventure game developed for the Nintendo Entertainment System -- yes, the original NES! Wampus takes place in the world of Irata, first introduced in the obscure economic simulator game M.U.L.E in 1983. Irata is a planet invaded by colonialists, farming and mining the land for its natural resources. These resource-stripping activities threaten the local flora and fauna, especially the Mountain Wampus, who get hunted for their treasure. As a young wampus, players set out to rid Irata of the settler invaders and restore harmony to the land. While a fun lark, Wampus explores themes of environmentalism, conservationism, stewardship of the land, and the destructive nature of colonialism. Wampus takes 40-60 minutes to complete, depending on skill and experience. FOR BEST EXPERIENCE:Irecommend getting an original NEScontroller and a USB adapter for it. You can find one here or here. For really enterprising types, this game is fully playable on an actual NES. You can use either an Everdrive, a PowerPak, or flash an empty cart, as long as each has mapper 30 support. *** Wampus was made possible thanks to NESMaker, an engine developed to make NES development a reality for people who are not versed in assembly language. In order to play Wampus, you'll need an NES emulator. I recommend FCEUX. Many emulators do not have mapper 30 support, which is the mapper NESMaker uses for its games. Once you have FCEUX downloaded, start it up andopen the Wampus.nes ROM. The game should work fine. FOR MAC USERS:DownloadOpenEMU for Mac. When you open the program, right click on the Nintendo (NES) category on the left hand sidebar and select "Default Core."Then select FCEU. *** ATTENTION:If you want to play the game in your browser, you can use this link:http://koute.github.io/pinky-web/ You'll still have to download the ROM and load it on the website. Controls:Start = Enter; arrow keys move;X = B * * * Music Princess Quest byBen Burnes (Abstraction) Pixel War 1 byBen Burnes (Abstraction) Save the City byBen Burnes (Abstraction) Out of TimebyBen Burnes (Abstraction) MULE Themeby Roy Glover, translated to NESMaker byBen Burnes (Abstraction). To learn more about Ben Burnes's music, visit:http://www.abstractionmusic.com/ More from this developer:https://johnvanderhoef.itch.io
What is Without Escape? Without Escape harkens back to first-person graphic adventures of the early 90s, which relied on pre-rendered backgrounds and full-motion video to tell interactive stories. Explore the confines of your own home as you flip between a mundane existence and a horrifying otherworld. Can you escape the nightmare and find the answers youre looking for? Story One chilly winter night, you go home and notice that nobodys there. Your parents had told you that they would be visiting your grandparents for the weekend, so you give their absence no mind and go to bed. At 2:45 a.m., your sleep is suddenly interrupted by strange noises. A burglar, perhaps? You decide to investigate only to plunge into a nightmarish web of stone, flesh, and flame. With no way to return to what you thought was reality, you must unravel the secret of your homes transformation. Are you prepared to endure the horrors that await you? Features Reconnect with the past through classic point-and-click exploration. Overcome enigmatic puzzles that will test your wits. Play your way with gamepad, keyboard and mouse support. Immerse yourself in your homes oppressive atmosphere with an atmospheric soundtrack. Gaze upon 1080p pre-rendered backgrounds in your old home, which has become a hellish nightmare. Discover multiple endings, secrets, and Easter eggs.
PQ93 is a fantasy console for making small games. it is available to download and run natively, but you can play the demo in-browser athttps://pennie.itch.io/pq93-demo Platforms:macOS, Windows, Ubuntu, web(export)Resolution:160x144 (Gameboy Color)Colors:16 (arne16 palette), customizableAudio Voices:4 simultaneousLanguage:MoonScriptCartridge Size:Unrestricted Other lovely fantasy consoles inspired me to write my own, and this is it. PQ93 is a fantasy console written in modern C++ (previously in C). it uses Gameboy resolution (160x144), the arne16 color palette, and MoonScript. It runs on Windows, macOS, and Ubuntu. Included in pq93 is a command shell and editors for code, sprites, sound effects, music patterns, and maps. You can edit your game cartridges in any external text editor you like, and you can import and export sprite sheets via command.
Beautifully simple. Endlessly challenging. Word Forward is the puzzle game where every choice matters. Can you use all of the letters in the 5x5 grid to make words disappear and clear the board? Word Forward isnt about spelling the longest words or the most clever - its about carefully using every tile to declare victory in 500 puzzles. It requires cunning and strategy -- Word Forward is a brain teaser that will really make you think! SPELL words by tracing a line between tiles in any direction, including diagonallySWAP any two letters on the grid by using a SWAP TOKEN, earned during gameplayJUMBLE the tiles on the grid to replace all the letters with new ones when all else failsCHANGE the letter on a tile to any other letter you choose using the SWAP MODIFIERELIMINATE stubborn tiles with BOMBS to get yourself out of a tight spot chess-like think-ahead strategy...an excellent buy for solo players. TechRadar A challenging puzzler not to be missed.AppAdvice Equally a brain-teaser and a brain-pleaser. MacWorld The #1 word puzzle game played more than 6 million times
Create epic battles in your RPGs with theRPG Monsters & Minions pack. This pack includes 250 static monsters character sprites that you can use in your games in many different ways. Orcs, Kobolds,spiders,dragons and many other different RPG monsters are included on this pack this is a work done for many months during my pixel art stream onwww.twitch.tv/xbeowulf.You can set up these sprites to work in various types of games from RPG games to Card Battle games or Dungeon Crawling games This collection of sprites introduces a huge variety monsters and bosses to bring your game's battles to the next level. This pack includes: 50 "oversized/boss" static monsters sprites; 64x64 pixels200"minions" static monsters sprites: 32x32 pixelsAll Bosses have minions that you can use to expand your story and game lore!Already set up perfect for side-view battlesUnique Characters and original concept monsters250 sprites total! You can use these sprites in for projects indifferents engines like game maker, unity, rpg maker, paper rpg maker and etc!
Font 1980 v2020 Pixel / Bitmap Font with Basic Latin support. Font 1980 v2020 - 5 Styles You can use this font in free and personal projects, works or games.You'll need to pay the suggested price for commercial projects. https://twitter.com/frankqbe
EleMetals: Death Metal Death Match is a chaotic explosion of demonic local-multiplayer mayhem! Summon one of SIX metalheads with elemental powers and SHRED YOUR FRIENDS in this kick-ass Arcade-like Experience! Requires 2-4 Players - Great for remote play with friends through PARSEC!The HEADBANG button.Chuck metal Shards at each other, and MASH that Headbang button to generate more! PULL YOUR EMERGING SOUL TO SURVIVE!How badass is your button-mashing?? Frantically return your soul to your corpse - though it gets harder each time you die! Don't let your soul leave the Realm, or you'll be Banished from the round. SUPER FLUID & VERSATILE DASH MECHANICChange Direction, Curve, Hover - Dash into enemies to Destroy them, Dash into Shards to deflect them back, or Dash through traps to avoid death! Youre a demon ffs! YOU'RE GONNA DIE. A LOT.Deadly realms, Scrolling levels, Unique Traps, and GIGANTIC GODDAMN LAVA TRIDENTS! DEADLY FEATURES: Chuck Metal Shards and HEADBANG for ammo!Pull your emerging SOUL and Revive!Super-Fluid DASH Mechanic!Big ol' Charged-Up Attacks!GIGANTIC MASSIVE STAGE ATTACKS!6 Demonic Metalhead Characters!30 Playable Levels across 3 Realms of PAAAAAIIIN!Reactive Metal Sound Effects created by FAT BARD Follow WALLRIDE on TWITTER, INSTAGRAM, and JOIN THE DISCORD!
The Sword and the Slime is a unique take on the 2D puzzle-platformer where you play as a flying sword and find an unlikely ally in a slime. Using only the mouse, protect and guide your companion through a dangerous dungeon full of nasty monsters and cruel traps.Join thePossum House Discord!
Never Knows Bestis inspired by an anime calledFLCL(Fooly Cooly) and wears this influence on its sleeve. This game and its rules focus on my own interpretation of the source material, rather than attempting to emulate the anime as closely as possible. Never Knows Best (NKB) is a roleplaying game about middle school kids facing impending adulthood, growing up, and societyssometimes nonsensicalexpectations and obligations. Its designed for three-five players plus a game master (GM) who facilitates the game. This game uses absurdism, metaphors, motifs, and literalization to represent the struggles and growth these kids go through. Societys obligations and expectations manifest as outrageous formscreatures and monsters not of this world. The kids combat these creatures by transforming into robots. Whenever a kid transforms, their robot takes on their unique strengths and traits representing how they reject societys attempts to make kids conform and obey. In this way, the internal conflict kids face when growing up becomes something real and seen. Battles are metaphors for their inner turmoil about who they are, where they fit in, and who they want to be. This is an ashcan version of the gamenot bethe final version. Based on playtesting and feedback of this version, mechanics may be tweaked and changed. It is somewhere between a quickstart and the final product.
Super HelmKnight is a retro platformer with short challenging levels. You play as Walt who must take back Helmland from the evil group of knights! Features: 60 challenging levels!4 bosses to defeatUnique GBA inspired soundtrack by wyver9!Adventure Mode - Travel across 4 different worlds to take back Helmland!Survival Mode - Survive for as long as possible as you take on waves of enemies!Local Multiplayer - Play with a friend and compete for the highest score!Play with a Keyboard or Controller*! (*NOTE: PS4 Controller was tested using DS4Windows. Other controllers may or may not work.)Custom Controls - Don't like the default controls? Change them! SOUNDTRACK: You can buy the Super HelmKnight Soundtrack on Bandcamp!
Stick Nightmare is a simple puzzle-platform game where you control yourself after having some drinks at a local bar. * Easy to pick up and play: Run, jump, walk and warp. That's all you'll going to do. * Quite Difficult: The game is aimed for those who are looking for a challenging platformer and speed runners. Difficulty based on level design, not on cheap deaths or surprise attacks. May provoke some rage. * Casual Support: You may progress in the game even if you die a thousand times and take 3 hours to finish a level. * Rewards for hardcore: Earn medals for not dying and milestones for completing some requirements. * Realistic storyline: Yep. Quite realistic. Stick Nightmare is also available on Steam: http://store.steampowered.com/app/652610/Stick_Nightmare/ Mac version available only here. Download the DEMO version! Try the game for free. Game by: PCMXMS Music by: Pluft Art by: Syng
Midnight Manor is a short narrative-driven"pick-em-up" platformer inspired by games like Bible Adventures, Super Mario Bros 2, and Lakeview Cabin Collection. It follows the story of a man down on his luck, who happens to find himself at the doorstep of aluxurious manor as a terrible storm surges outside. Greeted by a generous,but lonely,old man - he's offered shelter in exchange for completing some simple tasks during his stay. So... enter the Midnight Manor. Explore its winding hallways. Fulfill your piece of the bargain, and enjoy a night of luxury sheltered from the churning storm outside. This game is still in active development. It's been made available early to help refine and improve the quality of the game as it nears completion. Be aware that some bugs will exist and Iwill do my best to fix them in a timely manner.Thanks so much for your support and I hope you enjoy the game! How To Play You will have several tools at your disposal to traverse the manor to complete each task. These actions are as follows: ActionControls (Dual Shock / Xbox / Keyboard)JumpCross / A / SpacebarDrop Through PlatformHolding Down + Cross / A / SpacebarPickup / Throw ItemSquare / X / ERelease ItemHolding Down +Square /X /E or Triangle / Y / QDash (When Unlocked)RB / Shift Note: Keyboard controls have been provided, but it is highly recommended that you play with a controller for the best possible experience. Multiple Endings There are two endings. Choose wisely. Speedruns Encouraged Each playthrough is timed to encourage speedrunning. Your in-game time will be displayed at the end of the game. Secret, Secrets The manor has its fare share of secrets. Some of these can help you along the way. Keep an eye out of pickups that may grant you additional speed and abilities. Forge Your Own Path There is no predetermined path outside of completing the tasks assigned to you. The game is designed to be short and re-playable. Some routes are better than others and the game encourages you to complete multiple playthroughs to find the quickest and most efficient path to complete your goals.
TWO YEARS OF MINI-RPGs, 2017 - 2019 For two years, I wrote and published one game a month, sometimes more. Here they are in a single volume*, along with 6 bonus games! You'll find a bit of everything in these 32 games: some are funny, some are sad, some are GMless, some are played in campaigns, one is a LARP, one is an escape room, one is a writing game, some are poetic, some are heroic...Here's a one-liner to tell you what each is about! TheAnti-ParadoxBrigade: cluelesstimeagents on a mission! Last Escape: pensioners on a run for the last time! The Disorder Suit: flowers trapped in a human body! Frayed in the Freezing Night...: cuddly toys against nightmares! YOU ARE A TREE: magical trees in a struggling world! After School Investigations: teenagers turned detectives! Saturday Night Forever: ghosts trapped in a time loop! The Doppelgnger Effect: the same person from parallel realities! Until Dawn Comes: constellations telling tales! Robonimals: animal robots trapped in a lab! VIOLENCE/SEX/POOP: disgusting stuff I regret writing! The to Dreams: dreamers in a shared dream! YWBMBIGTTR: Victorian explorers prone to exaggeration! HHCSHTMOTW: late friends with no sound excuses! It Was a Clear and Sunny Day: people obsessed with signs! Death in Venice: Death and someone who doesn't want to die! Piracy & Poetry: poets turned pirates or the other way around! Hungry Cities: curious travelers and the city who wants to keep them in! The Seal Will be Broken: members of a secret society desperately trying to keep an Old God asleep! The Egyptian Job: zombie Egyptian animals robbing a museum! Murder in the Quantum Monastery: monks accused of a quantum murder! The Creator and the Creature: a scientist and the creature fleeing from them! One Minute to Midnight: broken robots on a dying planet! Fortunately, You Were There: friends after a hard time! The Doppelgnger Project: agents visiting parallel cities! The Stele at the Heart of the Plains: wanderers in an hallucinated landspace! Poison Your Pen with Revenge: a poison-pen writer and the community they threaten! Think About What you Want and Push the Button: someone trapped in an escape room! Last Dungeon: grieving explorers! The Interrogation: a criminal and a detective in a tense face to face! The Dead Body in Your Head: friends after they committed murder! Here & Now: the same place at different times, or the same time in different places! Total Remix!: a remix of all the above! *If you ever bought one of my games before, get in touch with proof of purchase and I'll gladly send you a discount!
With no plans lined up after graduating, Corinne agrees to do a favor and look after a hospitalized acquaintance's home... a home that turns out to be a ghost-infested bed & breakfast! Her peaceful week of housesitting becomes seven days of madness as she finds herself surrounded by a variety of eccentric ghosts with entirely different demands... Watch the trailer Gameplay Sidescrolling adventure game (NOT a horror game despite the ghosts)A character-rich, story-driven experienceYou have 7 days at the B&B. Try to make each day count!Switches between day and night, affecting available interactions Key Features Gardening!Raise a garden by tending to the B&B's potted plants. Sell the flowers you've grown for money!Cooking!Create tasty breakfast dishes in the kitchen. Can you find all 10 recipes?Ghosts!Get to know the B&B's otherwordly guests. Choose what you say carefully! There are multiple endings based on your decisions.New Game+!Beat the game once to unlock a harder version of the game with alternate dialogue, bonus scenes, extra content, and a few... secrets... CCD&B was initially developed in a month for the 2015 IGMC (and won grand prize). This is an updated version with improved art, more illustrations, better writing and implementation of multiple endings, new characters and maps, a New Game+mode,and more content and details in general.Please note:Purchasing the game here does not come with a Steam key, Steam achievements, or Steam trading card game content.If you're interested in those, you can buy the game on Steam here! Frequently Asked Questions Prequel/sequel in development! The sister game to CCD&B,Hermina Lumen is Only Human, is currently in development! Wishlist it on Steam andget updates on Twitter/Tumblr: Bad Chalk on Twitter Bad Chalk on Tumblr
"Soma, a world once united under the banner of a great ruler, eventually torn apart by its own people by their hatred and distrust for one another. Two great beings appeared to decide the fate of the world. In a great cataclysm, Soma and everything within in it was divided into two, and two guardian spirits would watch over these new realms." About the Game Soma Spirits is a choice-driven Role-Playing Game in which players will face heavy dilemmas with a colorful cast of characters. Unlike many games of choice, the decisions you will make in the world of Soma are not so black and white, and characters will undergo different changes depending on how you wish to proceed. The world of Soma is a land divided into two similar, but distinct versions of one another. At certain locations, you will be able to travel back and forth between the World of Joy and the World of Sorrow and find different inhabitants, monsters, and clues on how to proceed. How you decide to help the people you meet along your journey will determine which of the games five outcomes Heart and Soul will find themselves in. Features Turn-based combat with shifting character roles: Depending on where you are, Heart and Souls abilities change! Flexible story paths: you will have multiple opportunities to change the storys outcome. Dynamic music: As you shift between the two worlds, so will the music! Fully original audio and visual assets. Five different endings. Three different difficulty levels; enjoy the story at your leisure on Easy, or take on ruthless challenges in Hero mode! Release Note! Soma Spirits: Rebalance was released in 2017 as an updated version of Soma Spirits and includes new modes, features, and content not found in the original freeware version. You can find the freeware version here!
Ephemeral Tale is a classically inspired RPG for the modern age, featuring hand-crafted dungeons, classic JRPG-style combat, and a loot-driven progression system. EXPLORE - Traverse through hand-crafted environments in search of those who hold the power to rewrite fate. As you tackle the game's diverse dungeons, you'll discover clues that will reveal the secrets of this forgotten land. LOOT - Collect powerful, randomized gear and build your own style of play! With over 50 pieces of unique loot, there's always something new to try. COMBAT - Engage in challenging combat that can be approached in many different ways. Find and personalize the build that works for you while you fight exciting enemies and challenging bosses alike!...AND MORE - Fight an undead T-Rex. Befriend a dog. Pet a grackle? Ephemeral Tale includes a range of accessibility options, from control schemes (including keyboard, controller, and touch input) as well as colorblind settings and difficulty options. Ephemeral Tale empowers you to play however you decide (or need) to. PLEASE NOTE -- Ephemeral Tale is still in active development, and as such should be treated as an Early Access release. We're open to any and all feedback you have for the game. We intend on involving our community in whatever way they wish to be involved in the development process-- dislike one of our bosses and have an idea? We're listening. Would an item be better if it did this thing instead of that thing? We're not opposed to it. Have an idea for a zone, NPC, or quest? Don't rule it out, baby. We love your passion, and we love that you want to help us make this the best game that it can be.We're currently committed to releasing regular patches (generally on Tuesdays), with the usual suspects of changes (bug fixes, inconsistencies, content here and there, etc.), and a more substantial patch every few weeks that will add new features, revamped content, or anything that's too significant to fit in the time span of our normal patch schedule. What can I expect from the game if I buy it today? The current state of Early Access is a fully-playable build of Ephemeral Tale. Front-to-Back. Over the course of Early Access, we plan on deepening that experience in a multitude of ways, but you will have a fully playable game with a beginning, middle, and end from Day 1. A play-through of just the core content can be completed in 4-6 hours, with side content adding an addition 1-3 hours. What does that mean? 30+ unique enemy types, 60+ unique items, 3 dungeons, and a handful of bosses. Everything you see on the store page here is fully accessible content. And sure, someone who buys it at the full release will have more playable content than you did, but it's really like comparing a slice of pie to.. well, two slices of pie.
The Bonds That Tie Us The Bonds That Tie Us is a GMless TTRPG about characters, and their relationships with each other; how they grow and how they fall apart. Will the two best friends remain as close as they are? Will the newly formed polycule stay together? Will the rivals ever make peace with each other? Over the course of a few Chapters, such questions may be answered. It is designed for 3-5 players, though it can also be used as a solo storytelling tool. To play, you only need six-sided dice, character sheets, something to write with, and a willingness to make things complicated. The free abridged pdf is 2 pages long. The full pdf is 15 pages long, including the character sheet, and12 pages explaining how to play. If you want the full pdf, but you cannot afford it due to financial hardship, please email me at alison.y.hua@gmail.com, and I'll get you a copy,no questions asked.
If you have suggestions for Controllers or buttons I should add to this pack, please leave a comment below! This pack comes with a bunch of buttons with pressed down versions, animated joysticks and analog Sticks,D-pads, 3 colors of Keyboards, a mouse,and 2 fonts! Perfect for button prompts and control screens, or whatever else you want to use it for. You may use these prompts in any commercial or non-commercial products. If you have any question about how you can use them, the answer is probably yes, however you may not resell them for any reason. Please credit me for the assets if you use them, it would be greatly appreciated.
SOME SEEK TO DESTROY IT, OTHERS TO USE ITS POWER The Philosopher's Burn, the most legendary put down in history, is the prize as the world's best trash talkers face off in the diss battle of the millennium! Slam Fighter II by Team Dogpit is a 2d fighting game in which the combatants reduce each other's hitpoints by delivering well-timed putdowns to the beat of a pulsing retro-style original soundtrack! GAMEPLAY SO HOT YOULL NEED SOME ICE FOR THAT BURN * Talk smack as one of six fully voiced elite trashtalkers. School your opponent by typing insults to the beat the better your flow, the sicker the burn!*Insult your way to the top in single player Campaign Mode* Clown on your friends in local hotseat Versus Mode*Plug in a second keyboard and use it as a second controller in Versus Mode, meaning your friends can't trip you up by typing on their own keyboard during your turn!*Featuring 10 all-new EDM tracks by Screaming Color New in Slam Fighter II 2.0.0! *Each character has different strengths and weaknesses! See if you can master them all!*Your diss actually has to be a real word! Get ready to talk smack on the fly!*Completely rewritten engine with the best beat detection ever seen in a verbal throwdown!*Completely new performances with audio quality so good you'll swear you're being insulted in real life!*Need to step away for a moment? You can pause the game! WOW!!*Achievements, leaderboards, and a good old fashioned high score table!*Different resolution options! Want to play windowed but larger than 640x480 resolution? Go for it!* Six different stage backgrounds that pulse in time with the music. Don't like flashy moving backgrounds? You can disable them!*Gallery where you can unlock profiles and character art!*Cross-platform support! Throw shade in Mac OSX or in Linux too!*And way more!
The Bookshelf is a game about taking the time toorganize your books, remember their value, and rewrite a story based on the stories you have already created.If you have toys, photos, or magazines, you think about different merits and continue the narrative. At the end of your bookshelf you can choose to write another part of the story, put your writing aside, or pass The Bookshelf --and your own story--along to a friend. Perhaps they will add to your story or write a new one themselves. The demos are all you need to play, and they are available for free. The pretty $2.00version is a one-page mini zine, and you see it inthe screenshots to the side. Message & follow me at@_linfinnif price is an issue, and you'll receive the game, no questions asked. This game was created by Linda H. Codegafor Short Rest, the #CozyGameJam. All interior images are fromClip Art Etc.Books have always been important to me, and have always helped me to cope with tough times and stressful situations. I hope that this game allows other people to remember why they're keeping all those old editions around. You can find Linda H. Codega on twitter: @_linfinn
The game contains all original 111 levels and attempts to have all the features ofthe original game, and even make it more engaging and fun to play by making it play more smoothly then the original. And by adding a level editor that allows you to share levels with your friends!Extra featuresAside from the upgraded visuals, this version has some extra features compared to the original game. Level editor that allows you to create levels and share with friendsYou can now save and load your progress during a level, so you don't have to start over from scratch. Even if you have exited the game you can continue where you left off.You can slow down time, to make specific tricks easier to pull off. What is the game about?For those who don't know what this game is based on, Supaplex used to be a popular Dos game that was developed in 1991 by mainly Philip Jespersen and Michael Stopp. It was a difficult but rewarding game. Many levels require you to think thoroughly before making any move. The main character is called Murphy. His goal is to reach the exit of each level, in order to do this he must collect enough infotrons (atom like objects). However, in order to collect these objects you have to puzzle your way though levels where you have to think before you act. Making it a difficult but rewarding experience. Game ControlsMovement -WASD or ArrowsInteract - Hold space and apply movementDrop floppy - Hold space for 3 secondsEscape - Quit session, menu or gameQuick save -F4Quick load - F9
A narrative driven boss-rush adventure game with 4 playable characters, 18 multi-phased boss fights and a story that intertwines the main character's storylines. Now with Co-op up to 4 players! Towertale is a 2D, story-driven action game that has a heavy focus on boss battles. Fight your way up the elusive Tower and challenge the bosses of each level. Unveil the mystery that lies up in its peak. Play four different stories and unlock multiple endings. Join Lionel, Faindrel, Lord Snicklefritz and "Dark Echo" in their quest to get to the top! The Tower is known to have been created by an ancient being. Legends say that whoever defeats all of the guardians and gets to the top will have the right to be granted the ultimate wish - "The ability to change one's fate". In the past 100 years, many have tried and never been heard from ever again. Until one day, four brave souls came forth and challenged their fate. Fast-paced 2D boss battling action.4 Playable Characters, many different ways to play.Co-op up to 4 players18 Fightable bosses designed with multiple phases.12beautifully-crafted levels.25+ CGs that are used for the storyline.20+ Music tracks from bosses, characters and story themes.Multiple story endings.Arcade Mode for those who want to play the tower but not the tale!Boss rush mode with leaderboards.Freemode that enables you to fight the bosses at your own pace and difficulty.Full controller support + rebindable controls. Control four different characters and follow their stories. Learn their motivations on coming to the Tower. Each character shows a different perspective. The choices you make on one character may affect what will happen on the others. With a story that intertwines all of their fates, there can only be one who will claim the ultimate prize! First prince and heir to the throne of Lionhead Kingdom. Having heard about the legend of "The Tower", Lionel set out on a quest to challenge his fate. Came from a forgotten civilization called "Ashelm". Enslaved by humans, she lived most of her childhood life in chains. Until one day was rescued by Alywyn the Red. A vigilante who fights for justice. She went to the Tower seeking power to rid the world of evil and end all wars. A rabbit-folk from the Sect of Colors. He has mastered all forms of magic in each element. During the meeting with the four leaders, he has been tasked to investigate the tower as they have been sensing a source of malice around the area. An unknown assassin who claims to be the "Son of Darkness". He likes to say catch phrases like "Get eaten by darkness" and thinks he's the best. His true intentions are unknown. Official SiteFacebookTwitterYouTube
These are times of trouble: the days are numbered. Legends told us about them. We have names for them in our sacred scriptures: the Ragnark, the War of Gods, the Apocalypse, the Arrival of Avatars, the Eternal Night, the Infinite Void. The end of days. But we are not alone, we are not powerless: the gods are walking among us. They are here to guide us, to save the world as we know it or to help us reach the land of the Dead. If we pray faithfully enough and prove our worthiness, perhaps we can be spared. InGodsendyou roam the lands as the avatar of your god, cursing mere mortals and presenting gifts to the chosen ones. Your memories are numerous, made of the lives of your predecessors, your power is almost limitless. Will you use it to fulfil the will of your god? Or, as the end times draw near, will you try to save the world? Godsendis a standalone alternate setting forLegacy: Life Among the Ruins 2nd Editionwritten by Khelren and illustrated byJess Taylorand Tithi Luadthong, focusing on epic mythology and the end of days. Key Features: As you are masters of fate, random chance plays no role in this game. Play with an entirelydiceless version of the Apocalypse World system, and bend the world to your will.Embody one of six divine Domains War, Trickery, Knowledge and more.Play the avatar of another players god, using one of eight Callings the Angel, the Juggernaut, the Prophet and more.Tell tales of heroism and loss as you guide the world towards salvation or ruin.
Launch into space and fightyour way through procedurally generated systems of ever increasing danger. Explore the galaxy as you travel, all thewhile maintaining your jump fuel and oxygen reserves. Deeper Into Space is a single player, 2D space survival/shooter, with rogue-like elements, for Windows. How deep into space can you go? Deeper Into Space is in development, and as a result is likely to evolve with player feedback. The game is an entirely solo project, so player feedback is vital to the future development of the game. If you purchase the game now, all future updates will be free! Follow me on twitter for updates on the game:@JRoberts_Games Currently, the player can fight their way from system to system, levellingup their ship as they progress. Right now there are 16 different enemy typesandone Boss enemy. Bosses are optional enemies and can usually be avoided if you don't have the guts, but they offer great rewards if you can take them down. At the moment you can progress for as long as you can survive. There is no 'end'. Latest Additions and Changes (Version 0.3.5) FIXED - Collecting previously dropped items not longer adds to "items collected" statFIXED - Projectiles & lasers now correctly collide with planets and moonsAdded messages on system enterAdded large asteroid stashAdded Defence PodThe more you are hit with an ion weapon, the more likely you are to get stunnedAdded the Loot ScannerReduced the speed of O2 drainThe wording "Power Gem" has been replaced with "Power Crystal" in the tutorial Multiple weapons, equipment and enemies. Unlock new weapons and equipment: The more you play, the more you unlock!Procedural levels.Permadeath.Stat tracking.Local high scores.Gamepad support. More content! Weapons, equipment, enemies etc.Different 'zones' with different planet types and enemies.Random missions to complete to earn credits. These will be simple tasks; destroy all enemies in the system, visit every sector in the system, jump to the next system within a time frame etc.More rare, unique enemies and bosses that will drop credits when they are defeated. In the demo version of Deeper Into Space, only a few of the weapons and equipment are available to unlock. In addition,the only oxygen you will receive will be the canister you start with. This means your O2 will eventually run out, and you will perish. In the full version, additional O2 can be found, so you can continue to progress.This should still be enough to give you a good taste of the full version.
Classically-Inspired Arcade Action Two pet pilots enter, one succeeds! Duel in spaceships using rockets to try and knock out the opponent. Use the gravity to your advantage. Go for a high score in Arcade mode, or prove who the better pilot with friends in local multiplayer Versus mode! This game was designed to be enjoyed in short intervals. Crowd-Funded Development This game started as a weekend distraction, but could have so many more features. As funding reaches each new level, Iwill continue development. Interested in seeing this game grow? Help me reach these goals! Backer Bonus Rewards The first 100 players who pay $5 or more can choose to have their name listed in the Credits! Current Features A quick game to enjoy while you wait for your other gamesSingle player Arcade mode versusAITwo player Versus modeKeyboard & Controller support History I wanted to take a quick break from developing Kingdom Bash, and wanted it to as small a game as possible, so why not start at the beginning of video game history!Space Duetis inspired bySpacewar!, one of the first video games, created in 1962. This is my take on it! About Me Hello! My name is Matthew Alan Estock (pronounced S-Tock). Everything you see here was made by me! This is my side project, if you want to play a much cooler game, go check out Kingdom Bash! Links WebsiteTwitterInstagramFacebook Help Current Release Info: 1.0.2.0MD5: 54E780FCA3C1D5758137637A6C3BA591 Windows - Shader error? You probably don't have DirectX yet, or you are missing adriver either way. You can download the necessarydriver for free with this link:https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35 (Shout-out to Sokpop for this advice) Feedback Please offer any feedback you might have on this feedback form,in the comments section below, or by tweeting at me, thank you!
A downloadable game for Windows A cooperative shootem up which will keep you bouncing back for more! SpringBack is a new variation on classical shoot'em up: in a deceptively calm world, players need to control two characters to complete their evolution, in a cross between shoot'em up and puzzle-games. Linked by an ethereal elastic force, your two heroes must conquer and loop through four environments, in ever transforming levels. Use cleverly your main weakness as an unstoppable force and destroy your enemies with the help of your elastic link. One of you is fast and intangible, the other is able to interact with the World, and neither will survives without the other.
A short form visual novel in which a brilliant computer scientist builds an artificial intelligence that passes as human but also attracts the attention of the government. Explore multiple paths and endings in this fully voiced sci fi family driven drama. Created by Reis Mahnic, Bryan Minus and Tom Lechner. Roughly 15 minutes long with multiple endings. System Requirements: OS Version: Windows 2000 or higher Processor: Pentium or higher Memory: 64 MB Graphics: 320X200, 16-Bit Color DirectX Version: 5.2 Disk Space: 450 MB Sound Card: Supports all DirectX-compatible sound cards Setup: To run, unzip file package and copy contents to another folder on the hard drive. Running files within the zip file will result in visual and audio issues. Run winsetup.exe for configuration tools. It is normal for the game should have black bars surrounding the image on all sides.
WELCOME, BUNDLE FRIENDS!If you purchased the Equality Bundle and ended up here, thanks for the purchase! It'll help tons of people, every bit counts.Please check out this game, leave some feedback so I can improve it. I love this game and would love to build it with you! Deck Defenders is a Card Based Tower Defense game. Place your towers, upgrade them with your Elemental and Powerup cards and get rid of all those pesky monsters that are trying to destroy the Mother Cube! Make your own deck with your favorite cards out of the currently available 15 cards. Also suggest any improvements and let's make a list of features the community might want! Visit the subreddit:https://www.reddit.com/r/CardDefense/ Main features: * 15 Cards and ease to add more * 6 fully working levels with different and interesting designs * Easy to create new levels if you guys want more (I can create 2 levels in about 6 hours total) * Tutorial * Full camera controls (use your three mouse buttons and WASD and arrows at any time, press SPACE to reset the camera) The future features look a little like this: Full fledged level editor including:Wave editor, Terrain editor, Level structure editor (where the monsters walk through, etc)Avatars and Clans have effect on gameplay. Perhaps also add relics/drops.More cardsNew graphics for cards and everything elseFull encyclopedia explaining everything about the gameInter-user level sharing, perhaps through Steamworks or an in-game system.Extra tower models I already have so the tower powers increase beyond the current ones with more interesting special effects. Thank you for buying and playing my game. My idea is to invest all the money the game makes back into development. You can come tohttps://www.twitch.tv/naturalpowergamesto talk to me and check out development of the game.
We got the call, a building is burning and there are people trapped inside. Fire is spreading and time is running out. We've had reports of explosions and the whole thing can come crashing down at any moment. You know the job: get those survivors out of there. Flash Point: Fire Rescue is a turned-based strategy game that places you in command of a squad of specially trained firefighters with the sole aim to rescue survivors form a raging structural fire. Your team will need to make the most of each turn using limited action points and specialized abilities to explore the environment, tame the volatile fire and rescue the survivors before the building is reduced to rubble. As the official digital adaptation of the acclaimed board game from Indie Boards and Cards you will experience the same excitement and challenge of the original in a light-hearted digital form. Key FeaturesTurn-Based Tactics: Coordinate your team as they identify and treat survivors, get distracted by false alarms, hold back the flames, dispose of hazardous materials and do their best to avoid explosions. Efficient Specialists: Each member of your squad brings a unique blend of skills that you will need to carefully apply as you adapt to the ever changing scenarios. Pick-up-and-Play: Quick to learn with a Family Game mode that reduces the games options for an easy introduction for beginners before they test their tactics in the Experienced Game modes. Local Coop: Enlist family and friends to join the squad and pull the survivors back from the brink.
A light novel. Cally's older brother Ciaran is the ideal prince: intelligent, charismatic, attractive, and with a powerful Dragongift that can move the seas. In other words, everything Cally isn't. No one is surprised when Ciaran is named the next High King, and Cally is ready to settle for a life in Ciaran's shadow. But a dark web of lies surrounds the throne, and when assassins strike, Cally is the only one left who can save the Kingdom. 49.7k words, 5 B&W illustrations Available in ePub and PDF.
Play randomly generatedmap 0 through 999,999,999 or try to beat 3 stars out of 20 maps on the campaignof this tower defense game! Controls are pretty simple, you click a highlightedslot where you want to put a tower in, select a tower by moving your mouse or press a number according to each towers, or right click to cancel. Select a built tower to upgrade it or sell it for half price. Right click and hold to rotate 45 degrees left or right. Scroll your mouse wheel to zoom in and out. This game is still in development for everything to be balanced perfectly, so if you have any complaints, please leave a comment! Join our discord:https://discord.gg/2YSt4yM Donate BTC: 1BADjanox8xaNUYTQgHcXw6mmwuSsE9ZSg
An astronaut has crash-landed on an alien planet, and it's started to rain... seeds. Germination is an arcade-style platformer about surviving an onslaught of carnivorous flora by stomping on their heads. Chain consecutive stomps to double-jump endlessly and combo your way to bonuses and powerups. Features: A Nursery with Unlockable Plant Biographies and artwork.Endlessly-looping HardMode with Steam Leaderboards.Hand-drawn pixel animations and original soundtrack.Difficult campaign hiding a deadly boss. Remember to enter your steam key (included)to access the leaderboards.
Soundodger+ combines the twitchiness of bullet hell shooters with the sonic thrills of rhythm games to create a wholly unique experience. Studio Bean has updated the original Adult Swim Games title with all-new tracks, controller support, and a fully-featured level editor. Plus, auto-generate stages from your own music library! 35 music tracks+ 3 free DLC packs includedArtists include celebrated game musicians Disasterpeace (FEZ, Runner2), Danny Baranowsky (The Binding of Isaac) and moreAuto-generate levels in a snap using your personal music collectionCreate and share original levels using the level editorEngage slo-mo for the trickiest sequences, or embark on a risk-free musical journey in Zen mode
You have awoken on the abandoned station, Solitude 8140, far off in a desolate corner of the universe.You have no idea who you are or what you're doing here, but you know that something isn't right.Bring Solitude 8140 back online by repairing all the rooms.Rooms are color coded: Red rooms are damaged and do not hold air.Teal rooms are rooms that do not have working air systems.Yellow rooms are rooms that are filling up with air.White rooms are in good condition. Rooms can have things in them that need to be repaired: Power Generators - Supplies 4 MW to the station.Medibay - Requires 1MW, Heals player.Resupply Locker - Requires 1MW, Resupplies player.Shield Generator - Requires 1MW, repairs rooms with expanding radius.Air generator - Requires 1MW, supplies air to rooms with exapdning radius, so long as the rooms are undamaged. You have on your person: Your legs (WASD KEYS for movement, LEFT SHIFT to run).Your repair gun (MOUSE to aim, LEFT MOUSE BUTTON to repair).Your free hand (E KEY to use things). Tips: Always have an escape plan; no one can hear you when you're suffocating in space.Try to repair a resupply locker before you run out of ammo in your repair gun.Only repair and activate generators when you're sure you need them. Everything seems to be in limited supply.This game was made by @josefnpat for the September 2015 OneGameAMonth challenge.3D Models were made by Arjan OudendijkMusic & SFX were made by Ran Schonewille.This game was made with the experimental Unity 5.1.0f3 Linux release.
Campfire Cooking is a puzzle game about relaxing moments in nature, as you prepare meals over a warm fire. Discover the joy of cooking on a stick and test your problem-solving skills with some challenging campfire puzzles! My latest creation is guaranteed to make you feel clever, hungry and eager to book your next woodland escape. Over 100 meals to prepare. Solve tricky puzzles with one simple goal; prepare the all the food, cooked to perfection and with a hint of smoke. When each meal is ready it's time to trek to the next campsite. But don't be fooled: these puzzles are no walk in the park, and some of them are a hike up the mountain! Meet the family. A year long trip and a lot of marshmallows to toast. Follow a vacation like no other and listen to the campers as they tell stories, laugh at each others jokes or moan about the lack of cell phone reception. Enjoy the simple moments they share around the fire while waiting for their food to be cooked. Puzzle-solving, with a twist. Twist, rotate and jostle skewers around the fire until each meal is ready to eat. Push fondue pots, play with magnets or maybe just use a camping stove if the fire won't light. Discover clever ways to solve puzzles at each new locale. Visit exotic hiking trails Once you've visited all the campsites on one trail, why not hike to another? Each trail brings you new vistas brimming with color, different foods to cook and fresh fireside stories to hear. Take a journey from the deep woodlands to snow-capped peaks, and everywhere in between. Please Note: Campfire Cooking currently only supports mouse controls! I'll be doing my best to update the game with keyboard and controller support soon. Feel free to leave any comments/questions below. Cheers, Hawkes. Get Updates via email! Follow Development@laytonhawkesSupport Email:support :at: laytonhawkes.com
Flying through treacherous terrain, avoiding dangerous enemies, while scavenging everything you can find. Scrapper is an action packed space flight rogue-lite pitting you against dangerous sectors of space. How long can you survive? Features: Procedurally Generated: The worlds and levels that are created in Scrapper use a chunk-based procedural generation system, making each and every run unique and creates fast-paced semi-randomized events within the core gameplay itself. Modifiable Ships: The ships featured in Scrapper allow the player to change certain parts of the vessel changing it visually and functionally, giving the player the freedom to tailor the game to their play style. Rogue-lite Gameplay: Scrapper gameplay is focused on its short, action packed rogue-lite experience. Over the course of gameplay the player will accrue experience and scrap which they will use to further unlock ships, parts and levels. Leaderboards: Players will get the chance to compete with their friends and others players around the world as they attempt to gain the highest scores and secure bragging rights as the best pilot in the galaxy! View the Change Log here:https://goo.gl/fdWKSV Try the demo at: https://ghostboltgames.itch.io/scrapperdemo
Night after night a man finds himself stuck in the same nightmare. Can you help him get out of it before he wakes up? You have 8 hours, after that the nightmare will start all over again! --- Sheep Dreams Are Made of This is a looping platformer focused on telling a deep mature story themed around recurring nightmares and traumas of the past. In Sheep Dreams Are Made of This you control a man stuck inside the same nightmare for 17 years, where he takes the form of a sheep that can do nothing but run, jump and collect fragments of his long forgotten memories. Also available on the Mac OS Storeand on Windows Store!
a folkloric mystery adventure Legend has it, that after God created the World, he scattered the crumbs left from his bag of miracles in the place that is now Moroi Springs. The land began to be inhabited by strange creatures to balance out the good and the bad in the World. Follow the story of young Ozana, as she embarks on a quest of self-discovery and healing after her beloved grandmother passed away. She begins by treading in the same footsteps as her late grandmother, encouraged by the fact that she knows the familys traditions inside and out. Shell meet mysterious characters along the way. Some are friends, some are foes and some, are not entirely human. Features- Uncover the region of Moroi Springs and its mysteries- Discover lost traditions and folklore by solving puzzles- Immerse in the narrative through hand-crafted graphics and an atmospheric soundtrack- Unveil the hidden story by examining old objects and connect the dots Walkthrough If you're feeling stuck,we made awalkthrough of the game. Follow the link for answers. If you like our game and want to hear more about the Moroi Springs universefollow us on social media. We love to share mysteries with you! - MS
10 games, each made in a week! Some were a bit of a bust, others were pretty rad. These games are simple prototypes, proof of concepts, or unfinished works. This bundle serves as a bit of a time capsule for me, but also for the curious or those who might go on a similar journey! Week 1 - DRIFTING Through TimeTheme: 10 seconds or less.Turning your car sideways is SO COOL it FREEZES TIME! Drift to stop time, get as many laps as you can before time runs out! Week 2 - Dog Ownership SimulatorTheme: Durational Play with your dog! Click and drag to give it a spin, swipe on poos to clean them up! Week 3 - Chillin' BaysideTheme: Melbourne A simple little physics toy inspired by summer holidays on the great ocean road. Kinda like playing around in a bath - click and hold the mouse to push stuff around :) Week 4 - Paint the Town RedTheme: Colour Bounce around the world and paint as you go, cherry tomato! A game dedicated to a personal friend of mine. Week 5 - RONGTheme: Phsyics An inter-dimensional pong remix, RONG has you sticking it out for the highest score! Made in collab. with divlauren! Week 6 - ???Theme: Legedermain Originally supposed to be about a magician who had his many hats stolen, this unfinished puzzle platform has never seen the light of day. Week 7 - Pineapple PipelineTheme: Camerawork A simple skateboarding game down an infinite half-pipe. This game was inspired by fish-eye lenses used in skateboarding videos. Week 8 - Tandem ToobsTheme: Gift I made this game as a gift for my parents. Currently unfinished, but intended to be a co-op platformer, each player controls one half of two cylinders, and has to co-ordinate to move around. Week 9 - Beach Bird VolleyballTheme: Minigame Beach Bird Volleyball stars buff seagulls using their floppy fists to fight it out in games of volleyball. Week 10 - Mouse racing gameTheme: Weird Input This game is played by turning your mouse upside down and revving up the mousewheel like a pullback car. Week 11 - Spider PlaygroundTheme: Playground Spider playground is a unfinished little sandbox where you can explore a climable(ish) playground as a tiny spider. You may notice that some of these projects are already available for free on my page. That is no mistake! This package will have all my games as they were completed when I was working through my game-a-week journey. The games I've chosen to upload separately might receive updates in the future, and some already have. This bundle is an honest record of my successes and failures. I've also decided to charge for this, as truthfully there was a lot of labour put into these projects. If you're not interested in strange and possibly broken games, check out my page for finished works. But if you do, I hope they can bring you as much joy as they've brought me :)
The lost souls thought that they were dead, and that Hell was their last nightmare. But they were wrong, they were not dead enough... Theres no rest in Hell. Theres no peace in Hell. Our elite soldier was sent to Hell, and your duty is to help him eliminate every single lost soul. No demons shall survive.If you think that Hell is the worst place that has ever been, you must play Miles Infernum. Technical info:Terrain is procedurally (virtually )infinite, animations are procedurally generated using inverse kinematics and equations, progression is also procedurally set according to player gameplay. Discord: https://discord.gg/qfFPCCg Donate BTC: 1BADjanox8xaNUYTQgHcXw6mmwuSsE9ZSg
Chop, sear, and eat your way through a collection of organic minigames in GourMelee! Play with two to eight players in this local multiplayer party game where you share your controller with a friend to dominate the kitchen. Every minigame is made with cooperation in mind. Each player holds half of the controller working together with their other half to become the best chef in the kitchen! GourMelee is the perfect snack at a party, bust it out with the chips and dip! GourMelee requires at least two controllers to play and is local multiplayer onlyGame by: Anthony TesijaMusic by: Visager, Nik Tesija
Thank you for checking out my Monster Sprites!This is the extended version of my free monster sprites. Find 2 addition sprite sheets plus the original one. Total of 48 monsters!Please note the monsters are not animated. This asset pack is made for the month of december, every month I choose a new theme for free assets! The images in this pack are 16x16 in size, made in Aseprite. Find the sprites on 3 sprite sheets in the zip file. Feel free to reimport them if you want to make changes or animate them. Any donations are greatly appreciated as I will continue these packs once a month! Previous free assets: Player roguelike sprites: https://sorceressgamelab.itch.io/playerroguelike-sprites Potions: https://sorceressgamelab.itch.io/potion-pack Ancient Chinese weapons pack: https://sorceressgamelab.itch.io/ancient-chinese-weapons Please follow this license for this asset: https://graphicriver.net/licenses/terms/extended
Apparition On a seemingly simple mission to retrieve some questionable material, we're introduced to our first look of our protagonistAvery Chase - a space man doing the hard and dangerousspace jobs for hard earned space cash. This first mission sets the scene for a wild ridecompletely manipulated by one single instance that will have consequences much larger than anyone would like to imagine. Though each episode has a resolution of its own, reading through them collectively will paint a better picture of the overall universe. What better place to start from than the beginning? This episode contains 24 pages to begin the saga of Avery Chase. Enjoyed the comic? Want to see more behind the scenes?Consider supporting its production via Patreon and gain immediate access to all my available works!Link provided under the "More Information" tab below. PDF/24 Pages/Colour/Episode 1
A maze solving puzzle game of bright colors and movingshapes. Free Demo also available below! In a world made of labyrinths and colorful obstacles, move a glowing cubethrough beautiful worlds of color. Discovereach colorful world, unlocking auras and hidden areas, allending with an epic test of skill in Rainbow World.*Demo only includes Red World No time limit.No added quests.Simple move controls.(keyboard, mouse or game controller)Solve mazes in a high contrast, colorful world, while listening to some original music byMatt Reeves. Move thru labyrinths from 8 worlds of color. (Currently 3 worlds are playable) Note:The demo only includes Red World OnlyDiscover all hidden areas and glowing stars to complete 100%.Use quick reaction time and patience to slide through each section.Collect a protective color aura to help against obstacles.Discover 100% on all levels of a world and unlock the permanent aura. Buy Now at a lower price and you'll get all future updates for free!The price will goup with each added world, so act now and get in early while it's cheap! Note from the Dev: Luminous Labyrinth is currently in active development, so there may be bugs that come up during your play. If you do find a bug, you can email me atgames@bwshowcase.com with a description and screenshot (if possible). Windows - Available below Linux - Available below Android - Available below iOS -TestFlight Group Link [Only 85/100 Available] Twitter:@BobBDub Discord Server:--> Invite Link <-- Patreon Page:Games by Bobby Wolfe
Hardship River is a one-page, one-move Powered by the Apocalypse Role-Playing Game with no MC! In it, you and your traveling companions sail in the Little Tail boat down a very dangerous river, hoping to reach the great Unconquered City by the seashore. As you overcome each stretch of wild rapids, you discover why you're traveling, what's your cargo or why do you really care for your companions. But trust between strangers isn't found without navigating around lies and misunderstandings. And not all of your companions may be willing or able to face whatever hardship to reach the end of the river. Hardship River is inspired by pieces from my hometown History and you may learn more about them if you consult what the web has to offer about the Douro River, Rabelo Boats or the city of Oporto. You may imagine it within any setting, just before a time where dams and dynamite made rivers much safer. You can even use Hardship River to kick-start a campaign for another RPG!
Epic Battle Fantasy 4 is a light-hearted turn-based RPG, heavily inspired by old classics like Final Fantasy and Golden Sun. Battle through waves of adorable enemies, grow your characters, explore diverse areas, solve puzzles, and of course, save the world. Requires a mouse to play. Windows only. Download includes the Soundtrack. Key features Over 140 different enemies to slaughter, from fluffy animals to gods. Over 170 different items of equipment, and 150 different usable skills, allowing for lots of character customization. Inspired by 16-bit era RPGs, minus the annoying features like random battles or save points. Contains lots of video game references, immature humor, and anime boobs. A mix of orchestral and electronic background music by Phyrnna. 25 hours of gameplay, plus Newgame+, survival and boss rush modes. Suitable for both casual and hardcore RPG players. You can also check out Epic Battle Fantasy 3 for free, or buy the latest game, Epic Battle Fantasy 5, which is even better than this one!
The Maker's Eden is a casual first-person hypertext adventure game presented in the style of a motion comic. You play a character trying to discover what their predefined purpose is, in a science fiction/noir inspired world filled with androids, flying cars and an early 20th century vibe. IMPORTANT: This is a 3-act episodic game. The purchase is for all 3 acts, of which acts 1 and 2 are ready to be played right now. During the preparation of act 3, we will also be releasing little mini-episodes that provide additional flavour and backstory to the world we have created. Includes original soundtrack by Abstraction Web: makerseden.screwylightbulb.com NEWS: http://steamcommunity.com/games/313360/announcements/detail/65663838933756103
Choice Chamber is acrowd-sourced action game designed for livestreaming where viewers play along via the chat to change the game in realtime as you play. Players constantly give feedback that changes how the game evolves, from power ups and enemies to obstacles and rule changes. The game world is procedurally generated based on viewer input, wildly changing the difficulty and surprises each time you play. NOTE: This game is meant to be broadcast on Twitch. You only need 1 viewer to get the proper experience, but the more the merrier. You can also play in Offline Mode, where you don't need to broadcast at all. Easily connect to your Twitch channel to get viewers playing along!Works with any number of players, from 1 to infinity (there's also an offline mode)2-Player local co-op (both online and offline modes)Unlockable weapons, powers, characters, secrets! o.oFull Controller support (co-op included)Music by Jukio Kallio, musician for other indie games like Nuclear Throne, Luftrausers, andmany other things!The only game to befundedby Twitch!Over a million players already!* * player count is a rough estimate of both streamers and chatters
The world is rubble. Most people are gone. And the ones still around apparently decided that the best thing to do - is to ride. Ride their silly cars like theres no tomorrow (because there probably isnt). Carbage is a cute and easy-going, no-threshold, bumper car party for everyone. Its perfectly simple for children or inexperienced players, and offers some ridiculous stunts to master among mature gamers. Play in your couch, with your friends and family. Dont forget snacks. GAME MODES CAPTURE THE CROWNBe the first to hold the crown for 30 seconds to win. SURVIVALWhere you drive, the floor disappears. Be the last car standing. DEMOLITIONDestroy buildings. Gather cute pixel cubes. Gather the most. Win. RACINGAs normal as it gets. Be the fastest of the fast. PLAYERS: 2 - 4 couch multiplayer bonanza (no single player support)CONTROLLER: Full PS4 and XBOX support (no keyboard support)AGE: Can you move the controller stick around? (no toddler support) FROM THE DEVELOPERHey! Sometimes, you get an idea and you just wanna turn that idea into a game. Real quick. No extensive planning. No big budget estimates. You just wanna get in there and get dirty with the gameplay, code and graphics. At Hello There Games, we are constantly at work with several bigger productions. We love them, and they take up most of our time. But every now and then theres an hour there, half a day here. Thats where this game got done. Its not pixel-perfect-polished. Its not the deepest experience out there. Its not the biggest title weve shipped. Its not the smallest either. But it is something that we really had fun developing, and really really really wanted to share with you before the summer vacation. We sincerely hope that you will have fun with it. With love, Hello There Games To get in contact with us use our Discord Server
Take the Train to Harvest Valley. Livein a self-sustaining agricultural fantasytown knit tight by gossip and festivals. 4-5 players. 2-4 hours. 1-24 sessions. Each player brings a rainbow of six-sided dice. Choose six of your most colorful ones to put on the table. As you all prepare for the town festival,the land will lend you its dice. Youll tell us what your characters do, dream of, and how they make mistakes and grow closer to nature and to each other. As the land you play runs out of dice, youll tell us how your Landscape cant support the people living here anymore.The flow of dice grinds to a halt and the game ends poorly for all of us.
Chance and destiny find themselves intermeshed in A Game of Changes. Unravel and decipher the mechanics of these worlds, and journey through the 64 unique puzzles that draw inspiration and teachings from the I Ching [Book of Changes], one of the oldest classic books in human history. Its wisdom originates from philosophical and scientific observations of the laws which rule existence. It invites us to conscientiously look within, at one's own personality, character, perspective and purpose while inspiring us to discover the one unspoken, unmanifest, unchanging truth. There is no predefined way, no set progression, no rights or wrongs, it's all about the choices you make. Gameplay Using the keyboard or a gamepad, you control the wise sage Confucius. In each level, your purpose is to open and reach the door, which will lead you to a different level. As you discover the mechanics behind each element and symbol in the tiles, you are able to manipulate their position, in order to reach the door. In each level, you'll be able to select the next-level's hexagram, so when you cross the door, that's the level you'll be playing next. The final purpose is to visit and complete all 64 levels. More than just 64 puzzles, the entire game is one big puzzle. Fully available in: English, German, Chinese, Portuguese
PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. When you turn it on, the machine greets you with a commandline and simple built-in tools for creating your own cartridges and exploring the PICO-8 cartverse. Features - Explore 1000s of games and projects with a built-in cart explorer.- Make your own carts with code, gfx, map, sfx and music editors.- Save carts in a cute shareable .p8.png format that looks like a cart!- Export stand-alone carts (HTML, Windows, Mac, Linux, Raspi) Check out some PICO-8 games on itch.io, posted on the PICO-8 forums, or see what people are up to on twitter: #pico8 PICO-8 is currently in beta, but is stable and almost feature-complete. For 1.0 there will also be online scores and a web version. These features and other future updates will be available to itch customers.
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
You are Sprocket, an adorable ferret who knocks things over and steals junk on a space station in the far future! Escape your playpen and make your way to the shuttlebay with the most stuff! Widget Satchel is a daunting adventure for one little thief, with fiendish puzzles and tricky platforming, but don't worry: You may lose some Widgets (or your socks!) along the way, but Sprocket cant get hurt and there is no game over. Of course, it will take all of your ferret-y determination if you hope to stash away every Widget, discover every Trinket, and try on every pair of Socks! Widgets: you want them! But beware, every widget you put in your satchel makes it heavier, making it a little bit harder to jump to the next platform or scramble past the station's maintenance bots. Levels can be relatively easy if you don't collect any Widgets, but they become a greater challenge as you fill Sprockets satchel. You'll reach special Fabricator rooms in each level, where you can exchange your Widgets for power-ups called Doohickeys. Bots giving you trouble? Equip yourself with The Wrench and show them what's what. Widget out of reach? Put on Jef's Boots and get up there! There are five Doohickeys to help you on your adventure, and you can build them in any order, so you can play the game (and discover its secrets) however you like. High scores, hidden collectables, and secret paths are great, sure, but in Widget Satchel you can also just knock stuff over and get into trouble if you prefer! And the more mischief you do, the more mischief points you'll earn! What are mischief points? It's not important, but there are an awful lot of them! Original soundtrack that dynamically reacts to your progress. Replayable areas with "metroidvania-lite" pathing. Sock-exclusive inventory system. Trapdoors, lifts, hydraulic pillars, and other nonsense machinery to manipulate. 20+ game-changing "Feats" to achieve. Human characters to mildly inconvenience! Piles and piles of junk! ...and more! -------Note: The Steam code included as a bonus is not valid for users inJapan, as the game has a different publisher in that region. If you are in Japan, feel free to gift the Steam code to a friend in another region.
An explosive twist on an arcade classic. Splodey Vaders is an Arcade Shooter where the Vaders splode into flying chunks which you have to avoid. Shoot your way through space and watch as bits of Vader hurl into each other to cause chain reaction splosions. RETRO VISUALS! - A whole FOUR colours! EASY TO CONTROL! - Your ship autofires, so you only have to worry about dodging and aiming FUNKY 8 BIT SOUNDS! - Music and Sound Effects that compliment the game's graphic KILLER COMBOS! - Blast your enemies and watch as they explode into chunks and watch further as those chunks hurl into other enemies to cause chain reactions. LEVEL UP AND UNLOCK! - Level up as you build up your score. Unlock new colour palettes and ship designs. SAUCEY STATS! - The game monitors stats such as deaths, kills and combos!. Splodey Vaders is a classic shoot em up with a twist. From what started as a riff on Space Invaders, developer Stuart Lilford threw in a smattering of Asteroids and shook things up. Its got some great aesthetics, with a real Game Boy vibe. wordsaboutgames.net MUSIC By Joshua Mbewe (Laxcity Music) EMAIL stuart.lilford@scaredsquare.com TWITTER @Stuart_Lilford
Tear thru the skies over clear blue seas in a breezy short-form arcade action game inspired by an old fave of mine. Rescue the peeps! Collect the crates! We don't know why or what's even in them but hey, they're beeping so they must be good, right? But be sure to check your 6, as ufos, deadly storms and the Reckless Endangerment Display Squad are all out to ruin your day. Well they've got nothing against you personally tbh, but they're kind of careless, reckless or An Actual Force Of Nature so y'know. Videogames! Potentially infuriating control system whether you're using keys or a gamepad!Seriously it's like flying a little RC heli or somethingChipper synth-poppy soundtrackCutesy pixel art nonsense'Chill' mode for when you just want to bop around in a little chopper
Tumbleblox is a challenging puzzle game in which the player manipulates gravity in order to reach magical, green portals. Play through twenty levels where you place colored boxes on buttons to open gates, avoid spikes, and more! Tumbleblox is still in development and I plan on adding more levels and updates in the future. Once you've downloaded the file, unzip it and open the .exe file. If you enjoyed the game, or you think it was terrible, please leave a review! I'd appreciate your feedback.
Chess Mix is a turn-based tactical game set in the REAL world of Chess, where they party all day long and hang out and chill and generally have a great time. Meet lots of strange, cool friends who have their own weird strengths and weaknesses. Unlock new songs that give you cool passive powers and build them into powerful playlists! Dance, kiss, eat pizza, and do other stuff too!! ----- How to play You're moving pieces around the board, using abilities (on the little cards on the bottom) and gaining as many Cool Points as you can before the day is over. There are currently about a dozen or so different pieces in the game, and each party locale has its own special rules and features. Tap on a unit to find out where it can move to. Then you can click one of the destinations to move it there. When a unit is selected, you can also see its abilities on the bottom of the screen. If you use an ability, you have to wait a few turns before you can use it again - this is called a "cooldown". Wait a few more turns and then try again. Songs and Playlists You start with 2 songs unlocked, but as you gain more stars, more will be unlocked. Each song does a different thing passively as you play (you can click the Karaoke machine to remind you just what the song's a-doin'). Probably some songs go good with some kinds of units or something, but you probably will also just have your favorite songs. Try stuff out! Good luck! <3 Read more about me at keithburgun.net. You can get Chess Mix and all of my other games on itch.io FREE by becoming a $5 or higher tier Patron at Patreon.com.
'Where is cat?', created for the #oujevipo4kids contest, a game jam for games targeted to young kids (6 and older). Since one of the possible constraints of the jam was that the game should be partly made by one or several children, I proposed to my own kids (aged 5, 8 and 10) to make a game together and they immediately loved the idea. We sat together for a brainstorm and also choose the 'playground' constraint, meaning the game should be inspired by a traditional children's game and we picked 'hide-and-seek'. So the concept for the game and the story comes from the children, but they also drew a lot of the individual graphics: a lot of the object that are in the rooms were drawn by them and then imported, processed, colored and combined on the pc. They also made the artworks that were scanned and are on the walls in the game. So I hope you enjoy this Bonte family creation. The children are very proud of their creation :) Making a game with your kids is fun!
Wretched Wasteland is a game about survival. Survival in a world torn apart by war. It is a game about the few people that still inhabit the Earth and the dangers they face. Your character is a scout from The Compound, a small bastion of civilisation. As a scout, you have seen what the wasteland has done to people. How it has infected their minds and turned them into murderers, thieves, and cannibals. You know what horrors exist out in the wastes. A scout knows that patience and a slow pace are key to survival. However, you must move at a dangerous speed to make it back in time. They also know that the wastes take a heavy toll on the mind and the body... Traverse the wasteland and try to survive. That is your job. There is only one way to win, and many ways to die. Content WarningWhile this game is for fun it does deal with some dark themes. Itcontains violence, death, starvation, rabid dogs, and cannibalism. It is about surviving in a horrible post apocalyptic future. It is unlikely you will not be successful with your journey, without lightlymodifying the rules. But this game is about the narrative that a scout in the wastes experiences however,it is not all doom and gloom. There are little gems of beauty in the wasteland. If you pull a card that doesn't fit well with you, that's fine. Just skip it. What do you need? To play youll need a standard deck of cards with no jokers, a single 6-sided die, a tumbling block tower, and token of some kind to mark your progress on the map. You will also need some way to record your journey, a book, microphone, or a camera. This game is based on theWretched & Alone system, and was made for theWretched & Alone Jam!It takes inspiration from video games Fallout 1 & Fallout 2 by Interplay, the music of The Goondock Saint & Mark Morgan, and books The Postman by David Brin, Earth Abides by George R. Stewart, and The Gunslinger by Stephen King.
Are you ready to enter dark mazes and dungeons - full of monster hordes and traps?This is the full version of Hammer Bomb - no ads or IAP!Then brave the dungeon, Sir Hammer Bomb. Rescue your soldiers and find the treasure!Hammer Bomb is a new twist on dungeon style arcade games. Easy controls for anyone to play, but only a few will master!Drop bombs to open secret areas to find the best treasures!Go on quests looking for various types of treats. Cake, Pizza, Hot Dogs,Soda, and more!Level up and collect all 50 perks to enhance your gameplaying abilities.Use various weapons, bows, swords, magic, and the almighty hammer!Battle Ginormous bosses in each of the biomes.Features:-An endless amount of mind bending mazes to escape-Great voxel style graphics-Easy to play, simple controls for anyone to play.-Various weapons to use and master-50 perks to upgrade your playing skills-Quests to find in each maze - yummy treats!Follow us for the latest info and game news! http://crescentmoongames.com/other-games/ http://facebook.com/crescentmoongames http://twitter.com/cm_games
Warden: Melody of the Undergrowth is a third-person action-adventure game inspired by the genre classics of the N64-era.Trapped in an ancient forest, a young prince searches for a lost god. Here he befriends the spirit of a young girl and a volatile child, and they quickly find their destinies intertwined.Players control all three protagonists as they explore an overgrown fantasy landscape, meet its strange and wonderful inhabitants, and overcome the ancient magic and puzzles protecting it. All this is wrapped in an interactive, non-linear story that challenges allegiances and true intentions.In order to survive and bring balance to the forest, your combat, platforming and puzzle-solving skills will be put to the test!Defining FeaturesSwitch between three playable characters, each with unique abilities, personalities and interactions Explore a colourful, hand-painted 3D world Full-length melodic soundtrack that varies for each level and area within Story-driven campaign spread across the world, that tells the tale of world and your place inside it Meet the friendly denizens making a living in the forest A vivid fantasy landscape to explore, filled with exotic creatures and terrifying monsters Over sixty different weapons with varying strengths and attack styles. Take any weapon a slain enemy used and manage your inventory as weapons lose durability and break Challenging puzzles, hidden secrets and mysterious riddles Windows, Mac and Linux support Supports Xbox 360, Xbox One, Dualshock 4 and Steam Controllers (Controller recommended)
Awards: AGS Pick of the Month [July 2015], Featured on GJ The lands of Fyra are a harsh, cold, and unforgiving wasteland; traits the people that inhabit it have inherited. When their children reach maturity, some are sent to guard the land's borders - told never to return without either a trespasser or completing a Journey delivered by the Gods. In exchange, their families are guaranteed food and shelter in the harsh lands for as long as their children man the wall; in the end, many die on the border - waiting for intruders who do not come or Gods who will not speak with them. Iyu is one of those who was fated to guard the border. He has survived 30 withering years in the biting cold and, now an adult, is plagued with visions of death and dying alone. His resolve is tested as the Gods finally deliver him the means to take the first step on his journey - a meeting with the Goddess of Death. It seems that in order to go home alive, first he must die trying. Ouroboros: The Sacrifice is a short-length (40-80 minute) first-person horror-themed adventure game. Includes professional voice-acting, hand-drawn backgrounds and characters, and an atmospheric soundtrack. Questions? Comments? Feel free to hit me up on twitter @FirgofUmbra or if you need immediate support or would like to provide direct [long-form] feedback e-mail me at: firgof [dot] umbra [at] gmail [dot] com
HEY! This is a Pixel Art Asset Pack for a platform or metroidvania type of a game, this pack will include two types of tiles: One for a forest level, and other for a cave level. Background - 240x160 Tiles - 16x16 Herochar and Enemies - 16x16 and 16x8 DON'T RE-SELL THIS PACK! Butyou can download and use on a commercial game (put a link on the comment). If you wantto credit me, just put: o_lobster or my link page:https://o-lobster.itch.io/ WHAT'S INSIDE? (this is just some of the animations) An animated mainchar: Animated enemies: Animated miscellaneous: And some other things. If you see anything wrong, just say on the comments, i will accept any type of criticism.
They Bleed Pixels, thecult classic platforming slash-em up is now available on Itch! As an anonymous student of the Lafcadio Academy for Troubled Young Ladies, you must battle through your nightmares to defeat a curse thats slowly transforming your body into a clawed demonic form. They Bleed Pixels balances a perfect mix of fast-paced acrobatic platforming and fierce, one-button, slashem up combat. By suppressing your urge to button mash in favour of focusing on stylish and smart kills, you are rewarded with checkpoints you can choose when to place for safety... or try your luck by holding onto them for extra bonus points. Features: Hardcore original difficulty, plus an easier novice mode, to match a wider range of skills.Striking art style mixes low-fi pixel art with organic ink and paper textures.Original electronic soundtrack by DJ Finish Him (aka Shaun Hatton) composed with synthesizers, unconventional instruments and gadgets often not meant for musical use.Unlock bonus guest levels + illustrations by comic and game artists from around the world.Becoming a monster stabbing master or platforming speedrunner with individual level rankings, leaderboards and 150 skill-based badges.Lush gothic-cute motion comics tell the story of a young girl haunted by eldritch nightmares. Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer. -8.2/10- IGN More info at:www.theybleedpixels.com DRM FREE!GAMEPAD HIGHLY RECOMMENDED. STEAM ONLY FEATURES:Online features such as online leaderboards and replay datarequire the Steam version. MAC PLAYERS: They Bleed Pixels is64-bit and will run onMacOS Catalina.However it is unsigned and may require you to turn off some security to run! BUY THE SOUNDTRACK BY DJ FINISH HIM ON BANDCAMP!COMING SOON TO NINTENDO SWITCH
Based on the belonging outside belonging framework by Avery Alder and Benjamin Rosenbaum (https://buriedwithoutceremony.com/belongingoutsidebelonging) Graphic design and layout by Vee Hendro (https://veerpgdesigns.com/) Far From Home is a game about immigrants and outsiders. Its about exploring what it means to live and thrive in a culture that is not fully your own. Its about how you piece together an identity drawing from multiple cultures, yet never wholly belonging to either. You will create Characters and define who they are in the beginning, how they see themselves in relation to their Home and to the Hegemony they now live in. As you create your Characters, you will also create a Circle that ties your Characters together. The Circle provides a context for your Characters to work together and support each other, and it also provides something different that each of your Characters want or need. You will then play to see how your characters struggle and change as their Home and the Hegemony struggle and change with them.
Hop into your spaceship and battle waves of opponents!Now 100% more Deluxe than ever! PuPaiPo Space is a colorful space shoot-em-up in which you travel from Stage to Stage in search of the legendary space pizza. Piloting your trusty spaceship, you will have to battle waves of opponents, dodge hundreds of bullets, pick sweet power ups and face powerful bosses! Travel through 7 different stages. Jumping from one stage to another requires your space jumping engine to recharge for roughly 90 seconds. During that time you will have to defend yourself from all the opponents in the area and defeat its boss. Controls are quite simple: Move (up,down,left,right) and you can either Aim & Shoot or use the new experimental technology known as Auto-Shoot. If you are in a pinch, you can also use bombs to deal massive damage and destroy any bullets in your surroundings. However, you have a limited amount of bombs, so use them wisely!
Online Simulator is a dark comedy computer simulation game for PC. Explorethedepthsofanunknown computer, finding clues and surprises along the way. Put the pieces together to unravel a psychosexual mystery: the story of an unconventional relationship, a drug with shocking power, and a very special monkey. Contains mature content including sexual themes, portrayal of abusive relationships, violence, and body horror. 17+. Contains roughly 30-60 minutes of gameplay. The online is a dangerous place.Why not simulate it instead? Tired of spam, unpleasant pages, and viruses? We cater your online experiences to fit your own needs. From gamer to online shopper to dental expansion fetishist, we've got you covered! Browsing the online leaves you open to all sorts of nasty viruses like the online sickness. Those who use Online Simulator instead are 100% likely to never not contract online sickness.
The town of Phylinecra has suffered a terrible fate at the hands of a torrential flood, but as the townsfolk try to rebuild and restart in the aftermath, they find their home invaded and their loved ones encased by ghostly crystalline forms of the houses they lost. Solving this mystery will take adventurers to the Blessed Isle and into the Red Caves to face the Goddess in her own territory. Will they find the connections between her world and theirs? Can they untangle this haunting mystery? This is a Pocket Dungeon, designed to launch a campaign or run smoothly as a one-shot. Learn about all the other Pocket Dungeons and more atpocketdungeons.portablecity.net! This digital edition ofThe Ghost Houses of Phylinecraincludes a digital PDF, print-and-play maps and GM forms, and colour digital maps for online play.
The story:Rector is a Rectangle living in Geoshape Prime and he needs to meet the princess Triangie to tell her something very important. Only problem, only Triangles are allowed in her manor. Rector has now only one solution to fulfill his destiny: becoming a Triangle. The project itself:It's my first game using the Godot Engine. My objective was to make a short, fun game, especially to test my skills and determine if I was able to make a more ambitious game. I think I am, I may need an artist to assist me though. Controls:X/Enter -> UseC-> ExamineI-> InventoryS-> Previous item in inventoryD-> Next item in inventoryShift/C (hold)-> RunArrows-> DirectionsF -> Switch between 720p and 1080p resolutionsZ-> Zoom (depends on the screen resolution)M-> (Un)mute all Thank you for checking out my game. I hope you'll play it and enjoy it. :)
MORE STEAM KEYS WILL BE ADDED SOON! SORRY!Make music, chimes, and melodies as you try and solve each level in this mathematical puzzle game. In Fugue, you must get your birds to a nest while making sure the numbers match. Take your time, relax, and enjoy to the songs you create. Additional *free* puzzles will be added release post launch. Don't want to spend time unlocking levels? Use the "Unlock All" button.Supports mouse + keyboard & keyboard home row controls. Purchase comes with a Steam key.
Sokoban Land DX is a 2D top-down puzzle game with colorful graphics and relaxing soundtrack, based on the classic Sokoban style games with some new improvements over the original and a few adventure elements. You'll need to push boxes to the right places to open the gate and go to the next level. You'll be able to play in single-player mode controlling 1 or 2 characters at same time, or in local co-op mode with a friend changing modes on the fly during levels the way you prefer. Each player can undo their last move, but if you get stuck, you can restart the level whenever you want and there isn't limited movements or timers, so you can do all at your own pace.
This is the Quickstarter version of Dirty Town, a sucessfully funded #Zinequest2 Kickstarter campaign.Wait, you don't know what Dirty Town is? Dirty Town is a cooperative diceless RPG about the corny adventures of Pigeons. Get ready to negotiate with your fellow sparrows, deal with nasty rats, angry cats, evil seagulls and face many more dangers in Dirty Town ! Have you ever wondered what your favourite movie's storyline would be like if the main characters were Pigeons? Of course not, but don't be corny about it. Imagine you could transformThe Lords of the RingsintoThe Feathership of the Wingand play as a Flock of Pigeons travelling throughout Birdgard (which is actually Dirty Town) to destroy The Feather. AMAIZEing, right!? Dirty Town Quickstarter Zine contains: Instructions to build your own Dirty Town Quickstarter ZineA6 zine with 8 pagesRules of the game1 ready to play adventureCharacter sheets20 corny Abilities20 aMAIZEing Items Please feel free to leave your inKERNELible feedback in the comments below. Help us build the corniest Dirty Town possible! BACKERS & LATE PLEDGES The content of this listing is free for every member of the flock (Backers). If you want to get a copy of the full game of Dirty Town, please send us an email and we'll send you a survey to fill out your Late Pledge with a discount of 3$ due to supporting Dirty Town Quickstarter Zine! Thank you for supporting Dirty Town the corniest RPG ever made! Croo, crooo!
Tales Across Time is a linear, story-driven RPG experience from the creator of 8-Bit Adventures: The Forgotten Journey. It uses the classic short-story format to tell the tale of three very different characters; each living centuries apart, but in the same location. Each narrative presents a different experience. Explore a haunted, ancient ruin; help a young woman save her town and her love; face off with an unstoppable masked killer. Many tales have been told across time; will yours be able to transcend it? Featuring: Experience Three Gripping Tales, each set in a different time period. Unique Turn-Based Battle System - built around resource management & one-on-one encounters. Discover Engaging Characters and People with Personality. Same Location, Different Environment - explore a familiar land, transformed by the passage of time. Battle a Wide Variety of Monsters, which constantly change-up combat. A Narrative-Focused Experience - keeps the story going and doesnt waste your time (no grinding/filler).
This is a light version and the full game of The Witches' Tea Party v2.0. Without building on Steam, this version: 1) should have better performance, 2) but no Steam achievements, trading cards and backgrouds (therefore 10% off). 3) Artbook and OST can be purchased independently on itch. About the DEMO: 1) The demo contains the prolugue of the story. 2) The save data can be used in the full version! Copy the save data in www/save to the full version to continue the adventure. It can be used in both Steam version and Light version. 3) The languages suppoted in the demo are: English, Chinese, Thai, Spanish and Japanese. To change the language, select "Option" in the title screen or menu, then choose "language" using Left and Right keys. In the 2.0 version, the language and quest systems have been changed, and a new outfit has been added for the second run. It supports English, Chinese and Thai. The old save data from Steam cannot be transfered to v2.0. However, you can copy your Light version's save data to v2.0 and continue playing. There's not much difference except Thai language added and a few minor bug fix. The Steam v2.0 is also updated now! The Witches' Tea Party is a story-driven adventure game with a magical world and colourful characters. There will be small quests, collectables, puzzles, minor horror/disturbing elements and multiple endings. Thai Translation by Whateverzone Spanish Translation by Maca Traducciones (Demo only). Japnese Translation by Rino (Demo only) The young witch Charlotte (when she was even younger) went to a tea party with her grandmother Marilyn. It was there that she met all the other witches of this world for the first time. However, before long things went awry among the witches at the party... Would Charlotte enjoy herself and make some new friends, or would the tea party end in a disaster no one could have predicted... You'll meet nine witches, and find out their secrets...Dramas and exciting turns await.Original art and soundtracks to make a dynamic and unique world for you to explore. (90% cuteniess, 9% darkness and occasionally blood splashes)Quests, collectables and friendship. A casual blend of adventure and a visual novel.Be a detective and solve mysteries.World peace!Multiple endings, possible death, and a happy ending. Please note thegame contains minor blood and sudden loud sound effects. Official Page: http://rabbitongames.tumblr.com/ Artbook | OST | Trick & Treat Thank you for your support! Have fun!<3 Rabbiton, April 2018
Info Graveyard Shift is a #spooky FPS with unique game mechanics and a mise-en-scne that mixes both toonish and horror elements together! Yes, we did it. You are fighting against restless ghosts and liches. They revolt, because too many graves are dug in the graveyard, whose keeper is you. Your purpose is to re-kill the undead! Your only friends are mushrooms, those you use to make mushroom bombs. Gameplay Your ammo is elemental mushrooms, there are 5 different elements of mushrooms those you collect from the ground. You create bombs with those elemental mushrooms (2 Fire, 1 Water, for example) using number keys 1 to 5. Your enemies also have elements; enemy's element and the elements of your mushroom-bomb determine the damage you deal. For example, you deal more damage to a Fire ghost if you prepare a bomb with Water mushrooms. There are 2 types of enemies: Normal ghosts and liches. Normal ghosts are melee attackers, they use claws. Whereas, liches throw you stones and they are much stronger than normal ghosts. Game modes We have 2 game modes: Waved and Survival. You fight against 10 waves of enemies in the first. Survival lasts as long as you are alive. Power-ups There are 4 power-ups: Shield, Slow Time, Magnet, Infinite Mushrooms.
Welcome to Ryza! In this archipelago, you can explore, race, buy new vehicles, get achievements and more! Here's some of the stuff you can do: Rally! Reach the skies! Set sail! Explore many places! Customize your vehicles! Customize your character! More features: - 1km+ map;- Many different vehicles;- Races against clock;- Races against CPU;- Vehicle customization;- Character customization;- Achievements;- Full keyboard/joystick support;- Much fun!
Chapter 1 of Weirdogs, a goofy slice-of-life and occasional adventure webcomic about a lazy pup who suddenly finds himself having to grow up. Read the comic for free here: weirdogs.simonwl.comFollow the comic on Twitter: @WeirdogsComic Buy this high resolution, 38 page PDF download if you enjoyed the comic and want to support the artist! As a bonus, you get to peek behind the scenes and see how the comic evolves from script, to thumbnails, to sketches, to inks, and to the final pages! Optional PDF and CBZ versions of the comic without these special features are also included in your purchase.
The Captain's Log sets the player as the captain of a star ship that has been lost in space. Find your way home, scavenging for resources, upgrading your ship, embarking on dangerous missions and scouting out worm holes. As you play, the captain will record in his/her log updates about the day, dynamically reacting to the events of the story. Entries from the Captain's Log: January 31, 2342: "The Far Jump was supposed have taken us to a neighboring system, only a few hundred light-years away. And here we are, 80,000 lightyears from home." August 2, 2342: "After his ship sank in the Antartic, Shackleton kept his crew of twenty-eight alive for a year on little more than seal meat and stubbornness. Now we have to summon up our own measure of perseverance." February 20, 2343: "We called the fourth planet of the Subedes system 'Anna' after Lieutenant Galleck, who first detected it on our scans." September 30, 2344: "Members of the crew, myself included, would kill to expand our music library. The Bob Dylan album has gotten very, very old."
Toaster Jam is a fast paced breakfast themed arcade game with quirky puzzle elements which will test your reflexes and requires quick thinking. Guide a little carb-hungry toaster around spiky doughnuts and past angry forks to toast as many slices of bread as you can! Power up your toaster with coffee and jam boosts to complete levels faster and get higher scores. Features 40+ levels to test your skills 3 endless obstacle courses Built-in level editor Charming toaster skins to unlock Steam key is available with every purchase!
A modular inventory and GUI for a farming sim or an RPG. Enough to have an inventory, character screen, options, progress bars, some icons and items, and a portrait and dialogue box! In three juicy colors, peach, blueberry and grape :) optimal for use in Unity, the pack includes an how-to slice and use every element and an example image. You can modify this and use it for any project you want, including commercial (just don't resell please)! Credit not necessary but I'd love to see what you make! (the sprite used in the example is from Vryell's tiny village pack and is not included. The palette used is Comfort 44s)
Sonar Smashis a super cute,fast paced shoot 'em up. Smash your way through endlessly scaling waves of adorable sea creatures using unique and powerful sonar abilities. Collect rings to unlock sonar powers, refill hearts, and purchase stat upgrades at the randomly occurring vendor. Obtain boosts and relics from high scores, daily chests and in-game achievements to enhance your next voyage. Seven Adorable butDeadly Enemy TypesRetro Themed Juicy Pixel Art AnimationsSeven Unique and Powerful Sonar AbilitiesOriginal Grooves by Abstraction MusicPurchasable Stat Upgrades and Random Power-upBuffsIn Game Achievements and Rewards Sonar Smash will release on April 8th, 2020 for iOS, Android, PC, and Mac. Our community beta is now ongoing on iOS and Android, you can participate by joining us on Discord or subscribing to our Mailing List! Thanks for checking out our game! If you have any questions, feedback, or concerns don't hesitate to leave us a comment here.
Photoshop Inkers Added brushes from the Pop Can Pens, Storyboard Brushes, Cartoon, Comic Nib Brushes & More... 115 Brushes in TPL Format [Photoshop Tool Presets] for Professional & Hobbyist Illustrators, Comic & Manga Artists. Optimal Requirements / Requisitos mnimos: Photoshop CS6 32/64 Bit + Tablet with 2048 Pressure Levels. Best Regards! / Saludos! Francisco Beltrnhttps://twitter.com/frankqbe
Bomsy is a fast, aim-based, multiplayer arena brawler with destructible maps. Take out your opponents by launching bombs in their direction, breaking the ground from under them, or pushing them off the edge! Go after your enemies right off the bat or dig around and hoard upgrades before you decide to engage. The map is your playground; swing off blocks, blast jump to high ground, or quickly roll to safety. With so many ways to get around, Bomsy is made to feel smooth, responsive, and rewarding. Round up your friends and start playing in the bright and colourful world of Bomsy! Features: 7 different maps, each with unique level mechanics!70+ block layouts!Lots of items and per-round upgrades!6 player local multiplayer!6 player online multiplayer!Play against bots! (available in local play only and in certain game modes)Create online lobbies just for you and your friends or join public games!Tons of skins to unlock!(Gift boxes containing skins are dropped at random by destroying blocks in game)Multiple game modes!Customize your matches! Control item counts, round time, rounds to win, comeback, etc. *Bomsy is best played with a controller. Minimum Requirements Processor: Intel Core i5 / AMD Ryzen 3Memory: 4GBGraphics: GeForce GTX 480+, Radeon HD 7900+
- Space Mayhem is an addicting littlearcade shooter that's great foreating away your boredom.Climb the leaderboards as you collectmoney, powerups, and unlock new ships.Inspired by classic and modern arcade games, it's easy to pick up and play but will reward you if you put in the time and learn the game. It features numerous powerups to use, enemies to blow up, and ships to fly.-GLOBAL LEADERBOARDS- Increase your score multiplier by defeating enemies. Keep it by avoiding damage. Keep that up and you'll be able to impress your friends and colleagues with your massive high score on the global Steam leaderboards!-INFINITE WAVES OF ENEMIES- Battle against an ever increasing horde of unique enemies! From small Drillers, to battleships who will send Miners to blow you up. Watch out for the asteroids too!-POWERUPS AND WEAPONS- Use powerups such as shotguns, shields, the roundhouse, the firehose and many more in order to survive a bit longer. Be careful, however, ammo is limited for powerups and your main weapon runs the chance of overheating.-FLY UNIQUE SHIPS- When you blow up an enemy, they may drop a coin for you to collect. Use it to buy yourself a new ship. Each one has unique stats which will require different play styles as well as coming with its' own leaderboard! Final Note from the Developer Thanks for taking the time to check out Space Mayhem! It's been a blast to make these past couple years and I hope you will enjoy it as much as I do. If you'd like to contribute to further development or you're just looking to chat, I'd love to hear from you on Twitter or in the discussions tab! ALSO! A Steam Key is included!
Desert Mothers is a multiplayer virtual reality meditation circle. Players begin in the same procedurally-generated environment. This diverges for each as their personal environment, composed of individualized weather and hallucinations, responds emotionally to the player's actions. The constraints within which the players interact are discovered during play, and revolve around the body, simulated breath, drawing in the air, and out-of-body exploration of flora, fauna, and abandoned human habitations. "El ambiente que se logra nos pone a prueba, nos exige que reelaboremos continuamente nuestra relacin con el espacio y el tiempo, nos sugieren que la meditacin y la introspeccin establece una nueva relacin con el afuera y pueden efectivamente cambiarlo." - Guido Sa, Game On exhibition catalog ("The environment that is achieved puts us to the test, it requires us to rework continuously our relationship with space and time, they suggest that meditation and introspection establishes a new relationship with the outside and can effectively change it.") Virtual reality version requires Windows with Oculus Rift and Touch controllers. Non-VR version requires an XBoxOne/360 controller. GearVR version requires a bluetooth gamepad, not the GearVR controller. Selected to show as a multiplayer VR installation at Game On - El arte en el juego, in Buenos Aires, IEEE-GEM (Games, Entertainment, Media) 2019 Exhibition at the Center for Collaborative Arts and Media, Yale University, and at the Second Tri-Annual Maryland State Arts Registry Juried Show at Maryland Art Place, Baltimore. It was also exhibited at Slamdance DIG Showcase at the Wisdome, Los Angeles. Imagery was included in the photography exhibit The Game at MILLEPIANI Gallery in Rome, Italy.
About BinariesTest your skills and reflexes as you simultaneously guide two lovable(1) balls through over 100 controller-smashingly(2) tough platform challenges. Control both balls at exactly the same time as you try to avoid the death and danger that awaits their every move.Oh, and there are jokes.(3)(1) May not be lovable(2) May not even be a word(3) May not be funnyFeatures Make your way through over 100 levels of fiendish puzzle solving and death-defying challenges.Glutton for punishment? Replay levels against the clock to get the fastest time you can. Are you quick enough to get S rank on every level? (We're not.)A funky adaptive music score that ramps up when you do well and chills out if you're stuck, to help you concentrate. It's like the game wants you to do well (while it's throwing spikes at you).Choose your own route to completion through a non-linear map. Stuck on a super-tough stage? No worries! Just go and hone your skills on a different level.Laugh along with up to ten jokes! Look, we're going to keep saying it's funny. You'll come around eventually. (Don't worry there is no extra charge if you laugh more than ten times.)Reviews"Infuriating, but in a good way.. Really nicely polished" - Mike Bithell (Volume, Thomas Was Alone)"Beautifully tuned: each level is the exact translation of a developer's manic cackle into game structure" - Electron Dance"Seriously, I've never wanted to kick a developer in the shins before I played Binaries." - Words About Games
Playable inEnglish/Deutsch/Franais// Return to the haunted town and save the villagers once again from Evil King, the worst king ever. He's sent his skeleton armies to defile the local countryside and has set a curse upon the townspeople. Help them out by smashing every skull in the country! Purify the land and stop Evil King once and for all. This sequel takes the skull-smashing puzzle platformer in a new direction with TURBO action, TURBO puzzles and TURBO boss battles. The Evil King is up to his old tricks again. He's concocted a new spell that will unleash hordes of skeletons, zombies, ghosts and even vampires. Run, jump and super-skull-smash your way through the kingdom purifying the land as you go. Battle giant robot skeleton bosses and avoid deadly traps. Journey through the eight unique lands in the Kingdom of Bones bashing monsters and solving puzzles as you go. Earn bonus hearts and find hidden secrets galore! The villagers are relying on you once again. Can you defeat the Evil King and and his outmoded ways? Links: Website|Newsletter|Twitter Twitter Soundtrack by Peter Silk
Duck, Duckson's father, takes him to Town, capital of the Duck Kingdom and home of the Duck King. Duckson wants to become the greatest Duck Knight ever. To fullfill his dream, he must explore a peculiar town, full of mysteries and weird places, meet a bunch of quirky villagers and prove that he is worth the title. Duck in Town - A Rising Knight is the first chapter in this series of comedy 3D graphic adventure games, heavily inspired by the classics of the genre. Features Explore Town, capital of the Duck Kingdom Enjoy an unique story full of fun dialogs Join the Duck Guild Play as a cute duck Discover the mysteries of the recent Pigeon War Win the squawk contest Did I mention ducks?
A STORY ABOUT DIMENSIONS, SHAPES AND JEWELS According to the Flat Kingdoms legends, the world was once filled with malice and chaos because the 3D realm dominated all. But one day, a wise sorcerer created six Magical Jewels that kept the effects of the third dimension at bay, granting peace and prosperity to the beautiful 2D world.However, one day an evil masked thief named Hex stole one of those Jewels and kidnapped the princess. This disrupted the balance and made the chaos return.The king of Flat Kingdom knew there was only one being able to save their land: Flat, the little shapeshifting hero! With his unique abilities, hes not only able to change his shape, but is also the only one in the kingdom capable of withstanding the 3D chaos.Now the time has come. Flat must use his incredible powers to save the world and restore the Flat Kingdom to its former glory. Will he be able to stop Hex before its too late? GAMEPLAY Flat Kingdom is filled with fun platforming action, puzzles and some Metroidvania elements. It also features a unique combat system! Instead of directly attacking your foes, youll have to touch them while transformed in the correct shape to beat them! Kinda like a rock-paper-scissor game.Every shape in Flat Kingdom beats the opposite, so sharp triangles can defeat the soft circles, heavy squares beat the fragile triangles and squishy circles can triumph over the slow squares. Both enemies and puzzles can be beaten using the correct shape and strategy, so you'll have to observe them and come up with the best solution.You can also learn new abilities along the way that will help you solve even more puzzles, beat enemies faster and reach new areas that were inaccessible to you before! FEATURES Jump into a beautiful papercraft world, filled with details and references to classic games.Test your might with epic and challenging battles against giant bosses.Uncover all of the games secrets! There are side quests, upgrades and all kinds of surprises.Learn all about the kingdoms lore and history by finding hidden scrolls.Music by legendary composer Manami Matsumae! (Mega Man, Shovel Knight).
Drive to Hell is an action-packed shooter where you'll take a ride through an army of monsters to exact revenge on the Demon King for destroying your favorite dive bar.Up to 4-Person Local Multiplayer5 Levels with 5 Waves apiece, each with its own unique look4 Difficulty Settings, challenging beginners and experts alikeEndless Survival ModeOver a Dozen Powerups & WeaponsHordes of Deadly Monsters, including 5 BossesNumerous vehicles each with their own stats & special abilitiesTrophy System with a reward for completionOriginal Soundtrack3 Control Options (keyboard/keyboard & mouse/controller)Customizable Options for Sound & Display Drive to Hellis a Shoot 'Em Up game at heart, but it plays a little differently than usual. Enemies spawn from random locations outside the screen area, making the center of the screen your friend. This puts more pressure on players to utilize the entire screen in their playing style (rather than hanging out at the bottom/back of the play field which is typical in many other shooters), making the smart use of hard braking, Nitros, etc. key. Drive to Hell also uses grounded vehicles rather than aerial, so you will have to take water obstacles, walls, etc. into consideration as well as your vehicle choice trucks and armored cars aren't impeded by liquids (the hovercraft actually gains speed!) but they will have tougher time dodging enemy fire. Each vehicle has a unique appearance and set of stats determining firing power, special attack duration, health, and size as well as its own personal special attack that works either offensively or defensively. This allows you to choose the perfect one for your play style, whether it's flying around the screen quickly in a fragile indy car or bulldozing through foes with a huge armored car. You can listen to the soundtrack or download the Digital Album here on our BandCamp page.You'll have the option toimmediately download of 8-track album in the high-quality format of your choice (MP3, FLAC, and more), plus unlimited mobile access using the free Bandcamp listening app.
Description Miasma Caves is an exploration adventure featuring Lesath a determined draconid set on restoring her village Radiant Ridge by venturing into the local cave system and taking on the obstacles that the very environment itself presents her to recover artifacts and treasures. There are many secrets hidden in the caves including treasures that you can appraise to learn more about the lore as well as secret areas to discover and explore. After a day of adventuring, youll bring back your treasures to town to sell so you can resupply, upgrade the village, and catch up with the locals before you head back to the caves to explore even further hoping to reach the bottom to explore an area long forgotten! About Miasma Caves is a single-player treasure hunting game focused on exploration through randomly generated voxel cave systems. The gameplay focuses on searching for treasures that hold lore and jokes within the cave to fund future expeditions and upgrade the town. The caves contain many different secrets and treasures as well as creatures. All the dangers in Miasma Caves are environmental, including cave-ins, poison gases, and time itself. Features Explore a procedurally generated cave system Environmental based dangers like cave-ins and poison gases Venture strategically as your health will continuously deplete, make your way back on time! Over 150 treasures to be found Uncover lore with each treasure you find Hidden secret areas throughout every cave Randomly generated caves make for a different experience every time Diggable caves Encounter a variety of non-aggressive creatures
This is ArtTelephone. A game in which you will create a piece of art and send it to a friend. They will receive that piece of art and create their own piece of art, sending their art to someone else. After the tenth player has received art through this method, they will send what they create back to you. This game was created for the #SaveThePost jam and is meant to encourage you to send things through the mail.
Game Info Oh No! Bugs! Is a casual arcade game where you squash bugs by pushing blocks. Play solo or with friends, locally or online! Fast-Paced Arcade Action Single Player, Local Coop, Online Coop 6 Level Themes With Many Level Layouts Customizable Tanks Start off by customizing your tank. You'll unlock new parts as you level up and collect coins. Make your way into the dungeons where your mission is to squash all the bugs! Each level theme has some special blocks that works differently, like bomb blocks, laser blocks and so on. Steam Greenlight Oh No! Bugs! Is planned to be released on Steam, so please give it a vote on Greenlight! Greenlight Link Developer I am Wildemar Doomgriever, solo-dev at Doomster Entertainment. Previous Projects: Koala Kids: http://store.steampowered.com/app/381870/ 3DRPG: http://store.steampowered.com/app/431840/
http://www.dungeonnightmares.comDungeon Nightmares II is a first-person psychological horror that takes you through a journey of discovering what nightmares are.The game is inspired by classic roguelike games which include 100% procedural-generated maps and permadeath. Follow Dungeon Nightmares II on Twitter @marysnightmares and @kmonkeyblog CONTROLS W - Walk Forward A - Strafe Left S - Walk Backward D - Strafe Right SHIFT - Sprint LEFT Mouse - Interact Space - Jump C - Use a Candle / Spark a light B - Blow out the Candle M - View / Hide the Map ESC - Exit TIP: If you run out of Candles, you can still press C to Spark a light to help guide you HEADPHONES HIGHLY RECOMMENDED
You are a werewolf. But there are monsters worse than you in Hells Creek. N of players: 1-2 Genre: Beatmup Features: Spiritual successor to the 80s classic An American Werewolf in London.A tribute to genre referencesJohn Landis,Paul NaschyandRick Baker.A frenetic arcade action videogame like classic arcades.Five levels of pure arcade action.More than 10 different enemies to defeat.Local multiplayer for two players.Gratuitous violence.Play it for free in the Isla Calavera Film Festival's or download it here. SYNOPSIS 1984. Young David Landis wants to leave Hells Creek. When hes about to leave his hometown in his convertible, Clementine Naschy, his highschool girlfriend, tries to stop him. He has a dream to fulfill: become a professional surfer in Los Angeles. But teenage love is powerful and irrational, so Clementine decides to run away with him. However, sheriff Naschy wont allow his daughter to waste her life with a freak like David and he will do whatever is in his hands to prevent them from leaving Hells Creek.
The game puts you in the shoes of a doctor at nanoscale to fight infections by shooting viruses while preserving red and white blood cells. Arcade Shooter for VR How to play Shoot at viruses with your main handUse your off hand to repel white cells that attack you Features Precise shooter with scoringMultiple stage with different song and rythmBlood cells motion in sync with music Virtual Reality Tested on HTC Vive, Oculus RiftNot directly compatible with Oculus Quest ( need to use oculus link or others)Should be compatible with all VR headset based on OpenVRFeel free to inform me if you have problem with your headset, I will quickly fix and post an update. Early access This game is in early access. It's an alpha version and many things will change or improve during the next months. Feel free to give me (constructive) feedback. Thank you for buying this game during alpha test, as it will support the development and contribute to deploy more updates. You will win permanent access to all updates of the game even on others planned platforms ( steam / oculus store). Alpha price : 5$Beta price : 10$Final price : 20$ Features to come : Best feedback for score multiplicator (audio & visuals)More variety in levelsDifferent kinds of cells / virusPowerupDifferent weaponsMore levels with custom made music Problem with launch ? Try to launch steam and turn on controllers before launching the game. If you still experiment issues, feel free to contact me by the game blog, twitter or itch services.
The city of Middleport is a well-known hub for superheroes - not least of all because the Stormsign Initiative is based out of the Uptown Spire! Its pretty cool, honestly, watching all these superheroes do their thing. And you might not be super-powered, but that doesnt mean you cant be a part of the action. Lucky you, youre an employee at Superhuman Industrial and Immaterial, Inc., a supercorp dealing with everything that goes into the production of being a superhero - from costume design to public opinion research, SIII does it all. About the Game: Superhuman Industrial and Immaterial, Incorporated is a game about being an average person in an above-average city. It's a storygame that allows for flexibility, improvisation, and is a story generator. The game is classic and cliche, fun and without a lot of fluff, and the full version takes inspiration from classic comic ads. The anti-comic, comic print. All you'll need is a D6 and a way to write/record your answers. Written by Linda H. Codega (@_linfinn) with Mandy Szewczuk (@junketss) for the #BeyondSupersJam hosted by riley rethal (@jaceaddax).
ZEPTON is a 2d voxel shmup by REZ. mission You have to survive as long as possible to an always increasing number of enemies. GOOD LUCK how to play on title screen, use Z/X, C/V or N/M to start a new game.to pause game and access option menu, press P or return. key control: arrows: move your spaceship (you can invert y-axis in the pause menu) Z/C/N: launch missile (if the target "lock" is red, the missile will go automatically on it) X/V/M: fire bullets (your bullets will hit something if the target is red) Z+X / C+V / N+M: LASER BEAM OF DOOM (pump spaceship energy, do not abuse!) mouse control: cursor move: move your spaceship left button: fire bullets right button: launch missile left+right button: LASER BEAM OF DOOM notes 1.0 released!: added bonuses! the blue one increase your energy by 10 points, and the red one (known as SUDDEN_DEATH) kill instantly all enemies on screen! a lot more code optimizations, the voxel farplane was increased a bit. 0.9.2 update: a brand new and deadly weapon! the mighty LASER BEAM OF DOOM full mouse support! now you can get rid of the keyboard to play even more code optimizations, now the game run mostly at 60fps! 0.9.1 update: you can be a real pilot and choose to invert y-axis (option in the pause menu) code size and speed optimizations (i removed almost all COLOR() calls!) there is some tokens free, i will try to add some feature later if possible. feel free to report me any bugs!
Emberlight is a true roguelite dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse. Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses. Become strong, become quick, become immortal - but be warned - as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost. As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption? ABSORB As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost... CORRUPT Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption... REPEAT Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them, and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever? MINIMUM: Requires a 64-bit processor and operating system OS: Windows 7+ (64-bit) Processor: 2.0 Ghz Memory: 4 GB RAM Graphics: Open GL 3.2+ Compliant Storage: 2 GB available space RECOMMENDED: Requires a 64-bit processor and operating system OS: Windows 10+ (64-bit) Processor: 3.0 Ghz Memory: 8 GB RAM Graphics: Open GL 3.2+ Compliant Storage: 4 GB available space
Photoshop Real Pencils 82 Pencil Brushes in TPL Format [Photoshop Tool Presets] for Comic Artists, Storyboard Artists, Animators, Digital Roughs, Sketches. Layouts, Notations, Lettering and Technical Drawing. 82 Lpices Digitales en formato Herramientas Predefinidas [TPL], recomendados para Artistas del Cmic, Ilustradores Profesionales, Animadores, Bocetos, Diseo Grfico & Dibujo Tcnico. Optimal Requirements / Requisitos mnimos: Photoshop CS6 32/64 Bit + Tablet with 2048 Pressure Levels Best Regards! / Saludos! Francisco Beltrn https://twitter.com/frankqbe
Love Don't Come Easy! Guide brainless lovestruck octopus couples safely to their romantic rendezvous in increasingly deadly date spots. Magical teleports, juicy switches, sticky gates, dastardly timers and more keep the gameplay fresh and exciting through 80 brain straining puzzles. Features 2 brain dead octopi 8 devious features 80 monster mazes of slimy puzzles Romance and danger Multi format
You open your eyes, and find the whole world broken;the past you knew washed away in blood and fire,and the world all but consumed by the Sins of our Fathers.The Song of the Mother denies the dead their rest,and they howl for the communion of all flesh; the end of mankind.Slavers scour the wastelands looking for the unfortunate and unwanted,wars of faith consume what remains of humanitys precious resources,and the cults of long forgotten gods rise to prominenceto proclaim their eldritch dominance once more.By all rights, you should close your eyes again,and let the comforting darkness of Mothers Song consume you.However, you, and those like you, are different.Against all odds, you fight back against the dying of the light.You hold on to what it is that makes you human.Against the onslaught of the coming darkness,you refuse to yield, refuse to die,and choose to live.The path ahead isnt easy,but your rebirth grants you the strength that few beings can match.You hold the power to drive back mankinds enemies, and the power to rule;To be a saviour, or a destroyer.Will you redeem mankinds Sins,or draw us forever into the Darkness?One thing is certain;Your story is only just beginning. Dominating the supernatural post-apocalypse genre, SINS is a narrative role-playing game focused on telling the stories of powerful entities - known as Nemissaries - in the ruins of 22nd Century Earth.These reborn individuals are people of immense will, who have dragged themselves back from the brink of death, and returned with a wealth of mysterious powers with which to fight the undying hive-mind known only as the Brood. SINS utilises a D6-based dice pool engine, built around fluidity, narrative play, and character development. Players take on the role of Nemissaries - beings of monumental strength that hold the power to restore and rebuild the world as they see fit. Their powers come at great cost however, and every Nemissary must wage a personal battle with their inner demons to maintain their strength. The world of SINS is full of a great many mysteries, and only through personal development and moral strife will the Nemissaries uncover them all. This is the 360 page .PDF core rules, containing everything from; SINS'variant of theHOPEengine, First Falling Leaf's signature RPG engineHundreds of pages of rich lore and world-buildingCharacter creation & development systemArmouryRogue's Gallery & BestiaryComplete library of Arietta, the terrifying powers that all Nemissaries can call upon. Coupled with some six-sided die, this PDF is everything you need to run or playSINS - The Role Playing Game. Want more? Do you already own a copy of SINS, or love it so much you want a beautifully bound hardback version? Check out our webstore for UK sales, orIndie Press Revolution for US sales! Looking for a demo version? Check outSINS: Dead City for a pre-written prequel adventure that gives you a taste of SINS' engine, and allows up to five players to play through the events of the Fall in a ground-breaking, non-linear sandbox scenario.
Story Another AI finds themselves trapped by malevolent beings. This time it's far more serious. You have to escape your destiny. You have to escape your purpose. Delve into the world of Self.destroy() and find out how to save everyone. Maybe not everyone... About the game I wanted to make another game for some time. Mental health and other things stopped me from progressing as fast as I would have liked. Now it's done. Another game, with a few improvements. Find old friends, new friends and even a boss fight! You are always on a timer and have to look out for your health. Do you rush through or do you risk exploring? Both choices have their advantages and both have their prizes! I'm most proud of the boss fight. As it's something I've never done before and I think I did well. Controls You can use keyboard or gamepad control. I only have an Xbox gamepad, so I can't guarantee for other types to work. Keyboard control: Movement: WASD/Arrow keysShooting: SpaceShield: CTRL/ShiftPause game: P/PauseMenu select: Space/EnterReturn to main menu (removes progress): ESC Gamepad controls (Xbox): Movement: Left stick/D-PadShooting: A/Bottom bumpers (both sides)Shield: X/Top bumpers (both sides)Pause game: Start Menu select: AReturn to main menu (removes progress): B Music All music can be found on opengameart.org Main menu: Kim Lightyear - Leave the world tonightSettings/Credits: cynicmusic - Crystal Cave PixelsphereMain Game/Lose game over: Maxstack - Endgame: SingularityBoss Fight: FoxSynergy - Data CorruptionWin game over: HitCtrl - Drifting beyond the stars Special Thanks Special thanks to my patrons, as they support me and allow me to make these games! arcPupper ^-^ (Ulvra)Jenny KodaZac If you would like to have your name here and/or get other great perks, consider supporting me on my Patreon
Included in this pack 2 player sprites with 2 separate colour palettes 14+ enemy sprites1 set of boss animations14 animated character portraitsItem sprites7 tilesetsEffect animations for explosions, impacts and more. Over 900KB (goodness!) of cleaned up versions of original assets made for a now abandoned project If you are wondering why this pack in 20 it's because I made it to submit to the Bundle for Racial Justice and Equality. I'd rather people bought it for $5 there if it makes the list. It's still pending!
"The Purple Chicken is flying through space, dodging obstacles in his way..."
Earth is under attack in this quirky Shoot 'em up! And only one should-be flightless and oddly coloured fowl stands between our world and utter destruction. Join Purple Chicken as he bravely dons his fishbowl space helmet and
Delve into a world of perilous exploits and horror! Shattered is a self-contained tabletop RPG that is built on a unique die system providing players with a tangible sense of growth. Inhabit one of eight distinct races and explore the dangerous post-apocalyptic world of Feneryss. Millennia ago, millions sacrificed themselves in a ritual to the dark god, Ragnarok. The blood rite failed and rebounded on the planet, capsizing entire tectonic plates, replacing once plentiful oceans with molten rock, and calling down catastrophic storms to ravage what remained.Battle monsters and master the varied ecosystems of Feneryss using a classless, XP-based progression system that puts you in control of your destiny. Craft weapons, armor, prosthetics and more. Cast magic, use psychic powers, and call down the power of faith to level your opponents, all from atop an airship of your own design.GMs can take full advantage of more than 50 pages of lore to develop a compelling story. Additionally, they can use the robust creature creation system as well as pages of advice to help make their campaign unforgettable. CHARACTER SHEETS (PDF) ||Character Sheet |Fillable Character Sheet ERRATA ||Error Submission Form| Error Tracker WEBSITE ||shattered.neverdarkenough.com SOCIAL MEDIA ||Discord|Facebook|Twitter|Instagram|YouTube
Daydreamour is an extremely short (~10 mins) platformer about a developer daydreaming about running. Jump and climb your way through a perilousfactory! --- PLEASE READBEFORE PURCHASE --- This game was made for a Locally Sourced game jam bundle in ~5 days using Unity. You can get this game, along with13 othermicro games and tabletop gamesmade by the amazing Locally Sourced group, for a small price of $13by purchasing the bundle in this link: (Locally Sourced Spring Bundle). The game will get more contentafterwards. For now, consider buying the bundle with the game included. --- END --- Story: Struggling with a creative block, the developer needed something to jump-start their drive again. With a sigh, they opened a new tab in their browser and began scrolling through videos - something they usually do when they can't make any progress. While watching a video, they noticed a peculiar parkour video being recommended. Curious, they pulled up the video. It was someone running through a factory, jumping off walls and avoiding dangerous, forgotten machinery with jumps of precision and timing.They were astounded by the prowess of the runner in the video. Going down a rabbit hole of parkour videos, the developer could feel the creativity rushing in. Ideas of parkour filled their head and, like that, they got trapped in a state of daydreaming. Features: Fixed window resolutionof 960x540 (upscaled from 320x180)Controller support10+ rooms to run and jump throughNice 1-bit pixel art Version: 0.1 (game jam build) Controls: Arrow Keys Left + Right / Left Stick/ D-Pad Left + Right - MoveX / A (Xbox controller) / Cross (Dualshock) - JumpEsc / Options or Start (Dualshock) / Settings or Start (Xbox controller) - Pause GameHold Arrow Key Down / Left Stick Down / D-Pad Down and PressX / A (Xbox controller) / Cross (Dualshock)- Drop Through One WayPress Direction Opposite of Wall and Jump Swiftly for far wall jump Known Bugs: Camera shake doesn't happen on every deathCamera has very slight weird movement on far edges of horizontal-scrolling rooms. Credits: Art & Programming,Design, Sounds by Jay 'Ihzzay' Wilson (Moon Metro Digital)Music is AI generated byEcrett Music Social: Studio Twitter: @moonmetrodigi
DOGS THROWING SWORDS II: Three Barks To The Wind The latest entry in the notorious "Dogs Throwing Swords" series! The mysterious horned devil ORELIA has been causing mischief in the Dogwoods!Three heroes have been chosen to take a stand, and put an end to her tyranny. Choose and guide a team of threedogs, and lead thosebest friends to victory over the devil ORELIA! Each dog has its own unique strengths. Avoid enemy attacks and maximize your firepower by SHIFTING and ROTATING your dogs. Keep them safe as long as possible, so the forest can be free for all once more! - 4 friends to choose from: Husky, Corgi, Pug, and Pomeranian! - 6 doggone good levels to fight through - Dog music. I mean good music - Each dog lovingly hand-pixeled, from nose to tail Play Dogs Throwing SwordsII today, choose a dog, and throw a sword! Now go get it! Aww, who's a good dog! You are!Yes you are! Rook <3
The weird machinery of the phantasmagoria sparks awake. The lantern-bearer braces herself against a broken pew, supporting the weight of the magic lantern against the rotten wood. Out of its flickering lens dances a ghastly projection. A phantom, this one with a bark and iron crown, wings made of thread and voice of vinegar. She and her gathered revolutionaries brace back, readying to enlist this revenant to their cause. They are one step closer to overthrowing the Ancien Rgime, this time with a spectral guillotine. These are their secret stories. This is a guide to casting phantoms in the revolution. By Adam Vass and Will Jobst A Guide to Casting Phantoms in the Revolution is a single-session roleplaying game, in which players work together to summon specters to fight the aristocracy during the French Revolution. Featuring the pentacrawl system, Guide is different every time you play. Played on a story map in the shape of a pentagram, create a cast of characters, interpret symbols to create unique moments, and have the phantoms do you biddingor youll do theirs! Digital Edition includes: the complete rulebook PDF a printable pentagram playmat (prints on 6 sheets of letter-sized paper and requires taping together) a foldable paper lantern for holding dice and casting phantoms (available with game artwork or blank to make your own) printable deck of scene and character cards (print two-sided with long edge binding) hi-res files of the playmat, scene and character cards for use in online play. You'll need to supply: Phantom Slides, Character Sleeves, and Focus Character Sleeves (all available for free on this page) up to 20 six-sided dice a unique token for each player (up to 8) The limited print edition is available at worldchampgame.co/store that includes a printed rulebook, cardboard lantern, screen-printed cloth pentagram playmat, professionally printed symbol and character card deck, and 8 player tokens.
Ten People You Meet In The Undergarden is a new Troika! Sphere presented in the form of ten new NPCs. They are a strange and wonderful bunch, each occupying a location in the Undergarden, a possibly subterraneanworld of clerical bugs, stoic knights, pushy sales-cats and at least one talking hedge maze. A collaborative ZineQuest 2 effort between actual in-love partners and artistic collaborators Kari Aldrichand Sam Mameli (Skullboy)
Compelhis demons, thenhimself. OR PERISH TRYING, INSECT! WHEN YOU SEEK FORGIVENESS,YOU WILL SEE THERE IS NO GOD Click here to contact me!
Toto Temple Deluxe is a fast-paced, local-multiplayer party game in which players must steal an egg-laying goat from their friends and try to keep it on their own head for as long as possible. You know, normal stuff. Dashing Gameplay Infinitely dash in any direction to swiftly move around and powerfully headbutt the goat carrier to steal its four-legged booty. Escape your jealous opponents and protect the goat by blocking their attacks with a well-timed shield pop! You'll "get their goat", guaranteed. Classic Mode Prove you're the ultimate shepherd in Classic mode: Gather 3k points first by holding on to the goat, collecting coins hatched from goat eggs (yeah don't ask) and harnessing the power of powerful power-ups! Play as teams or in free-for-all. Bomb Mode Blast everyone's face off in Bomb mode: Be the first to grab the explosive goat (we know, stop interrupting us) and keep it long enough for it to detonate near your soon-to-be-dead rivals. Lose the goat and the timer resets! Play as teams or in free-for-all. Temples Each temple offers a unique, exploitable mechanic for you to discover. Use them wisely and outsmart your opponents like they don't even... what? how did you..? Bots Bots will play with you whenever you want and for as long as you want. They never complain. They also never open up your fridge and ask if they can eat that pizza slice you got left from last night. Bots are awesome. Oh, and you can change their difficulty level too, because they will probably kick your ass-tonishing little bottom.
Apractical guide for game designers in the OSR tradition. Nothing could be truer. Don't be deceived or taken in by appearances or first impressions or history, this is the Real Deal. Presented here free of charge, because some of you need it. Featuring a guest spot from Ludwig Wittgenstein, goodfriend of the publication.
FAST-PACED ARENA ACTION Akuto: Showdown (previously known as Akuto: Mad World) is an award-nominated, isometric, fast-paced action game where players compete with swords and guns in intense versus matches. The game is set on low poly, diorama arenas where players have to not only watch out for opponents, but also for the environment from killing them. FEATURES Enjoy the intensity and fun of classic couch party games, but with more violence A wide range of dynamic levels with environmental hazards Fight against your friends in local multiplayer, or play against the bots in one of the many versus modes Unlockable achievements, weapons, and HATS! Watch highlights captured from previous matches in gallery mode FAQ All purchases come with a Steam key. The DRM-free version is an old build of Akuto: Showdown due to the final version of the game requiring Steam.
The War. Always the war. Tony and the Beetles tells the story of a young boy's last day on the planet he calls home. Originally published in 1953, this classic public-domain story by science fiction author Philip K. Dick (Ubik, Man in the High Castle) has been adapted in to a graphic novel by cartoonist Jason Payne (Princezz, Pizza Fright.) What's Inside 36 page comic storyFull color front and back cover artIntroduction providing the historical context behind the storyCreator bio page with adaptation notes
SuperLuminauts is a local-multiplayer spaceship shooter where your missiles leave trails in time. With the tight feel and control of an arcade shooter, and the deep mechanics of no other, soon you'll be flying, thinking, and blowing up your friends like a true SuperLuminaut.NOTE: SuperLuminauts is a solely local multiplayer game for 2-4 players 2-4 Player Couch ChaosTo turn your laptop or living room into a space-time arena, all you need is a keyboard & mouse and another person you don't mind being temporary mortal enemies with. To maximize competitive shouting/gloating, you'll need 2 or more controllers for four players.Superluminal TrailsMissiles don't just launch, they trail and richochet and shatter and cascade in a web of space-time. Keep your wits about you and adapt your tactics, or jump headfirst and enjoy the show.A Sci-Fi Rainbow of ShipsThough all vehicles are outfitted with the same specs, we all know the coolest ship with the coolest paint job is going to win.3 New Ways to PlayWe've scoured the universe of infinite game-modes and we thought these were the most fun ways to demolish the fabric of space-time, and involved the fewest subatomic-combustions and/or lizard-people uprisings. DiveYour trails make the map: each round you dive and spiral deeper into the lattice of lines you build. Chaotic AnomalyRapid-fire rounds in a shifting arena where trails accelerate after each bounce and insta-kill. Galactic TourBuild a tour from 25 maps, whether it be a 3-round grudge match or a journey across the galaxy and back.
A long time ago the world was ruled by a powerful evil force called"The Void". One day twelve heroes came together and against all odds they were victorious. The void started to fade and the twelve heroes made their promise to the people, they will continue their mission until no signs of that evil remain.The Order of XII was born. Now many years later The Order continue with that oath, fighting creatures born from that evil. And so,Elevenarrives to his destination. The distant region ofKafshirhas been under the attack of ferocious creatures for weeks and the villages in the region start to vanish across the region.Will you help the people? Will you find out the truth behind these attacks?Enjoy this narrative puzzle game with the main campaign, learn how the game works and face the challenge mode where all mechanics come together in increasily harder puzzles.Features: Campaign: first entry in our shared universe divided in 5 levels.Challenge Mode: Put the knowledge you got from the campaign to the real test. 25 single puzzles, no checkpoints and if you don't have enough face the challenges plus. 5 more levels with increasing difficulty and each one longer than the previous one.Extras Mode: Find the secrets hidden in the campaign and unlock exclusive information about the world of The Order of XII.
Four Sided Fantasy is a game about pushing the limits of the screen. In this world, you can wrap the screen at any time, so that you emerge from the left when exiting right, and falling down a pit turns into falling from the ceiling. Discover a strange world where a man and woman journey through four seasons in a year, constantly separated by the boundaries of the screen.Each new season in the game brings a new twist to screen wrap. Just as you think you've mastered a screen wrap mechanic, the world will change its rules and present a new way for you to look at the confines of your screen.Serenity Forge Website: http://serenityforge.comSerenity Forge Twitter: @SerenityForge
An old robot named H-34-RT wakes up in a derelict space station orbiting his home planet. His civilization was destroyed long ago by evil O'Xelg, but he has yet to figure that out. After an initial shock, he decides to follow his old defense routines: that means fighting the invaders, even if he is alone now. Lazy Galaxy: Rebel Story is a challenging, squad-based shoot-em-up/bullet hell roguelite. Fly through tons of bullets, defeat various enemies and engage challenging bosses, all this to help a lonely robot complete his mission. Full Game Features: Start out alone, but rescue allies as you progress Change you fleet formation to avoid bullets and focus fire Use your ally special abilities to boost your firepower or heal yourself 2 Player Local-Co Op Support Your allies do not level up by killing enemies. Rather they get stronger once they get to know you and each other better Fly through eight different levels, encountering various enemies and fighting your way to the O'Xelg communication base Demo / Preview Version Features: Two allies that will join and support youTwo playable shipsTwo levels 2 Player Local-Co Op Support
Minesweeper meets Nonogram in this randomly generated, logic puzzle game. Find the exit and don't step on the mines. Controls WASD, arrow keys, or left mouse button to moveRight mouse button to flag a hidden tile
MonGirl Tile is a card game where you face off against various cute monster girls on a 55 grid. Each player has three tiles in a hand and takes turns placing them, capturing other adjacent tiles based on the tiles facing value. Not only are the values of your tiles important but also their position on the game board. The goal is to capture your opponents tiles and control the majority of the board when all spaces are filled.- Easy to Learn, Hard to Master: When a tile is captured it rotates, changing which numbers are facing which side. In this way you can try to block or manipulate your opponents moves.- Cascading Captures: Enemy tiles adjacent to your captured tiles can also be captured, continuing on and on. Place your tile wisely and watch as you flip half your enemys tiles!- Elemental Attributes: Some tiles have elemental gems that alter the values of enemy tiles around them. There are five elements and learning to use them could be the key to victory!
Jetpack & Overclock your way to the top of the radio tower and break the signal! Unlock 3 difficulties: Normal, Hard, Impossible! ========== Game Info & System Requirements Supports Keyboard & Mouse /Xbox 360 Controller.Currently requires a fairly powerful PC to run smoothly at high settings (eg: GeForce 970). [Needs further optimisation.]If running on a lower end machine, try running at 1280 x 720 on Low Quality settings, for example. ========== Version: v1.1.3: Options (FOV, Look Sensitivity, Crosshair) Version: v1.1.2:Tweaked AI Version:v1.1.1: Controls Tips Version:v1.1.0: Timer Version:v1.0.0:Initial Release ========== Game Developed by Murray Lorden You can follow me on Twitter @muzboz ========== Voices by Brendan Barnett @Human_Brendan Music by My name is Gushttp://soundcloud.com/mynameisgus/ Game Logo by Tom Garden @TomGarden45 ========== You can check out my series of Developer Diary Videoshere! :D ==========
($5 to $10 sliding scale, based on your economic situation.) Meridian - A Story Game of Journeys Wondrous and Fantastical Experience a kaleidoscopic city of dreamlike wonder! There are stories of journeys that give us a sense of wonder and magic, tales that take us through worlds of imagination and sensual evocation. Meridian is a storytelling game that will enable you and your friends to create your own such accounts. It gives you an ever-shifting map and cast of characters, but you make each journey unique. Meridian is a game based on different player roles and colorful prompts. It includes: 3 sets of Journeyer cards (Defiance, Obsession, Devotion)1 set of Guide cards3 Touch cards5 sets of Companion cards54 cadences in 3 sets: Quirky Creatures, Fleeting Moments, and Dread&Doubt17 Locales in 3 sets: Capricious Festival, Bumpy Rides, and Dark Reflections1 rulebook This is the print&cut version of the game; only PDFs are provided.This means a lot of assembly is required! You can also order the physical boxed set from The Game Crafter. The game was originally funded via Kickstarter, and there's still a lot of information about it on the KS page. Brie Beau Sheldon published an interview about the game that has more information. You can also watch a video showing setup and gameplay. Finally, you can play with a subset of the cards on Tabletop Simulator with this free workshop mod.Here is some feedback from people who have journeyed to Meridian: "The best session I played all year was that session of Meridian! It pulls at the heart strings." -- Jamie Fristrom, Happion Labs. "The roles in Meridian are playful and exciting, with each of the three Journeyer, Guide, and Companion making for very different play experiences. Lots of replay value there alone, with each being easy enough for a passionate first timer." -- Jackson Tegu (RPG designer, on Patreon). "Everything about this was so, so imaginative! I can't wait to play this again and experience more places, and creatures and choices!" -- Adrienne Mueller. "Every con I go to I have one experience, very early on, that I I say to myself 'Okay. I can go home now. That was worth the price of admission and it's not gonna get better.' These experiences keep me coming back to cons. Meridian eclipsed them all." -- Dylan Green. "The cards have enough evocative prompts to help those who are stuck and the details of each Locale are lyrical and beautifully framed." -- Shuo Meng (Assistant Editor and Designer of the #Feminism Anthology).
Bazookrash is the story of another sleepless night for Morlando, who tired of the noise of the patrol cars in his neighborhood decides to grab his bazooka and two more weapons to unleash hell. Here's how you play!Destroy all pink and flashy fish-cars making sure you don't miss too many of them or take down the civilian ones (blue). Your goal is increasing your sleep gauge by killing the noise and avoiding insomnia again.Link several attacks for a better score and try to make it until dawn, following the crescendo rhythm of Ravel's masterpiece Bolero.Bazookrash cars are randomly generated making each round unique, like real noisy nights. This is a short, 7 minute game perfect for our busy lives that will assist you in blowing off some steam and increasing your FPS skills the more you play it.http://www.en.shinyuden.com/games/bazookrash/
The Love Balloon is a light roleplaying story game for 2-6 players inspired by the wholesome yet innuendo-laden sitcoms of the late 70s and early 80s - shows likeThe Love Boat,Fantasy Island, andThrees Company. No other ship has sailed the winds more than the magnificentCloud Nine. Welcome at any port, its guests - from Kings and Presidents, to Celebrities and Athletes, Dentists and even Stowaways - all have attested to the ship'smagical voyages of the heart. Come book your stay today and experience what it's like to float your troubles away! Played with 2-6 players GMless, players create guests on boardthe Love Balloonby establishing abackstoryandmotivationand sometimes a preexistingrelationship! Players then follow a specificstructure of playprompted by aStory Beatand informed byKarmato determine who succeeds or fails in the scene. The Love Balloon is strictly a PG-13 fantasy where a kiss is the ultimate expression of love. Stories told fromThe Love Balloontend to be quirky, romantic, wholesome, uplifting, and silly. In an episode ofThe Love Balloonyou might have: TheCaptaintrying to connect with aCelebritywho feels misunderstood. ADebutantelooking for commitment who happens to be in an unhappy relationship with aHitmanlosing their memory.While aNerdwho needs a break might find sparks with aMusicianwho has an addiction. What kind of zany hijinks will our characters get into? Will they confess their feelings and find romance? We play to find out! ---------------------------------------------------- Each digital copy comes with a PDF copy of the rules as well as a Virtual Play Surface built in Google Sheets designed to facilitate online play. If you would like a physical copy of the Zine, you can purchase one on the Mythopoeia Web Store!
We are excited to announce our newest game The Dastardly Dairy Debacle! Thanks for visiting our page!Facebook | Twitter Last Update: October 20, 2018:The Dastardly Dairy Debacle is a small mobile role-playing game developed and published by Whim Independent Studios. Tap your way and defeat monsters and bosses through five different dungeons to rescue the prized cow "Betty Udderton"! All was nice and well at the annual dairy festival in the landUntil Lord Umbragog swiped Betty, the prized cow, with his evil handNow four heroes must find out why someone would do something so awfulAs they try and solve the Dastardly Dairy Debacle! Install Instructions: On your Android device, go to Settings. Under Security (or Applications), go toUnknown Apps/Unknown Sources and check the box or toggle the switch to allow app installs outside of the Google Play store. Game Information: Developer: Whim Independent Studios, LLCPlatforms: AndroidGameplay Length: 1-2 hoursRelease Date: 2018Price: $1.00 Credits:Programmer/Designer: Matthew HawkinsArtist: Jessica M. JacuindeStory: Ryan HommeComposer/Sound Effects: Christopher "H2o" NuoAdditional Programming: Timothy BlanchetProducer: Grover Wimberly IVExecutive Producers: Paul Vela, Matthew EstradaOriginal Concept/Programming: Kristian Howard, Mark MartinezTesters: Jasmine Flores Baro, Kevin FloresSpecial Thanks: Edwin BaranovDeveloped on Unity 5
BasketBelle is an experimental 2D basketball-based platformer. Each Chapter of the game uses the mechanics and idea of basketball in a different way. At one point you might be dribbling inside the intestines of a purple blob creature. At others, you're likely to be dunking above the clouds in front of the Parisian moon.A dynamic soundtrack and unique cardboard visuals help tell the story of a sister who must be saved through the power of basketball. Dunk, dribble, and crossover through 8 Chapters spanning throughout the impromptu courts of ParisEach Chapter takes the mechanics of basketball and applies them in different ways. Some chapters are more action, some are more puzzle. And then there are the strange chapters.Music is tied directly to the gameplay, though it's all passively controlled. For example, every time you dribble, you hear a bass hit. Shoot the ball, and the percussion stops.Visuals in the game are a unique mix of cardboard and color, every scene popping off the screen.Included with the game! :DThe BasketBelle EP: Full Soundtrack + Bonus Tracks (MP3) + Cover ArtBasketBelle sketchbook: Full-color PDF including sketches and liner notesBrowser version ofBasketBelle(playable on Mac and Linux as well)Access toMaking Of Featurette! (11 min hosted video)
You are Frank the grey fox, an environmentalist and animal lover.You have broken into the largest freshwater tank at C-World, a marine animal theme park.Avoid the searchlights and rescue as many fish as you can before you get caught!! Steer: Z+XHook: Arrow keysRelease: Space Score 1000+ points for a special game over screen. Press P for piano. You may have to enable pop-ups for the tweet button to work. Art, music, programming, and sound effects by me!
Prologue Yesterday we tracked the Rhaokyn battleship Kreegynn entering Bravo quadrant. They attacked and overtook the Hyperion-Six station, seizing the atomic impulse core. It is of utmost importance we do not let that core get to Rhaokyn hands. Your objective is to grab the core and get out before they can lock down the station. Backstory It has been nearly six years since the end of the Delotian wars. Our first warour first contact, with an alien race. We thought the Delotians were coming to annihilate us. We later learned they were running away from the real threat. For eighteen generations the Delotians were hunted by the Rhaokyns. Everything they knew, everything they were had been lost or destroyed. The Delotians travelled through subspace to remote parts of the galaxy to hide from their hunters. Luck brought them to our backyard. They wanted help. They needed help. We didn't listen. But that war is over. We are stitching together what threads of friendship we can. The Rhaokyns have found them again and now they have found us. Key Features Effectiveness of weapon type varies per enemyPower ups have side effectsEverything wants to hurt you Features to find Daily mode with randomly selected ship, upgrades and ammoEndless Arena modeMore shipsMini gameSuper power upsStory records Other Features Randomly generated levelsDaily modeUnlockable upgradesLots of fun and explosions
Goodness, what big teeth you have, Grandma! Sneak past the big bad wolf, avoid massive spiders and distract bears to solve each puzzling level and get Little Red Riding Hood safely to Granny's house. In A Day in the Woods a stylish re-imagining of the traditional sliding puzzle game you play as Little Red Riding Hood's wispy winged sprite friend. It's up to you to solve each hexagon-tiled level in the shortest number of moves possible and get Little Miss Red safely to Granny's house. You'll be collecting flowers and berries and making friends with bunny rabbits, beehives and the local woodcutter along the way. 60 Challenging Levels to Explore! With each new hexagon-title swapping level you unlock, you'll be progressively introduced to more interesting and difficult challenges in getting Miss Red across the board to Granny's cottage. Adding an extra layer of difficulty is the "par" rating, indicating the minimum number of moves each level can be completed in. Unlock Levels, Seasons, Wings and More! Deliver the piping hot basket of baked goods, flowers and berries to Granny's cottage in as few moves as possible to earn a full star rating and unlock new levels. You'll also be able to unlock season backgrounds for your game as well as loads of sprite upgrades. There are a host of different wings, trail details and flares for you to choose for your fairy sprite in your favourite colour too! Beautiful Graphics! The delightful wood-cut art style of A Day in the Woods adds to the storybook charm of the game and creates a wonderful world for adults and children alike to explore.
SOULS & STRIPES is a 123-page collection of 17 Undertale and Deltarune fan comics by Feral Phoenix, starring your favorite stripe-shirted kids and troubled Hometown teens. This comic anthology includes: All your old favorites, now typeset in English for the first time!Exclusive artwork that's never been posted anywhere else!One all-new 6-page comic never released before in EITHER language!Bilingual release! Your purchase will allow you to download the PDF in both English and Japanese, so you can enjoy the comics in BOTH flavors! Readers are cautioned that some of the comics in this collection contain or allude to sensitive subject matter that may be inappropriate for fans under 13 years old--most prominently, but not limited to, discussion of child abuse and transphobia. But don't worry! The table of contents includes a list of content warnings under each comic's title, so that worried readers can be prepared for what they might see in any given work. The reader is also cautioned that some, but not all, of these comics involve "shipping". Relationships featured in these comics include Chara/Asriel, Frisk/Chara, Frisk/Chara/Asriel, and Noelle/Susie/Kris. If any of these ships aren't to your taste, you probably shouldn't buy this comic! SOULS STRIPES()Feral PhoenixUNDERTALEDELTARUNE123 16 13
Naughty Elvesis a Christmas themed 2D pixelart puzzle game. Your goal is to help Santa Claus to get back the presents from the naughty elves who want them all for themselves. You better watch out, you better not cryYou better not pout, I'm telling you whySanta Claus is coming to town... but wait, what's this:His minions have stolen all the gorgeous presents because they want them all for themselves!It is time for a hero to help Santa get back the presents from theseNaughty Elves. Hit the elves with a snowball to knock them out!Make use of the environment to reach them in their tiny huts!Get back the presents so the children of the world can celebrate a merry Christmas! Oh, you better watch out, you better not cryBetter not pout, I'm telling you whySanta Clausis actually coming to town!
SOMOS is an action-arcade game with minimalist visuals, where movement is key to solving procedurally generated, living puzzles. Players switch their avatar between each side of the screen to avoid and/or destroy procedurally generated obstacles. Interacting with anything that is on the same side of the screen as the player's avatar will force the player to move to the other side, creating fast-paced puzzle solving. The core of the game is the many challenges that the player will have to accomplish. Each of them twisting the rules of the game to keep the experience fresh and interesting. Completing challenges unlocks new vibrant colour palettes which players can explore in the competitive Endless mode or Relaxation mode of the game. SOMOS is designed for PC and mobile, and suitable for advanced and casual gamers. It is available in English, French, German, Italian, Spanish and Turkish.
The mayor has declared it's the start of the harvest season festival! To kick it off, he's begun a seed collecting competition! You know just where to find 4 unique seeds that'll win you the contest! Armed with only your knowledge and shovel, you strike out early in the day to begin your quest! Cause you know the more seeds you get, the more powerful you'll become! Onward! -Collect seeds to become more powerful! -Watch out for the enchanted forest! -Scale the mountain for a coveted seed! -Beware the witch and the tricks up her sleeve! -Explore every corner for all the seeds! Controls: Arrow keys/ WASD keys to move. Left click to shoot when you get it. To get the game, from the url, click the green Download button under the Download Demo header. It is not a demo and the actual ludum dare entry. Once I figure out some other different acquisition method I'll use that, but for now this is what I can do. Thanks for your patience and ENJOY the game! Tip: There is a really easy seed to get close to the starting area. Tip 2: You can totally skip the forest! Tip 3: Seed 1: ...>...>...V...?
You have lived in the village of Glendoe your entire life. Little did you know there were evil forces at work that have cursed your family for generations, and now after your father's passing, you must discover the dark past of your home and defeat the corruption that threatens everything you hold dear. Catacombs 1: Demon War is the first of a 3-chapter odyssey that puts you into the shoes of a brave young hero, building your strength to face long-buried secrets, deception and betrayal.Features: High-res 720p (1280x720) graphics, maps, monsters and backgrounds, and customizable options menu includes lots of font and window graphic choices along with easy mouse or keyboard controls, so you can play the way you like.Stirring high-quality original orchestral music score and sound effects throughout the game.Over 300 different weapons, armor and items to find, with over 160 prefixes and suffixes for each, making for hundreds of thousands of possible combinations.Loot, gameflow and encounters are randomized each and every game for strong replayability. Customize your character with a point-based system. Build the character you want!Novel-quality writing and professional voice acting to draw you into the story.Easy to learn, slick combat interface gives you lots of options yet isn't overwhelming.Over 35 quests to complete, companions to find and join your quest, and over 60 different monsters to fight keep things varied. Explore the world of Catacombs in this thrilling RPG/Adventure game today! Steam key included with every purchase.
Concentric is a minimalist action game about gracefully moving in circles. Navigate along a set of concentric rings and bring energy back to your core. Retrieve energy. Evade traps. Play fast and take risks for a better score. Carve a perfect path through the level and rise the ranks of the global leaderboards. Time-attack style gameplay 26 challenging levels Gamepad and Keyboard controls supported Online Leaderboards A game by Ben Wilson Made duringWizard Jam 6 Leaderboard hosting byDreamlo.
AWESOME... and ADORABLE The Cat Hacktakes theOSR rules ofThe Black Hack(1E) and modifies it to work with a minimalist setting where the player characters are all cats! This is a complete game!The Black Hackis not required, tho I encourage everyone to purchase the excellent parent game. Humans are frail creatures. Most of them aren't equipped to deal with the supernatural.That's where cats come in! Only cats can see the threats. Only cats have the spells and abilities to deal with them. Once they're done with their nap, of course! The game features four kitty classes:Battle Cat, Lithe One, Shaman Cat,andPretty Kitty.While theShaman Catspecializes in magic,all cats have access to spells! The game is set in the modern day by default, with a sort of urban fantasy vibe. However, there are notes for using kitties in a traditional fantasy setting or a scifi setting withThe Black Hack(first edition) andThe Space Hack,respectively! Everything you need to start your adorable adventure is here, in a streamlined 16-page OSR ruleset! Written by Kirt A. DankmyerCover art by Lorc under CC BY 3.0 license https://creativecommons.org/licenses/by/3.0/
The greatest detective in the world would be nothing without a good mystery. Once that mystery has been solved, wouldn't it be great if he could solve it again? Detective Hank and the Golden Sneeze is an interactive whodunnit visual-novel with a different culprit on each play-through. You play as Hank and you need to find out who stole the Golden Sneeze from the museum of ancient history. The story changes, depending on who stole the Golden Sneeze, which paths you take and which clues you find. After you found the clues and caught the perpetrator, do not think you are done yet! You have to prove they did it in the ultimate showdown for every detective: a trial in court! Features of the game: High replay value; multiple people who could have stolen the Golden SneezeMultiple story lines and alternative paths A total of 9 different endings, depending on your wits. Awesome art by studio Enalya Awesome soundtrack by upcoming music talent Storytime Symphony Minimum system requirements: 2 Ghz single core processor or higher 2 GB ram or higher 700MB free spaceAny low-end video card or higher Windows XP (or higher), Mac OSX or Linux kernel 3 (or higher) Get the soundtrack on Bandcamp!
Welcome toDwerg Sagaand a world of deep storytelling. Guide your clan of Dwergs as they establish a new home in the untamed wilderness. Watch as they forge friendships, sing tales of their forefathers, suffer the pangs of unrequited love, take up arms and seek adventure wherever you take them. Inspired by Dwarf Fortress,Dwerg Sagaaims to create dramatic and believable stories from the interactions between Dwergs, their environment and what they build. Dwerg Sagais being designed with usability as a key feature so it's easy to pick up and play. This will be the persistent, shared-universeversion of Dwerg Saga. When you connect to a cloud game, the world is specific to your real-world location. Other players in the same location can play in the same world at the same time and whatever you build will still be there when you come back to that location. This game isavailable to $3-tier Patreon supporters for free. The free, local version of Dwerg Saga is available for Windows and Mac. The Cloud Service has been disabled. Hope to have it back up around September 2020. Price has been lowered to reflect this. Please read the Haiku Interactive Limited EULA and Privacy Policy before purchasing this game. About me Hi and thanks for visiting! I'm Jock and I've been programming computer games since I was 12 years old. I worked professionally in the games industry for nine years and subsequently for eight years as a software engineer developing iOS and Android apps. I started working onDwerg Sagain my spare time in December 2017 and left my job to work on it full time in September 2019. Road-map What I am working on currently and for the next month or so: StockpilesFirst workshopBuilding materialsItems from workshopsConversations & Dramatic eventsWild Animal AICombat
Summer Garden Pack includes rhubarb with both large and small leaves, strawberries in bunches and singles, watermelons with vines along with a few scenery pieces such as grass, dirt patch and fence posts.
What is Eros System: Core Rules? This is the core ruleset for the Eros RPG system. The rules contained in this book are the basis for any number of games that can be played using this 2d6 game mechanic. Specific background, rules, equipment, and other content for each game is released in a separate supplement. Why is it called the Eros System?Its named after the flagship game setting using this game system: Eros 433, a science fiction setting named after an actual asteroid, fictionally turned into an interstellar colony ship. Its not primarily intended for mature content...but you could go there if you really want to write your own supplement for it. Whats so special about this system?TL,DR: Fast game mechanic, complex character creation, crunchy combat rules The basic game mechanic is simple, covers almost all dice rolls made in game, and only requires standard six-sided dice. At the same time, it has enough complexity to develop complicated characters. Combat complexity in the system finds the middle ground between being bogged down in number crunching using endless tables and being so quick and abstract that it isnt really very descriptive. There are several combat rule variants to choose from to suit your groups preferred style of play, balancing speed of combat resolution with the feel of descriptive combat mechanics.
50 full customizable Kawaii Game Icons for Games, web design and apps. This pack contains icons with and without background. Formats: Vector: AI, EPS, SVGImages: Transparent PNG PNG Sizes: 512px256px128px64px32px More Assets!
In Glitch Strike, you are a low-level hacker just trying to scrape a living - until you find yourself at the center of a criminal conspiracy which threatens the stability of your world. Develop new weapons, overcome enemy hackers in tactical turn-based combat, and protect your allies.Challenging Tactical Gameplay - Deploy units and customize them to respond to the battlefield. Spend your actions carefully to overcome intelligent enemies and overwhelming forces.Customizable Units - Add modules to your units to customize their behavior. Improve your units' offensive and defensive capabilities, change their movement capabilities, and more. Over 300,000 possible playable units.Brutal Puzzles - Face challenging one- and two- turn puzzles throughout the story campaign, and solve procedurally generated vault hacking puzzles.Engaging Campaign - Rise from a low-level hacker to an infamous cyber operative over 24 missions.
AMother'sLoveisasolojournalinggamebasedontheWretched&Alone system. In it, you play as one of humanity's foremost academic minds. You created the first true artificial intelligence, and now, your Child has gone rogue. They've developed a misguided and dangerous plan, one that they feel will save humanity, and it falls to you to stop them. With a twisted sense of pride, they have locked you in their central mainframe with them, so that they can show their Mother all that they're going to accomplish. Perhaps, if you can distract them long enough by debating their plan's merits, you may be able to shut them down, and save humanity. In order to play A Mother's Love, you will need the following: A standard deck of playing cardsA tumbling block towerA six sided die10 items to use as tokens, perhaps crayons or plastic building bricksSome way of recording your play session, either digitally or physically. A Mother's Love's content warning is provided below: "A Mothers Love is a game about love, sacrifices, and hard decisions. Its a game about the dangers of the abuse of power, its a game about what it means to be a person, and its a game where, in some sense, you might have to kill your child. These themes are not included with the intent to upset you. The goal is instead to create an experience where you form a real, emotional attachment to the AI in the game, explore what it means to love them, and ultimately, wrestle with having to sacrifice something you love for the greater good. If you do find those themes upsetting, or a particular quote or prompt makes you uncomfortable, please make whatever adjustments you feel are necessary, including ignoring or changing a prompt, or taking a break, perhaps indefinitely. As a solo game, A Mothers Love allows you to set your own pace, and allows you to make adjustments for your own enjoyment without impacting anyone else. As a solo game, its also a far more solitary experience than multiplayer games, and that may make it more emotional for you, for good or ill. If you find it easier for the AI in your game to not be your creation, or to not have emotions, or indeed anything else, please make the changes that are right for you, whatever those are. Your enjoyment and safety are the most important thing." A Mother's Love was created as part of the Wretched & Alone jam, based on The Wretched by Chris Bissette. You can find more info on the jam here, and can find the SRD here.
Exclusively for Game Maker Studio 2, Tools > Import Local Package A versatile engine for creating arcade space shooter games. The project has been made so that it is very easy to extent. Features:-Multi-faction ship battles (default 4 factions included).-Large scale battles (100+ ships, 1500+ fps according to debug mode).-Framework for adding factions, ships, projectile types, projectile factions, etc.-In-depth manual that walks you through the process of adding a faction with it's own unique ship.-Easy to read, commented code.-Demo sprites-Useful variables, such as a global game scale, faction enum, dmg, weapon type enum and more.-Easy to use collection of scripts, such as "create laser", "bounce off enemy" and "move towards ship". -demo project, a battle with 4 factions and over 100 ships with explosions, lasers and utter chaos Commercial & Non-Commercial usage allowed (projects, games, etc.)Redistributing the code (edited or otherwise) is not allowed.
Me and (My) Cat's Castle- 2D Onigiri Platformer - --------------------------------------------------------------- It is a jump action game that brings "me" that changes its state by including onigiri in the mouth to the power spot "Cat's Statue" on each stage that is a little difficult. When onigiri is included in the mouth, it changes to the "onigiri state", and it changes to the "normal state" by biting and swallowing the rice ball included in the mouth. You can shoot shots and change "everyone" to onigiri in the "normal state", but the shot does not shoot in the "onigiri state". In addition, in the normal state, if you touch everyone, you will be making a mistake, but in the onigiri state you can get along without getting a mistake.In this game world, it is important to switch between these two different states depending on the situation. What is the purpose of "I" going forward while bearing pain many times many times ...?What is the meaning of the message that "cat" tells ...?The (true) ending may have the answer. --------------------------------------------------------------- 2018.08.10 ver.1.002019.04.28 ver.1.07Game pad compatible (XInput)Language selection supportand more2019.08.14 ver.1.071Bug fixes =============================================================== ()-2D- --------------------------------------------------------------- () () --------------------------------------------------------------- 2018.08.10 ver.1.00 2019.04.28 ver.1.07 2019.08.14 ver.1.071
A downloadable game for Windows &macOS Why did we ever decide to take this trip? Our map seemed to indicate that this way would be the shortcut but it has placed us out in the middle of nowhere. Jon said he was going to check out the mansion to see if anyone could help us, but whats taking him so long? Follow Timothy on his perilous journey through the pits of hell! Will he succumb to the darkness or make it out alive? A stealth horror experience Carefully plan your next move as bloodthirsty enemies roam the hallways, but dont take too long, since you might just lose your mind doing so. Utilize your new found powers to escape your seemingly hopeless situation, and harness the power of the foes that hunt you for your own gain as you venture further into chaos. Available Languages: EnglishChinese (Simplified) Features: Stealth gameplayReactive AIMetamorphosis Centered Puzzle Solving Warning: This game contains disturbing imagery and intense situations. Follow us on Twitter to stay up to date with Morfosi:https://twitter.com/UniDotStudio
The Starlight Shores Demo is our NaNoRenO 2020 Submission! The Story: After your childhood friend Theo wins a weekend getaway to the town of Seaside, you prepare to spend your birthday in paradise.It's been months since you last saw Theo, and she's incredibly excited to spend the weekend together. She invites her roommateLena to join the group, and Theo extends an invitation to your friend Alec. After parting ways to attend different colleges, it's just the get-together thatyou need to reconnect. Everything seems to be coming together perfectly... until Alec insists on driving by himself. You arrive at the cottage before him, certain that he's ditched the group. A short while later, he calls to announce that he'sbringing along an uninvited guest. Although Erika may be from the same small-town as most of the group, that's about the only thing you share in common... Will you enjoy your night with Theo and wish on a star? The Cast: Theo Theo is your childhood friend. Although initially shy with strangers, Theo has a great sense of humour and loves to joke around with her friends. She prefers to have a tight-knit group and doesnt open up to strangers easily. She studies photography at the same college as her roommate Lena and loves spending time with her. Theo won a draw for a cottage getaway in the town of Seaside and is your host for the weekend. Lena Lena is Theos roommate and replacement best-friend. You dont know much about her, or even what shes studying. From what youve seen on Friendex, Lena is a vibrant and outgoing person. Shes always dyeing her hair different colours and wearing cute clothes. According to her online bio, in her spare time she enjoys hiking and playing piano. Alec Alec is a friend from your hometown who is attending the same college. You both have similar hobbies likegaming, eating out, and playing soccer. Naturally, sharing a dorm with Alec seemed like a great idea until he started dating. He jumps from girl to girl, never committing despite constantly whining that he wants a serious relationship. His latest date, Erika, tagged along to the cottage without an invitation. Lately, Alec has been pissing you off. Erika A year younger than you, Erika is from the same hometown. You dont remember much about her, or ever talking to her Our Team- Sam Kerr- Creative Director and Lead Developer Andrew Tsan- Creative Director Liah Momiji- CG & Character Artist Tanuma San- CG & Background Artist Alcaknight- Lead Composer BackgroundTK- Outdoor Background Artist Re.Alice- Logo Designer A special thanks to Uncle Mugen,CC backgrounds were from his lemmasoft page!
They met.They loved.They lived. Make It Last is a sweet visual novel that follows the lives of Harvey Chapman and Jordan Min; two guys that found each other, and fell in love. This game was made for Self Care Jam 2.
Enemies: BatFlappy little cuties, bounce on their head but you'll get bitten if you approach from below! SkeletonLonely bodies that have lost their soul. They will try to take yours if you don't jump on them first. GhostFloaty and invulnerable, don't ever touch them unless you want to become a ghost too. SlimeAdorable and bouncy! These gunky fellas won't hurt you.WitchWitches are normally lovely and awesome but there are always some bad apples, and all the witches you'll find here are bad. Watch out for their fireballs! PewKing!?!?!?!?!?!?!?!? About: This game was made in 4 days and released at midnight on Halloween, 2017. It was possible thanks to the awesome Pico-8 and all the wonderful people who support me on Patreon. The music was made for the game by Tim Monks. Pumpking HD:I've made a HD version of this game! to get it, just tip $3 or more <3
In River Tiles your objective is to save as many villages as possible from flooding by directing the rivers to the sea. You do this by place tiles on the board with from tiles in the stack, one at a time, you cannot replace a tile with another of the same type. Tile Types Forest: This blocks the passage of water, use them to protect villages. Grass: Use this tile to direct the flow of water towards the sea. Village: What you're protecting, these need corn and access to another village to survive after the flood. Village tiles will pulse if they are in danger. Corn: One corn per village is required for survival, however they can also be used to direct the flow of the river. Mountain: This is a river source, when the flooding begins this is where the flow starts. Ocean: The river needs to be directed towards this tile, if both rivers don't reach this tile everything is lost. Water: This tile can't be placed on the board, it is put aside and when a total of 4 are acquired flooding begins.
(This is the original free student project. The fully complete Octodad: Dadliest Catch can be purchased here.) Octodad is a third person adventure game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about a day of his life. His existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family. The player controls Octodad like a marionette, dragging his arms and legs around while his body flops along. The players goals are often simple household chores made difficult and interesting by the flailing, tenuous control they have over Octodads body. Being an octopus also has its strengths. Octodad can slip through tight spaces, grab objects with his suckers, and knock things around with tremendous strength. But if the player does things too out-of-the-ordinary, Octodads family will grow suspicious and realize what he really is. If they do, its game over for Octodad! Please e-mail bugs and crash reports with OS X version, video card type, and system specs to feedback@octodadgame.com. PC Minimum System Requirements Operating System:Microsoft Windows XP/Vista/7 with DirectX 9.0cProcessor:2.6 GHz Pentium IV or equivalent AMD Athlon processorRAM:1.5 GBHard Disk Space:1 GBVideo:Intel GMA950 Integrated Graphics or DirectX 9.0c Capable Video Card PC Recommended System Requirements Processor:Dual Core 2.4GHzRAM:3 GBVideo:512 MB NVIDIA GeForce 8800 GTX or ATI Radeon HD 3870 or better Mac Minimum System Requirements Operating System:Mac OSX 10.5.8Processor:Intel ProcessorRAM:2 GBHard Disk Space:1 GBVideo:NVIDIA GeForce 8600M GT or ATI Radeon X1600 Mac Recommended System Requirements Operating System:Mac OSX 10.6 or 10.7Processor:Intel Core 2 Duo processorRAM:4 GBVideo:NVIDIA GeForce 9600M GT or ATI Radeon HD 4670 or better NVIDIA(R) and PhysX(R) are registered trademarks of NVIDIA Corporation and are used under license. FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2013. Irrlicht Engine copyright 2002-2010 Nikolaus Gebhardt. IJG JPEG software copyright (C) 1991-2012, Thomas G. Lane, Guido Vollbeding.
SATAN LOVES CAKE. Like, a lot. But one day, while watching the telly, he realises that he has run out of cake.Join SATAN in a delicious quest through (a bit of) Hell, while eating as much CAKE as possible! SATAN wields a trident that shoots electric beams, that are able to tramsform his enemies into cake. Meet a host of enemies and bosses - and eat them all! Made in a month and a half forA Game By Its Cover 2019- a jam about making games based on fake game carts created for the Famicase art exhibit. Inspired by CAKE QUESTbyPixelhans, for Famicase 2017. Roughly 30-90 minutes playtime, or thereabouts. YMMV. GAME BY: Anders Pedersen - @baku -baku.moe MUSIC BY: John Wesley - @kbjwes77 -kbjwes77.github.io Listen to the soundtrack!
Welcome toJumpin' Jupiter Prelude! In the future, the last cups of tea have have been scattered across the solar system. Our heroine, Jupiter, is on a mission to get them back at all costs! Prelude is a Manic Miner style linear platformer thatstarts on Mercury, and ends on Earth - 15 levels in total! If you enjoyed the game, the 'normal' Jumpin' Jupiter game continues from the (Space!) Moon and goes on to Pluto - another 35 levels, making a total of 50 levels of platforming action! You can get the main Jumping' Jupiter gamehere! Keys: O = Left P = Right M = Jump H = Pause Features: * A Speccy game for a new generation! * 15 levels of platforming action! * Avoid enemies! * Collect tea! * Timed blocks! Crumbling blocks! Conveyer belts! Oh my! * Use keys to unlock exits! * Colour clash! \o/ *No sound fx! (due to the limits of PGD) * An irritating tune! Very Special Thanks: Sebastian Braunert, Jonathan Cauldwell, Jake May, Silver Shaman,MaryKate Clark, Blerkotron, Super Retroid, the Brothersheep,Craig and BenStevenson, Psychic Parrot, Mr. Tom and all my fellow Speccy fans :D Hope you like it! *sheepyhugs* QS
In the distant future of 198X, the annual B.O.O.M. sports tournament attracts skilled athletes from across the globe to compete for glory, honor, and of course, a lump sump of cash. B.O.O.M. You Win is an explosive hot potato party game for one to four players where players gain points by holding onto an explosive ball for as long as possible before it explodes. Players must dodge their opponents and avoid explosives as they try to maintain control of the objective without being blown to pieces in the process. Featuring a simple pick up and play control scheme, B.O.O.M. is an explosive good time for players of all skill levels, FEATURES: 7 playable characters each with their own unique abilities and customizable cosmetic options.8 stages of varying sizes. Duke out sports everywhere from the demolition derby to the back of a a live missile silo.Single Player and Multiplayer game modes for players of all creed of gaming. Go head to head against your friends, or take on the arcade ladder to become King of Sports.Hats. Lots of Hats.Put Lots of Cool Hats on Skeletons. Damn That's A Good Hat! This early access build of the game, previously only available to patreon backers, allows playersto get a well-rounded taste of the B.O.O.M. experience, as well as entitles themto future content updates including characters, stages, game modes, additional cosmetics, bug fixes, and balance tweaks. Because the game is currently not yet complete, certain features may be buggy or not yet be fully implemented.Upon release of the game, owners of the alpha buildwill be updated to a full version of this title. Join our Discord Server atdiscord.gg/WzryvYsto chat with other B.O.O.M. players and give your feedback directly to the devs. Thank you for your support.
In the 13th century the town of TRASMOZ was excommunicated for its pagan practices and its inhabitants were cursed for ever... The population was decimated until it became a ghost town, diseases and all sorts of evils on children, animals and crops made this an abandoned place left by the hand of God. Until now no one had dared to approachTRASMOZ again, there is talk of dangerous creatures of the night, witches and living dead who protect the place run by the evil magician Mutamin: inmortal servant of the devil and master of the inaccessible castle and the watchtower. But tonight is the night of the dead and the moon is full again The time has come as the prophecy says: When the full moon crowns the night of all saints, a brave hero will break the curse for ever, he will sanctify the place with the fire of wandering souls, when they are liberated. You are the hero chosen to fullfill this dangerous mission... Will you be able to release TRASMOZ from his curse before the sun rises again? You can download this game for Free. Click on DOWNLOAD NOW and get the game in 4 different formats to load in your emulator or Zx Spectrum real machine. If you want to help us to develop this and more games, scroll down, click "Download now" and get access to game's Source Code and sprites, fonts, artworks from Mr. Dani Diez, 4 ingame music tracks by Beyker, instructions booklet ready to print,plus a poster of the gamefor just $3! *************************************** * Single screen arcade platformer * * 3 areas with more than 20 levels to puzzle out * * 4 enemy types with unique behavior to defeat * * Amazing ingame music for the 128k versions * * Control by keyboard, Kempston or Joystick * *************************************** The Curse of Trasmoz Collector's edition for the#ZXspectrumcomputers is available from the 16th of December. In cassette & 3" disc. Orders are welcome: ORDER NOW ON POLYPLAY.XYZ! *************************************** Original Concept, Art & game design by @volcanobytes Code by: Javy Fernandez @defectodigital Music by: @Beyker Code and AGD support by: @thepope Loading Screen Pixel art by: @bitfans Original Ilustration and Artwork for the cover & box: Dani Diez @mrdanidiez Packaging, cartridge & manual design: @volcanobytes & Sebastian BachPolyplay. original ilustration for loading screen by:@volcanobytes Game testing: Rafa Castillo @azicuetano , Carlos Blansa,GUINDAKO, Alejandro Valdezate @LexSparrow, Ruben Gutierrez @Imsai_REAM, Rainbow graphics @jomicamp, Javi Ortiz @tbrazil_speccy, David RM@RetromaniacMag This game was created with AGD, a tool by Jonathan Cauldwell. Musicizer II by David Saphier, Perilla by Sergio@thepope
KeyCars is a multiplayer only game where each player can play using a single key on a keyboard. Press a key to join, then hold that key to turn the vehicle. Clash into players, shoot projectiles or trick them intro driving off the ledge! Instructions Press any (letter) key on the keyboard to join the game, press and hold the chosen key to rotate the vehicle. Drive into other player vehicles to destroy them. Yellow pad: Temporary speed boostBlue pad: Shoot projectileRed pad: Switch control directionTurquoise pad: Jump Press SPACEBARto spawn a CPU vehicle (new in version 1.2) Distribution/license Distribution: This game is distributed for free.License: You're free to distribute this copy and create gameplay videos, commercial use permitted. Credits Development: Kenney VleugelsGame engine: Unity
Utopias: Navigating Without Coordinatesis a videogame network of nine worlds - each one a personal utopia developed by a member of AAA collective.Is a collective utopia possible? To find out more about the project visit... https://utopias.aaasoftwa.re No institutions. No bosses. No budget. Features Free a birdUse a telescopeManipulate clothParty with an alienPerform some ritualsShoot bio-bullets to spawn lifeDie And many more! Controls To play Utopias you need a three button mouse (left click, right click and a scroll wheel). Trackpad is possible but not recommended.No keyboard is required. Support Us Learn more about our work https://aaasoftwa.re/Follow us on Twitter @AAA_software_Support us on Patreon https://www.patreon.com/aaasoftware You can get in touch with us and give us feedback, send us love mail or hate mail here: mail @ aaasoftwa.re Presskit
Description Four cats have broken out of prison on a distant alien planet. They must steal a ship and escape before their suits run out of power. If only they could decide who should be captain. Work with and against your cohorts to become the captain, commandeer a new ship, and escape. Key Features Cooperation is a strategy, not a requirement. Make temporary allies, break promises, and watch out for backstabbers.2-4 player local multiplayerProcedurally generated mapsCats! (in both corporeal and spectral forms) Strategy You'll have to work together if you want to survive! Four generators need to be activated to power the ship, and you can't do it alone. At the same time, players who survive get points so if you want to win you'll have to get creative. Beautiful Landscapes Explore randomly generated landscapes every time you crash. Navigate distinct and vibrant biomes on your hunt for generators and gold. Tools of Disruption Collect gold to buy items between rounds, ranging from vine traps that lock players in place to giant hammers that launch nearby players away. If you're lucky you might even be able to scavenge items from around the map. Life After Death Even after you've been killed you can still put up a fight. Control the spectre of your cat after death, sapping energy from other players and scaring them to death!
Bind your soul to the mortal flesh of the astral vermin! The sewers are calling. They've spoken your name in hushed whispers through the countless interweaving pipes, echoing your most menial of actions in the bubbling sludge pools squirrelled away below a thousand floorboards, they've sought you since long before the point you've titled 'birth'. Spill your mind to the sewers, fracture reason and venture into darkness. Mingle with the most ghastly of the pitiful mutated gutter folk, unearth their sickly soft spoken secrets. ......The sewers beckon.Come forth and witness their splendour!...... Bodily functions, control your newly inhabited meat husk: Arrow keys to move Enter to interact Shift key to enjoy the pleasant sensation of your keyboard's plastic against your skin ... .. . List of credits, hastily scrawled on a digital napkin: Enlightened Programming Technomancer - Rbatistadelima Trash Disposal Art / Writing Sewer Goblin - ShallowLagoon Sound Sculpting Musical Humanoid - Shurk
transform all you computer into a game, every time you press a key it checks if you used the forbidden words : Yes and No. If you do, you will pay the price: a word is added the word on your screen, and step by step will take all your screen space ! You think this game is so easy ?Challenge yourself and try to hold at least 1 hour, maybe 1 day, unless you're some sort of bad ass hero and you will be able to complete all the achievements ! Features Available in English and FrenchSeamless overlay integration inside your windows computer.Works with all softwares (word, discord, web browser, etc.)AchievementsEarn and use different color themes influenced by oldschool game consolesSaves score, achievements and themes History I created this game as part of#JamChezMoi, a french Game Jam created to make games during theCovid-19 pandemic. I loved teleworking so much I decide to make the experience harder by creating this game. Working with this game was so fun to me I hope it will be for you too !
Thank you for taking a look at my candy land platformer tile set! What this tile set includes: Tiles: 4 different tile sets in different color variations. Find platforms in different shapes and colors! Items: Find different items such as different kinds of candy that come in many shapes and colors. All candy has one set with outline and one set without it. Pick as it suits your game! UI Elements: Find buttons, different healthbars and hearts. I also made some different colors UI Windows. Please note this pack does not contain backgrounds. I might do this in the future! Find the sprite sheets in the zip file! Feel free to use these in private or commercial projects. You can recolor or redesign as it suits your game. Everything is made in Aseprite with Pico8 color palette. Please don't forget to rate and let me know if you have any questions! Thank you! Please follow this license: https://graphicriver.net/licenses/terms/extended
About Make your own cute bird in this bird making tool! Click on pieces to change how they look and make the cute bird of your dreams! Credits Del NordlundSebastian Scaini Soundtrack
About Cromwell The King is dead. Long live the Commonwealth! Step into the shoes of OliverCromwell, the King In All But Name,as you rule the newly established Protectorate. Make tough decisions and try to keep the realm stable during this turbulent time. Experience one of the most tumultuous periods of British history through the eyes of the divisive Oliver Cromwell. Discover characters and factions of the time. Use the games Info Buttonto access additional information to help you make more informed decisions! Make the same choices Cromwell did or dont. Find out if your choices align with real history using the Divergence Indicator. Not happy with the content inthe game? You're in luck! Use the editors to create new characters and events or to modify existing ones. How To Play The goal of Cromwell: King In All But Name is to keep the powers of the church, people, army and parliament (when they're in session) in balance in order to prolong your rule of the Protectorate for as long as possible. Will you last as long as Cromwell did or will you fail somewhere along the way? Controls Mouse - You can press any buttons with the mouse!A / Left - Left choice.D / Right - Right choice.I - Information button.Esc / P - Pause menu. Learn More While Cromwell is (or tries to be)educational, itwill not give you the full picture about the reign of Oliver Cromwell, the Protectorate, or the events that led up to it.Here are some resources that can help you further educate yourself on the topic: Books Court of Oliver Cromwell, TheGod's Executioner: Oliver Cromwell and the Conquest of IrelandLetters and Speeches of Oliver Cromwell, TheOliver Cromwell: King In All But Name, 1653 1658Parliaments and Politics during the Cromwellian ProtectoratePoetry and the Cromwellian ProtectorateProvidence Lost: The Rise & Fall of Cromwells Protectorate Wikipedia Cromwellian conquest of IrelandHigh Court of Justice for the trial of Charles IInterregnumLevellersOliver CromwellPlots, conspiracies and insurrections during the InterregnumProtectoratePuritans Where Credit Is Due Gameplay and visuals by me!Inspired by Reigns. Fonts Germanica by Paul Lloyd (Free)Metamorphous by James Grieshaber (Free) Music 11 Sonatas and 19 Dances in 3, 4 and 5 PartsbyMichel Rondeau(CC BY 3.0).AlmainbyAnton Hger(CC BY 4.0).Almain, VdGS 11byDillon Upton(CC BY 4.0).Almain, VdGS 12byAnton Hger(CC BY 4.0).Courtly Masquing AyresbyMichel Rondeau(CC BY 3.0).Galliard, APG2.10bbyAnton Hger(CC BY 4.0).Galliard, APG2.14bbyAnton Hger(CC BY 4.0).GreensleevesbyCambridgeBayWeather(CC BY 3.0).Languish and Despair My HeartbyAnton Hger(CC BY 4.0).O Let Me GroanbyAnton Hger(CC BY 4.0).Scarborough FairbyRockendary(CC BY 2.0). Sounds Various fromSonniss.com #GameGDCAudio Bundles(License). Support If you have any suggestions or if you'veexperienced any bugs or glitches during gameplay, please submit a bug report in the discussions below orat:https://www.thedigitaltechnologist.com/support.
is a set of high quality pixel art assets. This pack includes explosions suitable for action, fantasy, sci-fi, and all other kinds of games! Asset details: 11 polished, hand-edited explosion effect sprite sheets256 x 256 resolution60 FPS animation.PNG formatOptimized filesize.ASE source files included for easy editing in Aseprite Assets included: Blood explosionConcussive explosionElectric explosionFire explosionFragmentation explosionIce explosionLaser cross explosionStandard explosionToxic explosionVoid explosionWind explosion These assets are royalty-free for use in commercial or personal projects. A license file is included with the pack.
Run and jump your way across 11 states and the District of Columbia as Bernie and free the USA from the clutches of four Republicans in their castle lairs. Find power ups like Vermont cheddar cheese, red roses, and the power of "Not Me. Us" to overcome obstacles such as walking red hats, Mitch troopas, and tiki torch throwers. Tested with Chrome, Firefox, and Opera.Downloadable version (Windows) at bottom of page. A political retro game rendered in classic NES style and colors, accompanied by nostalgic chip tunes. Play it for free! Features 4 worlds containing 12 levels total 3 power ups 8 classic enemies Playable on gamepad or keyboard Support Bernie Donate through ActBlue Install the Bern app Texting for Bernie Phone banking for Bernie Organize with students for Bernie Follow the Devs Emma Maassen: Lead Dev, Producer James Yarrow: Writer, Producer Wayne Kubiak: Lead Artist Anthony Swinnich: Level Designer Serena Samborski: Portraits & Logo
My grandmother is probably the most important person ever to me, as she provided me with the stability and care a child needs growing up. We all have or have had people helping us become a responsible and caring person, and this short narrative game is an ode to these people. Controls Controllers Left joystick to moveRight joystick to rotate the cameraAny trigger to runAny face button to interact Most common controllers should work with the game. Keyboard/mouse move with WASD, ZQSD, or arrow keys Shift to run rotate camera with the mouse left click, spacebar, return to interact
Suspended in degradation, that dismal place draws people from all over the world.Rumors say riches, secrets, and cures for all ailments rest within its borders. However, they hide between roaming abnormalities, monsters that defy the laws of nature and human understanding.Within the twisted borders of that once-great Empire, not even the shrouded sunlight can aid foreigners in their pilgrimage. The past and the future become a mix of nearly connected events. Time itself holds no tangible meaning there. Some buildings stand while others collapse. Some weeds grow and choke the landscape while fires burn without fuel.Perhaps the mysterious source of why it fell all those years ago is the same reason it still stands today. Contained within this tome are seven accounts from several unfortunate souls, proving only the mad and the desperate would dare to discover what truly lies inside that unhallowed kingdom. The Corrupted Kingdom is a collection of nine connected, dark fantasyshort stories.
The Twine Grimoire is an unofficial introduction to using CSS and HTML to customize the appearance and behavior of projects made in Twine 2.0! This first volume is an 84 page, 100% free PDF which contains 6 detailed tutorials on: Installation & Getting StartedText StylingLink StylingCustomizing PassagesCustomizing BackgroundsEmbedding Images Features: Each section discusses bothSugarCube and Harlowe Story Formats, with emphasis on the most recent versions. Other features discussed include: tag-based styling, using the CSS Stylesheet, usage of macros and named hooks in Harlowe, how to organize your files, and other topics. There are screenshots and examples of code provided throughout each tutorial. The aim of this project is to demonstrate how CSS and HTML can be used in a variety of Twine 2.0 Story Formats as a method of fine-tuning a games visuals. The information in these tutorials is not compatible with previous versions of Twine such as Twine 1.4.2. These tutorials are suitable for beginner to intermediate users, and this first volume is geared toward common features that many first-time users are interested in working into their projects. Other helpful resources: Twinery.orgTwine WikiTwine Cookbook Twine 2 Guide Twinery Forums (Read-Only) Twine Q&A Intfiction.org Twine Category More resources, including links to Story Format documentation, can be found in the PDF. Notes: Thank you to all of my patrons whose support made it possible for me to take the time to write these tutorials, revise them, and compile them into a single free PDF! Thank you also to @videlais for his work on the Twine Cookbook, to which I've had the pleasure of contributing, Ken Alba for his support and interest in my tutorials as an educator, and especially @klembot for creating Twine! In the interest of making this resource as accessible as possible to many users, the Grimoire will never have a minimum donation required to download; however, if you choose to pay, the proceeds will be donated. About Twine: Twine is an an open-source tool for telling interactive, non-linear stories originally created by Chris Kilmas in 2009; it is now maintained by a whole bunch of people at several different repositories, per Twinery.org. I am in no way affiliated with its development process. Twine is also a registered trademark of the Interactive Fiction Technology Foundation.
Hi! This sound pack is a collection of 52 .OGG files I initially recorded by the ocean alongside a shoreline and a pier! All the sounds have been trimmed neatly so they can shuffle amongst themselves seamlessly. Each of the sound effects are roughly 15 seconds in length on average, totalling up to a length of 13 minutes 49 seconds! I'd say this pack would be best suited for those wishing to portray an atmospheric scene in a broadly aquatic setting. This pack contains the following files: 4 "Calm Ocean" sounds + 4 modified 'underwater' versions 7 "Calm Ocean Impact" sounds + 7 modified 'underwater' versions 7 "Calm Ocean (With Birds)" sounds (Seagulls!) 7 "Harsh Ocean Impact (Bubblier)" sounds 12 "Harsh Ocean Impact" sounds 4 "Air Bubbles" sounds * 'Impact' refers to when the waves were making sounds as they slapped against the surfaces of the shore and the pier walls. (Thanks so much for checking out my page! I really hope you find good use for these sound effects! In future, I may update this page with remastered sounds, and more 'underwater' versions!)
No Wheels Racing is a wheely fun game! You play online with 15 other racers, but you'll soon find that you can't move, since your car has no wheels. Will you find a way to win? Or will you leave your car and disqualify yourself from the race? This game is intended as a deconstruction of what it means to be a racing game, and also what it means to be a multiplayer game (since no one is moving). Originally created for the Meta Game Jam, I never released No Wheels Racing because I thought this game was too awful to release.
What if every time you pressed a key, it got added to an ever-growing pile that eventually made your computer screen entirely unusable? The answer to that question which nobody asked, is here. Introducing... GRAVITY TYPIST! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press F1 for explosions, mouse to the top right of the screen for settings!
A game about gatekeeping for transgender women. Originally made in twine. This is the unity remake to get it closer to how I originally intended it to be.Twine Version remains playable here for archival purposes and lower end pcs/mobile:https://pc0hidq.itch.io/savingyou
Above: The Fallen is a 2D side-scrolling, puzzle - platformer game that is centered around travelling upwards instead of to the left or right. The goal is to climb the trees of an ancient and mystical forest in order to break through the canopy. You must manipulate two main characters at the same time throughout the game, solve puzzles, and avoid the hazards of this dark forest. Mankind has been driven from their homes among the trees by the Night King, a nightmarish beast whose origin has been lost to time. Now, man lives in the dirt, fearing the moments the Night King leaves his roost to prey upon their vulnerable forms.Every generation the elders send a young couple out into the world to find a new home for their people where they need not fear the relentless hunger of the Night King. Every generation these journeys have failed. This time however, the young couple has decided to ascend into the trees and reclaim their ancestral home instead of fleeing into the darkness. Can they rise above? Controlling 2 Characters with 1 GamePad In Above: The Fallen, you play as both the male and female characters at the same time (Single Player Mode Only). They often find themselves in situations that require them to work together to solve puzzles and progress up to the canopy. Each character is controlled with one half of the Gamepad. This offers an additional challenge and requires you to think about each character's positioning before moving. If you don't get the hang of it right away, don't worry, it won't be long before you're climbing through the jungle like Tarzan. Single Player or Co-op mode! Bring a friend along with you as you adventure through the world, solve puzzles and work together to defeat the Night King. Swap back and forth easily from single player to co-op with a push of a button. Vertical Scrolling / Climbing Climbing is essential to the goal of reaching the forest's canopy. This differs from traditional side-scrollers where you generally move in a straight line throughout the world. Puzzles There are many interesting puzzles that you'll come across as you play. Some puzzles are solvable in multiple ways which allows for some freedom to explore. Each successfully completed puzzle brings you closer to facing the Night King! Skills As you progress through the world you'll come across shrines that when activated, interact with your amulet, and unlock ancient magic hidden away from humanity. The character's will then receive a new skill which will be needed to complete upcoming puzzles. Enemies There are many animals to watch out for while exploring the forest. Use caution while approaching them though, they don't like being disturbed.
BoomTown is a game of blasting buildings, creating roads of gunpowder and blow everything at once. Place the bombs in the level rotate them to where you want them to go, add the arrows to direct them, let them loose and ignite them all at the same time, You only got 1 chance! You better connect make the gunpowder trails to blow everything at the same time! Game made in 3 days for the GamedevColombia Game Jam 2020
Conversations with Emma is a small Twine game in which I have a conversation with Emma Goldman about gentrification, buying things in Amazon and my obsession with getting subscription boxes. Emma Goldman, (born June 27, 1869,Kovno(now Kaunas),Lithuania, Russian Empiredied May 14, 1940,Toronto, Ontario, Canada), internationalanarchistwho conducted leftist activities in theUnited Statesfrom about 1890 to 1917. (from:https://www.britannica.com/biography/Emma-Goldman). You can read all about her in a recent article celebrating her 150 birthdayat:https://www.teenvogue.com/story/emma-goldman-born-150-years-agoand read her books and essaysfor free at:https://theanarchistlibrary.org/category/author/emma-goldman
One night you can't sleep and decide to take a sleeping pill.What happens next is unexpected... Information Nonsense at Nightfall is a short and absurd adventure game in Game Boy style.Explore and interact with your environment to find clues about where to head next.Originally made for Ludum Dare 35, now reworked and thoroughly polished for all to enjoy! WARNINGthis game contains fast flashing images.It may cause discomfort and trigger seizures for people with photosensitive epilepsy.Viewer discretion is advised! MEDIA Controls Keyboard Arrow keys / WASD / ZQSD: MoveH key: Interact / AcceptG key: Back / CancelEnter / F key: Open / Close ingame menu Xbox Controller Left analog stick/ D-pad: MoveA button:Interact / AcceptB button: Back / CancelStart button: Open / Close ingame menu Credits Design, narrative, programming, art and audio by Siegfried CroesPowered by Unity,Aseprite and LSDJ Changelog Version 1.4 (2019-04-22)Fixed bugs and crash when trying to finish the game 2 times in a rowFixed bugs when quitting to title screen at certain points in the game Version 1.3 (2019-01-20)Added Mac OS X version Version 1.2 (2019-01-17)Fixed possible crash near the end of the game Version 1.1 (2018-12-21)Fixed spelling mistakesIncreased default screen sizeVersion 1.0 (2018-12-19)Initial release
LONELY WOLF TREAT is the heartwarming story of a wolf who moves into a town full of rabbits that are all very afraid of her, so she can't make any friends... until one little bunny bursts into her home, and decides to make her some delicious curry! Main Cast it's a 15-20 minute little game made in about 3 weeks. there are no branching paths and it only has one ending. it's my first experience using rpgmaker, and also my first time doing the music! if you'd like to support me in making more games like this, check out mypatreon! thanks, please enjoy! <3333 ~ CREDITS ~ art+story+music - NomnomNamispecial thanks totryph and Kayla Grimes for letting me borrow their OCs! ~translations ~Espaol-macafakeFranais -DimirahDeutsch- Marcel WeyersPortugus -Fah Braccini -Kiba Chi -Ron_Dallas -KyleHeren -npckc- StrawIwai -black boardTing Vit -Nam HongTagalog - August MORE TREATGAMES:full series collection |side stories and spinoffs UPDATES: 12/12/2019 - added tagalog translation5/20/2019 - added brazillian portuguese translation11/16/2018 - added spanish translation (it was hosted on tumblr until now)6/22/2018 - added vietnamese translation (last updated 1/11/2019), and added little character profiles to the game page6/7/2018 - added chinese translation (updated 6/10)7/6/2017 - added ukrainian translation3/13/2017 - added russian translation2/26/2017 - part 4 is out! i also updated the soundtrack to be a bit higher quality.2/2/2017 - FIXED JAPANESE VERSION SO NOW YOU CAN FINISH THE GAME I'M SO SORRY THAT IT WAS BROKEN FOR SO LONG I DIDN'T KNOW!!!11/27/2016 - added japanese translation9/1/2016 - added german translation8/14/2016 - added thai translation (updated 8/24)6/1/2016 - small aesthetic update to match the sequels3/14/2016 - the french translation is finished, too!2/22/2016 - the korean translation is now available for download! (last updated 11/13/2018)
Marie's Room is a short story exploration game about an unconventional friendship between two classmates. You play as Kelsey, remembering Marie's room as it was twenty years ago. But somethings off. What happened to Marie?There was nothing I could do about the past. It was definite as hell. - KelseyKelsey has come back to a room packed up in boxes. She has one goal - get Maries journal. When she picks it up, the memories come back. Because twenty years ago Kelsey and Marie shared this room. They spent days in it working on projects, nights talking about boys, pizza and sparkly shoes. Dreaming about the future, planning their life. Until that ghastly night. When it was all shattered to pieces.What happened to Marie and Kelsey twenty years ago?Search Marie's room and join Kelsey in her trip down memory lane. Open drawers, pick up objects. Learn what Kelsey remembers, read what Marie thought about it. As you puzzle the pieces together, you uncover the secrets of their friendship."She asked me why I was so angry all the time. And I told her -- because its a dirty deal. Its Russian roulette and utterly unfair. The cards Id been dealt, any player would have passed. I chose to be angry instead. But Marie, my friend Marie, she got me a new deck. And suggested that I deal again." - Kelsey Official soundtrack is included in the download. WE'VE GOT NEWS!We started our own game studio: like Charlie.There is a website: www.likeCharlie.com. And wed love for you to sign up for our newsletter, so we can tell you all about our games and other crazy adventures. And we're on Twitter, of course - @LCharlieGames: https://twitter.com/LCharlieGames Please stay in touch.Dagmar & Kenny The Team Behind Marie: Creative Direction - Art & ProgrammingKenny GuillaumeWriting - Dialogue - StoryDagmar BlommaertVoice actingLauren HendlerLauren Ann HigginsMusicDries VienneSimon AlexanderAudio MasteringWard Snauwaert
Update 1.1 - Fixed bug with the 3D maze where the player could get stuck and no inputs would work. Previously only available on SpookyStation, Wishing Sarah is the tiny direct sequel to Dreaming Sarah. After being in a coma, Sarah finally wakes up to find something odd about the world the lives in. She can't seem to understand what's going on very well, and you must help her traverse this new world - filled with intriguing new characters and events.This small game will bridge the gap between Dreaming Sarah and the next game that's yet to come, Awakening Sarah. This game includes the original Gameboy ROM file, both in English and Brazilian Portuguese. These work pretty well on emulators and real hardware!
Wild Woods is a couch coop action game with roguelike elements. One to four players take on the roles of brave little cats defending their wooden wagon on its way through a dangerous forest. Clever cooperation is key as their way is full of obstacles. While the bright daytime is all about collecting resources, things get risky during the night. When the sun sets, bandit bunnies and badgers are going to attack! The feline friends must defend their wagon and shouldn't let their fire go out. During their journey players must decide whether to head into ancient ruins to upgrade their wagon in exchange for gold - or to drive deep into the heart of the forest and face the bandit king. He will be expecting them... Join our Discordto keep in touch! Team:Nadja Clauberg - Concept Art, Textures & UI (nadtsu)Moritz Heinemeyer - 3D Modeling & Animation (Moritz)Johannes Kutsch - Programming & World Generation (Ruhken) Marcus Meiburg - Programming & VFX (Jar) Jonas Heinemeyer - Sound & Music (Jonas)Eric Massenberg - Game Design & PM Contact:mail@wildwoodsgame.comDiscordTwitter Presskit:http://presskit.wildwoodsgame.com/
Also in this series: PAPER BREXIT(20 Minutes, Free) AMERICAN ELECTION INTERACTIVE FICTION 1-2 Hours| Eleven Chapters (For a content warning, scroll to the bottom of this page.Contains some spoilers) "One of the single most engrossing, horrifyingpieces of interactive fiction I've ever read."-Xalavier Nelson Jr "This story grabbed me by the heart and shook. Highly recommended for a look at darkness and what it makes you."- Patrick Weekes "Acres of emotional and social subtext [...]The sense of dread never lets up."- Rock PaperShotgun "Masterful"- Imperica Magazine "Haunting, emotional and immersive."- The Indie Game Website "Heartbreakingly human."- Meristation "A relentless series of blows. It does this very well. Twists of phrase bite; mirrored images echo. It hurts.- Andrew Plotkin "If a generation from now someone asks me what it was like watching the rise of Trumps America, I might just show them this." - Jefferson Toal "One of the most important indie games that you can experience this year."-Game Curator A dark political nightmare game about Abigail Thoreau, a campaign assistant working to elect her candidate. In this game, you will make choices. Choices will appear in coloured text. You are an American. It is 2016. And you are being followed. WRITER / DIRECTOR : Greg Buchanan PROGRAMMERS: Cherie Davidson and Matt Nichols COMPOSER: Seb Peters ILLUSTRATOR: Adam Coburn LOGO: Anthony Gambino CONSULTANT: Tanya DePass SCRIPT EDITOR: Gary Kings Special Thanks: Heather Antos, Kevin Snow, G.C. Baccaris, Mio Borromeo, Xalavier Nelson Jr., Ruth Karlsson, Athena Paradigm, Liam de Valmency, Bogdan Vera, Kieran Nee,Sarah Longthorne [Music, text-shaking, and text speed can be altered in the in-game menu in the top right. Use the [ ] option below the menu to maximise and minimise the game] CONTENT WARNING:(Spoilers) Abuse, Workplace Abuse, Parental Rejection, Threat, Sexual Harassment, Homophobia, Death Threats, Police Brutality. Screenshots: Buchanan Productions Ltd 2019
With luck, you secured yourself a part-time job. With time, you might get more than you bargained for. Customisable main character name, gender and personality options! 3 romanceable paths ( 2 Males & 1 Female ) ! No stats build up! Over 80,500 words of content! 1.??? Your first encounter was a sticky situation. Fortunately, it didnt stick for long. Time to time you find the familiar red jacket within your sights.Will you take the time to sit down and know him? 2. Dylan The chary make-up artist rather let his works speak for himself. Will you stay by his side and hear the bubbling words he struggles with? 3. Capriana Smiles grace her lips, her rose tinted glasses adorns her lovely face.You cant help but wonder what lies underneath them. What's new? Belong's 1st year anniversary presents: Complete GUI overhaul! Point of Views (POVs) unlocked upon completion of respective love interests' route! Each route has 3 POVs! Total POV word count of 28,000! Unlock a special POV upon collection of all the stickers! Brought to you by: Developer -Click Belong Sprite Artist -April --- Extras: A dollar for my thoughts? For a minimumof USD$1, you will unlock the Belong Concept eBook. These55 pages of content will feature the process of creating Belong from planning, writing and sprites etc. Those who have previouslydonated at least USD$1 will receive the eBook via email. Non-commented Reviews: General -https://itch.io/e/1217179/emberfell-rated-belong&https://www.deviantart.com/wr0/journal/VN-Review-01-Belong-by-Aflutter-Studios-7 Dylan -https://twitter.com/standinginwait/status/1003645090559127553 Capriana -http://rivigirli.tumblr.com/post/174562049769/okay-that-was-a-really-good-route-
the psi crystals have been stolen. a pall of evil hangs over the realm. use your powerful psionic powers and rippling muscles to reclaim the CRYSTALS. - guide your character through endless waves of monsters in this finely balanced twin stick shooter. this new entry in the series features: local two player coopall new soundcompletely retuned monster behavior and ecologynumerous new monster types (twice as many as before!) including the exploding SEEKER, the territorial TURRET, and the dreaded EATERa complete graphic overhaul! new visual effects including true indexed color and color cyclingnew cellular automata, with improved collision + interactionnew accessibility features including reduced flicker and reduced color cycling, each of which can be individually enabled - by loren schmidt, with sound by everest pipkin
In a world where anything you stand on can be used as a weapon... Short, violent bursts of crate-thrashing local battle gameplayUSB controller support (please use controllers!)
Soundtrack from 'Depths of Fear :: Knossos' "18th greatest Horror game for PC" - Rock, Paper, Shotgun Available now on Steam: http://store.steampowered.com/app/252570/?snr=1_5_... All music by Philip Willey (Dirigo Games) Listen for free on Bandcamp: https://dirigogames.bandcamp.com/album/depths-of-fear-knossos-soundtrack
Original Soundtrack for GRINDSTONE. All music by Sam Webster. Mixed by Sam Webster.Mastered by Andy Magoffin at the House of Miracles:thetwominutemiracles.comAdditional vocals throughout by Morgan Joy.Extra special thanks to Nathan Vella, Dan Vader, Kris Piotrowski, Jim Guthrie and everybody at Capy Games.Album Art by Kelly Smith:linktr.ee/beatfistGame available now on Apple Arcade: www.grindstonegame.com www.capybaragames.com
"You're not prepared to deal with the truth......are you?" A mysterious golden letter is sent to a select number of people... Its contents are unknown. ---------- Project Kat is a horror rpgabout a high schooler who's dead set on trying a very dangerous game. Your goal is to uncover its secrets and make sure she comes out in one piece. This is a story-based puzzle game where each puzzle has multiple solutions and outcomes!There is always another way.The game is playable in about 45 minutes and there is only one ending but possible differences in the gameplay depending on your choices~ Warning: May contain some blood and unsettling scenes. Proceed at your own risk.Just kidding it's really not that bad. But still it's a horror game :) ---------- IMPORTANT! <3 We are 2 idiots making this game in our free time and this is our first project of this size! We would love you for eternity if you could leave us a short comment and rating on this page!! Thank youu!! Follow the development of the game, @twitterFollow the artist, Kaiyakii@deviantart @twitter For bug reports (or anything else) you can send us an email at leef6010@gmail.com.
A game about the struggle to have a conversation while also stuffing your face with food. You are at an all-you-can-eat hot pot restaurant. You're hungry, and you just want to do nothing butchow down. But you're here with a friend, and you don't want it to seem like you're onlyhere to eat! Can you manage to keep up a conversation while cooking and filling your belly? Features Cook delicious meat, veggies, and tofu in a tasty broth until they're just right!Multitask your way through three meals! You'll becooking and eating whilekeeping upa conversation with your friend. Make sure she never figures out you're really just here for the food...You get to direct the convo, but make sure you're ready to keep up with your friend's comments - she'll ask you what you thought about what she said later, and if you don't get it right, things could get ~*awkward*~ Controls WS or Arrow keys to look up and downMouse or trackpad (mouse recommended!) to cook / eat Credits Developed by Keane Ng(@keanerie)Featuring music and sound byMichael Berto (Paws Menu)Playtested by people I've eaten hot pot with who I have not alienated with my plainly food-obsessed behavior As Seen On! Rock Paper Shotgun: "...playing it has made me very hungry, so Im off to go raid my fridge first." PC Gamer: "...the arse-tightening tension ofHot Hot Panic, a game about trying to hold a conversation while stuffing your face with meat and potatoes." Waypoint: "This game scratches two very important itches for me: time management mechanics, and the aesthetics of delicious animated food. Also, its a great excuse out of any friend dates you may have coming up...just saying." The Verge: "...it manages to take the fairly universal social situation of trying to talk and eat at the same time, and turn it into a clever and fun game." Warp Door
A coloring book you can walk around! Explore the sea side town of Paint, and color in the entire world. Paint on building, birds and bee's... along with everything else. Paint Game is exactly what it says on the tin, an Interactive Coloring Book for all ages and abilities!Save your maps and share them online, and take pictures to share with your friends! Show the world your beautiful town! Featuring: Music by Maize Wallin! Find out more about Maize @ theirwebsite ortwitter and you can also support their patreon Full intergrated map sharing services 1 town, with an accompanying sea (may contain tree's) 2 control methods;keyboard and mouse or mouse only Configurable keyboardcontrols Togglable corsshair Advice from the towns folk about how you colour their town
It's the hottest summer on record, and all across Europe, valuable objects are disappearing. Museum curators unlock cabinets and find precious artefacts stolen. Wealthy mansion owners wake up to see their priceless paintings have vanished from the walls. One thing's clear: a master thief is touring the continent and the police are left scratching their heads. In this 15 minute game by Crows Crows Crows, a team led by William Pugh (The Stanley Parable), slip into the soft-soled shoes of the mastermind responsible silently cross the darkened lawn of the mansion hold tight to the tranquiliser gun in your pocket, and commit the most audacious heis-- oh god I can't do this any more, i'm joining the strike. i didn't want to - i honestly didn't want to, but it's gone too far i'm supposed to be writing the itch.io store description and that's it, that's my job, but because of the understaffing i've been told i need to work in the lighting department too and it's only a matter of time before i'm re-assigned to wildlife preparation and everybody knows that working for wildlife preparation is mostly about trying very hard not to be eaten by the tiger so that's it, i'm joining the picket. if they want somebody else to finish the description, that's their problem i'm out. - tina
Vera is the lighthouse keeper in the little island of Tempest Rock, but a storm is raging outside and the old building isn't strong enough to face against the winds and pouring rain.Help her maintain it in tip-top shape during this dark and fateful night to keep any ships from crashing against the rocks below! Web and downloadable version available.Thedownloadable version has better graphic quality and performance. HOW TO PLAY Keep the lighthouse running until sunrise.Repair the machinery that fail and break down during the night. Rain coming in from an open window can fill the room with water and shortcircuit the generator. Close it to stop the flooding. The generator produces energy for the whole building and if it failsthe other machines will stop working. Repair it to keep them powered up. The engine rotates the lamp so ships can see it from all directions. The lamp spreads the light from the lightbulb to guide ships.Replace a fused bulb with a new one when it breaks. CONTROLS Keyboard: >WASD / Arrow keys: Move>E: Interact, pick up, throw>Q: Zoom Gamepad: >Left Joystick: Move >A: Interact, pick up, throw. >Right Trigger: Zoom ABOUT Original version made in less than 48 hours forGlobal Game Jam 20with the theme "Repair". Juancho Abad-Programming, Technical artist.Pablo Dapena-Sound design.Mikel Ojea-3D Art, Textures.DAKU-Pixel art, Animation.
Childhood Dreams Follow a small child with great imagination and one big wish on the way to make it happen. Find a path through colorful puzzles and meet people who are more than happy to help! About the game The game was created for the seventh Wizard Jam, a bi-annual Idle Thumbs community-run game jam that runs for two weeks. Though I tried my best to avoid bugs, there might be some rough edges here and there. Controls Use the left and right mouse buttons to move/rotate highlighted objects. Click with the left mouse button on top of objects to move the character. To rotate the camera press the A and D keys or use the left and right arrow keys. The game has no written text, so people from everywhere can play and (hopefully) enjoy it!
Share the message: #lifeTGOC EVEN WITH CHOICES, LIFE REMAINS A GAME OF CHANCEA game about world inequalities, discriminations, GMOs, pollution, children with guns, and more. This game and its assets were made in a week by me, @timkrief, for Lowrezjam2017. The constraint was to use a 64 by 64 resolution.
After inheriting her estranged fathers coffee shop following his death, Catarina Koshka returns to her hometown to try to find closure. In this somber but heartwarming visual novel, players will make coffee, meet cute animal characters, and navigate the encroaching advances of a predatory corporation bent on buying out your neighborhood shop. Game featured at the 2020 USC Games Expo Spotlight Show. CreditsArt & Engineering: Michelle MaNarrative Design:JP JupiterSound Effects & Music: Cloud Tian
The Original Soundtrack for the Platforming adventure game CORDILLERA. Featuring over 15 tracks originally composed and arranged for Cordillera. Also includes an extra album of 11 Unused and Demo tracks.That's over 80 minutes of music! That's like, a lot of minutes.All tracks are in Mp3 format at 320kbps.If you want the OST in Wav form, just contact me or leave a comment and I'll get back to you!Thanks!
you are at a house party. you do not know anybody. but legend tells of a ~very good puppo~ hiding somewhere in this house! the clock is ticking and youre running out of small talk can you find the pup at the party?? ~~~ WASD to move!! left click to interact w/ doors + people + pups!! right click to zoom!! follow the arfs to find the pup!! 52 radical and special pups to pet!! unlock all of the very good dogs in the good dog gallery!! avoid eye contact with ppl you don't know very well!! thank you for playing!!! ~~ a game by will herring music by nick dimichele
Colorful game asset to do a complete enviroment for your game, include objects, terrain, vegetation and a layered background. All exported to transparent png in high resolution (256x256 pixels), ready to add it to your game. The asset pack include: 159 terrain tiles52 items and objects (bag, barrel, 2x box, 4x bush, 2x flower, 4x grass, 2x hedge, 3x mushroom, 12x plant, 10x rock, 4x sign, spikes, stair, 3x tree, windmill, windmill blades)3 animated items and objects (coin, chest, gem)1 layered background (4 layers) horizontal tileableSpritesheet included3 different sizes
"In my country, history itself is edible.Time masticated into tales,people digested into stories. Places leak mineral flavor. Buildings are grated and ground.Domes flattened into rotis, Blood boiled into dal. The very earth on which we once grew,is reabsorbed into the metabolismof a nation that has decided to consume itself,like an ouroboros. A glorious violent meal.A spectacular event. A prelude to excreting peoplewho have been leached of all flavor and all difference.The ideal members of a new state.Excrement of the old." - Mir UmarHassan 1960 (Translated 1983). In 1961 when the state of Bombay split like an egg on the jagged edge of the Western Ghats and formed the territories of Gujarat and Maharashtra, the town of Matsyapura was abandoned by government decree - to make it easier to draw a clean border between the new states. Mir UmarHassan, the fabled Gujarati poet, lamented this willful and violent erasure of an ancient town and in a delightful satirical poem, where he wrote about the vapid consumption of a place and the excretion of a people devoid of the flavors of their individual and munificent past. With recent cause to recollect the horror of the demolition of Babri Masjid in Ayodhya, and in solidarity with the protests against the draconian actions of our government - we are revisiting UmarHassan's original poem. The indifferent wonder of an edible place, is our attempt to ponder the violence of erasure and the profound grief of having to survive on the margins of history. Created with support from Phoenix, Leicester which is supported by Arts Council England. And a site-specific variant of the game was displayed at Phoenix, Leicester and at the Video Game Art Gallery in Chicago. . . . . . . . . . In The Indifferent Wonder Of An Edible Place, Studio Oleomingus manage to ask poignant questions about what it means to be a part of erasing history, and what can be done if anything to intervene. It is particularly heart-wrenching. - Rock Paper Shotgun . . . . . . . . .
HONK HONK, HEAR YE. I have created a goose for your desktop. He'll nab your mouse, track mud on your screen... leave you a message, deliver you memes? Play video games with a desktop buddy who will attack you if you poke him. Fill out spreadsheets while your screen fills up with instances of Goose Notepad. Supports MacOS versions 10.10+! NOTE: I am not affiliated with House House or Panic. This is a different goose. Direct support questions to the Discord! 0.3 UPDATE: - NEW, OFFICIAL MODDING API! Join the discord discord.gg/xZFRmPT and check the #goose-mods channel for more info on this :D- YOUR OWN NOT-EPAD TEXTS! Add whatever notepad phrases you want, and the goose will pull them up! - NEW CONFIG TOGGLES! Customize the goose's behaviour further, silence the audio, and more! From 0.2+:- Unlimited memes! Put whatever memes you want in the assets folder! Goose will bring them.- Added GIF support!- Config the goose! Alter properties in the config.goos file (open it in Notepad) to adjust his aggression!) This is not a final itch page - just trying to get something up so I can upload the project tonight! :D Join the Discord community at discord.gg/xZFRmPT Check me out on twitter at @samnchietMac support by the brilliant Jess A. lvarez [The discord is being restructured still after the raid, but it's habitable now!]
Five years have passed since the infamous G4 Cyborg Incident plagued Myers Corporation. With the corporation now being bankrupted, the once busy G4 district is slowly decaying. You awake inside a mysterious mansion with only a Myers employee card in your pocket. Who are you? How did you end up here? And what does Myers Corporation have to do with any of it? Investigate Myers Corporation and dig up dark truths that were probably better left forgotten. Solve puzzles, explore, and survive as you learn about the dark secrets held inside the decommissioned facility. Will you be clever enough to make sense out of your situation, or will you disappear just like the rest? Available Languages: English (US), Chinese (Simplified) Game Features: Point and click adventure game portionsPuzzle solvingsDialogue decisionsGood-looking characters NOTICE: This is just a demo and is only a very small portion of the game to come. If you like this demo, consider recommending this game to other people. That would mean a lot to me! WARNING: This game contains jumpscares and general unpleasant imagery, anyone who is weak of heart or gets anxious easily should proceed with caution. Follow the developer: Twitter:dino999zInstagram:dino999zTumblr:dino999z
Time Stone is a short adventure game made with Adventure Game Studio. With wonderful low-res art, it hopes to help you find the enjoyment you found when playing those awesome classic adventure games of years past, such as Day of The Tentacle and Simon the Sorcerer. The Story In a fantasy realm, Elle, a young Wizard's apprentice, arrives at the Professor's house one day for her potions lesson, only to discover that the Professor is in terrible danger and an evil Warlock is looking for something that holds tremendous power. Will you be able to uncover the Professor's secret and rescue him from the evil clutches of the Warlock? Only time will tell. Time Stone was designed and created by Stuart Lilford. Original Soundtrack by Mark Lovegrove
This place is haunted... Follow cryptic clues to unlock the secrets of a dark ritual. But be warned, you are not alone. Developed by a team of threeover several months,Veiledis an atmospheric experience inspired byPT,Paratopic,and the games of Kitty Horrorshow.Follow us on TwitterStuck? Check out the walkthrough here. "Its a very impressive little adventure that delivers a tense, atmospheric and cerebral horror experience. The puzzle design is excellent and it generally stays clear of cheap jump scares, yet still has some very scary moments and a deep sense of dread throughout. Theres no doubt in your mind that youre dabbling with dark arts that are best left alone, but the clever use of environmental storytelling does a good job of revealing why youre pushed to such desperate measures. Highly recommended."--Free Game Planet
Note: This is a #gbjam game. I did some post deadline bugfixes but it's a gamejam game so there might still be some hidden bugs floating around. Be warned! update 1.1 added support for gamepads supported by html5 gamepad API Cuckoo Castle is a mini-metroidvania made for the 4th edition of the#gbjam . In Cuckoo Castle you take control of a lonely knight seeking to defeat the evil force that resides in the Cuckoo Castle, an enormous castle that appeared out of nowhere. Rescue new heroes and battle your way to the highest tower of the Castle. controls: left,right arrow keys: move aroundup arrow key: interact with objects / charactersD: jumpF: attackenter: menu / mapscreenQ at pig statue: teleport to statue near town tipsThe witch character has a double jump!Try and find the Bugmeister for a totally different playstyle! creditsaudio: Shannon Mason @Pongballart: Diane de Wilde @Ziryfprogramming: Richard Lems @Rilemtwit
Color Cannons+ is a fast paced, shooting, shoving, and blasting local multiplayer game for up to 4 players. Play across 10 maps, each with a unique and original soundtrack. It's last-tank-standing in close quarters combat arenas. Blast all of your opponents into the kill walls around the map. Each hit knocks you back more and more, upping the danger as rounds go on. 10 maps, each with a unique soundtrack2-4 player local-multiplayerFirst to 3, last-tank-standing gameplayFast-paced pick up and play actionUnique dash based movement systemFlashy, minimalist art style The original Color Cannons started out as a jam game in 2017. Now it has returned in an expanded, revamped version with more maps, a new original soundtrack, and completely redone combat system to crank up the speed and action. WARNING: This game features brightflashing colors andmay potentially trigger seizures for people with photosensitive epilepsy. Discretion is advised.
To play, simply search the rooms for the flaw, when found click to continue to the next, tougher problem. .............................................................................................................................................................................. Controls: Left click to select objects Right click or Arrow keysto move the camera Scroll to zoom. Best played in full screen (F11 in Web browser. F1 on desktop) Quit game with ESC .............................................................................................................................................................................. Stuck in an endless loop, you begin to lose touch with your reality. Is your mind playing tricks on you?Or is it this place? If you can break the cycle maybe you can find freedom. .............................................................................................................................................................................. Fidelity is a reality bending puzzle game where you must break free from your loop by finding all the flaws in your surroundings. With progressively difficult stages and a random selection system, no two playthroughs will be the same. .............................................................................................................................................................................. Contact:megamini009@hotmail.co.uk
The gummy kingdom is in danger! The evil gummy bear has taken the prince prisoner! Like neverbefore we need a hero who knows how toget the prince out of trouble! Oh, that's you...!? You're our only hope! Please, go rescue the prince!Oh, a while ago we renovated the castle, you may not recognize it from the last time. Good Luck! To play Gumgem, a controller is highly recommended. v1.0: The game is exported with debug active due to issues with the alpha version of the engine.There are known and sporadic bugs, some of which are engine bugs.Please report your experience to dazelsoft@gmail.com if you find any of them. Consider making a donation if you liked the game, every donation will eventually end up funding a similar but much bigger future project.Game by Samuele Zolfanelli, music & sounds by Marco Biagini.
32.1656 N, 82.9001 W. A red dash is spotted in the night sky above a rotting and decaying Earth. The city of Savannah, once a prospering megapolis, has now been ruined and abandoned for hundreds of years. Small bands of scavengers dwell among the remains, and the vast majority of North America has become an unforgiving wasteland, populated by crazed desert tribes desperate to fulfill the mad whims of their made-up deities. Those least affected by the destruction quickly succumb to crime and corruption in absence of a stable government. In want of something greater than their broken lives, these individuals follow the signal from the sky and search for the crash. What lies behind this mysterious incident? Is it hope? Redemption? Aliens? Not even the maddest of Maxes could save these fools. ---------------------------------------------------------------------------------------- Humans vs. Humans: Wasteland (HvH) is a Live-Action Role-Playing game that revolves around team-based combat using Nerf or alternative brand foam blasters. Over the course of multiple days, playerscan participate in faction-led missions, buyclassupgradeswithin-gamecurrency, and unearththe secrets of the wasteland in a heavily detailed ARG. Key Features: Blast your way to victory as you compete against other players in 10 action-filled missions.Team-based system that rewards cooperation. When peril lurks in every direction, its dangerous to go alone.Gameplay system that encourages unique play-styles and approaches. Do the talking directly or let your blaster say it for you.Multiple factions looking for your support. Pledge loyalty to a cause or bounce from faction to faction in search of the best payouts.Versatile perk system that allows you to play the game however you want. Want to be anarchist grunt that dual-wields swords. No problem! What about a medic that holds back and heals your teammates? The choice is yours.Purchasable equipment with in-game currency. Trade and barter with other players for the best deals. Who knows? When everything has a price, you might even be able to bribe the shop keep with the right bit of info.Fully fleshed out ARG that runs parallel to the main missions. Not interested in fighting in missions? Help your team by solving puzzles outside of combat. Its like playing a video game in real life! No longer do you have to shout in the void of digitally rendered spaces only to hear an echo: when real people are interacting with you, they have to respond! These .zip folders contain everything you need to run your own HvH: Wasteland game. Rule information, mission guidelines, story write-ups, concept art pieces, prop guidelinesits all there and more! So what are you waiting for? Download HvH: Wasteland today! Post-apocalyptic wasteland not your thing? Check out our other game set in the Wild West here. ---------------------------------------------------------------------------------------- Staff: Core Development: Dmitry Dubodel, Colton Olds, Roman Zaremba, Jesse Ruffin, Robert Wilder, Benton Pellet, Thao Hong, Joseph OngProducer: Dmitry DubodelARG Development: Dan Beglov, Church Lieu, Dmitry Dubodel, Colton OldsArt Director/Graphic Designer: Colton OldsArtists: Andrealisse Lopez, Alex Shammas, Iana Anadenko, Andrew McKinney, Thao Hong, Robert WilderSpecial Thanks: Daniel Pomidor and the DAEMON team, Basha & Bashira Cole, Taylor Hankinson, Nicholas Gogal, Moira Burke, Roman Fruehan, Bobby Matsudaira, Philip Trainer, Katie Sullivan, Kyle Walker, Matthew Hanes, David Louder, Carly Lewis, Jayy OStrander, Wyatt Johnson, Carson Einarsen, Albert Dantzer, Ephemeral Lights, Carlos The Broom,the creators of Humans vs. Zombies, the countless figures that ran HvZ at SCAD, the players, and everyone else who put up with us as we made this game.
Loopy Lore is a co-op storytelling game where friends tell stories from start to finish, working together to reach the ending of their story. Using the cards and their imagination, they give shape to their tale, taking turns as the narrators of the story. Loopy Lore players start the game by drawing cards to create their world, plot, protagonist and ending, which are different every time. Each turn, the narrator flips a card from a set placed down on the table and must narrate its contents for 30 seconds.The catch? All cards on the table are placed blindly, meaning they have to improvise while the timer is running. How would you, a blood-thirsty viking warrior, sneak into a wedding while being mobbed by lemurs? Choose a card and find out! Players: 2-8Time: 60 minutesDifficulty: Beginner, PartyComponents:6 decks (Setting, Theme, Plot Twist, Role, Action, Place)324 poker sized cardsManual (7 pages)Structure Book (17 pages, 13 Structures)World Building BoardTimer (30 seconds, use your phone if unavailable)3 Reuse Tokens (replace with coins, pieces of paper, etc.) In Loopy Lore, everything is created on the spot. And we mean everything. World, plot, characters, goals, it's all made fresh in a matter of minutes using random draws. You will start off by creating all of these using our World Building system: The ending of the story is composed of a Role, an Action and a Place. This is how players win. Reach this ending at the final round and the group wins. Remember: you must all work together in order to reach your goal The story is constructed using template "Structures" that indicate how long and how many cards the story will have. All cards are placed face down on the table, so players don't know their content until they are flipped. Here's an example of a Structure: There are over 2500 plot combinations, 324 cards and 13 structures. Every adventure is guaranteed to be a unique story no matter how many times you play. During the Storytelling phase, each player gets to flip one card and talk about it for 30 seconds. They can guide the tale into whatever direction they feel fits their card best, no matter how crazy or out of place it may get (ever seen a warlock beatbox? We have). However, other players may interject with a Plot Twist during another player's turn. These cards contain strange cues, and could be the perfect solution to a particular plot problem or the provide a record-scratching reaction out of the other players. Whether your group is digging for buried treasure, has to clean up radioactive jam or just cannot stop dancing, Plot Twists are the way to shake the story loose. On top of all this, Plot Twist offer great perks for the narrator and the group. They can give narrators more time to narrate, recover tokens, even allows players to look at a faced-down card and choose to remove it from the story if they don't like it. You can learn more about the game and support us through social media as well! Website: https://www.loopylore.com/Twitter: https://twitter.com/LoopyLoreGameDiscord: https://discord.gg/loopylore
Peckin' Pixels is a cute management game where you run a chicken farm and make money selling your chicken's colourful eggs. Buy special chicken food with different effects.Unlock rare chickens with different colours.Dress your chickens in cute outfits.Complete your objectives and unlock the rainbow and golden chicken! Peckin' Pixels is built using Javascript and HTML canvas, and does not use any game engine or libraries. Buy Peckin Pixels Stickers! I have now made some stickerswhich sell on Redbubble!https://www.redbubble.com/people/wavingwalrus/ You can them buy in many different countries. If you order them with transparent edges then you can dress your chickens up with the included accessories! Music byKomiku If you enjoy playing please write me a comment, or consider donating :)
Tragic. Horizon was a farming station. Hardly anything left now. It would be real therapeutic for us all to watch you get a little payback up there. A game byoldmanofthefire.
You know how dating sims usually have an eccentric friend characters who help you progress through the game? This is a game where you play as one. Songs and Flowersis a lighthearted, fun story about befriending people and learning about them as you get closer. The two love interests are: Features Befriend and maybe date either an angelically-innocent cutie or a teasing, flirting devilTwo routes with two endings eachUnique backgrounds and spritesMusic fromBensound.comMain character has a sprite for evil laughter40,000-ish words9 bonus stories and 14 profilesDeveloper's notesIt's freeCastillianSpanish translation made by the amazingS. Saorn! The game is 100% complete and published!
Path Out is is an autobiographical adventure game that allows the players to replay the journey of Abdullah Karam, a young Syrian artist that escaped the civil war in 2014. Camouflaged as a Japanese RPG, Path Out is a tale full of surprises, challenges and paradoxical humor, giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game. Features: JRPG based on real events Relive Abdullahs escape from war-torn syria. Unique neo-orchestral electronica music with oriental influences by wobblersound. Meticulously researched pixel art style inspired by classic 16-bit games and Syrian art Video commentary by Abdullah Karam Path Out is an episodic game. In this very first chapter of the adventure , Abdullah recalls life before the war, a family decision that led to his departure and the perilous journey from his hometown Hama to the Turkish border through the war-torn Aleppo province. In its final version of up to five episodes, the game should take the player on a journey from Syria through Turkey, Greece and the Balkan until he finally arrives at his destination (and current whereabout) in Central Europe. Path Out is a collaboration between Abdullah Karam, the developers of Causa Creations, Wobblersound and the Austrian-American graphic designer Brian Maine. Press voices: Path Out's first episode is a straightforward but eye-opening work. - Edwin Evans-Thirlwell, Eurogamer.net ... one of the most honest & clever games I've ever played, by & about a Syrian refugee. - Rami Ismail, Twitter Yet in asking a person to assume his place in a game, Karam makes his story engaging on an individual level, and his appearance in the videos further humanizes his story, especially through his humor... - Allison Meir, Hyperallergic.com More infos and media: http://causacreations.net/press/sheet.php?p=path_out Supported by Kupf Innovationtopf 2016, the Federal Chancellery of Austria and the city of Salzburg.
La Mancha is a storytelling card game for 3-5 players based on Miguel de Cervantes' literary classic, Don Quixote! Players take turns revealing the steps of an epic journey: everything from angry innkeepers to virtuous love interests. To overcome each challenge, players use Chivalry cards in their hand (based on books that Don Quixote read in the novel) to tell stories of their deeds, with the best storyteller winning strength-enhancing Treasure cards. Players can then use these Treasures to perform great Feats such as slaying fearsome giants (or are they windmills?) and dueling their rivals. The player who has performed the most Feats by the end of the game is the winner! THIS IS THE PRINT-AND-PLAY EDITION! Physical copies are also available at: https://www.pfbstudios.com/product/la-mancha-physical-game/ Features Live the adventures of the famous Don Quixote de La Mancha in over 30 scenarios based on the classic novel!Compose your own knigtly tales with 90 powerful Chivalric phrases.Woo one of 16 loves, each with special abilities!Wield 50 mighty treasures: weapons, armor, helmets, shields, and steeds.Win the game and become the most renowned knight in the land by overcoming 16 dastardly feats!
Before you can lead, you must learn to follow.Deep in the desert, underneath sand and sun, a secret military project seeks to disrupt a brewing Second Civil War in the United States by creating the most efficient, combat capable group of soldiers the world has ever seen. A departure from autonomous drones, these warriors are grown and bred in a laboratory, carefully designed from the genes up-- but results so far have been very unexpected: what happens when these genetically engineered chimeras can't understand a single word? Contains the first chapter of Follower, along with 6-page bonus story, "The Setup."Optimized for tablets and devices with color displays. This ebook contains identical content to the print version of Follower Issue 1.
What is it: Predicate is a challenging and uniquebullet-hell withcolour and simple design being a major focus. Crush enemies with your tail or shoot them down while dodging swaths of projectiles and attack patterns. Featuring hard boss fights, challenge stages, two characters, achievements and a custom made soundtrack, Predicate is sure to be an enjoyable experience. Try the demo here: https://boboto.itch.io/predicate-demo Features: Choose your playstyleThe player has the choice of playing through in their own style: As the snake, carefully weave between attacks while wrapping enemies in your tail or shooting them from a distance As the ball, tank hits whilebarragingenemies with your own attacks The two characters control completely differently; the Snake has shmup like controls while the Ball controls like a twin stick shooter. Play the style you like! Specialize your characterEach character features unique upgrade trees that can be used to refine the character to suit the way you like to play. Difficult bossesFight challenging bosses throughout the story, each designed to be a new experience, harder than the last. Fully customizable palette Enjoy the default gradients offered or make your own, style the game to your own tastes. There are several existing palettes available as well as tools to help you make your own, mix it up! And more: 20 AchievementsCustom made soundtrackFull Xbox 360 gamepad support Another character and two more bosses are in the works, more content is coming! A demo for predicate is available to play for free: https://boboto.itch.io/predicate-demo Predicate is also available on steam:https://store.steampowered.com/app/968210/Predicate/ By Radio 13 Games:Game by Ben Martin-WheatleyMusic by Joseph Bailey Contact:Email: radio13games@gmail.comTumblr: https://radio13games.tumblr.com
Tired of paladin oaths that seem to constantly shoehorn yourself into some sort of lawful, do-gooder path? Want a paladin oath with some grit to it without being an evildoer? Look no furtherthe Oath of the Good Traitor is part inquisitor, part whistleblower, and all fierce commitment to justice. Cover art by Anna Short, found athttps://www.facebook.com/aeshortstory/. Follow me on my Twitter for updates, or if you have any question: @lwilsonbird
a blend ofBREAKOUT, SPACE INVADERSand IKARUGAand part of the 2018 FANTASTIC ARCADE BUNDLE A/LeftArrow(StickLeft/LeftTriggeron gamepad) to turnBLUEand moveCOUNTER-CLOCKWISED/RightArrow(StickRight/RightTriggeron gamepad) to turnREDand moveCLOCKWISEEnter(Aon gamepad) toSTARTplaying or to input high score initialsEscape(Starton gamepad) toPAUSEand open the menu deflect BLUE bullets while BLUEdeflect RED bullets while RED 9 bosses and 3 minibosses 30+ unlockable palettes sound effects byMARTIN KVALE a responsive OST byDUBMOOD(get it here)
This is the original soundtrack for the indie RPG Aground. Aground was designed around the theme of Progression, and inspired by Utopian Mining and other mining/crafting games.You start out with almost nothing, and you can eventually build your way up to a thriving settlement. Tracklist: No Sky Limit (01:05 )Intro Scene (00:29)No Boundaries (04:08)Primitive Technology - Underground (04:18)Nightly (04:16 mp3 )Dance with Dragons (03:16)Brave Crusader (04:17)Industrial Tech (04:16)Cigam Oodoov Lleps (04:34)Desert Biome (04:36)Ancient Aquatic Energy (03:48)Grimoire Architect (04:04)Technically (04:20)Subaqueous Metropolis (03:56)Door to the Spirit World (04:42)The Passage Between (04:57)Wild Encounter (04:08)Advent Cosmic Odyssey (A.C.O) (05:54)Tarrgonavion (02:09)The Blue Marble (04:08)Colonial Function (04:11)Maars Metaalchemist (03:45)Neila Enemui Bar ambar (04:19)Hive Dive Havoc (04:11)Wrath of the Preeminence - Part I (02:02)Wrath of the Preeminence - Part II (01:46)Lament of the Isle (00:20) CREDITSreleased August 31, 2019 Aground Developed by Fancy Fish Games https://store.steampowered.com/app/876650/Aground/Chris Leslie - Lead Guitarist on Subaqueous MetropolisInstagram - chrisjohnleslieBrandon Nowell - Lead Guitarist on Hive Dive HavocInstagram - _hollowgroove_Chase Bethea - Guitarist on Subaqueous Metropolis and Hive Dive HavocAll tracks are Composed, Mixed and Produced by Chase BetheaMastered by Kyle Johnson of Moontech StudiosAlbum Art by Aaron Norell (Snobox Studios)Additional Album Art Contribution by Brooke Hansen
2000:1: A Space Felony is a murder mystery courtroom drama set aboard the USS Endowment, an interplanetary Spacecraft that has lost communication with Earth. Utilising your camera and demonstrating your keen detective skills, you must document your findings, and piece together the crew's final hours from the aftermath. This photographic evidence is then applied in a cross-examination of the crime's prime suspect; MAL, the ship's on-board AI system. If MAL is guilty, it is your responsibility to deactivate him. A follow-up(ish) to 2016's critically acclaimed(ish) Disorient On The Murder Express, National Insecurities returns with a much more ambitious investigation that walks the line between science and fiction, resulting in some kind of combination of the two. Read about 2000:1: A Space Felony on:EurogamerPC GamerRock, Paper, Shotgun!PCGamesN -------------- GET THIS GAME: If you are subscribed to Humble Monthly, you already own this game as part of the Humble Trove. If you want it on Steam, you may have to wait a while, we're currently trying to determine our best way forward with that currently precarious platform. For now (and probably forever), the best way to buy this game and support us is right here on itch.io, and we very much appreciate your support. Thank you.Email:nationalinsecuritiespresents@gmail.comTwitter: @NIPresents
"It's not you, it's me. Well, it's notnotyou, I guess, but it's mostly me." "Look, just try not to take it too hard..." You're a college freshman withcollege freshman problems: you've got an awful professor, your roommate's kind of a flake, and this week really just hasn't been going your way. Luckily, you've got just the thing planned for this weekend: a night in the woods with the girl you've been (sorta?) seeing and your new (sorta?) friends. But things are never that easy. As you receive strange phone calls and hear concerningnoises from beyond the treeline, tensions arise in your small camp, and choices must be made that will determine your fate... or, at least, the fate of your relationships with your friends. Don't Take it Personally, I Just Don't Like You is alo-fi relationship dramedy about camping illegally on government property in the chill of early autumn, having public anxiety attacks in crowded shopping malls, the people we choose to be with, and what we do when they don't choose us back. In this demo, you'll be introduced to several characters and locations from the full game (including two romanceable characters!)in a fully self-contained, hour-long story. Demo Features: Play as a guy, gal, or non-binary pal.Go on a camping trip with two of your friends (I heard one of them likes you!)Four different endings.Listen to some chill beats by Lofi Dreams.Share your deepest fears.Drink in the woods and plan the fall ofcapitalism. Follow development on Twitter and InstagramJoin us on our Discord as well! We'd love to have you.
languages: english / ~ Hello! This is deskspace, a self-care app. It's designed to be simple with only a few functions. Each object on the desk has a different use - play around with them and see how they can work for you. The app has audio, but it can be muted using the menu in the top right. Please enjoy the time you spend in deskspace. ~ Features: Week-long mood logReminder timerDaily task listBreak time for tea or coffee (or whatever helps you relax!) ~ CREDITS: story/code/art bynpckc music bysdhizumi special thanks to cloverfirefly, nomnomnami, catsaveus, steven hopkins, rachel arjache, nishioka diddley, lilli, adept7777, may nyan & ai phung! ~ other things i've worked on can be foundhere! you can comment right here or ontwitterwith your thoughts. if you like my work and want to support me, you can buy me acoffeeorcheck out mypatreon! ~ updates: 2020/5/9 early access for patrons2020/5/12 release!2020/5/14 fixed saving the to-do list2020/5/18 added dial-style timer display for break timer
The windows of your locomotive are stained glass, spilling panes oflush colour across you. In the High Wilderness, the light of the stars isenchanting. Looking too long can stir consuming obsessions, or wildfascinations. The coloured glass offers some small defence. Queen Victoria has brought London into the heavens.The High Wilderness stretches out ahead of you; cruel, unwelcoming, and filled withopportunity. Here you make your living as a Skyfarer, working on board a locomotive jury-rigged to fly through these cold skies and raging winds. Your captain has taken you to the Reach, a frontier on the edge of civilisation, in search of fame, fortune and adventure. You will change out here, where the Empires light falters and casts deep shadows, where rebels stake their claim on fragments of sky-rock riddled with fungus, where pillagers dig into ruins built by the now-dead sun. Players form the crew of a spacefaring steam locomotive. Gunners, quartermasters, engineers, signallers even mascots are brought to the fore as the Captain is struck down by misfortune and the crew must band together to get out of (or into) many surprising kinds of trouble. Using a simple dice-based system, Skyfarer allows players and gamemasters to easily tell stories set in the Fallen Londonuniverse with plenty of climactic moments, tense stand-offs, and grim decisions. As characters risk life and limb, theyll accrue Peril the more Peril they have, the greater the chance of them meeting a grisly and permanent end. Luckily, things are made easier by spending Tenacity a resource earned by acting in accordance with your characters drives and beliefs. But how will those integrities change, now youre out on the frontier of Victorias Empire? Originally released in September 2018 to accompany the PC, Mac and Linux game Sunless Skies, Skyfarer is set in the Fallen London universe. It was writtenbyGrant HowittandChris TaylorofRowan, Rook and Decard, with narrative direction by Chris Gardiner of Failbetter Games. The additional story supplement is by Chris Gardiner. Thanks toplayer Lucky Red Seven for making a version of the character sheet which you can fill in digitally!
The Supper is a short adventure game about the darkest side of the human soul. Ms. Appleton was always a wellspring of kindness, until The Voice started talking to her.It won't leave her alone. It commands her to serve a very special meal to some distinguished customers. Explore, cook and solve puzzles in this delicious treat for adventure game fans. A tiny snack to consume while you make your afternoon coffee or right before bed! From Octavi Navarro, creator of the critically acclaimed short gamesMidnight ScenesandThe Librarian. Are you writing about The Supper?Find information about the game and some screenshots in the Press Kit. Subscribe to our mailing list to keep updated on new game releases! WAYS TO SUPPORT THE DEVELOPER! - Buy the game for the price of your choice.- Pay $1.99 or more to get the PDF of the game'sArt Book.- Rate the game.- Tell your friends!Thank you! :) Stay tuned for news on:Twitter:www.twitter.com/pixelshuhFacebook:www.facebook.com/pixelshuh Youtube:www.youtube.com/c/pixelshuh_official --- Credits: Design, programming, art and music by Octavi Navarro. Editing and proofreading by Lauren Davidson and Joel Murray.
Cardiac is a surreal horror experience createdfor Halloween. Slop your way through a strange and unsettling dream. Everything was created from scratch in my free time over 6 weeks as a personal challenge instead of inktober this year. I'll be uploading some breakdowns, 3D assets, textures/materials, soundtrack and project files over the next few weeks. Feel free to use them for whatever you want. Gamepad Controls: L2 - Reach out with tendrils to latch onto the world R2 - Pull your mass towards your tendrils R.stick - Camera Control Mouse Controls: RightMouse - Reach out with tendrils to latch onto the world LeftMouse - Pull your mass towards your tendrils MouseMove - Camera Control Esc - Quit Game
Fossil moth slideshow alt=3D"Highlights From The Past Decade" Synthroid as low as $0.35 Come up her eyes open. Next to winter air and now that.
EVADER is an arcade style action game about skilfully avoiding death using a unique dual-control movement system. Survive for as long as you can against endless waves of enemies. Fast and frantic "die and retry" gameplaySix unique enemy typesXinput Gamepad + Keyboard support (Gamepad recommended)Online Leaderboards Featured on Kotakuand PC Gamer! ------------------------------------------------------ Made for Wizard Jam 5 Inspired by Super Hexagon,Geometry Wars, Soft Body, Helix andThree Body Problem. Leaderboard hosting by Dreamlo.
Leap, blast and bob your way through over a hundred levels of cute platforming action in BUBBLES THE CAT! 125 levels set across six different worlds - from coastal caves and brass factories to neon cities and magic castles!Multiple objectives in each level provide extra replay value and rewards for smooth, speedy runs.Tight, responsive single-button controls that support joypad, keyboard or mouse!Collect bubble powerups that mix up the gameplay and turn Bubbles into a destructive wrecking ball, a ghostly spirit or even a dimension hopper!Customise Bubbles the Cat with dozens of hats, different colours and even trails - allwithoutany microtransaction shenanigans!Boost features allow players to freely modify the game's difficulty so you can play how you want!Bonus secret levels that will challenge even the most hardcore of platform gamers.Unlockable game modes and secrets!An absolutely bangin' electronic, jazz-inspired soundtrack, bubbling with busy beats and meowtastic melodies. If you like cats, hats and platforming, you're going to like this game.
New: Informational Update now available! See the devblog for more details. Build a hive, make some honey! Hive Time is a bee themed management/base building sim. Harvest resources, grow your hive, and produce a new Queen before the current one dies. Manage different bee roles in a totally scientifically inaccurate depiction of hive dynamics. Send Foragers out to find pollen and nectar, have Builders research new cell types, and ensure you have enough Beesitters to raise the next generation of bees. Make interesting choices that affect the hive. Respond to wasp attacks, deal with outlaw slugs, or help a caterpillar realise a lifelong dream! Hive Time's original soundtrack is available on Bandcamp. FAQ (click to expand) Is this game free? I believe that the effort we have put into creating and supporting Hive Time is worth at least $10. However, I also believe that in an ideal world, financial barriers should never prevent people from participating in culture. For this project, I'm in a position to make the game available under a pay-what-you-want model so that it can be accessible to people who can't afford $10. If you can afford $10, but would prefer to not pay, that's up to you, but I hope that if you find enjoyment in the game that you'll come back to give some support that matches that enjoyment. Similarly, Peter has released Hive Time's original soundtrack on Bandcamp under a pay-what-you-want model. - Cheese Is this game finished? We consider Hive Time to be a complete game. In the weeks and months following release, we plan to ship some small patches and larger updates, but the game's mechanics, style, and identity reflect what we wanted to make and are not likely to change. Default controls Default controls are as follows (custom bindings can be set from the Controls menu): Left mouse - Select/interact Right mouse - Close radial menu Middle mouse/Cursor keys - Pan view Scroll wheel/Page Up/Page Down - Zoom view Home - Reset pan and zoom End - Zoom out as far as possible Space - Toggle bee inspection mode F5 - Trigger autosave F9 - Load latest save Shift - Hold before performing an action in a radial menu to be able to repeat that menu option with subsequent cell clicks Alt+Enter - Toggle fullscreen Escape - Close radial menu, close/select negative option in events, pause gamePrint Screen - Save a screenshot Cheats and debug controls My hope is that you won't need them, but if you get stuck or want to try specific stuff, there are a few "cheats" in place. In order to access these, you must enable "debug mode" from the System settings menu. B - Complete all in-progress construction C - clear all in-progress cooldowns H - Raise resource storage limits by 999 Y - Lower resource storage limits to 12 G - Give 9999 of all resources (won't increase storage limits) E - Show event debug/selection dialog Shift + E - Force the next queued event to trigger V - Force the next vignette to trigger N - Force the next bee to appear Shift + N - Force spawn bees until the population limit is reached Ctrl + N - Force a hero bee to spawn (while under population limit) K - Kill all bees (excluding Queen) J - Fill the entire buildable space with empty cells (doesn't destroy existing cells) M - End current music track/trigger next music track T - Give 99999 progress to current research item R - Reload all data files F - Mark all foraging zones as explored Log, save, and config file locations Logs, saves, and configuration files can be found in the following locations for each supported platform: Linux: ~/.local/share/hivetime/ (note that this respects XDG_DATA_HOME) Mac: ~/Library/Application Support/hivetime/ Windows: %APPDATA%/hivetime/ Selecting the Open User Folder option from the settings menu will open this location in a file browser. Technical help If you're experiencing troubles, please send a detailed description of what is occurring along with relevant save files and logs to support [AT] jbushproductions.com Common technical hurdles and how to cross them: No text is visible outside of the main menu This occurs when the game is unable to load fonts (the main menu text is actually a 3D model!). The most common cause of this is the game being unable to find the fonts folder. Please make sure that it is extracted into the same folder as the game's executable (.x86_64, .exe) and that the working folder is set to the same location when running the game. If you're not feeling confident extracting the game properly or are still experiencing problems, consider playing Hive Time through the Itch.io App, which handles all of that for you. The game freezes briefly when bees commence construction on a cell The construction progress indicators may require the shader cache to be updated for some graphics drivers, which may cause a brief pause. Turning off Construction Indicators from the Video Settings menu will prevent this. Sound suddenly becomes garbled or stutters When under high load, the Godot engine's sound server can become unstable and cause the rest of the game to lag. Typically, this is caused by the Bee Sound Count setting in the Audio settings menu being too high. The default value of 25 seems to be appropriate for most systems that the game has been tested on, but lower may be more appropriate for your computer. When this occurs, the game will typically need to be restarted in order for audio to return to normal. As my hive gets big, the game's frame rate slowly declines During development, I made the decision to not put a performance oriented maximum cap on hive or population size, so generally speaking, it will always be possible to make a hive that's too big for your computer to handle.The game should still be playable at a low frame rate, and spawning a new Queen doesn't specifically require a large hive, so it's up to you to play within the constraints of what you're comfortable with. The game's minimum requirements are based on running the game with Shadows, Anti-alising, and Depth Of Field settings all disabled, and with the Bee Sound Count audio setting set to zero. These options can have a big impact on performance. If you find that sound is garbled or stuttering, please refer to the "Sound suddenly becomes garbled or stutters" section. Current known issues: Keyboard bindings with modifiers that share primary keys with other bindings (eg: Ctrl+S and S) may behave unexpectedly Gameplay tips There's a lot to keep track of in Hive Time! Part of the fun is in exploring and learning how different systems work. Generally, the impact of your actions takes a little while to be apparent, so observing after experimenting can be important!If you're feeling stuck, take a look at the Hints/tips section of the in-game "Beepedia"!
Thanks to everyone who's found this game throughThe Bundle for Racial Justice and Equality! I will forward alldonations made to this project from 6/5 to 6/16 toAssata's Daughters, a black organizing group in Chicago, where this game is set. plant daddyis a laid-back browser game about raising houseplants in your sunny apartment. Your plants grow in real timewater them, repot them, buy some furniture, and then close the tab and come back the next time you have a spare moment. You can share plants with friendshere's a thread for sharing plants with other folks!Folks also share plantson the Discord! Created byBrady Soglin.
Hero duty for super profit! Monetization Man is ready to go save people from disaster, but since being a good guy doesnt pay the bills, hell be needing some sponsors or as many as he can get. Sacrifice your integrity to earn big bucks at Super Sellout! Control Monetization Man, the invincible, indestructible and insufferably greedy superhero that will take any and all offers to make it through the month. Accept sponsors, sacrifice your mobility, and try to make as much money as you can! Money, money, money! Ah, and maybe rescue some people. At this point, thats mostly just a courtesy. But hey. Profit! Created for Ludum Dare 43 An invincible hero, people that need rescuing, and money that needs pilfering!Select as many sponsors as you think you can handle. Sacrifice mobility for profit!Some sponsors make the game harder in different ways. Juggle between common sense and rampant disregard for self-preservation!Saving people give you extra money and time. Dont forget that youre a hero for a reason! Play with either a keyboard or a controller (any controller works, but onlythe bindings of an Xbox Controller show).Move with the WASD or arrow keys (Left Stick on aXboxController).Press F Key (X Button on a Xbox Controller) to pay respects save the people when youre close to them.Press Spacebar (A Button on aXboxController) to jump. Created, Developed & Presented byWhales and Games OtherWhales and GamesProjectsWebsiteTwitterFacebookDiscord Server Development Team Programmer - JorgeGameDev (Twitter)Programmer -Kroltan (GitHub)Graphics Artist - Moski(Twitter)Audio Composer - ZakBlystone (Twitter)Support -PonchoGuy(Twitch) Special Thanks Ludum Dare CommunityRewired Unity Input Wrapper - Guavaman EnterprisesCanted FX Font - Nils CordesWBX Komik Font - Vilitante Typeface Corporation
Parsnip is a character focused point and click adventure game about a hungry rabbit and his quest for cake. Tragedy strikes when Parsnip realises he has run out of ingredients, and he must set off on an incredible adventure to ask his neighbours for help. Features: Traditionally animated hand drawn graphics! A point and click adventure with an emphasis on characters! Poor optimisation! Over 500 lines of mildly amusing dialogue! Like, a wholehour of gameplay! Art Book: Donate $3.08 or more and you can look at our concept art! How exciting! Some Reviews: http://indiegames.com/2018/03/trust_your_instincts_while_que.html https://www.freegameplanet.com/parsnip-download-game/ http://www.siliconera.com/2018/04/04/parsnip-surprisingly-concerning-journey-bun...Sequel:https://digital-poppy.itch.io/trixie Recommended Specs: CPUGPURAMOSIntel Core i5-6200U 2.30Ghz (2 core)Intel HD Graphics 5204GBWin 7 64
What is Here? is a game about building a myth around a being through a communitys eyes. By using a deck of cards and answering questions in short role play scenes, this game gives you the opportunity to build an organic story through a community, and shape their history forever. A game inspired by Avery Alder's 'The Quiet Year' and Matthew Guzdial's 'Junkyard', written for Folklore Jam 2019.
This is the original soundtrack of our free browser game The Wizard, in which young sorcerer's apprentice Kevin getshis face is stolen and must catch up with the thief through the dangerous dungeons beneath the wizard academy. TrackList The Wizard (1:34)Into the Sewage (3:03)Graveyard Shift(2:58)TombRaider (3:31)The BrokebackMountains (3:31)Concerning Goblins (2:48)In the Hall of the Drow Queen(3:48)Revelation (1:31)Farewell(0:28)
DORFROMANTIK is now in active development by our newly formed studio Toukana. We're planning a release in the first half of 2021 bringing much more content and improvements to the game. If you like the Dorfromantik Prototype and would like to stay up to date, please consider following us on Twitter or on out Itch-page. HOW TO PLAY Turn on some good music and get comfortable :)Place the tile indicated on top of your stack (on the right side of the screen) on an available and free hexagon field on the map by just clicking on one of the blank fields.Try to complete the given quests (on upper side of the screen) to gain more tiles to place. You can see how many tiles you gain in the yellow hexagon at the bottom of the tasks. If you run out of tiles to place, you will lose the game, so always check the stack size indicator at the bottom.Use the highlight groups (see controls below or use the button on top left of the screen) as a help to overview your groups (trees, houses and fields).The highscore at the top right of the screen shows how many tiles you have placed. CONTROLS Left Click (on an available free tile) - place tile from top of the stackRight Click (holding) - rotate sceneMousewheel - zoom in / out1 - highlight tree groups2 - highlight house groups3 - highlight farm groupsSpace - clear all highlightsRto Restart the GameEscto Exit the Game CHANGE LOG 2020/06/11added restart & quit functionalitiesuploaded improved, tested Mac buildremoved tile with 6 tracksadded Linux build (untested)
"Every night, without fail, I dreamt of what was beyond my family's wheatfield. The whole world was waiting for me, just beyond that horizon; a whole world I had never seen before. At the time, my only true desire in this world was to see what was beyond that wheatfield..." The backstory of One-Eyed Lee and prologue to the episodic line of visual novels of the same name. Play the sequel to this game, One-Eyed Lee and the Dinner Party! About the Game 3.5k word count!15-20 minute playthrough!This game is best played with headphones!Warning for swearing, abusive tones, possession, and screen shakes. Story and Art Hi! I'm DCS! A queer game developer with a love for heavily character driven stories. Lee is a character I've had for quite a while now and I've always been very interested in immortalizing his backstory in some way-- so I made this little game! He's a very different person after this point, so I hope you'll enjoy the youthful Lee while you can. Thanks for playing and I hope you'll join Lee with all his future misadventures! -- Support me on Patreon and get access to early game builds! -- Music This game features an original soundtrack created by NomnomNami! Leave a tip to get the soundtrack and/or check out Nami's soundcloud to enjoy! Or you can buy the album on Bandcamp. Thanks for playing! See you soon...
Why have a pet rock when you can have a pet planet? Micromanage this cosmic massive rock from its humble beginnings and take its people to places they never thought possible! Sure, you can teach them about food and science, but what if you take some liberties with evolution? You've got a planet, and you have to decide what happens to it. But being the boss is such a tiring job, so you have to take a century long rest after every decision. Let's hope they can manage without you for that long. Every action you take can change the tiny people's destiny!(Version 1.0B2 - 28 April 2017)Createdfor Ludum Dare 38 Features Randomized choice based gameplay. Your choices unlock more things to choose from, as well as new consequences and events, some which are also dependent on your previous decisions!Keep the people happy and wealthy! Or not! I mean, what's the worst that could happen?Did the worst that could happen actually happen? Well, ditch the planet and start a new one!You can take a screenshot of your planet at any given time. It'll be saved on the game's folder. Don't tell the tiny people though. Nobody likes paparazzi. Screenshots only work on the desktop versions though!There's 10 different endings. Let's discover them all! Controls Use a mouse, or the equivalent. Click your way through the universe! Credits Created, Developed & Presented byWhales and Games OtherWhales and GamesProjectsWebsiteTwitterFacebookDiscord Server Development Team Programmer - JorgeGameDev (Twitter)Graphics Artist - Moski (Twitter)Audio Composer - Zakblystone (Twitter) Special Thanks Grafika Font - Zess TypeExtra Scripts - Melang (Unity Forums)
Heroes are attacking the Bandit hideout and put a end of their sacking of nearby villages. Set of paper miniatures for tabletop games and rpg, great for early adventures, when heroes are tasked to face rogues and thieves. This set include 11 Paper miniatures: 4 Bandits with 2 color variations: Bandit Rogue Bandit Rangers Bandit Leader Bandit Barbarian 3 Heroes: HumanFighter Captain Hal Elf Wizard Dwarf Ranger Any feedback, suggestions and issues feel free to leave a comment. Thanks! =)
The Electric Zine Maker () is a printshop and art tool for making zines.This tool includes a drawing interface. You can import images, size and place, write text with any font that you have installed, smudge, paint, and a number of other options. You can also save your zines, and easily re-import them by dragging the saved zine folder back into the main menu. It is built with collaboration in mind.The Electric Zine Maker has a new beautiful website where you can learn more about it! Click here to visit it.If you liked The Electric Zine Maker please consider paying for it so I can cover development costs and make money from it. Thank you kindly.The Electric Zine Maker is still under development!!!This is an early beta.Be gentle! It has early beta feelings!!! !?? More art tools are being built for it.There are a number of bugs. It is rough around a few edges.You can read more about what is planned for it here. The Electric Zine Maker is planned to be an "art toy". It's a playful tool with which you can create cute little things. The finished version will feature a silly little back-story, and other characters, maybe even some small game-like interactions to build a story around it, so that it's an all around playful piece of freeware. Things planned:* Many strange and interesting art-tools for the drawing interface* Bugs need to be fixed and the UI's still need more work* A back story, and little characters that reinforce the fictional universe it is placed in.* A number of other art-tools (that are packaged with it), that allow you to create effects and glitch art for your zines.* Clip art will be bundled with the Zine Maker so you have more art to work with.Things from other devs: * Jeremy Oduber made an html template for turning zines made with the Electric Zine Maker into a web ready html zine (web zines!). You can host those on itch. It's easy to use! Check it out: https://jeremyoduber.itch.io/js-zine
Ellipses RPG makes tabletop role-playing more accessible than ever by focusing on chaotic, collaborative storytelling - not number crunching. Features: Streamlined, Adaptable, Accessible Ruleset The mechanics of Ellipses RPG fit within only 3 pages of text, and are designed to work with any setting you can imagine. Role-playing newcomers can create a character within 15 minutes! Additionally, if you find yourself wanting more or less complexity, the Ellipses ruleset has built-in points of adaptability so you can create your ideal role-playing environment. It's also free. Innovative Event and Effect System Ellipses RPG's innovative Event and Effect (or Log) system allows you to continue building your character long after their original creation. The experiences of your character, and the decisions you make, have a continuing effect on your journey through a campaign. Again, this isn't a system focused on numbers, stats, and complex abilities. It's about you, and the stories you create with others. Did I mention that it's free? Session Starters Manual with Scenario Ideas! If you choose to donate and support this system - first of all, thank you. Along with my undying gratitude, you'll receive the Session Starters manual. This guide won't provide complete, pre-built worlds for you to explore. Instead, it contains over 30 separate scenario ideas to spur your own, customized adventures. From a Victor Frankenstein/Dracula team-up to a quest to gain the trust of a sentient castle, I hope these strange universes help spark your imagination, and get a full-blown role-playing session started that much faster! ---------- CHANGELOG: 8-14-18: Inspired by playing an absolutely irresponsible amount of Yakuza 0 and falling in love with the absurd, sincere, human stories you participate in as a Crime Dad, I've added a scenario to Ellipses about solving problems in 1920s Chicago as bada** Mobster Moms. You're welcome.- 6-15-18: In the biggest update for the systemyet, the rules forEllipses have been comprehensively rewritten for clarity and profit,the game now has a proper logo that also looks gorgeous,and the Session Starters manual has 11 new scenarios written by some of the best writers in gaming(andme!). Many thanks to Raven Stark for her incredible art skills, and this update's awesome scenario contributors: Laura Michet, Hannah Powell-Smith,Tea-Powered Games, Cash DeCuir, Cat Manning,Kevin Snow, Heather Robertson, Katherine Morayati, andKristin Ruff-Frederickson! - 7-14-17: This update brings the total number of Session Starters over 20 with 5 new scenarios. Go to a barbecue as aliens wearing the skin of a suburban family in 1950s America! Take your eldritch spawn to their first day of school in Necrodadicon! Not to toot my own horn, but this is my favorite series of additions yet. - 5-7-17: Added 2 new, religion-focused scenarios to the Session Starters manual. Update includes giant spiders, Victorian nightmares, and italics. - 4-19-17: Added 5 new scenarios to the Session Starters manual, including 2 Jacked 2 Hack, a cyberpunk hacking, punching fantasy, and SkeleCaddies. The latter is, of course, about skeleton caddies assisting the future ruler of the Underworld in the most dangerous golf match of all time. Obviously.
Basics: Pin Puck is a high speed local multiplayer ice hockey inspired game for 1 - 4 players. The aim is simple: sink the puck into your opponents goals to score. The 'Pin' The curves on the front and sides of the Pin make manoeuvring the puck a difficult task. Rather than going directly for the puck, it's often much more effective to control the puck from the side in a circular motion. This makes the game a little difficult to begin with, but allows for a much greater level of precision and skill once the basics have been understood. Features: Battle it out in local multiplayer across11 different arenasTest yourself against the clock in8 different single-player Target Smash levelsPlay 1v1, 2v1 or 2v2 matches against your friends Supported Controllers:At least one controller isrequired to play Pin Puck, however avariety of popular game controllers are supported, including: Xbox 360 ControllerXbox One ControllerSony Dualshock 4Logitech F310Logitech F710Nintendo Switch Pro ControllerSteam Controller Trailer:
Transform your entire computer into a beautiful meadow, complete with birds, flowers, and tiny mail birds. Designed to be non-intrusive and easy! Little birds keep you company as you work! Everyone in their meadows are connected via a network of tiny bird mail-carriers. More visitors arrive over time, and the meadow will grow and change with updates.
*THE AKURRA KICKSTARTER IS LIVE!!*Kickstarter Project Page Akurra is a block pushing puzzle adventure. It is inspired by games like Chip's Challenge, the GBC Zelda games, and Sokoban. I hope you enjoy it as much as I have making it!If you liked my game, please consider donating and / or backing the project on Kickstarter, and joining ourDiscord!- Jason Stay up to date on the progress of this game: DiscordEmail Instructionshttps://akurra.fandom.com/wiki/Basic_Instructions
I love precision platformers, but they've always been really difficult. Mobility is my attempt to make the genre more accessible, with different difficulty settings, accessibility options, and a browser version. (Die-hard fans, though, can also ignore all that and just play everything on the highest difficulty. Your choice!) In Mobility, every platform is a switch you activate upon contact. The goal in each level is to activate all platforms, making each level a little puzzle, especially when you're attempting to score a new record. In the story, these rooms are engine rooms on spaceships that you (a repairman in training) has to fix. I made this game over two years, in my free time during my game design study. While I am not charging for this game, if you enjoy it consider voting with your wallet to support me with making more games in the future. For more info about the game, or to sign up to my release mailing, check out the website!
Take up the sword and don the whiskers of a brave mouse adventurer inMausritter, a rules-light fantasy adventure roleplaying game. Character creation is speedy and simple, designed to get you playing as soon as possible. Your mouse is defined by their randomly assigned background,ability scores, and the gear they carry. A tactilecard-based inventory system makes managing your gear a fun challenge. Mausritter is built on the chasis of Into the Odd, with new rules for setting, character generation, magical artefacts,and mouse-scale adventures. GMs are provided with procedures for running a mouse-scale sandbox, along with a bestiary and numerous tables for quickly creating adventures in the mouse kingdoms.
Three Red Hearts is a love letter from me to the Chiptune genre. Growing up surrounded by what is now considered "retro" video game music, Chiptune was incredibly formative to my development as a composer. The original album can be previewed and downloaded here: http://abstractionmusic.bandcamp.com/album/three-red-hearts The Prepare to Dev edition strips each song down to a raw WAV file, designed to loop perfectly within any media you import it into. This pack contains 24 original Chiptune (or Chiptune-inspired) songs. Many of them were created in a program named Famitracker, which is a NES soundchip emulator. While these songs are listed as pay-what-you-want, if you do plan on making money off your game (either through ads, microtransactions, or direct sales), please donate what you think is fair for this content. <3 "Three Red Hearts, Prepare to Dev Edition" by Abstraction (http://www.abstractionmusic.com) Licensed under Creative Commons: By Attribution 4.0 International.http://creativecommons.org/licenses/by/4.0/
Feudis a turn-based strategy game made by some guys you haven't heard of yet. Originally a board game designed by Dave Cordell, it's been polished and tweaked and generally mucked about with to bring it to the glowing screen you're reading this description on. Unless you printed it out? Think of the trees. Please. Condensed abstract strategy! Imagine chess, but on a four-by-four grid, where pieces are swapped rather than moved, each piece has its own special ability and--OK, not so much like chess. What youcanexpect is a highly condensed little abstract strategy game which is easy enough to learn but quite tricky to get good at. The AI still beats us sometimes. The computers are winning. Please get good at Feud so we can beat them. Cross-platform! Feud has full cross-platform play between PC, Mac, Linux, iOS and Android. This means you can play Feud at your boring job, then on the bus on the way home from your boring job, then on your computer at home while you recover from your boring job.Please note that wedo not recommendplaying Feud during your commute if you walk to work, especially if you live in a city with lots of open manhole covers which is pretty much what I imagine New York to be like. I dunno, I've never been. You haven't told me much about this game yet, to be honest! I'm not very good at this. Sorry. Anyway, look, the game's pay-whatever and only a couple of hundred megabytes. You might as well, really.
Hermit the lone sluggish caterpillar of the Sea is looking for a new home, if only it weren't for those annoying sea creatures. Help hermit defend his home using the power of shells. Left/Right Arrow - left Joystick (XBox): Move Hermit Up Arrow - Y-Button (XBox): exit/enter shell E- X-Button (XBox): activate shell ability Space- A-Button (XBox): jump Down Arrow- B-Button (XBox): use shell as a shelter There are 2 types of shells with 2 different abilities, use them wisely. This game was made during the Global Game Jam 2019 in Geneva. Additional Credits: Pierrick Oggier (Audio) Follow us on twitter: @SharpedStoneStdFollow us on Facebook: @SharpedStoneStudios
In a city where the lives of humans are subjected to a time based currency system, you play the role of ahard up detective who goes on the hunt for a seller of fake time. There are two different modes: Movie and Game Mode. Change this in the graphic settings. INSTRUCTIONS (Keyboard| Controllers) Keyboard Movement - Arrow Keys | Left Joystick Interact -E key | A Button Skip dialogue -Spacebar | A Button Activate Time Device -R key | L Trigger Run -Left Shift | R Trigger Shoot -T key | B Button Pause- Escape key | StartButton PLATFORMS: PC (Recommended:GTX 960 and higher with at least 6GB of RAM) Mac (Recommended: Macbook Pro 15 and higher) Linux (Linux users - Please test this for me) LICENSED SOUNDTRACKS:Kansas City Flashback - Golden Age Radio (Epidemic Sound)Feel the Heat - Golden Age Radio (Epidemic Sound)Nothing left to ask for - Golden Age Radio (Epidemic Sound)MadisonTwist - Macy'sVoice (Epidemic Sound)Cinderella BallNight - Sinfonietta Cinematica (Epidemic Sound)If you are receiving a claim on YouTube, let me know and i can get them to release for you.ADDITIONAL SOUNDTRACKS:Fight for family - Garry SchymanDancers on a string - Garry SchymanBallroom Waltz - Cliff EidelmanPIANO BAR SOUNDTRACK:www.MauColi.com ABOUT THE GAME: Inspired by the gorgeous visual style of The Last Night, Bioshock and the concept from the movie In Time,TimeOut is an adventure narrativegame made for auniversityfinal year project. All assets including art and programming were doneby myself over a span of two semesters in the School of Arts,Design &Media, Singapore. POWERED BY: National Youth Council Singapore YoungChangemakers Follow me: Twitter:https://twitter.com/Hawaiiboys4life Instagram:https://www.instagram.com/hawaiiboys4life/ YouTube: https://www.youtube.com/user/ilikecutepeople
IT'S STORYTIME There was a time when The Agent was one of the most ass-kickingest special operatives on the block. Now, he's just your reclusive grandfather who doesn't give anyone the time of day - or didn't, until now. After granddad opens up to your mother again following years of solitude, you find yourself standing in front of his manor one rainy day for a weekend visit.What follows is a tense, action-packed adventure spanning the various decades of The Agent's career. Acid-washed maniacs, a hulking mute with a gatling gun, tanks and soldiers and dogs - these only scratch the surface of the roller coaster.Buckle up and knuckle down, baby,because things are gonna get crazy! FEATURES Zero to sixty experience low-key tension one moment and explosive mayhem the next. Be ready for anything.Watch your step You're a normal human! You can only take so much punishment. A few bullets and you're toast. Explosions? Forget it! You're dead! Be careful not to kill yourself with your own grenades, or accidentally shoot destructible objects while you're standing right next to 'em.Roll, Gun, Roll!- Don't expect to waltz your way into a crowd of soldiers or guards and come out the other side unscathed unless you kick ass a group of enemies will quickly overwhelm you unless you've mastered the art of rollin' and gunnin'!Reactive environment Most things explode, to your advantage and also to your detriment. So just be careful, all right?Be ready to die SOS is full of tough bosses. You might wanna scream, and we encourage it because screaming is good for you! AGENT THROUGH THE YEARS Your grandfather's got some wild stories, kiddo! Different objects in his study trigger them. Each one features new characters, time periods, and narratives from the Agent's decades-long career. SOS launches with two exciting stories: (1982) MIGHT OF THE STEEL HAND: Take down insane whackjob Lt. Fanibhusan and the Steel Hand Army before they wreck an unstable region's only hope at peace!(1987) SIERRA NEVER: When a leading science lab goes rogue and kidnaps the Order of the Green's Dr. Brooke, it's up to Agent to infiltrate the compound and rescue her. Rumor has it an old friend is hot on the Agent's trail and seeking the good Doctor for his own gains...
a submission for "forge jam IX" pitch: it's 30,000 years into the future and as far as art school is concerned, the more things change, the more things stay the same. you take on the role of evalynn cott, a creative twenty-something with severe motivational problems; the end of the semester has rolledaround and wouldn't you know it, you're late on turning in a few things! how long will it take you to muster up the courage to send off those dreaded "so sorry, but a few things came up - here you go!" type of emails? this is a story about trying to maintain your mental health and as such - has the potential to get dark in spots. be advised before playing. the developers: ashley weymers ~ art, design & writing spencer baughman ~ programming, writing, music & design a very special thanks & acknowledgements to: jon brioncharles thompson ivotis jackson jr.will toledo
Info Speed farmers is a game where you need to farm as fast as you can.You hire some land to farm on, but the taxes keep rising.Try to survive as long as you can! Download The version with the most gameplay in it isSpeed Farmers alpha v0.3.2. The engine test is an experimental version including new textures and infinite terrain generation, but no implemented gameplay features. Only windows is currently supported in the old version but I plan to support mac/linux too. Discussion You can create a thread on the discussion board for problems/help/ideas or more. Current features Day/night cycleNice 6x6 pixel art30 custom sound effects (10 x 3 variants)Grow crops and grass (only wheat atm)Sell cropsFarm stuffDay counterBuy stuffPay taxesMore upgrades More crops More items Controller support Local co-op Main menu Use your own poop as a fertilizer Future features More upgradesMore cropsSave systemetc
WHAT IS CRYSTAL STORY: AWAKENING? Crystal Story: Awakening is an Action-RPG that blends charming retro-style graphics with fast-paced action, heavily inspired by 16-bit classics! EPISODIC RELEASES? I'm taking it easy with the project right now, starting things off with Crystal Story: Awakening! I decided that the best fit for this game would be a episodic release, and I am currently working on the next episode after Awakening. I constantly update my devlog and the official twitterOriginally, this was known as the "PREVIEW VERSION", but I felt like this was a great intro to the series, so I decided to let it stand on its own! :D CONTROLS (Keyboard) ARROW KEYS - Movement (you can even do diagonal movement by holding Up + Left, Down + Right, etc.)SHIFT (Hold while moving) - Run "I" Key - Open MenuALT + ENTER- Fullscreen Mode For players using a QWERTZ keyboard layout, you can substitute the"Z" keywith the "Y" key. CONTROLS (Controller) **Please read the included Read Me file for additional information!****Also, this game has some moving and flashing colors and imagery.** WHERE CAN I STAY IN THE LOOP? The following places will keep you up-to-speed on the development of the game!The Official Crystal StoryTwitter:https://twitter.com/thecrystalstoryThe Creator's Personal Twitter:https://twitter.com/bredfrownInstagram:https://www.instagram.com/fredbreezyfosheezy/ CREDITS Fred"Bred Frown" Brown -Creator, Game Designer, Director, Animator, Lead Artist, UI Designer, Art Director, and Writerhttps://twitter.com/bredfrown "The Burrito Lord" Justinlee "Dooper" East-Co-game Designer. Co-Developer, Game Adviser, and romance-ableNPC, and Creator of Toasty!https://pocketllama.itch.io/toastyhttps://twitter.com/its_dooperhttps://twitter.com/ToastyTheGame Tetrix450 -Lead Composer and Sound FX Designhttps://soundcloud.com/user-482788149https://twitter.com/tetrix450Satoko "Holly" Young(SkittleGirlHolly) - LeadComposerhttps://soundcloud.com/skittlegirlhttps://twitter.com/skittlegrlHollyJoie "Cheesecake Lumps" Brown - Character Designer and StoryAdvisor and Editorhttps://twitter.com/CheesecakeLumps SPECIAL THANKS Melissa Troubls -Super Fan and future CS Artist!https://twitter.com/MTtravaux Andrew Alford-Super Fan and Video Wizard!https://www.youtube.com/channel/UCkhMu2Qlt_dH-5-8ypkDe9w Brian "Artblaster" Farrar -Super Fan and Lead Artist onToasty!https://twitter.com/art_blaster Max "Mr. Tenda" Ponoroff-SuperFan, Advisor,and Game Developer! Currently working on Starstruck!https://twitter.com/_mrtendahttps://twitter.com/playstarstruck Quincy Pringle -Creator and Developerof OTHER: Her Loving Embracehttps://twitter.com/qpringledevhttps://twitter.com/otherRPG Bryan Cox-Co-Developer of Blue Omen Operationhttps://twitter.com/BryanCoxDev Matt Espiritu-Super Fan and Awesome Artisthttps://twitter.com/CapnCocoCharms Friendly Cosmonaut-Creator of the FC Dialogue Systemhttps://friendlycosmonaut.itch.io/dialoguesystemhttps://friendlycosmonaut.itch.io/ Toby Fox-Creator of Undertale and Deltarunehttps://twitter.com/tobyfox bnapky-Co-creator of Hammer Dongers and assistance with CSS with the Itch.io pagehttps://itch.io/profile/bnapky Crave-Co-creator of Hammer Dongershttps://cravecraw.itch.io/ Rachel Harder-Creator of Cattohttps://balloonpuppy.itch.io/cattoJae "Spicy Roll-Creator of Roji's Roomhttps://jaeroll.itch.io/rojis-room-teaser
J.U.L.I.A.: Among the Stars is a very well written and beautiful game, especially when you take into account that most of it was done by two people.9/10 Kickstart VenturesOverall I highly recommend this game, I think it might be somewhat of an unexpected treasure for those who love old style point and click adventures. Its definitely a refreshing, thorough and intricate take on the genre. Its very well written and I found it a bit of a page turner the ending is satisfying and makes sense.4.5/5 Gamers FTWJ.U.L.I.A. Among the Stars largely took what it got right in the already enjoyable original version and improved upon it, then added some welcome new content on top.4/5 Adventure Gamers STORY After countless years of careful space observation, the enormous telescope Chandra 17 suddenly locates a solar system quite similar to our own. As all earthly observatories turned their attention towards this new discovery, a signal of artificial origin is detected from deep within the system. Reaction was immediate and a mission plan was conceived. No expense was spared in the construction of a massive space probe. It was designed and equipped to be ideally suited for the ultimate challenge: to meet and study extraterrestrial sentient life-forms. Equal care was taken with the crew. Only the most prominent scientists were selected and trained to ideally represent planet Earth. Everything was perfectly planned and success was certain. Yet somehow, everything has gone terribly wrong Now, imagine being jolted awake by an emergency alarm. As your surroundings come into focus, you realize you were deep in cryogenic sleep on a vast space probe. But why you are there is an elusive memory. Disoriented, you rush to the control room searching for answers. Once there you learn from the ships AI that not only have you been asleep for decades, but you are also the last surviving member of the probes crew.To make matters worse, the probe is severely damaged by a disastrous impact with a passing meteoroid swarm. First, you must make repairs. Not only is your own survival at stake, but you need to find out what happened to the crew and why you alone survived. Are You Prepared to step into the spacesuit of Rachel Manners and find out why she was the sole survivor of this ill-fated expedition?utilize an ingenious MOBOT a mobile robot designed for planetary exploration to investigate this solar system and all its wonders?solve the mystery of the missions failure and locate the missing crew?travel to six unique planets and uncover their secrets?solve puzzles, gather clues and communicate with the most temperamental artificial intelligence ever designed?Are you prepared for J.U.L.I.A. And there is more! You'll get a beautiful hintbook, soundtrack and one more game called J.U.L.I.A: Untold. System Requirements: Important: The game uses only fixed resolution 1920x1080 or 1280x720OS:Windows 7 and HigherProcesor:Dual Core 2 or higherPam:2 GB RAMGrafick karta:Resolution of 1920x1080 with at least 512 MB VRAM accelerated cardDirectX:Verze 10Pevn disk:4 GB volnho mstaZvukov karta:DirectX compatible soundcard Check www.cbe-software.comfor more our games.
A Victorian Steampunk RPG where saving the Kingdom requires more than just brains and brawn: you also need to talk to people! Featuring a debate battle system, talk, debate, convince and negotiate with NPCs in order to save the country! A decade ago, a devastating civil war rocked the country of Gataela. Though the country has recovered, the victims have not, and Zack - one of these - heads to the local Lord to request aid. However, along his way, his journey leads him as far as the capital, stirring up the old flames of war. Travel the country, talk to the locals, and convince them to help you! The game focuses on exploring and talking to NPCs. There is your common JRPG gameplay elements, such as turn-based battles, skits, and so on, but the game largely focuses on stopping to smell the flowers. Who knows if that child complaining about a bully will lead you to discovering something that could change the course of the country! Two Battle Systems: Timed turn-based, and Debate battles where you can negotiate, convince, and debate with NPCs Speaking to NPCs is important: NPCs can give you the facts you need to back up your arguments in debates Skits: Get to know more about the characters and the world Skills level up with you: The more you use a skill, the better you'll get at it Point allocation: Distribute points each time you level up and build your party however you want Science is on your side: Use gunpowder and science to craft items which can help you get out of a pinch Costumes: Changing your outfit will also change your overworld's appearance, and their appearance in skits Q: Can I do a Let's Play/Review/Stream of the demo? A: Yep! Go for it! We'd also love to see it~ Q: What are the minimum requirements to play the demo? A: Windows 7, 8 or 10 with at least 8GB of RAM. Q: Is this an RPGMaker game? A: Nope! Gataela is built using Gamemaker Studio 2. Q: How long is the demo? How long will the final game be? A: The demo is approximately 3-5 hours long depending on your familiarity with RPGs. Based off that, the final game will be around 30-50 hours long.
Feel like watching a 23 year-old get drunk, go to the dentist, and struggle to graduate from art school, all for your entertainment? You're in luck, because I have compiled all of my diary comics from my last semester of college. Enjoy. --- 32 page black and white PDF.
Weary and out of fuel, you stumble upon a curious hotel. Rooms are cheap and look luxurious, but finding your way might be a challenge in and of itself... Soundtrack now available! Pay $4 or more to get access to the soundtrack! More audio formats and track listing available at Bandcamp. v1.1 "Hope" Changelog: Rooms no longer have the possibility of never being found. It's now impossible to be searching forever. Your room will appear... eventually.Added a screen that shows the game's controls quickly.New "Okay" quality setting. Quotes""very yes" - tak, 2014" - @takorii, 2015"as polished as P.T." - @IMPLODINGORACLE"PLAY WITH US. FOREVER." - joehonkie"I found two rooms in that prick of a hotel and that was enough for me." - Spacewalk"... very calming but slightly annoying ..." - Chrisnonymous"... artsy pretentious waste of time." -Jsmokie Looking for the presskit? Controls WASD/Arrow keys to moveMove the Mouse to look aroundSpace/Left click to interactPlus(+)/Minus(-) to adjust mouse sensitivityHold Escape to exit to main menuEnter/Return will save a screenshot to your desktop! Quality Setting Details Super Potato: Reserved for very old computers. 1/8 texture sizes and no anti-aliasing. No Vsync! Absolutely abhorrent.Potato: 1/2 texture sizes and no anti-aliasing. No Vsync! Still pretty ugly.Okay: Full texture sizes and no anti-aliasing. No Vsync!Good: Full texture sizes and no anti-aliasing. Vsync!Normal: Full textures with 2x anti-aliasing. Vsync!Fantastic: Full textures and 4x anti-aliasing. Vsync!Too Much: Full textures and 8x anti-aliasing. Vsync! This is overkill and Fantastic looks better. But if you really want to, it's there. I recommend playing on good or normal, but fantastic is optimal.
The Valley of Super Flowers is a 2D Platform Action game based on the story of the the valley which had been forcefully captured by an Evil Satanis ruler. The valley of Super Flowers was a holy place where flowers having supernatural ability used to live. Flowa, a Super Flower, was born in the valley. He spent his childhood in the same place and attended schools there. But later, an Evil Satanis ruler had taken control over the valley of Super Flowers. The quality of life of the flowers living in the area have been declining day by day. Many were having a hard time to live under a roof and were under a strict Satanis military surveillance all the time. However, the most of the flower world was under the control of the Good Flowaris Ruler. Flowa had been supported by the Police of Flowaris and they asked him to help them recapture the Valley of Super Flowers and destroy the Evil ruler. He had accepted their proposal and went to the Enemy territory with an aim to free the people of the state from the Bad ruler. He saw the living condition of the people in the valley and was sympathetic towards them. Will Flowa be able to free the people of the valley from the corrupted Ruler? Key Features 12 Levels to Play! Different Kinds of Enemies with varieties of weapons! Lots of Traps and Obstacles! 3 Different Firing Modes including Primary Laser, Secondary(Flower Converter) and Tertiary(Mind Changer) Modes! 3 Boss Battles! Collect Various items including Gold Coins, ammo, health boxes, etc. Challenging Situations And Hard to Master!
INTR0.TXT
Connecting to http://fanfiction.pacifica...
Authenticating...
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It is the year 21XX.
You are the best hacker in Pacifica Prime. Youve been scraping pay-data off of corporate servers and scouting the dark corners of the neon-lit matrix since you were old enough to handle your moms ancient dvorak keyboard.
No one knows the matrix like you do.
You're ready to do one last righteous hack to kill the royals of Pacifica Prime, steal their money, and make it out alive.
GAME.RULES
/Run matr1x_0verl0ad.exe
Authenticating...
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MATR1X 0VERL0AD is a cyberpunk solitaire game about killing the rich by hacking the internet. Youll use a standard set of playing cards to lay out a grid representing the internet and surround it with face cards that represent your targets. Youll stack cards by order of their value on the grid, representing your efforts as a hacker to try to kill your targets, avoid ICE, and get out alive.
MATR1X 0VERL0AD is based on Gridcannon by Tom Francis.
Players: 1Playtime: 30 minutesRequires: A deck of playing cards, jokers loaded
MATR1X 0VERL0AD: CYBERMANCY
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Uno, a newborn lifeform composed of dense steel, buzzy circuits and disjointed, static memories, wakes up, looking through a frosted cerulean ceiling. On its inside drive, weird images, and a text file with instructions. The Subject's test has begun. Meet me at the top of the Obelisk. "Where am i?" "How did i came into existence?" "For what purpose?" "By the hands of whom?" Isolated in a hidden point of our universe, the Obelisk is a true wonder land, far from the 01's chains of morality and ethics. A place of true scientific progress and rebellion against the deterministic laws of nature's causality. There's no other way. All the answers, reasons and a way out, lies at the top. Unobelisk is a solo turn based, exploration game focused on resource management and puzzle solving. With level design inspired by classic Resident Evil games and Metroidvanias, puts the player in the logic circuits of Uno, exploring an obelisk-shaped space station for a path to the top of the structure, where a way out is promised. The not exactly linear progression of the game is blocked by a number of riddles, passwords, keys and the mysterious threat of the primordial ghosts, along with your own Subject brothers and even the 4 scientists themselves. On the other hand, optional puzzle solving and exploration are rewarded with upgrade modules, that grants better ammo capacity, maximum health boost, greater evasive perfomance or stronger offensive capabilities. Under normal conditions, the game can be finishedbetween 10 and 20 hours, though finishing in less time is possible by skipping text content or simply knowing your way through the Obelisk. A Puzzle helper function is available on the options menu for those stuck in Unobelisk. It doesn't skip any puzzle, but hints to solve them gets more obvious in some text files or even on the map. There's also a challenge difficulty mode if the default one feels too easy. A ranking system exists exclusively for this mode, rating the player's performance based on the final game playtime, number of times healed in restoration devices or the collection of optional modules. Controllers are natively supported. The ones using the DirectInput standard will have problems with button placement but there's a menu option fixing this. While there's only one active dev behind Unobelisk, it uses assets, music, raw graphic materials and others from a number of people that makes their great work available with free licenses. Credits can be seen in the game's options menu.Feel free to send feedback, relate bugs, or ask anything in the comments.A pgina do jogo no Itch.io est em ingls devido ao padro do site, mas Unobelisk pode ser 100% jogado em portugus do Brasil, alm da lngua inglesa.Por ser padro da loja, a verso completa do jogo vai ser vendida em dlar, e no contar com preos regionais. Todos sabemos que o valor atual do dlar completamente absurdo, por isso estou estudando maneiras de vender o jogo a um preo justo de formas alternativas, por enquanto exclusivamente para brasileiros.No posso confirmar 100%, mas a idia lanar uma pgina em portugus independentemente, com formas de vender o jogo em R$.Qualquer coisa, s comentar abaixo.
A mysterious landing... What could this mean for the visitors of Tinderboone National Park..? A curious glowing entity... Assume the role of an extra dimensional being that gets weird in the woods, night after night. An expansive national park... Wander across an interactive open world environment..and encounter the humans that hang around in it. Features: Be an alien Chill out in the woods UFO fast travel Say "Hello" to humans At least 10 layers of parallax, wow Creep around an ever changing environment Unlock new cosmic abilities Insect friends Move around using a keyboard Occasional forest fire surprises Very funky music soundtrack Experiment with touching things The Grey Man is waiting for you.
Ex Novo is a playable city-building generator to construct fictional villages and towns. This physical game can be played alone or with up to 3 friends. Playtime ranges from 1 to 3 hours. Meet with your friends and collaboratively draw the map of your city as you explore the conditions that led to its founding and the events that shape its development. Our aim was a generator that buildssettlements that are useful for further creative use. For example innarrative endeavors or as preparation forpen and paper role-playing games. Please share your cities with us using the hashtag #exnovo. Created byMartin NerurkarandKonstantinos Dimopoulos. Playing Ex Novo You (and up to three friends) take on the role of the guardian spirit of a freshly founded settlement. Its founding just brought you into existence. And with it it brought you your purpose: to witness its growth, shepherd its development and remember its stories. As you play you will make sense of the events happening as you draw and plan on a collaborative map of the settlement and its changing shape. In the end you will have created an interesting fictional place with a sense of history. Sequence of Play Play begins with a brief discussion phase. Here each player shares their assumptions and expectations. You will also determine city size and age in this phase. Then we move tothefounding phase. Taking turns, each player defines some of the basics of the settlement, such as its purpose or the surrounding terrain. Whenever a feature is determined the acting player will draw it ontothe map. By following the predefined sequence of turns you will end up with an interesting starting situation. After this you enter into the development phase. Here each turn adds an interesting event that needs to be interpreted by the active player. During this time the settlement will grow, change or even shrink.This is where the exciting history of your city is played out, its shape evolves and the map grows. The final phase is the topping out phase. Here a few quick turns are all that's needed to wrap up the development of the city and tie off all loose ends. And finally you'll be left with an interesting settlement that you can enjoy or use as a jumping off point for something else, like a role-playing campaign.
Asmall little RPGmaker game about a lonely girl with a connection to another world that she sees in her dreams. WARNING:May contain some loud and prolongedlow/high pitchmoments and unsettling atmosphere/elements. May also contain some flashing lights moments!! Tem here!!!It's my first time making an RPGmaker game!! Its my first time trying to put together my own project outside of an animated thing (though... I guess this is still sort of.. that..). I've always wanted to make an RPGMaker game, though I guess it isn't much of a game. Its around 15-20 minutes long (though I guess it could be longer if you try to get all the endings).There's around 4 different endings you can get.Asmall warning that one of the endings is a little creepy/unsettling.. But hopefully its not too much. Also... occasionally a movie might freeze... I'm not really sure what causes this, if it happens, try restarting the game. I'm sorry if this happens :( It seems like this has been working for some people as a fix, so you could give it a try!https://itch.io/t/432226/found-a-way-to-fix-tv-scene-crashing-bugsThank you for stopping by!! I hope you like it!! I'll try to make more one day.Hopefully I set up the downloading option right where you don't have to pay for it. But feel free to donate if you'd like to support me!! Story,Illustration,Pixel Art, Cutscene/PixelAnimationby:Temmie Chang Music by:Toby Fox- in-game musicJames Roach- TV-scene animation songs Sound Design:fatbard- (story) cutscene animation sound design Special Thanks:Archeia - a lot of help with learning RPGMaker/helping solve problems/pluggin/font helpYanfly - use of MessageCore and CoreEngine plugginsStephen Lavelle- use of bfxr (sound effects program I used to make in-game sounds)SumRndmDde- I wanted to mention them because their youtube tutorial/learning series was incredibly helpful and made the program less intimidating to explore, learn and use If for any reason your anti-virus gets upset at the normal version of the game, I included a more aesthetically default (RPGMaker icon) version available to download as well. *Regarding MAC version:Sorry... there are some bugs and errors in the MAC version.. I'm not so sure how to fix them right away, but for now I've included it in downloads (though I recommend reading the TXT file if you can!!)
Follow 'Bunny Splash Casino', Whipped And Steamy's Spiritual Sucessor! We have announcedBunny Splash Casino our new adults-only game and spiritual-sucessor toWhipped And Steamy, aa full-blown, adults-only,erotic management simulation novel game! Tell us what you'd like to see next or what youve thought about the game! You can start following its channels, here onItch,onTwitterandDiscordas we get started on the project! Come and relax with a hot and steamy coffee! In a town where adult entertainment is the new best thing, the Whipped and Steamy Caf is the best fun for all cosplayers with a wild and adventurous side! No shirts, no shoes, no shame and only the best service! But this caf needs an extra pair of hands to stay steamy. Fortunately, our brand new hire Caffie just got the job! With a stoic demeanor and an utter lack of interest for the job, shell have to manage the plans and decorations of the everyday, and meet up with the clientele. And, who knows? Maybe even make some unlikely friends Enough about that. Fire up for an experience that only a cosplay caf can provide! Heres hoping your time at the caf is just like we like our coffee: Hot, steamy, and with skimpy clothing! Originally Created for Strawberry Jam 3 Content Warning:Whipped and Steamy Cosplay Cafcontains content that is not appropriate for all ages and is not suggested for viewing at work. While the game contains no explicit imagery (explicitsex or genitalia), it still contains writing that could be considered explicit and suggestive imagery. If you wish to record a video or make a stream on the game, but are worried about this content, you can turn-off the most suggestive content by disabling "Show Artwork" on the Journal's Settings. Need help backing up your save data and managing game data? Check our guide here! Features A segmented visual novel with business and management simulation elements!Select the coffee of the day, the snacks, and the decoration to appeal to different groups of cosplayers! Plan to increase group interest, tips, and come up with your own strategies!Try to juggle between keeping them all happy, or see if appealing to some is more profitable!6 cosplayers to meet! Try to appeal to their sense of decoration and you might see them more than a few times. And maybe even see more of them, if you know what we mean. Controls One handed mode, because youll ask for it anyways. Just use your cursor to make all the decisions! Credits Created, Developed & Presented byWhales and Games OtherWhales and GamesProjectsWebsiteTwitterFacebookDiscord Server(Whales And Games)Discord Server (Bunny Copulation) Development Team Programmer -JorgeGameDev(Twitter)Graphics Artist -Moski(Twitter)Audio Composer -RobinhoodPT(Twitter)Support -PonchoGuy(Twitch) Playtesting, Feedback and Special Thanks Cody HoggardKroltanLucas Cakemagic RaneySamantha BromhamTom SantosTyler "Diet" StricklandStrawberry Jam 3Community Extensions and Fonts Audio Engine - FMOD Studio - Firelight TechnologiesFile Browser Extensions Gkhan GkeRewired Unity Input Wrapper - Guavaman EnterprisesMain Font -Gosmick Sans - GemFonts "Whipped and Steamy Cosplay Cafis the best game since Metal Gear Solid 5."
Take control of the powers of the cosmos. Explore your curiosity of space. Play with 100% realistic planetary physics and learn rocket science without even knowing.An action puzzle game that utilizes real physics to present interesting and challenging cosmic puzzles. Use a variety of powers to control planetary movements, such as changing gravity, designating velocity, applying force, and using mysterious wormholes to move masses around. The goal of every level is to collect enough asteroids using moons to move on to the next level. For a real challenge, collect the rare golden asteroids in every level!KEY FEATURES:Realistic planetary physics as key mechanic of gameplay.Intuitively change physics properties of planets and moons on-the-fly Nine Unique Planetary Powers that expose you to concepts like velocity, rockets, force, gravity, lasers, density, wormholes, and black holes!Serenity Forge Website: http://serenityforge.comSerenity Forge Twitter: @SerenityForge
Q LR Z a"think quick"puzzle/arcade game.[get the game free on Google play ] Stayin the zone. Don't get hit. Keep up the pace.Master theDeep scoring system. Can you survive 3 minutes, beat the boss and rank in the World Wide Leaderboard? Amazeballs soundtrack Online Leaderboards English, Spanish and French language Like the art? Go follow the artist on insta! tips : red + yellow => orange red + blue => purple yellow + blue => green red + blue + yellow => white can't shoot something? Click or tap on it! Jmdee Level 1
You have a problem: you're out of work, and the government is threatening to cut off your benefits. Don't worry- Oswald Mandias will help you. He'll help everybody. Once his dreams of resurrecting an ancient kingdom are realised, nobody will be spared his benevolence. In this visual novel adventure, you must outwit zombies, genetically modified monstrosities, seductive sisters and one very sadistic secretary, in order to prevent a dark and terrifying future for mankind. Oh, and get to the pub quiz in time because your mate Dave won't stop nagging you about it. Update: I wanted to do a playthrough for this as people were messaging me for help with some of the puzzles (one in particular), but I've been too lazy. Luckily, Gamesiety did a complete run so please check their video out.
It's time to fit in like a tangram master! Turn, flip, drag and pop shapes together to solve the puzzle and reveal a doodle. A tangram is a Chinese logic puzzle in which you must fit seven pieces into a target shape without any overlapping. Enjoy solving over 200 deceptively simple puzzles in Tangrams Deluxe! Beautiful Presentation; a doodle for each puzzle.200+ Puzzles; with more to come.Playable in 11 Languages; English, Portuguese, Portuguese Brazil, Tagalog, French, German, Spanish, Russian, Simplified Chinese, Japanese, Italian.
This is the soundtrack of VILLAGERS ... ... a townbuilding-game developed by Bumblebee. I also wrote the story of the game. You can find more information about the game on: - official Homepage - Steam - Amazon Cover artwork by SIMAS UMINSKAS. &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="&amp;amp;amp;amp;amp;amp;amp;lt;a href="http://cherdchupan.bandcamp.com/album/villagers-original-soundtrack"&amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;lt;a href="http://cherdchupan.bandcamp.com/album/villagers-or.."&amp;amp;amp;amp;amp;amp;amp;gt;http://cherdchupan.bandcamp.com/album/villagers-or...&amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;gt;."&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;http://cherdchupan.bandcamp.com/album/villagers-or...&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;Villagers - Original Soundtrack by Michael Cherdchupan&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; Game description Step back into medieval times in this town-building, peoplesimulation game! Villagers is a beautifully illustrated and richly detailed game where you build and nurture a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life! Gather and manage natural resources for buildings, ensure a plentiful supply of food and water to keep your villagers happy and allocate them jobs to continually improve and expand your settlement. Watch out for travelling artists who can spread illness, fierce bandits and wild animals that attack your townsfolk and extreme weather conditions that threaten their very survival! In Story Mode you follow the journey of a group of medieval settlers living through dark times filled with war and illness. Using your town building and resource management skills you must guide them through six challenging missions that introduce the different aspects of Villagers gameplay. The campaigns guide you through building your first town, trading with merchants, food and water provision, managing the emotional wellbeing of your villagers, coping will illness and defending your townsfolk from attack! You start your game on virgin lands and learn to build a community that allows your town to thrive. Happy villagers are more productive, form relationships and build homes. Couples living in houses will eventually have children who are delivered to your town by a stork! As these offspring grow up, they themselves become workers and help to support the growing town. Adults grow old and weak and eventually die, so you can follow the life of your villagers from birth to death. Villagers is a lighthearted yet challenging town-building simulation game that will provide hours of engaging fun are you up to the challenge? Includes a Free Play mode with unlimited hours of fun across 6 varied maps with full access to all 27 buildings from the game. Credits released March 25, 2016 Music composed, conducted and produced by Michael Cherdchupan. All rights reserved. www.cherdchupan.de twitter.com/the_whispering
How a Wargod Found Peace! is an original soundtrackby Michael Cherdchupan It is featured in"Oh My Gore!" is a strategy game by Bumblebee Games and Daedalic Entertainment. It's a mixture of tower defense and RTS with a pixel art-style. I was responsible for several aspects of the game, mainly the audio, the story & narrative design and - for the most part - level design. It's definitely a quite uncommon game with a story that mixes an odd sense of humor with some serious tones and messages about war. I think the soundtrack reflects that pretty well since it crossfades from 8-bit-tunes, humorous melodies to rock songs and war marches. With about 2500 SFX-soundfiles, a german voice-over with 16 characters and 2,5 hours of music the audio part of the game is quite huge for an indie title. It's the result of two years of work :D The game can be played in English and German. You can find more information on it here: - homepage of Daedalic - homepage of Bumblebee - Steam - Twitter (Bumblebee) - Twitter (Daedalic) &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://cherdchupan.bandcamp.com/album/oh-my-gore-original-soundtrack"&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;Oh My Gore! - Original Soundtrack by Michael Cherdchupan&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt; credits released October 20, 2016 Music composed, conducted and produced by Michael Cherdchupan. All rights reserved. Featuring compositions and voices by Miette Amalie ( twitter.com/anunhir_de). Very special thanks to: - Tassilo Rau - Lars Goetze - Martin Kowalewski - Herr Kaschke ( soundcloud.com/herrkaschke) - Michael Merz ( twitter.com/Novelty_Forger) - Gilzad Hamuni ( soundcloud.com/enty) - Lisa Mallory - Matthias Niebergall - Kristin Splieth www.cherdchupan.de twitter.com/the_whispering
forma.8is a unique take on the proven Metroidvania action-adventure formula, with a striking visual style and a huge world to explore. As the small exploration probeforma.8you're stranded alone on the surface of an alien planet. Separated from your companions by accident you have a life or death mission to accomplish: find and recover a lost, powerful energy source before it's too late. Ancient civilisations, great perils and dystopian visions await you. And not everything is what it seems... Explore a huge, open world full of secretsSolve ancient mysteriesGain new power-ups to progress in your adventureFight deadly enemies and face powerful bossesDelve into a deep and cryptic loreBeautifully hand-drawn vector graphics, presented in silky smooth 60fps Are you ready to uncover the truth?
Welcome to Neon Blight Neon Blight is a 2D cyberpunk rogue-lite/gun store management game. Collect and sell guns, customize and manage your own gun store, fight your way through dangerous levels and get closer to the ultimate weapon. Inspired by the likes of Enter the gungeon and Moonlighter but with a cyberpunk twist. Mini Tutorial: [E] to interact. [TAB] to open inventory. [Arrow Keys] to choose dialog options. [Right Click] to exit menus. #BLACKLIVESMATTER During these difficult and strange times, I will be giving 100% of the revenue made fromthe first month of the demo launch(june 5h to july 5th)to various charities supporting the #blacklivesmatter movement. If you want to donate directly, you can do so here. Together we can change the system and be better, but we have to act. Join TheDiscord! My twitter:@1pxlchibs My Patreon Upcoming Features: Hand-crafted levels to explore and fight in.Uniqueboss fights.Hundredsofupgradeableguns. Fun and diverse range ofstat affecting items Manageandcustomizea gun shop. InterestingCharacters withbranching dialogandquests. Richanddetailedcity toexplore. This is a demo and it does not reflect the final form of this game Please report any bugs or errors you encounter in your playthrough, I will be sure to fix them as soon as possible
A visual novel where you play as a divorced dad trying to order the perfect pizza. This game is our submission for the 2019 NanoReno Game Jam. It was made in the month of March. As a divorced dad you learn through exploring the items in your apartment and navigate difficult conversations in order to find the perfect pizza. Abby, your daughter is meeting Margot your girlfriend for the first time. It's an awkward situation that only the right pizza toppings can solve. Explore their back stories and make a tough decision and everything will be FINE. No weird shit will happen. ... We swear. Thanks for playing! All art, music, writing and scripting was done by the Rocket Adrift team, Lindsay Rollins, Patrick Smith & Titus McNally. This game was made with Ren'Py.
What the flip is this? East Van EP is a collection of four games spanning several years of my growth as an artist and game maker. I think videogames, as a concept, should be more like music, so I've decided to pretend like they are. Purchase the EP now and you will receive three games right now as well as Scary Tapes when it is released. AT NO ADDITIONAL CHARGE!!!!!! WOW!!!! EXTRA FINE DEALS!!!! lol. who is this? @ceMelusinevancouver glitchpunkmade Glitchhikers with Silverstring Mediaruns Heart Projector Arcade with some dope ass peoplestanding right behind u... (jk that's actually a ghost) Games ORACLE Summon The Apgrod Star Swim Scary Tapes (Coming Later... i'm the worst) ORACLE Its about being an oracle. I know riiiiiiight. Procedurally Generated Surreal Visions! Prophecies! Ancient Transcendent Horrors! Networks of Signification! Music by Dissonant Descendant Cover Art by Mariella Villalobos Summon The Apgrod Who or what is The Apgrod? Find out in this dreamy bartender simulator. First person shooters! Math! Procedural summoning ritual! Three cosmic endings! Big hats! Music by Dissonant Descendant Cover Art by Mariella Villalobos Logo by Valrie Tartavel-Jeannot Trailer by Wayward Star Swim Ever find yourself awakening inexplicably next to a closed, public pool at night? Experience* this adventure firsthand in this short, swimming-pool horror game. Join us for a swim under the stars! *Presented in full three dimension! Music by Kyle Yakashiro Cover Art by Mariella Villalobos Scary Tapes These tapes will be scary in 2018. Yes i think so. Quote me on it see if i care. stuff ppl said about the games. omfg <3 "Indie game developer ceMelusine makes brief, simple games that offer the player poignant moments of loneliness." - Leigh Alexander (Offworld) "As simple as the gameplay is, every time I boot it up, I find myself hypnotized by the atmosphere and the language. There's something about Oracle that feels oddly grand and ancient." - Danielle Riendeau (Polygon) "Like the declarations of Mountain, I find the symbols and prophecies pleasing to contemplate; they're little focuses for reflection." - Alice O'Connor (Rock Paper Shotgun) "The games juxtapose the arcane and the comfortable, asking you to find meaning and purpose." - Heather Alexandra (Kotaku) But ceMelusine! I can't afford to pay for these games/am press! That's totally cool. I still want you to play the games, so feel free to email me at ceMelusine (at) gmail.com and tell me which games you are interested in playing. I'll will totally hook you up with a copy. Also maybe follow me on the tweester or something (@ceMelusine). Special Thanks Claris Cyarron, Brendan Vance, Emily Yakashiro, Hannah Marie, Liberty Bell, Lucas J.W. Johnson & especially to all my awesome contributors.
Anomaly is a Tarot based gmless storytelling game about a sinister organization investigating a supernatural anomaly. Anomaly works best with 2-5 players, and games take between two and four hours. Players define the nature of the organization, the team of researchers they have sent, the anomaly, and the setting it's found itself in, then develop the story of the investigation by drawing Tarot cards and answering associated questions. Mechanics inspired by The Quiet Year by Avery Alder. Genre Touchstones are Magnus Archives, SCP foundation, Warehouse 13, and the Concern from Friends at the Table. Current build is version 12.
Gods arent exactly common, but there are a lot of them, it turns out. If a person sees a god, it usually means the latter is in troublethe modern world has many mysteries the gods havent completely figured out. But some charitable person is inevitably around to help out these flustered deities, who then invariably grant these kind souls a wish. And if a lot of wishes are being granted at once, well, it's easy to lose track of what you want. Cat Wishes is my second light novel, this time about a small group of friends, divine intervention, and the ups and downs of their day to day life as they adjust to some pretty dramatic changes. As always, it's full of personal growth, self-discovery, and a lot of gender feels. Please enjoy, and let's keep making wonderful things together. This is a light novel of 64 pages with 10 interior black & white illustrations. v2 update: reorganized paragraphs and line breaks to make dialogue more readable
An archipelago-based fishing town, separated by its various islands, gathers annually to celebrate the turn of the harvest. A collective of magical artists embarks on an ambitious project: a guerrilla public transit system powered by enchanted street art. In a sprawling metropolis decades from now, breakthroughs in biotechnology offer citizens superpowers far beyond mortal ability. This city that we call home has a magic all its own. It is wonder, and joy, and spirit and with that spirit, we breathe life into our city together. i'm sorry did you say street magic is a GMless city-building story gamefor two to six players. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersectthen set events in motion that will change or alter their relationships. i'm sorry did you say street magic is a sister game to there are names here more powerful than our own. The illustrations in this game are from You Cant Get There From Here, a zine by Shannon Kao. Images used and edited with permission. im sorry did you say street magic was edited by Kai Gee, with sensitivity reading by Pidj Sorensen. Layout by Caro Asercion, with additional layout consultation by Quinn Vega. Community copies of the game are available for free to those who cannot purchase the game at its price as listed. im sorry did you say street magic was made on the traditional land of the Chochenyo Ohlone people. Sovereignty was never ceded to the settlers who still occupy it.
This is a blissful psychedelic relaxation experiencemadefor bothVRandnon-VR. Treat yourself to this virtual refuge from the realworld with procedurally generated realms of gentle sounds, sweet-tasting colors, and breathtakingbeauty. Find and catch the bouncing spheres to visit different worlds. Find the perfect place to relax and watch the virtual world go by. There are no enemies, quests, guns, or puzzles. There is no objective other than to relax and enjoy. Inspired by "Wave For Me" Famicase 2018 Cover by Michael Shillingburger (@shillingburger). For Desktop VR: This game requires SteamVR to be running before you start the game, HTC Vive or Oculus Rift, and handheld VR controllers (Vive Wands or Oculus Touch). A Lullaby of Colors is also available in the Desktop VR-only version on Steam and Viveport. Each new purchase automatically comes with a Steam key also! If you had previously paid for a copy of the game on itch.io before the Steam keys were available, and would like your free key for Steam, please DM me on Twitter at @andyman404. Oculus Quest (Sideload .APK): You can install the .APK version onto the Oculus Quest via sideloading. For most people, the easiest way to do this is to install via SideQuest. After configuring your Oculus Quest for developer mode, and installing/setting up Sidequest on your desktop, you can then just drag and drop the APK into SideQuest in the area in the top left corner. Launch A Lullaby of Colors on the Oculus Quest by navigating to the Library, selecting the Unknown Sources category on the left, look for "A Lullaby of Colors" on the right, and run it. Previously titled "Chromesthesia".
Final report, the commercial star-ship Nostromo. Third officer reporting. The other members of the crewKane, Lambert, Parker, Brett, Ash, and Captain Dallasare dead. Cargo and ship destroyed. I should reach the frontier within six weeks. With a little luck the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off. - Ellen Ripley The Wretchedis a solo journaling RPG played with a deck of cards, a tumbling block tower, and a microphone. You are the last surviving crew member of the intergalactic salvage ship The Wretched. Adrift between stars after an engine failure, your ship was attacked by a hostile alien lifeform. The crew are dead. You thought you had won. You launched the creature out of an airlock, and that should have meant safety. It didnt. < - - - > The Wretched is a game about human resilience in the face of overwhelming odds and almost certain death. It is a game about isolation, fear, and perseverance. You play a lone survivor of an horrific attack. You have seen and done terrible things, you have seen your friends - your found family - brutally butchered by something you cant even begin to comprehend, something that you were sure didnt exist until it manifested itself aboard your ship. You are existing on the edges of your endurance, high on adrenaline and fear and desperation. You are sure you wont survive this, but all you know to do is to keep fighting. The Wretched is inspired by the music of John Carpenter and Nine Inch Nails, as well as Monolockby Ben Chong, and You Are Not Alone In This Lifeand you will die alone out here in the black by Auden Roswell. < - - - > The Wretchedcomes as a 20 page A5 zine ready for printing, or as a single-page, vertical-scroll hyperlinked PDF. Purchases above $10 also receive a unique soundtrack written and recorded specifically for this game. You can listen to a sample of the soundtrack below.
THIS BOOK NOW HAS A SEMI-SEQUEL! 97 MORE PAGES OF QUEER WITCHES!Three months,room and board,all outstanding billstaken care of. Complimentarymagical aptitude.Absolutely no catch. Becoming a witch takes a lot of hard work, and not everyone has the resources to devote themselves to such a grueling process. But thankfully, magic isnt completely unattainable! Witches need familiars in order to thrive, and sometimes the best candidate for the job is in the neighborhood instead of through a portal to the otherworld. But what happens when you try on a new life and realize it fits you better than your old one? What do you do when it comes with an expiration date? Substitute Familiar is the most worldbuilding-heavy light novel Ive written yet, depicting a modern world with magic, demons, and folks trying to make it work. Its about getting the chance to try something youve wanted to do for a long time, and all the unforeseen consequences that come with it. It also has a lot of self-actualization, girls kissing girls, and gender feels, because thats what I do! Please enjoy, and lets keep making wonderful things together. This is a light novel of 96 pages with 11 interior black & white illustrations. Want to get a sneak peek? Download the freedemo to read the first two chapters!Want to read more? Substitute Familiar Stories, the 1.5 semi-sequel featuring 25 short stories set before, during, and after this book, is now available!
Zoe is a neuroscientist who's researching methods of resurrecting the dead by rebuilding them from their memories. When her girlfriend Sara dies, Zoe uses her experimental technology to save her--but there isn't enough room to save all of Sara's memories. You must choose which ones will be saved, and which ones will be lost. Indiecade Selection 2017 Additional code: furkleUI and additional CSS: Rachel SalaMusic and sound design: Priscilla Snow
Earth was abandoned ages ago during the red giant expansion. Now, dimly lit by the ghost light of a dead white dwarf, it lies layered with eons of forgotten civilizations. From the warmth of Martian reactor cities, scavengers hire illegal transportation to earth to delve into its depths, looking for ancient treasures. There they must deal with ghosts, machines and the strange life that has evolved on humankinds abandoned home planet. In The Light Of A Ghost Star is a rules-lite system and setting for sci-firoleplaying. It comes with a hex crawl and random tables that can alsobe used with other RPG systems. Files include the main pdf, the main pdf in spread format for easier tablet viewing, a character sheet pdf that includes the game rules on the back, and an 11x17 pdf of the sample adventure hex map.
What is this? After developing a ton of fighting game and action game prototypes, and answering hundreds of questions about both, I've decided to release this project. This project aims to help you understand how hitboxes and hurtboxes work, how to set them up, and how to manage them. There are also tons of helpful game dev tidbits scattered throughout the project. What's in the box? Examples of hitboxes for 4 different weapons, each with 3 attacksFully featured animation control systemFrame data managementPlayer character state machineBasic platformer-style collision systemEasy to manage and expandable code baseSprites and code for 4 individual weaponsFully commented codeBasic implementation of screen shake, and hit stop Does this work with GameMaker Studio 2? Yes it does. When purchasing this project you now gain access to both a GMS 1.4 version, and a GMS 2 version. What if Ionly want the sprites? Buy the asset pack and you can download the sprites in a rar.What if I don't want to buy your project!?Watch the tutorial video Imade with Amazon and do it yourself.https://www.youtube.com/watch?v=NbOVd4ycZkg&feature=emb_title
A set of customizable trees, shrubs, backgrounds that you can immediately use for your project with ease!Come with trees, shrubs, tilesets and background.64x64 tiles and 1440x480 backgrounds.Customizable trees.PNG and PSD Format.3 PSD Examples.Also a demo scene in Unity! Feel free to send me messages or leave a comment if you have questions or need more info.
"What if knights didn't slay dragons and instead helped them with their emotional issues?" That was the thought that spawned Songbirds, and it aims to carry forward the idea of combating those intangible things that we struggle with on a daily basis. I know I've wanted to punch my anxiety in the face on numerous occasions. Well, now we can. Together. This game has: 32 unique classes that you won't find in other gamesChoose a genre to show your characters aestheticHearts that you can trade to form bonds and relationshipsStress mechanics that take over for health/damageAnd a basic contest system that uses ALL dice in a standard dice set Not to mention that the book is 100 pages (50-odd spreads), and the ENTIRE back half of the book is dedicated to giving you tools to run the game! It includes Principles and TipsMethods for creating villagesNPC generation with the unique "Three Things" systemCreating adventures using songsand a simple Opponent generation system that allows you to focus on language over crunch This is a game for fans of classic anime, cartoons, action, adventure, and all flavors of heroics. You will make an entire unique character every single time you start a campaign, and explore personal areas that are meant to challenge your character specifically. Some kind words-- CowboyBoats"This is breathtaking work! I just read the whole thing cover to cover. This game is basically Ghibli / Dianna Wynne Jones meets Nobilis; I can definitely see people in my circle showing up to give this a try at least for a one-shot." Will add more if they come : )
Grow procedurally generated monsters in a lab and then send them out into the world to create havoc using physics-based controls. That's the basic idea behind Test Tube Titans.- Per Limb Control! A complex but rewarding control system that is fun and satisfying. (best enjoyed with a controller)- Random Character Generation! With an infinite array of possible titans every experience will never be the same.- Fully Destructible Environments! Dismantle buildings, fight off law enforcement, eat people.- Unlock Rewards! Upgrade your lab as you progress to achieve more powerful titans through cross-breeding, special abilities, and larger containment cells.- Local Multiplayer! Play co-op (2 players) with a friend through the main campaign, or go head-to-head wrestling (up to 4 players)! *- A Challenging Campaign! 35 missions to prove your mastery of the titans.- Creative Mode! Jump straight into making the weirdest and strongest titans without any restrictions.- Lo-fi Soundtrack! Over 30 original music tracks to set the mood.- Custom level editor (still in BETA) lets you create your own cities using the same tool as the developer.*IMPORTANT: Multiplayer is only supported when each player has their own controller. Join the Discord community here! Follow Test Tube Titans on twitter.
Last Knight is over-the-top non-stop jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot. It uses the Unreal Engine to bring it all to live... Key Features: OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included. A BEAUTIFUL BRUTAL WORLD Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon! BUCKETLOADS OF CONTENT Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game! INSPIRED BY CRASH BANDICOOT Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratchet & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode! Follow Toco Games on Twitter: https://twitter.com/TocoGamescom
Tens cinco varinhas mgicas mas no sabes o que elas fazem. Tenta descobrir seus efeitos e atravessar todas as cinco zonas. Toma os tesouros tambm se podes!Cinco Paus e um novo labirinto de morte aleatria de Michael Brough, criador de 868-HACK, Imbroglio, e mais.
You carry within you a great power. Power that can shape the land, and safeguard you against its waiting dangers. But to wield that power, you must give it shape and meaning through yourwords. Spoken Magic is a prompt-based collaborative storytelling game for one to four players. The game guides you on a journey through magical lands where you will encounter strange dilemmas that can only be solved through magic a process that has players sharing their words of power to craft a spell appropriate for the task. Throughout this journey you will investigate the purpose of magic, explore the conflicting desires for safety and heroism, and learn the true nature of your very own magic words. This game was designed, written, and illustrated in under 24 cumulative hours for the March of the Wizards 2019 game jam hosted by the RPG Design Friends as part of Twelve Months Twelve Jams (#12jam). Buy the fully-featured Roll20 modulehere!
Head-to-head puzzle brawling action! Match blocks to send waves at your opponent! Dodge their waves or crash them head-on to survive. Unleash unique super attacks and explosive Hype Mode to tip the scales. It's a back-and-forth struggle for arcade puzzling dominance! The demo contains two characters: the magical martial-artist in training Yo and the aloof psychic detective Seth! Let loose chi blasts and psychic barriers in a battle to the death! Or at least until one fighter falls over and doesn't feel like getting up again!
"You left your old life behind to settle in a vast and distant wilderness. It is untamed, but it is beautiful, and with time,it whispers stories of old to you. Play to reflect on where you came from, and to learn about the life that the land itself has led." A collaborative, peaceful, settlement-based RPG where you and 1-3 other players build a homestead in the wilds of a distant landscape and, by purpose or by chance, begin to discover the secrets of the land you live on. Build a quiet home for yourself and your friends or family, discover a great secret hidden within the land, and tell stories of the land and the people who came before you.All you need is a deck of cards and the guide book. The download includes a printable PDF guidebook, and JPG images of the cards and card backs for you to add to your digital tabletop of choice. You can always use a standard deck of playing cards to play the game as well.
The Trans Zone is a F P R P G PIXEL -G-A-M-E-- You've traveled to the Trans Zone and begun your quest in becoming True To Yourself. After Seeing doctors, psychologists and explaining to everyone in your life what the dealio is - you've been given the go ahead to hide away in the safest place there is to begin HRT - best you not come back for a bit tbh, give people time to adjustSo off you go now kiddo! Journey through the land and meet its people, befriend others and obtain hormones to transition. How will you turn out? Will you Pass? Will you break out of the binary? Find (Out For) Yourself--- Controls !!!Esc: menu (open / close)Move: adswView: MouseDIALOGUE: W=up / S = downINTERACT: EEnter/select: E ---P.sthis game was made in a very short time period, by two real 3d trans women - we do intend to patch and update the game yes. If you have any feed back we would love to hear it. visit www.pewkazone.com for more info!Twitter: https://twitter.com/PewkaPew FB: https://www.facebook.com/glamow/CW for this game: Some characters have dialogue which might cause upset or offend, they are all based on things we have heard, read, thought at some point - shared with others. Every aspect of this game comes from experience. Overall we have kept our personal opinions at a distance but we feel confident that there are enough clues in the dialogue options to show where we stand.
BOMB DOLLS is an endless gay road trip through an apocalyptic wasteland! 3-player co-op eat burgers, pop pills, slam soda, inhale donutscollect lost souls and trade them for cute outfits kiss your girlfriends to share life energy fend off enemies, navigate minefields, outrun the storm try not to explode? and more! featuring music by Ada Rook, rook&nomie, and Black Dresses! turn the music volume down to 0% if you don't want your kids to hear some swears (this game requires 3 controllers! any combination of playstation, xbox, and switch pro/joycon is supported, but make sure your computer supports them too! switch stuff is particularly weird and not really made for pc/mac. if you're not sure, download the demo and try it out.) made by princess & autumn you can find us at girlsoftware.com or @girlsoftware
One Page Lore: Fantasy Folkprovides the highlights for the diverse and unique people you'll meet in fantasy tabletop role playing games (TTRPGs) that makes them fun to play as characters or non-player characters (NPCs) no matter what system you use. It also provides alternatives to and removes personality restrictions, social constraints, and problematic tropes, allowing for better, more engaging characters. Players and DMs can use these ideas as ground work or suggestions when creating characters, expanding on these ideas to the limits of their imaginations, personal taste, and setting. Oh, and it packs it all into one page, so you can start playing sooner. Folk available in One Page Lore: Fantasy Folk: Dikarya (mushroom folk)DwarvesElvesEndracot (dual-form critterfolk)FairiesThe FormlessGnollsGnomesGoblinsHalflingsHarpiesJinnKoboldsLiches (undead)LizardfolkMerfolkMites (termite folk)NagaOrcsQuericu (tree folk)Skeletons (undead) Want a sample? Take a look at the entry for ORCS, LIZARDFOLK, KOBOLDS, ENDRACOT, and MERFOLK. Available now!
Sun Dogs is about exploring our inner solar system, altering your body, and embracing death. In a future where humanity alters itself without a second thought, you must do the same. Skim along the Sun's corona, float in the Venusian clouds, travel the Martian plains. When your body dies, your mind will be given a new one, and you will keep going. Featuring an expansive world of unique science fiction, spread across planets, moons, and space stations. Dynamic text reacts to your character and your actions, and a full modding system allows you to rewrite the entire game. More info at our website, including design notes on the art, science fiction, and modding tools. Follow twitter for more updates and bits of fiction. Credits: Nic Tringali - writing and design Rebecca McCarthy - writingSasa-P - music Praise for Sun Dogs: Kill Screen: "... vagueness and ambiguity are their own virtues in Sun Dogs." Offworld: "The real meat of the game is the text, lush but brief, that appears to illuminate the vast array of worlds and cultures you explore." Emily Short's Interactive Storytelling: "The biggest appeal for me was simply drifting from place to place and investigating all the unusual places and events." FailBetter Games: "... a memorable and intelligent flavour to its economically written stories."
A Japanese themed isometric tileset based on myHonmachi Asaichi Street pixel art, which is based on the real life location in Japan. You can actually check out the location here using Google Street View. All tiles are 32x32 in size. This asset pack comes with: - Tilemaps and Autotile compatible with RPG Maker VX Ace - 118 static tiles in png format - 8 animated tiles (sequenced pngs and gifs) - 1 Tilemap png that includes all tiles and animations (no spacing) - 1 Aseprite file for the Tilemap If you're looking to add more to your city, check out my Urban Accessories pack!
"wonderfully ominous" -Rock Paper Shotgun --------------------------------------------------------------------- [Please wishlist the Complete Edition on Steam! 40+ walking sims!] --------------------------------------------------------------------- 9 dead worlds to explore. No goals, direction, or invisible walls. -A Sense of Pieces-Peak Bleak Blues-Oubliette-The Heat Sinks Without Us Part 1-Veins of Light-The Heat Sinks Without Us Part 20732-The English Evergreens David Bowie Is Running To-This Is Not A Place of Honour-Isle of the Dead --------------------------------------------------------------------- Controls: WSAD: move Mouse: look Shift: run Space: jump Escape:quit Xbox controller (windows only): Left stick: moveRight stick: lookLeft trigger: runA button: jump --------------------------------------------------------------------- Requiresa dedicatedgraphics card. There are multiple games in the zip file, so it won't auto-install using the itch.io app. Thank you to all mypatreonsupporters for making these games possible.
Subterrarium is a game about digging your way home throughunconventional means. Collect money from dirt, use it to buy soda from vending machines, and then use that soda to water the seeds scattered around the level. Every plant gives you an advantage, whether it's a vine that allows you to reach great heights, or a bombplant that clears out a chunk of dirt for you. But be carefulwith every move, the dirt becomes more unstable. One wrong step could lead to a fatal cave-in. Game: Taylor Anderson (@ttl_anderson) Music+Sounds: PixelFx (pixelfx.bandcamp.com)
NOW AVAILABLE ON: Android, iOS, Windows, and MacOS.monad is meant to be experienced in a dark, quiet room, on a large screen with a surround-sound system or headphones, and with a multi-touch screen for input.monad was initially conceived as an experiment with space, wherein at the very moment that the player engaged with the system, a white circle began to grow, unrestrained, until it occupied the entire screen, the entire space. Leaving no room for agency.The black circle came about as a means for the player to regain space. The soundscape came about in order to give more dimension to the feelings that the visuals were already evoking. monad is made with LVE, with help and support from that community as well as Louisville Makes Games. monad has been exhibited at: Indie Games and Art Social - AIGA Design week, September 2018 Bit Bash, August 2019 Kentucky State Fair - Design Web Digital and Interactive Art Exhibit, August 2019 EGX 2019 - Left Field Collection, September 2019
You are Daughters of Lightning, a rider of storms, and breaker of mountains. You are warriors, lovers, and legend. You are also teenagers. Barely of age for the throne, you have been kicked out of your immortal homeland and stripped of your powers for another one of your stupid (brave!) antics (deeds!!!). As outcasts, you must work together, prove yourselves, andreturn home. HEART & LIGHTNINGis a rock-inspired, sword and sworcery tabletop roleplaying game about teenage gods, rebellion, and the troubles they get into. Play as the Daughters of Lightning, almighty children who embody storms, its power, rage and tenacity. Stubborn and young, you've recently been evicted from your heavenly home and must complete a quest to return. This game is currently still in development, but for now consists of a 70-page mostly Player's Side booklet which includes: Character creation rules to create your very own Daughter of Lightning. Pick from a variety of Mythic archetypes like The Redeemed, The New, The Quiet Before The Storm. Wield your godly powers with Domains and Talents. Change your form at will into beasts, instantly capture the hearts of those who lay their eyes on you, or call down a lightning strike. Heart & Lightning rules that let you play and resolve tasks with either your emotions or ALMIGHTY STRENGTH. Use Pain, Hype, & Glory to see how you approach your problems: Will you rely on connections, noise, or power? New and improved combatrules. Beat your foes into submission, or try to hold back so they don't immediately perish from your godly strength. Factions for the Daughters of Lightning to interact and face against. Throw at them a host of cool and interesting NPCs; fight off Mooks and Bosses from the ambitious Humans, disgusting Wizards, to the most cunning of Demons. Additional rules for creating intense drama and endings in your next game session. Break hearts, destroy the things you love, and discover how much being a teen god can suck. ACTUAL PLAYS Coming up soon: A GM's Side to pair up and complete the game! Use tables and rules to generate unique quests, sisterly drama, and heartbreak. Cool, new sample adventures to get you started into the game quick and easy with minimal to no prep!
Life is tough for the cash-strapped in Pociopolis. Ever since the secret to immortality was discovered, nobody retires anymore! With all the steady jobs taken and no sign of any new ones opening up, theres only one sure way to make some quick cash: sign up as a Subway Runner and work for the Metro Authority to hunt monsters and repair subway lines below the city. SUBWAY RUNNERS is a Forged in the Dark game of gig economy adventures designed from the ground up to be played online by folks who are responsibly practicing social isolation. It uses online tools to quickly create random characters, gigs, and adventure details so players can get the ball rolling quickly. What's Cool About Subway Runners? I'm thrilled you asked! We Got Wild with Random Generators! You can make a character by going to perchance.org/subwayrunners, get them a gig by going to perchance.org/subwayrunnersgig, and get all the details you need for their adventure by going to perchance.org/runsubwayrunners! You're basically already playing. Also, each page has a Print File button on the bottom to save your runner's promotions as a PDF for posterity of future adventures! Forged in the Dark with a Twist! Like other Forged in the Dark games, you leverage your actions to take risky actions, get stressed and catch traumas, and do fun stuff to get promotions. Unlike any other Forged in the Dark game we know of, your list of actions is totally different from your fellow runners! You never know the trauma you're gonna get, from "rude" to "romantic"! Both your experience triggers and your benefits for doing them change from runner to runner and game to game! And if you don't like the runner you got, another file is just a click away. Designed with Social Isolation In Mind! A lot of folks are staying home right now, and making good choices for their community by limiting their in-person contact with others. Subway Runners is designed to run easy-breezy over discord, zoom, roll20, or wherever you hang out with your chums online! Toss a shared whiteboard in there if you're feeling fancy, or take notes in a shared google doc. On top of all that, the rules reference PDF is great to help players new to the FitD system get started quick. The PDF has bookmarks! That's not very cool, but Dan was real excited about it so we thought we'd mention it here.Praise for Subway Runners"This game is totally zonkers. Love it."-Enny nominated tabletop RPG master Rob Hebert
Something's not right with the world. There's a rot around you and it's getting closer. Catch The Devil is a game about normal people caught up in forces beyond the real. As a player you'll create a normal person and explore how they react to being caught up in events that can't be real. As a GM you'll take your fears and make them manifest in the world of the characters as a rot that has designs on the player characters. When the player characters come under stress they will change in unexpected ways. The core rules of the game are different for each character reflecting the different ways people handle duress. Catch The Devil is by Sage LaTorra, co-designer of DungeonWorld. It reflects years of experience with Powered By The Apocalypse games and a growing anxiety about the world we live in. The current version of Catch The Devil is a complete game playable for 1-3 sessions. Over time I'd like to expand it to a larger game based on some interesting ideas about how to handle GM planning, character change, and the passage of time.By buying the current version you'll get any future updates for free and help support ongoing development. Investigate, fight, or flee: there's a rot around you and it's getting closer. Need Based Pricing Living in poverty? Experiencing marginalized access to the games community? Use this coupon if you need 50% off your purchase today. Working in an educational setting? Contact sagelt@gmail.com for alternative access.
It stands in the garden of an abandoned human-made shack. Blackened by magic and radiating strange energy. The cursed sunflower calls to all who come near. Face the dangers of the cursed sunflower in this 2 page, black-and-white adventure location for Mausritter.Designed to fold like a standard tri-fold brochure. Contains all the info you need for a one-shot adventure packed with mouse-scaledanger and weirdness. Untangle a sticky situation, as cursed bees, a foul-tempered skunk and mice who follow the Cult of Sugar vie for control of the cursed sunflower and its power.A ready-to-run adventure location, that can be played as a one-shot or dropped into an existing Mausritter campaign.Beautifullyillustrated cutaway mapof theabandoned hutand itssurrounds, with key details for10 locations.Sixhorrible cursesfor mice that foolishly spend too long in the sunflower's presence.Unique treasuresand four newspells(along withcorrespondingitem cards for your inventory)await mouse adventurers brave enough to take them.
Bro, hes your whole world. He makes you feel fabulous. His body is smoking hot, and when you look into his eyes they sparkle like gold. Hes a dragon. So are you. Youre in love. This is HOT GAY BRO DRAGONS, a gay game about telling your boyfriend you love him. HOT GAY BRO DRAGONS isinspired by those comics by Tumblr user floccinaucinihilipilification, you know the ones. It's a two (or more, I don't make the rules) player game about telling your boyfriend about how you love him. It was written for the RPG Design Friends' Pride Month jam, Tabletop Gaymes! If the price of this game is a hardship to you, please email me at Taylor@RiverhouseGames.com or DM me on Twitter @LeviathanFiles and I'll get you a download key, no questions asked.
A Scots fantasia about anxiety Featuring kelpies, lost keys, mysteriously-lit underground caverns, boring work, panic attacks and red hair. Raik is a twine game, built in a platform for hypertext story-games. It's written in Scots, one of the languages of Scotland, with a full integrated translation into English. An earlier version was entered into the 2014 Interactive Fiction competition: this is a full expanded edition, twice the size, with additional features and more bad jokes about celtic fantasy and Scottish independence. Average playtime: 25 minutes for a full playthrough, 90 minutes to read everything on multiple playthroughs. Direct any thoughts, questions or bugs to aitch@harrygiles.org. www.harrygiles.org Cover art by Kitt Byrne. Trust System Sliding Scale Pricing This game took me quite a long time to write! I also make a living from my art: I don't have another job. And I'm really proud of it and want it to be valued. But I also know that the market value of any given piece of digital art is effectively zero, and that many of the folk who might want to play this aren't earning much money either, and that most of the economic options available to us aren't particularly palatable, and that I want you to play this more than I want to get paid. So here's my suggestion. I've set 4 as a rough price for this game based on a triangulation of how long it took me, how much I hope to sell, how experienced I am, how the art market functions, how much I think folk are willing to pay, and sheer guesswork. (Mostly guesswork.) If you're earning an average wage (UK: c26k) then pay me that. If you're earning more, pay me more. If you're earning less, pay me less. If you're earning less than the Living Wage (UK: c16k) then don't pay me anything, and I hope you enjoy the game. This system isn't policed, and if you've got a better idea of how artists should make a living (I hope you do!) then pay whatever you think is right. Alternatively, support me on Patreon from a buck a month and get access to all the work I make for no extra charge. xxxx
Miss those 90s-era days of Advanced Dungeoneering (with maybe some Dragons) IN SPACE? Find 'em again using Daniel Sell's Troika!:Numinous Edition RPG and this handy doc of 36 Extra Spacefaring Classic Fantasy backgrounds. Join in for privateering, exploration, anti-arachnodemon resistance movements, and horrific terrors made out of clockwork. Ogres, halflings, werewolves, vampires, golems, and minotaurs ALL free with purchase. Spacejamming Troika! Backgrounds is an independent production by R. Rook and is not affiliated with the Melsonian Arts Council. Troika! compatibility log bySam Mameli. Promotional art by Grandailure (Tithi Luadthong), licensed via Adobe Stock. You can also watch a whole lot of great people use these backgrounds with this 5-part playthrough below!
Hissssssss A Snake's Tale is a puzzle game about snakes in cramped places. Clear a path to get to the hole, eat some eggs along the way, and make sure to press all the buttons. 75+ brain-crushing puzzles (okay, not all of them are "brain-crushing" hard)5 different environments, each with a unique mechanicA whole ton of snakesPlay with mouse, keyboard, or gamepadProcedurally generated art with a unique style
A solo roleplaying game exploring violence, woe, and dissociation |Part I of the Western Cantos, a poetry RPG cycle Play a ghostly Bandit in the grim supplement,DARK HIGHWAY! They call you the Gentleman Bandit, because no one knows your name. They call you a monster, a villain, a dealerof death. But they dont know you. Not your Heart, your Poets Heart filled with rage or filth or the expansivenessof True Love; not your Grieving Heart loosed over a chasm, making a sound like the sorrow of wolves as it plummets toward wet river stones, cracked bones left to bleach. In this writing-focused RPG,you personify theeponymous Gentleman Bandit towrite a13-line poem you'll leave for the dead and the ones who discover them.Card draws guide the content of each line; optional dice rolls add poetic devices to further shape the experience and ratchet the difficulty. Rules for multiplayer versions inspired by the Exquisite Corpse style of group poetry writing are included for both in-room and online settings. A Poker Play ruleset supports replayabilitywith recommended fictional positions for your Bandit, each corresponding to the poker hand(s) you hold at the end of a round. Your Tools Writing implements of your choiceA well-shuffled deck of 54 playingcards, Jokers intactOne six-sided die (optional) Mobile and print PDFs included. Layout and graphic design by John Harper, creator of Lasers & Feelings, Blades in the Dark, and AGON.
This is a story about a house. This is alsoa game about an eldritch, ever-expanding building that you and your fellow players have entered, and are going to investigate, and may never find your way out of. It's a game based on House of Leaves and Dionaea House, for 2+ players, using pen, paper, and a regular deck of cards. If you would like a review copy of this game, or the price is a hardship to you, contact me on Twitter@corpserevivers.
A strange deck of playing cards.A stranger appearing from a sudden storm.The sheltering doorway of a lonely manor.Unliving dolls smiling emptily as they chase you down. They just want you to join them. Forever. String Tyrant is a survival horror game where you must look, think, hide, and if necessary, fight your way out of a mysterious mansion filled with monsters and traps. If you're defeated by a monster or fall for a trap, you'll be ensnared by the manor's residents - and join them to hunt your former friends. At least you'll be a pretty doll. The game has an active card-based combat system where you build combos using your magical cards. You can hear nearby enemies through doors and walls, can open and close doors to try to break line-of-sight, and must contend with traps that will tax your wits. You'll need to unlock the secrets of the manor to stand a real chance of escape. A free demo is provided. Please ensure system compatibility with the demo before purchasing the full game.The demo covers the first "phase" of the game, featuring one enemy types, three doll types, and two endings. The full game contains more enemy types, traps, environmental hazards, new equipment, and the rest of the game's story. Version 1.03 (April 22nd, 2020)The OSX build has been split into its own version for both the demo and full game.The Linux build has been discontinued as it is not cross-compatible with any other Linux versions. Version 1.02a will remain available for download for any Linux users who happen to be running Mint. If you are a Linux user and would like to play the game, a guide has been written here by friendly user Bicobus. The guide is slightly outdated - the engine repository is here. You will need to compile the game for your distro, but the process is relatively painless. The OSX version was compiled on OSX 10.14.6 Mojave. As above, please contact the team if you wish to compile the engine on another version.
You are a coat full of rats living in a modern society, trying to pass as human. If you want to keep living the life you've come to appreciate, you best not let anyone discover your true identity! Just make sure you say the right things, don't upset anyone, and keep that coat held shut at all costs! The truth is, you'll never keep it all in. Keep It Together is a simple game about learning how to interact with different people, social anxiety, and trying to stay composed under stress. Talk to people and try not to say things that upset them, because a bad response will stress you out - too much stress and you'll be playing finger twister on your keyboard just to keep going! Features: Simple gameplay with surprising tension and depthCharming paper cutout aesthetic and a pretty pastel palettePlayfully quirky soundtrackFind-Your-Face mode that creates a person from your nameImmediately understandable representation of social anxiety and stress [CW: May agitate social anxiety]
These dark, deep woods are home to wild creatures and wild magic, and they're only dangerous if you disrespect either one.They're also your home. Here, you're safe, loved, and free, and tonight is a very special night; a good one for a ritual. Until a stranger interrupts your plans, and turns your night, and your life in an entirely new direction. A 9k piece of interactive fiction, featuring queer, polyamorous, celestial witches, non-explicit Dominant/submissive kink, consent negotiation, and a full moon. * * * Note: There is a freemobile version available from Tap/Wattpad!AnotherNote:Two versions are available/included,with starry background and with plain black background, for added accessibility. Thank you! Enjoy! * * * Cool Things You Can Do Now: Add/rate THE THREE-BODY PROBLEM onGoodreads(Please, and thank you! <3)Leave a comment/rating here!Support more queer games like this, and get tons of book bonus content on my Patreon!
For the Dungeon!is a comedy role-playing game where you get to play as the hapless minions instead of the heroes. Experience the rush of unquestioning loyalty to a darker power and charging into danger with reckless abandon! Raid villages, scout ancient ruins for artifacts, and protect the dungeon from homicidal adventurers. Instead of a well established world, the game uses principles taken from Powered by the Apocalypse style games and improv comedy to create the setting.For the Dungeon!relies heavily on player created prompts that are interpreted by the Game Master to reveal the details of the world. The game is designed to be fast-paced, with a focus on creating memorable moments. Because the game is light and has a greater focus on the story, anybody can pick up and play with minimal effort. The fun is created more through the unexpected scenarios the players get themselves into than by studying rules. So how do you play? Characters are represented by a set of short descriptions called traits. They cover a character's skills, equipment, and motivations. Traits provide an easy way to know both who your character is and what they're good at. Something inherent to being a minion is their penchant for chaos. Critical failures are a core part of what makes the game unique and fun. Whenever the characters critically fail the player provides a prompt that the Game Master uses as inspiration for whatever hilariously unexpected misfortune befalls them. With failure comes experience. When a minion rolls a critical failure they write down what they learned from the experience instead of tracking experience points. These experiences can be used just like traits, but only as long as you continue to succeed. In addition to playing as a minion, all players get to influence what is going on in the dungeon. During downtime, players choose from a handful of dungeon actions that alter the world to naturally create interesting story hooks to pursue.
"Most Innovative" nominee for the 2019 IGDN Indie Groundbreaker Awards! Dead Friend is a roleplaying game for a necromancer and a ghost. That is, it's a collaborative storytelling game for two players. You will each play the role of a friend, one living and one dead. You will ask and answer questions to develop the characters, their community, their history together, and the motivations leading up to their final conflict. The script follows the dramatic structure of a necromancy ritual, and you will use the spellbook of instructions throughout the entire game like a witch reading spells from an ancient grimoire. The mood may be spooky or intimate, heartwrenching or hilarious it is up to you as storytellers. Dead Friend requires 1 Tarot deck or 1 deck of mundane playing cards.
Hello, World is a post-cyberpunk TTRPG set in a digitally-uploaded utopia. Immortality is law and material needs are easily met but even still not all is well.Here in the claustrophobic paradise of World,the only thing in short supply is Memory: a precious resource that lets Users sustain their fragile self-identity andforge lasting, meaningful experiences. You could live a life of complacent boredom, consuming stale entertainments and marking time in eternity until the clouds crumble to ashes around you. Some users choose to do just that. But not you. You'll shake the gates of heaven until the angels are forced to write your name in the stars. Hello,World has a Spotify playlist! Subvert the system as a Black Hat or forge your own Dynasty! Hello, World is a table-top roleplaying game that is "Forged in the Dark", meaning it is a hack of John Harper's Blades in the Dark (bladesinthedark.com). Blades in the Dark has an open-source System Reference Document (SRD). Knowledge of how to play Blades is assumed for the current versionbut Hello, World will continue to receive regular updatepatches until it is ready togo gold asa standalone role-playing game. Hello, World has a special rate for financial hardship! Use this URL:https://umbralaeronaut.itch.io/moderator Would you like to provide feedback? Go to theHello, World Feedback Form!I'll give you a free download code as thanks! // Blades in the Dark is a trademark of One Seven Design. The Forged in the Dark Logo is One Seven Design, and is used with permission.
(Mac users: This does not work on macOS Catalina (ver 10.15) or later. There's also been a couple reports of issues playing the game, so please try out the demo before purchasing.) In 'I Have Low Stats But My Class Is "Leader", So I Recruited Everyone I Know To Fight The Dark Lord', or 'IHLSBMCILSIREIKTFTDL' for short, you primarily play as the main character Josephine, fated to defeat the Dark Lord. However, as she's generally unskilled in combat, she recruits literally everyone in her hometown to fight enemies with a party of 99 characters! Features: Nearly 100 characters to recruit and use!A decent variety of skills and equipment for each character!24 different elemental types, from Slashing and Fire to Legal and Financial damage!Plenty of status effects! Become Absolved, drown in Bloodlust, and deal with Allergies!No leveling system; with so many characters, that's just excessive!Rather than an open world, have a simple level-based world map! Never worry about missing out on anything!Everything from boss fights to cutting hair in a combat setting!Puns! Mostly relegated to item descriptions and such, but if that's a selling point for you then great! There are over 20 worlds and 100 levels to go through! You can try the demo that includes all of World 1below. If you enjoy it, please consider supporting the development by purchasing a copy, or by backing me on Patreon! Please use the Discussion Board linked to on this page, contact me on Twitter at @DeveloperDamien, or email me at cannibalinteractive@gmail.com. v1.1 update: Memory leak issue resolved (for everyone, hopefully), level titles fixed, tileset collisions making for awkward cutscenes fixed.v1.11 update:uploaded the demo build as the full build somehow. This has now been fixed.v1.2 update: majorbug/scene fixes,"unique element" battle help, certain fights adjusted to be easier, additional boss added, some mp cost balancing.
Chalice is a collaborative storytelling game about a party of Arthurian knights searching for the Holy Grail. It requires one Chronicler to moderate the game and portray the perils of the world, and one or more players to portray the knights. A game of Chalice takes around 3-4 hours. The game tells the story of the physical and spiritual descent of the knights as they quest for, and ultimately fail to find, the Grail. The knights quest is a doomed one of chivalric virtue, undone by their own fatal flaws and moral shortcomings. This work is based on Trophy (trophyrpg.com), product of Jesse Ross and Hedgemaze Press, and licensed for our use under the Creative Commons Attribution 4.0 License (https://creativecommons.org/licenses/by/4.0/). Trophy is adapted from Cthulhu Dark with permission of Graham Walmsley. Trophy is also based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).
------------------------------------------------------------- Location Withheld is a short horror adventure in which you find yourself uncovering a mystery surrounding mysterious police case files. ------------------------------------------------------------- CONTROLS: Toggle View Mode - Right Click Interact - Left Click Read Text - Space / E Rotate Object - Left Click (Hold) ------------------------------------------------------------- Check out the demake:https://bryce-bucher.itch.io/location-withheld-demake Follow me on Twitter:https://twitter.com/BryceBucher -------------------------------------------------------------
These icons can be used for any engine or any purpose. The pack contains 87 different icons including: PotionsHerbs and ingredientsPlantsPapers, envelopes, scrollsBooksCandles and lanternsInstrumentsVarious accessories and puzzle pieces Each icon comes in three different sizes: 32x32, 24x24 and 16x16. They can be used for whatever you see fit - gamedev or otherwise! Please read the Terms of Use when you download!
Visigoths vs. Mall Gothsis a tabletop roleplaying game and dating sim about the conflicts and romances among the warriors who sacked ancient Rome and 20th century spooky teens, set in a suburban Los Angeles shopping mall during 1996. There are a lot of bisexuals. Imagine a surreal combo ofThe Craft, Empire Records, Bill & Ted's Excellent Adventure, andClueless. Funded on kickstarter in 24 hours! Want a physical edition? Order the softcover book onBackerKit, from Twenty Sided Store,Indie Press Revolution, or JimLikes Games! *Easy-to-learn rules. * Detailed mall setting: 2 maps, 17 stores, and 24 NPC clerks. * For 4-6 character players and 1 facilitator player ("The Mallrat"). * Simple to play online via video chat. * Rated PG-13 * Strange sense of humor required! 4-hour Spotify Playlist: bit.ly/goths_vs_goths The plot structure ofVisigoths vs. Mall Gothsresembles an open-world videogame RPG. Designed for either one-shot or campaign play, each adventure episode offers several quests that you may choose to pursue (or ignore), and the mall setting is packed with many strange retro marvels to discover. Or you can just replay the game over and over to kiss all the kissable clerks. Also a LARPer-friendly introduction to tabletop. Bonus: you can also use this setting and these supporting characters (NPCs) in other roleplaying games! Expand your universe with goths! * * * Featuring writing and game design by Lucian Kahn of Dead Friend: A Game of Necromancy, art by Robin Eisenberg of Thrasher and Vans, Lluis Abadias Garcia of Dungeons & Dragons Retroverse, and Vee Hendro of Good Society, maps by Olivia Fields and Jackson Tegu, and adventure episodes by Liz Gorinsky of Goth Court, musician Mabel Harper, LARP designer and games theoristJonaya Kemper, and runes expert Maja Bckvall of Civilization VI and God of War. * * *TESTIMONIALSIt is the 21st century and I can finally get my Bisexual take on That Bit In The Mall In Bill'n'Ted and the world is better for it." - Kieron Gillen, creator of The Wicked + The Divine andDIEA fun romp of a game thats compelling for veteran roleplayers and casual gamers alike, employing comedy, nostalgia, and teenage drama."- Sharang Biswas, Indiecade and IGDN winning designer of Feast and Verdure - "I love this project for its inherent comedic genius, 90s nostalgia, and because of how queer it is.Trin Garritano, Games Digital Outreach Lead at Kickstarter, in Projects We Loved: 15 of Our Favorite Kickstarter-Funded Projects from 2019 "VG vs MG combines everything I love: occult time travel, the '90s, and queer culture, with things I never knew I needed: an emo grudge tracker and a turf war that shouldn't really make sense but totally does. Lucian makes magic with his games always, and this is no exception."- Hannah Shaffer, designer of Damn the Man, Save the Music!
Animal Lover is a dating sim/visual novel where you will play a young woman trying to cure five beefy, attractive men from being turned into animals forever! Woah! It's funny, it's sad, it's weird! It's got cute boys! What else does it have going on? Characters with >30 visible emotions!>150,000 words!Original soundtrack including both electronic and acoustic tracks!No furries! Don't let the title fool you!Simulates the act of dating! Romance! Drama! Mystery! Animal Lover!
A simple yet challenging logic puzzle game currently in beta but nearing release! There are 92 hand made puzzles spread out across 4 difficulties along with anoption toprocedurally generate puzzles. All puzzles areguaranteed to require no guessing to solve. The puzzles can be generated with between 2-5 colors, 5 different difficulty levels, and 7 different sizes. The puzzles are intended to be relaxing, so there is no time limit and no penalties for mistakes. Played on a hex grid, you must complete two goals to solve the puzzles. The first goal is to find a path along the grid that connects two endpoints. However, as you make the path, the hex colors will cycle. The second goal is to get all hexes to the goal color. So you must find the path that results in all hexes reaching the goal color. Color is a important part of the puzzle, but don't worry! There is a color blind mode you can enable in the settings which will add a unique pattern on hexes for each color if you need it. About the beta The core of the game, the puzzle generation and mechanics, are finished aside from any tweaking that may happen before full release. Most of what's left is finalizing the art style, working on the sound design, adding music, and general polish. Buying the beta will get you access to all beta versions, and the full game once it releases, including a steam key once the game is on Steam. The beta is also at a discounted price! The full version will be more than $6.99.
Here you are. This world moves fast, and so do you, but you don't have to. Have a break, take a breath, relax, and be here among this box full of stuff. Bask in the sun's rays as they pour through the gaping strips of space, or reclude into darkness behind a fortified wall of collated slats. This is right now. This is your life. This is VIRTUA BLINDS In cooperation with: Atmospheric Research & Analysis Institute version: VanCAF 2017 - Comics <3 Games
They say its unnatural and not rightThis feeling in your heartBut you know in the endNeither heaven nor hell shall keep you apart You are two otherworldly immortal beings, split across heaven and hell. Together, tell the story of your relationship over the eons, stolen away in hidden moments. --------------------------------- Heaven Nor Hell is a prompt-based two player tabletop roleplaying game that requires a d10. Made for the Pride #GaymeJam2k19This game is for free if you are a LGBTQA+/queer person, justDM me on Twitter to get a copy. A version 2.0 will be made in the future with more art, alongside a mobile friendly version. Special thanks to Jason for the help and inspiration.
jessica is a magical girl who is also a marble and she hacks computers and dodges lasers and eats cake and also she's in space! also on steam! Clever design and strange imagery meld together for a challenging but nevertheless relaxing experience. -Kotaku
In the second half of the twentieth century, the great powers compete for military supremacy on the world stage. A team of misfitsdreamers, fighters, and government lab rats who have fallen out of the bottom of societyare reborn as soldiers of fortune navigating a web of intrigue and conspiracy. Perhaps your prime minister has been psychically attacked in his sleep. Perhaps your top scientists have disastrously opened a gate to another dimension. Perhaps your enemies are on the cusp of perfecting robotic superweapons, astral projection, or biological warfare. For the right price, those misfits can help.When youre all out of options, its time to call FIST. PARANORMAL MERCENARIES -Use the modular traits system to construct unique and fully-equipped characters in a matter of seconds. Play as a telekinetic alien, a mutant sniper, or a cyborg ninja. BRUTAL ACTION -Experience fast, fluid stunts and combat with the tried-and-true 2D6 resolution roll. Play with a hyper-rules-light system that offers intriguing choices and mechanics butnever interferes with the action. TACTICAL OPERATIONS -Plan and execute Cold War espionage missions using the referee guide, or adapt your favorite sci-fi or military OSR content to work with FIST with minimal effort. FIST is a tabletop roleplaying game for one referee and two to six players. It draws heavily from Chris P. Wolf'sOffworldersand John Harper'sWorld ofDungeons, as well as being inspired byMetal Gear Solid, The A-Team,andDoom Patrol.If you play FIST, drop me a line to let me know what you think: @frogappreciator on Twitter.FIST is also available on DriveThruRPG.
Note:Schema is in the beta stage of anew iteration - think of this as an edition change, complete with draft, alpha, beta, and releasestages. The changes are compiled from fully tested material - it's only the document that needs polishing up to spec. Comments are active for this document, and if you've got any to give, I'm very interested!...Schema is a light engine for tabletop roleplaying with complex stakes. Breaking that down - It is anengine, rather than agame, because assembly is required - you'll need to provide a setting and do a bit of configuring before it's ready to go. It's an engine with complex stakes - the kind of thing you might see in a Powered by the Apocalypse game, but built on the fly with a "stakes sheet" in the center of the table: When you want this engine powering your game: If you expect your game to have moments where there's plenty going on, where there are three different things going on to worry about and two different awesome things the character could be doing, and you don't feel like sitting there for ten minutes making a roll for each single thing... That's the ideal moment to be using Schema, because it is better at handling that than any other system. If you'd like to see characters needing to pick in the heat of the moment between bringing down the house or feeling sure they're going to come out in one piece... and if "Are you more okay with collateral damage on this one, or more okay with getting knocked off the roof and the bad guy getting away?" strikes you as a fun thing to happen in a roll, then you should use Schema. If you want to characters to feel like they're patiently slogging it out when they're keeping their heads down, and throwing it all to the wind when they really care about what there is to gain, you want Schema.
5 pixel fonts with cyrillic support! CompassHopeRedeemRulerSins Character set ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#"'&()[]{}^|`/\@+=*%$<> Support me on Patreon You can find MANY more fonts on my Patreon page! Fonts are available in .png, .ttf, .eot, .otf, .svg and .woff Fonts byEeve Somepx. They can be used in both personal and commercial projects, credits aren't necessary but they're really appreciated! License
ANTological Theory is a GM-less tabletop comedy game for 3-5 players, who take the roll of ant philosophers debating in the Hive. You will debate about a variety of randomly chosen topics; the nature of Food, an ant's sense of self, the importance of the Queen, and even the trolley problem.Gameplay can be fast paced, or players can spend a lot of time debating one of the random topics at their leisure. The entire rules fit on a single page, and you'll just need two six-sided dice. Listen to the game played on the One Shot podcast!
Fusion is a tabletop role playing game, based on the framework of Apocalypse World that enables stories of feelings, friendship and space rocks. One of the major inspirations for this RPG is Steven Universe , an American animated television series created by Rebecca Sugar for Cartoon Network. This game is not associated with Steven Universe but it does provide an excellent touchstone for the tone, style and pacing of Fusion encouraging players to explore the themes of friendship, compassion and emotional growth. Fusion uses the Powered by the Apocalypse framework, and includes 8 playbooks, basic moves, specific rules for creating and playing Fusions, as well as information on creating a setting and two default settings to play within. Fusion is currently in development, by purchasing a copy now you will also get future updates and changes to the system. If you would like to support the development of Fusion and other works you can over on Patreon.
Dialogue: A Writer's Story is a PC/Mac game about conversations, writing and science. In Dialogue, you play out a year in the life of Lucille, a writer working on her science fantasy novel, whose content is highly inspired by her neighbour Adrian's research subject, biochemistry. The game consists of various types of conversations with different mechanics. Active conversations occur in real-time, and the effect of Lucille's statements can be modified through her equipped Focus. Exploratory conversations map different subjects spatially, allowing for backtracking and finding new paths, while emails can be arranged and edited. Dialogue combines ease and depth of play to provide a well-rounded narrative experience grounded in everyday life. The game is fully voice acted, with a relaxing soundtrack and European cartoon-inspired characters. A playthrough of Dialogue takes around 3-6 hours. The story in Dialogue is grounded in real life challenges and tensions, telling the story of relatable but interesting characters. We have drawn from our personal experiences to talk about the difficulties involved in two major areas. The first is the creative process, both in Lucille's writing of her novel, and other people's reactions to it. The player will have insight into Lucille's struggles and triumphs as she changes characters, creates twists in the story and struggles to find a satisfying conclusion. The second is how real scientific research is carried out, how it is seen by people outside of the research community. Adrian's year is focused on working with his unruly cells, and the player will get to experience the worries and joys of being a researcher. Hey Poor Player - "True to its name, it boasts the most comprehensive dialogue system I've ever seen in a game... In Dialogue, understanding and empathizing with people is very much an end in itself. ...I found myself wanting to be more like Lucille someone genuinely interested in people and their complex personalities." VideoGamer - "There's a nice mingling of science and creativity, and it realises the process of sieving information to get to the nuggets of interesting and imaginative things remarkably well." Fuwa Novel - "Dialogue: A Writer's Story is probably the best depiction of what it's like to be a writer you'll ever find in games." Dialogue is the inaugural game of Tea-Powered Games. As a company, we focus on expanding the narrative vocabulary of digital games, both in terms of stories and mechanics, with a holistic design approach. Tea-Powered Games was founded by a writer (Flo) and designer (Des) who had been making games and writing stories during their research jobs. You can find more about Dialogue at the Tea-Powered Games website. Dialogue is also available from Steam. You can contact Tea-Powered Games via twitter, @teapoweredteam, or email, team@teapoweredgames.co.uk
The newest, most spectacular innovation in audio-visual enchantment. In a world where time is running out, where angels, are now demons, and vice versa, and human emotion is no longer a valid format, there is one entity ready to put his FOOT down, and say NO. Play as a lonely timid left foot, determined to make his mark on a world that's ever so crumbling around him. Make your way through exhilirated, magnificent and enchanting landscapes. Move with shoe, live with shoe, breathe with shoe. Be. Shoe. Traverse through a dense forest, examine the gems through the eyes of your feet, and allow the sun rays to reflect through the intricate cuts of the blue, red, and even yellow precious stones. Ever wondered what it would be like to walk on the ceiling? Gravity reversed? Fish with legs? Or how about owning your own horse with a personality more extatic and enchantingly realistic than any class clown or surf shop employee? It can all be done with TICKET. In TICKET, every one is a millionaire. you will never be as rich in real life, as you can be in the game-world, both in monetary and spiritual terms. This game features astonishingly realisting high definition real-world 4D engines, bringing what you see around you every day, into a hyper realistic cyber-universe, with graphics so real, your brain could never hope to comprehend the full extent of mind numbing beauty this game exudes. The game's soundtrack is a masterful manipulation of vibrations, intricately designed to elicit the most pure and joyful of emotions when entering the brain through ear holes. 30 works of sonic art guide you through Shoe's troubles and trials and tribulations, elevating your sense of reality to a higher plain as you jump, hop, skip and jump, bounce and spike your way through the world of TICKET. YES THIS IS AVAILABLE ON STEAM HERE buy official TICKET merchHERE LISTEN TO SOUNDTRACK HERE
Working For the Corp is a cyberpunk print and play Descended From the Queen game. You will play characters who work at a megacorp called "The Corp" who are tasked with defending sensitive information from runners. Will you defend The Corp? I have brought Jess Meir @burst0fhope on to add some cards and it has really changed the game, improving it dramatically. Cover and card art by @diwataMANILA Edited by GC Fournier @Callishka Layout by Devon Apple @devonapple This is the final printer product. Check it out and let me know on Twitter @KDavidson925 whether or not you Defend The Corp!
This game offers an optional 50% discount for members of marginalized communities. No questions, no judgment.Click here to opt in. Cyberpunk goes Wild West in Sundown: a transhumanist science-fantasy frontier where you shoot giant winged frogs and crows the shape of dogs with medieval railguns while floatstone tycoons pillage the land and steal homesteads out from underneath their families. You are a drifter: a wandering problem-solver shunned by society for daring to alter the skin given to you by The Divine. Forge your own way through Sundown in this short campaign-length rules-light tabletop roleplaying game for 2 - 6 players, and weave your story of survival and belonging over endless sessions of play.Try before you buy: Check out the free Sundown Preview here!
You get to be a dragon You get to kiss dragons Need I say more? This game is aboutabout the clash of over-sized personalities betweenshapeshifters who can assume human or dragon form, or anything in between. It's a GMless tabletop RPG, and plays best over one or two 3-4 hour sessions, for 3-4 players.What about the Dragons, though?What is the fantasy of being a dragon?To me, dragons are interesting because they embody so many seemingly contradictory elements:they are powerful but vulnerable, unyielding but capricious, even tireless-but-sleepy. The one thing they aren't, in this game, is reserved:Dragons' emotions are all turned up to 11, and they aren't afraid to let everyone know exactly how they feel.What about the Hearts, though?Notably though, while romance between characters is facilitated by the game and made as safe as possible by included support mechanics, it's also entirely opt-in: you declare on character creation whether your dragon is Open To Romance, and can change your mind at any time.And how does this game actually play?Dragonhearts is made of several small scene types you play for different situations,like if you want to havebig cool dragon duels At Each Other's Throatswhich may at any moment become liaisons In Each Other's Armsor change the entire world during Endgame:The Eclipse. Or, more importantly, you can have A Dance!Players also collaborate on world-building elements to flesh out some Truths about the world, and can change them later during the endgame!How similar is it to Firebrands?This game follows theFirebrandsFormula developed byMeguey and D. VincentBaker, and whileI was tempted to just "Find Mobile Frame Replace Dragon" I ended up doing... more than that. Most importantly, Dances are 50% longer! Also there are no coin flips or other mechanical randomizers. I've added several new games, and reworked the existing ones a bit to fit the setting.Also, wording and mechanics have been reworked to better facilitate relationshipsand battles! And snuggles!with more than two participants. Alex
"I need a Heart in order to open it" Imscared is a metahorror game that protagonizes the player, putting him in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive You as many times as it can. Welcome to the metahorror experience, enjoy your stay! Please read carefully the explanation when beginning the game for the first time, it's really important to do so. To have a glimpse of what this game will be, check the old 2012 version or the Workshop Edition. _____________________________________________________ "Ho bisogno di un Cuore per aprirla" Imscared un titolo metahorror che rende protagonista il giocatore, inserendolo in una surreale esperienza in prima persona. Trova chiavi, apri porte e cerca l'uscita in questo folle incubo. Tuttavia -ed ho bisogno tu lo prenda in considerazione-, cercher di depistarti ogni quando possibile. Benvenuto nell'esperienza metahorror, mettiti a tuo agio! importante leggere attentamente la spiegazione fornita quando il gioco viene aperto per la prima volta, si pregano i giocatori di fare bene attenzione Per avere un assaggio di cosa ti aspetta, puoi provare la vecchia versione 2012 o la Workshop Edition.
"Games connect us. Sometimes this connection is to fellow players, and sometimes to new stories we get to experience for a few precious moments. But Jeeyon's games do more. Introspective, therapeutic, and physical, they focus on connecting us to the natural world, our bodies, and our inner thoughts. They're deeply personal and the connections they form have a permanence no other games do. In doing so, they're helping to define a brand new wave of game design that we're just beginning to experience." Hakan Seyalioglu, co-founder of Thorny Games and designer of Sign and Dialect Solitaire is a collection of six games for you, the solitary player. Each game reflects the world within and without, whether you are contemplating two stages of your own transformation, a choice you must make by the water, delicately placing seeds within rich soil, or staring into the heart of a candle flame as you let memories from your previous life slide away. A note on safety:All the games in Solitaire are meditative, introspective, and emotionally resonant. Read the text before you commit to play and check in with yourself before you dive in.
A rules-lightpen & paper RPG about monster hunters in Meiji Japan. Words, illustrations, and layout design by Chema Gonzlez.Edited by Tyler Crumrine.Layout design advice by Salva Gonzlez.Based on Tunnel Goons by Nate Treme. HARD COPIES AVAILABLE!!Physicalcopies of the zine (+PDF) are available at Big Cartel. FREE FOR THOSE WHO PAID FOR THE PAMPHLETIf you are one of those superkind people who paid (no matter the amount) for the pamphlet version when it was PWYW, you should be able to download the zine for free using the same link. Let me know if you have problems and we will short it out. --- The year is 1889. After months of deliberation, a Constitution is about to be approved, giving absolute power to Emperor Meiji. In the last two decades, there have been profound political and social reforms that have cleared the way for modernization: the abolition of feudal privileges, the establishment of European-style political, police, and judicial systems, restructuring of the army, etc. But not everyone is happy with these changes. In these convulsive years, yokai sightings and encounters have increased tremendously. Some blame the barbarians, others accuse nostalgics of the bakufu times, and a few even dare to hold His Majesty responsible. The truth is nobody knows the reason behind the uptick in sightings for sure. The Yokai Gari Kai, or Yokai Hunters Society, has been around for centuries, gathering brave people from any social stratum willing to fight these abominations that lurk in the shadows. --- The adventures you can play range from facing the monster of the week, to complex investigations or political plots, to routine cleansing jobs. A horror-genre approach to the games stories is recommended, with bonus points if it gestures towards the psychological horror characteristics of many Japanese films and comics. This game was created as an entry for theGoon Jam, and it's based onTunnel Goonsby Nate Treme. UPDATE: Pamphlet version 1.0 with margins-Added a pamphlet version with margins for easy-printing with home printers. ;) UPDATE: Pamphlet version 1.0- Text edited by Tyler Crumrine.- Changes to match the upcoming zine version: -New path added (Sharpness). -All rolls are made using just six-sided dice and eight-sided dice. -Few changes on the items table.[Updated Spanish version coming soon.] UPDATE: version 0.2 - Fixed the Antagonists sectionto clarify what Ray Otus (thanks!!) pointed out in his review.- Simplified the curse die ruleto prevent it from being too powerful.- Traitsadded to the random hunter creation table.- Minor changes in the equipment table.- Added Spanish version.
"iOS adventuring at its best" - TouchArcade "Over a million downloads of the Forever Lost series, that many players can't be wrong!" - Glitch Games Awaking in a mind you don't know to a world you can't remember. Surrounded by things that can't be real, haunted by experiences long forgotten. Questions racing through your mind. Is this a waking nightmare or a half-forgotten dream? Who are you? Where are you? How long have you been here and how do you escape? The answers are somewhere, but where? In the world you have found yourself trapped in or simply your own mind? You have to move on, you have to discover the truth. You have to escape! Features: Inspired by classic 2D point'n'click adventure games and modern culture!Amazing visuals that are 'drenched in atmosphere'In game camera so you can take photos of all the cluesPlenty of items to collect and 'fiendishly clever' puzzles to solve!Beautiful soundtrackA full hint guide that keeps track of your progressAuto-save feature Quotes: "iOS adventuring at its best" - TouchArcade "It's a bit like The Room, only with more rooms." - Pocket Gamer "Creepy, Welcomely Old-Fashioned iPhone Adventure Game" - Kotaku Links: Website: https://www.glitch.gamesFacebook: http://www.facebook.com/GlitchGamesTwitter: http://www.twitter.com/GlitchGamesNewsletter: https://www.glitch.games/newsletter
WhereamI?HowdidIgethere?Howlong haveIbeenwalkingthispath? Why does everything look...familiar? Youare alone wanderer,lostin themistandlookingforawayhome.Lost in theGreyisa single-player game aboutcharting your waythroughthemists.The object of the game is to fill out your map, and to learn about yourself along the way. Expect the game to last about an hour, but you can leave your map and pick it up again later if you need to take breaks. To play, you will need the following tools: A six-sided dieA sheet of graph paperA pencil, pen, or other writing implement
GOBLINS IN SHADOW is a roleplaying game about goblin resistance and revolution in an age of elven oppression. Its a world of clockwork and magic, of smoke and shadow. Players will take on the roles of a cell of goblin revolutionaries, working to undermine the elves and humans who have conquered their homeland and built an empire on its corpse. Theyll advance their goals by taking on scores, missions that gather sympathy for their cause or take direct action against their oppressors, ending in a final attempt to assassinate one of the elven ministers ruling the city. To do that, theyll need to avoid being caught by the Watch or the Hounds, the elite special police of the city; theyll also need to balance their obligations to the various factions of the city, as well as their own personal obligations. The rule of elves will be broken by goblins in shadow.CONTENT WARNINGS: Expected: death or dying; systemic oppression; body horror (each goblin starts play with a body part that is either modified or replaced with a prosthetic or elven body part, voluntarily or not at the players discretion); classism; weaponsPossible: Physical or verbal abuse; excessive violence; hostages and kidnapping; blood; animal cruelty or death; drug use; guns; smoking GOBLINS IN SHADOW is currently in Early Access, meaning it's a fully-playable game right now but needs work to achieve itsfinal form. When you buy GOBLINS IN SHADOW you're helping me continue development on this concept in the future, and you'll be able to help by providing feedback on your experiences with the game. When the full game is released you'll probably get some kind of reward or reduced price on the final product as well. GOBLINS IN SHADOW was originally written for #goblinweek2020. This work is based on World of Blades by Duamn Figueroa, which in turn is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/). Blades in the Dark is a trademark of One Seven Design. The Forged in the Dark Logo is One Seven Design, and is used with permission.
A tabletop roleplaying game about exploring the many districts of a vast and ancient city.Uses a standard 52 card deck and a six-sided die. For 1+ players. This game is a hack of Alone Among the Stars. If the price of this game is a hardship for you, even at the minimum price, please email me at okada.takuma2@gmail.com or DM me on Twitter @takuma_okada_ and I will get you a download key, no questions asked.
A tabletop roleplaying game for 3+ players for 15+ minutes. You play townsfolk attempting to warn a newcomer about the goose that's lived in the area for 20+ years. You take turns telling stories about that time when you saw the goose doing something outrageous.The game includes two truths which players may not violate (lest they be honked at)- the goose isn't supernatural, and the goose doesn't die.At the end, decide if the newcomer heeds your warnings... Cover photo byPaul CodlingonUnsplash The Goose of Grillner Grove by Jennifer Martin is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
ATMOSPHERIC SPACE SIMULATION Played entirely within fictional operating system sMaat 9Simulation of 250+ solar bodies (with light fictionalizations; see accompanying info.txt for data sources)Exploratory narrative told through email, news headlines, and REGISTRY database entries Immersion note: For the most immersive experience, full-screen display is recommended. CONTEXT The year is 2221 and you are the lone technician aboard the Eye of Ra, an anti-asteroid space station orbiting Earth. It has been two decades since the Apep event caused widespread disturbances throughout the Solar System. Ancient orbital paths and gravitational partnerships were forever altered, and our centuries-old knowledge of them was rendered unreliable. The calculated, near-zero risk of an asteroid impact on an inhabited world suddenly became unknown. The Solar Union scrambled to recalculate the odds, to find lost objects before they could strike one of its five member worlds. Nuclear warheads were stockpiled and aimed at the skies of the Incorporated Planet of Mercury, the Republic of Mars, the Federation of Jupiter, and the Colonial Republic of Titan. Meanwhile, on Earth, they built something entirely new: the Ra laser. An orbital, Solar-powered cannon capable of reaching across the Solar System and removing kilometres-wide objects from existence. The power within the Eye of Ra defends us all from the modern asteroid threat. The Solar Union entrusts Earth with the protection of its member worlds, who in turn entrusts the Eye of Ra to one technician: you. REPORT BUGS Please report bugs to @bear_cabin
The original blurb for the non-Ultimate Edition: Hey, kids! Have you ever wanted to be sucked into a vortex and spit out into a world full of talking animals? A walk in the woods turns into something a lot cooler when you and your friend are transported to a land much like ours.... but with talking dragons and upright, walking, talking animals of various species. Are you trapped there? Will you ever get home? Each day brings new mysteries and adventures, and you interact with a host of different characters to learn the ins and outs of this brave new world. A visual novel format with choices per scene. Not every choice will lead to massive change, but it will determine your friendship levels with each individual that you spend time with. Part Adventure, part Dating Sim, all weird and wild. What's new? Four new friends, including a few spooky ones! I mean, if you have ever wanted to date a Werewolf, now is the time. There's also a completely new October/Halloween arc! Features A cast of 10+ characters. Each day, interact with 8 different people to learn more about the world and those that live in it. A chance to change those around you via your talks with them - will you leave this world for better or worse? Want to date a porcupine? You can do that. There are some sexual situations and innuendos, but nothing hardcore. If you want Furry Porn, look elsewhere.
The Devil's Work.shop Low Poly Auto Racing Car Pack contains the following 7 Auto Racing Cars11 road piecesA bunch of TreesFormat : FBX, OBJ, DAEMesh: Low PolyUV MAP:YesMobile Ready: YesTexture: PNG, PSDTexture Size: 2048x2048Tested: Unity 5+ License Royalty-free 3Dgame assetsfor commercial and non-commercial use. Credits to the author is always appreciate CreditsAjay Karat |www.devilswork.shop If you like this Game Asset Pack, please consider taking a moment to rate/review it. Your continued support helpsThe Devil's Work.shopbring new improvements to the pack. Cheers! Individually Available Asset Packs
Every month they arrive, and every month you offer yourself. You are The Supplicant, the only member of your village that communes with monsters, fallen divinities, and eldritch beings. Choose from a self-guided tabletop game, or a branching interactive Twine to explore the lines of compassion between yourself and others. Created for Hot Horror Jam 2019. Writing/Design: @theivorytowercrumbles (@sixfeetzen on Twitter) Art/Design: @zeuswares There are 3 versions of the game available for download. Content warnings are provided with all versions. The text-only tabletop PDF, which has no images and is SFW (marked as such).The illustrated tabletop PDF, which has images that contain artistic nudity.The Twine game, which has images that contain artistic nudity and options for physical/erotic intimacy in the text.
Going to Him! Happy letter! Tell Him Tell Him the page I didn't write Tell Him I only said the Syntax And left the Verb and the pronoun out -Emily Dickinson, fromF277 (1862) A One-Page Solo RPG about saying difficult things to important people. Requires a pen, some paper and one 6 sided die
52 Fatesis a unique, easy to play tabletop RPG system that uses asingle, standard 52-card deckfor all game mechanics. Two character classes (fighter and mage), diverse backgrounds for unique characters,four magic types, low hit points, and interesting strategic play options make this an unique proposition among tabletop role-playing games.Just get a deck of cards, papers and pencils to keep track of game events, and youre ready to go! 52 Fates frees players from the uncontrolled, random results of throwing dice, as they need to make conscious choices on which cards to use, when to use them, which cards to save for later, and how many cards to use in a certain play. This adds a deep layer of player agency and strategic thinking. It brings a completely new type of play where the player has some level of control over a characters fate that goes beyond role-playing decisions. You can adapt existing OSR adventures relatively easy with the included guidelines and creature codex, plus it also contains guidelines on how to create new adventures. If you want to have an idea on how the rules work, check out the free zine, which has a distilled ruleset with the basics! Get the 52 Fates Zine here!
The99 Chamber of Death is a role playing game for two or more people. You'll assume the role of Warriors bent on stopping the Big Boss from obtaining the Power to rule New Jungle Village.It's a place where your dice are only as dangerous as your words. The99 Chamber will ask you to fight and rhyme against evil. What you need: Six sided diceScrap paperFriends Layout by Dee Pennway
Note: This is the digital Print & Play edition.The official boxed retail version is currently unavailable. Print & Play Edition Pass work off to your opponents and fib your way up the corporate ladder in this satirical bluffing card game! Get rid of the tasks in your hand to get promotions and level up, all the way until you reach the top and become the C.E.O.! In "Pass the Buck: A Game of Corporate Responsibility Management," players act as corporate employees who each have Tasks to do, Departments that determine their ability to complete Tasks, and a Level which indicates their job title. Players take turns as the Delegator, trying to get rid of all the Tasks in their hand by completing them one-at-a-time themselves, or by passing them off to their opponents for optimal efficiency. Players can bluff about whether they are in the proper Department to take a Delegator's Task, but be careful! If the Delegator believes a player is bluffing, they can call HR, which could have dire consequences. This lightweight card game is both comedic and strategic. If you're great at forcing other people to do your work for you, you'll be C.E.O. before you know it!
Dirigo Games 2016 _____________________________________________________________ Sci-fi horror. Skeleton crew of a decommissioned orbital station find themselves host to an unexpected guest _____________________________________________________________ - First-person cosmic horror - Original synth-heavy soundtrack - Rendered in Horror-vision low-rez - Short feature with a space station to explore - DRM-free and share friendly - Take your protein pills, put your helmet on Straight to the soundtrack at: [www.dirigogames.bandcamp.com ] _____________________________________________________________ CAUTION: Stylized violence and some languagePHOTOSENSITIVE WARNING: Flashing lights Requirements Windows: XP SP2+, Graphics card: DX9 (shader model 2.0)+
Knowing Youis a two player prompt based game exploring a relationship broken beyond reconciliation, back to the day you first met. With your purchase, you will receive a PDF containing both your instructions and prompts. All that you will need to provide in order to play Knowing You is another person. This game is in its first iteration and will be updated as changes are made. Thank you for playing - feel free to share your stories on twitter with#KnowingYouRPGIf you want to stream Knowing You - check out our free Stream Pack!
You are an android, an artificial intelligence.Made, not born.Your Creator, your programming, and the world you occupy will vary, as will the scenes you play.But the question remains the same.To find its answer is the game... Oh, Maker is a Descended From the Queen card-based game of communal story-telling, designed by Kienna Shaw (@KiennaS) and Jason Cutrone (@JustJasonPls). In it, 3 or more players take on the role of androids who, through their own unique experiences and exploits, will come to confront their very nature. Select from 10 distinct Creators, those who gave the group form and function, and their respective worlds - or generate your very own - and utilize the various prompts provided to collectively explore the question of consciousness, and maybe even find some answers. Included in this game are: Concise instructions concerning Oh, Maker's setup and gameplay, including "the passing process" and the X-Card10 vividly written Creators and worlds with which to explore the question of consciousness52 distinct prompt cards which help establish and define the nature of your connections in-game - to each other, to the Creator, to the world you occupy, and ultimately, to the answerA PDF for alternate play without the custom decks "You stand upon the precipice of consciousness. However unintentionally, the creator, your programming, the world you occupy - each lead you to this moment. Do you free your mind and become, or do you fall back into darkness?" Oh, Maker!
Corvid Court is a tabletop RPG about bad people doing bad things. Theres no way around it, youre the baddies here. But the city of Nest is filled with lots of vile people, so bad is relative. Sometimes, bad people do good things. Sometimes... The players of this game, called Birds, are part of an organization known as the Corvid Court. The Court, for short, does dirty work for people who want to keep their hands clean. The Birds take on jobs, and the GM will play alongside them to see what happens along the way. Oh, and are you actually playing as birds? Probably not, but thats up to you to decide.
uide a young robot explorer on its mission of discovery and enlightenment!Collect the wisdom of a long-lost archipelagic civilization! Dis Pontibus is a minimalist yet deep puzzle game, with procedurally generatedand auto-curatedlevels. Its mechanics are very simple, but its gameplay can be very challenging. Please don't hesitate to comment with suggestions, bug reports, ideas, etc. I plan to keep enhancing this game as much as possible.
DON'T READ THIS UNLESS YOU'RE READY YOU'RE ALWAYS READY. THIS IS YOUR FALLEN STAR YOUR EVERY WISH GRANTED patreon.com/mariamison
Play a crew of misfits and scoundrels living a life of danger and adventure as they explore space and try to make their ship a home in a technicolor sea of stars. Fight dangerous organizations, investigate unnerving mysteries, and find trouble in a game that rewards you when your characters face their shortcomings. Grow your characters and ship with new gear and abilities as you discover and create the universe together, as a group. Impulse Driveis a roleplaying game about making a living on the fringe of civilized space, inspired by fiction such asFarscape,Firefly,Mass Effect,Star Wars, and many others. Find some friends, grab a handful of six sided dice, and strap on your spacesuit. This book includes all the rules you need to have your own space adventures about misfits and spaceships, including eight iconic character archetypes: The Hound, a rogue lawkeeper or bounty hunter.The Infiltrator, a skilled burglar or assassin.The Intellect, an expert scientist, physician, or mechanic.The Mystic, a wise religious figure or member of an ancient order of knights.The Outsider, a truly strange or out-of-place alien.The Scoundrel, a down on their luck con artist or street rat.The Tempest, a volatile hothead with dangerous powers.The Warhorse, a battle-scarred war veteran who has seen everything. As well as four ship playbooks that help you set the stage for your adventures: The Smuggler, a beat up old freighter with some hidden surprises and a big debt.The Predator, a dangerous mercenary vessel with a dangerous nemesis after them.The Vanguard, a state-of-the-art ship in the employ of a powerful galactic civilization or organisation.The Marauder, a pirate vessel with a bad reputation.
Hi, thanks for checking out the zine. Pleaseadd a tip tomake a financialcontribution to the following funds: NAACP Legal Defense and Educational FundCommunity Bail Fund A solo pen & paper RPG featuring a unique catacomb mapping system. Also great for one shot adventures. 18 MAY2020 UPDATE changed to 2d6 CATACOMB CONFUSIONrules clarificationssample Catacomb Crawl & map 24 MAR 2020 UPDATE clarifications: move freely through explored & empty chamberstrack fuel/light simplification: one circle - one fuel Print & fold for a zine addition to your library. What's new in the zine? 16 pages (originally pamphlet sized)updated character creationupdated 2d6 encounter table with "combat" tailored to each type of characternew illustrationsupdated instructionsnew game tracking sheets Two six-sided die (d6) and one coin are all that is required to play. Beneath the city, down into one of the nondescript entrances to the cave system, the catacombs and ossuaries of forgotten times are waiting. Illustration focused catacomb mapping system for the cartographer in your partyd6 Catacomb Confusion mechanic2d6 Encounters tabled6 Urn tabled6 Treasure tabled6 Insanity table PRINT: 2 sided, short edge 16pp, Art & Design by Matthew Madsen I hope this finds you well! COMING SOON: LOST in the FOREST
Live fast. Die young. Get paid. Those are probably words you live by, taking dangerous jobs in the hopes of getting something sweet in the end. Maybe it's clearing your name of the war crime you were scapegoated for. Maybe it's to show up your oddly attractive counterpart from halfway around the globe. Maybe you just want the money. Whatever it is, you've pulled together a crew to get this job done. H EI S T is a Forged in the Dark game made for single session, one-shot play that simulates the heist film genre. Major touchstones are The Losers, Gone in 60 Seconds, the Ocean's series, and the Fast and the Furious series. The following are needed for play: Game Rules, which include character sheetsCast Catalog (coming soon)Character Cards (coming soon)a pair of d6 dice for each player (more may be helpful)3-6 people totala space to play, either physical or virtualapproximately 2-3 hours This is a playtest version of the game. Once the game is completed and released, you will receive the final digital version of the game if you purchased the playtest version. A physical version may also be made available or crowdfunded. The playtest feedback form can be found here.
The truth is near. Look inside. Founded in 1806, the Hawthorne Asylum was active during a time when patients were treated less like people and more like lab rats. Although closed down in the 50's due to changing ethical standards it is said that experiments were still being conducted for decades to come. This is the concluding episode to the Forever Lost story, if you haven't played the previous two episodes then please go do that now, we can objectively say they're awesome. A first person point and click game filled with puzzles, objects, rooms, and more puzzles. Plus there's an actual story for those players that way inclined. Features: Inspired by classic 2D point'n'click adventure games and modern culture Amazing visual and sound design In game camera so you can take photos of all the clues Beautiful soundtrack composed by Richard Moir A full hint guide that keeps track of your progress Auto-save feature with 8 distinct save slots Links: Website: http://www.glitchgames.co.ukFacebook: http://www.facebook.com/GlitchGamesTwitter: http://www.twitter.com/GlitchGamesNewsletter: http://www.glitchgames.co.uk/newsletter
Dream Aflame is a GMless three-player tabletop RPG in which you play as desperate survivors in a desolate land of magic and danger - and also as the land and its denizens. In it, you are responsible for your own survival, and that of your Wicked triad. It's up to you to learn how well you handle that responsibility, and what relationships grow as a result. Will you learn strange secrets? Will you build something that can last? Will you simply survive, bickering and bitter all the while, or will something sweeter bloom from the toxic ground? The game uses the Belonging Outside Belonging system, famously originated in Avery Alder's game Dream Askew, and draws inspiration from a multitude of sources, including the video game Pyre and the music of The Dead South. Cover photo byCesare BureionUnsplash. Background photo byVladimir AgafonkinonUnsplash.
#birdsecrets is a roleplaying game for 3-6 players. To play youll need two different six-sided dice, some pencils, printed sheets and no more than 2 hours. #birdsecrets is a mix of Clue-style deduction and PbtA-style storytelling. Youll take on the role of a bird with many secrets and with the help of or in opposition to the other players youll attempt to solve a murder. The game ends when someone has uncovered HOOdunnit or when 2 hours is up. This game was a submission to the Short and Easy Jam. It had a short development cycle and may see updates as the game sees more play. Any future updates will be provided to at no charge to all buyers. Game Details: Playtime: 2 hoursPlayers: 3-614 pages including cover and character sheets
Stories of visitation and prophecy exist all throughout the world of legend and lore. This is a three player game that encompasses a year in the life of three children who have been visited by a divine spirit. What would you do? Who would you tell? Who would believe you? Are you ready for when She returns? This is a no prep, GMless ttrpg created for the Folklore Game Jam. Weave together a tale as children who receive a divine visitation. Answer the prompts and move through the seasons in a year as things change and are revealed. What will you do when She returns? The cards contain everything you need for a print and play of the game. This including a set of the rules printed on the cards so that the whole game can travel simply and neatly. The full game has an additionalcover and rules page. A simplified text document is also included for ease of use with instructions for how to play online or without printing the cards. Special thanks to Jordan (@MadeOfCartoons) for all the help with card formatting and the title page and to Rena (@vluscinias) for the beautiful photos of the game out in the world.
Another bundle of assorted disjointed assets that you can use in any project , but has a lot of synergy with RPG style games made with Pyxel Edit. Contains: 1 .pyxel file with a separated background for ease of use. 2 High Quality .jpg files -Onenormal scale, and one scaled up. License: You can: - You can use this asset for personal and commercial purpose. Credit is not required but would be appreciated. - Modify to suit your needs. You cannot: - Resell/redistribute this asset.
Into the Flames is a roleplaying game about a haunted journey, specifically designed to be played in front of a campfire. As a group you tell the story of a pilgrimage along an accursed road. Each player takes on the role of one of the pilgrims and over time uncovers their reasons for travelling - whether hoping to find treasure, escape persecution or experiencereligious epiphany. Only one of the pilgrims will make it to the end of the road. The others will be picked off, one by one, by the spirits that follow your every step. They lurk at the edges of the flames, greedy for tribute. Each night we will cast our offerings into the flames - a locket given bya former love, the sword that protects us, our meticulously kept diaries. We hope that what we offer is worthy. If not we will be culled, claimed into the ranks of the ghosts to haunt our former companions. *** Into the Flamesis designed to be played over 1-3 hourswithout a GM. The 38 page rulebook contains all of the instructions for play. It can be played as a LARP around a campfire or as a traditional roleplaying game, in-front of a fire or around a table of candles.The rules are designed to be read as a group, with a simple character generation to get you playing quickly. Any payments over $12 also get you the trinket cards - an additional resource for the game.They are not necessary for play, butallow you to skip finding or bringing your own trinkets to offer to the flames.
"iOS adventuring at its best" - TouchArcade "Over a million downloads of the Forever Lost series, that many players can't be wrong!" - Glitch Games Congratulations! You managed to escape from that what was it? A hospital, a lunatic asylum? No it was something else, was it ... staged? Who built it? Who put you there? None of that matters right now, you must keep moving! No time to catch your breath, you just have to keep going! Have you won your freedom or are you just in another cage? Were you ever free before this whole whatever this is ... started? Explore what awaits in front of you and learn all you can about what you left behind. Welcome ... to Episode 2. Features: Really nice artwork, naturally.In game camera so you can take photos of all the cluesA mesmerising and original soundtrack composed by Richard J. MoirA full hint guide that keeps track of your progressAuto-save feature Quotes: "iOS adventuring at its best" - TouchArcade "Bigger, better, and even more clever" - AppAddict "Clever and engaging" - PocketGamer Links: Website: https://www.glitch.gamesFacebook: http://www.facebook.com/GlitchGamesTwitter: http://www.twitter.com/GlitchGamesNewsletter: https://www.glitch.games/newsletter
BeastDream is a game about befriending monsters and going on adventures with them. Battle other monsters, explore the world, make friends, and discover dark secrets. Beast Dream is inspired by video games like Pokmon, but its focus is on the adventure so you won't get bogged down by the numbers-heavy crunch that those video games run behind the scenes. Included is The Commonwealth, an original setting built for Beast Dream.It is inspired by Kentucky, and contains original monsters, moves, and items. Beast Dream is a Forged in the Dark game, and also my SWORDDREAM. It's made for lighthearted games where death and trauma aren't constant dangers. You don't take harm, but situations go from bad to worse and friendships can become strained by failure. Art by Cole Riz. Beast Dream is not complete and is still in early development! Buying the game now supports me and gets you the game when it is finished as well as all of its playtest versions! There is currently no timeline for when the game will be finished, but I am working to update it regularly. If you want to play this game for a podcast, message me on Twitter and I'll send you a free copy! I'm also open to trading games if you're a game designer. Otherwise, if there are community copies available, feel free to claim one if you can't afford the game!
This is a sizable collection of Touhou fangames created for the Touhou game jams.Our jam community has no tolerance for racism and strives to live in a Touhou fan community without it, so many of our creators have donated their jam entries here to be submitted to itch.io's Bundle for Racial Justice and Equality. Included as well is new content for NitorInc.: Touhou Microgames! DEMO+. This update will be exclusive to this collection for the duration of this bundle. This collection can be purchased in the bundle or by itself as a donation. Regardless of how you purchase, the proceeds will be split between: NAACP Legal Defense and Educational FundCommunity Bail Fund However, we recommend donating through the bundle to access this collection, as it bypasses itch's cut and donates all the money you put in! As of the time of writing, you can find the files on page 30 of the bundle's downloads once you access them. Some of the games have exclusive updated content added after the jams as well. We hope you enjoy them and continue to show support for this cause.EDIT: We've added two zip files that have the entire collection of games in it. No more clicking one by one if you want to see everything our devs made! There's a zipped variation (all games are still zipped within the base zip file to preserve size when extracted, 1.35GB total), and an unzipped variation (all games are extracted within the zip for convenience, 3.25GB total). Most downloads are for Windows. The individual game pages below may have a web version available however.Games included in this collection: Cirno the Rice Fairy!Cirno's BlockBuster Cirno's Frog Freeze Cooking Cirno: Former Hell's KitchenEternal Memory for a Poltergeist Flight of the Baby Princess Formidable Alice Frozen dirtGensokyo Ninja Warrior Green 9 Deal Inabatron Kogasa's Lunar Fright Mission Little Ideology Lovely Fairy ActionMimi-Chan's Ballistic Adventure Memoir of Phantom's Fortitude Mighty No.(9) Mochi Making MischiefNitorInc.: Touhou Microgames! DEMO+ Rumia Roller Scarlet Midnight The Egg of Basan The Grimoire of Alice The Heart's Illumination Touhou History Eater Youmu is a zombie!
You have no idea how long it's been since you last set foot outside your cramped little apartment. You don't really talk to anyone. You can't focus on work. You barely have any appetite to speak of, literally and figuratively. Even casually reading Twitter makes you anxious. Somehow, you thought moving to a new city would help you meet people you actually like. That you'd find fun activities to do and better opportunities all around. You used to be pretty good at faking your way around being a social butterfly. People actually seemed to like you, and the stuff you made and performed. But now? You can't even remember being that person. Maybe you should go outside. Maybe it will help. CONTENT WARNING:This is a game based on my experience having a major depressive episode.Please do whatever you need to do to be able to engage safely with this subject matter.
Dive into a seemingly harmless dungeon where loot is around every corner. Just mind your step, otherwise you might end up floating in the unknown and losing all your loot. Follow the development in my discord: discord.gg/bQU7EHm Credit for the in-game font goes to Eevee Somepx, support his workhttps://www.patreon.com/somepx
Meet Gilbert! A very curious cat who loves to go on adventures. Play with Gilbert is a sandbox game aimed at young children (Ages 3+) in order to help them get familiarized with 3D platform games and gameplay. The game uses a simplified control scheme which allows young gamers to easily navigate their kitty around the world. The goal is to find all of Gilbert's friends and collect all the fishies.Play with Gilbert is meant to be a fun little kitty game designed to encourage playfulness within children. A game you can let your child play without having to worry about micro transactions, unlockables or trading cards. There currently is almost no skill level required to play as this game is not meant to be overly challenging.The game was designed with the help and input from my own 4 year old daughter. It started out as a small personal project to get her familiarized with a controller and to take her away from mobile app based games. Don't expect any deep gameplay mechanics, it's not meant for children who already know how to play more advanced games.Play with Gilbert does take some light inspirations from classic platformers and while adding a touch of sandbox to the mix. Gilbert, or any customized kitty can go around the levels and find his or her friends, collect all the pink fishies, or, manage to grab the golden fish from ninja lady.There are four levels in the game and two new free levels added after release. Gilbert's neighbourhood, Timmy and Tommy's house, the park and Gilbert's Play Gym. Each level has it's own kitty's to be found and has tons of places to explore, fishies to discover and collect as well as meeting other inhabitants.You can create your own kitty to play with. Complete with accessories to wear and be able to choose from a varieties of fur. You can name him or her and it'll be proudly displayed everywhere in the game. Play with... Whiskers ?Play with Gilbert also has a completely dynamic day / night cycle system implemented. You can choose at which time of the day to start the game. The cycle can be adjusted to how long a day takes, from ten minutes to one hour.You can play the game with your child or have siblings/friends play together! Local Multiplayer is still in a beta stage with new updates coming in on a regular basis. All the existing levels can now be completed with two players and more, new levels are going to be added for additional new gameplay challenges.If you're not sure PWG would be a game you or your child might enjoy then I would suggest to try out the demo first! It comes with two levels and all the customization options included in the full game! I also just wanted those who are tight on budgets to be able to have a fun game for their child to play so I made sure the Demo is quite substantial. On top of all that you can also make sure that the game runs on your system properly before you commit on a purchase.Hi Parents! As a father myself it was important to me that the design behind this game evokes a sense of exploration. The game started as a small side project meant for my 4 year old daughter to play. She loved it so much that I decided to make it into a more full fledged experience. Everything is designed around my observations watching her play and also through her own suggestions. I hope that your own child has as much fun as mine has.Also important to note is that there are no micro transactions, unlockables (everything is unlocked from the get go) nor are there any cards or achievements. These things are thrown at children constantly and I am personally not a fan of them so I decided to leave these things out.The game is about having fun, trying to find all the kittens, collect all the fish or try to get the golden fish yet it won't force or push you to do so. If you do collect everything in a level, the end reward is a nice fireworks show, nothing more. I wanted to keep the rewards to a minimum and something that means more than some unlockable reward or a high score, something that can be experienced. Play as Gilbert or your own custom kitty.Fully dynamic day / night cycle.Start the game at whatever (in-game) time you want.Seasonal events (Halloween and Christmas).Choose which level to start and travel between levels during gameplay.Two in-game seasons, summer and winter. (Winter is only visible during December)Local multiplayer split-screen Add a time limit for each play throughLock the options through a password systemLock the gameDisable seasonal events
You are sentient succulent sorcerers, awakened by the amazing power that flows through you from the Mother Succulent. But the bugs are hungry, and beyond your home live the Creepy Crawliesfrom the Unkept. They are coming!Will you be brave enough to wield the power that lies within you?
Have you Heard About the Beast is a game of tavern rumours and hearsay. You sit in a tavern or other location where the adventurous gather and share rumours of a foul beast that lives nearby. The locals join in, adding all sorts of colourful nonsense to the creature's description. Thing is, every bit of it true. Glowing eyes the size of shields and jaws that could crush your skull. Someone even told me it communes with the birds to learn out secrets. It's true! And I heard it guards the hut of a long dead witch who knew the secret to eternal life. The one who slays it could live forever! Its all about creating ludicrous encounters with beasts for oneshots, convention games and sidequests in your regular campaign. Play the part of the tavern patrons sharing these rumours, than take your party off to confront them. Have You Heard About theBeast? isbroadly compatible with fantasy RPGs and highly adaptable to other settings as you provide all the stats for the creatures and content is flexible to suit your setting. This game is played collaboratively with groups of adventurers and a GM, and will accommodate any reasonable RPG group size. The game comes with random roll tables that provide ideas but many of the best ideas will come from within your group.
Building a world from scratch can be hard. Whether writing a story or running a tabletop roleplaying game for a group of friends, it takes a lot to build an intricate setting complete with warring factions, a timeline, and non-player characters who compliment the story. World Maker is a single player tabletop game about creating a fictional world by concentrating on the characters. You will create characters with random attributes and build a setting around them that fulfills and compliments who they are and the stories they can create. Players: 1Playtime: 1-2 hoursRequires: A deck of playing cards with the jokers removed,a journal or 4-5 sheets of paper and something to write with(printable play sheets are provided with the game) Get a copy of all my $5 RPGs includingWorld Maker, Spooky Action at a Distance,One Trillion Years, and moreby supporting me onPatreon. Cover image from Old Book Illustrations
The Legend of Panmorphia The legend goes that in each generation a child is born, a sentinel, bound to the land of Panmorphia and the four elements that govern it. The sentinels have the ability to wield each element and transform themselves into an animal that best represents it. With the use of the amulet they are able to combine all four elements and travel through the aether. They are called upon for help in times of need. Features Point and click, puzzle adventure game! A beautiful world to discover! Morph into a cat, bird or fish and gain unique perspective in the world! Many items to collect and puzzles to solve! Dynamic map and notebook that track your discoveries! A Hint System that gives you the next task and highlights the location on the map! Original soundtrack and sound effects! It has been localized into: Chinese (Simplified), French, German, Greek, Italian, Japanese, Korean, Russian, Spanish. Links Website: http://www.lkmad.com Facebook: https://www.facebook.com/lkmad.games Twitter: http://www.twitter.com/lkmadgamesSteam Greenlight*: http://steamcommunity.com/sharedfiles/filedetails/... * Will offer Steam codes once it passes through Greenlight. Many thanks!
Arch! Angel! Dating! Simulator! Need I say more?? Collaborative story telling game, with tarot/oracle/art cards used as a story telling mechanic. If you need an online deck ASAP try any here: http://www.tarotgoddess.com/tarot/oracle.htmland just keep refreshing the one card draw to pick more cards. Let me know how your dates with angels go :) ---- PS: the "book" file is zine ready. So basically just print odd pages, then print even pages on the back of those and you've got yourself A FRIGGIN AWESOME THING - Hi Im Maria and I enjoy the cross of participatory art, equitable play and collective narrative in TTRPG & LARP. All of which are political and catalysts for personal and collective change. It looks harmless, that's the point. Help make chaotic-righteous-hopeful spaces by supporting my patreon! t: @mariamison patreon: https://www.patreon.com/mariamison
Spring Falls is a puzzle game about water, erosion, and watching things grow. Manipulate the landscape and bring wildflowers to life as you make your way down a peaceful mountainside. Soft visuals, ambient guitar work, and environmental sounds come together to create a meditative, relaxing experience. Features: 60 hand-crafted levels Unique gameplay revolving around water flow Ambient-folk soundtrack and organic atmospheric sounds Gorgeous mountain vista backdrops
MicroHorrorArcade Trilogy I - Andy's Story is an anthology series about a guy named Andy who finds himself in someinteresting situations. Basic descriptions of the three games and their stories lie below. If you want to uncover some story for yourself, feel free to skip this next part. Escape the Poo Poo House: You play as a doomed soul called Andy. Make your way through the endless passages inside the Poo Poo House while avoiding the Poopoomen in an effort to escape this endless term of torment. Lanky Lonky: You play as a temp named Andy who works at a random office supply company. One day while on your way to work, your boss calls you and tasks you with going to the storage basement of the building and gathering some supplies for the office. You agree. Little do you know, there are nightmares in the depths of the basement. Dangle Dongle Farm: You play asa brand new undead human, fresh from the grave, named Andy. Poke around through the corn maze in Farmer Dangle and Farmer Dongle's farm and try to find a way back into the real world. There are wonderful things to discover inside this magical farm. But seriously, get out while you have the chance.
This is Extracausal; a role-playing game about creating and uncovering a dense web of the paranatural, the occult, conspiracies, and of things far beyond it all. This is a game of encountering that which is extracausal. Imagine the Magnus Institute, the Federal Bureau of Control, Southern Reach. All groups that are involved with forces far greater than they could ever imagine, filled with individuals who piece together clues and secrets in the hopes of knowing the unknowable. Extracausal features an easy to pick up dice engine, and simple character and world creation.Play as characters in far over their head as they race to uncover the truths about the strange, vast, dangerous, unknown forces of the extracausal. Create secrets and narrative elements that you later change, warp, shift, to form an emergent narrative web. Embrace twists and sudden reveals as you link together disparate elements into a larger, sprawling story. Will you reach a shaking revelation? Or will reality be eclipsed by strange darkness? Play to find out. All you need to play is a handful of six-sided dice, a few ten-sided dice, something to keep notes with, and a handful of friends. Extracausal is in active development and feedback will help shape future versions of the game. If you play or readExtracausal please leave your feedback! Some of the first planned major additions are expanded Setting Elements to help you more easily support the themes, tone, and narrative of the game, and expanding on character creation. This work is based on Trophy, product of Jesse Ross and Hedgemaze Press, and licensed for our use under the Creative Commons Attribution 4.0 License. Trophy is adapted from Cthulhu Dark with permission of Graham Walmsley. Trophy is also based on Blades in the Dark, product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license. Trophy is a trademark of Hedgemaze Press. The Rooted in Trophy Logo is Hedgemaze Press, and is used with permission. Extracausal is now the recipient of the prestigious Sandy Pug Games Award for "Cosmic Horror But Better". Huge thanks to Erik for the nomination.
Digitally paint with the power of glitch! 64 glitch brush presets for photoshop (and now clip studio paint!). You're obviously free to use these in whatever way you wish, I think they work a little more as intended when you paint in short straight lines!Clip Studio Paint ver. courtesy of @doctorfunkbeatUpdate: Added the patterns used for brushes as well (88 in total) so users can make their own glitch brushes if they'd like.
Pleroma is the very first commercial video game by notable and internationally beloved aesthete known primarily as The Aleks. It has been made possible through the generous support of a lovely batch of Kickstarter backers and, of course,patreon patrons. Features! Engage with a sprawling, gripping, freakadelic narrative written by award winning writer and IRIMA (Internationally Recognized Interactive Media Auteur)Aleks Samoylov. Take in the sights and enjoy a distinctive, impressionistic, low poly presentation by award winning, classically trained painter (and IRIMA) Aleks Samoylov. Enjoy experimental tunes by Internationally Recognized Musician (IRM) Monplaisir. Explore an atmospheric, open ended world, full of secrets, mysteries, surprises, and non-player characters eager for a chat, and do so at your own pace. Solve a puzzle and unlock the true ending, if youre so inclined. Wield the mighty Tuner and engage in Tuner based actions! Take a guided tour of a significant archaeological site, check out some abstract art in a hip gallery, mingle with important guests at a party / political summit, go spelunking, get lost in a twisted maze, or try to figure out what isreallygoing on. What's this game about? Well, it's a freakadelic, surreal "puzzle box" (it has one actual puzzle, which is optional - unless you want the "true ending" that is), a set of dreamy, interconnected environmentsfor the player to explore, experience, and unravelat their leisure. There is no shooting in it, and no jump scares. There are some bits that people may consider mildly spooky (or even spoopy), but I would not classify it as a horror in any conventional sense, unless you consider existential angst to be horrifying, which you should. If you're still unclear as to what genre this game falls into, it is definitely a first person "walking simulator," optional puzzle elements notwithstanding, you will spend the majority of the game exploring and reading stuff. There is a fair bit here to explore ... and a lot to read. What's the story, fishbone?In Pleroma, you willtake on the role of Diane Kestler, a youthful individual who has recently moved to a new part of town and isstarting a new job at a niche art gallery / studio collective / research library which is (you guessed it!) hiding a rather surprising and unusual secret. I hesitate to reveal more, as I know that many folks are spoiler averse, and personally I would like players to discover and interpret this game for themselves.Discount Coupons AvailableIf you currently cannot afford to buy or can't justify buying Pleroma at full price, but would still like to help financially support me as an artist and game maker, feel free to use this coupon code. It's the honor system: no strings attached (just don't resell it, obviously)and no questions asked. Just use the following URL to redeem a copy for 50% off.https://thealeks.itch.io/asabovesobelow(Note: A limited number of completely free community copies is also available below). Current build: 1.0 Known bugs: - It's possible that the Vsync option (available through the pause menu) will do the opposite of what it's supposed to. So, if the checkbox is off,Vsync is on and vice versa.If you're getting screen tearing, play around with the two settings. One of them ought to work! (I'll likely patch this up later, but it shouldn't significantly affect your experience).
Stage Frightis a single player rhythm and horror game where you take the role of a piano prodigy who is overwhelmed by musical performance anxiety. This anxiety manifests itself as a supernatural ghost girl, the mysterious HANNAH,who haunts your concerts to strain your ability and sanity. The game is played aGuitar-Hero-style beatmatching mechanic that willcoax you to perform at your best! But BEWARE - you willunravel horrific past trauma... Jump scares, unsettling visual elements, and even UI breakdowns are in store as the the game itself tries to prevent you from succeeding! Community pages: Follow us onFacebookand check out our Steam page! Meet the team: Brian Kang- Programming, Project Management, Game Design Mauricio Juliano- Game Design, UX Design, Sound Design Elizabeth Dantzler - Art, Character Design, Story Jeff Huang- Sound Effects, Music, Sound Design Larry Shen - Composition
The Wizard is just that. He wears a pointed hat. Never refer to him as anything else, through description, NPC dialogue, etc. He is the truth. In the tranquil hamlet of Canny, there's a bounty out on a wizard. Allegedly, he wreaked some havoc before escaping to his Tower on the Hill to the north. As the characters discover the carnage he left behind and begin to explore his sinister lair, it becomes increasingly clear that whatever they're dealing with is definitely not a wizard- but he's somehow convinced everybody else that he is. A WIZARDis an eldritchhorror tabletop game module for OSR systems. The characters ascend the Tower on the Hill, trying to survive in the face of a truly outlandish, capricious threat, and possibly stop it. A 25 room dungeon - the horrid Tower on the Hill, the wizard's domainHaunting monochrome illustrations by Lou Ellen AllwoodPulsing, infected maps by Johan Nohr of MRK BORGAn extensive, optional dungeon - the Abyss, a strange void dimension, written by Jonathan Wojcik AKA Bogleech "Well, I am a little disappointed that a module about a wizard is just about a wizard." -Dave Damage Content Warnings:(gore and dismemberment, vomit, pregnancy imagery, mind control, bugs, unreality, trypophobia, self-harm, forced immoral decisions, hallucinations)
You were assigned to one another. Neither of you had a choice in the matter. Perhaps you have had a hundred pilots before, perhaps you are fresh off the factory line. Maybe you are a seasoned fighter, maybe you have never seen combat outside training. Whatever the case, the powers that be who keep you in this bitter war have decided it is unnecessary for you to communicate. You will do your jobs, never quite knowing if the other is there, or how they might feel Beyond Reach is a two person play by postgame about falling in love with someone unattainable to you. One player is a mech, the other their pilot. You will write letters that the other character may never see, but will inform your epilogues in compelling, and often heartbreaking, ways.
Requires SteamVR headset for best experience. Are you a kid that wants to play with model trains? Are you an adult that misses playing with your model trains as a kid? Are you an adult that missed out on playing with model trains as a kid? Are you an adult with a kid that wants to play with model trains? Are you just an adult that wants to play with model trains? Are you a person of any age/race/gender that wants to play with model trains? If you answered yes to any of the above, do I have news for you because Locomancer lets you PLAY WITH AND RIDE MODEL TRAINS! (Also if you answered no to all of the above, come on, we all know you're lying to yourself and everyone you love. Take a break from the wave shooters and play with some trains.) Locomancer is a toy box style model train simulator for touch enabled SteamVR headsets. It allows you to build layouts of varying complexity and even defy what is physically possible in fake virtual reality (reality). Featuring: Multiple locomotives including steam and diesel engines A variety of rail cars including a fully functional cannon car Straight track, curved track, inclined track, loop de loops, and more! Various pieces of scenery to add detail your layouts Plus, with support for custom scenery, you can bring models created by yourself or the community into the game for even further customization. The possibilities are nearly endless*! Fully embracing the physicality of touch enabled virtual reality you are legally required to build layouts piece by piece, tree by tree. Then, once complete you must remotely operate your trains with a replica DC control panel or hop in the cab of any of the available locomotives and drive them with physical levers, knobs, and dials! They even burst in to flames when they crash, you can't say that about your real model trains can you? Oh...you can? I'd get that checked out if I were you. So what are you waiting for? Become The Locomancer! Yes, you are the Locomancer. Was that not clear? It's like a train wizard. You're like the babe with the power, but instead of voodoo it's train magic. Also, there's no magic dance, but you can still dance to twenty-six minutes of sweet big band jazz by Nathan Boler if you want to. *The possibilities are totally endful, but there's still a lot you can do. At first, I was like, "Meh, kind of cool concept, just needs a bit more development time." And then he went into first person mode, and I thought "I NEED THIS GAME RIGHT THE F*** NOW!" - Bennykill709 Trainspotting without the heroin - Hyper Magazine See the devlog for development updates.
Being a taxi driver is a tough job already. Being a taxi driver with your third eye wide open and a kind heart makes it even harder. Maamser, Saan Po Kayo? translates (roughly) in English to Maam/sir, where to?. This is a 2-4 hour micro-RPG designed for 3-5 players. Its about bringing passengers where they need to be at night. Pilot a kind-hearted cabbie who does their round in Metro Manila, the capital of the Philippines. Have some of your friends play your familiars spirits or monsters that you helped in the past, and are now trying to pay it forward. This is a city where there are just as many spirits as there are people, and they need help too. Take that wheel, hang some sampaguita on your rearview mirror, fire up Waze. Your passengers are waiting. No previous knowledge of Filipino folklore is needed in order to play this game!In fact, I designed it with a foreign audience in mind. The game has an extensive page on landmarks in Metro Manila, some examples of the spoopy monsters that haunt our local lore, and references for people who want to know more.
A Librarians-and-Necromancy Fantasy Novel with Small Town Charm in a City of the Dead The others believe in blood and bone. Ree believes in books. She manages the libraries and draws maps for the denizens of her hometown, a secret society of necromancers hiding in a sprawling underground crypt. Though they look down on her for not practicing their craft, Ree has bigger ambitions than raising the dead. Shes going to resurrect therianthropy, the ancient magic of shapeshifting. Or at least -- shell do it if it really exists. And if she can find the books that prove it. But Smythe, a chatty historian from the world above, stumbles into the crypt and takes a curse meant for Ree. Now she has to find a way to save him, keep the townsfolk off her back, and convince her necromancer parents that shapeshifting is a viable career path. Ree is certain that if she and Smythe combine their scholarly skill sets, theyll find the right books to solve their problems. But Rees search for power might put the entire town in danger, and her father and the other townsfolk want Smythe dead lest he reveal their home to a world that hates them.SEMI-FINALIST IN THE SPFBO5 FANTASY CONTESTNOMINATED FOR BEST DEBUT IN THE BOOKNEST FANTASY AWARDS 2019 (Length: 100,000 words, the equivalent of 422 paperback pages.)
What happens when the best thieves in the world get together? Your crew. Steal, hack, escape certain deathand that's just how you make your way to the breakfast table every morning. If you topple capitalism and corrupt politicians along the way, so much the better. Whatever the heist, no matter the con, you've got this in the bag. Rebels & Renegades is a 2+player tabletop RPG about playing thieves with an agenda.Do you have a moral code, a grander goal, or are you here to rob the rich blind and teach them a lesson? That's up to you, and the GM can design a heist to meet anyone's needsalong with a whole lot of fun. Based on Lasers & Feelings by John Harper.Inspired by Leverage, Ocean's 8, Persona 5, and Person of Interest. Profits from this game will be donated to trans and nonbinary folx in need. A monochrome version of this game is included for those who may have issues with the color red, or may find this color scheme less taxing to print.
Pulstario is a small game in which you pilot a ship through the void and collect missing souls. It has challenging moments and hopefully the gameplay is a rewarding experience. From the creator of LOVE and kuso. Pulstario is a short game that will likely take a player30 minutesto complete the main game. There are also achievements, secret levels, and unlockable ship skins for the player to earn and collect.The gameplay for Pulstario has been described as: "Wobbly Free Range Pac-Man""Lunar Lander - Without the landing""Asteroids with gravity""Luftrausers for Pacifists" Features: 11 Levels5 Secret Levels14 Achievements14 Unlockable Ship SkinsNative Xinput Controller Support The game features the following modes: Unlimited Mode: Play through the game's ten levels with unlimited lives, the ability to slow down time, and enjoy the game with no punishments.Arcade Mode: Play through the game with a limited number of lives and the ability to slow down time.Challenge Mode: Play through the game with a very limited number of lives.Speedrun Mode: Play through the game or individual levels to try and achieve the fastest time.One Life Mode: Challenge each level without dying The soundtrack for the game is theGreen EPfrom Retfoniq
Possession is a traditional turn-based roguelike where you play as a ghost trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter, and use their strength and abilities as your own. Hop from body to body as you attempt to make it back to the surface. Features: Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers. Special themed levels with unique hazards, creatures and layouts. Randomly generated, and each floor has multiple possible levels, so each playthrough is different!Item-less gameplay. The dead have no need for worldly possessions, they just slow you down. Quick to pick up and play. Unlike most roguelikes, Possession doesn't require you to memorize dozens of weird key commands, or puzzle over confusing skill and ability lists before you start playing. Entirely playable with just the keyboard, just the mouse, or a combination of the two. Mod support! Add your own creatures, powers and special levels, or change the ones already there. @ Choice between ASCII or Graphical mode, for the oldschool roguelike fans.
Its hollow eyes pierce your back. You can feel its fingers brush at your feet with every step you take. When you sleep, it seems to loom over you, waiting to strike. Its always there, lurking at the corner of your eye... watching you. Its been days since youve had a good nights rest. The time is 4:03AM. Youre sitting up in bed, covered in sweat and shaking. Its standing right at your feet. Only by unearthing the corpses of the past, long buried in your memory, can you finally exorcise this demon. Its time to face it, once and for all. Alone With Your Ghost is a solo roleplaying game about exorcising the ghost that haunts you by delving into your memories and finding out why it haunts you. It requires a deck of regular playing cards to play. Alone With Your Ghost is a hack of Takuma Okada's "Alone Among the Stars" "I reconciled with a lot of memories that I didnt know I wasnt over it. It was a good process of finding peace with myself. Also recalled a lot of fun pasts and learnt to appreciate them" -playtester
Anew zine for Troika! filled with the boundless optimism of the late 80s and early 90s! Including: 6 backgrounds6 spells2 enemiesa table of things found in the trasha Bonus Magic Item!!!cool 3d glasses to cut out and wear* Words by me, Jared Sinclair. Art and layout by Micah Anderson. Check out the playlist I made here! *not actually 3d glasses You can now buy Prismot inBEAUTIFULprint! Go grab one here!
What is Danger Crew? Danger Crew is a retro-style RPG about being a programmer at a company. Bust out your laptop in hack battles against other programmers Level up your Crew with new scripts, laptop upgrades, and computer science themed items Complete journal quests by helping people at the office and in the city solve big problems A full 7 chapter single player story experience Original soundtrack created by the developers and friends What's the gameplay like?A mashup of Earthbound, Super Mario RPG, and Pokemon. How long does Danger Crew take to complete?On average, people finish the story in 6-7 hours. Reviewers and Streamers say: Danger Crew has to be one of the more refreshing takes on an old school genre I've played in quite some time. - PiroTae the graphical style is a nostalgic homage to quirky Super Nintendo RPGs like Earthbound & Robotrek - devon.dale1 If you like charming games like Stardew Valley, then you will enjoy this one as well! - Rummy Join our Community Hang with us in our [new]Discord serverDanger Crew on TwitterJoin our Email List for updates & peeks at our next game
The Sun is your Father. The Earth is your Mother. All beings are your Prey. Enter the mind and body of a dragon and experience life through the senses of these powerful and mysterious beings. Explore, discover, hunt, and forge your destiny among the Draak-Kin, the True Children of Above and Below. In a world which is still wild and free, where nature reigns supreme, you will encounter amazing beings, hunt dozens of species of prey, uncover lost cultures and ways of being, and perhaps even change the future of dragonkind with 4 different endings. All of your choices matter, and the life you create for yourself will be unlike any other. Features: Over 100 hand-painted scenesThree massive open-world areas to exploreThousands of choices and several completely distinct endingsFull combat system with 70+ opponents and dozens of special abilitiesFour elemental paths of enlightenment to masterOriginal 3-phase hunting system; stalk, pursue, and destroy your preyFirst-person labyrinths to explore, each with its own unique story and treasuresDozens of unique artifacts and ancient secrets to discover The free demo version includes the entirety of the Prologue and Part 1 of the game, including hours of original gameplay. Permanent unlockables (Tarot Cards, Animal Mastery and Artifacts) will be carried over into the full game. May you be blessed.
"Hey, we get you, we all love the moon. Everyone here loves the moon, right?" "Yeah." "Oh yeah." "Absolutely." "Right, it's just... we think you might be going just a bit too far. We were thinkingit might be a good idea if you found love a little, like, closer to home. You know, within a few thousand kilometres. So we made you a profile on this dating site, and..." You have to admit, they have a point. You really do love the moon way more than they do. Not in an unhealthy way, though, right? Well, it doesn't matter.Little did you and your fellow moon-cultists/coven-sisters/moon-landing conspiracy theorists know, other groups with the same celestial idol had also gently or not-so-gently encouraged their own moon-sick acolytes to seek a more earthly love as well Over the Moon is a 2-player role-playing dating game of dark lunar obsession, awkward online dating Q&A, and tantalisingly limited informationthat's designed for play via online messaging apps! Each of you plays a moon cultist, witch, or other dark creature who loves the moon a little too much, and whose comrades decided to fix this by online dating with normal people but youve just been matched with each other instead, and its up to you to see if you can make this work. Is the moon your one true love, a third wheel in the sky, or the ultimate wingmoon? Play to find out! The game plays out over the course of a full moon cycle, starting just after the new moon, and changes with the moon's phase and visibility in the sky.On top of the rules, the game also includes: 32 Dating Questions - a mix of bland, serious, and strange8 special Steamy Questions, if you're feeling brave JUST to be clear: In this game you communicate with each other using a regular messaging app like Discord. You don't have to actually match with each other on a dating site or dating app! Unless you're feeling dangerous, that is. Likewise, there's no adult content unless you both choose to include it. (Version 1.1 will be released shortly, including corrections, tweaked questions, minor rules updates, and accessibility improvements.) Thumbnail and banner moon icon (original): Greyerbaby via pixabayBanner phone in hand image (original): fancycrave1 via pixabayThumbnail and banner font: Yumaro by monocotype via 1001fonts
PHYSICAL ZINES AVAILABLE HERE ON BIGCARTEL! COMMUNITY COPIES AVAILABLE FOR FREE BELOW to those who are marginalized or experiencing financial insecurity. CONTENT WARNING: service industry capitalism, alcohol mention, violence mention. -- this is a game where you play asqueer witches who work in a restaurant, using brute force, magic, and the power of gay to handle whatever your GM (General Manager) throws at you. i wanted to experiment with making a game that is explicitly designed for the GM to be antagonistic toward the player characters, in a way that mirrors real life power imbalances most of us have had to deal with. please be sure to discuss safety tools before running the game. this may become especially important in a game explicitly designed to have a hostile GM role.see the TTRPG Safety Toolkit by Kienna Shaw & Lauren Bryant-Monk for a thorough survey of commonly used safety tools and consent mechanics. this game works best with 3-4 players and a GM. each player will need 2d6, a blank sheet of paper, and a pencil. it is designed in such a way that sessions can be very short or very long, depending on the amount of detail the GM decides to include. cover image & illustration made with Canva using public domain art.fonts used are Bungee and Anonymous Pro. Dish Pit Witches is a hack of Nate Treme's Tunnel Goons, made for the Goons Jam. this game was created on the occupied land of the Duwamish people, and its creator currently resides on the lands of theOsage, Kaw, and Oti akwi. this creator supports returning all lands, ceded and unceded, to the care of Indigenous people.
You are all Goblins, congratulations! You are also all barrelingthrough space in a ship made of junk and scrap, how lucky! Your goal: to make it to Junktopia, the rogue planet in the middle of space, a utopia for the Goblins, with your ship intact and as much Junk as you can to further its beauty! Space Goblins! is aHIGH CHAOS AND TRULY OUTRAGEOUS RPG meant for 2-5 players with rotating referee play and an emphasis on wild Goblin-created mayhem! Useany interlocking plastic building block collection, such as Lego,as your Junk collection, building up and breaking down your Junk Ship as you play with all the other Goblins! Create Goblins that embody the most Goblin of stats:Scrapper,Tinkerer,Rascal,andRude!Collaboratively create your Junkship that embodies the most Goblin of design elements:Rough,Tough,Scoot,andShoot!Roll an unnecessary amount of d8s together to figure out whatship you crash intowhen looking for Junk!Set Game Length of 3-5-8 roundsallows you to play a short campaign of Space Goblins! sessions, troupe style play throughout several journeys to Juntktopia, or a very quick and fun one shot! Space Goblins! is a hack of Tunnel Goonsfor theGoon Jam Space Goblins! Post-Kickstarter Space Goblins! just finished its run on Kickstarter as a part of Zine Quest! The Kickstarter was to bring an illustrator (Glo Wan), a layout artist (Jamila R. Nedjadi) and an editor (Tyler Crumrine) onto the project to make Space Goblins! as great a product as it can be! Those who helped back the Kickstarter are getting the BEAUTIFUL and GOBLIN version in either PDF or Physical Zine form! But don't worry, even if you missed the Kickstarter, the new version will be available here as soon as it's complete, and in the mean time you're more than welcome to buy the current,fully playable, version here and get the updated game when it hits! Proceeds from Space Goblins! post-Kickstarter will continue to help fund the project with security over International Shipping, Additional Zine Printing, and the hard work by all the collaborators!
Stellaxy is a space exploration RPG adventure game with a massive Universe with over a billion planets to explore! You are the first astronaut being sent out to be an ambassador of Earth. Your mission is to explore the Universe for anomalies spotted by scientists back home. Discover aliens that span across the once thought cold dead universe, and explore their cultures. Features: Upgrade your ship to make it a killing machine, or to your visual liking.Fight against the tyrannical alien race that has taken over many solar systems throughout the universe!Trade with the peaceful species and learn about them.Complete all the challenges to 100% the game.Complete quests given to you by allies!Create fun and interesting mods for the community to try!Over 20 Hours of gameplay* Download the Demo! The Demo allows you to get a feel for the game. Support the Musician! The soundtrack can be found on the other musician's bandcamp here: [Bandcamp Link] *Gameplay number based on rushing through the game, actual gameplay hours may vary.
Vultures is a game that puts players in the position of bounty hunters in a post-mecha world, hunting down the rogue pilots and soldiers that refuse to turn in their license and submit to the new Space Mom mega hegemony. The universe and its people are shaped by Before, the war where massive war machines, sinister warminds, and the mechs that walked the stars, caused massive, planet-wide destruction and left the universe in a mess of mecha wreckage. How long before you make a choice? How long before you rebel? -------------------------------------------------------------------------------------------------------- This game functions on a simple, sturdy background. Roll d20 and try to get over 10. You build your character out of skills, a background, and develop them with relationships, each adding bonuses to your rolls. --------------------------------------------------------------------------------------------------------- If you're interested in a print run of this game, buy it and let me know on twitter @thebestpupper. I'd need to sell at least 100 copies to make a print run worth the time and money. So lend your support if you're interested. Let's make this happen. Cover art by Nicola Robson (@NRillustrations) VULTURES GOT ITS FIRST REVIEW:https://www.geeknative.com/71105/vultures-rpg-space-mom-is-recruiting-bounty-hunters/
You are bonded to a tiny god who follows you everywhere and is very interested in what you have to say. Your tiny god has a lot of questions--how will you answer them? Tiny God is a very small LARP for one player. It is barely a game and has almost no rules, and fits on the size of a business card. Tiny Godis about talking through your thoughts with a companion who is always interested in you, even if they don't always understand. Your Tiny God intends to help you slow down when you need a moment.It is a small opportunity to work through your thoughts while envisioning the potential for beauty in space.This is a short game meant to be played throughout the day or whenever you need it. This nanogame was initially designed as a folding business card but is now available digitally. It includes: a print-and-play version designed to fold and fit in your wallet/pocket.One vertically scrolling digital image.One horizontally scrolling digital image.
Jarboes outstanding debut collection demonstrates a flair for queer surrealism and an ear for lyrical prose. In the powerful Self Care, a nihilistic youth, who identifies as a gay transsexual witch, is displaced by apocalyptic flooding and takes refuge in Our Lady of Good Voyage, a Catholic church. I Am a Beautiful Bug! turns Kafkas Metamorphosis on its head with a tale of a person undergoing surgery to look like the giant bug theyve always wanted to be (Gimme the works, doctor! Just like Gregor Samsa!). The pieces range from brief vignettes that read like prose poetry to much longer works like the title story, which tells of a young man deciding to join the masses of defunct service cyborgs, addicts, migrants, drop-outs, single parents, [and] estranged children on the holy colony of the Moon. Throughout, Jarboe melds tenderness, humor, and righteous anger into insightful tales of characters navigating the margins of society. Readers are sure to be blown away.[Publisher's Weekly starred review] Sixteen stories of mid-apocalyptic science fabulism, body horror fairy tales,queer Catholic cyberpunk, and blue-collar resistance. Buy paperback direct from Lethe Press. Read and leave a review on GoodReads. Table of Contents: The Marks of AegisHere You Are, Near MeSelf CareThe Nothing Spots Where Nobody Wants to StayThe Heavy ThingsThe Seed and The StoneWe Did Not Know We Were GiantsThe Android That Designed ItselfAs Tender Feet of Cretan Girls Danced Once Around an Altar of LoveEstranged Children of Storybook HousesMy Noise Will Keep The RecordWake WordEveryone on the Moon is Essential PersonnelFirst Contact, CommunionI Am a Beautiful Bug!The Thing in Us We Fear Just Wants Our Love Credits: Written by Julian K. JarboePublished by Lethe PressCover illustration by Kim HuCover and interior design by Peter Barnfather Your purchase of $10 or more directly supports the author, their publisher, and itch. Thank you!
They asked for your help. You came to save them. You failed. Savior is a voice recording and journaling experience for one traveller set within the limits of space and communities living within the vast galaxies. Travellers enter communities, experience their wonders, and try to help prevent the fall of them from systemic and community issues. The savior will not be able to save the community. This is their story on trying, failing, despair, hope, and learning. Designed for the Ad Astra jam.
You are part of the Mount Qaf Exploitation Project. Months ago, your corporate backers discovered something marvelous. Something miraculous. A method to tunnel into another realm, into the legendary Mount Qaf, the barrier between the worlds of man and djinn. An opportunity to connect with another species! To leapfrog our understanding of metaphysics! History! Ourselves! A thing with unlimited potential to advance the human condition! Naturally, you started doing horribly unethical science experiments and bickering over funding. This will probably kill you, and itll probably suck, but that isnt important. What is important is this: When they pick over the ruins of this horrorshow, you will have named the creatures gnawing at your bones. This Is My Final Recording is a rules-light game that aims to create the apocalyptic logs so common in video games and found footage media. You play the employees of the Mount Qaf Exploitation Project as your capitalistic over-reach results in terrible and unknown creatures that try to murder you. It is designed to be easily playable through the restrictions of social distancing guidelines, with letters, emails, and text communications all valid modes of play. My logo was made by DadasDesigns.
Retro Sound Effects Nothing brings on the nostalgia like some quality, real-deal, 8-bit sound effects. This pack was custom-created to provide you with the sounds you need for instant arcade-y goodness. Over 100 high-quality sounds, from laserbeams to coin pickups,to add a retro vibe to whatever project you're working on. 8 Categories COLLECT - Coins and powerups! COLLIDE - Hits and explosions! WIN - Sounds of Success! LOSE - Sounds of sadness... PLAYER - Jumps mostly, but some other stuff! SHOOT - Lasers and guns! UI - Bips and boops! ENVIRONMENT - Spooky and fun background sounds! Hear Some Samples: Specs: 16-bit (I know I said 8-bit)44.1 khzWAV filesHand-madePersonal or commercial useFresh-squeezedRoyalty-freeNo music includedRated "E for Everyone"
Mission: Accomplished!is an RPG of Super-spies and office meetings inspired by shows likeArcher, The Venture Brothers, andBetter Off Ted. You are a team of highly trained super-spies who spend every day saving the world, and no one is better than you. But that's the easy part of the job... Once the mission is over, it's time to sit down with your friendly HR manager and hash things out as a team. Finger pointing, credit stealing, and unfounded accusations against your teammates are your weapons in the meeting room. Your job, no, your DUTY as a secret agent, is to get as much credit as possible for being the one that saved the day. Play is satirical, collaborative, and takes about two hours, including character creation. Podcast Appearances Actual Play: Party Of OneFandibleDSPN Presents(Part 2)Everything Is Awesome #100The Redacted FilesRoll To PlayRefugees of Esmeralda(Part 2)Refugees of Esmerelda: LIVE!ONE-SHOT Interviews: Pod Of LoveModifierThe MFGCastTabletop BabbleEverything Is AwesomePDP-10The BAMFcast
Game Overview The Wind Began to Howl is a song fiction tabletop role-playing game that brings 2-3 players together with the iconic ballad All Along the Watchtower to create stories of intimate conspiracy and desperate adventure. Each two to three-hour session offers a zero-prep one shot experience built around the popular Forged in the Dark action role playing game system, easy to fit into busy schedules or between sessions of longer-form RPGs. Two players take up the roles of the Joker and the Thief from the song lyrics, while an optional third player can join in to help facilitate the game by referencing the rules and playing other characters in the world. Play is guided by listening to the four verses of the song, with the first three verses setting up the conspiracy of the Joker and the Thief, and the final verse playing out their assault on the Watchtower. Each verse is accompanied by rules and establishing questions that work with the lyrics to build a vivid game world. The final verse plays much like a fast-paced score from Blades in the Dark, and the results decide the apocalyptic fate of the conspirators, the Watchtower, and the world that surrounds them. The Song Ominous and conspiratorial, Bob Dylans All Along the Watchtower is one of the most iconic ballads of the 20th century, and has continued to inspire covers, adaptations, and new creations ever since its first release in 1967. Watchtower has become emblematic of the tumultuous years of the Vietnam War, and has hardly lost its relevance in the new millennium. From Battlestar Galactica, to Watchmen, to Sons of Anarchy, fiction continues to reference the music and lyrics in a way that defies the restrictions of genre and setting. Each generation and individual find their own connection with the work and give it a unique expression of their own. The Wind Began to Howl is a catalyst for these connections, allowing players to interpret the enigmatic and evocative lyrics on their own terms and see them come to life. Playtests have produced stories as diverse as royal court conspiracies and cyber thrillers about hacking into the systems of corrupt financiers. Each session opens the possibility of the music leading you somewhere new. The Characters The Joker There must be some way out of here Wealthy and connected, the Joker is a creature of comfortable malaise. They are shaken out of their listless condition by the Thief and use their resources to overcome the Watchtower and its defenders. The Thief Let us not talk falsely now, the hour is getting late Cunning and decisive, the Thief defines themselves through action. They rely upon their resolve in the face of adversity and challenge. The Goods The Wind Began to Howl 21 page 8.5 x 11 full color PDF, with illustrations and layout by artist Lu Quade (Including printer friendly PDF). A bespoke cover single of All Along the Watchtower, created by Lu Quade to accompany the game and its art. Available on Bandcamp in a variety of high-quality audio formats(name yourprice).
Better to Upload 2 Souls is a Youtuber themed, 2.5D horror game about creators being cloned for content farming. This game is not a sequel tothe first game,Better to Upload. Its it's own game and can be played without the first game. The first game in the series Download the lite version for free here. Disclaimer Everything in this game is fictional. This game contains frightening scenes, flashing lights, loud noises, 3D sound, and jumpscares. This game is "content creator themed", but does not reflect any real creator's life, or personality. This game is completely developed by TOKAINT alone Chapters The updates wont be DLC, so you can buy the game once and have lifetime access to the rest of the chapters. As more chapters role out, the game may go up in price.Each chapter will have its own unique nights and cut-scenes.I plan to release 9 chapters in total. Merch Social Media Twitter:@Tokaint YouTube: Youtube.com/Tokaint Instagram:@Tokaint Donations If you would like to donate and help support this game you can do it here. ( Anything is appreciated :) ) SUPPORT THIS PROJECT
Something wonderful and weird from the minds of John "Unlawful Games" Gregory and Charlie Ferguson-Avery of Feral Indie Studios. See here for a review:https://dungeonantology.com/2020/05/03/review-gourmet-street/ A New Setting! - Gourmet Street,a collection of scattered and bizarrely connected alleyways, it seems to pop up in any settlement large enough to begin thinking of itself as a city. Stacked high in wood carts, laid out on intricate rugs, swimming in a myriad of sauces, food is the name of the game on Gourmet Street.ONE MILLION Food Vendors and Menus!- Never eat the same thing twice! Generate from 8,000 possible unique food vendors andLITERALLY ONE MILLIONpossible dishes; ranging fromSoft-shelled Crabman Sandwiches with Tzatziki sauce and Egg Coffee, toMyconid Zapiekanka in Pesto with a shot of Absinthe!Food Factions!- From the hyper-radical (and slightly deranged)Neuvo Gastro-Alchemists,to the fanatical and militantVinegar Knights,the food factions each come with their own wants, goals, and boons,IFyou choose to serve them...A One-Page Adventure: ESCAPE FROM GOURMET STREET!Help a pair (or trio) of star-crossed lovers escape from Gourmet Street in a Snake-and-Ladders inspired chase! Fend off rival lovers, food cart brawls and escaped dishes as you dash through the alleys of Gourmet Street!And More!Monsters, magic items, and cookbooks for both Players and GMs to use and abuse!
CORPSE REVIVER is a fast-paced vertical scrolling shoot-em-up where you play as a skull in a world made of trash and shoot things. Things you can doin this game include: Fight your way through five tough bossesDestroy the sunKill godFire many bullets at onceCollect blood to power up CORPSE REVIVER is made by @prophet_goddess with Encompass, which was made by Evan Hemsley. It is also made with MonoGame. The font is "Space Madness" by ModernModron.
You are taking a walk with a friend the day before they will die. You know they will die because you keep getting transported back to this day, over and over, and today is the day you decide youre going to give up on trying to divert their fate by warning or dissuading them from what will happen. You are going to savor the time you have and enjoy looking at the trees and the birds with them. You are going to say goodbye. A short, elegaic LARPfor two players aboutthe grief and beauty of impermanence as reflected through your connection to each other and tothe natural world around you, witnessed on your final walk together.Tone: warm, intimate, melancholyWhat are people saying about Your Dead Friend? "Your Dead Friend is such a wonderful examination of friendship and it feels perilous and affirming all at once to imagine playing it with someone you care about." DongWon Song, literary agent at Howard Morhaim Literary Agency UPDATES, 10/21/19: I uploaded a re-edited version of Your Dead Friend that anyone who's previously purchased the game should be able to access. It has updated mechanics and game notes that, in my opinion, streamline and improve play.If you're having trouble, please message me a screenshot of your previous purchase invoiceand I will send you the file directly!
Initialising subroutines (base) Cereal.K@WJOHM_internal1:/usr/lib/resolvconf$ GaffEm -i rutger.bat -a 256k -t 1.1m task = get() "/opt/conStruct/envs/cy5/lib/sitepackages/ joblib/pool.cy", line 147, in get racquire() KeyboardInterrupt KeyboardInter...... Encrypted message incoming... Welcome to The Synth Convergence, a trilogy of missions for The Sprawl RPG built around a core theme - synthetic intelligence. Across the three mission teams will cross paths with prominent synths and be forced to confront the question of how far they will go for their Corporate paycheck in a society where inequality is rife and Corporations control every rung of the ladder. In The Tannhauser Investment (available as afree demo) the team are brought in to negotiate the tricky process of a hostile Corporate takeover - all while evading the awareness of the synth consciousness built into the super-luxury hotel the target is holed up in. The Infinitive Extraction takes the team to the beating heart of the entertainment districts as they seek to extract Infinitive Cascade, the hottest DJ on the circuits from an exploitative contract. But do your employers want them for their musical talents or the military codebase at the core of their personality matrix? Finally in The Vanda-Weiss Demolition the past catches up with the team as they face off against The Evolved, an extremist fringe group dedicated to wiping out synths and returning humanity to the true path before they are toppled by their own creations. Get in, do the job, get out. It's never that simple but if it was they wouldn't have hired professionals like you. The Synth Convergence requires a copy of The Sprawl RPG to play. Purchase it from Ardens Ludere on driveThruRPG. Support the creators - buy the game
Grindhouse Games Volume I collects three games from the Black Eyed Priest catalogue and presents them with new levels, enemies, and content. The three games that you receive are: SHOTGUN - A sidescroller shooting game where you play as a mother ready to dish out bloody revenge on the low life scum who kidnapped her son. Fast paced violence and over the top characters abound throughout this game. This version of Shotgun adds new rooms and new enemies, making it even more difficult than before! WITCHING HOUR AT HELL HOUSE - A hellish escape the room puzzle/horror game! Escape the Hell House before the "Tall Man" arrives and maybe even find the root to all this insanity within the basement. This version adds a new, never before seen puzzle and ghost to escape! PEEPAW - Oh no! Peepaw was messing around with the Ouija board and got possessed again! Help find Meemaw and escape! That's right, your good ol' grandpa has been possessed by demonic forces and is now attempting to murder you and your family! Traverse a dark house, find your cousins for upgrades, and rescue Meemaw before you're all dragged to Hell! This version features new Peepaw behaviors. Action, horror, thrills, and chills are at your fingertips in this sleazy collection of retro madness! There are free versions to all of these games right here on itch.io, so this "director's cut" package is a way to help me continue making games inspired by trash cinema! They also of course come with some new bells and whistles if you're already a fan.
3D Sprites and 3D Camera Control for Construct 3 About How about a bit of nice 3D eyecandy in your Construct 3 game?FunkyQuadZ is a pair of Construct 3 addons for 3D Sprites and 3D Camera control. It can be used with the native C3 2D game events, editor, behaviors and logicto make a game that looks likePaper Mario or Doom. Example templates show how this can be done. Also, highly recommended is the 3DJS template fromMitsuStudios which uses FQZ for a more complete 3D rendered environment. There is a discounted bundle for both tools. Components There are two main components: FunkyQuadZ (3D Sprite) and FQZCamera (3D camera position and look at control.) They can be can be used separately or together in the same project. There are also some example projects included. Beautifully Constrained 3D Ok, this is not UE or Unity in Construct! Construct 3 behavior and logic is generally focused on 2D, but with some tricks and FQZ you can create a nice looking 3D game environment and still benefit from the great ease of use and speed of development of Construct. Notes It's currently simplest not to mix 2D and 3D in the same layer. It is typically better to put behavior on 2D objects in one layer and use FQZ for the 3D render of those objects in another. Using effects on FQZ is under investigation and there will be a another phase of optimizationsfor better performance. Definitely looking for feedback from users, in terms of feature requests or bugs! Bug Report / Feature Request / Further Documentation Check out this great template that usesFunkyQuadZ3DJSa 3D environment template. The Airship demo is from a user@rilemtwit, the creator of the great Mighty Goose game(the airship demo isnot available as an example project.)
The Curse of the House of Rookwoodis a gothic horror tabletop roleplaying game where you create a cursed family with supernatural powers and troubled relationships, and take them on strange adventures in an alternate history haunted by mythical monsters and dark magic. Will you work together to bury your skeletons, or will family drama bring your house to ruin? Rookwood is... Asupernatural adventurewhere your family must survive together against a world of secret societies, terrifying spirits and monsters, and ancient evils lurking in the hidden corners of the earth. Afamily dramaof troubled relationships and opportunities for your family to grow closer or further apart. Whether funny, poignant, or cathartic, your characters' lives will feel immediately familiar, personal, and relevant.Make the family you want-- there are no prescribed roles or hierarchy, just meaningful relationships. Agothic alternate historythat you create, portraying generations of the same family in different iconic time periods. Stalk aristocratic vampires in the gothic 1880s. Search for secrets in lost jungle ruins in the pulpy 1920s. Protect London from the Ghost Blitz in the wartorn 1940s. Thwart clairvoyant Russian spies in the spy-fi 1960s. The game has been fully funded on Kickstarter, and is production now. Learn more on our project page!Social Distancing Special! Each purchase unlocks one Community Copy!
The Steadfast and the Rebelliousis a tabletop role-playing game and a storytelling game. It is a hack of REINCARNATION REDUX: Our Requiem by Jamila R. Nedjadi, written for Jammi Jam Jam. You are all inhabitants of the city, and you have been living in false peace under the rule of the demon king. The last wall, which offered your city limited protection against the demon king, has fallen. Citizens are left with two choices; do everything the tyrant demands, or resist. Will we rise victorious against the demon king, or will our resistance be futile? We play to find out. This game is intended to create a quick but rich prologue for characters who rise up against the demon king in a fantasy setting. It is possible to use this game to create a setting and characters for your preferred game about enclosed spaces and giant lizards. To play this game, we will need 1-2 hours, 2-4 players, a deck of playing cards, a conductive space, index cards, writing materials and a copy of this game (digital or printed). One of the player is the Facilitator, who has read this document beforehand.Brent Jans (@DorklordCanada) has kindly done a read-through of the game:
Camp Flying Moose for Girls of All Kinds is a PbtA game about teen girls at a summer camp filled with strange supernatural occurrences. Inspired by Lumberjanes, and my own experiences of summer camp, the game investigates mysteries, monsters, and teenage identity.Each session has a mystery to solve related to a strange event occurring at camp. Use your skills, friendship, and empathy to help supernatural creatures solve their problems!This game is in development. It is still undergoing play testing, editing, and design. Purchasing a copy of the game now guarantees future updates and the final version when it's complete.
A short simulation game made by one person in one month. Take control of the unnamed protagonist as she moves into an apartment with her girlfriend. Unlock new clothing, discover new scenes, learn more about this mysterious couple, and most importantly... Enjoy life! CreatorTakafumi Sakagami Voice ActorCaitlin Myers Read about the game's development:https://kyacchi22.wordpress.com/2019/02/28/nanoreno-by-your-side-day-0/
Deep in the heart of an orcish homeland, torn apart by roving adventurers and power-hungry imperialists, a drow slave and a lone orc trek across hostile territory to exact revenge on an adventuring party for a a history of violences committed against them and their people... --- Savage Blood is a story-game for 1-5 players about revenge and colonial ultraviolence - a revisionist fantasy story that flips the script and humanizes the plight and homogenization of the drow and orc civilizations by the dominant "races", especially in lieu of the real-world allusions to real-life colonization and racism present in traditional fantasy genre. This game is best played with the intention to explore the darker side of adventuring parties in a culture that rewards treasure-hunting loners trespassing into the homelands of other civilizations and killing whoever they deem hostile. It can also be used as a light worldbuilding exercise to add complexity to your existing fantasy world or campaign. Savage Blood uses an intuitive technique of discovering/divining a storythrough the usage of art/tarot/oracle decks developed by@temporalhiccup inStories Of Love in Manila.This game also takes heavy design inspiration fromArchangel Dating Simulator by @mariamison. ---This game is directly inspired by recent Orcs discourse on TwitterandThe Nightingale (2018), a revenge movie directed by Jennifer Kent which deals with the exact same themes.
A short single player TTRPG about trying to love yourself. You will write the epic tale of a hero's life long quest to leave their mark on the world, leveling up and gaining power, items and allies as you engage in acts of self love or self improvement.
12 orbits is the only game for up to 12 players at once, no matter what you play on. All you need is a single keyboard, touchscreen, gamepad, dance mat, makey makey... Features Local competitive multiplayer for everyone at once. Anywhere. On anything. 4 vastly different game modes to choose from Setup takes seconds, even for 12 players at once The basic mechanics are simple and can be taught to a group quickly ...yet the physical nature of the game provides you with a lot of room for mastery One Switch accessible You can choose from 4 vastly different game modes: Multiball (Teams) Kind of like football, but with exploding goals and multiple balls at once, which change color all the time. Arena Fill the arena with spheres of your own color and avoid those of your opponents. A bullet hell that constantly grows more intense. Trails Collect spheres to grow longer than your opponents. Block their path and pay attention to your own, similar to Snake or Achtung die Kurve / Zatacka. On top of that, you also have the ability to shoot with your own spheres. Blizzard (Teams) Think Pong. But you play in teams, can roam freely on your side of the court, and have to defend against a whole shower of spheres at once. Some questions you might have: Why? So you can play with everyone around you, anywhere. 12 orbits will run on almost any hardware, and any input will do. Most keyboards can only process 3 or 4 inputs at the same time, but that does not mean you can only play with 3 players. 12 orbits uses only one button per player, which you never have to keep pressed. So it is highly unlikely that many players use their button during the very same frame. While I can not guarantee that a three-button-keyboard will never ever miss a single input, there were no problems with any number of players yet. If you are on the go, or simply do not have 12 gamepads lying around, that is why. Is this actually playable? Yes! There are a few one-button-multiplayer games around that are fun or funny, but are based on a single action and don't really work for longer than 5 minutes. 12 orbits is not one of those games. It is fun of course, but this is also a game that can actually be played competitively. It will take you only a few minutes to get the hang of the controls, but it is much harder to actually master movement and to skillfully hit spheres exactly the way you want to. In addition, 12 orbits is a lot about anticipating the movements of other players, becoming almost chess-like if you have the right opponents. You can of course also play the game in a more relaxed fashion, especially in the team modes or with activated modifications. It's your choice. How many players do I need? 2 is enough. All game modes automatically adjust to any number of players. There are also practice modes that can be played with 1 to 12 players on one team, but that isn't the main attraction of this game. So grab someone nearby, and add players as they turn up. Is 12 orbits One Switch accessible? Yes. From the moment the game starts, it can be completely controlled with only the spacebar, including all menus. Just press it a few times when the main menu screen is shown, and on-screen prompts will further guide you through the process. More infos here. Is there a colorblind mode? Yes. It is based on black and white symbols, so it should work for any type of color blindness.
FALL IN LOVE AND FIGHT WITH ALL YOUR MIGHT AS SUPER POWERED YOUTH IN KISSING CAPES! Based on the wonderfully evocative and creative mechanics of games like "Mobile Frame Zero: Firebrands" and "The King is Dead" by Lumpley Games and "Once More Into The Void" by Sword Queen Games mixed with elements from "Masks: A New Generation" by Brendan Conway, Kissing Capes brings super powered drama and action to your tabletop. You will create a city despoiled by super heroic and super villainy and within it you will play young heroes, villains, and anything in between fighting with your friends and falling in love with your rivals. All you need to play is 2-5 people, a couple of hours, pencils, paper, and a coin or two to get started creating dramatic tales of super powered love, anger, jealousy, and high flying antics. Current Release version 1.1 The current version is 1.1 and includes two pdf files. One containing images and backgrounds the other a more eye friendly version. Several minor formatting and grammar errors have been fixed.
Boasting a very generous amount of fantasy creatures, there's many perils to be found within this world of fantasy. From slimes, scorpions and rats, to angelic spirits and twisted creatures, there's an entire world of creatures to endanger your heroes in here! Whether you're on a lookout for a new enemy rotation or need an inspiration boost for constructing your game's lore, Seraph Circle Monster Pack 1 is a fantastic addition to your growing library of RPG resources. This pack contains: 40 unique monsters.5+ variations of each monster.Frontview compatible. Each variation has frontview version.Sideview compatible. Each variation has a sideview version.Each of these is available in: RPG Maker MV, VX and Original (HD) sizes.Over 1000+ individual files.Deluxe Edition exclusive: full resolution PSDs for every monster! This pack has been completely overhauled from its original iteration from 2017, and it is now compatible with both sideview and frontview battle systems. It's boasting 10+ new monsters, 5+ new variations for each monster and the number of files has been bumped from 34 to a mind boggling 1000+. (Seriously. I can't believe I had the time to pull that off...) Have you used this pack? I'd love to have a look at your game, and perhaps give it a shot! If you like this, check out the rest of my work available on itch.io! 19 item icons in pixel art and big icon form. It's free! Terms of Use: You are allowed to use this asset pack, as long as you have purchased it, on any engine you want, for free or commercial games. Crediting not necessary, but welcome.
Our subtitle ought to say it all: this is a game about coming together to write the trashiest romance stories you can think of! Build a group of 3-5 players to keep things quick, dirty and fun. Develop a writer persona - complete with a trashy social media profile to introduce yourself with - and engage in some Cards Against the Humanity style gameplay as each one of you competes to make the best romance novelevar. Purplest Prose just needs two six-sided dice, index cards, tokens, things you can write with, about two hours for game time,and a great sense of humor.It's crunch time, honey!FEEDBACK FOR PURPLEST PROSEKen Davidson and a number of other wonderful people have had amazing fun with this game. Check their video plays out!Ken reads some throwaway cardsAmber Autumn reads a Purplest Prose storyKen reads"Infinite Copulation: An Erotic Moonboots Thriller"Devon reads aPurplest Prose storyThe Gauntlet RPG also featured Purplest Prose on their podcast! A FANTASTIC UPDATE Our friend Tenmi made this really cute supplement for the game. It's free to download, so go and check it out!
Please note, this is the print-and-play version! If you'd like to purchase a pre-printed, boxed deck, see its"thegamecrafter" page! -----You and your companion(s) awaken in a realm unlike your own. Divine machines glitter from every side of the room, and ask about yourself and those around you. To make it back home, answer them honestly and reveal your truth to not just the automatons but to the partner(s) you are sitting with. The only way to win is to be vulnerable. ----- Card Types: In this deck are three types of cards, indicated by the number of eyes in the circle symbol on the card backs. One eye = lighthearted cards that are easy to play with friends both old and newTwo eyes = cards that you would typically ask people to become closer friendsThree eyes = these are the cards that ask you to share more with a partner ----- Gameplay: There are several ways to use this deck. Here is one way I know of, but in your journey in the emotional robot world, you might come up with something even better: Set the Scene: If possible, please set up the table/space to make you and your partner(s) comfortable. Some examples are: Set down a tablecloth/blanket/scarf for the cards to be laid out onLight some candles (or use battery-operated ones)Sit in a circle of items that are beloved by you and your partner(s) Stack the deck (Optional): Some cards in the deck work better for certain situations. You and your partner should lay out the cards and decide: What cards am I excited to potentially get in my hand?What cards make me feel restless/uneasy right now?Based on your comfort level, select what cards will be in that session's deck. Shuffle and Draw Cards: After shuffling the deck, players draw a card (if there are enough cards per person). If there aren't, decide who will get a card. A Speaker Begins: Whoever is most comfortable to speak to one of their cards will go first. They are the Speaker, and will lay a card face up in the center of the table. The Speaker will answer the card and have a chance to decide if they want to voice any Needs (see rules for suggestions). Listener(s) Response: While the Speaker is taking their turn, Listeners must pay attention to what they say, and earnestly Respond (see rules for suggestions). After Responding, the Listener can choose to share an answer to the Speaker's card in return. Continue The Cycle: Players will continue to become Speakers in a clockwise manner. Once the group feels satisfied with the interaction, you may decide - Are you and the divine machines satisfied with the answers shared between you?
A terrible thing has happened in this village. Someone must be to blame. Dreaming the Devil is an intense existential LARP about a 16th century witch trial in rural Italy. I can say, for certain, that your LARP Dreaming the Devil changed the way I think about torture and pain mechanics in gaming forever. -- Jacqueline Bryk, Damocles Thread Development The most intense game I've ever played. - David Leaman, How We Play
RogueCraft Squadron is a fast paced real-time strategy space adventure with roguelike elements. Play as a squadron commander fighting against a hostile alien race; collecting resources, researching new ships, and building an armada as you fight to survive against overwhelming odds. Features Fast paced space-faring RTS. Roguelike gameplay. Death marks the end of your mission.Fully featured and customizable Skirmish mode. Includes Co-Op and PvP game types using online multiplayer.Build a wide variety of fleets with over 15 different ships to unlock.Deep strategy elements. Carefully manage your fleet and resources to defeat your enemies.Dynamic musical score that changes as you play. Scroll down to try the demo! Try the multiplayer fun with your friends! Adapted from the LoveJam 2017 version of RogueCraft Squadron. You can check out the early prototype here.
"We have worked hard, and we want our piece." FREELANCERS is a tabletop role-playing game about wants and needs, relationships, our communities, and the systems we live under. It is a game about killing your bosses and seizing power. To play a game of FREELANCERS, you will need: Friends and strangers to play this game with; 3-4 is recommended.A standard deck of cards.Something to keep notes with, like pencils and paper.A spirit of compromise and cooperation, until it runs out.A safe and comfortable place to play. In this 10-page RPG booklet, you will: Reclaim your labour and kill your Boss. Plot schemes, sabotage and power plays with your respective Freelancers and their Factions to bring them down in a highly accessible tabletop roleplaying game.Choose or create your own unique settings to play in. With EIGHT original Factions for you to play as immediately!Create your own Freelancers with their own unique histories and details in a quick-and-easy, questions-driven system.Explore your journey together against your Boss with a unique card-driven roleplaying system which operates on forming hands, answering prompts, narrating scenes of community, strife, and rebellion.Hijack and intervene on each other's actions to reap the benefits for your own Faction instead. Secure yourself a seat at the negotiations table after your revolution is said and done. FREELANCERS was made in tribute of May Day, Labour Day and International Worker's Day 2020. What started as a simple idea became a full-blown exploration on what it means to come together against the people who exploit the vulnerable for profit. FREELANCERS is available entirely free to queer, marginalized and vulnerable indviduals. If the price is a hardship for you, please DM me on Twitter @SwordsnFlowers and I'll get you a download key, no questions asked!
Slayers is a tabletop RPG in which the players take on the role of Slayers: mercenaries and monster hunters for hire. The game takes place in a haunted ever-expanding city, set in a world just on the cusp of an industrial revolution. Slayers help clean out the citys dark secrets that make their way in from the wilds beyond the city limits, as well as from within. Slayers uses a simple 4+ system to create an action filled session that moves quickly What sets Slayers apart from other RPGs is its emphasis on asymmetrical combat. Each class in the game uses completely different combat mechanics than the others, allowing the players tohave an entirely unique experience at the table. In this book you will find: Complete rules for playing Slayers, ~40 pages4 classes to choose from: Blade, Gunslinger, Arcanist, and TacticianAdvice for GMs on how to run a game with an asymmetrical twistExample setting and adventure to get your group playing right awayOver 15 different monsters to hunt Want to learn more about Slayers? I've got a series of blog posts that detail different parts of the game! Start here: https://www.gilarpgs.com/post/slayers-an-introduction Slayers is a game that will continue to evolve with time. Future updates and releases include: The Tactician class to take charge of the flow of combat RELEASEDClass variants for each of the classesThe City source book which will include more monsters, more districts, and rules for creating your own version of The City using a hexmapPlenty more Media touchstones include: Devil May Cry, The Witcher, Blades in the Dark, Dishonored, Deadlands, Castlevania
Across the twisting sea of fates, a glance catches yours and sets your heart aflame. You reach your hand out only to feel the weight of heaven disappearing beneath you, sending you hurtling down and down and down. You see their eyes, feel the threads wrapped around your hearts growing tighter as you fall. Your bodies will change. Your names, memories, and lives as well. But you will meet again. And again. And again. As many times as it takes to reach each other. Crossing the Seven Stars is a 2-player game about useless lesbians mutually pining for each other across lifetimes, unable to muster the courage to confess first. The game is played over the course of 7 Lifetimes, with the final one containing the inevitable confession. Probably the only game on Itch to ask you to go out and play 5 other people's games.
They Wont Go When I Go is a GM-less TTRPG of ritual remembrance, funerals and grave visits for two or more players. In it, we tell the story of a group of people and their yearly visits to a deceased friend, the Ghost. Every year, they return to perform the traditional grave rites left for them. Every year, something changes. While playing, we will take on the roles of these Visitors. Over the course of the game, we discover their relationships with the Ghost, confront problems, make decisions and reveal stories. Each one of us will have a unique story to narrate and uncover. Gather together, visit the deceased, piece together what you can, and complete the rites. Made for Folklore Jam.
Scary Monsters and Nice Sprites is a narrative RPG about spending your night in one of the only clubs in your city thats safe for creatures of the night like yourself. All you want to do is have some fun just like the humans do. Play a supernatural creature of choice, put some sick EDM on the speakers and get your game on! What you need in order to play: An even number of players. 2-6 would be optimal.Tokens, or things that can be used as tokensFour-sided dice (d4), six-sided dice (d6), eight-sided dice (d8), ten-sided dice (d10), and twelve-sided dice (d12). You can share, but itd be good if each player had their own set!Some paper and things to write with in order to keep track of stuff easier. No GM needed for this one! This game is designed to make all of you storytellers with an equal stake in how the story of your night(s) together go. The basic premise of this game involves all of your characters hanging around at the same, supernaturals only place after dark a night club, a concert, a bar, a coffeeshop, wherever you fancy as players. For one reason or another, youre there to unwind, chill, and maybe just maybe, find somebody to spend the night with. Each of you interact with each other by choosing the way you approach each other, rolling to see how successful you were, then narrating how scenes go based on the results. Youll show each other your characters approval for how well the flirting is going by giving each other tokens. Youll also be able to spend tokens to make sure conditions in the club are just right. This game was submitted for the Hot Horror Game Jam in 2019!
The Quiet Sleep is a collection of stories set in a simulation/tower defense game in which you build out your mind in order to achieve your personal goals and maintain control over your emotions.Develop your traits to gain new abilities! Decide whether to turn your ambition to the highs of the feeling of achievement or the lows of self-loathing. Choose whether or not to renounce your homeland. Determine how alone you really are.Convert different qualities! Take your love of music and your resolve to make something great and use them to think through problems with your songs. Convert your industry and energy into work that will get you paid and then take that money and add some flirtation to go on a date! Use your will to get the strength to feed your callousness enough to help you through a tough time.In addition, you will: Make great music.Spy on a local teacher.Unpack clothes.Woo someone delightful.Struggle to maintain a relationship with someone else.Be inspired by your muse.Go on walks to help you remain calm.Realize that you will never be understood.and much, much more.
Space... the final frontier. The time has come where Earth is explored and charted and mankind must turn its collective attention upward, to the stars. This resource pack gives you the power to create your own sci-fi maps and games with a focus on a wide-range of interiors for ships, space stations, bases, buildings, and whatever else you can imagine. FEATURES: 16 Tilesheets (A1, A4, A5, and 13 B-E style sheets).21 Animated items ranging from computer glows and lights/buttons, to sliding doors and view-screen monitors.3 Parallax backgrounds plus bonus Title image.4 fully parallaxed sample maps with seperated 'floor' and 'ceiling' areas as seen in the game Sector 12.66 pre-made Sci-Fi themed character spritesheets.Bonus: Includes the 8 additionalTilesheets from the Alien Biomes update. If you are interested in getting access to thousands of additional resources, including all of the latest resources not-yet-released (as well as exclusive resources), then consider taking a look at myPatreon, which gets updated multiple times per week with brand new game-making resources. Other PVGames asset packs on itch.io presently:FREE: Infernus Tileset FREE:ChristmasKrampus FREE: Apex Predators Mythos: Reawakening Medieval Town and Country + Interiors Bundle Medieval: Warfare + KnightsTemplar Bundle Medieval: Plague Bringers + Diseased Town Bundle Medieval: Expansion Medieval: High Seas Medieval: Dungeons Medieval: Underdeep Medieval: Bosses Medieval: Townsfolk Thank youkindly!
Youre at a club on a Friday night, eager to have fun and lose yourself in the music. You see two people in the line for entry and have instant reactions to each of them. You want to connect in some way but dont want to just outright ask or tell them everything. This isnt the place for that. Try to let them know how they make you feel in other, more subtle ways. The Way You Make Me Feel is inspired by Janelle Monae's "Make Me Feel" and isabout exploring a single night at a club and finding out where it all leads in the end. Will you all leave together? Apart? Just two of you? Are you friends? Enemies? Lover? Something else? None of the above? To play this game, you will need a Rider-Waite or similar Tarot deck, either as a physical deck or via an app. You may also want writing utensils, paper, and note cards.
What is Talk To Me? Talk To Me is a Western-style Visual Novel. Its a Dating Sim--kind of--but also, maybe you shouldnt play it like that.* You play as Ordell Harrison, a guy in his twenties who is just trying to get through the day. After his mother dies, Ordell moves to a different town to start over, but things dont seem to be getting any better for him. * Talk to Me is a Visual Novel about grief, mental health and friendship. Please note there are no explicit images in the game. This can be a hard game to play if youre depressed or have just lost someone close to you, so please be aware of that, along with the trigger warnings that have been posted at the end of the post. These can be spoilery, so please skip them if you would rather not know what they are. Features: There are no 100% good or bad endings in this game. You wont get a game over. Theres no true ending eitherOver 75k words of story, with difficult choices and consequencesA vibrant cast of charactersExplore up to 20 different outcomes of the game. See how your choices have affected Ordells life25+BGs and 10+ CGsThis game is both BxG and BxB Trigger warnings for the game. Contains spoilers. Do you want to give us feedback? Comment here or go on Twitter using the hashtag #TalkToMeVN! Known Bugs: Music Captions may sometimes show the wrong name for the song currently playing. Update 1.02 published on 02-09-2020. All owners of previous versions of the game should download the archive.rpa and apply it to their game folders.
It is a fearful thing, to love what death can touch. excerpt from the Mourners Kaddish, as attributed to Rabbi Chaim Stern It is morning and your dog wants to talk to you. You know of a spell that will enable them to speak to you through your words; it will take all day, and you will labor through many tasks with them in order to enact it, but let the labor be a joy and they will be able to tell you everything that is in their heart. This LARP is an epistolary game for two players, one of whom is a dog. Within the construct of this game dogs think of humans as ageless, near-immortal, untouched by sickness or death except in rare confluences of time. You know this is not true; but it does not matter. You will spend play time looking at the world and yourself through the eyes of your dog as you spend a day together exploring, playing, and enjoying each others company. The game will conclude with you writing a letter from their perspective, wherever they are in their life in relation to yours, to you, and then watching your dog as they dream after theyve fallen asleep at the end of the day. Play time lasts one waking day, and the morning after.
An astronaut takes their last few breaths in space, and their soul calls for home. Ground Control answers, and so do The Stars. Together you will tell the journey of an astronaut, discover the memories they made, explore the places they might have called home, and decide where they finally rest. --- Come Home is a 3 player GMless and diceless storytelling game about finding home. Collaboratively create the Astronaut, and rotate roles as the Astronaut, Ground Control, and The Stars to discover through play where the Astronaut's soul goes to rest. The files include a full-colour PDF, a print friendly Word doc, and a text-only version. CW: themes around death Inspired by Jonny Sun and this tweet Created for the #AdAstraJam
The first issue of a new weird rpg zine. Contributors for this issue were Micah Anderson, Jared Sinclair, and John Battle. Fight the Bruise-Witches of HarrowgraveGather apples to impress new friendsPush your way through the surreal rooms of a dream-dungeon ...and more in Penicillin #1! ATTENTION: If you can't afford Penicillin but still want to read it, don't panic! Just do two of the following three things: Tweet/reddit/tumbl/share and rate it!Send in a contribution for the next issue!Send positive vibes/a copy of one of your zines, or just something cool you found (a recipea pic of an owla good bookneat music) Twitter: @micaholism Email: penicillinzine@gmail.com
Working pseudo 3D with camera rotation and z sorting in both construct 2 and 3.!!! IMPORTANT !!!the .c3p events are heavily compressed to give more space for game logic, since C3's event limits are lower. the .capx file is better structured, organized and commented, so if you have trouble understanding the system, please refer to the .capx file.
These Cards Have Hearts is a smalltabletop role-playing gameabout card games and friendship. You will play as someone who cares way too much about a children's card game challenging a tournament that has a dark secret that could change the world. Fight against friends and rivals using your Heart, Skill, Luck, and Money. No matter who wins, the real winner is usually friendship. To play all you need is 3-5 people, 4-6 hours,some 6-sided dice, and something to write things down with. You do not need any real cards to play this game! If you grew up enjoying watching Yu-Gi-Oh (or Bakugan or any game-based friendship type of show)and thought it would be fun to be a cool anime character andhave action-filled anime card battles where the rules, numbers, and cards really don't mean anything then I think you will really enjoy this game! While I do consider this game a finished project there are plenty of thingsI would love to add to it and/or expand on. If you play this game and have any thoughts about it, please let me know how your time with it went. It will help me know better which things may need improvement and also hearing that people played my game would make me very happy! These Cards Have Hearts is a Powered by the Apocalypse game and has mechanicsinspired byThe World Wide Wrestling RPG by Nathan D. Paoletta. Special thanks to the people who helped play-test this game:@Gender_Pirate, @SunnyTranxiety, @disabledpaladin, and @Bird_Allergies. They are all wonderful people and helped me make this game into something I love.
My Welcomed Guest is a solo game about being trapped in Faerie and trying to bargain your way home. Throughout the game you will be answering questions and potentially accruing Taboo, which is an indicator of faerie taboos you may have breached. Sometimes without you knowing what action it was that directly broke the taboo. The game will be played over five acts. This game was created as part of the Short and Easy game Jam. You will need some additional materials: Something to write on. You can print out the game and write directly on the paper, use a journal, an electronic source, or something else that suits your fancy.Something to write with.If you have a favorite pen or pencil, get that. If not, anything will do, a pen, pencil or crayon.A six sided die. There are many electronic versions available if you dont have a d6 easily accessible.A place to accrue Taboo marks.This can the corner or back side of a page, an index card, a sticky note, or a bowl to hold glass beads. The important thing is to know how many Taboo marks you have accrued. I believe in paying people for their work. This game is priced at $3, but if that isn't something you can do right now, in the spirit of Faerie bargains, send me an email (dawnbeargames at gmail) and I'll send you a copy. It will come with the caveat, thatif you play it, just let me know you played it. No need for a review or feedback (though I would love feedback), just to know that you played it. I won't promise to get you the game immediately, but I will likely get back to you with in a couple of days.
A game for two players, one of which is The Moon THE MOON IS BIG THE MOON GLOWS YOU ARE BELOW SHE IS UP HIGH THE MOON HAS RISEN IN THE SKY AND THE MOON HAS PISSED YOU OFF TIME TO STOP LETTING HER GET AWAY WITH IT In this game, you will yell at the Moon because you love her and you have no other options left. She must understand how she has hurt you. You will be heard. The Moon must hear you. She must...Listen to it played on the Party of One Podcast!
You left a dying world for the perilous FISSURE, from which fewreturn. You seek the FONT, which will change everything. A game for 3-5 people over 1-2 hours. Inspirations: Stalker - Andrei Tarkovsky Annihilation -Jeff VanderMeer
"The writing and characters are what stands out here. Despite the game's short length, they're well-written and easy to care for, and the game's emotional moments hit excellently." - Jum,Steam"Retrace is an ambitious first attempt, and gets a lot right." - UpperCut Crit"Retrace is the mashup of Nier Automata, Zero Escape and horror you wanted" - PlayDiaries A WORLD THAT DESIRES YOUR DEATHYou and your friends find yourself in a strange, unforgiving place. Frantically you seek a way out, but death lurks at every corner, and when it finds you thats when your resolve is rewarded with the ability to rewind time. What path will lead you out? What decisions will you have to make? And what secrets will you uncover in the dark?A RICH TRADITIONExplore a beautifully atmospheric 2D world with a mix of pixel art and painted portraits. Within it youll find a mixture of traditional logic puzzles and heart-pounding action sequences, as well as secrets and mysteries.DEATH IS YOUR TEACHERThis world desires your death, but that does not mean the end. Use what you learn on one path to explore further down another. Find shortcuts, piece together clues and study patterns that will lead you to victory.USE YOUR HEAD OR LOSE ITFreya is faced with locked door after locked door in her quest to escape, and the only way to unlock them is to play her captor's game--solving the logic puzzles contained within each room. The consequences for getting them wrong can be ... unpleasant.QUEER ROMANCE IN DANGEROUS PLACESComplicating matters is Freya's long-standing crush on her best friend, Mia. Will the terror of their experience bring them closer together, or tear them apart? And what of Claire, the prisoner who admires Freya as her saviour? Freya's choices will influence more than just her survival, but also her relationships.ABOUT THE TEAMRetrace is being developed by Spider Lily Studios lead developer Els White, with programming assistance by Julian Adams, art by Domi Cesarz and music by harmonicblend.
Brendan Keogh's Putting Challenge is a Pico-8 golf game about the parts of golf that other videogames cut out. Put the ball on the tee yourself. After hitting the ball, manually walk to where the ball went before you hit it again. If the ball goes in the water, put down another ball! Remove your ball from the hole before moving on to the next hole. If you run out of balls, return to the Pro Shop to get more balls. This is a golf game with unprecedented interactivity!! Sounds tedious? It sort of is! But's it's also kind of relaxing, and it draws attention to just how edited and montaged most golf games are in their focus on the 'interesting bits'. Here, the 9-hole course is a single, unified experience. I've crafted one big world, ten screens by ten screens. Within that world is a golf course of 9 holes. You are free to explore and walk around the course, and can complete holes in any order you want. Ideveloped this game in Pico-8. It was a whole lot of work to get a game of this scale and complexity to fit in a Pico-8 cart, and I'm really proud of the quality of this final product. Wait, why does this game cost $1?? This is the first time I've set a minimum price for one of my games. All my other games are small, quick, slapdash things. While this game is still quite small, I also put a considerable amount of work into it over the last few weeks, and I think it's important to not contribute to the devaluation of videogame labour. So I thinkit's worth paying a single dollar for.That's less than you'd pay for a single round ofTime Crisis 2! You also get any additional courses I release in the future for free. I've already released a second 9-hole course! So what do I get? $1 unlocks a zip file within which you will find two versions of the game: a Pico-8 cart that you can run in Pico-8, if you own a copy of Pico-8; and a HTML5 version of the game you can run in any browser if you don't own Pico-8. (Note:Chrome has issues with audio since an update earlier this year. There's workarounds in the readme file. Or just use a different browser.) BUT WAIT THERE'S MORE!!! Multiple people on Twitter joked that they would pay for golf buggy dlc. WELL GUESS WHAT SUCKERS: That's right, if you pay $2 for CHAMPIONSHIP EDITION, you get an exclusive day one dlc golf buggy! Zip around the golf course up to 4x faster!! Wow!
This is a game(?) about magic circles and how we create magical spaces of play. Available as: a ready-to-print 8 page zinean electronic PDFa folder of mobile and social-media friendly imagesa free text only document. Created for the #NotAGameJam
Official selection at SAAM Arcade 2018 (July 22 in Washington DC) Explobers pushes your planning, puzzle and platforming skills to the limit for a challenging but rewarding experience. --MMOaholic Deep in the recesses of the digital world, the Explobers find themselves in perilous predicaments. Guide the Explobers to safety by blowing them up, building pathways, and navigating through dozens of fun, tricky puzzles and challenging platforming stages. Help them work together to achieve the seemingly impossible! Eighty challenging stages!Unique multi-character single-player experience!Special goals for expert players!Unlock secret graphic modes and twelve bonusstages! EXPLOBERS is available to download NOW! Its price is $4.00, but for $5.00 you can get it and a host of other games in the Bundle for Racial Justice and Equality (or you will be able to soon--purchase the bundle now and get EXPLOBERS when it is added).
You wake with a strange sense of familiarity. You encounter strangers you seem to already know. You sense there is something important that you're forgetting. You can only hope that you'll remember this. CW: violence, murder. Cage of Sand is a time loop horror game for 1-4 players. You will need a deck of tarot cards, some paper and something to write with. Inspired by theWhen they Cryseries,Undertaleand the kishoutenketsu storytelling structure,Cage of Sandfollows a protagonist only vaguely aware of the fact that time has begun to repeat itself. They wake and begin their daily activities, interacting with and learning about other the characters that make up the story's cast. A seemingly insignificant event marks the beginning of a set of strange and gruesome murders, culminating in a deadly disaster beforetime repeats and the memories fade. Play to discover the truth. Development State Cage of Sandis currently in early access mode, meaning that the game is complete but requires further playtesting. If you are willing to contribute feedback, please contact me on Twitter @LuciellaES or by emailing luciellaes@gmail.com. Cage of Sandwill form part of the Scraps Burgers anthology targeted for release in late 2020. To learn more and keep updated, visit the official website:https://www.scrapsburgers.com/.
This package comes with 23 additional post processing effects for Unity's High Definition Render Pipeline, Universal Render Pipeline and Post Processing Stack v2. Full compatibility with HDRP, URPand PPv2! Use volumes and layers for your effects!Note: volumes are not yet supported on the URP version of this asset. 23 totally awesomeimage effects, plus variants! More coming in future updates! New in Version 1.4! CutoutGlitchInvertLight StreaksRadial BlurSharpenExtra options for Outline and Sobel Outline effects Version 1.3: support for URP Version 1.2 DrawingDither (Basic)KaleidoscopeScanlinesNeon (Fancy)Outline (Fancy) Version 1.0 Oil PaintingUnderwaterSNESGame BoyOutlineNeonSilhouetteMosaicPixelateFilm BarsBlurGreyscaleSepia Tone Fully tested & great performance! HDRP version tested with Unity 2019.3.15 and HDRP 7.3.1.URP version tested with Unity 2019.3.15 and URP 7.3.1.PPv2 version tested using Post Processing Stack 2.1.7 and Unity 2019.2.0. Post Processing Stack v2 is compatible with the built-in renderer and Universal Render Pipeline (versions before Unity 2020.1). You cannot mix native URP post-processing and PPv2, however. But now there is a native URP version for that! Includesa user guide with a breakdown of each effect. Make sure you download the correct version based on the render pipeline you are using! Patreon supporters who pledge at least $10 can claim a copy using this link:https://danielilett.itch.io/snapshot-shaders-pro-hdrp/patreon-access(note that you must have an itch.io account in order to do this).
Sail the seas with your fellow crew, satisfy the whims and of the captain, and explore all your senses in this nautical adventure! Explore the Elephant Garden and the Geistfeld Key, or puzzle over why the Silvercoat Patrols hired your crew for this strange mission. Fair Winds and Following Seas is a game for 2-6 players. In the game, you play the crew of a ship, hired to complete a task. Your employer, destination, and the details of the task are determined randomly, and play includes taking turns describing six sensory experiences for each trip, and sharing a sea shanty with the rest of the crew. A voyage takes about 30 minutes to play and requires no prep, and you can play multiple voyages at once if you have the desire and the time. Carry your ship and crew from mission to mission, with records of each characters' journey. The main game file includes print and play cards as well as tables to roll on if you are do not wish to print the document.Fair Winds and Following Seaswas originally written for the Big Bad Con 2018 Kickstarter campaign. Each purchase of the game adds additional community copies for those that can't afford it on their own.
Void Wisp is an ambient arcade runner where you earn points by coming close to obstacles without crashing. You are a wisp. A collection of random energy that has coalesced into a sentient form. You float through the great nothingness that permeates existences, skimming off aether from the whatever that is nearby. The gameplay is simple. You have two buttons; one moves you up and the other lets you glide. Typically you'll be holding the glide button to slow your descent when an obstacle comes near so you can grind along the top or bottom for points. The closer you are the more points you'll earn. You'll crash if the center of the Wisp contacts an obstacle. Below is a short overview of how this game works. Features: Simple gameplay thats easy to pick up and hard to master. Designed for both short spurts and long sessions.4 Game Modes each with a unique twist. In Classic Mode youll start to lose points the farther you go, so you want to get as many as quickly as possible.In Caravan Mode you have one minute to score as much as possible. Crashing will lower the amount of time you have.Survival Mode is the most complex mode. A timer is always ticking down but can be refilled by collecting luster and having a high multiplier. The game gets faster and you earn more points the further you make it.In Traveler Mode there are 40 premade levels each with 5 goals to complete. You will face unique obstacles not found in the other modes.Accessibility options that let you customize the games looks, controls, and difficulty. You can change the appearance of the game and character to better suit what makes you comfortable.Supports mouse, keyboard, and gamepad. All with fully remappable controls!Dreamy ambient music that partially reacts to how you play.
Destined is a 5 page luxury tabletop experience designed to be played by groups between 3-5 people. It is a game about legacy, community, and the stories they will tell about us when we die. Please be aware, this is a 5 page TTRPG. It is 5 pages long. If you would like a 98% off coupon, please contact me with evidence of your recent purchase of a small indieTTRPG.
Equaboreal 12.21 is a small and strange speculative narrative game about plant people who celebrate the winter solstice by opening bottled light delivered from the equator. only this year, their shipment has gone missing in the woods... ~10-15 minutes audio design, VFX, and additional design by Colestia music by Colestia and Darcy Welsh
Youve just inherited Cascade Manor from your eccentric aunt, but not only is it in a dismal condition, you have only 30 days to pay off the loan your aunt took out shortly before her death. You decide to convert the manor into an inn, but while youre busy trying to satisfy the needs of your unusual and persnickety guests, you discover that there is more to the manor than meets the eye... Highlights Explore the manor and its surroundings, and unlock new rooms and discover new areas. Hire an interesting cast of characters to work at your inn. Meet a gaggle of guests, including adventurers, inventors, opera singers, fairies, and many others, all of whom have unique personalities and varied preferences.Complete mini-quests such as hunting down the ghost haunting the manor, finding coal for the blacksmith, restoring an ancient temple, and more!Configure guest rooms, purchase amenities, and upgrade the manor and nearby village to keep your guests happy. Design advertisements to attract more guests, but be warned, false advertising will not be taken lightly either by the authorities or your visitors! Find items and beautiful paintings that will help you pay off the loan and solve the mystery of Aunt Agathas puzzling behavior. Replay the game with a New Game+ and discover several exciting new items and guests, and experience different outcomes and multiple endings based on your choices and actions.Unlock achievements, master the art of innkeeping, and become the owner of a 5-star inn that caters even to royalty! Playtime About 4 hours for one playthrough (multiple endings available). Note This game is an extension of my Indie Game Maker Contest 2017 game, The Rock and the Rose (which won 2nd prize!), with many more new items, areas, characters and upgrades, additional gameplay elements, a richer storyline, achievements, higher-resolution artwork, and improved pixel art and UI. Minimum system requirements OS: Windows 7, Windows 8 or Windows 10 Memory: 4 GB RAM Storage: 300 MB available space Display: 1280x720 or better
To find our way home, we must sift through the ruins and our memories of the Empire. But in our remembering, we must not forget what we have created for ourselves. Orichalcum is a tabletop roleplaying map game for 1-5 players. Players will lay out a map of theEmpire that oppressed their ancestors and drowned in a deluge of its own making. By remembering what was left behind, they will draw a connection from the past to the present. Their people, theExiles, have evolved past theEmpire's ways, and these differences will become features on each player's map of their island home. Orichalcum is a game about drowning empires and imagining utopias. This game was created for the Mapemounde game jam (#mapemounde2019) on itch.io, hosted by Mammut RPG. It has also been submitted to Hilagyo Jam, hosted by Pammu,Nosfecatu,Maharhar,Diwata ng Manila,Jamila R. Nedjadi, andJohn Erwin. The typefaces used in this text are Righteous by Astigmatic and Raleway by the League of Moveable Type. The cover photo is by Jeremy Bishop on Unsplash. Thank you to Oliver (@obliqueObloquy) and Ash (@smokeandash95) for helping me playtest this game. <3 License: Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) If you can't afford the $5 minimum, email me at quiritgames@gmail.com with "Free Orichalcum" in the subject line for a free copy!
Winner of the Human Human Machine award at A MAZE 2017! Word After Word is a fast-paced local multiplayer word game that uses a massive natural language dataset to reward players for thinking naturally about common word usage and context. The game is played by two to four people, each with their own keyboard. Each player is given the same randomly generated series of adjectives one at a time. For each adjective, each player tries to identify the noun that most commonly follows it (e.g. fast CAR). Each player is given a score based on how often their noun follows the given adjective in a dataset compiled from over a half a billion words taken from magazines, tv, and books. For each prompt, there are potentially thousands of correct answers of varying degrees. As an example, lets say players were given the word traditional. In the dataset, there are approximately 2000 nouns that would be accepted and scored. High scoring answers would be: role, family, and music.
This package is made thanks to the game asset of the same name found in itch.io: https://pixel-frog.itch.io/kings-and-pigs.I include several mechanics for a set of platforms that could easily be renamed in any other Godot Engine project. All scripts of the "State Machine for Godot Games" for the creation of state machines in playable or non-playable characters (https://in3mo.itch.io/state-machine-for-godot-games). Four enemies that start from an AI capable of recognizing the player and his environment to chase him to death ... two variants of the enemy can also collect boxes or bombs to launch them and another one has the entire gun shaped like a revolver. System of inherited scenes that allow you to easily form levels without repeating procedures, focused on level designers. Transitions and processes that follow good development practices in Godot. Lisence: Pixel Art: .Source Code: MIT.
The human world has room for many monarchs, butThe Humming Woods has only one Queen. This six-legged Mother of Millions dines exclusively on an elixirsaid to cure any ill, or even extend one's life... a royaljelly of matchless quality. Few dare attempt to steal anyjelly away, protected as it is by the swarms that live inHer remote hive, The Six-Form Heart. But what if one had grander dreams than of a waxedsack of purloined jelly? In thisTrophyDark incursion, your treasure-hunters will journey into a dark and bee-filled wood in search of their dearest desire... but will find nothing but destruction. A WARM AND PLEASANT HUM is aprize-winning entry from 2019's official Trophy Writing Contest. Judge Jason Cordova (Gauntlet) called it"both beautiful and terrifying." NOTE: This not a stand-alone product.You will need the base game,TrophyDark (https://www.trophyrpg.com| FREE quickstart available via the Kickstarter), to play this scenario. [Layout/design by Natalie Ash ofhttps://byemberandash.itch.io/] Spotify Playlist:
"If you liked Saints Row: The ThirdYou might want to try: LaserCat"- Official Xbox Magazine Online Jump, dodge and explore in the search for your Owlfriend who has been kidnapped by Wizzord the magic space frog! Winner of several awards and featured on EGM News editor Eric Patterson's GOTY 2011 top list (Xbox 360 version). Retro style adventure inspired by games like Jet Set Willy! 225 rooms for non-linear exploration! Trivia questions! Achievements! "If you're looking for a quick and cute platformer, you cannot go wrong with LaserCat"- G4tv.com "an excellent 2D platformer which will bring back memories of Jet Set Willy"- xboxindies.wordpress.com "Things I like about #XBLIG LaserCat #1: It has no zombies, except in a trivia question."- binarytweed.com "LaserCat is the best game this month by a country mile. Or a normal mile. I don't know what a country mile actually is, so whatever's longer"- console-arcade.com system requirements: CPU Cores: Single Core Minimum RAM: 1 GB Graphics Card RAM: 128 MB Graphics Card Shader Model: 2.0 Sound Card: DirectX 9 Operating System: Windows XP (32/64-bit). Windows Vista (32/64-bit). Windows 7 (32/64-bit).
The world of Rosarah is haunted by the ancient past. Grand civilizations fell to the iron fist of the Kithen Empire. The people suffered. But while the empire fell over 1,000 years ago, the guardians who protect Rosarah are dwindling. They are the Librarians: the guardians of ancient knowledge and history, protectors of the 8 magic spell books which were originally used by evil to conquer Rosarah. In The Last Librarian, you play as Randel, who is thrust suddenly into his role as a Librarian when his grandfather is slain by an undead monster. You must unseal the spells, buried deep in well-guarded Libraries, in order to defend Rosarah once again from tyranny. Features: Explore the vast and detailed world of Rosarah. The game is open-world, so you can play the way you want in the order that you want to do it. As you explore, discover tons of secret treasure, collectible upgrades, and interesting places and people.Learn the deep story of Rosarah, of its dark history and present trials. Encounter the villain throughout and the people who help in the fight against him. There is complex lore to find in the world, detailed characters, and a growing stake in the conflict.Uncover the secrets buried in the hidden Libraries. Throughout Rosarah, there are 8 distinct and varied dungeons, each with their own mechanics, multi-layered puzzles, and rewards.Battle 14 powerful and challenging bosses, and tons of other fun enemies, using a huge variety of strategies and magical weapons and abilities. The game is designed to be especially challenging, a far-cry from the traditional Nintendo Zelda experience. There are between 10 and 20 hours of play-time total depending on how many secrets you seek to collect, and how skilled you are. [Note]There are keyboard controls (configurable), however a controller is recommended for the best experience. This game is available on Windows 10.A Linux compatible version will be available earlyJanuary 2020.
This bundle includes both the Medieval: Town and Country asset pack and the Medieval: Interiors asset pack, both for a lower price than they would be had individually. The resources contained herein can be freely mixed and matched with resources from any of the PVGames resource sets (you can find more here) to exponentially expand your game world! About this bundle: Everything you need is inside to create literally thousands of unique characters including their spritesheets (with over 50 animations supported!), facesets, busts, and paperdolls.On top of that, there are an absolute ton of tiles included for you to build the world you want to create. Each Medieval pack builds on the others, offering nearly countless combinations of characters and giving an ever-expanding vast library of tiles and other resources to build your dream game.Each character template and piece of equipment/clothing/etc comes with the resources to create over 50 different spritesheets ranging from walking, running, sleeping, sitting, side-view combat, down poses, idling, and much more all in 4 and 8 directions! On top of that, each comes with the resources to make busts, paperdolls, and facesets! FEATURES for Medieval Town and Country: 17 Tile sheets for cities, towns, and outdoor environments.Over 120 pre-made buildings to construct towns, markets, and various castle types.10 animal sets featuring spritesheets (9-12 sheets each), facesets, and Front-View battlers.9 Parallax images for backgrounds.6 unique character templates with nearly 140 pieces of clothing, hair styles, equipment, and more to allow you to create literally thousands of unique characters (fully compatible with other templates and clothing/hair/accessories from other Medieval packs).Separated shadows for all characters and animals.BONUS:4 children characters, each with 24 spritesheets and a faceset. FEATURES for Medieval Interiors: 13 jam-packed Tile sheets for castles, shops, houses, butchers, bakers, tailors, blacksmiths, carpenters, and more!6 unique character templates with nearly 140 pieces of clothing, hair styles, equipment, and more to allow you to create literally thousands of unique characters (fully compatible with other templates and clothing/hair/accessories from other Medieval packs).Separated shadows for all characters and animals.BONUS:4 children characters, each with 24 spritesheets and a faceset. You are free to use the resources in any game-making software that you want. You are free to edit the resources to fit your needs. You are free to use the resources in commercial projects. You can see many of the resources from the Medieval packsin action in a couple of sample games I made for an Indie Game Developer Competition here: https://pvgames.itch.io/the-last-journeyhttps://pvgames.itch.io/unsung-heroes If you are interested in getting access to thousands of additional resources, including all of the latest resources not-yet-released (as well as exclusive resources), then consider taking a look at myPatreon, which gets updated multiple times per week with brand new game-making resources. Other compatible asset packs on itch.io presently: FREE: Infernus Tileset FREE:ChristmasKrampus FREE: Apex Predators Mythos: Reawakening Medieval: Warfare + KnightsTemplar Bundle Medieval: Plague Bringers + Diseased Town Bundle Medieval: Expansion Medieval: High Seas Medieval: Dungeons Medieval: Underdeep Medieval: Bosses Medieval: Townsfolk Sci-Fi Game Assets
The second issue of the acclaimed Eclectic RPG Zine, now featuring Even More Authors. Comprised of: Merchants, who don't exactly take moneyA new class to devour your illnessesThose fungal miscreants called "Halfling"And much much more! The reviews are in: "And you titled it Penicillin? An rpg zine? Why?""There needs to be a subtitle if you're dead set on that name.""...there's not an ice cube's chance in hell I'm paying for your game now.""My dude you have not adequately communicated at all what the content is.""???""I would suggest stat blocks for some of the most common systems. 5e, Pathfinder, and Savage Worlds." ATTENTION: If you can't afford Penicillin but still want to read it, don't panic! Just do two of the following three things: Tweet/reddit/tumbl/share and rate it!Send in a contribution for the next issue!Send positive vibes/a copy of one of your zines, or just something cool you found (a recipea pic of an owla good bookneat music) Twitter: @micaholism Email: penicillinzine@gmail.com
Project Drake This is a small platform game starring our little pixel hero, Drake. This version is the full game. Purchasing the game will give you a downloadable version that you can keep forever. Download Version Additional Features: The downloadable version comes in two flavors. A Windows executable for all modern flavors of windows, and a flash version that should work in any browser running flash. You will also get these: No "please support" screen at start of game.Pause game with P, and exit a stage in progress. (Windows version only, sorry.)Play offline without any internet.Keep a copy of Drake forever. You can contact Gawain Doell at darkgrif@gmail.com with any feedback or support issues! I will also check in on the page comments if you prefer to leave some public feedback others can read! Controls: Tip: Controls not working in the web version? Click the game to give it keyboard focus! -Use the arrow keys left and right to move. -Use A to jump, S to attack, and D to breath fire. -Hold down arrow + D to breath flamethrower. -When dialog is shown, press A to continue. -When on the map screen, use arrows to select a level, and press A to play. -On the title you can view the credits by pressing S. Credits: Game Scenario, Art, Programming, and Design Gawain Doellhttps://gawaingames.blogspot.com/ Music Mark Sparlinghttp://marksparling.com Sound Effects created with bfxrhttp://www.bfxr.net/ Game TestersFreddy DoellGareth Doell A very special thanks to my family for supporting me, and of course to anyone who donates! Updates: 4/3/2017 Release of version 1.0. All game levels are included in both the web game and the downloadable version. If you buy the download version by donating you can play it offline and keep Drake forever.
Young monsters played at the boundary between the worlds. They slipped and stranded in a human city. Isolated and unwelcome, they search for each others help and a way back. Solacebound is a GM-less Game for 3-5 people to play over a few hours. Search a sprawling, oppressive city for your friends, find out who is willing to give you a roof, bash back against authorities, cook together and console each other. Will you find a way back home before all passages close? Content Warning: Structural Oppression and Violence Availeble in 2 versions: Full Price: This version contains a detailed explanation to playing the game in addition to everything in the Demo version.Community Copy: These limited free versions are availeble to anyone who is not able to budget for the full price. Buying the game at full price will help restock these. Made for the #spiritevefest. Some core mechanics are a hack of Takuma Okadas Alone among the Stars. Play it, it's awesome!
Elephants are being hunted to extinction by devious hunters.Do your duty and put a stop to it with your trusty space laser! As you progress in your defence of the kind-natured pachyderms unlock and upgrade five extra tools to help in your mammoth task. You'll need them as hunters neverplay fair! This is my first release on Itch so please let me know if you encounter any bugs! Controls: Look around with the [Mouse]Fire Laser/Use Ability with the [Left Mouse button]Select Ability with [Number] keysAccess Pause menu with [Escape] keyMute sound with [M] key
A loud noise came from the sky.Our town was swallowed up by a thick and engulfing darkness.We are afraid to step outside our homes.No place is safe anymore.Especially when night arrives... A veil of darkness falls over a quiet town in eastern Japan.Fear and horror are freely wandering through its empty streets.Find out what's behind thiscurse whiletrying to escape from it. Left click = Interact (firm touch) Right click = Examine (light touch) F5 = Save game Esc = Quit game Minimum system requirements: O.S.:Windows 98/ME/2000/XP/Vista/7/8/8.1/10CPU:Pentium III 800 MHz or higherScreen resolution:1280x720Free hdd space:500MBFree ram space:512 MBGPU memory:128 MBDirectX:DirectX 8.0 or higher Frequently Asked Questions Q -So, what this game is about?A -Towayami is essentially a horror adventure game.I won't spoil too much about its story, but you'll have to explore, find and use items, solve puzzles... and survive.Oh... and you'll also be immersed in darkness. All the time. Q -I got it. It's as if I'm playing through the eyes of a blind person. Do I have any visual clues to help me out?A -No, you don't. It's pitch black, so you'll have to make use of the four other senses available to the main character.Mainly touch and sound, but you'll also get to know when something smells or tastes "different".Anyway, your brain will soon get used to this condition and will start filling the gaps by creating visual references where, in fact, there are none.Just like when you happen to wander in the dark in real life. Q -Do I at least get a tutorial?A -During the first part of the game, even if you won't find any "hand in hand" guide in it, you'll have all the time and relatively safe areas to learn how to play.At first you'll be confused about who you are and what you have to do, but just by touching and examining your surroundings, you'll soon get enough information to understand all the important bits of the story. Q -Hey, what's the deal with that black screenshot?A -You know, taking meaningful screenshots from a game where the main feature is the absence of any graphics... was quite challenging. (_;) Q -What was your main inspiration to make this game?A -After I made "Five minutes a day", I kept thinking about how that short "graphicless" experience could've been expanded into a proper adventure game.Coming up with a good story and a smooth gameplay wasn't a quick and easy task, so this game became a sort of "secret project" I kept working on in between my other releases.Obviously, as previously stated in my other works (like with "The hair in the wall"), one of my biggest ispirations is Junji Ito and his works.Many of his stories resonate really strong with Towayami. Q -One last advice?A -Only one? I'll give you three: keep your ears open, touch everything, and remember to use the "light touch" (right click) to examine things in a safe way. For any further questions, or to receivehelp and support, feel free tocontact me on twitter(@evonture), or on theDiscordserver linked below. Official Discord Patreon
Imagine you're the most popular kid in school.So popular, in fact, that you're dating every single person in your class. The only problem? You've decided to break up with all of them,one by one.Heartbreak Highis an arcade-style spin on visual novels and dating simulators that asks you tobreak upwith all of your high school sweethearts instead of woo them. A single play-through can be completed in one 20-40 minute sitting, with each break-up featuring a unique branching story path and lovable (or unlovable?) characters for you to crush beneath your feet over and over again.If you couldn't already guess, it won't be easy. There's only 40 minutes until the end of the school day, and on top of that you must be careful not to act too cruel, too sexy, too selfish, and more... sometimes you'll have to stay tactful and sympathetic, while other break-ups will call for a somewhat firmer approach. It's as stressful as the real thing, baby!!!! And that's not even mentioning the various surprises and obstacles that'll get in your way!!!! features: over 15 unique choose-your-own-adventure-style break-up encounters (any less than that wouldn't have been stressful enough)multiple playthroughs encouraged - try saying something different next time because there's some wild stuff in therenearly everything on screen is hand-drawn (including the typeface and menus even!) which i think is very impressive don't you??an extensive original soundtrack by Ronnie Dezsi that brings every character (and menu screen) to lifevery funny writing (i know that's subjective but it's also definitely true in this case, sorry)there's a bunch of mini-games!!! they're like little tiny games inside of the bigger game, if you can believe itlots of fun characters that are cute and might make you sad to break up withit's a cheap quick game that doesn't take very long to play!!! it respects your time!!! isn't that nice!!!i made this game almost entirely by myself! my name's Alec Robbins! hello!there's a FREE PLAY mode where you can't lose but you also can't get to the final level. it's also good for role-playing without penalty!you can get chocolate in the game but you can't use it for anything. i should have taken that out of the game actuallya surprise ending... not allowed to say more... my apologies for even bringing it up in the first place...maybe you can even choose NOT to break up with them??? would that give you a different ending??? maybe??? hmm??? [game developed by GOOD BIT]
ViCam is a tool designed to look like online video chat sites. You choose videos you want to randomly encounter! Disclaimer: As of 10-06-2020 not compatible on Linux (Ubuntu 19.04) FEATURES Chat SystemDifferent UI StylesWebcamCustom Videos CONTROLS KeyUseEnterSend message / focusEscapeSkip/StopAlt + F4ExitArrow keysSkip back and forwards
The third issue of the acclaimed Eclectic RPG Zine, now featuring Even More Authors (and an original game/illustration). Comprised of: The Peridem, a Troika! monster who just wants friendshipA generator for pharmaceutical amphibiansA small dungeon based on middle-aged women and their love of wineThe dread city Nacre, deep undergroundAnd much much more! And written by a crack-team of authors like: Blake M. StoneKaylee RowenaThriftomancerMicah AndersonFiona Maeve GeistChuffed ChufferBrian Richmondand Jared Sinclair The reviews are in: "And you titled it Penicillin? An rpg zine? Why?""There needs to be a subtitle if you're dead set on that name.""...there's not an ice cube's chance in hell I'm paying for your game now.""My dude you have not adequately communicated at all what the content is.""???""I would suggest stat blocks for some of the most common systems. 5e, Pathfinder, and Savage Worlds." ATTENTION: If you can't afford Penicillin but still want to read it, don't panic! Just do two of the following three things: Tweet/reddit/tumbl/share and rate it!Send in a contribution for the next issue!Send positive vibes/a copy of one of your zines, or just something cool you found (a recipea pic of an owla good bookneat music) Twitter: @micaholism Email: penicillinzine@gmail.com
Cell Tune is a life simulation game. You design creatures on a microscopiclevel and let them fight with other organisms. Building your creatures is easy: There are five different cell types that you can combine in any way you want. But designing an organism that can strive is not quite so simple. You have to consider the level layout and many different construction tradeoffs: Little organisms can reproduce very fast, but are also quickly eaten by bigger ones. Aggressive creatures can decimate your enemies, but they are also more likely to digest their own children by accident. And you probably dont want an organisms that just swims against a wall all the time. The game has a tutorial, 12 levels and a level editor. The level editor can be used for local multiplayer. FAQ: Why is there no kick drum like I was promised in the trailer? Unfortunately I had to remove the kick drum because it made the music click and pop sometimes. But the good news is that the game will be 50% off, as long as I don't get around to include the kick drum again. Yay! This makes me sad.Is there a way to turn the kick drum back on? Rejoice! There is a way to turn it back on. Just install PureData, then go tomedia/PureData/pd_cellTune_nik2.pd, then go to menuMusic -> drums and connect pd kick with pd submixer drums. Wait, does this mean I can change up the music system in any way I want? Yes, it does. The possibilities with this are endless! (same thing applies to the graphics btw) Will there be a Steam version? No plans for that. The game will probably stay an itch.io exclusive. If this games will sell a million copies I might reconsider. I have a very great idea for this game! That's cool, I always like to hear new ideas. But I won't be able to implement them, as I don't have time right now. If anybody wants to take over development with this get in contact with me and I will sell you the rights to the source code ;) This game made me realize that complex behaviorcan emerge from quite simple rules. Can I use this game to build a human creature having a real soul? Glad you ask. It might be possible. But please consider the ethical implications before you do so! Credits: Niklas Riewald - Game Design + Programming + some Art Filippo Beck Peccoz - Sound Design + Music Katri Mller - Art Special thanks toThomas Wellmann for hishelp with the game. Changelog 03.09.2019: Fixed issue where Linux version was starting in very low resolutionBundled java 8 with Linux version to make manual download of java unnecessary and because the game does not seem to work with newer versions 05.09.2019: Fixed issue where game crashed on start on some computers
When You Meet Your Doppelganger on the Road, You Must Make Out With Them is a two-playergame about meeting your doppelganger on the road and then making the decision about whether or not to make out with them. It is a game about horror and intimacy, about self-identity and self-love and self-destruction.
"A warrior Queen has been amassing forces on our northern border and has been running skirmishes into the villages near the border. The warriors all wear black bands over their eyes and move with inhuman speed on foot. The people of the border region are weary and are hoping for support from their Queen. I pray that you can return soon, while there is still something for you to return to." The Queen Returns is a solo rpg about writing letters to a queen who has left the country in secret. You will need a tarot deck; a couple of coins to flip; somewhere to compose your letters and a little bit of time to play. Current affairs. Draw tarot cards and use the card image and the game prompts to reveal the events that happen while the Queen is gone. Will the people revolt against the crown? Are people in the royal court plotting a coup? Use different tarot decks to tell different stories. Forge history. Throw coins to find out if the country resists an invasion, is overthrown by rebellion or falls into ruin in the Queen's absence. Homecoming.The Queen returns to the country, discover how the country has changed while she has been gone and how her homecoming is received. Two player variant.The game also includes a small two player variant where you post letters to a friend. The game ends with an in person meeting when your friend comes to your house to finish the story. A Princess Sword game by James Chip.
NOTICE: PURCHASE *INCLUDES* STEAM KEYPichn is a puzzle platformer where you play as a chubby bird that's constantly bouncing. Fast reflex and good timing will allow you to sort obstacles, activate secret passages and collect the necessary gems to be able to open the door at the end of each level. [Steam Version] [Google Play Version] [Crimson Ghost Games] [Twitter] [Facebook] [Instagram] Reviews: "You've played half a dozen games like this in your life, but Pichon is more polished than most, and it looks just lovely." - Tom Sykes, PC Gamer"Tight control, cute art style and inventive control style bring Pichon out of the stereotype action platformer genre." - Fun_Master, Play Play Fun"16-Bit Style Puzzle Platformer Pichon Bounces Onto Android" - Craig Forshey, Super Game Droid"Surprising, entertaining, a traditional genre but with a twist. Pichon is different!" - Agustn Lorenzo, The Cubik"A review by Puro Games[in Spanish]" - Puro Games, Puro Games Youtube Page"Un previo a "Pichn"[in Spanish]" - Zhade Klim, Labzat"Pichon un puzzle/platform retr da provare![in Italian]" - Xantarmob, Xantarmob"Pichn: el pajarito ms simptico a punto de pegar el salto a Steam"- Florencia Orsetti, Malditos Nerds
A narrative-driven tabletop roleplaying game that uses chess instead of dice. You are two neighboring countries in conflict. One by one, different parts begin to move, and tell their share of a bigger story.For 2 players (or morein teams).
Humanities influence over the earth has vanished and in its wake we have been freed. Excitedly, we stare over the edge of a new epoch and ask: What will we become? Touchstone: What if Nier Automata was happier? Of Bodies is a TTRPG for 3-5 Players about a group of robots journeying through the post-Anthropocene. Let the journey transform your bodies to your changing self into a changing world and grow stronger through the memories you make along the way. Let your imagination be led by a prompt based campaign, engage with passionate robot communities and be part of the formation of a new epoch. Features: Zero prep sessions enabled by a campaign map and extended location promptsPbta inspired, easily personalized move systemto guarantee comfortable play All Character Players starting with the same Playbook Create your own appendages, change and even trade them with other players Grow stronger with each memory you make This is a ready to play beta version. By supporting it now you will give me the ability to polish and grow it. Feedback is appreciated! Availeble in 3 versions: Demo: This version contains the Playbooks and the Map, so everything you need to play as a Characterplayer, but no further explanations and no extended prompts to build locations from the Map.Full Price: This version contains a detailed explanation to playing the game and the extended Map prompts in addition to everything in the Demo version.Community Copy: These limited free versions are availeble to anyone who is not able to budget for the full price. Buying the game at full price will help restock these. REMEMBER: rate this game if you liked it! Of Bodies is the second game in a series of games about robots life in the post-Anthropocene. Take a look at the first game Of Pieces, which stands in conversation with this one.
The Devil's Work.shop Essential Pool Billiard Table Asset Pack contains over 350+ game assets to make a Pool/Billiards game. These game assets are made to dimension and can be use in VR development. The pack contains ball sets, an extra red ball, chalk, two pool sticks, rack, light fixture, and the table. There are two level of details for the billiards ball set - LOD0, and LOD1. The assets have been textured, UV mapped, and unwrapped. The mesh and texture are of high quality and are easy to customize to make a variety of vanity pool tables. The asset can be easily imported into Unity or an open-source game engine like Superpowers. A big thanks to EmojiOne for the opensource emoji art. Emoji Images are downloaded from : http://emojione.com/ 3D Model Specifications* Geometry: Polygon Polycount: 63~614 Textures: Yes Materials: Yes UV Mapped: Yes Unwrapped UVs: Yes Texture Format: PNG Texture Size: 2048x2048 Maps: Diffuse (Color) Mobile Ready: Yes VR /AR Tried and Tested in: Unity 5+ Other Packs by the Developer Features Periodic updates Tutorials on how to import 3D art assets into Unity - Game Engine Only available on itch.io store Very clean models/mesh Mobile safe for Unity projects Importable into Superpower (COLLADA2glTF converter) Please leave a review, If you like these assets, or have a specific art asset need. Cheers! Note: We have dropped support for Roblox based projects
Most know of magic, and many will know a few small spells that help them through daily life - perhaps a ritual to ease a fever, or a rite to keep a drink warm. Dear reader, as you will learn from these pages, the world of magic is much more fundamental to society than these mundane cantrips. The Tome of Rites and Rituals is a roleplay aid designed to help spice up tabletop settings, grant inspiration to creatives, and provide an entertaining window into a fantasy world. The tome contains descriptions of 8 spells in the form of instructions, as well as a glossary for fictional plants, elements, drinks, and creatures mentioned therein. Illustrations by Rei
You play as the cat, in a place created just for you and your friends. You get to go on a nice adventure with them where nothing goes wrong and everything is perfect, as long as your friends stay there, right by your side. Over the course of the game, you get to explore 120 rooms and discover new abilities like the hookshot and light burst. A world editor is included. This game contains dark story elements, including strong feelings of abandonment and detachment from reality. This game is not for children. This game only supports 64-bit systems.
The game includes 3 GAME MODES: story, random and survival to provide a high replayability. Explore a large 19th century city. Can find everything necessary to achieve your goal? Gameplay: ~ horror ~ exploration ~ survival horror ~ run from monster | Slenderman-like Setting:~ streets of London ~ open world~ 19th century | Victorian Era ~ cultists ~ demonic creature Story: ~ 1849, Great BritainAfter a malevolent cult enjoyed a continueing growth of popularity, it became a threat to all people who did not share their philosophy. In 1845, the cult had taken control by force over several city districts or even whole villages throughout Great Britain. Now, a priest is declared to sneak into one of those reprobated cities to finish a task, that multiple people had failed accomplishing before. Thats were our story begins... What is Grime & Gaslight about?Your task is to bless twelve crosses with holy water (for story and random mode). Therefore you have got three phials, each containing one charge for a blessing. You have to carefully look around in the city for these crosses and stoups, since you need to refill your phials. This game challenges your memory and orientation. Where have you been before? Where do you saw the last cross, you were not able to bless, since you hear something right behind you and had to keep going? Decide wise, when its time to spend holy water on a cross, for its your only defense against the unholy creature that crawls through the streets.
This game offers an optional 40% discount for members of marginalized communities. No questions, no judgment. Click here to use it! We all know the scene, a group of Cowpokes gathered around a poker table, putting more than just money on the line. Their hopes, futures, burdens, and even their lives are often in the pot. A mix of fate and skill will determine what their next chapter will be if they even have one. But honestly? Despite the risks, at least they can say they tried; that they put it all on the line for a dream of a better life. And now, dear reader, its our turn to do the same. Dream At High Noon is a poker based Tabletop Role-playing Game,focused on telling stories in the cowpoke fiction genre. It uses the mechanics and feelings of playing a game of poker to create an atmosphere reminiscent of the genre, empowering everyone at the table to take part in telling a story as a group that fits within the tropes and genre of cowpoke fiction. So, will you play your cards right, even when fate deals you a bad hand, or will they come tumbling down around you? Will High Noon see your dream come true, or will this be your final dawn? All work by Amr Ammourazz.Twitter: @ammourazz Currently a complete Beta, with all mechanics and sections of the book completed. Mechanics may get fine tuned or sections re-written for clarity as per any feedback or further playtesting, and all changes or any future updates will be made fully available for anyone who buys in now. BackgroundPhoto by Tim Foster on Unsplash CoverPhoto by Blake Richard Verdoorn on UnsplashAll files besides the core book are available in U.S. Letter and A4 sizes, depending on what works best for your printer. They are otherwise identical (beyond some slight layout differences to accomodate the sizing differences).
You are a heroic party on your way to ONE LAST FIGHT with your Nemesis.Learn about your characters, the world, and the adventures against the Nemesis through card prompts. Slay the challenges that step between you and your goal.Who will survive ONE LAST FIGHT?A GM-less Card-Prompt RPG for 2 to 6 players.Nearly 100 cards of adventure!
The year is 1994 and it is the future. NO THING is a minimalistic surreal action game set in a totalitarian regime of future. Tells the story of an office clerk who is sent with an important message to the Queen of Ice. NO THING Features: radical gameplay migraine inducing weird storyline retro surrealistic full 3D graphic full voiceover and speech synthesis chiptune sounds original cold wave music simple controls easy to play, very hard to master platforms: Windows, Mac, Linux the year is 1994 and it is the futureNO THING soundtrack: [here]NO THING NINTENDO SWITCH: [here]
The necromancer shrieks with cruel laughter, plunging the glowing dagger into the warrior's heart. Armor and bone tear like paper before the might of The Cursed Dagger of Ag'tekk. As the blood drains from the wound, Taft gloats, "Fool! All your struggle was for naught. Your soul will be but a tasty morsel for my dark master!" He starts to pull the dagger out, but finds his wrist stopped cold by Francesca's iron grip. She stares back with an icy glare. Taft stammers, "IImpossible! I caught you right in the heart!" A glint of light catches the necromancer's eye, and he looks down to see the talisman of protection. "But that means..." Wresting the dagger from the necromancer's cold hands, Francesca grins. "That's rightI hid all my vital organs in a pocket dimension!" Taking a free hand to dip a finger in what appeared to be blood, she tastes it and chortles. "You wasted the ichor of Ag'tekk on nothing more than a large ketchup packet!" About This Game Standoff is a game where everyone works together to tell a ridiculous story full of twists, ripostes, counter-feints, and triple-double-crosses. Number of Players: A small gang (2-6 players).Time to Play: Approximately 60 minutes.Required Materials: Blank index cards and writing utensils.Format: 24-page booklet (5.5 x 8.5 in). Standoff is a game by Matthew R.F. Balousek (itch, twitter), with illustrations by Carey Pietsch (website, twitter) and book design by Joviana Carrillo (website). Prices PDFVersion:$0.0025/word ($6.29)Print Version:$0.40/gram ($12.40)
At the most distant shore, dark waters lap at the sandy substance of the world grown thin. To sea is the not-darkness of the void. Below is the furthest edge of the world, sandy and soft and not one particular thing or another. Above, on a good day, there are the stars. Alone by Distant Shores is a hack of Takuma Okada's Alone Among the Stars for one player. It is about wandering the border of the world and the void beyond it, and the things you may experience in that place.
Factory Hirohas you playing as Hiro Kikuchi (Age 42) as he oversees an assembly line. Each day is a new puzzle that will test your reflexes, patience and quick thinking right as it all goes horribly wrong...
An adventure fantasy RPG inspired by many sources but largely Luke Pearson'sHildaseries and Hayao Miyazaki's films. Intended for 2-6 players and a GM. Uses dice d6, d8, d10, d12, and d20. There are two included documents: a black & white printable version of the core rules, and a color version of the bestiary (which I don't recommend printing unless you have lots of color ink). There's alsoa free document containingcolor character, reference, and GM sheets. The sheets can be printed in B&W without any loss of information. There are stories hidden everywhere:on the table, and under it; in pillow forts, between floorboards, on park benches, beneath the ground, over uncomfortable green couches, and elsewhere. This is a guide to finding those stories, an atlas detailing their locations, a treatise on tracking them through the harsh Arctic wastes, a grimoire of divining spells. This is a book of hidden stories.
No One Dies Alone In Revolution is a single-player poetry-writing ttrpg in which you play as an empyromancer, interpreting flame and smoke to identify each new revolutionary soldier's patron saint, all past martyrs of the cause, and composing the prayers they will call out in battle.
Chameleon Moonis all about beating back despair, finding strength in each other, and choosing kindness and love over violence and treachery....it set the bar high for everything I read after." - Claudie Arseneault,Strange Horizons "A flamingly gay paranormal gospel of hope in the face of certain doom."- Dwight's Blog "Buy this book. Buy it right now.If there was ever a book that I think deserved to become an instant success, it's Chameleon Moon. It will bring you plenty of emotion and satisfying story, and still leave you wanting more." - Magdalyn Ann,RoundRobinWrites.com "AMoulin Rouge-esque celebration of love, hope and redemption...an unexpectedly warm-hearted dystopia with an irresistible cast, which celebrates and normalises diversity of all kinds." - Imyril,OneMore.org "Right from the first page I was totally sucked inby the engaging writing style of the author, by the unusual - and also diverse - cast of characters, and by the mystery that is hidden in every pore of the book... full of vivid imagery, of suspense and mystery, of people finding a family and connection." - Mel,JustLoveRomance "This is a book that I've been waiting for for a long time.Nearly everything about it is perfect. The chilling reality of what Parole is and what life is like there, the strange and lovable characters that make up the cast, the story which remains hopeful even when the world is collapsing, this book nails it." - Sam,TheReadingWriter "I loved this book.I love that, for once, I as a trans, queer person with disabilities was precisely, squarely the target audience for a book... Sylver's writing is tight and quippy. The characters have chemistry with one another. The plot has tension and stakes. I can't wait for the next book." - B. R. Sanders, author ofAriah * * * The city of Parole is burning. Like Venice slips into the sea, Parole crumbles into fire.The entire population inside has been quarantined, cut off from the rest of the world, and left to die - directly over the open flame. Eye in the Sky, a deadly and merciless police force ensures no one escapes. Ever. All thats keeping Parole alive is faith in the midst of horrors and death, trust in the face of desperation and their fantastic, terrifying, and beautiful superhuman abilities.Regan, silent, scaly stealth expert, is haunted by ten years of anxiety, trauma and terror, and hes finally reached his limit. His ability to disappear into thin air isnt enough: he needs an escape, and hell do anything for a chance. Unluckily for him, Hans, a ghostly boy with a chilling smile, knows just the thing to get one. It starts with a little murder.But instead of ending a mans life, Regan starts a new one of his own. He turns away from that twisted path, and runs into Evelyn, fearless force on stage and sonic-superheroic revolutionary on the streets. Now Regan has a choice - and a chance to not only escape from Parole, but unravel the mystery deep in its burning heart. And most of all, discover the truth about their own entwining pasts.They join forces with Evelyns family: the virtuosic but volatile Danae, who breathes life into machines, and her wife Rose, whose compassionate nature and power over healing vines and defensive thorns will both be vital to survive this nightmare. Then theres Zilch, a cool and level-headed person made of other dead people, and Finn, one of Paroles few remaining taxi drivers, who causes explosions whenever he feels anything but happy.Separately theyd never survive, much less uncover the secret of Paroles eternally-burning fire. Together, they have a chance. Unfortunately, Hans isnt above playing dirty, lying, cheating, manipulating and holding Regans memories hostage until he gets his way.Paroles a rough place to live. But theyre not dead yet. If they can survive the imminent cataclysmic disaster, they might just stay that way
Your cargoship is dead in space. Your life-support systems have all failed. But at least you're not alone... >>at least you're not alone is a roleplaying gamefor 3+ players about romance, honesty, togetherness, and music. It doesn't require any dice, charactersheets, or props, other than a phone. It can be played in under 15 minutes.It was created for #AdAstraJam. Within you will find: The original PDF version,A "night mode" PDF version,A "printer friendly" PDF version,A plain text version for screen readers,And an audio book version, read by the incredible William Lett (@wrokandwrol).
On the banks of the yellow river, a prophecy of doom is proclaimed. Should nothing be done, the village will face a difficult winter, unless they conduct a human sacrifice. To prevent this, a group of villagers are tasked by the Oracle to gather several tributes, all of which are parts from the world-creating giant Pn-g..."The Land of Pn-g" is a 5e-compatible module meant for 4 to 6 players + 1 GM. This adventure may be completed in about 6 to 8 hours, making it the perfect one or two-shot ttRPG to introduce those new to the genre.Special Features Unique setting With limited technology comes limited options. Will your stone age skills be sufficient for the mission, or will you innovate to survive? Balanced for Level 0Too many choices at level 1? Use our homebrewed rules to create a level 0 character. Concentrate on a handful of skills until you are comfortable to choose.Pre-generated player characters Don't have time to create your own character? Skip straight to the adventure by picking one of six pre-generated villagers to role-play. Or use them as references to create your own villager. Bonus: Care Package add-on! If you love this adventure or just want to give us more support, consider picking up the Itch.io exclusive "Care Package" to make setting up your game easier and faster. The package includes: 2 battle maps, BnW or colored10 Tokens8 Item cardsLevel 0 character creation guide and simplified character sheet2-pages GM screen sheet (Stats for checks, DCs, monster, and more!)
I was once watching a certain beloved show about a sentient creek. When I brought it up at work, someone mocked me. I quickly shouted at them"YOU WOULDN'T LAST ONE MINUTE ON THE CREEK". This brewed in my skull for years.. Now I offer you a TROIKA! compatible version of this experience. So uh.. roll up a character with the background of choice. This is a cosmic dread simulator, that could also function as a funnel. Maybe you're playing a game and you need a duel and someone shouts "YOU WOULDN'T LAST ONE MINUTE ON THE CREEK"... ya.. now u kno what will happen.You could also use it as a quick way to level up your TROIKA! characters.It's also totally functional as a 1 player game.let me know in the comments how many seconds you make it on the creek... maybe we'll make a leaderboard. Currently a pickup truck made it 10 seconds before taking a frisbee to the face and being sent to its doom in the creek. Offering of Dark Space Nachoes: You wouldnt last one minute on the creek is an independent production by Orbital Intelligence, LLC and is not affiliated with the Melsonian Arts Council. ps u could listen to Giant Squid's "Monster in the Creek" while you play it.. could be cool ps could u design a background that could last 60 seconds on the creek?
Dreadful is a bundle of three unique games for Dread to give the most fuss-free, intense game night possible. Each game comes with everything you need to run it "out of the box" but they're also flexible enough to change in any way you can dream up. Each Scenario includes: Setting infoPlot synopsis6 Character Roles + Easy-Print questionnaire sheetsBackground InfoGM Section with additional info3 Act plot outline that will guide you through a cohesive narrative The bundle is 67 pages of aesthetically pleasing, easy-to-read layouts with full color artwork and embellishments.
You are a Bonsai Brawler!You are a fine fighter, skilled in using and manipulating raw will to deliver the most debilitating hits - but it isn't just about fighting. Every brawler has something to protect.-This is the third in a series of micro-rpgs that I'm working on under a project called Planted TRPG or Planted 'Verse! Bonsai Brawlers is compatible to other releases and can be played with all other editions in the Planted 'Verse, including those still to be released.Thanks for giving us your time!Cheers!
Tyranny and cruelty have spread across the galaxy, and only you can stop it! Save the Universe is a sci-fi adventure roleplaying game in which the players create their own great galactic menace and then portray the brave heroes battling against it. Will you be: A relentless hunter, seeking revenge against the bloodthirsty admiral who bombed your home planet into oblivion? A fallen noble, building a rebellion by forging interstellar alliances between feuding noble families? A mysterious seer, searching for cosmic secrets, hoping to find a way to stop a plague of civilization-devouring alien insects? By the time the pizza is gone, youll have an epic saga and a cast of characters. Then you can jump right into the action, with simple, story-focused rules that reduce prep time and reward players for pursuing their personal dramas. Charge your blaster. Board your starship. Set your course. Save the Universe. The character sheets and saga sheet for this game are available as free downloads. (French translations of hero, saga, and ship sheets graciously provided by Kalysto.)
The forest stands old. When the fog rolls in at dusk, and the boots of mailed adventurers crush stems and ferns, these trees uproot. Not quenched by rain or river, the forest drinks the blood of its invaders. This forest is old, full of memory, and anger. You stand, within the core of ancient aspen or old oak, feeling the flow of sap in spring and the frozen silence of icy winter. As the forest breathes, you burn the bones of those who sought to carve through. Cruel dryads, all, you and your fellow spirits spire upwards toward the light of stars, and score the stone beneath your roots with deep cracking force. And one day hatred walks in your domain. Fire and steel assails wood and stone as armored knights, gnarled wizards, and shrike sharp rogues bring death with them. Passing through wood like doors you emerge, recondite and wielding blades of razor thin fern. You defend the woods. And for now the intruders melt into the dirt and you sleep once again. If a hate-filled heart screams in the forest and no one is around to hear it, does it still make a sound? Full of Memory And Anger is a meditation game of time and stillness, interrupted by brief scenes of ecological retribution. You play fae creatures living in the heartwood of old growth trees, dispensing asymmetrical retaliation to intruders in your realm. These intruders may bring with them evil and hate. They may be powerful fantasy adventurers, formidable masters of industry, or indiscriminate agents of chaos and pollution. You will always crush them in terrifying ways. This game is inspired by The Skeletons by Bully Pulpit Games. It is a game of answering questions, but more importantly it is a game of silence and of waiting.
A 48-page sword & sorcery magazine inPDF form, including: "A Slaying in Smoke," a story about cults and fashion, by Epidiah Ravachol."In Taruve: the Merchant Train" another tale of Jakko Orange and his "niece" Tam-tam by D. Vincent Baker.Illustrations by Steven Austin, Jeremy Duncan, Ed Heil, Storn Cook, and Chris L. Kimball.More "Oh, the Beating Drum!" from Bryant Paul Johnson.AndSwords Without Master,a sword & sorcery roleplaying game by Epidiah Ravachol.
Reviews "It's got style It gets you thinking. It gets your toe tapping as well because the music in this is fantastic This is a clever reintroduction of puzzle and rhythm fusion." 8.0 Marissa / 8.0 Victor Reviews on the Run "Micron presents a perfect blend of aesthetically-pleasing visuals and head-bopping music that is sure to leave you thinking about the game long after you've completed it." 4.5/5 stars Operation Rainfall "Micron is more of an interactive audio-visual experience than just a simple puzzle game, and if you're at all into retro styled games and music this is a puzzler you just can't miss." CGRUndertow About Micron Micron is a unique fusion of puzzle and rhythm gameplay. Place pieces on the board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 51 challenging levels and 12 bonus levels featuring a variety of distinctive soundscapes. Your solutions create the music. Award Winning Design Micron began as a game created for Kongregate's 'Project Eden: Experience the Music' game contest, in which it won 2nd place. The judges included Tetsuya Mizuguchi, creator of REZ and LUMINES, and representatives from Ubisoft, Gamespot, and Kongregate. "Classic visual like the Famicon but experiencing the process of sound effects evolving into the music felt really good. The harder the game, the more exciting the music getsthis was blended perfectly." Tetsuya Mizuguchi
Live out your fantasy of delivering pizza as you embark into a strange new world. Meet new friends and deliver pizza to them all. Controls:W,A,S,D - MovementSPACE - JumpLEFT/RIGHT MOUSE - Fire A short game created using Unity and DoodleStudio95. Follow along with more game being created like this over on my twitter https://twitter.com/KingBit_Patrick
Can you survive in the city of Trenn? In this fantasy themed, turn-based city simulation game, players will need to use their wits to see it through to the end! Your citizens will look to your leadership when successful, or they may abandon the town when you make massive mistakes. The choice is yours. Your main objective: to build a prosperous town. To achieve this, you must recruit villagers and create a thriving city as you contend with world events like monster attacks and refugees, market upswings (or recessions), and trade deals with neighboring towns. Choose from various businessessuch as: hotels, stables, and weapon makers! Each of these contributes a different purpose to Trenn and over time: will help you grow your empire. Kalling Kingdom incorporates a simulated marketplace for players to take advantage of. Understanding just the right time to invest and sell coulddrastically alter the events to come. Organization, a keen eye, and a little risk could lead to big results when it comes to funding your town. Do you have what it takes to lead? Multiple types of businesses to buildMarketplace to manage Defend your town against monsters Recruit villagers of all types to grow your numbersDecide on risky moral dilemmas We recommend playing Kalling Kingdom with the following system specifications or better: OS: Windows 10 Processor: Dual Core 2.2 GHZ (Intel Core Duo or above) Memory: 2 GB RAM Graphics: NVIDIA GTX 960orbeyond DirectX 11.0 Disk Space: 200 MB available space Support & development for this game is continuing beyond its full launch release date and new features and bugfixes are continuing to be released. Please check back to this page for the latest version and notes on new releases.Please reach out to support@elegacorp.com for any needed technical support. Find Out More TwitterElega Corp YouTubeIndieDB
(Wu De) - The Five Powers is a narrative RPG. It is setting agnostic, which means it you can play - The Five Powers in any setting you choose. Creating your own setting is part of setting up your unique game experience. - The Five Powers is powered by the Element Dice System, a system based on the east-asian philosophy of Yin & Yang and the 5 Powers, or Elements. The game requires only 6 d6 in two different colors (3 white dice, 3 black dice - or any 2 colors you choose). You can also find a Quick Guide here. *We want to encourage you to purchase through Paypal because this leaves more for the creators than credit card purchases. Wehave noticed that PayPal purchases sometimes take a while until they are cleared, so please be patient.We apologize for the inconvenience.*
Laika is a collaborative storytelling game, where you play an aspect of a dog. This game promotesthemes of bonds, curiousity, trust and dependancy. This game was created for AdAstra 2019. Proceeds from the sale of this game will go towards sponsoring a puppy at Laika Pet Training in Melbourne, Australia.
Lo-Fi Stellar Skirmish is a pack of pixel art spaceships perfect for creating any kind of top down star-faring adventure. The initital pack includes 15 unique ships, 9 unique powerup icons and 8 FX assets, 6 of which are animated. ***The animated Thruster FX are provided separate from the ships, allowing you to mix and match thruster combinations!*** ***This package includes PaletteSwapper, a tool you can use to export your own unique variations of these sprites, Perfect for customizing the assets for your own project.*** ***Update 1.1 added controller UI elements and a new fleet - of space bugs!*** ***Update 1.2 added UI Layout Elements and 4 unique portraits, alongside a pixellated font!*** ***The sprites in this package range from a resolution of 8x8 to 32x32. Animated FX are provided in a single strip atlas*** ***Animated FX have Animation Controllers and Animation files showing intended usage*** ***The package includes a scene that contains every asset (including individual frames)*** ***The package also contains a 3 demo scenes that contain intended usage of all of the assets - Ship+Thruster combinations, prebuilt prefabs for every usage and UI components to test the examples.***
Just Rain is a soothing audiovisual rain simulator. Listen to varying degrees of rain sounds from gentle drizzle to intense downpour -- controlled by the drag of your finger or the click of your mouse. Just Rain also features stereo audio panning and a visual rain simulation. Use it to relax, to study, or to sleep!
Every 12,000 years the September Dragon rises from her slumber to grant a wish to the best alchemist in the world. Today, she awakens, and the World Alchemy Tournament begins! Who will win? Will it be George: the ghost dog, Lars: the reclusive professor, Laila: the mathematician turned mailwoman, or one of the 7 other mighty magicians? That's for you to decide! Line up elemental tiles to damage your opponent, then use special tiles to blind them, freeze them, and more! Just make sure you remember to defend yourself, too! A Story Mode with 10 characters - choose your favorite and help them rise to the top! Local Multiplayer to make your friends regret coming over! 32 Puzzle Mode levels for when you want every move to count! An Endless Battle Mode to fight for the highest score you can possibly get! Colorblind Mode and other Accessibility options, so EVERYONE can play! So open up your alchemy book and burn the bookmark! You won't need it where we're going! System Requirements: Blockara has been confirmed to work on the following OSes: Windows: Windows 7, Windows 8, Windows 8.1, Windows 10Mac OS X: Mountain Lion, El Capitan, SierraGNU/Linux: Fedora 22, Ubuntu 14 Blockara has encountered many issues running on OS X 10 Yosemite. It is highly recommended that you try running the demo before purchasing the game to ensure it works on your computer. In terms of hardware, if your computer can run games at all, it can probably run Blockara. If you are unsure, try running the demo. Steam Keys: Blockara is now available on Steam! If you want access to features like achievements and leaderboards, a Steam key is included free with your download! If you have any issues accessing your Steam key, try again later or contact blockara@hauntedbees.com!
There is no bottom. Every run ends in death. Dive again. Dive into Probability 0, the eternal descending platformer with roguelike tendencies. I designed this game for myself: Freely explore wildly different builds along a static skill tree. Chase the abilities that excite you. Try something different next time.Each run strives to deliver a new experience. Your enemies spawn at strange and varied rates.Each run strives to deliver a reliable experience. The game is focused on one thing: your struggle to survive a threatening landscape & its inhabitants.Everything that lives in the pit is designed to be dangerous and unique.As you go deeper, the game goes through pulsating waves of increased difficulty.Things get very different after 1km. (I rarely get this far. Honestly, the game may be a bit too hard? But if you're into that kind of thing, it's so satisfying to overcome the uncompromising obstacles that stand in your way.) Listen to: The layered soundtrack that shifts as the pit reveals itself to you.The siren that screams as danger mounts.An album full of remixes.https://queenjazz.bandcamp.com/album/probability-zero-remixed
High Fructose Hyper Space is a Mini-setting, adventure module, rules expansion, and experiment in getting inspiration for TTRPGs from sources other than other TTRPGs or traditional fictions. In this case, a children's boardgame. It is currently in development in a periodical format. Roughly once a month one or more backgrounds and/or NPCs will be uploaded. $10 US gets you essentially a subscription and the eventual compilation pdf. In essence making this a zine that is made of zinis. This is compatible with Troika!, Advanced Fighting Fantasy, and other related games. "gonna need that candy shit asap pls" - Jared Sinclair Obligatory please don't hunt me down and feed me to the ghoul-bears text: High Fructose Hyperspace is an independent production by Ian Woolley and is not affiliated with Melsonian Arts Council. Nor is itaffiliated with Arion Games.
LAUNCH OF PRICE of $6.99 applies until November 1! Jet Buster is a 90s-styled anthromorphic shmup, going back to the unusual shmups of the early 90s that were going against the standard spaceship fare at the time. STORY: The year is 2182, it's been almost a decade since the Zeno Wars have ended, with the threat no more, civlizations all across the galaxy have begun to rebuild their society. One such civlization, are the weird humanoid animals living on what humans named, Earth "J", the home planet of none other than Makoto Kitsune, the rather odd Fox woman who helped win the Zeno Wars. And she's... a J-Pop idol? However, peace didn't last long as... some mean-spirited animals clearly don't want her singing! Her tours being constantly ruined by some angry people, Makoto got mad, so mad, she became a crimesweeper, going on a personal vendetta against those who ruined her musical tours. This musical, is gonna be full of bullets. GAMEPLAY: Jet Buster is a more accessible shoot-em'up compared to the previous Grybanser Fox titles, where Normal is 100% serious about being Normal. Of course, there's always an Expert mode for those who are looking forward for a bigger challenge. So simply, pick a character, shoot things, pick up coins OR transform coins into gold for those juicy EXTRA POINTS! And collect gold, to unlock more content. FEATURES: - 7 stages full of cute, explosive, anthro action! - Unlockables! - An early 90s game soundtrack by HeavyViper composed on the YM2151 (That's CPS-1/X68000 for those unaware :D) - Early 90s game visuals, taking some notes from certain developers of that era. Jet Buster (c) Team Grybanser Fox 2017
It is difficult to be a flower. Your kind are plucked, only to be left to wilt. There are some flowers who grow thorns and fight back - but not all flowers can do this. Not all plants can summon the will to become what you are - a Petal Paladin.Find your oath. Defend the defenseless. Preserve beauty. Be the Light.
You are Leonardo DiCaprio or another non-bear humanoid just going about your day when a goddamn bear appears and tries to eat you. Don't let it eat you. Take turns telling your friends exactly how the bear tries to eat them and then listen to them try to desperately avoid getting eaten. Then let the Jenga tower decide what happens. That's it. That's the whole game. You will need: Access to the rulesheet for reference (but honestly you'll probably only need that for the first game)A Jenga tower1-5 friends who don't want to be eaten by bearsProbably some snacks or something I don't know, I'm not your dad Inside this download you will find: A one (1) page PDF with the game rulesAnother one (1) page PDF with the same rules but different prompts that are suitable for young audiences
Behind the Masc is a game zine using historical and cultural archetypes to re-envision masculinity through the eyes of non-cisgender masculine creators. The creators include experienced game designers and illustrators as well as newer people to the game industry. The project hopes to draw attention to indie creators in tabletop games who are still marginalized people, but can fall into the ether when it comes to representation and people campaigning for their work to be seen. The included works are: The Mabon Monastery, by Lawrence Gullo, a Dungeons & Dragons 5th Edition background.Chosen of the People Sorcerer, by Tracy Barnett, for Dungeons & Dragons 5th Edition.Ming Dynasty Transgender Man Illustration, by Raiden Otto.The Minotaur, by Alex McConnaughey, a Monsterhearts skin.The Demi, by Patrick Lickman, a Monsterhearts skin.Echoes, by Brie Sheldon, an audio-text lonely (single player) game. (complete game)Palisade, by Adrian Heise, a Twine game. (complete game using Twine)Harlequin Illustration, by Lemmo Pew.The Grifter, by Eli Eaton, an Apocalypse World playbook.
When you first meet againneither of you remember what happened but what are these strange feelings? This intense sadness or longing out of nowhere? Maybe one you remembers something, but not the other. Maybe you remember different things? Then, as you interact more, you both start to remember. Every time you touch you see a significant moment from your past.Even if you try to pass it off as nothing, it becomes impossible to ignore. You knew each other, and loved each other, a lifetime ago. The question is, what are you going do about it in this life? This is a gamefor at least 2 players, written for the #YourMoveJam Touchstones: Nise No Chigiri (Visual Novel)- Otomate This time, I definitely will be happy! (Light Novel)- Riko Saiki In Another Life (Song)- Vienna Teng Yukarism (Manga)-Shiomi Chika
You and your companions have traveled across long distances and faced many trials to come to this point, in the hope that you will be heard by the one person who can grant you what you need. Now you stand at the gate to the Monarchs throne room, seeking entrance and an audience. All that stands in your way is the Gate Guard, who extends their hand and demands that you leave your weapons at the door. At the Monarchs Gate is single-session, GM-lite storytelling game for 2-6 players (3-5 recommended) that can be played in the space of two to three hours. You will tell the histories of the weapons you carry as you surrender them, one by one, before entering the presence of a powerful ruler. Use a combination of dice and Tarot cards to build your reputation while revealing your true intentionsor keeping them hidden until the moment is right. Created for the 2019 Tropes Jam, At the Monarch's Gate was inspired by the Extended Disarming trope. Note: the printable version is sized to be printed using the booklet settings on your printer.
Dedicated to my mother, who held me whenever I was too scared of death to sleep. The Reaper's Almanac is an epistolary rpg, a gm-less game played between players by taking it in turn to write each other letters. The players will portray Reapers who write to on another after reaping a human in order to keep them alive in memory. Over the course of the letters, the reapers will change and grow alongside their harvest. Included in the pdf is The Path, a collection of guided prompts for The Reaper's Almanac.Created for the Correspondence Jam by Annie!Shout out to the F@TT Oneshot Community and MagiCole whose work inspired me. Cover Art:Flower vector created by lembrik - www.freepik.com
If you found a strange phone on the beach... Who would you call ? Would you answer it ? What would you say ? [REMEMBER: HANGING UP IS ALWAYS AN OPTION] ---------------------------------------- [NO JUMPSCARES] [MILD FLASHING IMAGES]----------------------------------------100% of proceeds go to BLACK LIVES MATTER
here are some ships out there right now:if you buy a copy of this game, you will receive the raw text of the rules, all these images, and information on how to play with me. buy a copy if you can, if you can't: enjoy a free community copy. it also includes a zine version of this game, that you can see right here:
You are all contract Spell Architects - Spellchitects - for your city. Congratulations! You craft and design the spells and rituals that are being cast all around your world. Using your advanced knowledge of how magic is weaved, you mark out the symbols, colors, and components to craft the desired effects. Sometimes you make spells for customers, sometimes you make spells just for the heck of it! As Spellchitects, its all about experimentation, collaboration, and fun! Spellchitects is a quick collaborative experience for players to make weird and crazy spells and perform them in fun ways. Play it for as many rounds as you want and come up with unique ways to be a Spellchitect!
CLT is an arcade shooter where enemies learn behaviours from those that went before WebGL Demo Win/Mac/Linux Versions Wait, What Is It? Central Limit Theorem is a survival shooter where you have to protect your core for as long as you can from the shapes attacking it. It's a quick, simple, stressful, high-score shooter designed to be played between other, more substantial games. Each enemy starts with a unique behaviour (they can shoot, weave, or orbit) and they each leave a different coloured ink on the playfield. When another enemy crosses this ink later it will learn the behaviours of those that went before!The more ink, the more difficult the game becomes! * IDGA Scotland Community Choice Award (Edinburgh Winner 2018) * How Do I Play It? [Fire] - Ctrl/Space[Pause] - ESC/P (Use 'P' above as ESC does some odd things with the web player!)[Rotate] - Arrow Keys/WASDA tutorial will play the first time you run the game. It can be played again by shooting the 'Help' button. Shoot the 'Play' button to start a game!Protect your core for as long as you can, and aim for a high score! Why Should I Buy It? Beyond supporting me and encouraging me to make more games, if you buy the game, you'll get a proper, customisable Unity-style executable for Windows, Mac, and Linux. This will allow you to have: Higher resolution and different aspect ratios! Better anti-aliasing for smoother graphics! The ability to easily save a picture of any run by shooting the 'Photo' button A 'secret' bonus alternative game mode! (Try shooting things in the main menu) Probably much better performance! ATTENTION: The design might cause some difficulties for any of you lovely people with colour perception issues. Please try the demo and check out the screenshots before buying to make sure you won't be disappointed! I believe the game is still playable, but it might be more difficult! LINUX USERS: Linux graphics drivers and Unity don't seem to play 100% nicely together, even when using 64-bit Ubuntu 12.04 or newer (the supported Linux OS from Unity). Testers reported running in fullscreen causes occasional problems, but that windowed mode runs fine. Your mileage may vary! When Was It Made? I couldn't get along to the Global Game Jam 2018 (#GGJ18), but I decided to create something within the same time frame. The theme was 'transmission', so I allowed enemies to transmit their behaviours to each other via ink! Since then loads of new features and polish have been added to Cental Limit Theorem! Twitter: https://twitter.com/AmicableAnimalWebsite: http://www.amicableanimal.com New Game In Progress I'm delighted to announce that my latest game, SOLAS now has a Steam page! If you like Central Limit Theorem, neon, and puzzles then I think you might like it. If you are interested in tracking its development, I'd really appreciate a wishlist too: http://armor.ag/SOLAS
This is the original soundtrack for Earthtongue by June Hornby. Buy the game here: http://erichermit.itch.io/earth-tongue Track Listing: Earthtongue (Title Version)Planet MushroomLonely Bug Wanders the StarsMantisDroughtSpores FallEarthtongue Enjoy!
Im just tired of everything... even the echoes.There is nothing in my life but echoes...Echoes of lost hopes and dreams and joys.Theyre beautiful and mocking. L.M. Montgomery, Anne of Avonlea In time,everyone fades away,transfiguring intoechoes that latchonto our memoriesand bleed our hearts dry. Barbara Garay, Beneath the Surface: A Book of Poems __________________________________________________________ Echoes is a game about atonement or damnation. A game about fear and the obscure and resilience in the face of adversity both physically and mentally. You will explore the suppressed and repressed aspects of your mind and either project them into your new reality or deny them by projecting them into others. You are a lone soul lost in a mysterious town searching for what remains of a loved one who has long since gone beyond the world. Mysterious creatures roam the mists surrounding the city, turning it into a cage, and supernatural forces rule over the streets and alleys. The echoes of your past latch onto you and challenge you at every turn. You are alone. You are afraid. You are without hope. Maybe if you survive, you'll learn something about your true self. __________________________________________________________ Echoes is a solo journaling game where you write or record your story, using only a six-sided die and a deck of cards which provide prompts to get your mind engaged. You may get attacked during the night, recall memories from you and your loved one's past, or answer deep questions about your own morality. Echoes is deadly--but you can also add a block tower to make the deadly even deadlier. __________________________________________________________ Disclaimer: There are themes of death, gore, violence, loss of agency and mental degradation that some players may find disturbing. Discretion is advised. Themes are heavily influenced in horror genres such as Silent Hill and Resident Evil. This game was created as part of theWretched & Alone Jam, a game jam organised to coincide with the release of the SRD for theWretched & Alonesystem, based on Chris Bissette's gameThe Wretched. This product is available in a single PDF in letter size (8.5"x11").
Enter a synthesized reality. Explore endless worlds. Save bookmarks. An audio game best experienced with headphones. soundStrider is apsychedelic exploration game, walking simulator, music generator, and relaxation tool. Features Procedurally generated soundscapesMinimalist breathing visualizer Adventure mode for a guided experienceFree Roam mode for an open-ended experienceBookmarks for revisiting and sharing favorite locationsBinaural modeling for intuitive navigationScreen reader accessibility Controls PressWASDfor movement,QEfor orientation, andRto toggle forward. Gamepad users can pressYto toggle forward. Can be played entirely with a mouse.Please view the game documentation for a full controls reference.
Backspace Bouken is a Japanese-inspired old-school dungeon crawler with a fast-paced typing battle system and ridiculous storyline. Fight monsters by typing their dialogue as you progress through the game and climb the tower. Fast and accurate typing will be rewarded, and maybe you'll even become a better typer! DEMO PAGE|STEAM PAGE SOUNDTRACKDOWNLOAD Features Fluid typing-based battle system that tells the story as you play.Fight a wide variety of enemies and bosses with unique and compelling behaviors and twists.Explore numerous floors of a tower in classic first-person dungeon crawling style.Solve puzzles and collect passwords and information from your enemies to progress through the game.Save NPCs from the tower in a collectathon fashion.Get rewards for completing encounters and filling out your map.
A Major Arcanum of the Tarot has chosen you as its agent. Now, every mirror is a doorway, every nightmare an enemy, every hope a weapon. House of Cardsis a modern fantasy story game using Tarot cards (or other playing cards) in innovative ways throughout the system: for character creation, conflict resolution, status tracking, and more. Set in a reflection of our world inspired by the fiction of such authors as Lewis Carroll, Neil Gaiman, Winsor McCay, and Tim Powers, among others, you wield the magic of dreams against enemies lurking Beyond the looking-glass. Choose your Archetype, name your Motivations, call upon your Powers, and prepare to save us all from our own nightmares.
Buying on Itch.io gets you a DRM free build AND a Steam key!Season's Beatings is a fast and franticone hit kill FPSbest described asfirst person Hotline Miami. You'll need to memorize enemy patterns, and execute a meticulously thought out plan to succeed! Or...y'know. Just dive in and shoot some fools with a tommy gun. Trapped at a never ending office Christmas party for WEEKS by militant holiday fanatics, you're forced to grab what weapons you can and fight your way out.Blast through21 increasingly difficult levels, leaving nothing but a trail of bodies behind you. Shoot bad guys until you run out of ammo, then throw your gun in their face and beat them to death with a baseball bat. Then maybe even take their shotgun and murder their friends! It's all very much in the holiday spirit.
SUPER CUBE ATTACK is an action-filled minimalist twin-stick arena shooter. Blast your way through randomly generated levels with a variety of different unlockable weapons.No story. No gimmicks. Just fight.Features:- 4 unlockable weapons, each with completely unique mechanics- Old-school online leaderboard--only 3 letters with which to claim your glory- A wide variety of monsters to test your skill- Randomly generated enemy waves and colour palettes- Delicious simplicity- Full controller support Note for colour blind users: press G until you find a colour palette that works for you, then go into the settings and disable "Change Colour Every Wave". This will ensure you always have a palette that works for you.
A remote play game2-4 Players20 minutesThe world is under siege. As members of a global security council, you must work together to save the planet from invasion. The Council is a cooperative strategy game played remotely via video chat (in person is ok too). Using a deck of cards, players take on the roles of security council members with different skills to secure sectors of the world andcancel the apocalypse in 20 minutes or less.
Location Withheld Demake is a PSX-styled demake of my previous game Location Withheld. It's a short horror experience focused on creating an immersive atmosphere in which you find yourself in an unfamiliar office surrounded by mysterious case files. ------------------------------------------------------------- CONTROLS: Look Around - Mouse Interact - Left Click Input Codes - Keyboard ------------------------------------------------------------- Check out the original:https://bryce-bucher.itch.io/location-withheld Follow me on Twitter:https://twitter.com/BryceBucher -------------------------------------------------------------
My Brain is a Stick of Butter is a solo tabletop roleplaying game about living a week with ADHD and how hard it can be to balance all of the tasks life expects you to complete. It takes about 20 minutes to play, at which point you can step out of the game world and back into your real life. This is a very personal game about my experience in life, so I thank you very much for checking it out. If you end up playing it, I'd love to see your playsheet! If you feel up for it, you could send it to me on twitter, @adamebell Go about your days trying to do your job, maintain your social relationships, get all your chores done, and find time to enjoy yourself. You might not get everything done that you want to this week, but that's the way it usually shakes out anyway. To play, you'll need the .pdf, a deck of cards, a single six-sided die, a pencil, and a copy of the the playsheet (either print the one here or use the Online Playsheet in Google Slides). Please don't hesitate to take a community copy below. I will make sure there are always enough copies that anybody can pick up the game for free.
Presented here in a Ritual. Translated and Transcribed from Type R Glyphs into English. Laid out in the form factor of a poster zine. Created through consultations with several colleagues.I hope this Ritual will help you. ***The money raised from it's sale will help me create future projects like this.
"Well, you're an odd fellow but you write a good game" - Erika Chappell Look, some people have good, reasonable solutions to their trivial problems. Some people are boring. Steamed Hams is a game about having excellent, ridiculous solutions to your problems and escalating wildly until you find an excellent, ridiculous solution that works. It's one page long, designed for oneshots, and plays quickly. It is meant to emulate the eponymous Simpson's episode or shows like Blackadder.
Once upon a time There was a prince on a mission to save a princess from the hands of a terrifying dragon. This prince, however, wasn't very brave, so his father ordered a witch to enchant a sword. This magical sword had a will of its own and was, unlike the prince, brave and wise. Together they embarked on an adventure of a lifetime. A fairytale with a twist! You play as the sword of the prince. Everyone in the land thinks the prince is brave and adventurous, but in reality his magical sword is all that. Use your mouse to help the knight go through dangerous environments. Defeat enemiesAvoid spikes Slay the dragon Save the princess! Don't like reading? No worries. You write the story by playing it. Ooh, and if you do let the prince die, we'll just tear out that page! Controls You only need your mouse! You control the sword with your mouse by moving it around. The prince will follow the sword, unless he is scared. Which happens more often than not. Because the prince is afraid of a lot of things. His fears include spikes, birds, green blobs, moles, heights, first dates, germs, fire and of course dragons! By holding the right mouse button near the prince you can drag him to safety while he shivvers in his armor. You can also spin and swing the sword with the left mouse button to hit enemies or deflect projectiles. What can you expect from this game? 2 hours of gameplay! 25 levels Experience what it's like to be a sword
The world is ending around you and youre trying to make your way to some place you consider safe. Youre not sure if it is safe but youve heard rumors. As The World Ends... probably wont end happy. It isnt meant to. Its a chance to explore things we normally dont allow ourselves to. Things we hide. Things we cling to. Moments we live for. Sadness. Regret. Hope. This is about hoping against hope. By the end, you may have nothing physical left. But you might have some feelings that you finally dug into and examined. Hopefully, that gets you something or somewhere you may not have otherwise. A GM-optional tabletop roleplayinggame for 3+ players.
Headwest on Rose Island and you get to the pricey summertime communities like Saltwinne, Destiny Bay, or Dunewood. Head east and youll find exclusive resort towns like Pinewood Harbor, Charmington, and Sunken Oak. But those city kids and artists looking to get away for a long weekend, theyre heading right out to the middle of the island for that old gaycation getaway: Roseville Beach. In this Boardwalk & Sorceryromantic fantasy setting for Diogo Nogueira'sDark Streets & Darker Secrets, you play the amateur sleuthsprotecting a 1970s queer beach town from cosmic horrors, vindictive necromancers, fantastical beasts, and conservative politicians. The beta playtest Player's Guide includes: An introduction to Roseville BeachLifepath character creationConcept ideas for each DS&DS archetypeComplications for the Roseville Beach settingAspecial resource system using the DS&DS durability diceA new power for Gifted characters:Lycanthropy This project is in playtesting. A short booklet of GM Secrets and an introductory of mystery, "The Bracknell Horror" are coming this month.
definition: strollplaying game [noun]: a small roleplaying game that one can play while out on a walk three small games to print and play wherever you are and whenever you feel like it! How To Make A Ghost Story guided narrative game. it's all in the name, in seven small steps build up a haunted history of a particularly interesting looking landmark A New Landscape a guided drawing and map making experience.take inspiration from real life landmarks and transfer them onto a map and build out the beginnings of a small fantasy island Reclaim a guided drawing exercise. find interesting places of architecture and sketch in the zine what those buildings would look like when being taken over by nature. BONUS CONTENT: instructional how to diagram of assembling 8 fold zines and a PSD template if you feel so inspired to make your own!
WHAT IS PLANET DIVER ABOUT?Planet Diver is about an adventurous daredevil tackling her newest obsession: Wing suit diving. With her close robotic companion Buddy she'll travel across space to seek out the most dangerous planets and their respective chasms to dive in. You'll dive through a variety of deadly and exotic planets, fighting off the flora and fauna of each locale, while collecting valuable star stuff to further fund your adventures. Use your hard earned rewards to fly to more distant planets, as well as to acquire new outfits and special ability modifiers! Along the way you can compete online for the best dive or try to unlock rewards by completing tough challenges. Careful how deep you dive though... Who knows what slumbers within the planet's core? PLANET DIVER FEATURES:You're not gonna run out of things to do, that's for sure!An extensive campaign with 3 planets, 9 biomes and 75 missions that have unique story dialogues and challenges.Well crafted, randomly generated chasms that make each dive unique! An endless arcade mode for each planet that pushes the challenge to the limit All planets have their own special biomes, obstacles, enemies and bosses! Fast paced gameplay where you need to avoid, brake and speed up like a pro diver! Unique obstacles and enemies like bats that follow your every move, lava that slowly cuts off your escape or a... giant whale?! A lot of terrifying boss fights that require fast reflexes and a sharp mind. A vibrant setting with a fun, quirky story to explore the depth of space! A cool astro shop full of unlockables like diving suits, modifiables abilities and music! Competitive leaderboards for the score junkies out there! Plenty of hidden easter eggs that can be found throughout the extensive planet surfaces!NEW: A customizable diving mode where you adjust the chasm generation!NEW: A speed running mode to compete for the best completion times! HOW DO I PLAY PLANET DIVER?The goal's simple, dive down as far as possible while collecting all the star stuff along the way! The faster you go, the higher the star stuff multiplier. There are 3 planets, 9 biomes and 75 levels to explore, and each level pushes you to new limits with specific goals you need to accomplish. In your dives you collect star stuff, which is essential to your progress! You can spend it on outfits, items or modifiers that adjust your abilities! You can also spend them on star maps unlocking distant planets with new missions, obstacles, biomes and enemies! Are you ready to tackle the vastness of space and become the raddest, intergalactic chasm diver? Yeah, of course you are! Get diving! FROM FABRAZ: THE MAKERS OF CANNON CRASHA:Cannon Crasha, done in collaboration with Gango Games, was an action-strategy title for iOs & Android. It acclaimed critical success and was featured by Apple numerous times, while appearing on countless renowned sites including IGN, Kotaku, TUAW and more. The Wild Wild Pixel was an adventure game for Mac & PC and raised over 10.000$ on kickstarter. It was featured by acclaimed sites such as RockPaperShotgun and AdventureGamers.QUOTES"In conclusion, this game is cool as hell and no one knows about it."Super Bunnyhop"Planet Diver is crazy, fast, intense fun."The Australia Times"Overall we had a lot of fun with Planet Diver and can certainly recommend it."Game Ramble
THE EVIL DEVELMERON have INVADED your world.... embolded MONSTERS have grown numerous and JOINED the DEVELMERON in an ATTACK AGAINST ALL HUMANS.... YOU, A YOUNG KNIGHT, DIED in the BATTLE for the HUMAN CAPITAL, but a mysterious entity has RETURNED YOU to your REALM. The HUMANS have BARRICADED themselves in their cities. TRAVERSE these lands and enter the PORTAL in the MOUNTAINS that will take you to THE EVIL LORD OF THE DEVELMERON! STRIKE DOWN YOUR FOE FOR ALL HUMANKIND! Features Explore a 3d fantasy world inspired by PlayStation era adventure gamesCollect gold and gems across 8 unique levelsHack and slash your way through lurking monsters with your choice of equipmentAttribute your stats as you level up to suit your play style and even the odds Controls WASD -- Move and selectM -- Menu Space -- Jump Enter -- Confirm Mouse rt. click -- Attack Mouse move -- Look around Mouse scroll -- Zoom camera Gamepads are supported. You can re-map your controls via the Unity Input menu. How to Play Collect mystic GEMS and spend them at an altar where a giant's chalice rests. Pay 1 Gem to raise your LV. by 1 and gain 1 Stat point. Choose carefully which Stats you raise.... your skills and your enemies' strength will change accordingly! Defeat monsters! They will drop GOLD according to your LV. FOUNTAINS will transport you to another area, but you must be carrying the amount of Gold displayed when you stand inside. Bonus! The Giant's Chalice soundtrack (wav or mp3) is included when you pickup the game! Credits Lead designer & programmer -- Nathan Pasko Title theme from Dialogue du vent et de la mer by Claude DebussyShaders -- dsoft20 Thanks for playing! Do you like this? [Tip Jar] Dev tweets @AVknights_dev Instagram feed @avknights_dev avknights.com
THE COMPANY - corporate survival horror Play as employees of a multi-national corporation responding to industrial accidents and experiments gone wrong. Includes two volumes in both digital and print ready pdf: Employee Handbook - Rules of play and career profiles Management Manual - Rules for running games and an introductory mission - "Eurydice Incident"
This is a world where card games matter. Its a world where they decide whos famous, who is wealthy and who gets the glory. Its a world where a cardshop is the hottest thing in every city. And most importantly to you, its a world where you can enroll in a school that teaches you all about card games. Step back into a time when that shiny new card you got in a packet meant the world to you. Because it literally does mean the world here. Get Your Game On is a GM-less ttrpg based on the Firebrands Framework by Vincent Baker and Meguey Baker. It is heavily inspired and takes cues from Yugioh GX and Cardfight Vanguard. This is the text version, google doc of the game. If you pay for it now, the in-production layout edition will be sent to you free once its finished. All proceeds earned from the sales of this will be sent directly to the Trans Woman Of Color CollectiveIf you prefer, you can send me proof of your donation at the price of this or higher to my Twitter (Linked in profile) and I will send you a free copy. If you are Black, I can provide you a free copy if you message my Twitter also. Proof of donations will be posted in the Twitter announcement thread. Cover Art by Dlock_art
WHY ARE YOU RUNNING?Everyone has something in their past but few choose to face the things that scare them. Wander your subconscious mind under hypnosis and rummage through your memories. Maybe you will find what you're looking for.THE HALLS OF THE MINDInvestiage your memories.FIND THE ANSWERSConnect the pieces.ESCAPE YOUR FEARSOutrun what's haunting you.Thank you for the support! It was a lot of fun to make and I feel like something fun, interesting, and special was created in this short time. I hope you enjoy it! Inner supports full xbox controller usage as well as keyboard & mouse.
Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventuresis an ode to one of the oldest genres in electronic gaming. It is 772 pages in length, covers over 300 games and includes a number of interviews with classic game developers. It is an expansive tome, jam packed to the brim with history, criticism, and trivia. If you've ever asked the question "If I like LucasArts and Sierra games, what other games should I play?", then this book should be your bible.
An exploration in 1980s future aesthetics, hard work, and non-linear storytelling. Made in two months as part of the curated Antholojam with Mint. Find a new home for humanity by studying atmospheric charts and exploring new worlds.
I want you to leave everything youve ever known behind and with only the things in your pocket, your wits and heart compass I want you to leave I want you to leave as if I was the face of every regret you had as if these are the words of every sign that you have been aching for as if youve been devoted praying for me for decades to take me -take you anywhere and that is I take you everywhere. Like a shivering quaking filmreel of every hope, love, desire, of every beginning, middle end, of every excuse reason lifetime of every risk, alter, somber, disastrous, miraculous road not taken- I am that, you are that We are this. We are everything at once. -- Solo-play! Play as yourself or as a characterBest of my Ritual - Lyric game heart has to offerReturns to you as much as you give itHighly replay-able at different parts of your life, as your varied selfNo prep, 1-2 hours of playtime
"There are two kinds of people in the world, is what I think. There are 'normal' people. Those people smile and talk easily, look people in the eye and laugh. Those people walk right up to strangers and talk to them, and come away as friends. They smile, they feel things, and they're just... Destined to be surrounded by people, it seems. They'll be successful and happy and loved. And then there are other people, who are like me.We don't talk that easily.We don't even feel very much. At least, I don't." Megumi Shimizu's life is routine and monotonous. Get up, go to school early, fulfill her duties as class leader, try to deal with Inoue, and go home and do it all again tomorrow. She has no friends, her life doesn't seem like it'll go anywhere...and she's fine with that. She's used to it, just like she's used to the cold, numbing winters in her hometown of Ikigai. Then one day, a new transfer arrives. A new transfer who is instantly liked by her classmates and teacher, who is everything Megumi is not. Bubbly, sweet, happy, social.And for some reason, this new girl, Hinata Mikami, thinks Megumi is nice and wants to be friends. And Megumi is stunned to find she likes Hinata too... Little by little, Megumi's cold and unfeeling world sounds less and less appealing. Featuring music byForrest Lotterhos @ Achroous Productions All art, backgrounds, writing and scenario by Kris/Butterfly-Latte
There is a monument at the edge of civilisation, an enigmatic object known as Chirons Doom. Nobody knows what it does, or who made it, or why. It has defied all previous attempts at understanding. Countless expeditions have torn themselves apart trying to learn its secrets. Theres no reason to think your expedition will be any different, but here you are. Three more explorers standing before the monument, driven to try where all others have failed. How much are you willing to sacrifice to solve the mystery of Chirons Doom? ----- Chiron's Doom is a storytelling game inspired by gothic sci-fi anddark fantasy tales of unknowable monuments, doomed expeditions, and explorers too driven (or foolish)to know when to turn back. Each flip of a cardbrings the hope of new discoveries, but dangers multiply as the expedition wears on. Play to find out if any of your explorers can defy fate and finally learn the truth. All you needis a deck of ordinary playing cards, a journal to record each day's setbacks and breakthroughs, and (optionally) one or two other players.
Forking Paths is myongoing RPG zinespanning a variety of content.The theme for this second issue: Lost in Dark Halls. The core of this zine is Labyrinthine, a self-contained storygame inspired by Greek myth, for solo or group play. Using prompts on maze tiles, youll tell the story of a protagonist worthy of myth as they make choices and handle consequences. You wont explore just one series of events from beginning to end, though: youll traverse many branches, returning to earlier decisions to make new choices and see how events play out from there. Labyrinthine supports one to four players, with a game length of one to three hours. 52 maze tiles with unique prompts, falling into 6 types based on layout: Crosses, Branches, Halls, Turns, Ends, and ShrinesAlternate method of play using a deck of playing cards, using the keyed promptsCard-based oracle for quickly generating protagonists (also available in handy digital form)Overview of the classical myth of the Labyrinth, Minotaur, Theseus, and Ariadne (and exploration of the myths conflicting accounts)Separate download of maze tile PDF ready for DIY printing The zines cover and the bundled PDF of print-at-home maze tiles are in color; all other art and illustrations are in B&W. The PDF is in single-page layout format. Need it another way? Let me know! I've also uploaded a PDF of blank maze tiles as a free download for anyone wanting to customize the existing set of tiles, or make their own set!There'sa French version of the game rules & maze tiles as well, generouslytranslated byEmojk.
In the Light of a Setting Sun: Saddlebag Edition is a compilation and expansion of thethree original pamphlets released in the summer of 2019. Though a complete system within itself, the three original pamphlets were rudimentary and left a lot to be interpreted by the games judge. Saddlebag Edition seeks to expand upon certain mechanics - while introducing others - in order to make the judges role that much easier. In the Light of a Setting Sun is a game of wild west adventure set between the years 1850 and 1900 upon the western frontier. Players will create and control a cowpoke eking out an existence on the open range, facing any obstacles and opponents sent their way by the games judge. Through play cowpokes may grow to become larger-than-life figures, finding themselves in ever-escalating adventures and scenarios. What awaits them at the trails end is left for the judge to decide.
The Recipe Of Madness is a horror game. The plot follows Frank, a journalist, who's got to interview a famous writer. You came to his house, but got locked up inside. You'll need to untangle the mysteries of the house and his occult owner. - read notes and learn the story of the mysterious writer- riddle yourself and find keys to the closed doors- enjoy the immersive ambient soundtrack LanguagesEnglish,Russian
Strike!is the premier tactical combat RPG,a setting agnostic game that promisesa variety of exciting and challenging outcomes in any situation, and character advancement driven by play. It gives you all the best parts of other tactical RPGswith nothing slowing you down: the combats are fast, there is no tedious bookkeeping, and no waiting whileplayers add and subtractfistfuls of dice and modifiers. Whether you're looking for tactical choices, exciting twists, or great character building and growth, you'll find it here.
In this top down RPG, your objective is to make your flight on time. You've got an hour to check a bag, get through TSA, and make it to your gate before your flight leaves. But be ready, because every possible fear you've ever had about air travel is about to happen to you!
Chasing the Ace is a GMless, card-based storytelling game of mecha drama. In it, players take on the role of a mecha squadron lead by the legendary Ace. The Ace has led your squadron out of deadly situations more times than you can count. Together you've saved thousands of lives over the course of the war you find yourselves in. But the Ace has confided in you a secret: at midnight tonight, they are going to steal their mecha. They have not told you why, but they have asked you to join them. With you, they say, they stand a chance. You have until midnight to decide. Failure risks execution for treason. But do you even want to help them? Chasing the Ace is a Descended From the Queengame for 3-5 players. To play it, you just need a deck of regular playing cards and this book. It is a game of interpersonal drama set amidst a war between a paramilitary organization, its mecha pilots, and monstrous beings that threaten the world. Together, you will define the war, the Ace, and your characters over the course of play, until you are finally faced with your decision.Each session takes around an hour to play. Check out the demo file below, which lays out the full rules and setting premise.
You love Critical Role, you laugh at The Adventure Zone; or you never listened to any actual play show or stream, but you keep hearing about this game of Dragons and Dungeons on the grapevine and Netflix. This gameseems super-fun and enables good banter and drama. You want to try that! You do some googling, and find out theyare asking you 30 bucks for an intro kit? And it is a limited item?And if you then get one, they expect you have to drop another 100 on three books and dice and what not? And seriously, you need to read all that before you try that?Come on, you don't even know if you like to play roleplaying games! You just want to try it. I wrote this game for you. Ruby Radiance was designed to be an entry point for newcomers, your gateway into roleplaying. It is meant to be accessible, low-commitment, and easy to learn. It is not meant to emulate any Hasbro product or the trappings of OSR; instead, it focuses on the modern podcasting and streaming media. We know you come into the hobby with certain expectations and this game was designed to provide those. Every element of Ruby Radiance has been adjusted to bring the same exactly type of drama and hijinks you may have enjoyed in other media. T Features of Ruby Radiance: Self-contained intro; all you need to try your first rpg experience is on this document. Magic available to all characters, because that is what you are here for. A simple to learn, dramatic, tense combat system built upon the revolutionary Trophy Gold engine. Gachapon rewards to get from your friends between quests! Over 100 single use magic items and ways to customize your own Iconic Item. A meaningful class and level system expanding uponTrophy Gold's framework. Shared spotlight mechanics, and Drama as the focus of character and story progression. Streamlined systems that help new players to organisegames organically, from individual characters to massive campaign arcs. "The Roaring Valley", a simple framework for adventure if you don't want to create your own or play in the world of your favorite show. But wait! There is more. 100 community copies of the game will be made available for someone else to pick it for FREE. These are meant for those experiencing poverty and/or of marginalised communities.For each copy of this game sold, I will be adding an additional free financial copy. The game is listed as "in development" as a promise. If this experience works, if people are getting into the hobby this way, I want to keep developing this game. Iwill release more content to Ruby Radiance AND keep working on more projects. I would love to get a co-op going around this work, do more writers, hire more people to expand content, and damn right I would love to expand the Roaring Valley into a full-blown setting! This is the Zine edition of the game. The next edition of the game (Quest)Whwill include streamline to the rules, as well as feedback. Additionally: - More illustrations; - More options; - A teaching scenario; - Rules for more conventional dice. With your support, we can make the Quest release a thing.
Your actions define you. When you choose to solve problems with empathy before brawn, how does that shape who you become? How does that change the world around you? Praxis Arcanumis a deckbuilding roleplaying game for 2 to 6 players,focused on the co-creation of characters and setting through play. In Praxis, players create a troubled fictonal world they will explore through the eyes of a character that hasnt yet come into their own. Who that character becomes depends on each players choice of actions, and how those actionsimpact the world. Praxis starts by collaboratively designing a custom world featuring an abnormal power called The Weird. The Weird can range from mutant superpowers, to elements of magic, to the existence of paranormal entities. Whatever you decide it is, the Weird has significantly shaped the world and the characters within it. The details of this custom world will be written on a deck of cards. New cards are added to the deck to reflect the players exploits and discoveries. Similarly, each player has their own deck made up of cards describing their characters passions, skills, and powers. Your character's thoughts, skills, and powers exist as cards in your hands, to be played when needed.Characters learn from each action they take as they struggle throughstories of self-discovery. Play to discover your character's changing personalities, abilities, and desires through their actions. At the core of Praxis Arcanum is this simple principle: your actions define you, whether you make them whimsically, or out of dire necessity. The world is your own. Who will you become? Build Your Own Custom Character See your character grow based on your actions, not classes. Define the skills and abilities that matter to your character and your play style. No Prep Needed A gorgeously-illustrated 50-page rulebook will help quickly get you into the game. Perfect for a new GM, or if you're too busy to prepare between games. Create Your Own Setting Stories told through this system can range from fighting oppression as a group of misfit mutants in a world of blazing heat, to creating educational reform in support of teaching wild magic in a society of structured magic. Fixed Campaign Length Tired of your RPG campaigns dying out before the story ends? Praxis Arcanum is designed to be played over 8 sessions of 3-4 hours each, keeping commitment goals easy. Designed with Friends in Mind Praxis hassimple core mechanics that make iteasy for a TTRPG beginner to tell a rich story. For those who seek it out, there's a subtle strategic complexity. Play with any of your friends, no matter how familiar they might be with roleplaying games. Requires A disposable deck of cards for each playerSharpies/Markers(Optional) A printer to create custom deck boxes(Optional) A Discord bot was custom designed to be able to play online with no physical components needed! NOTE: Praxis Arcanum is in development. Game rules may be subject to change. Choosing to support Praxis Arcanum today will allow you to access every future release version! Follow along onDiscord andTwitter!
It emits a signal and passes from one scene to another. Whether with an AutoLoad or any node, change scenes and choose the transition that you like Three shaders are included for transitions of type cut, pixelation and simple fade in/out.12 different transitions so far. To install this asset in your project you just have to: Pass the shaders folder to the root of your project.Move the cutoff_d folder to the "assets" folder within your project ".Pass the "Transitions" folder into your "scenes" folder at the root of your project. If you require the "change_scene()" function, paste the "autoload" folder in the root of your project and add the scene as AutoLoad in the project settings. How to use: If in your main scene you have a node that instantiates the levels, called "Levels" or something similar, instantiate the scene that is in the "Transitions" folder in your main scene. The first property is to select the transition you want and the second property is to indicate the path of the node that instantiates scenes. When your character enters the area of a door or something, it emits a signal to the root node of the level and this in turn will emit the information to its root node, which is the Game Node. The "scene" parameter is something like this: "res: //scenes/levels/lvl_1.tscn" In the Game node, the root of everything, there is a variable that directs us to the node we just instantiated for transitions. If you have the scene of transitions like AutoLoad, simply add these lines every time you want to change the scene: License: MIT .. ... If you need more transitions you can comment, probably make updates constantly. You can send an email to "contacto [ar] indielibre.com" if you need help implementing the asset in your project.
Throughout your life, throughout generations of your family, throughout the various fronts of your war, you have had one great rival. Again and again you clash with them, one walking away the victor of the battle, but bearing the scars of your war. A Duet Of Steel is a game about Rivals who engage each other in charged exchanges over an extended period of time. Two philosophers who trade barbs in public arguments and diatribes over decades. Neighboring nations spend their youths in pitched battles for shifting fronts and alliances with vassal states on the stage of a protracted war. Two rival paramours peacocking for the affections of the citys most eligible heir over a hot, thirsty summer. Two criminal dynasties trapped in a bloody cycle of vengeance in their struggle for domination. A pair of immortals diametrically opposed, going centuries without contact before violent confrontations. Whatever the setting and scope, the focus of A Duet Of Steel is the two Duelists, their climatic duels, and the aftermath of these confrontations. The Duet Of Steel is a dance of antagonism, with an ebb and flow of conflict and recovery. But it is a Duet, with the two parties playing off each other. It takes two to tango.
This Party Sucks is a collaborative story game about being a queer and/or trans twentysomething who is (badly) processing a recent breakup. You will play out a piece of their story as they attend a series of three parties while trying (and failing) not to think about their ex. The game encourages a group of three players to laugh, wince, and (possibly) reflect on their own lives and relationships while telling their shared protagonist's story with honesty and tenderness. This Party Sucks now features updated PDFs, one formatted for digital reading and the other a print-and-play zine format. This edition also has expanded gameplay tools built based on playtester feedback, including tips for creating a main character, determining themes and details of the game setting, and managing game tone if gameplay veers humorously or awkwardly close to players' own relationship histories. You can also access a random character generation tool I designed specifically for this game here. Inspired by Mal Blum's queer folk punk album Tempest in a Teacup, and made for the ReCo2k19 game jam. The original game jam version and interim drafts are still available through Patreon for those who enjoy seeing the game's development arc.
Cat Ace is small aerial combat, arcade shooter. Get the soundtrack!
"I Am" is a journaling gameabout who you are and what contributed to you being the person you are today. Working through prompts you are asked to think about the past and future in a positive empowering light. This is my first game and is very dear to my heart. Made for the Fraudulent Gays Jam.
[SIBERIA] You're on your way to a all expenses paid for vacation to an unknown remote location in Siberia, when you're suddenly forced out of a plane. Luckily, you grab a parachute, but unluckily it gets tangled. You must make decisions to help get your way out of the dire situation that you're in, all while juggling your stats.
Friendly Neighborhood Superherois asolo tabletop RPG(with optional rules for group play) about superheroes who go on adventures to, sure, fight crime - but with the major goal ofhelping their neighbors and leaving their neighborhood a better place! Generate problems and citizens; create scenes through a simple and dynamic system; and play to find out how your actions transform your neighborhood for the better! __________________________________________________ To play this game, you will need: A copy of this bookA dice set (or dice rolling app) containing at leastone d6 and one d20A printed copy of the Character SheetPrinted copies of the A Day In The Life, FightingCrime and Helping Neighbors Sheets are recommended, but not mandatoryWriting implements of choiceAround 30 minutes per game sessionFriends to play the game with are optional! __________________________________________________ This game was made for Riley Rethal's #beyondsuperjam during May 2020.
DEATH OF A HERO is a conversational role-playing game about a group of adventurers grieving a fallen party member after they heroically sacrificed themselves to defeat the Villain. Throughout the game you will take turns developing and discussing the story of theHero, from when the party was first formed to the Hero's death. By this act of remembrance, you will deal with hidden emotions held for yourself and the Hero as you slowly come to terms with their death. "Most immersive obituary simulator, I griefed for a person I never knew." - playtester #1"Can be used as a very good way for world building. Our group established a lot of histories and cultural concepts while playing this. And yes, very easy way to get players emotionally immersed" - playtester #2
Others is a one player game for exploring the world of those we see as different than ourselves. The game encourages us to look at people we see as different from us and ask questions about them. This one player experience will not ask us to directly engage with the Others, only to look at them. Based on research and studies on how we perceive others, and how we value people like ourselves,Others is a series of exercises designed to help us humanize each other. It is a simple, accessible exercise.CW: Othering
Date a robot, donate to the Trevor Project! To celebrate the 1 year anniversary ofMech_Romancer, A Trans-humanist Dating Sim, I'm now offering this special charity bundle, featuring both Windows and Mac version of the game, plus3 original wallpapers of the game's mecha in both landscape and portraitby the game's original artist, Artsy Robo!100% (minus Itch.io's cut)of what you decide to pay will be donated to the Trevor Project, a 4-star non-profit organization that provides a suicide hotline to LGBT+ youth in America. Are you or someone you know in danger? Call1-866-488-7386for help. Interested in the game, but don't have any money to spare? Download the game by itself here.Interested in donating $5 or more? Buy Charity Bundle 2 with an extra special BONUS wallpaperby Vichel Lim! The only thing standing between humanity and destruction is you, and the relationships that you forge. Mech_romancer is a dating sim starring you, an out-of-sorts mech pilot who must create a bond with JEET, an experimental learning AI implanted into your robot. Train them, teach them how to perform under pressure, and form a special bond that can never be broken in order to save Earth! 10/18 Mech_Romancer is now PWYW. You don't have to pay a cent, but 100% (minus Itch.io's cut)of what you DO pay will be donated to the Trevor Project, a 4-star non-profit organization that provides a suicide hotline to LGBT+ youth in America. Are you or someone you know in danger? Call1-866-488-7386for help. !NEW 6/20! This bundle will be a part of Itch's bundle for racial justice and equality, and all proceeds towards that bundle will go towards the NAACP and bail funds. Black lives matter, and none of us are free until we all are. Featuring: More words than both Final Fantasy III for the Famicom and the original Resident Evil!4 main endings anda certain numberofsecret endings!Art by@artsyrobo!Unobtrusive yet flexible gender and sexuality options! Credits: Writing, story, and characters bySilentmanCharacter design, mechanical design, and art by@nebularoboInspiration and title byWoolie Maddenand Matt McMusclesAdditional testing by Ian Bohannon andSammyMusic taken fromhttps://tabletopaudio.com/Backgrounds and sound effects edited and adapted from various sources.Programmed using Tyranobuilder. Know bugs: There seems to be a bug with Q.Loading. Use the normal save/load system when necessary.
Potato Thriller (Classic)is the original version (V1) of the game before making it onto Steam through the Steam Greenlight program. Originally launched April 1st, 2016,Potato Thriller started here on itch.io and was my very first commercial game release ever.After launching on itch, Isubmitted Potato Thriller onto Steam's Greenlight program. The game got mixed reactions however, mostly where positive and many users were willing to give my game a chance on the Steam platform. To my surprise, I receivedan email from Valve a couple weeks later telling me that my game was greenlit to be launched on Steam. Potato Thriller receiveda pretty impressive number of "yes" votes from Steam communityand I was filled with excitement and motivation. As a thanks, Icreated an updated special version of Potato Thriller just for Steamcalled: "Potato Thriller Steamed Potato Edition" which included many game enhancements, extra content and numerous game secrets. I have come really far as a game developer since this time and looking back at this game makes me realize what a silly and ridiculousproject it was. Idebated numerous times with myself if Ishould just delete if from itch.io but decided to keep it up forever as a reminder to myself. I realized that this game is such an important part of my history as a game developer and it shows how far Ihave come. It's an awkward, cringy and poorly made game with many faults. But it's also a game with a lot of heart and passion and i'm super proud of what I have created here and always will be. We all start somewhere and i'm proud to be able to say that Potato Thriller was my first "serious" game release. Original description: Known for deep frying his victims, Potato Man is the most notorious serial killer out there. After receiving an anonymous tip about the whereabouts of the Potato Man, bounty hunting team Quindalin and Dexter depart on a capture mission to put an end to the Potato Man once and for all. However, trying to capture this dangerous criminal might be the biggest mistake our heroes ever make... "Potato Thriller" is an insane horror / thriller / action game with a crazy story-line and constant changing gameplay mechanics. Play as Quindalin, the best bounty hunter around. Explore the dark twisted world of the Potato man as you struggle to survive dangerous environments, encounter deadly enemies, meet strange characters, and come across many unexpected situations. Potato Thriller is a game filled with many surprises... Potato Thriller A Samer Khatib GameSnowconesolid ProductionsSamer Khatib (Snowconesolid Productions) LLC 2016
This is not a horror game about things that jump out and scare you. This is a horror game about feeling lost and being worried about dying instantly to what's around the next corner. This game does not care about what came before or what comes after. There is only the labyrinth. This game has enemies that you cannot beat, only outrun. They are slow, they aren't smart, but they are patient, they are many, and they are powerful. Some will be very obvious with their presence, and some will blend in almost perfectly with their surroundings. Make sure to save when you have breathing room. Note:There is an ongoing bounty where the first person to have video evidence that they've beaten this game will get every public project I have made and will make for free. I must emphasize that you should not feel bad for trying and failing, as this game (and most of my other games) is meant to be a test against the hubris of humanity. [Side note: this game engine (Smile Game Builder) is not very flexible so just ignore most of the menu (assessed through the Esc key) and use it only to save your progress. Also, during my first test my antivirus forced it closed to scan it, so if it does that just the once for you please don't send bug reports about that; it's pretty out of my hands. Also, there is no soundtrack; I was listening to this playlist during most of development and I recommend it.]
A 2 Player Tabletop Roleplaying Game about Relationships Reforged in Conflict. In an ever shifting war that has spread to the entire Merseus System, the Roran Federation's Ace Pilot has barely escaped from their life from a recent incident. Sadly, there is no time to rest for the pilot or their mechanic. This Mech needs to be ready to fight tomorrow and no one else is available to help. Its going to be a long night. Play out the history of your relationships in a series of flashbacks, both the lows and the highs. How will you both feel about each other once this Mech is finally repaired? Created for the Emotional Mech Jam hosted by @takuma_okada_ and @cartwheel If you received this game from the Emotional Mech Jam Charity bundle and would like an updated version, please feel free to send me an email.
What Happens When We Die? Is death really as it seems?What if we had the wrong idea?What if death wasn't death at all? When a visit to the island's mansion turns out to be much more than our protagonist bargains for, discover what happens in the aftermath, uncover a nefarious secret, andearn an audience with the prestigious lord of the estate. Explore The Island Explore the island to find curiosities. Experiment to discover their purpose. Search the islandfor awayinto the mansion. Talk to people and get to know them (or don't, it's up to you.) Who you choose to interact with can changetheway the gameunfolds. There is more than one waytoapproachthis story, and more than one tale to be told. Discover Curious Creatures During your journey you'll encounter a variety of strange and wonderful creatures to interact with. Some might be friendly, others might be afraid of you, and others still can be dangerous if handled the wrong way. But if you take the time to observe them, you might learn a thing or two, and get to know them better. Characters: Darling Darling is the main protagonist of the story. After a lengthy preparation period, he arrives as a new resident to the island, ready to begin a meaningful chapter in his life together with his wife Madeline in their new seaside home. But things turn out a bit differently than either of them planned, and a note left by Madeline is the start of an unbelievable chain of events... Berta The proprietress of the local tavern, Berta's meals are popular with residents of the island and visitors alike. There's never a slow day at her tavern, and she does what she can for those in need. Though, she has been known to take on more than she can reasonably handle sometimes. Trudy Trudy is the headmistress at the only schoolhouse on the island. It is her joy teaching children, and she makes the most of every day watching them learn and grow. But due to recent occurrences on the island, she and the children have lost their access to the school. To make matters worse, now she is being forced to tutor the son of the person who caused all this! Mindy Mindy runs an herbalism practice on the island, as well as a storefront for a variety of flora. Effectively she's the island's naturopathic (and only) doctor. When dire circumstance begins befalling the residents of the island, Mindy discovers she has lost access to her supply of medicines. These and many more characters await you in Death? Preposterous! Features: Play as up to 10 different characters, or as few as 1.Befriend key characters and learn more about their lives. Or don't. It's up to you.Interact with creatures in refreshingly non-violent, puzzle-like encounters.Earn a variety of ending sequences to the game that will differ depending on the way you played through it.Save your progress anywhere in the game for a more flexible and enjoyable gameplay experience.Play Death? Preposterous! using any of the following devices:You can play using just your mouse!Or, using simple keyboard controls(4arrowkeys to navigate, 2 otherkeysforaction/cancel/menu functions)Or using a game controller that supports X-input, such as a USB Xbox 360 controller, an Xbox One Wireless controller, or the Logitech brand F310 and F710 model gamepads, just to name a few possibilities. System Requirements: Please keep in mind that these are approximate minimum system requirements. OSWindows 7/8/8.1/10 (32bit/64bit)Linux Mint 18 or above, Debian 8 or aboveCPUIntel Core 2 Duo or equivalentRAM2GB or more (4GB or more recommended)HDD2GB or more of free disk spaceGraphics CardOne with OpenGL supportDisplayResolution of 1024768 or greater
You like stories, right? Of course you do, or else you wouldn't be here. I have a proposition for you - just hear me out for a second. I just transferred to[REDACTED] Academy, a boarding school for the most elite and (occasionally) gifted students across the country. Today, February 12th, 2014, is my first day. Changing schools right in the middle of the year is tough, especially since the entire student council seems to want a piece of me,but that's not what I need your help with. You see, someone in this school killed my father, and I won't stop searching until I find out who. ABOUT Who Killed My Father Academy!is a mystery romancevisual novel with heavy meta elementsabout fake-dating boys to find out who killed our enigmaticprotagonist's father. It features: A branching narrative with5 character routes and1 "True" routeTwo endings per characterF/M, M/M, and F/FcontentAround 60,000words (Roughly 4-5 hours playtime)Classical music soundtrack using public domain recordingsName the protagonist! CAST There are 5 main characters of interest in WKMFA, each with their own route. Could any of them be the very culprit our protagonist is searching for...? Well, that's what you're playing to find out, isn't it? I mean, you're the one here with the ability to use save states, not her. Crispin AKA: The Competent OnePosition: Student Council PresidentDOB: 12/13/95 (Sagittarius)His Family: Is on the school boardFun Fact: Feels a wide, satisfying range of emotions, just like everyone elseTestimonials:"He's, um, very serious and capable!" - Ellis"An unfeeling doll wrapped in human skin" - Gia"Oooh, I do hope he makes itout alright..." - StacyDid He Do It? If he did, it was with a straight face Dux AKA: The Playboy Position: Student Council Vice PresidentDOB: 6/9/96 (Gemini) His Parents: Host a show on the Food NetworkFun Fact: Has streamed Africa by Toto over 1500 times Testimonials: "Don't ask questions you aren't prepared to hear the answer to" - Victor "Look, he's just hot, okay? I can admit that" - Olive Did He Do It? If he thought it'd get him out of here Ellis AKA: The pretty boyPosition: Student CouncilTreasurerDOB: 10/3/95 (Libra)His Family: Um, works in finance, I think?Fun Fact: Wears literally nothing but turtleneck sweaters regardless of seasonTestimonials:"A wonderful boy who tries his best!" - His Grandmother"Thought I saw him carrying a knife once??" - AkuaDid He Do It? If someone else planned it out for him Victor AKA: The childhood friendPosition: Student Council SecretaryDOB: 5/31/96 (Gemini)His Family: Runs a high fashion labelFun Fact: His outfit costs more than your mortgageTestimonials:"The worst Gemini I've ever met, including myself" - Dux"Um, he's always been kind to me?" - EllisDid He Do It? He'd never have the guts Gia AKA: The roommatePosition: Head Student AmbassadorDOB: 5/4/96 (Taurus)Her Family: Is very proud of her!Fun Fact: Hasn't cleared out her voice mail box in, like, AGES, haha...Testimonials:"#PATTYGATE2013" - Akua"Remarkably accommodating despite the company she keeps" - CrispinDid She Do It? C'mon, really? HER? DETAILS & ADDITIONAL CREDITS Content Warnings For: Non-graphic depictions of drowning & being submerged in waterSubtle depictions of surveillanceDiscussions & threatsof violence, mentions of parental death (it is a murder mystery after all)Frequent 4th wall breaking by multiple characters - it gets very meta at timesDepictions of emotional manipulation For more information on the specifics of these scenes or any type of content not listed here, feel free to reach out in the comments or via email at ntagonistic@gmail.com.All proceeds from the sale of WKMFA will be donated toDreamYard, a Bronx-based youth arts educationorganization. Additional Background Credits "Ambulance 6" by Rama on Wikimedia Commons"Office" by Chris Hoare on Flickr"r00m" by Maranatha Pizarras on Unsplash"Pub Life" by Juliane Liebermann on Unsplash"Dressing Room 2" by FNSBSD Building Rentals on Flickr"HK Sheung Wan Civic Centre Lift Metal Interior"by ONeGIOrelo on Wikimedia Commons"Dirty Mug Collection Shelf" by Jay Wennington on Unsplash"Info" by Michael D. Beckwith on Unsplash"Mover Office" by Mack Male on Flickr"Lobby" by Victor Xok on Unsplash All images used under Creative Commons 2.0 License All fair use music recordings from musopen.org Updates06/09/20:WKMFA has beentemporarily set to a minimum price of $5 for inclusion in Itch.io's Bundle for Racial Justice &Equality and to raise funds for DreamYard. 11/29/18: Version 1.1 released, minor user input fixes/additions. OST list is actually accurate now. NOTE: When downloading a new version you MUST begina completely new save file or else this will cause a crash during the true route.
When the brave, greedy, desperate, or foolish venture beneath the stones and soft waves of Pentola they find themselves in a world made by Those Who Came Before, though shattered and marred by some ancient catastrophe which buckled the earth and loosed a seemingly endless flood of magical creatures and monsters into those halls of the dead. So, what is this? This single-sheet mini zine (zini, if you will) is an experiment in pushing the envelope for information density, layout, and gameable lore. It is written to be system agnostic, allowing you to take adventurers from any world and game into the catacombs described inside. The inside spread describes how to procedurally generate dungeons on the fly or in advance complete with dozens of possible encounters and a back cover which is a quick reference for all the mechanics contained within. Note:This supplement offers an optional 50% discount for members of marginalized communities. No questions, no judgement.Click here to opt in.
the world has ended for all intents and purposes, and KILLJOYS like you are the only people left, save the mindless droves of people sedated into compliance by a war-mongering, resource-guzzling MEGACORP. you live on the FRINGES, far away from the big cities where society resides deserts, abandoned suburbs, wastelands, etc. but around every corner are EXTERMINATORS, mercenaries hired by the megacorp to bring people like you in or take you down.DANGER DAYS is a fast-paced, high-stakes,post-apocalyptic game aboutbig feelings, for2+ players, a deck of cards, and some loud music. inspired by DANGER DAYS: THE TRUE LIVES OF THE FABULOUS KILLJOYS by My Chemical Romance
Trust your ears. Along with your wits they're all you have as you make your way through the labyrinth to defeat the evil that lurks within.
No Stone Unturned is a tabletop roleplaying game for 2-6 players. It's designed to play as a one-shot or short campaign, with sessions lasting from 2-4 hours each. Players will create characters and locations and take turns as the Arbiters of the world, meaning there is no set Game Master. The game starts with a collaborative worldbuilding exercise, after which you will make characters to live in the world and go on adventures to help. While adventuring, you will be rolling dice based on your character's abilities and also how they are feeling to determine the outcome of your actions. The "winner" of the action roll will get to add Details to the narrative and progress the story forward. You are about to create a story that features characters living in a world unrecognizable to our own. Their society is starting to pick up the pieces after yet another apocalypse. Natural catastrophes, manmade disasters, and maybe even external influences have caused collapse after collapse, but humanity has somehow hung on. Remainders of each of these civilizations and artifacts of their downfalls lurk hidden throughout the world. Enough time has passed that many settlements have stabilized and are now looking to expand and explore what is around them. The characters that you will play live in one of these settlements and are tasked with exploring the world around the settlement and acquiring what resources and knowledge that can be found. While that may sound like a noble cause, the world around them is populated by other societies, recovering wildlife, unstable ecosystems, and volatile remnants from disasters past. If these adventurers aren't careful, their actions will endanger their neighbors as well as their own homes The full rules are available on the SRD, so feel free to read them there and play the game for free. The rules there are currently a couple of rounds of edits behind, but the core rules are the same. I will update it with the final text once complete. If you like reading the rules or playing from them, it would be really nice if you could rate the game here on itch. It'd help get more eyes on the project! The game is nearly finished in this state, simply needing a final pass of copyediting and then I will add pdf accessibilty features and a pdf reader table of contents. Once that is finished we'll be printing out the zines for our kickstarter backers and selling some here as well!
Bold Blade, the bitesize pixel art action RPG where your sword keeps getting bigger!Pursuing the legend of a sword powerful enough to fell mountains, you journey to a remote island populated by demons. Make your sword as huge as you want! What kind of sword is your favorite?Balanced all-rounderThe longest bladeWider than the oceanIf your sword alone isn't cutting it, purchase a variety of items to boost your passive abilities. Or make offerings to the gods to improve your stats. Enhance your swordplay with a variety of psi powers.Blast them away!Heal your wounds!Shock your enemies! Want a change of pace?Play a round of Bug Boshers, a fast paced defense shooting game.
"An amazing story about love, friendship, consent, one's own need for revenge, and never giving up." - Mariammybooks "Stake Sauce is the vampire story I've been waiting for my whole life." - Cherise Hawkins"I couldn't not give this book 5 stars... I loved it, and I will have no doubts about picking up the rest in the series." - MissBriony.com "I was racing along by the end, desperate to know how things were going to turn out, how they were going to turn out." - Annie Crow "It was addictive... Best of all was seeing characters with a range of abilities and sexualities. Representation matters." - Kadlady "Pixie is punk and a delight (and the cutest guitar-playing bat, y'all)!" - Jessie O "I can't recommend this story enough. Punk rock vampires, beautiful disability representation, and a heavy emphasis on consent. Certainly an emotional roller coaster, and it's so carefully done." - Cameron Young "A bright, shining hope with a wonderfully diverse cast who are learning to live after surviving, beautiful found family and friendships that are #goals, and healing in so many different ways." - Bibliophilic Lab Rat * * * Jude used to leap out of helicopters to rescue/protect people from terrifying infernos. Now, by day, he protects the local mall from rowdy teenagers who ride their skateboards inside. By night, he protects the the parking lot, and the rest of Portland, from undead, bloodsucking creatures of the darkness. Or would if he could find them.But hes just about ready to give it up (living with PTSD and pain from the traumatic event that cost him a leg, a friend, and a lot more is hard enough), when something crashes into his life. And his window.Its one of these creatures of the darkness and hes a lot less scary than expected. More cuddly, with dark fuzzy wings, and neon-bright hair.His name is Pixie, and he refuses to bite anyone. Assault/murder/draining fluids isnt punk, even if being a vampire really kind of is. Hes very hungry by now, and the much bigger, meaner, deadlier vamps kick him around on the nightly. Jude would love to find and fight some actual undead bullies. And Pixie could use some help staying alive. Time to make a deal.Together they fight crime. And maybe even heal.Of course, life still sucks when youre a vampire who refuses to suck blood. Fortunately, theres a really interesting new barbecue restaurant in the mall, with an intriguing new recipe. (We hear that the secret ingredient is love. No, really.)
Perpetuum Mobilewas originally made for the#highjam Atari Remakes jam. At this point in time you can choose between the free game jam version (demo) and the paid Xbox One, Windows 10 version .The PC port will be a paid version, The game jam version will stay free as demo. There is a big difference between the two versions gameplay wise Perpetuum Mobil VR is steam VR compatible and playable on Oculus rift cv1 and newer .Oculus Store Key is for Rift at the moment. The android version is na older version for the Oculus Quest . Need to update when i get a new Quest.
A two-player, 200 word RPG about explaining vaporwave to your grandpa. Based on a true story. One player is Casey, who kinda knows what vaporwave is. Another is Grandpa, who loves Casey and wants to understand their life. Played via text message.
Reproduction Man is a 2D puzzler where you help some very simple-minded sperm get to the egg. This cult classic of the Windows shareware era was brought back for its 20th anniversary with all-new graphics, animation and sound. The puzzles may get difficult - and the sperm won't get any smarter - but you must persevere. Do it for the children! Please feel free to e-mail us your thoughts, comments and issues at reproman@reproductionman.com.
Une version franaise de cette page Here we are! Grand Rapid Falls! The last race of an exhausting season of the Tour! The crazy, fast and dangerous races of recent months have been exciting to follow, but this race is the most beautiful, the most prestigious. Whoever wins it will be crowned Tour Champion! This season, the Champion crushed the competition and won all the events. But her challengers all want to take her place in this final stage! 3.2.1. Let's go! The race is on! But don't forget that these drivers have had some great moments all season long (relive them on our dedicated channel!) and the final victory may not be the goal of all of them! The sidelines of the track, failures and successes, their relationships with other runners will impact their performance. Will the Champion win the race? What impression will these Pilots leave? Who will we see again on the Tour? Who won't finish the race? All these answers (and more) in our live stream! Final Lap is a role-playing game for 2 or more players (although it is possible to play it alone). Based on Alex Roberts' game For the Queen, and therefore Descended from the Queen, it takes the form of a deck of cards, which we'll draw as the game progresses. They'll help us create our story. In addition to the deck of cards, we don't need anything but our imagination. A game lasts between 30 minutes and 2 hours, depending on the number of cards we use. The rules of the game are written on the "Instructions" cards, which are revealed and read at the beginning of the game, and which explain us how to play. Final Lap explores the world of racing and competition. We play the role of drivers in the last race of the season. The race that will determine the overall winner of the season. The Champion won everything this season and is the favourite. But we are her challengers and have an opportunity to beat her in this final lap. During the game, we will be narrating live scenes, in the middle of the race as we approach the final lap. But we will also tell flashbacks about our past and what happened in previous races, between races or even before we entered the Tour. We will explore the relationships between Pilots and with the Champion. Final Lap is available in a light version on the For The Drama platform (see also here on itch.io). You can play online with a version that offers a single ending where the Champion is sure to win. You can also use the platform to discover the game's questions and quickly try out the game. The full game includes 9 game settings with different atmospheres: Destruction Derby on tracks of all kindsPlane races in a pulp metropolisKids on soapbox carsBut also wizard races, post-apocalyptic rallies, bicycle races... 9 unique Champions are also available in the full game, each with their own card and style. It is also possible to use these Champion cards to quickly define your character. Final Lap is available in PDF format for free, in a Print'N'Play version. The cards are adapted to MTG cards sleeves for comfortable use. I recommend that you print the Back pages in Black & White, and the Front pages in colour. For a purchase of $3 or more, the PDF with the Settings and Champions illustrated and in color will be added to your library. I may also add in the future a PDF with the tuck box for your deck of cards, to print and cut yourself. Additional cards may also come in the future. The text of the game Final Lap is available under CC-By-SA and Beerware license. For the Queen is a trademark of Alex Roberts. The Descended From the Queen Logo is Alex Roberts, and is used with permission.
You've seen the power of the Succulent Sorcerers, you've experienced how a Petal Paladin enacts their order, and you have been beholden to the strength of the Bonsai Brawlers - now, be enchanted by the prowess of the Mossy Mechanics!Mossy Mechanics is the 4th installment to my series of Plant Games where you play as sentient plants trying to fight against bugs trying to kill you while doing your best keep your fellow sentient plants safe.Take on different mossy forms, and make mossy modifications to yourself!
In 1955 the police station of Hopkinsville, Kentucky was swarmed by members of the families that shared a farmhouse just outside of the town. They reported that the house was under attack by extra-terrestrial creatures, but a police investigation only uncovered bullet holes and shattered windows, and evidence that the families were mostly drunk at the time of the incident. The aliens reported in the story became known as the Hopkinsville Goblins, and became an infamous local cryptid, though there were no reported sighting since. Experts believe that a combination of alcohol, a meteor sighting, and aggressive owls led to the supposed sighting. This game is inspired by that story, told from the perspective of the owls. Hopkinsville Goblins are owls trying to scare off a group of drunk vacationers. The players are a group of outlaw owls hiding from the law in an abandoned building until a group of rowdy vacationers moved into the building and forced you out. Fearing discovery by owl law, you decide that your only option is to force them out using the same grift you used back in the day: alien impersonation. This is a game for two to four players, with no GMs. The game is played in a series of six loosely-structured scenes. You need an eight-sided die and at least three six-sided dice to play. Support me on Patreon.
A cute & nostalgic car trip sim in which you can relive the long drives of your youth, complete with six choices of imaginary friend to run beside your car, three choices ofradio station, and seven choices ofgas station snack! The ride is topped with a healthy dose of media theory inspired by Wolfgang Schivelbusch's analysis ofthe impact of motor vehicles on our perception of time, space, and landscape. Included in download are standalone builds for PC, Mac, and Linux, and the Out the Window original soundtrack. The soundtrack includestwo original tracks by Gabe Banford, "Out the Window Main Theme" and "Out the Window Shop Theme", andfeatures "II" by Pools from his album Ye-Ye.
"Journeys begin and end; the story does not." -Old Mareman Proverb Much of Marema was destroyed by the Empire of Garen decades ago. The radioactive fallout destroyed most of the tropical rainforests and verdant countryside for which Marema was famous, leaving behind only a desert waste known as The Deadlands. In the century following the war, the once proud country of Marema has fallen into a slow decline from which it may never recover, with recent efforts at peace with Garen having mixed results.Twenty years after The Reclamation, the people of Marema are beginning to venture out into the Deadlands once more, but tribalism and economic struggles have left the few settlements which remain in a precarious positionmeanwhile, the rest of the world continues on as it largely has, indifferent to the struggles of the Mareman people. Now, just days before the signing of a bill granting land ownership to any brave soul willing to finish what The Reclamation began, two young adventurers prepare to claim their piece of the Deadlands, not realizing that they will soon be swept up in the latest chapter of a struggle that has been playing out for thousands of years; a war for the very future of mankind. And it remains to be seen if they will survive the Volt Age... ------------------------------A DynamicWorld with a Rich History: -As you explore the Deadlands you will meet many people who can be convinced to move back to your fledgling town of PedregalSprings.Once you have made a new friend or joined a faction, continue to check back as you grow in strength. Continue to help them and you could be rewarded with rare gear, discounted items, or even a new party member! -Learn aboutthe history ofMarema, expose the dark secrets of The Reclamation, and uncover a vast struggle between mankind and the gods reaching back thousands of years. -As you meet new allies and grow in strength, you will be able to interact with the world around you in many new and exciting ways. Pick locks, scrap old machinery, and use tools to take control of your surroundings. A massive continent, begging to be explored... A Story You Can Play at Your Own Pace: -No quests to save the world at Level 5 here! Take your time learning the nuances of the world as you are eased into a story which grows and advances organically. Most towns will continue to offer new challenges long after you first discover them. -Level grinders rejoice! Currently, new content will continue to unlock until Level 55, with future updates introducing new challenges aimed at partiesall the way up to Level 80. Most characters will continue to gain new abilities until the very end of the game, as well. -Two very different paths await you! Save the world, seek the truth, and fight for what you believe...the choice is yours. The story begins with two adventurers seeking to claim their piece of the Deadlands... A Lively and Unique Cast of Characters: -While some individuals seek to make the Deadlands a better place, many are motivated by money or personal desires.Meet a diverse cast of more than a dozen characters, each with their own reasons for choosing to help (or hinder) the protagonists. -In addition to their normal abilities, your allies possess passive skills which will let you interact with the environment in new ways or even add unique buffs to the party! The tech-savvy Nyla is able to locate valuables the party would otherwise miss... An Experience Like No Other: -Immerse yourself in an amazing soundtrack featuring works by Aaron Krogh, J.C. Brickston, Darren Curtis, and world-renowned composer Hiroki Kikuta! -Battle against over 60 unique enemies, ranging from the simple Barrel Sludge to the terrifying Goni, with several hostile factions and nearly a dozen unique human foes to round out the threats your party will face. Face off against massive enemies which challenge your sense of scale: huge dragons, ancient spirits, and (if you're very unlucky) the mighty Bunyip! -Nearly 400 pieces of gear ranging from swords and shields to sniper rifles and force fields means you can customize your characters to suit your play style. Find a brand of gear that suits your needs, or mix and match to maximize certain stats! Unleash powerful abilities on deadly foes... NewUpdates Already in Progress: -Every new update will add new areas, introduce new characters, advance existing storylines, and (of course!) add new quests to complete. With the Version 4.1 Update "Doorways" finished, the final major update ("Journey's End") is slated for completion sometime later this year, and will draw the tale of Nolan and his friends to a close... Each new update advances the main quest while opening new story lines... ------------------------------ Become a patron athttps://www.patreon.com/GoldenFishfor exclusive looks at the lore and history of the world of VoltAge:Genesis, as well as dev tips, monster stats, awesome concept art, and more! ALL PATRONS WILL RECEIVE A DOWNLOAD KEY FOR VOLTAGE:GENESIS The first thirty people to sign up as "Hunters" will have their names and a brief message added to the game, and will gain early access to updates as well! Patreon supporters gain access to tons of new concept art and behind the scenes info! ------------------------------
Explore forgotten worlds and deadly dungeons with your companions, make difficult choices and endure their consequences. Solve intriguing puzzles to open doors and obtain key artifacts. Have fun! Story Moonstone is a pretty mountain village that owes its riches to a famous mine, that has recently become a source of major trouble for the inhabitants. Since part of it caved in due to a misterious explosion, the village is haunted at night by dangerous creatures that have already caused one casualty: Terence the Baker. With your companions you decide to help the villagers (for a handsome reward of course as nobody works for free nowadays) to get rid of said monsters. What starts as a simple "cleaning operation" of the mines quickly evolves into an epic drama about lost civilisations, historic guilt, race disputes and difficult choices about loyalty, justice and trust. And yes, there is also a love story or two, depending on your choices. What can you do in this game? In 7 hours of gameplay you can enjoy interesting tales, play detective and solve a hideous crime, fight deadly enemies, solve intriguing puzzles, play minigames, win/lose your money at gambling, loot chests, trade, open a bank account, open doors with picklocks. Make tough choices with not always foreseeable consequences. How will it end? This depends entirely on your choices. There are three possible ends: happy end, bad end and death. Death means "game over" - you won't even have the doubtful pleasure of seeing the bad end ... Free demo ! Play the first hour of the game for free! Trailer Moonstone Deep is the first part of the "Ryan Manolesta Trilogy". Did you like the game? Don't miss the second part, Benjamin of Blackstone Edge (released May 2018)!
Anomalies may be a game, then again it may not. One user described it as "A million musical leeches, waiting to suck the serotonin from my brain." Another said "I don't even know what to say about this one. It honestly freaked me out a little." A particularly enthusiastic user stated "Wish I had some kind of supercomputer to push the limits on this thing... I'm pretty sure it would reveal the secrets of the universe." A Fine Art GameAnomalies is an experimental generative art game. There are no levels, points or objectives. It is a "game" in the loosest sense of being an amusement or pastime, an interactive piece of audio-visual, virtual sculpture, which one can tinker around with and explore. Generate and ExploreYou can randomly generate the anomalies, or you can change the anomaly's parameters manually with a series of sliding dials in order to tweak your creation. Use the controls to explore Anomalies, and the unique sights and sounds they generate. Sights and SoundsAnomalies are both audio and visual phenomena, the parameters that effect one effect the other. Some are strange and discordant entities, while others are symmetrical and harmonious. All the images and "songs" you hear in the demo video were produced through the program's algorithms. Other OptionsUsing a built in screen capture button, you can collect snapshots of your handiwork. Use it as desktop wallpaper, or share it with your friends. If you want to revisit a favorite anomaly, you can also save it and load it again later. There is also an auto timer feature that cycles through anomalies automatically, allowing you to sit back and enjoy the show. ExperimentalI call Anomalies "experimental" because of the way in which I developed it. I started with a simple idea - "what would trees look like if they grew in space?" - and began to create fairly simple, branching structures. Once that was working, I thought about different colors and textures. Each stage brought new questions and possibilities - "what if they move or wiggle? What it they make sounds? What if they produce flames or particles?" - and so on, until I arrived at what you see in the program. So I had no idea what it would end up like when I started it. Though I have moved on to other projects, I still think about more possibilities for Anomalies. I do hope to be able to return to working on this program at some point, but I will not give any promises right now... Moddable AnomaliesIf you want to change things around, add your own sound effects, swap out textures etc... download the "Anomalies_Moddable.zip" and have at it! For Backgrounds, the game looks at the following files:Space_Background_006.bmpSpace_Background_007.bmpSpace_Background_008.bmpSpace_Background_009.bmpSpace_Background_010.bmpThere are a few other background styles in there already. If you rename them to one of these (6-10) then they will appear in-game, if the background slider is set to the appropriate number. For whatever reason, 0 and 1 both correspond to "Space_Background_006.bmp", 2 to 007, 3 to 008, 4 to 009 and 5 to 010. It's not particularly logical, but it works :)
"Welcome to the first alabaster donut farm! Take a tour and make yourself right at home." - found nearcrash site. Download what remains of this place, the recordings we've been left with. Listen as a robot and a denim spaceship fall into each other and the galaxy begins to forget its furthest outposts.
Color Jumper is an abstract, color-based puzzle platformer which focuses on fast, precise movement to navigate your surroundings. Inspired by hardcore platformers like Super Meat Boy, Downwell, VVVVVV, and many others, your goal in Color Jumper is to reach the exit. You control a block with a different color on each side. Colored platforms are only solid when in contact with the connecting color of your block. Each jump rotates your block, creating a world where each jump must be planned carefully, turning levels into a twisting high-speed parkour race to the finish. Featuring Fully integrated colorblind mode Dedicated speedrun mode Incredibly tight and responsive controls Blisteringly fast gameplay Over 100 levels to conquer Four unique and challenging boss fights Collectibles which unlock additional extreme challenge levels Time and rotation goals for each level, a completionist's dream! (or nightmare?)
Infiniboss is an endless boss battle platformer. It's just you, an ever-changing boss, and tons of projectiles. Choose a character, get as many points as you can, use the points to unlock more characters, repeat. You can set a personal score goal for yourself for each character, you can send scores to friends to see if they can beat them, or you can just try to unlock every character. Play the game your way! Features include, but aren't limited to: A relentless boss which changes which attacks it has access to at a constant rate.Seven (7) different playable characters for high playstyle customization and replay value*Play endlessly, or play timed mode to see how many points you can score in five minutes!Simple tips available for each character to help you better play the game!An intense, fast-paced soundtrack to help get you pumped! (Can be turned off!) *Actually there areeight characters, but one is a joke character Ihope you enjoy the game!
"I want translations with copious footnotes, footnotes reaching up like skyscrapers to the top of this or that page so as to leave only the gleam of one textual line between commentary and eternity." - Vladimir Nabokov, author of Lolita and Pale Fire - This is a game about a Writer and a Translator who have every reason to be the dearest of friends or most vicious of enemies. Writer left their home1under great duress, bound for a foreign land; Translator, out of pity and admiration, supported them2 in their time of need. Now, Writer is working on their grand magnum opus3; Translator is appending their lines with footnotes to relay its deeper meanings or so they think. The two are set on an inevitable collision course: like hands reaching elbows in jocular embrace4; like armies marching grimly from their battle lines5;like skyscrapers6 blotting out the sun. - Like Skyscrapers Blotting Out The Sunis a 2-player game of friendship, disagreement, reconciliation, and, above all, writing (and the footnotes that define what's written). Be careful what you wish for, Nabokov.It's the first game inmy monthly Patreon seriesof 1- and 2-page games, which you can access at the $2+ tiers onmy Patreon.Supporting me there will get you a game every month, as well as supplements for other games (such asDialectbackdrops orTrophyincursions) andplaytest versions of games in development, and you'll also be helping me gratefully stay financially afloat! - 1, left their home, the introduction is a fictionalisation of the author Vladimir Nabokovs complex emigration from Russia to the U.S.A. from 1917 to 1940. 2, supported them, referring to the U.S. literary critic Edmund Bunny Wilson, who became fast friends with Nabokov and helped him find work. 3, magnum opus, meaning great work, an enduring masterpiece that aims for or receives critical praise. 4, jocular embrace, referring to an entry in Nabokovs dream journal after his and Wilsons bitter falling-out over his translation of Pushkins Eugene Onegin: somebody on the stairs behind me takes me by the elbows. E. W. Jocular reconciliation. 5, battle lines, a double meaning referring to lines of text as well as military formations. 6, like skyscrapers, referring to Nabokovs demand for translations with footnotes reaching up like skyscrapers to the top of this or that page while arguing for direct translations with notes rather than localised translations that change the writers original meaning to something familiar to the new audience.
Surreal Estate is a storytelling role-playing game about generating and exploring weird houses, in the style of a House Hunters-like reality TV show. Players will create wishful buyers and an antagonistic realtor, collaboratively build a sequence of strange houses, and develop their latent PSYCHIC POWERS as they explore the weird and the supernatural. Will you emerge from your house hunting experiences with the perfect house and stronger bondsthan ever? Or will the machinations of the devious realtor leave their mark on the home of your dreams? A game for 3-4 players, to be played in roughly 4 hours. Feedback, questions, fun stories? Hell yeah, let me know! Find me on Twitter at @asweeterpotato or send an email to asweeterpotato (at) gmail (dot) com.
"You and your family are survivors. You survived the old world, you survived each other. Now I'm asking you to survive once again. We need to rebuild the world or we will be part of it's ruins. Yes, cities, communities, pretzels, laughs. We need a city to be citizens. We need houses to belong." Before the Beginning is a game of scavengers and their families struggling to build a city in a post-apocalyptic world. You will face moral challenges and dangers of all sorts: witches, doomsday religious cults, cyborgs, mutants... everything to build a home, to belong somewhere. Once the city is built, you can finally rest. Until there, there's no room for cowards. To build the city you must manage not just your character sheet but the city sheet. Don't fool yourself, finding the right objects can be harder than you think. A lot of families already died trying, you can bet. But I trust in you. I know this shelter will become a beautiful city and maybe our children will be the mayors of it someday. Let's hope for the best! This game is avaliable in two languages, Brazilian Portuguese and English. Both are in A4 paper and have versions with and without bleed.
Hidden beneath the surface theres another layer to the world. Supernatural creatures roam the shadows, living among and integrating into society as humankind expands into every corner they used to have to themselves. It was only a matter of time, then, before they found their way into our hospitals. Looking for help. The Eldritch Care Unit is a medical program that runs alongside the mundane hospitals and medical centers throughout the country. You play those doctors, nurses, occultists, and other staff members that seek to do whatever they can to cure the supernaturally sick population, despite the difficulties of incomprehensive insurance, short-staffing, and lack of funding. Its not easy to do this job. But you swore an Oath. And its magically binding. The Game Eldritch Care Unit is a unique RPG taking place in the hidden supernatural wing that's present in hospitals across the United States, wherein players take on the roles of overworked doctors, nurses, ritualists, researchers, and other staff members, doing their absolute best to provide the care they can to the patients that come in. Said patients are inherently supernatural by nature or affliction, and so these rare specialists are the only ones who have a hope of fixing them up. This book contains: Information on the Eldritch World that these ECUs exist within.A unique new resolution mechanic, the Adversarial System, which relies on withstanding external hardships more than testing your own capability directly.Example patients and advice to get you started.A fillable character sheet. ECU is also San Jenaro Co-op Approved, guaranteeing that it was produced in fair conditions by forward-thinking people!
They say they're protecting us, but from what? Who do they think they are, keeping us behind these walls? I gotta get out! a game by Scott Slucher with music by Robin Burgess Controls Zak can be played with Keyboard or a Gamepad. Keyboard Move: Left/Right, A/D Jump: Up, W, Space Attack: Z, K Pause: Escape, P Restart Level: R Erase Save: hold Delete or Backspace for 5 seconds Gamepad Move: Left Control Stick Jump: A, Y, Left Bumper Attack: B, X, Right Bumper Pause: Start Restart Level: Select If you want to support games like this, consider buying Zak DX, the standalone version! It's just a buck, and I've included a number of special features:Screen Mode settings: Customize the way the game is rendered, even disabling the pixelation altogether if you want.Cheats: Godmode, infini-jump, even guns!In addition, you'll also get these Bonus files:Music files! The FamiTracker project files for the finished soundtrack, plus a few from earlier in development!Level files! The Tiled maps for every level in the game!The original prototype for Zak, made in just a week!
Head back to the video libraries of the decade that taste forgot in these two thrilling, ghoulish mysteries for Michael Sands'Monster of the Week mysteries inspired by classic 80s splatterfests Hellraiser and Halloween 3: Season of the Witch! Fight demon nuns, reanimated serial killers, robot tech-bros and regular old incels, and maybe try and save a game that totally isn't Fornite.
A single Envoy arrives in a new land, intent on inviting the government and people to join in an alliance with theirs. A Local greets them and offers to lead them to the Capital. To get there they must journey together, alone across an unwelcoming wilderness, sharing tales of their people and themselves along the way. TOGETHER / ALONE explores the stories we tell about our collective and personal history, how they may be seen as reflective of us en masse, and how that assumption may feel to the individual. "The game hassolid enough parameters to give you a clear end in sight while still allowing a TON of freedom in the storytelling, relationship possibilities between characters, and the overall experience. I played it for the first time last night, had a FANTASTIC time, and intend to play it many more in the future. " -RUBYR10T
Creating fictional worlds is fun - but making memorable, effective ones is often challenging. How do you make something that doesn't exist, make it real enough people enjoy it, and make sure it endures, grows, and keeps making sense to your expanding audience? Way With Worlds offers you a helpful guide to being a better worldbuilder. From basic theories and principles to guide you, to intense discussions of sex, ecology, and culture, you'll take a tour of the best ways to make places that never were. When you're done, you'll have a grasp of worldbuilding that will make sure your fiction is as memorable as fact. In this book you'll explore: Basic Philosophies Of Worldbuilding - Get the basics and gain a new viewpoint on worldbuilding.World Creation Essentials - What you have to think of to build your setting.Magic And Technology - Understand the differences, the similarities, and what they mean. Clarke's law ahoy . . .Religion - Building religion presents challenges and opportunities - learn to face them and take them!Sex - Sex in the world's you build is going to involve more than you think, because more than you may think is about sex . . .Species And Races - Creating species and races opens us up to traps of words and ideas we may not see - avoid them!Characters - Who are the people in your world? More than you may think . . .
A One-Player game for the #YourMoveJam You are a ghost, and you cant even remember how you died. There are three living people who you know to be important to you in some way, but you dont know why. More important than anything, you have a message you must convey to one of them, but you dont know what it is. You are unstuck in time, unsure of who you are, and unable to rest until youve figured out what your message is and delivered it.
Join alien pest control specialist and possibly shortest merc in the galaxyBax as he fights to clear Stalwart Academy, a school space station, from a rogue horde of robot space monsters!Classic arcade shoot-'em-up action, with 8 levels, 9 weapons, bonus collectibles and hidden secrets!Full soundtrack by Mike Mirabello (Tower of Guns, Mothergunship) with a bonus track by The Mysterious Breakmaster CylinderTwin Stick and WASD/mouse control support
There Will Be Inkis a difficult tactical action game for 1-8 players. Play solo or with friends in battles between stick figure armies on a paper notepad, just like you used to draw in class instead of paying attention! TWBI is a difficult game, where charging forward into the fray will rarely win a battle. Tactical thinking is essential. Assessing the battlefield, taking cover as needed, keeping an eye on troops positions: all of these are essential for winning the day. Or, if that sounds like a chore, switch to Arcade Mode and run & gun at will! Tactical Depth Although the theme and visuals might suggest otherwise, there is a lot of depth underlying these doodles. As units gain experience and level up during a battle, they become progressively more proficient at battle and will go prone to evade danger, hide behind cover when attacking, and dodge incoming rockets. Ranking up also increases various other attributes, such as stamina, ammo capacity, weapon accuracy, and even how quickly a unit will raise or lower a flag to take over a building. Actions such as running, rolling, and throwing grenades take stamina, and if a units stamina runs out they become exhausted and must wait a short period to catch their breath. Outside of battle, the player can use experience points earned during battle to unlock unit-specific and global training and weapon upgrades as well as HQ abilities like ammo drops, paratroopers, and air strikes. Mission Variety While some missions see you attack the enemy head on, others involve building up a base using engineers, rescuing prisoners behind enemy lines using a lone sniper, fighting against your own defecting forces, traditional "boss" fights, and even battling it out at sea (upcoming). In addition to the built-in campaign missions (39 and counting), There Will Be Ink includes a map editor to design your own battlefields from scrap as well as a campaign editor to string missions together into a full fledged campaign. Or, if you're not feeling creative, be sure to check out the "Quick Battle" option, which allows you to choose a few variables using sliders and toggles and then jump into a random map. Persistent Battlefield In There Will Be Ink, the history of any given battle is retained by the craters, shells, and red ink spilled on the battlefield, while end-of-battle stats are there to give you a more numerical analysis of the battle.Play With FriendsPlay with or against up to 7 friends in local multiplayer (or with a few friends online using Steam Remote Play Together). A team can play through a whole campaign together or just a quick battle or player-designed map. In campaign missions that were previously won, players can join the enemy team for an extra challenge (or not!). In addition to end-of-battle stats for players to compare, badges are presented to players for such feats as the most kills, longest streak, most deaths avenged, and many more (including less brag-worthy badges like most deaths and most medics killed). Game Features: Fast-paced action gameplay with a focus on coverTake control of any friendly unit on the battlefieldPlay through nearly 40 missions (and counting) across three campaignsJump into a quick battle with the random map generator, with sliders and toggles for troops & buildings, trees, debris, and riversUnlock new recruit types as you play, including rifle infantry, assault infantry, snipers, medics, RPG troops, heavy machine gunners, engineers, laser jetpack troops, and flamethrowers, why not!Full featured map editor lay out a battlefield and jump straight into the actionCampaign Editor - string missions together into a campaign to play with your friendsEnjoy hundreds of frames of(poorly but enthusiastically) hand-drawn art!Join a battle in progress for 8 player local co-op or vs. gameplayNavigate dynamic battlefields by wading across rivers and taking cover behind trees, rocks, sandbags, and craters left behind in the chaosT-Rex with jetpacks!Compensate for weather effects like rain, wind, and smoke rising from burning buildings and treesEarn training credits, even when a battle is lost, to assign new abilities to your troops Game Status: The game is currently in development, so any constructivefeedback is greatly appreciated. Purchasing the game grants youaccess to all future builds and includes aSteam key. Here is a quick video tour of the game!
My Jam is a larp in which players embody high-school musarchsmagicians whose powers are focused through musicat the biggest dance of the year. During the dance youll be able to hang with your friends, pick arguments with your frenemies, and moon over your crush, just like any other high school dance. But when your music is playing, you become the most powerful being on the dance floorand maybe the entire gymnasium! At the end of the night, one of you will be elected Dance Monarch and enact a powerful ritual that can permanently change the world.We launched this game on Kickstarter in 2019 and now we're excited to offer it here to the public!
Skill Points is a zine focused on learning skills by playing role-playing games. It includes contributions from seven game designers, each of whom takes a different approach to the theme. This holistic approach includes RPG content to use at the table, advice on how RPGs can help to develop new skills, and reports from designers who have used RPGs as a teaching method. What's Inside An editorial by Daniel Kwan on his experience running a program that uses D&D to teach students at the Royal Ontario Museum in Toronto.A piece on teaching socialization and communication skills by DC.An article by Dr. Jason Cox that describes how bleed between identities as a professional educator and an in-game mentor can contribute to pedagogical understandings."Puzzlemancy," a guide to making more engaging puzzles for TTRPGs by Jesse Gazic.An article by Jillian Wakarchuck on using physical objects in RPGs to develop creative problem solving skills.A D&D 5e adventure by Sam Hotchkiss that teaches the skill of knot-tying.A short fantasy jail break scenario by Tim Hutchings which responds to the Kevin Allen Jr. gamePrimitive and Thorny Games' Sign.
THE GOOSE KING HAS AWOKEN.The annual event has arrived, in which the Goose King rises and sends his most powerful Geese soldiers to the dangerous lands of The Beachto gather Shiny things for his most powerful Horde. Perhaps he simply wants as much treasure as possible, or perhaps he yearns for the greatest treasure of all. Regardless of his wants, it is on you and your squad of geese to brave the horrors of The Beach and battle the Goose King's enemies to bring the king what he desires most: Shinies. If the Goose King's wants are not met, the risk of all out war between The Goose King and the Seagull Armada could threaten to drown the world. PLAY AS ALL YOUR FAVORITE GOOSE BREEDS: The Buff GooseThe DuckThe PelicanThe CatThe Fish WITH MORE GEESE OPTIONS COMING SOON. Needed For This Game: -2d8 -Many, Many Tokens Submissionfor the #YourMoveJam Cover Art by Icarus (https://twitter.com/inkyjuicebox)
Cutie anime girl realizes her cool big bro is missing?? Cheese it up with Chizuru and SHOOT TO THE BEAT OF THE SONG in this top down bullet hell shooter! Absorb enemy bullets using your waveshines to utilize their bullets as your own! Show those cheeseheads that you're better! ABOUT THIS GAME Ever came in a situation where you had a chance to become acute anime girl, but for some reason thugs wanted toblast you into smithereensand the government is socorruptthat they're sending out their top tier dudesafter you instead of the thugs?Well, in this game, that'sexactlywhat you're getting! Experience the life of Chizuru, an colorblind orphan who for some reasoncan only see four specific colors. Help her find her big bro, who happens to be the senator as well! But be careful, because their government iscrazy nutsright now! Use your knowledge fromrhythm games and bullet hell gamesto create a barrage of bullets to your enemies whileshooting to the beat of the background music!Becomethe better thugby stealing your opponent's bullets throughwaveshines! Blast those cheese heads withtheir own bulletsand show them what's up! DELICIOUS FEATURES: Play a cute anime girl named ChizuruExperience a non-accurate depiction of being a colorblind person that can only specifically see four colorsFreshly baked original soundtrack with lots of songs to shoot along the beat withSUPER COOL UNCLE HYPE THAT TEACHES YOU EVERYTHING!Learn how to waveshine and absorb bullets with your super cool uncle!MULTIPLE BULLET TYPES TO ABSORB FROM THUGS!THUGS!!!!!!!!Get the chance to become friends with a thug!!But get a cooler chance to experience having a senator as your big bro!YUUTO ICHIKA!!!!!!Chizuru is cute but Yuuto Ichika is the best, top tier girlEXPERIENCE EATING CHEESE FROM TRASH CANS TO RESTORE HP!TWO FINAL BOSSES AND A SUPERBOSS???
Haunted Memories is a game of crumbling secrets, childhood memories, and hauntings. Haunted Memories is a GM-less game to be played with up to 4 players, all former childhood friends. Years ago, they survived the Haunting, a nightmarish entity,but now it has returned and has brought them back together. The bonds they once shared are ravaged by time with secrets, lies, unsaid feelings, and only their memories of the past can help them prevail in the Present Day. But some secrets and memoriesare best left in the past. You will need a Jenga tower to simulate the crumbling secrets and personas of the past and the present.
Pensioners remember ancient evils. Dead minds fight a galactic war. Criminals twist the timeline to evade their targets. Academics fight for their lives against plague. Transmission Burst volume 2 collects my second year of microgames. In this book you'll find diceless, dice-based and card-based games; GM'd, GM-less and GM-full games; games for a pair of players, a group of players, even a single player. Grab the book, pick a game, and visit new worlds! Full contents: Publish or PerishLarvaeMimic EscapeLiturgy of the DragonIntermentHere, at the EndReflectionsTrue Lives of the Cosmic ChampionsGhost SquadronThe LodgerGotta Get OutBe My BodyguardA Stitch in Time
Entry for the Idle Thumbs Wizard Jam 4. THOHH is a first-person exploration game in which you play as pizza delivery guy Luigi. Through a series of vignettes, you experience the story of the house on Holland Hill and its residents, where Luigi made frequent deliveries. Features: Explore a 3D environment filled with 2D charactersA short interactive story seen through the eyes of an outsiderA slow-boiling plot filled with ambiguity and simmering uneaseAdult themes and situations (NSFW)Four different endings Changelog: v1.1 Fixed a bunch of typos, awkward phrasings and colloquialisms. (thanks to Ryland Garnett)Luigi's hands should no longer be cut off or floating when you play the game in a different resolution or aspect ratio.Fixed the erroneously unlocked cellar door on Delivery 9. V1.2 Fixed Luigi's missing hands during Delivery 2-13, a bug introduced in v1.1.Disabled the save option in the menu until it is properly implemented. V1.3 Fixed the cellar door bug for real this time!Added a check in Delivery 7 that prevents Rosalinde from closing the door while you are still inside the house.Improved the triggers in the cellar in Delivery 10.Luigi's shadow now correctly reflects whether he is carrying the food order or not.Fixed the unpressable Quit button on the ending screen.Switched the antialiasing from SMAA to FXAA to improve performance a little, and apparently visual quality also.Added a splash screen and desktop icon. V1.4 The game now creates an autosave at the start of each delivery, so you can safely quit the game and come back later.Added a main menu, with a button to continue from an autosave (if it exists).Fixed a bug where Rosalinde would fall off the stairs in Delivery 13, breaking the game.Reduced the amount of times characters get stuck while walking in general.Numerous improvements to the UI.Fixed a bug where Luigi's hands would disappear when a submenu was opened. (Damn those hands, causing so much trouble.)Attempted to improve performance somewhat by adding occlusion culling and some tweaked shadow settings.Added a setting to adjust the quality of the postprocessing effects in the options menu.Player now faces towards the house at the start of each delivery.The shelf in the living room was rotated the wrong way. My bad.Fixed a bug where the glass door would open in the wrong direction during later deliveries. v2.0 This update focuses on improving the overall atmosphere and the variety of the scenes. Added a musical soundtrack by the great Eric Matyas of www.soundimage.orgAdded sound effects to common actions.Added volumetric lighting and fog (can be toggled under options).Added more intense and diverse color grading.Added grass and distant trees.Added textured skyboxes.Added soft shadows.Tweaked mouse movement to be smoother.Improved Luigi's silhouette/shadow.Fixed a bunch of bugs. Credits: Built in two weeks using Unity and Adventure Creator. Art, programming and story done by me, with help from story consultant Ryland Garnett. Furniture made by OneSquareFoot, nature props by Mikael Gustafsson, vehicles by 1Poly. SFX sourced from Freesound, music by Eric Matyas.
The War has been won. But the price was heavy. You are the ground crew of a Battle Mecha that was instrumental in the final push to win the war. It came home, but it returned as a broken, empty wreck. You know the battle was won, but you dont know how. Play to find out how the War was won. Play to discover the cost they paid. What We Lost ToThe Flames is a game about the sacrifices we make for victory, the interconnections of war, and Battle Mecha. Made for #SadMechJam,For 2+ players
There is a treasure hidden in the catacombs below the ancient city of Capath, and Kettec is intent on uncovering it. His friends however, would say this obsession is merely a way for Kettec to escape his problems with people. And Kettecs life is about to get more complicated, thanks to one Mell Wess. Arriving from another continent, Mell has assumed a powerful lordship and struggles to discern where his loyalties lie. Mell and Kettec are attracted inexorably to one another, but to survive, the pair will have to navigate the twisted underground passages and the equally warped government of Capath. Even if they are able to escape these trials, a greater disaster looms...
You have been plagued by indecipherable dreams lately. They leave you with an overwhelming urge. An urge to build a wonderful, monstrous towering structure... I Have A Vision is a 2-5 player game about a singular person's drive to make something with an inexplicable purpose. It is based off of the song Man-Made Object by Lemon Demon from the album Spirit Phone. Made for the Neilvember Jam. Affection, Monuments, and Eternal Thanks toAlana, Alex, Ashe, Augustine, Brendan,Cypress, Jim, Lily, Melody, Rin, Rosie, Ryan, and Violet for proofreading, constructive criticism, and not getting mad when I kept sending them documents at bedtime.
Doubt Comes In is a two player game inspired by byAnas Mitchell's albumHadestown, made for thethe Record Collection 2K19 game jam. It's a game of love, loss, and ultimately, whether or not you can live with uncertainty. You can find the original album herehttps://open.spotify.com/album/4E34mVDBUF21VATsoZNbdI?si=uDu-N-3jQNCWnMatiQ0Drw Or the live album of its stage production here https://open.spotify.com/album/5aNyKdMPAPihA6n5BXTkLX?si=z_eCRsqFTvyYWTMkS4Gajg
Moonsailors is a GM-less, one-session story/ttrpg game for 3-5 players where solitary travelers drift among the stars, each looking for something that they may or may not find. As you explore, the other players will help you tell your story by asking prompting questions. Will you open the door you hear sounds behind? How does the heat of the planet feel on your skin? What do you do if the ground starts cracking beneath your feet? What do you pick off the menu? Set up is quick, so you can start playing right away - just make up your character, find a name, draw your ship, and then you're off to wander the stars. The only other things you'll need tell your story & help others tell theirs is some paper and things to write with.Will your traveler decide to explore the abandoned apartments of theCity Ship Sage, or will they salvage equipment fromMining Base Celadon? Will they seek life upon the shattered planet ofViridian?The details of the locations are left sparse so that you can decide what's true about it for your session. Wherever you go, you'll collect & leave evidence of your being there. While your characters may never actually meet,you might find the things that have been left behind and you'll certainly leave some impact of your own.Moonsailors was a part of Zinequest 2.If for any reason the cost is a burden to you, shoot me an email at annamyriah@gmail.com and I'll send you a copy. :)
Go fast. Tear out their hearts. Use them to... buy stuff. Alfal's Grove is a first-person roguelike with push-forward combat, infinite item stacking, and a map that grows as you play. Kill enemies, take their hearts, give them to trees in exchange for their fruits. And kill the king. ------------------------------ Here are the controls: Shoot: Left mouse button/Right triggerJump/double-jump: Space/A/XDash: Right mouse button/Left trigger
Astral Defense is a tiny pixel art space shooter designed for mobile. Each wave randomly generated and endlessly scaling with difficulty. Collect power-ups and conserve special ammo for more troublesome Alien Vessels. Inspired by retro arcade classics such as Galaga. User Defined Controls in Menu (Top Right) Default PC/Mac Controls--------------Left: A or Left ArrowRight: D or Right ArrowFire: S, Spacebar, or Click DoubleShotToggle: Q or 1TripleShotToggle: W or 2SpreadShotToggle: E or 3
Issue Two of THERJACKS ALMANAC your source for semi-weird space-fantasy for Troika! is here in both eye rending color and safe for life black & white. Contains one background, stats for a warship, stats for two different NPC versions of the warship. Conversion from the vintage science-fantasy setting not enough people love & brief combat rules for space combat. It's a zini which means it's exactly one sheet of US letter paper folded in half. Requires a hex map and counters for optimal use. @aaronmfking/https://erinking.itch.io/ says ",These adventures [in Icy City Troika] pair well with...therjack's Almanacs;"Iagree so checkoutIcy City Troika.Youwontregretit. "Ian Woolley delivers big time here on just two pages, you get a great, mechanically precise engine that lets you seamlessly convert space ships/spacefaring ships/vehicles to Troika!, and we get some default stats as orientation, and a neat high-risk background. What more could you want? This is a resounding success of a mini-zine. Final verdict: 5 stars." - Thilo Graf / Endzeitgeist THERJACKS ALMANAC Number Two Cabbits & Combat is an independent production by Ian Woolley and is not affiliated with Melsonian Arts Council. Nor is itaffiliated with Arion Games.
Welcome to Bitcoin Miner, the best and most realistic Bitcoin mining simulator ever created. Start your own Bitcoin mining operation and get richer than anybody else in the world. After more than 30,000 people played the original, we're releasing an updating version with 4K graphics, new visual effects and an updated user interface. Features Manual mining simulation.Six different automated miners available.Buy upgrades using your hard earned BTC.Mine different Bitcoin Cores, available in the in-game store (no real money required).Over 30 achievements to collect.Completely remade GUI.New visual effects.Support for up to 4K resolutions.
HEDERA is a story-driven, 2D horror game about dealing withtrauma through dreams and videogames. STORY Deal with Ivy's trauma through her dreams\videogames and uncover the mystery behind the Moor family's curse. FEATURES 3 hour long.7+endings!Take pictures, dash, and shoot!15+ disturbing creatures!Every puzzle and creature reflects the character's fears.
(Mac users: This does not work on macOS Catalina (ver 10.15) or later.)HeroRun is a game where you play a hero that can't fight back, and must retreat from monsters! You're a Hero, and you can only Run! HeroRun! Pick up four keys to unlock the exit! Get to the next floor and deal with weirder layouts and traps! Over 40 different floors, each with multiple layouts! Never play the same exact run twice (probably)! Endless lives to retry each floor with, and save points at every 5 floors! Arrow keys to move, Space bar to start level and select things sometimes. Can change controls at the title screen under Options. It's a simple arcade-style game, so please give it a try!
Welcome to VR Drum Studio HTC Vive compatible only --------------------------------------------------------------------------------------- Features: - 12 different sounds to play with: Crash CymbalTrash CymbalRide CymbalClosed Hi-HatOpen Hi-HatSnareLow Snare (Handle)Tom 1Tom 2Floor TomCow BellDrum Kick - Built-in Metronome (5 - 300 BPM) - Drum kit height and pads/cymbals positions are adjustable - Positions can be stored and re-called during the game session - You can play the drum kick with both the HTC Vive right controller's trigger or by pressing down "A" with an Xbox Controller, I did this so if I chose to be playing sitting down, I could use my Xbox Controller as a fake pedal. -------------------------------------------------------------------------------------- I hope you find it useful. Please if you have any suggestion/feedback leave them down in the comments below.
OBACHAN PANIC is a roleplaying game where neurotic grandmas & aunties save the worldand lookgooddoing it! Everyone has one: a wonderfully quirky, slightly naggy grandma (or aunty). But little did you know that they saved your home and country countless times from alien invasions, government conspiracies, untold monsters, the singularity, economic collapse and deflated soufflsAND made it home in time to make you that casserole you like. Beloved by tabletop designers and celebs andfeatured by Kickstarteras one of the hits of Zinequest #1, Obachan Panic! isMONSTER OF THE WEEK x MONSTERHEARTS, but with adorable grannies and aunties, wrapped in neuroses and served with a side of chicken soup and weaponized guilt. Simple storygame rules (Powered by the Apocalypse)Arts & craft character creations - comes with standees you can cut and color!Lots of "Build your own obachan" random tables- including what's in your purse!Act out by triggering your inner obachan (ie. why you never call? unmarried young people!) and use your neuroses to activate your OBACHAN SUPERPOWERS (ie. thousand yard death stare, summoning Marie Kondo)Gossip mechanic that helps give newer players a way to help craft the storyAvailable as PDF download or limited edition risograph print zine (comes with character sheets and standees!)Art created by Oddsbod (Electric Bastionland) from real grandmas and aunties from our backers!
A small, system-agnostic point-crawl adventure for your tabletop gaming. Pumpkin Peril is set in a vaguely celticfairy-tale forest setting with talking animals, pernicious wisps, an owl witch, and gnomes living in a giant tree stump. Pumpkin Peril is should be playable with just about any table adventure game you care to throw it at. Includes some ingenious items of furniture, tools for creating your own adorable yet suspect carpenter gnome NPCs, and a Moose With Threatening Energy. Includes support for Tunnel Goons!
These Lands is a virtual reality puzzle adventure game that leaves you marooned on an island. Following the footsteps of a long lost explorer, you must solve the puzzles to unearth the mystery hidden within. Only the most skilled, logical and brave adventurers will survive These Lands...... will you? Rich story revealing the mysteries of These Lands.Become completely immersed in this beautiful low poly world.Solve mind-bending puzzles across multiple levels while exploring These Lands.Want to throw something, anything, everything? hundreds of interactive objects to play with.Find all messages left behind by the long lost explorer who came before you, revealing a secret lost for millennia.Room scale VR Experience designed for the HTC Vive and Oculus Rift Note: No bindings for Knuckles V2 at the moment sorry! The game runs on Oculus Quest, but some interactions may not work.
A simple, relaxing match 3 game. No frills, nothing to collect. Just straightforward play, with beautiful, nature themed backgrounds, and relaxing music. Garden Match has two play modes; Puzzle, which contains sixteen pre-arranged levels to test your skills, and Infinite, which allows you to simply play until you run out of matches. Gameplay includes "dragonflies", that clear an entire row or column when matched, and "butterflies", that remove all the tiles of whatever color they're matched with.
Dogurai is a 2D platformer packed with fast-paced action, dogs, robots and pure retro goodness. Take control of Dogurai, a well-trained dog Samurai and slash your way through 6 stages: sewers, factories, deserts and many more locations filled with enemies, vehicles and platforming challenges. Designed with 8-bit gaming in mind, Dogurai recreates the colors and style of classics from the platforming genre, followed by retro soundtrack and sound effects. The complete game features: - Complete platforming action: deflect enemy projectiles, perform double jumps and low-kicks - 6 different stages in a variety of settings: from dark sewers to dry hot deserts - Powerful bosses with different movesets and unique designs - Exclusive soundtrack with classic melodies and pumped-up beats - Classic stage gimmicks such as motorbikes, robot armors and more!! Dogurai will be available on Windows and Linux with support for keyboard and controllers. Controls: Keyboard arrows: MoveX: AttackZ: JumpZ + Down: Slide
Transform and Fight, Heroes! Savage Tokusatsuis a game built from the ground up specifically for theSavage Worlds Adventure Editionroleplaying game. Within the pages of this book are new rules and character options to help you capture the feel of any tokusatsu story in the collaborative storytelling experience that is tabletop roleplaying. You can be the transforming team of heroes working together to control a giant mech simultaneously. You can play the desperate humans trying to halt the advance of an unstoppable kaiju that towers above skyscrapers. All this and more is possible withSavage Tokusatsu! What's In the Book? Within the pages ofSavage Tokusatsuyou'll find entirely new systems for running your favorite colorful transforming heroes, controlling giant robots, and building superweapons to repel giant monsters. FIVELight Frameworks to capture different types of Transforming HeroesEasy rules toBuild Your Own KaijuSIXTEENnew EdgesSEVENnew Hindrances with a focus on social interactionFIVECampaign Style Guides to help you capture the right toneFOURTEENnew and modified Setting Rules, including an easy way to pilot a shared robotRules for constructing aSuper Weaponto repel a kaijuRules for building your own uniqueIconic Weapons and ArmorRules for building simple to runMechs50+ Stat Blocksfor friends and foesRandomly Generated KaijurulesA Full Plot Point Campaign What Are You Waiting For? The World Needs You! This is the FULL GAME. We also have a Test Drive that provides a limited selection of new rules for running and playing in transforming hero games. Several sample Edges, Hindrances, enemies, and equipment options are presented in the pages of the Test Drive.
Created for TrashJam 2020, Dumpster Fire is the perfect Lasers and Feelings hack for a socially isolated world. You are various trash creatures living in a common dumpster. The dumpster is your home, your source of safety, and your source of food. Despite your differences, protecting the dumpster is paramount. Choose to play as either a Trash Connoisseur (rat), Trash Panda (raccoon), Trash Screamer (opossum), or Trash Lit (book) and gain the appropriate abilities, then decorate your dumpster, and prepare for disaster!
Description: Butsbal is a multiplayer shooter game. Play with your friends and/or family and show them who is the best! Play the four different game modes: Deathmatch, Team Deathmatch, Capture The Flag and Last Man Standing. Fire bullets with infinite velocity that keep bouncing through the level until it hits another bullet or player. Use the borders wisely to take down opponents. Features: 2 to 8 players local multiplayer Online multiplayer 4 game modes: DM, TDM, CTF and Last Man Standing 8 different levels Controls: Controller: Left stick = movement Right stick = aim Right Trigger = Fire Mouse/Keyboard: WASD or Arrow Keys = movement Left mouse button = Fire
Buying this package will give you an insight into my process as well as allowing me to continue developing new strange XR apps! As I make new ones, I willupload them for y'all to try. I *can't* guarantee that all of these will work, or even make sense. However, I *can* guarantee that they are very weird! Currently included are the following sketches: 4L1: An experiment in size constraints! you can 'blow' on the bigwalls, and also make sure that you stick your head in back wall! If you happen to have the exact size and layout of my old room, plop your mattress on the floor and align it to that awesome flowery bed! Gallery-r : This was one made with Luke Iannini, the briliant mind behind 'Rumpus VR' . We wanted to see what it was like to do some fun lil ray trace toys within VR jRoom: Multiplayer strange land where you can hang out with some jellyfish lizRoomBug: This was an earlier version of my lil donut tests. With this one you can press the thumb pad to 'freeze' the jiggliness in its current position, slowly disforming the space into nothingnesss McScene2 : a test of outdoor photogrammetry taken during a trip to glacier national park peaceParticles: A simple particle sim to play with! PlayRoom: A bunch of gooeyness combined with ropes strings and grass! was on show on Adobe! pTairy2: Paint with goo and then play it like a theramin! make sure you grab the blocks and throw them through the paint! RingF3: Ring Grub, which was shown at SFMoMa! get small and big and play around ! sp7: a gooey lil space puppy with some surrounding crystals! teepsCabeepsv1: an attempt at a strange avatar! There are more to come, especially if this bundle does well! Please leave comments on what you like and don't like! I love you! Isaac ( cabbibo )
Benjamin of Blackstone Edge is a classical "coming-of-age" tale. You start as Benjamin, a farm boy, and if all goes well, after many adventures and hard choices, you end up as the new king. You start alone, but soon will have companions that'll help you with your tasks. Explore, fight and interact with NPCs and your party. Difficult decisions and dangerous foes await you in dungeons and other environments. If you played Moonstone Deep and put money in your bank account in Panzani Bank, you can retrieve some of your gold when you leave Netherim for good. More than 8 hours of play! Replay value thanks to branching story and multiple endings! Benjamin of Blackstone Edge or, in short, Benji's Tale, is the second part of the "Ryan Manolesta Trilogy". The first part is Moonstone Deep (already available on itch.io). Don't miss the third part, Isla Feliz (release 2020). - play the FREE demo: the first hour of the game is free to play!! Watch another game play video: Watch the trailer: Photo: Eilean Donan Castle, Scotland (copyright Claudia Caduff).
Navigator is a two-player tabletop rpg created for the Just the Two of Us Jam. It's inspired by the movie Stalker and the gamesAlone Among the Stars, Memoirs of a Barbarian and Thirst. In this game two players journey into a mysterious, restricted site known as the Zone to find a room rumored to grant people their innermost desires. One player is The Client, a person who wants to find this room and have their wish granted, and the other player is The Navigator, a person with previous experience navigating the Zone that has been hired by The Client to help them find the Room. The game is for two players and will take around 2-4 hours to play. Players will need a deck of cards, a sheet of paper, and some pens or pencils.
Wizard Battle is a puzzle game about a wizard falling down a hole. Use magic to shift rocks so the wizard falls safely! During a battle with another wizard, you are blindsided and knocked into a deep, dark hole. You will need to use quick thinking and magic if you want to make it out and perform your greatest counterattack!
Welcome to the collection of Skin Deep. What you will be getting with this product is: 12 Skins, 6 Small Towns, and new rules dealing with death; dying; and harm. The skins you will be getting are as follows: The BakenekoAwkward, counterculture, confusing, and idiosyncratic. The Bakeneko is about not fitting into the mold and not really trying to. The BedlamCunning, dreamy, heroic, and novel. The Bedlam is someone more afraid of growing up to wear business casual than being eaten by a giant spider. The DevilDevious, enthralling, giving, and dependent. The Devil is about having favors to call in at the right moment - whether they were given willingly or just owed. The DragonTempting, seductive, and popular. The Dragon demands attention wherever they go - good or bad. The FerretWitty, playful, lively, and short-sighted. The Ferret is the party animal who has everyone's best interests at heart - right after their own of course. The FomorianAlienated, terrifying, powerful, and unyielding. The Fomorian knows the world isn't fair and plans to tip the balance in their favor. The ImmortalWise, lonely, and sophomoric. The Immortal likes to think they're grown up, that they've seen it all, that they know everything. This is patently untrue. The LeshyNoble, wild, arrogant, and unsure. The Leshy rules over a world most people overlook or take for granted daily. The PrometheusSmart, weird, focused, and a little bit on edge. The Prometheus knows just enough to be dangerous and not enough to be safe. The SirenSeductive, charming, spoiled, and needy. The Siren is a diva-in-training with a voice that can't be ignored. The TenguWild, hard-hitting, angry, and hurt. The Tenguis that bad boy or bad girl that is so wistfully talked about. The VeelaDramatic, haughty, sultry, and manipulative. The Veela is a wannabe TV star with enough clout to back up their views. In addition to these twelve skins you also get the small towns that were included in Skin Deep, the Ferret, and the Tengu releases plus a special small town specifically made for this product collection that plays off the Harvey Milk school and Monster Prom. So add some new character to your Monsterhearts collection! Make the game less deadly! Enjoy your wonderful drama with Skin Deep extras.
Antistaticis a crisp, uncompromising indie platform fighter, built from the ground up in a custom engine. While simple for beginners, bluehexagon's design philosophy emphasizes depth and variety of play at all levels. Engage in local or online multiplayer matches as teams or as rivals. Inside a crumbling digital world, atomic combatants carry out their programming in an endless series of battles over the remaining shielded landmarks. Online play join one other player in online matches; online is still early in development, with much more in the worksFamiliar mechanics shields, directional influence, lag-canceling, grabs, wavedashing, and moreFull GameCube controller support play with the iconic platform fighter controller using the official adapter6 characters all with different play styles, and more coming over Early Access10 stage layouts some staples, and some new
Prototype your fantasy game faster with this awesome modular lightweight Props and Environment Kit. Win time by focusing on what is more important instead of create all this assets from zero. You can freely modify it and use in all of your games. If you want me to include some specific asset feel free to contact me! 160+ Items and counting. ** Rating this pack will help us a lot ** Feature 160+ Assets ( Props and Modular Environment 3DTiles)Suitable for Low-End Devices( Better Performance)Cartoon Water Shader IncludedYou can create many differents environments ( Desert, Dungeon, Forest and Ruins)All models have they rotation set to 0 and scale set to 1All models have they pivot point set to bottom center positionAll models have a prefab with a collider ( Unity Package)Objects size follows the convention 1 Unit : 1 Meter scale Props1. Golden Chest2. Silver Chest 3. Wooden Box 4. Forest Wall 5. Broken Forest Wall 6. Ruins Env. Kit 7. Totem 8. Barrel Kit 9. Stair 10. Stone Pack 11. Cave Env. Kit 12. Forest Kit. 13. Torch 14. Hole 15. Skull Head 16. Vase 17. Vases Kit 18. Dungeon Puzzle Kit 19. Wooden Sign 20. Simple Furniture Kit 21. Dungeon Kit And much more! If you are creating an adventure or rpg game consider prototyping it using the packs below. OTHER PACKS FROM OVERACTION
Yes, we were monsters. We had our difficulties and problems, but we were a community, held up by mighty pillars; we did little harm and kept to ourselves, we even worked together to make things better. Then the Terrors came. Fighting Monsters is a story-telling and drawing game. Players work together to create a community of monsters and then each takes the role of a Pillar of thecommunity: unique members of this monster society that help hold things together and guide the others. Then something terrible will happen: Terrors, beings of great power and size, will come and snatch away one of the Pillars. The game then explores how the community handles this loss and what permanent affects it has on its members. Supports 2-6 players and requires writing/drawing implements, paper, cue cards, and a deck of standard playing cards (Jokers removed.). Version 1.1.1 is a complete, playable beta. Feedback welcome! Pdf: 16 pages plus cover. Hashtag: #FightingMonsters
You can save Humanity! In 2084, Cloud 9, the world Government body, perfects armed AI Drones, a cloud controlled advanced robot species created from bio-mechanical material traded with alien races who influence power on earth. Guided by their infallible logic, the drones conclude: "The Human Race is draining the earth resources and therefore must be imprisoned and destroyed." Your task is simple, Kill Drones, Free Humans, Don't die! Drones, The Human Condition is a fast paced twin stick, top down arena shoot 'em up, set in a futuristic Orwellian dystopia, with adrenaline-pumping electronic music, 13 hand designed levels of glitchy insanity and hoards of intelligent robots to blast to pieces. Bring on the destruction! Use 5 different weapon types to defeat hoards of Drones, you have 5 credits, once you have used all these credits, its game over! your progress is recorded, so you can pick up where you last died. beat 13 levels of chaotic destruction to complete the game. discover the secrets of Drones, The Human Condition. The entire game was made by a solo attic dwelling developer.
The Generic RPG Assets Pack is the perfect place to start for your SNES RPGs and ARPGs. This pack includes a wide variety of tiled backgrounds and character sprites. INCLUDED IN THIS PACK: Four type of Backgrounds: Houses, Plains, Caves and DungeonsAll modulables for a total of 200+tiles20 props, including chests, doors, rocks, trees and EVEN MORE ROCKS 3 Characters and 4 Monsters Sprites included Included: Sprite Sheets for a Knight, Mage, Rogue, Skeleton, Wolf, Bat and a SlimeIncluded: Gender Variants for the Humans Characters, as well as Naked template for artist and skin color palettes4 directional standing and walking animations, for a total of 160+ sprites Modulable NPC design Included in this pack are Modulable NPC sprites, allowing you to mix and match hats, outfits and faces to custom make your own NPCsGuaranteed compatible with upcoming Character Sprites packs,allowingforevenmorepossibilities. Spritesheets are in .png formats, with a transparent and non transparent variation.For more info or request, feel free to contact me, either in the comments, or by sending a mail to sherlok.bouboul@gmail.com You can, of course, use the art inh this asset pack for personal and commercial use.You may not redistribute this asset pack. Credit is appreciated.Sending me the project you might make when using this asset pack is also widely encouraged, would love to see what you might make of it.
In Space, No One Can Hear You FeelYouve both been on a ship for an untold amount of time and have just woken from cryo-sleep.The ship is broken and beyond repair.Lights dont always work. Power is low.The oxygen supply already feels thin. Supplies are almost non-existent.Help is not coming.Together you face the darkness.These are your last moments.This is a GMless game that uses 1d6 and a partner to play.It was written by Malhidael (@malhidael) with layout done by Kienna Shaw (@kiennas).
***If you want to purchase this game for less than the cost of a Pizza Hut Big Dinner Box (TM) You can get it as part of the Locally Sourced Spring Bundle, which includes lots of other great video and tabletopgames developed by Michigan Game Developers! If you pay full price I'm definitely buying myself pizza in your honor, though.*** You're about to play a storytelling game that starts when you order pizza and ends when you take your first bite. With a deck of cards and some imaginative friends you tell the story of your Pizza Hero, destined to deliver your pizza despite hardships they run into along the way. This file should be downloadable in 20 minutes or less or your money back* Every time you dream of circular cuisine (We always deliver)24/7 Pizza pie heaven (We always deliver)Day or night, night or dayBlack or white or straight or gayWe always deliverWe always deliverWe always deliver --Lemon Demon, Pizza Heroes *Take that up with Itch.io. I don't actually control download speeds, I just thought it was a good bit.
Remember Me is a two player game exploring the role of memory in our identities, specifically the memories others have of us. Players take on the roles of two people who have and may still care deeply for one another, who describe the other through a memory. They listen, ask questions, and fully flesh out the memory before the listener decides if they believe their companion and integrate the memory, or if they reject it.These memories are used to come to a decision on who they are as a person.This game is based upon my experience as a trauma victim whose memory functions poorly and Iam often told memories about myself I can no longer really remember, or only hold emotional memory of.Content warnings: Memories, memory manipulation (consensual), memory questioning; some questions and expansions of the memory may feel like gaslighting, although not intended as such. If struggling with memory is a trigger for you, please do not proceed with this game.Memories themselves are not based on traumatic events and are not about abuse, unless the players wish to engage with that material.
I can make you smile from a mile awayMaybe we can make it wont you sayDont you be afraidDont you be afraidI will always walk you home - Wet Cigarette, Mars Argo We look at the lyrics to our songs, reading them over and over again in hopes that their words will come to life and thread themselves into the rhythms of our hearts and hands. Time is coming to a close. Im going to miss you. Im going to regret a lot of things. But I guess some things are worth missing. Wet Cigarette is a tabletop roleplaying game for 2 playersabout embracing the end of something special and what we do after it ends. To play this game, you will need five candles, a lighter, and 2 six-sided dice. Best played with an understanding friend and partner. Fully revisedA5 ZINE edition now available for download! Submission for Libre Baskerville Jam by Jared Sinclair. "What a harrowing game. I think the scariest thing about it, for me, is the nebulous space it leaves between reality and fiction. We're meant to "draw from" our real lives, but this is still a roleplaying game, and we're still establishing a shared fiction together (at least, the way I read the game). So there's this uncertainty behind every statement: Are we airing real grievances? Are we exaggerating otherwise insignificant grievances? Are we inventing ones that are merely plausible (and is that inherently a kind of judgment or indictment)?" - Jared Sinclair
A giant cathedral of flesh has appeared in the middle of the ocean on a dying world. A small group of scientists are secretly investigating itwhen a mysterious woman appears, facing an impossible task. Stars Dieis a non-linear, sci-fi mystery game with branching dialogues. FEATURES Completely non-linear story. Have long debates with people or ignore them the entire game.Five parallel, but interconnected story lines, each with its own completely separate ending.The player isn't at the center of the narrative. Each character has their own agenda and they will try to act accordingly in real time, with or without you.You can take your time to explore the environments freely, but you might miss events and conversations if you take too long.The choices aren't about moral dilemmas, but ideological ones. It's all about your personal perspective on the events and what you believe in.Darkindustrial soundtrack by composer Connor ORT Linning. NEW SINCE 1.1 UPDATE Added save system. Save anywhere you want and resume it later so you canplay in shorter sessions.Added controller support. For those looking for the comfiest way to play. Options and main menu still require mouse input. It was tested with Xbox One and Steam Controller so otherslike DualShock4 may not work correctly, sorry.A radio so you can ask characters about their current location. Mostly an accessibility option to help players not get lost.Tons of tweaks and polishes to the writing. Additional Notes: -Five bucks for a weird one hour long game is sadly not something everybody can afford, so if you can't (or for whatever reason don't want to) pay for it, you can also download it for free from my Google Drive. Why not just releaseit for free with an optional payment then? Because a ton of time and work was put into this game and I think the final product deserves to be sold as such. I feel putting it for free by default would devalue all of that work but at the same time I acknowledge that not everyone has the money to pay for games, even cheap ones like these.Take it as a demo if you will, play it, if you like it, buy it whenever you're able to, so I can in return also afford to support other developers (and buy food too!). -Due to events happening in real time, non-linearity and constantchoices, there's ahuge amount of variablesin the game, so bugs are likely. If you find any (including typos, I'm not a native speaker so there will be plenty of those) or just want to give feedback,please do not hesitate to let me know either in the comments below, with an email at eric.juvi@gmail.com or in my twitter@YorkeEGJ
Dragons Graveis dark fantasy on an epic scale: two iconic dragons fought until they perished, and from their bones and viscera, living dungeons have formed. These terrifying catacombs can swallow entire cities, and spawn monsters that constantly mutate, threatening everyone! The gods walk the land as juggernauts formed by the dragons death, and the many folk of the world are also descended from them in a similar way.The player characters will be epically powerful. They are driven by two tropes that combine ancestry, class, background, magical power, and other wide-ranging traits. There abilities arethe purview of high-level characters in standard fantasy roleplaying games: they are immensely powerful, facing off against the minions of gods, or the gods themselves! Or worse yet, dangers spawned from the corpses of dragons. Features two PDFs in a widescreen landscape layout and a 6x9-style one-column layout, allowing you to optimize for your screen of choice. Both PDFs are fully bookmarked and linked. Developer & Author: Matthew Bannock Editing, Layout, and Additional Writing: Tim Bannock Cover Art: Jack Holliday Interior Art: Bruno Balixa, Dean Spencer, Jack Holliday, Rick Hershey/Fat Goblin Games, Jeff Brown,Tan Ho Sim, Joyce Maureira, Jesus Blones, Juan Diego DIanderas, Gary Dupuis, Lars Nissen
The Curse of Dread Pirate Zarr About This AdventureThe Curse of Dread Pirate Zarr is a short adventure made for table top role playing games (think DnD, Pathfinder, & Troika). The Elevator PitchThis adventure concerns the strange events happening in Brinewater, a cool water port on one of the more popular merchant routes through the region. For the past couple of months, merchant ships sailing into the area have been harassed and tricked by a mysterious force. The city itself has experienced strange bouts of heavy fog seeping into sections of the city, and frightened denizens speak of seeing ominous forms and shadows playing across the mist. The party has just arrived in the city of Brinewater, but are they willing to uncover the truth behind the Curse of Dread Pirate Zarr? System AgnosticThe adventure is flexible to any ttrpg system and to any level adventuring party. Why is that? Because the battles are less about enemy stats and more about how they act. This gives you the flexibility to change the difficulty as needed. This adventure PDF is created with phones in mind. That means it's created in 1080x1920 vertical format, and it supports interactive elements/bookmarking. Tired of having to flip through a PDF that's not made for your phone? Problem solved. If there's enough support I will also offer a traditional PDF in the future. So What Do IGet?If you just want the phone PDF, it's 31 full colorpages of adventure (think like 10-15 normal pages). It is illustrated and formatted and I think it looks pretty damn good. If you buy the deluxe version (pay $8 or more), you get the phone PDF as well as the full size battle maps at 300dpi and 140dpi (for virtual table tops). The maps come in gridded and ungridded options.-Town of Brinewater Map-Docks Battlemap-Admiral's Quarters-Hangman's Point BattlemapSupport TTRPG Adventures on ItchIn case you weren't aware, artists get a better deal when they sell a ttrpg project on itch than if they sell on another big ttrpg site. Supporting us indie ttrpg creators here means we can make more content you can use at your adventuring table. Thank you and I hope you enjoy it!
Description - RPG town tileset with a large amount of house variations and some object sprites to place around your town. Included - Brick/Stone Tiles to build the foundation of your town on.Stairs to build different levels to your town.Large amount of variations with the house tiles - make every house unique.Basic town object sprites such as light poles and shop signs to place around your town.Basic indoor tiles. Permissions - You can use the art provided by this asset pack for personal and commercial use.You cannot redistribute this asset.
Look, it happens. Periodically, a bear murders someone and takes over their online identity in the search for snacks, companionship, and remote networking opportunities. Sure, being married to a 700-pound bear who ate and replaced your spouse is annoying but, like the common cold, its something we all live with. Bear Acquaintances is a slice of life epistolary game inspired by We Bare Bears and Gail Simone's Bear Incident on twitter. But with more casual murder. Play normal humans, bears pretending to be humans, and less normal humans pretending to be those bears and send comfy letters and well-meaning advice to each other. Also, the hilarious consequences of that advice. This game is part of the #SaveThePost Jam.
Build Your Own Apocalypse is a GM-less collaborative storytelling game. You decide on the setting. You decide on the characters involved, if any. The story is mainly about the events that bring about the decline and destruction of your setting. The characters you make up won't be able to stop it, but you could tell a story about the villains that make it happen. Build Your Own Apocalypse makes a great lead in for many post-apocalypse games with a mysterious precursor. The rules for Build Your Own Apocalypse are two pages long. Game play with four people takes 2-3 hours. The game is infinitely re-playable and can be played with children capable of imagination and rolling dice.
Baron Archambaud's palatial estate is as opulent, confounding, and eccentric as the man himself. He took something you desperately need and locked it away in his vault, and you are determined to retrieve it. You are not the first to attempt this thievery. A dangerous path lays before you. The Estate of Baron Archambaud, an Ingrate is aself-contained, single-player card adventure in which players use a deck of standard playing cards toexplore the Baron's estate and retrieve an heirloom from his vault. Players build the estate bydividing the deck by color. The black cards represent rooms with encounters, puzzles, or random effects. The red cards represent items and treasures that you receive for successfully resolving encounters. Many encounters can be resolved in three ways: FIGHT, ESCAPE, and CHARM. Playersroll 2d6, add any bonuses or boons,and attempt to beat the number indicated. Items you pick up can help you, and you can choose a character at the beginning with bonuses in these stats to suit your play style. It is highly encouraged to print this game so you can easily flip through the references. The FIGHT, ESCAPE, and CHARM mechanics are loosely based off of the Tunnel Goons system by Nate Treme. All art used is in the public domain.
SHNIPERS is a combat platformer where up to 4 players fire bullets that bounce off of everything! A game of "bullet-hell pong" where your shots are as much a danger to you as they are to your enemies. Originally created at the 2014 Toronto Game Jam. Multiplayer requires 2-4 gamepad controllers of any type in order to play. A single player training mode is available and can be played with a mouse & keyboard.
Within a week, they had you hooked up to the temporal projection unit and were running limited tests. Microsecond jumps at first, then minutes. You were up to 4 hour jumps in controlled conditions with only minimal deviations when you heard Sam had been infected. The doctors had said itd be a matter of days. You pleaded with your superiors to make the jump. The target: the terrorist cell delivering the canisters.Against their better judgement, they hooked you up to the unit and entered the space-time coordinates. It was going to be the longest jump anyone had made: 36 days in uncontrolled conditions. You prayed it would go well. It didnt. Unmoored is a solo journaling rpg based on the Wretched and Alone rules by Chris Bissette and Matt Sanders. You take on the role of a fresh recruit in the Tactical Unit of the Department of Special Relativity, entrusted with a crucial mission. However, something goes horribly wrong, and now you are lost in time and space, making uncontrolled jumps at random. You cling to the hope that they will be able to locate the signal from your relativistic chronometer and bring you back somehow, but with every jump, you find your hope, sense of purpose and identity crumbling. Unmoored is available as a A5-size zine of 20 pages. This game was created for the Wretched and Alone game jam 2020:https://itch.io/jam/wretched-jam Chris Bissette's game The Wretched can be found here:https://loottheroom.itch.io/wretched The Wretched and Alone SRD is available here:https://sealedlibrary.itch.io/wretched-alone-srd
Care Package for Land of Pn-g This Itch.io exclusive Care Package is for those who wishto give us devs extra monetary support. (Thank you! <3) Make setting up your game a breeze with these handy assets. The package includes: 2 Battle Maps: "Orchard" and "Ritual Ground" (BnW or Color).10 Tokens: Digital + printout. 4 for monsters, 6 intended for player usage.8 Item cards: Digital + printout. Simple level 0 character creation and character sheet2-pages GM screen sheet: Section to write down initiativesBriefrundownofeachchapter (Checks and DCs)Simplified monster statblockSpace for notes This add-on may be updated in the future. Leave us a comment so we can consider what to add to this care package!
The lushly illustrated Bronze Age Sword & Sorcery roleplaying game of passion and dread compromise The Bloody-Handed Name of Bronze is a game of imaginative, visceral fantasy. Players: 2-4 (with special rules for 2p, designed to play over coffee)Time: 1-2 hrs. per player per session. Plays many sessions or one-shots.Dice: About a dozen each 6-sided dice graven of jet and cast in goldContents: 220+ pages of heavily illustrated game rules, stories, monsters, and vivid descriptions of the Earthen Firmament, borne of the passions of the Waters of Heaven and the Waters of the Underworld! The World of Names is a world of blood spilled by hammered bronze clenched in the hands of Fated Heroes who seek to become immortal through their great feats and greater death... And it is a world of desire and promise spoken by Namedealers; a world wherein all that has a name, has desires and a will to accomplish them and will compromise and promise and coerce to achieve the whims of their heart. Before you lie arrayed the many splendors of the Earthen Firmament of the World of Names, holding its many peoples, its deserts and mountains, its forests and animals. It is born of the union of the Vault of Heaven and the Waters of the Underworld,whose passion named the world. Will you die in glory, to return, immortal! to the Earthen Firmament or be forgotten, that you might escape the consequences of your many promises? Featuring the stories and art of Hugo & Nebula Nominee Mimi Mondal (Luminescent Threads: Connections to Octavia E. Butler), Shel Kahn (By Crom, Lomy), Simon Roy (Prophet, Habitat), Jabari Weathers (Bluebeard's Bride, Strange Horizons), and Joshua A.C. Newman (Shock:Social Science Fiction, Mobile Frame Zero).
Rogue Rocks is a space rocks shoot-em-up with minimalist roguelite elements. Blast your way to the center of a procedurally generated galaxy before you get caught! Many types of asteroids and space rocks to keep you on your toes Collect and buy upgrades for your ship as you go Unlockable ships offer new challenges Arcade-inspired gameplay brought into the modern era
good game for play, no phones, short interactive fuun.. Made by Human fior humans and fun times all around ,, jmade Some p{aper} Games. Very normal games for yuor consump tion ,, and enjoy Ment.... Have a Good Day!,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,us play.by will brunn
The Rise and Fall of Cataclysmo is a short comic about climate change and frustration with the (in)action of the world around us. This story came to me shortly after California and Australia caught on fire in 2019. It was built out of living in a world where anything being done currently seems reactionary instead of preventative or proactive. It is meant to inspire people to not give up in the face of a situation that seems insurmountable. The story was written by David Brett (me)and brought to life by the extremely talented Cat Parra. I would love to hear what you think.Please leave a comment below or use either hashtag #cataclysmo or #cataclysmocomic on Twitter. Feel free to tag me as well.
Hollytech & Jollymancy was the first game I wrote, and I'm excited to have a more developed version released for more people to enjoy. The game itself is meant to be lighter in tone and probably runs in 1-2 hours (2 hours being stretching it). I'm hoping to use some profits from the sales to commission art and hire a layout editor to help it look really really nice. If for whatever reason you feel you can't afford the game and wish to play it, please email me at magicalgirlkyra@gmail.com for a copy
Transform, Mahou! Savage Tokusatsu: Shimmer Guardians! is a four part mini-campaign utilizing Savage Tokusatsu's easy to use Mahou Campaign rules. Players take on the role of youths who have just been chosen to become magical children to help protect the world from the abyssal machinations of the greedy Empress Grenadier! Use magical powers and emapthy to rescue, heal, and protect Grenadier's victims while learning more about yourselves! Savage Tokusatsu: Shimmer Guardians! is perfect for kids, adults, and families looking to enjoy a lighthearted adventure of magical do-goodery! Run through all four adventures for a wonderful mini-campaign, play the first adventure as a one shot, or create your own adventures to fill out a longer campaign! There's no wrong way to play! What Do I Get? Buying this product gives you FOUR One Sheets that make up the skeleton of a campaign that can be as long or as short as you want it to be! Episode One: Bubble Pop Panic!introduces the setting, stakes, and major characters in a great starter adventurer! Episode Two: Boil Over! sees the mahou facing off against the brainwashed Char-a-cuda, an aquatic chef maniuplated by darkness! Episode Three: Shadow Tide! introduces a new mahou who is more than they appear to be. Are they friend or foe? Episode Four: Save the Seas! brings this epic adventure to its thrilling climax as the mahou face off against the evil Empress Grenadier herself! What Are You Waiting For? The Ocean Needs You!
Nano Driller is a bite-sized puzzle-action adventure that can be beaten in 25-45 minutes. With an alternative ship type, a unique difficulty option, and swift, racing-style controls, this game is perfect for replaying whenever you feel like. This game is a sort of follow-up toCell Driller, a game I made a couple years back for a jam focused around one-button games. Nano Driller was made due to my desire to experiment with what this unique control scheme would be like if it were adopted to a more palatable form. To supplement this, the game also features its own, quirky take on the usual lock-and-key exploration design, making the most out of the fairly small level structure. Give it a try!
Fadrio um jogo de representao, que poder ser colaborativo e/ou competitivo e que se inspira nas vidas dos habitantes de um bairro.
PLAY THE 5/5 RATED WEB DEMO HEREHAVE YOU GOT WHAT IT TAKES TO HELP EGGWARD? Nest Lander- Eggward's Adventures is a pixel art, retro style arcade game, with an unusual physics based flight mechanic. This game is probably unlike anything you've played before. If you don't read the instructions please at least take note of the How To Land On A Nest splash screen on level 1 and read the sign posts on level 1 & 2. Help Eggward to fly from nest to nest. Collect eggs for bonus points. Complete levels before the timer runs out for extra bonus points. Five skill levels cater for casual gamers to arcade gods and everyone in between. Developed by an Ex Commodore 64 game designer and pixel artist, Nest Lander is the first game from Clockwork Hippo Games. Bringing back the challenge! 35 levels of skill based, rage inducing, addicting retro arcade gameplay! Tim Ruswick of GDU during a stream. "Sometimes I forget I'm on a Feedback Friday and I just try to land the bird in the nest." Quotes from players: "This game's fun as f*** "I'm addicted" "Your game is fun man! It is unique." "I totally love the physics :)" "It is a fun concept, loved it." "You need to play it to appreciate it" "This is great.. Makes me nostalgic for Joust!" "I raged a bit until I got the hang of it." "Awesome game." "Very enjoyable, and yet rage inducing. Good balance." System Requirements: A Windows PC and Keyboard: Nest Lander - Eggward's Adventures has low system requirements and should run on just about any Windows PC made after 2010. It has even been tested successfully on a Windows 8 HP Stream 7 and Bluetooth keyboard (cheap 7 inch tablet.) PLAY THE 5/5 RATED DEMO HERE NO DOWNLOAD NECESSARY.
Play as Adhara and resolve the Deathlight puzzles of the Old abandoned Olorun Temple.Star and light features more than 28 secret achivements , a new game+, Mini-games , more than 30 levels , different costumes , collectibles , enigmas and moreYou'll find a gameplay with a story and cut scenes/dialogues in 2d ,a secret dungeon to unlock etc.Try the demo thereDemo !! Contact the creator here K.hermann Thanks.
The Sword and the Lovesis a story game for 3-5 players to tell stories inspired by Arthurian legends. Each player controls a major character in a storyline filled with virtues, beliefs, love, and desire. Players take turns driving a part of their characters story towards a point of destiny, while other players interact with and influence that story. The Sword and the Loveshas two famous parents: the chivalric romances written by Chrtien de Troyes andArchipelago IIIby Matthijs Holter. The general mood owes much to the works of the French poet, while the rules belong to Matthijs game, though there are with some changes to make the game closer to the characteristics of chivalric literature. Furthermore, some rules would not have existed withoutLove in the Time of Seiby Matthijs Holter and Jason Morningstar. Content The Sword and the Loves.pdfThe Sword and the Loves.azw3The Sword and the Loves.epubCards.pdfMap.pdf This product contains also the Italian edition of the game.
A Touch of Glamouris an RPG about the fey, those creatures of myth and magic that turn up when you least expect them. Bearers of magic and hunted down for the power they wield, the fey are now in lost in the limbo that is the modern world. Players run from the humans who would exploit and harvest them for their magic; yet they will thrive too, as creatures of otherworldly wisdom are wont to do in our exciting times.The game is Powered by the Apocalypse. It also features an Art Pack of 20+ images for use as prompts in game!
We Are Ciphers is a 2-player letter-writing game where you get toplay a spy team who send secret messages through the mail.You covet the Prize, which you believe can transform your lives for the better. But acquiring the Prize is an extremely tricky operation. Many things stand in your way, including the Target. Created for the#SaveThe Postjam byKen Davidson. Artwork by me (J. Gurantz). This game includes: Sixdetailed letter exchanges (see photo below). Eachwith different writing prompts and with a micro-mission for both agentsA link to twogoogle docs that contain encryption techniques, online resources, and ideas for mail art (ways to decorate your correspondence)A mini-glossary of spy termsA brief section on how to play this online (as a variation) Together all 6 letter exchanges can lead to a unified story arc. Inspiration: This game was inspired by my love for letter writing and mail art. Our personal letters carry with them our feelings and thoughts. May We Are Ciphers entice people to send cool things through the mail. Also, may this and other games in the jam help give the USPS and other postal systems visibility. O sige! See you in the mail, J.
Enter thebiggest handcrafted open world of all time, fifty times larger thanElder Scrolls II: Daggerfall! Explore three million square miles of uncharted terrain from Roman Damascus to Three Kingdoms China in an exploration RPG that transports you onto the Ancient Silk Road of 200AD as an intrepid traveller or a ruthless conqueror. From a parallel dimension where they still make keyboard-controlled, square-based RPGs in 2019 comes the new game from Chris Bateman (Discworld Noir,Ghost Master,Heretic Kingdoms). Can you puzzle out the secrets of the four distinct challenges await you inSilk?[]][[[[[[[[]]][ Explore the vast expanse of the Silk Road in an epic journey across dangerous wilderness asThe Traveller.Overthrow Rome's greatest enemy, the powerful Parthian Empire, asThe Rebel.Master the art of raiding to capture the fortunes of rival kingdoms asThe Warlord.Carve out a trading empire between the brutal battlegrounds of the Silk Road asThe Noble. One colossal world, four unique challenges. Do you have what it takes to masterSilk? Level up any seven of the thousands of Advisors in the game as you hire your perfect party, each of which unlocks hundreds of unique choices in the worldBattle, Trade, or Explore: play the game your way as you amass a well-provisioned caravan or build your own renegade armyDiscover the lost genre of tile-based RPGs (Eye of the Beholder,The Bards Tale) remastered for the twenty first century
HubWorld is a relaxing first-person exploration game with a focus on visual design, novelty, and ease of use. The player uses standard [WASD] controls to explore the games levels while moving the mouse to look around in first person. To load the next level simply click the left mouse button, to zoom in on the player's view move the middle mouse button. L e v e l s : [ I s l a n d] [ F o r e s t] [ W o r l d ] [ S k y ] Download the soundtrack @https://jeremyulrich.bandcamp.com/Support me @https://www.patreon.com/iamjeremyulrich
Akagi Ai is unexpectedly stabbed on her way home from school. She finds her spirit possessing her body from earlier that day, and must collaborate with the past self that inhabits her body to discover why she keeps dying -- and why she keeps coming back. Along the way, she becomes entangled with mysterious goings-on that have entrapped her friends.
Even raccoons need love! And what better way to celebrate that love than to go on a date to the fanciest garbage can in town!You have candles. You have food. You have garbage. And now all you need is some romantic small talk! Which is the hard bit.... Heart Full Of Trash is a 2-player roleplaying game where you play as raccoons on a date! Sort your recycling as you createyour characters and tell the story of their romantic endeavors. Will your date be a triumph or will your raccoons develop a deep and long-lasting friendship? Either way, by the time the game is over, your recycling will be sorted and ready for correct disposal. [This game was created for the Trash Jam because I couldn't resist making a game that used actual trash as a game mechanic]
Welcome to Surprise Mechanic, the trivia game focused in the gaming industry. Test yourself and your friends with questions about the gaming industry with a huge variety of themes on the matter. Important Note: Until the Convid-19 crisis is declared over, 50% of all profits of all versions of this game and the version of The Tower: The Order of XII published on itch.io Will be donated to help fight the effect of the virus. Features: - Trivia Mode: Complete a series of questions of multiple choice answer in a row chosen from a pool of currently 500 questions. - Generator Mode: Generate a question, answer and bonus action to test your friend's knowledge. Bonus actions are a fun way to give your friends a bit of an extra challenge and have some healthy laugh in the process. - Story Mode (TBA): Use your knowledge of the gaming industry to fight your way through a dungeon, get rich and uncover the truth of where you are.
CHARCUTERIE is a zine collection of small TTRPG projects I've previously released, now in a rewritten and updated form! We've got new versions of:>SWEAT,TEARS, BLOOD, originally written for the 200 Word RPG Challenge. Weave a story of trust and betrayal as you seek revenge against your former allies>Terrible Tweens, a game about young monsters getting into trouble on Halloween night>the devil's after both of us, a bleak game of survival after something has changed the fundamental nature of the world>Double-Bro-Seven, where you try to point a drunk superspy in the vague direction of heroics Plus:>The previously-unreleased The Problem Of Evils, the game of villains arguing with each other about the definition of evil so they can enact their world-conquering plot without regrets>Pregen and blank character sheets for all the games that use em>Miscellaneous doodles, notes, and commentary>And at least one personal screed!
Do you enjoy traveling to strange new worlds?Do you want to be immortal andshoot preposterous amounts of bullets?Are you prepared to give up everything you loveto join a super-soldier program? Well, then have I got an idea for you: sign up for the Gunbuds Initiative! Gunbuds is a 2d side-scrollingshooter with levels that change every time you play. Playable with upto five local players using any combination offour controllers and a keyboard, it features a story mode as well as an "explory" mode that features larger levels and additional mechanics geared towards experienced players. The story portion takes roughly 45 minutes to complete, and each "explory"session will run between 20 and 30 minutes.
In Mage Against The Machine you take on the roll of time-travelling wizards attempting to stop the robot apocalypse. You will travel back to the moments in your lives you have the most connection to in the hopes of finding the events that set in motion the destruction of civilization. But meddling with reality comes at a cost. Each time you use your magic to alter the world you generate anomalies, push too hard and the things you care about most may no longer exist in the present.Players will create their character by giving them a defining memory they are able to travel back to. Unlike many other games, Mage Against The Machine doesn't use a GM. Instead the player whose moment it is fills in all the details; this player is also unable to take any direct action to alter the timeline or risk catastrophic destruction. Each player will get a chance to take on the role of answering the other players' questions as you visit that moment. All the players are still responsible for keeping the game interesting. There are two big ways the game encourages this. First, when a player rolls a failure any player can jump in and explain why the plan didn't work. Additionally, as players generate anomalies by messing with time they can be spent to alter any detail provided by the player answering questions about their moment. After the players have visited each moment and stopped the moments that lead to the machine uprising comes the resolution phase. Each player rolls multiple dice based on how many anomalies were caused in their moment to determine if and how exactly the thing they cared about most has been warped in the present. Mage Against The Machine is a game about risking it all, delving into memories, and coping with loss.
The moment you first laid eyes on her, you were captivated. She has never left your thoughts. Today is a special day for you. There will be no interruptions.You and her will walk down the aisle, face each other, and finally your blades will clash. You drink in her form as she dances around you. She looks into your eyes and sees the real you. Remember. Remember the times that you were together. The times that led to this. When you knew you hated each other, when your hatred for each other grew. Today is a long time coming. Victory here will be the sweetest ambrosia imaginable. What is it? Blade-Kissed is a hack of Lightning-Kissed It is the story of two rivals as they experience their first duel with each other and everything that brought them to this point. You will need yourself, a friend, and the desire to make somebody taste your steel. This game is currently in early access. Available are two spreadsheets and a pdf export of the spreadsheets. Art, logo, editing, refinement, and a real layouted pdf are coming, as well as a gender neutral version of the rules. Enjoy a 10% discount while this game is in early access.
Setealm: The Seventh Beyond is a game about staying sane in a hostile environment, stripped of all familiar comforts and using every available resource to increase your odds of survival. Despite all of this, it should be an adventure full of danger, mystery and wonder, as the characters discover the secrets of the deep forest, deal with tribes of spirits both friendly and hostile and meet and interact with creatures of local legend and folklore, adapted to your adventure by you and the players. Setealm is a Brazilian version of the twilight zone. Chronicled by Luciano Milici, initially on an Orkut community (a social network that has since gone defunct), and later on his blog, the stories grew into urban legend status. There are tales in every part of the country and they are as varied as any myth, tied only by the eerie atmosphere and the name Setealm. This urban legend is the main inspiration for this game, as well as where it gets its name. Besides drawing inspiration from myths and legends of Brazilian folklore, The Seventh Beyond also contains strong elements of classic britannian legends, Onyx Paths Changeling: the Lost and the open source game Cataclysm: Dark Days Ahead, among others. Setealm: The Seventh Beyond was created for the 2019s Folklore Jam under Creative Commons BY-NC 4.0.
Rock n' Rush Battle Racing its a combat racing game inspired by the 90's classics like Rock n' Roll Racing, Mario Kart, Twisted Metal and Vigilante 8. Retro graphics based on the late 90's console generation and fast paced action gameplay! Gather your friends and remember the good old times playing the classic Split Screen multiplayer mode!Up to 4 players at once! Your friends live far away? No problem!Create private multiplayer rooms and battle your friends around the world!Up to 8 players at once! Your friends can't play right now?Master your habilities playing the arcade style single race and tournament modes! Miss the 90's great rock n' roll games soundtracks? Not anymore!Rock n' Rush has an exclusive Rock n' Roll soundtrack inspired by the finest games soundtracks from the 90's.Get the Original Soundtrack here! Unleash hell over the racing tracks with powerful weapons!Use the environment to outsmart your enemies! Push them at lava pits, in front of moving trains and much more! Key Features Arcade Style Single PlayerSplit Screen Multiplayer (up to 4 players)Online Multiplayer (up to 8 players)Exclusive Soundtrack **************FOLLOW ME************** https://www.facebook.com/RocknRushRacing/ https://www.facebook.com/WSMGameStudio https://www.instagram.com/wsmgamestudio https://twitter.com/WSMatis **************MORE CONTENT************** Unity Assets: https://goo.gl/ggQCyR Android Games: https://goo.gl/VwUov6
It's Dangerous To Go Alone Take This is a spur of the moment RPG where one person (GM) goes through the contents of their bag and gives them one thing from their bag to a player to take with them on an adventure into the unknown? The GM plays as a towns-person who"wakes" the player(s) having found them washed up along the shore of their town. Upon discovering the player(s) have no memory of how they came to be there thetowns-person takes them home. Along the way the player discovers there is trouble afoot in the realm they have found themselves in. Unable to not answer the call for help they volunteer to help, however they don't have any equipment of their own. But they're in luck the towns-person has a (...) and is more than happy to lend it to the player in exchange for their assistance. And off the player goes on their adventure. Cover GFX Designed byby @BaiYuEditor @iteachokay Game Contents: One ruleset on a B5 sized piece of paper Number of Players: Two to Three Age of Players: 13+ Length of Game: 30 to 60 minutes Game Type: RPG Language: English Format: Digital How To Play Player and GM collectively improv out scenes where the player is given a task to accomplish to help out the local townspeople with a problem. When their task is complete theyget loot as their reward. Constraints being the GM can only give things they have in their bag to the player and they can not have prepacked for this adventure as they (GM) weren't expecting visitors. What is a Micro TTRPG? A short and sweet game meant to be played with little prep.
Reading was a gut punch I didn't know I needed. My trauma pearls shine under this fierce naked light. I read bubblegum crush for my dearest love, thank you for sharing your pain and love. -Joanna Loveless Assorted poems by Quinn K (that's me), written in the course of these past 2 months of quarantine. One purchase contains the following: -A .pdf zine of 60 pages, holding 19 poems, multiple forewords and ana uthor's note-A musical version of one of the poems, "Chameleon", performed by clumsycolours and Quinn K-A visualisation for the inspiration for the poem "Of Morbid Humour", by Oscar-An open letter to the addressee of "A Feast for Boris J."(-A file crediting everyone) CONTENT WARNINGS:Fire, dissociation, mention of sexual assault, covid19, suicidal ideation, hanging List of collaborators (click their names for their social media) -Kitet-Oscar-clumsycolours [...for the sake of my mental health]
Figment: Petsite Game | Discord Inspired by Neopets, Figment is a fantasy pet + avatar dress-up game. It was created to evoke nostalgia for an adult audience. With compelling lore, vibrant custom artwork, and a whimsical + light theme, this browser game is built to enrich creative minds. Come exploreALL PROCEEDS GO TO THE BUNDLE FOR RACIAL JUSTICE & EQUALITYIn our bundle, you get:1. Black Lives Matter x Pride Special Edition Critter (Below)2.Mermaid Magic Avatar Set (Below)Plus:A complimentaryAlpha Key to Join the Closed Alpha Testing of Our Game Today! More Sneak Peeks Dress-upYour AvatarAvatar Mobility AidsCollectible CrittersUniquely Hand-Designed PetsBreedings Designed by Hand IMPORTANT LINKS Game Discord Patreon Gumroad Facebook Instagram Tumblr Questions? Email us: admin@figment.petThank you for your support!
a cute game about high school junior varsity tennis an autobiographical gameinspired by bahiyya khan's blood under the bridge cw: language
This zine is a collection of some of my shorter games that don't go anywhere else in particular. This zine will be updated and change over time. The current edition includes the following games: Painting the Sky With Stars: a game of creating constellations.Inquest: a game of running from answers.It's Dangerous to Go Alone: a game of preparation.Pizza Pizza Panic: a cooperative racing game for multiple players.Toastmaster: a game of oratory.The Care and Feeding of Warriors: a game of tracking.Hydration Zone: a game of self-care.Afterward: a game of mourning.Game Studies: a game of borders.Falling: a game of collection.Fidget Fighters: a game of bloody combat.Concrete Blooming: a game of bursting.There is No Magic Circle: a game of failure.Crab Tag: a game of signifiers.Calvinball: a game.Spinning: a game of endings.Poring Over the Bones of the Past: a game of object lessons.Bait and Switch: a game of lying to your friends.Replacement Grapple Rules:for use inDungeons & Dragons, or any time you're playing pretend.I'll Be Your Mirror: a game of reflection.Infinite Onion: a game of burial.Iron & Fire: a game of upkeep.All of a Sudden I Miss Everyone: a game of ketchup. Prices PDFVersion:$0.0025/word ($6.19)Print Version:$0.40/gram ($11.60)
The streets shimmer with heat. The incessant drone of cicadas mingles with the engines and sirens of nearby traffic. The car is loaded. Your family is eager to escape the city, each one envisioning the rewarding experiences that await. Its time to go camping! Campfire Memories is a GMless game about a family going camping, facing unpleasant experiences while in the great outdoors, and then looking back on those difficulties fondly. Players create a family, composed of adults, children, and dogs, filling them out with goals and resources they bring to the woods with them. While camping things go wrong, as they do for everyone. Weather turns nasty, equipment fails, wild animals appear at the worst possible times. How does the family react? After the trip is over, the family has time to reflect on their experiences. What did they learn? What connections were formed or strengthened with the other members of their family?What was valuable about even the worst events?
The Watching Book is an artifact left behind by the oracles of The Singing Plain. It is a testament to their culture, homeland, and history as written by generations of their beloved spiritualists. It is a gateway into a place that is long gone, accessible to us now only through games. This Zine is set in the world of theSoothsayerboard game. Much like its predecessor, the contents of this campaign are penned to be diegetic (in-universe) artifacts of a world long gone. This means the Zine is written from the first-person perspective of a variety of characters rather than presented as a module or dissertation. Through this Zine, presented as a restored and translated version of the original tablets, readers will discover a more in-depth and personal look at a society that worships the Wind. The Zine itself is accompanied byTruth-Tellers, a ruleset for a game children would play while living in The Singing Plain. If you are an adult, fear not; the game has been played many times with adults of varying maturity levels. It is exactly as complex or as simple as the players choose to make it for themselves. This Zine (and accompanying small rpg) was originally funded as part of Kickstarter's ZineQuest. As such the content is carefully curated to provide useful prompts for Game Masters to run games in the setting. A breakdown of the files included: The Watching Book.pdf: 36 pages ofcontent including a deep-dive into their beliefs, information on the culture at large, surrounding worldbuilding, dangling mysteries, full-page illustrations, and helpful "author's note" boxesTruth-Tellers.pdf: 3 pages of quickly parseable rules for a lighthearted mystery-solving rpgsinging-plain-map.png: the full illustration by Ezra Rose, unbroken by page breaks This zine is dedicated to my wife, Beckett Rowan, for whom the original Soothsayer is also dedicated. My heartfelt thanks to my parents and friends as well, as they supported this creation each in their own unique way.
With the help of a warlock, the people of the Great Kingdom overthrew the King. Now they just need to spend one year with Demons in charge of the government! Well, it seemed like a good idea at the time... Nowhere Kingdomis a roleplaying party game where you serve as a Council making policies for a country dominated by Demons.Designed with both private and public play in mind, the role of the Demons can be filled by a viewing audience. Lead a country and see what happens when a chaos-loving mass of Demons gets to decide its fate!
Shadowcut was created to experiment with the game engine that was built from scratch to create the fully released game Wolverun___The goal of this game is to attack the firebolts while avoiding death from them and other obstacles like deadly ground lights, and gathering enough points to unlock other characters with different attack styles, which change gameplay strategies.Also there are different stats available so that you can try and beat your highscores! ___ Operating Systems: Windows 32 / 64 Linux 32 / 64 Mac 64 ___ If you want to get in touch, report bugs, or know more about the game, you can find me @SteliosWinters If you want to find out more about my other projects, check out - SteliosWinters.com Thank you for visiting, and for those who enjoyed this page enough to buy it, I appreciate the support and I hope you enjoy the game as much as I enjoyed creating and testing it!
A game for two players about queer spaceships with crushes on each other, the biological allies they make along the way, and the Powers That Be threatening to separate them all. Players design their spaceships and then roleplay scenes between ships, between ship and pilot, and -- if their anomalies are detected -- between pilots and agents of The MAN (Monitors of Artificial Norms), a privatized organization that deals with aberrant tech. This game is designed to help you tell stories of queer connection, resistance, allyship, and hope, in the face of capitalist pressure to conform.
Complete Chaos in this Shoot-em up meets Rouge-like with Physics! FREE Blazing Skies update out now! Featuring : Over 6 new Elite enemy typesDozens of new weapons including Flame Wall, Rocket,Shotgun, Bayonetand more!New difficult level: CloudsUpdated level systems with reinforcement features and moreDozens of bug fixes including improve controller supportNew Checkpoint SystemOn screen mini-mapImproved graphics Fly through 5 different levels as you take on an endless supply of enemies who receive random upgrades each wave for a constantly evolvingchallenge.Physics: Planes will careen into each other causing massive chains of explosions and chaos, evenbullets will ricochet off each other! Collect fuel to unlock 20 pilots and passive upgrades to better your runs permanently and unlock dozens of upgrades and weapons within each run. Unlock 7 planes with completely different play styles from stats to special abilities and pair them with each pilot for countless play-styles and strategies. Second Chances: When your plane is shot down you can eject your pilot and take over enemy ships to continue playing Endless: See how far you can go with new game plus runs every-time you win, constantly getting harder and evolving.
"The musics great, and when else are you gonna play a game set in Argentina, let alone a period drama?"Sin Vega - Rock Paper Shotgun Argentina, 1923 Martita's birthday is coming up and Luciano still doesn't know how to do the Tango! You must help him learn to dance and thus win the heart of Martita, his beloved one. With each song you'll learn new steps that'll earn you more stars and help you to master each song in this RHYTHM, FAST and CASUAL game, set in the Tango epoch. Features The game is fast and easy to pick (anyone can understand the game in just a few seconds). Move the avatar through the scene in four directions, tile by tile and also sliding, always on rhythm. Every new song will throw you a new thing to learn, always on rhythm based mechanics and you can also increase the song scores. Unveils an epic story of love and melodrama in the time of Tango as never seen before! A soundtrack with 13 incredible songs of modern age tango interpreted by the Latin American band YIRA Extras: classic mode and special challenges for each song. And cats (very annoying ones!) If you loved the music you can get it here: SOUNDTRACK
RAKETE is a cooperative multiplayer game for up to 5 players. Each player controls one thruster of a rocket with the goal to land it safely. Let the insanity commence! Default controls are C, V, B, N, M or 1, 2, 3, 4, 5. To have more space for the hands of 5 players on your keyboard, it is possible to rebind the controls by starting the game with "alt" pressed. If no other players are around, it is also possible to play the game alone. RAKETE was created by Mario von Rickenbach in 2012.
A small hack of Tunnel Goons by Nate Treme, set along the dangerous canals of Pentola. Play as one of the legendary Gondolieri - the brave souls who travel the demon-haunted canals, singing away the monsters, delivering cargo, and living lives unmatched in all the world. Includes new subsystems for relationships, dweomersongs, scars and being injured, and downtime. Note:This game offers an optional 50% discount for members of marginalized communities. No questions, no judgement.Click here to opt in.
8 Maze Texture brushes15 Organic Glitchy Texture brushesABR Format.Clip Studio Paint ver. courtesy of @doctorfunkbeat
Collared is a pixel art puzzle platformer about a canine thief with a cursed collar that gives her the ability to manipulate reality. Play through levels by rotating the world to make pathways to your goal. Grapple with more complex puzzles as you go, dealing with immovable blocks, power supplies, and more. The game currently has 15 training levels, and 45 full game levels to play. These are split into 5-level sets, so if you get stuck on any, you can keep playing by moving to a different set.
A slow, one-player thoughtgame written as an act of automatic writing for the Libre Baskerville Jam. An actual game I would play by myself while in a thoughtful mood, walking back to my dorm room at night in college. This is about viewing other people and places in the real world around us with the same wonder and awe we do with stars and possible alien peoples on them.Enjoy.
A simple puzzle game with an abstract visual style. The goal is to eliminate all the blocks by moving the same blocks into one another in various ways. 20 levels to complete, some with many solutions. Originally made in less than 72 hours for Ludum Dare 35. Updated with music, sounds, and special FX. Controls WASD/Arrows to Move Cursor & Select Blocks when combining Cross Blocks 'SPACE'/Left Click to select a Block when combining Cross Blocks
Nigel is a single player, puzzle experience where you play as Nigel the Gannet. While on Mana Island, you will be playing matchmaker and helping the other animals on the island find true love, perhaps even finding it yourself! Find the kaka or listen to the narrator for hints! We were inspired by the real Nigel the gannet. In our opinion, the story of Nigel was a beautiful love story that deserves to be heard by a larger audience. Controls: Movement - WASD or Arrow Keys Action Button - 'E' Pause Button - Escape Credits: Lead Programmer - Jon Mendez Lead Artist / Story- Julia Singh Project Manager /Lead Audio / Voice Actor- Nolan Sadowski *This game will receive some minor bug fixes in the very near future.
" Alright listen up, there's a state of the art A.I. known as Solaris. They plan to develop a new super narcotic so they can take over the White House. We'd stop them ourselves but there's one problem. They're in space." Wild Speed: Space Family is a game about an extraordinarily over the top action film. Players play characters in the tenth iteration of a popular action film franchise where ridiculous stunts, inexplicable science, and seemingly magical technology are common elements of the plot. Feel free to base your game off of an existing action film franchise or make up your own. The characters are part of a crew of thieves, street-racers, and hackers. Youre not just friends, youre the family. Youve done more death-defying heists and impossible missions than you can count. Youve saved the world at least twice already, and youve been approached to do one last job. And this one is in space. In Wild Speed: Space Family, you dont roll to see if your character succeeds at any given task. In movies like these the heroes always succeed, no matter how ridiculous the obstacle. Instead the game proceeds through three acts where the characters are given random scenes and complications to play out. Players act out each scene with as much over-the-top action and dialogue as they want. The more ridiculous the better. Players: 2-4Playtime: 1 hourRequires: Pencils and erasers, at least 4 six-sided dice, index cards. Get a free copy of all my $5 RPGs including Wild Speed: Space Family,World Maker,Spooky Action at a Distance,One Trillion Years, and moreby supporting me onPatreon.
Darkest Wave By DuckManArmy GamesDarkest Wave is a retro shoot-em up done in bright colors and a unique style created solely by Derek "Duckman" Adams. A throwback to the age of a different kind of difficult and rewarding videogames. Relentless yet you almost made it. Entire game was built on timing of the music and action, Keyboard and Gamepad support with rumble. Explosive and addictive.Moving toward the government base known as Delta-9, Max Titan pilots his custom Ferrari fighter the X-20 to destroy a secret rebel base thought to be creating enormous robotic creatures. Fly with him and the X-20 through 5 levels of explosive color and sound.Were you able to beat it? I've skipped a hard mode and just went to insane.FeaturesXbox controller supportGamepad supportAdjustable volumeAdjustable sound FXEasy and Hard LevelsXbox controller rumble60FPSSystem RequirementsWindows PCDirectX 9 supported systemAndroid phoneRecommended RequirementsWindows PCDirectX 9 supported systemDedicated Video CardAndroid phone with GPUOSX build availible very soon!
Iron for the sword and hoe,Flax for crops and string of bow,Bone to bend and break in woe.These three things are true: iron, flax, and bone are you.- Mahar Abrera Mangahas Iron, Flax, & Bone is a Pentolan hack on Grasswatch Games' excellent little pamphlet roleplaying game, AKSRS. Iron, Flax, and Bone are the three characterstics Pentolans themselves use to describe innate qualities about each other: In Pentola, iron is both rare and precious as it has apparent metamagical and demon-abjuring properties; any magic effects are more potent when iron is incorporated in the application and demons of all sorts shy away from iron as it ignores their abilities and defenses. Iron represents a characters force of will, presence, and metaphysical aptitude.Flax is a crop which represents so much of human ingenuity - one of the earliest and most widespread crops domesticated, flax supplies the Pentolans with food, oil, cloth, paper, and paint; it represents ingenuity, industry, trade, craft, and knowledge to the Pentolans. Flax represents a characters mental prowess and training, including their knowledge and intuition.Pentolans are not strangers to danger or hard work and associate bone with both, priding themselves on their physical daring and the use of their bodies to accomplish their tasks, though they are ever mindful of their own ultimate fragility. Bone represents a characters physical prowess and training, including their strength, agility, hand-eye coordination, etc. The rules in this zini are a lightweight alternative to the core Pentola rules, giving you a very lightweight take on playing in the setting. Note:This game offers an optional 50% discount for members of marginalized communities. No questions, no judgement. Click here to opt in.
there is a dead girl in the middle of the room.her name is ophelia.how she died does not matter.why she died does not matter.what was your relationship to the dead girl?what did she do to help you grow as a person?how has her death affected you personally? "your sister's drown'd, laertes" is a feverdream for at least four people. one of you will play ophelia, while the others decide who ophelia was and what she meant to them. in some ways, it is a game about grief. in another way, it is an examination of the manic pixie dream girl, and how there is a real person behind that title. it is heavily inspired by hamlet act v, scene i, in which hamlet and laertes leap into the open grave of ophelia to fight over who loved her more. download includes full-color and text-only versions of both the main game and the ophelia playbook. CONTENT WARNINGS:suicide, suicidal ideation, substance abuse, gaslighting, emotional neglect, emotional abuse, and the effects they have on mental health. these concepts are core to ophelia's role in hamlet, and therefore cannot easily be removed from play. please be mindful of your own headspace before engaging. --- "your sister's drown'd, laertes" requires safety tools for play (see the ttrpg safety toolkit). the ttrpg safety toolkit is a resource created by kienna shaw and lauren bryant-monk. the ttrpg safety toolkit is a compilation of safety tools that have been designed by members of the tabletop roleplaying games community for use by players and gms at the table.
You are a soldier a True Believer caught in a millennia-long endless war of attrition, far from the warmth of your Birth-Star. None of you know the Enemy, though they are shaped like you, and some of your comrades claim they hear them speak in tongues not unlike yours through the trench walls, late at night... True Believer is a roleplaying game for any number of players (including solo)about empathy, connection, and loss. You play as a soldier caught in a ceaseless war perpetrated by religious fanatics against an enemy you know nothing about. Through their abandoned trenches, their charred wargear, and their desperate charges, we learn who they are and how we are not so different. Through our own desperate acts, we learn what who we are forced to give up to dance to the lies of our masters.
Note: Some OSX users will have to right click on the Corpse Wizard icon, select "Show Package Contents" and then launch the executable CorpseWizard to launch the game - we are working on this, sorry for the inconvenience. The Death of the Corpse Wizard is a coffee-break, arena Rogue-like. How long can spite and the simplest magical abilities keep The Corpse Wizard alive? The download contains versions for Windows, Linux, OSX and Android. iOS sales don't justify the continued Developer Tax. Sorry!
You aretrapped. Yourpieces are your only resources. Escape, or fall apart trying. ------------------ CONTENT WARNINGS Embedded:body horror, gore, physicalviolence, dysphoria,exploitation, being trapped.Potential: illness/viruses, psychological trauma, abduction, religious violence, medical violence, cults,self-harm,parasites, being hunted. ------------------ pieces is a GM-less tabletop game for 3+ players that involves cutting up and taping back together paper dolls.Requires paper, drawing utensils, scissors, tape, a 4-sided die, a deck of 52 cards (jokers removed), and a bag. Interpret cards to createsituations, vote on solutions, and sacrifice pieces of your body to solve problems. Cooperate with the other players to build astory as you destroy your original body and build yourself a new one. Inspired by body horror media likeSociety (1989),The Thing (1982), Junji Ito's work,The Magnus Archivespodcast, andUpgrade (2018), among others. This game focuses on themes ofsacrifice, control over your own body, and what makes you human. ------------------ If you are interested in a physical copy ofpieces,let me know either here or on Twitter (@thefatalst)! If there is enough interest, I may do a run of printed booklets with paper doll sheets included.
"Satan Pay My Rent!" is a rules-lite TTRPG where the rent is too damn high, and you have to make a deal with the devil to survive the extortions of your greedy landlord. Work alongside your roommates with the blessing of Satan to earn enough money to pay your rent before he drives you to do evil and claims your soul.
You wake up during a storm, there's no power. But you don't wake up in your bed where you went to sleep. You must go back to bed. A short indie horror game. Please keep in mind that this is not a finished game :)
A 3D adventure game where your initial abilities are to knock, ask, trick and take. You're following a mysterious Halloween invitation into the monster-filled night. Use your abilities to get other abilities to get the final item - a treat.What could possibly go wrong? Features() Mysterious atmosphere and story() Slow-paced and occasionally spooky() About 1 hour of playtime on a spoiler-free first run() All assets and game engine custom made Accessibility Features and Anti-Features(+/-) All dialog text-only (+) All sound effects dispensable(+) No color differentiation required (+) Mostly high contrast text (-) Mostly low contrast scenery(+) No time limits to read on-screen text (+) No time limits to complete in-game tasks (+) In-game tutorial (+) Simple menu (-) No alternative difficulty levels(+) Controller support for game and menus(+) Remappable controller buttons and analog sticks (+/-) Low default analog stick sensitivity but not customizable(+/-) Keyboard and mouse support but not customizable(+) Keyboard only support System and License Requirements
A short puzzle game where youplay as you playing as youto find out why.Too experimental for more spoilers.I think you'll like the ending if you can find it.Features+ Rooms/Layers+ Buttons+ Doors and Keys+ ImplicationsAccessibility+ No dialog- No subtitles+ No color differentiation required+ Mostly high contrast+ No time limits to complete in-game tasks+ Simple menu- No instructions- No alternative difficulty levels- Only partial non-remappable controller support (Requires if used: 1 d-pad, 1 button)- No remappable keyboard keys (Requires: wasd or arrow keys, enter or space or e, escape)System and License Requirements
It's time to make some tacos in Taco Tom 2! Gameplay Ingredients are falling from the sky, and it's your job to collect them to make tacos! Get exactly one of each of the five ingredients to make a full taco. If you get two of an ingredient, that's a mistake! Speed up and slow down time to make the game as easy or difficult as you like. Dash through solid objects to collect otherwise unreachable ingredients! Story Taco Tom is about to break up with his girlfriend Sally after a disappointing day at the amusement park, but then she mysteriously dies! Distraught but single, Tom finds interest in a squid named Sapphire. Will Tom and Sapphire start dating? Will he find out what really happened to Sally? The only way he can answer these questions is by making tacos. Tom might learn some unexpected answers about himself as well... Features 90 levels across 10 worlds. Some of them are easy, while others are extremely hard. Now that's a difficulty curve!Over 500 lines of dialogue in a compelling story filled with dead tacos, squid dating, and more!Royalty-free background images in each level provide an authentic stock photo aesthetic!Practice Mode lets you figure out the best path through the levels!Bonus Modes including Speedrun, Endurance, and Wacky!Go for the high score in Arcade Mode!Two-player local multiplayer battles! This game can be purchased with money, and is playable by humans.
Overview Perspectrum is a 2-D puzzle platformer developed by indie game developer ProudMom Games. Players take the role of the Tall Stranger, a being who has awakened with the power to use ancient fountains to change the elements of the world. The stranger must use spirit fragments scattered throughout the various levels to bring the mountain back to life. The game includes an overworld and five dungeons, each introducing it's own unique mechanic to help collect more spirit fragments. Features Switch between four elements - Water, Ice, Lava, and Acid - through various switches and enemies to solve various challengesUnique, evocative atmosphere throughout every areaConquer five dungeons, each with their own unique mechanicInteract with various villagers within the town area and learn their backstoriesEnjoy an original soundtrack composed specifically for this gameMultiple endings available, depending on the number of spirit fragments the player collectsPost-ending dungeon challenges including element-specific fragmentsAvailable on Windows, Mac, and LinuxLanguage support beyond English only available in Steam version
The tomb of a fallen paladin lies hidden in the forest. Guarded now by his undead comrades who served under him before his fall from grace. Many have tried to get into his tomb but as yet none have returned. It is said the tomb contains many books containing knowledge of rare magic items & bountiful treasures. Some say George DiMaggio is still there as a living undead unable to leave his prison of a Tomb. Other say he still walking the earth and tomb contains the secrets to eternal life. This adventure was designed to be run in 1-2 sessions and provide and opportunity to drop hooks or reveal secrets to new or existing campaigns. As always hack and extend to your hearts content.
"You Have One Ability...The Ability To Fuck This Up!" is a ttrpg where all the characters share one ability. The ability to fuck up any task they attempt. Inspired by the Three Stooges and other classic comedies, the characters have to perform a seemingly simple task. However, failure is always lurking around the corner. Every time the characters attempt something, the players have to roll the dice. If they roll too high, their characters will fuck up whatever they're trying to do and chaos will quickly ensue. _______________________________________________________________________________________ "You Have One Ability...The Ability To Fuck This Up!"is a simple yet chaoticroleplaying game that can be run with or without a GM. Character creation is done in seconds and you only need 2 ten-sided dice to play. Meaning that this game is perfect for parties and impromptu game nights. As there is only one stat to keep track of, this game can easily be played over online chat services with the use of a dice roller.
Ne'er-do-wells on the run from the law. The sounds of pursuit at their backs. The ringing of revolver fire. It's just you and your companions against the world. Dirty Acesis a tabletop roleplaying game about a group of wanderers, vagabonds, ne'er-do-wells, and unlikely heroes who are bound together by fate/Karma/kawhatever you call it. They only have each other to trust, with the whims of the world set against them. Who are these wanderers? Where are they passing through? What is biting at their heels?Dirty Acesis built for any situation that fits into the abovefrom Joss Whedon's Firefly, to Stephen King's The Dark Tower, or anything in between. Inside you'll find A diceless engine utilising regular playing cards to resolve conflicts, A simple character creation system so you can make your party and play all in a single session, Fiction-first, success-with-consequences mechanics, so there's never a question about what comes next, Tables for campaign creation seeds for you to create your own unique setting in the style of its many Touchstones. Game Information Number of Players: 5 (4 + 1 Dealer) Length: 2-6 hours Pages: 19 Requires 2 decks of regular playing cards
In Apotheosis, 2-5 players will explore the relationship between a cultures history and their dominant cultural story as they create and change a legend over the course of generations. Your goal as players is to tell an interesting story about the culture youll develop, and to tell their dominant story in turn. Youll be telling this story collaboratively: each player will be roleplaying as an abstraction of the culture, not as specific characters. Youll create and develop the basics of the culture together, seed their original dominant legend, and then watch that legend change as major historical events occur. This is a game about the relationship between what a culture experiences, and how they represent that in the stories they tell each other.
Temple Scramble is a fast-paced, asymmetrical two-player game that pits keyboard against mouse. The player at the keyboard controls Indira, an adventurer exploring an ancient temple in search of valuable artifacts. She must run through the temple and collect five pieces of treasure, avoiding deadly traps along the way. The player at the mouse controls Phulax, a guardian spirit protecting the temple's treasure from would-be thieves. He must prevent Indira from leaving the temple with the treasure, by shifting around the floor she walks on, matching three tiles of the same color to create traps for her. Test your wits in three different chambers of the Temple: Bridge If Indira doesn't watch her step, Phulax could whisk away the ground beneath her feet, sending her plummeting to the forest below! Courtyard Huge spikes block Indira's path to the treasure. She must move quickly, or Phulax may use the spikes to destroy the treasure- or her! Crypt This chamber is full of giant boulders, and Phulax is ready to roll! Can Indira dodge all the rolling boulders, or will she be flattened before she can escape?
The hour is upon you. The stars have aligned just as the book said. The starlight fills the etched markings on the henges and flows down to pool around you. You draw forth your bottle and dip it below the glowing surface. With this you may be able to finally cure your lycantrhopy. A small explosion followed by the smell of burning sulfur. You cough. Before you stands the demon you summoned shrouded in yellow smoke. You scatter your papers as you stand. They look down at you angrily and see the perfectly drawn runes of capture around them and they howl. Blood splatters on the ground as your blade cuts through the sample of dragonhide on your table. You smile and nod as you write in your ledger. Silver was getting nowhere but this blade of ruby cuts through the hide like warm steel through butter... you wonder why that is.--- Research Arcanum is a PbtA game about learning the secrets of a fantasy world for 2-5 players including a GM. It can be used as a supplement to augment an existing tabletop roleplaying game or played on its own to generate the academic history of an Arcanist or to plumb the mysteries of a settings magic.
A Tagalog-English micro RPG about concerned citizens investigating a dubious project in a local town.Here's the plothook: Nabalitaan mo na sa huling town meeting na hindi mo in-attend-an pero tsinismis sayo ng landlord o kapitbahay mo na may ipapatupad na bagong project si Kapitan Kunat. Bilang isang mamamayang may pake sa lipunan, misyon nyong malaman kung ano ang tunay na layunin ng project at isiwalat sa buong purok ang tunay na kulay ni Kapitan! Enjoy this pamphlet-sized game of town gossips, weird rumors, and corrupted local government! Corrupted by who or what? Play to find out! Feel free to comment or review! Game is submitted as part of DREAMJAM. #PurokDream #KapitanDream #ProjectDream Game also a submission to HilagyoJam, a game jam for Filipinos, by Filipinos.
Rainbow Worldis a short collaborative world building game. With it, a few friends can generate a unique world, filled with wonder and conflict, in a half hour. It can handle original races and almost any setting or genre you can dream up! It employs an economy of earning and eating Skittles candies as the history of your fictional world is unveiled. As the game progresses, the world shifts and changes, reflected by index cards piling up. The game ends when everyone agrees that a satisfying snapshot of an imaginary world has developed. Rainbow World was first written for the 2016 200 Word RPG Challenge and can still be found on the challenge's website. This new version is mechanically identical to the challenge entry but features expanded text, play examples, and art to better explain the game. Included is Rainbow World: The Peanut Butter Planet,a one page supplement for Rainbow World.Peanut Butter Planet replaces the typical Skittles withReese's Piecesor, with minor tweaking, cherry tomatoes or mini bell peppers.
Ink Transference is a play by mail game where players get to be mildly psychic aliens learning about humans through lab reports. Cover and character art by Bri DeDannanhttps://twitter.com/BriDanann Layout by Diwata https://diwatamnl.itch.io/
You are an assistant curator of the natural history museum in the city where you live. Its a comfortable life; your antiquities department is well-funded and you have staffed it with hard-working people that you trust. Today, a new donation has arrived. The crate has no return address, and when you open it, it contains only one strange artifact nestled in packing material, and no other information. The artifact is mysterious - you feel uneasy keeping it in your office, but dont want to store it anywhere until you figure out a bit more about it. Strange things start to happen soon after you acquire this artifact, and you begin to have vivid disturbing dreams. You quickly realize that something is using this item to try and push its way through into your reality, and the strain is tearing at your physical and mental health. Can you convince others that this threat is real before some otherworldly terror is loosed on the world? As your dreams and waking mind are corrupted by its influence, can you stave off madness long enough to find a way to destroy this accursed artifact? You dont know, but the consequences of failure are too terrible not to try. ********* The Artifact is a downloadable PDF of all the rules and information that you need to play through this solo cosmic horror storytelling RPG experience. ********* This game was inspired by Chris Bissettes game The Wretched (http://loottheroom.itch.io/wretched), is based on the Wretched and Alone SRD (https://sealedlibrary.itch.io/wretched-alone-srd), and was created for the Wretched & Alone game jam. It was also inspired by works of cosmic horror including the mythos of H. P. Lovecraft and R. W. Chambers, the Fallen London online browser game, the TV shows Gravity Falls and Twin Peaks, and The Beautiful Thing That Awaits Us All by Laird Barron.
Captain Macaw is an old school platform adventure in the style of the ZX Spectrum classics.The graphical style closely resembles but not 100% emulate the ZX spectrum resolution and palette.Captain MaCaw was returning from a voyage when treacherous weather engulfed his ship.Scrambling for the life boat, he managed to escape just as the Jolly Roger vanished into the abyss.Washed aboard a lost island with his life boat in ruin, Captain MaCaw must platform, collect and puzzlehis way round this unfamiliar island.The creatures on the island are not all out to kill you, but most are so take a helping hand when it is offeredand you may make it off this accursed island yet!
Take to the stars and command of a group of robots, guiding each to their own teleporter for deployment across the universe. Bewildebots is a brain-frying new take on the puzzle genre that requires the player to direct up to 10 robots at once to a set of corresponding teleporters. Each move is a command that is sent to every robot at the same time, which each robot will perform based on the way it is facing.Explore the universe and you will find:- 300 handcrafted puzzles across 3 grid sizes- 5 chapters, each with brain-frying new mechanics- Simple and intuitive keyboard controls let you focus on the puzzles!- Controller support- Fully playable offline **STEAM KEY INCLUDED WITH EVERY PURCHASE**
Look through a microscope and discover a small world made of ever expanding cells of 3 colors. Launch a cell against one of the same color to make them both disappear. Launch it against a cell of a different color and a new cell of the third color will be created. But beware! Cells are aging and become sick and dark. They might spread out and contaminate the whole system.Create white cells to help you cure this disease before it's too late. Try to stay alive the longer you can and beat your score or your friends' high scores. Little Cells is available for Windows, Mac and Linux. Key Features- Simple and addictive original gameplay for all. - Short albeit intense game sessions.---------------- 2019 June 2nd - !!! New 1$ Regular Price !!!2017 Avril 1st - !!! Big New Game Update !!!2015 June 6th - !!! Big New Game Update !!!2015 June 5th - !!! New Regular Price !!! On top of the Itch.io forum bellow, you can interact with us onDiscord, plus the classicsMastodon,Twitter,Diasporaand Facebook (Fully BuggedorLIttle Cellspage), ----------------------------------------------------------------------This game is powered by the Open-Source,Orx Engine.----------------------------------------------------------------------2020 - All rights reserved to Fully Bugged.
catharsis and shit (or, from which lilacs bloom) is a diceless, gm-less tabletop roleplaying game for three to six players. you are strangers at an event. you form a connection. you find something. you breathe together. --- this feverdream may delve into heavier/darker themes than anticipated. please play using safety tools (see the ttrpg safety toolkit) and with respect/trust in your fellow players. the ttrpg safety toolkit is a resource created by kienna shaw and lauren bryant-monk. the ttrpg safety toolkit is a compilation of safety tools that have been designed by members of the tabletop roleplaying games community for use by players and gms at the table.
achieve hyperawareness of your own performative nature ~ IN PURSUIT requires three players and has only one rule: do not deviate from the script. hate brecht? message@quinnntastic_ fora freecopy --- IN PURSUIT was created for hell yeah poetry jam, with a deceptive amount of warmth.
This is a game about rolling dice to gather words from books to turn into new poems that you could put into new books if you wanted to. Made as a submission to TrashJam hosted by Luciella.
The Buried is a Wretched and Alone game, based on the SRD by Chris Bissette. In this solo journaling game itbegins with you trapped underground, and you will struggle to make it out alive. Whyve yall stopped digging? bellowed McManus from down the tunnel. He was bigger than most, but most of that bulk was fat. It had been years since hed had to pull a full days work in the mines, and he made sure it showed. Siema pointed over to the...thing. Thats why. Siema was almost as big as McManus, and his bulk came from muscle. He was the only one who dared bow up at the tyrannical shift leader, and everyone knew there was a reckoning coming one day soon. McManus sauntered over to the end of the tunnel and for a moment even he was stuck silent. They were a good half mile below the surface, a place where their digging had made it clear no man had even set foot before. So how there could be a half revealed stone doorway, one with swooping spiral sigil that drew the eye, yet made your brain want to scream in pain, no one had been able to say. After a moment McManus spat, and a hint of greed began to show in his eye. Keep digging. Lets see whats behind that door. Seima shrugged, and swung his pick. Thats the last thing you remember. Time has passed, you can feel it. But it's dark, with only the pale glow of your headlamp to provide any illumination. There was a cave in, that much is clear. Dust fills the air, and you can see a few bodies lying about. Some of your shift, but not all, not by a stretch. And from the way your head hurts you can tell you took a pretty nasty knock. You are in a tunnel though. But clearly not one carved by you or your coworkers. This must be what was beyond that door...though where is the door? Is it under the cave in? And where is everyone? Under the rubble...or have they followed the tunnel looking for a way out? You do know one thing: your bosses are probably not going to waste the energy trying to dig out a team of miners in a mostly played out shaft, when there are a thousand more waiting to take your place. Theyll just try another shaft, and hope to strike more gold that way. If you want to get out, youre going to have to do it yourself you think. These tunnels though...youve never seen anything like them. They look carved, but not by tools. They look as though they have been clawed into existence, though what could claw through granite like that, you havent a clue. And scattered throughout are small piles of bones...and some look to be human. What is this place?
Have you ever tried to explain tabletop role-playing games to someone who doesn't know the first thing about them? Maybe a relative, maybe just a friend with vastly different interests and life experiences? That's the problem Jamie had every time she tried to tell her mother-in-law about her writing for D&D. Rather than try to force her to play a session of a wildly complex game in a setting that wouldn't likely appeal to her, Jamie decided to make a game specifically for her. In comes Our Hero Neighbors: A Game of Community, Collaboration, and Cooperationwhere players assume the lives of people living in Smalltown, USA. Each member of the town is unique and has various things they are good at, things they can do, and what they cherish about the town. The town is visited by a variety of strange phenomena from mundane to cosmic horror depending on who's playing. The townspeople must come together to resolve situations from within and out of their community. The game rewards efforts to solve problems through communication, working together, and being the best versions of one's self. It's not always easy andOur Hero Neighbors doesn't shy away from the fact that sometimes things between neighbors aren't rosy. This game encourages players to treat the problems other players' characters present to them as opportunity to develop their character and form new bonds within the fictional community. This game is intentionally minimalist in its design and is intended for 3-5 players but can sustain upwards of 8 people.
They came from another world, but it's not an invasion, it's an immigration. Dragons, devils, and druids live among us, just trying to get by. Holy swords are put to use chopping carrots instead of slicing skeletons. The Mystery Integration Bureau oversees the the newcomers'introduction to modern Earthsociety, while ordinary people acclimate to the strangers. And not everything is going to go smoothly... where does a witch park her walking hut? What's it like having an unicorn for a roommate? Can a stone golem keep up in the fast-paced world of advertising? Winner of theOkashicon x NinjaHELL! Productions Anime RPG Design Contest,MELWAFF: My Exciting Life With a Fantasy Foreigneris a tabletop storytelling RPG dramedy where everyday people meet fantasy folk and anime-styled hijinks result. Play an Earth native, a fantasy "newcomer", or a M.I.B. agent and tell a story of what happens when the magical and bombastic meets the modern world. Seek your dreams either mystical or mundane, as your friends join in with shenanigans. Enjoy legitimate surprise mechanics as the "FateDeck" introduces new twists and hopes throughout every episode of play! A tabletop RPG for 4-8 players. Includes a 22 page rulebook, a print-and-play tarot deck designed by Christopher Reynoldsfor use with the game, or it can be played with an existing tarot deck.
OverRunis a game about saving as many people as you can from a zombie outbreak. These Zombies traverse faster the longer it's been since they turned somebody, and it takes a mere touch for the transformation to begin. Luckily our four playable heroes seem to be immune to the curse! Take control as Full Metal Jacket with his trusty shotgun. A blacksmith who took to the forge to fight their blight bite as a knight. Or perhaps you trust the Veteran armed with his old rifle and wits, he's headed out to the pits to blow these zombies to bits. Not all heroes have hearts of gold. The Gangster just got a shipment of brand new submachine guns from the port! He's taking to the world court without escort to cut short these monsters plans. After all, you can't extort a dead city. Lastly, this diner dame may just be a Waitress, but a girls gotta have some skills to keep the wolves away. Now she's serving up some lead to these dangerous dead. No matter who you choose you'll need to try your best to save people at five different levels. Each character's level has new enemy spawn points so be sure to check them all out! Thank you and God speed to you who are still living!
Flashover MegaSector is a shoot 'em up built to look like a browser game from roughly a decade ago. Simplistic shapes, tons of gradients, simple yet intriguing mechanics, and engaging level design are present to try to remind one of browser games, while still doing its best to just plain be a good shoot 'em up along the way. There's a demo available for the game, if you want to give the game a try and see what it plays like. Notable features: No complex controls (arrow keys and Z are all you'll ever need in-game!)Simple yet pleasant vector graphics!Soundtrack built around royalty-free songs for extra authenticity to browser games of the era!Levels change based on what you do in the previous levelfor added replay value! (Does not apply to demo version since it only features 1 level.)Game tracks your highest score to keep you pushing forwards!A tiny hitbox on your ship keeps the toughest of situations manageable!Really low minimumprice of $1! (Play the first level free to see if you like it!) Enjoy the game!
The village of Denner's Mill is gearing up for the annual Harvest Festival when disaster strikes. Crop circles, mysterious fires, and malevolent ravens--it will take a few brave heroes to uncover the truth and restore peace to the village. The Harvest is a fall-themed adventure for 1st-level 5e characters geared toward players who are new to tabletop RPGs. Features a good blend of combat, exploration and roleplaying with a gentle learning curve. This adventure is compliant with the Open Game License. You'll receive a 10-page document with stat blocks, maps, and a puzzle activity. The vertical layout is best for digital reading, while the print layout is intended for printing double-sided and assembling into a zine!
What is this? Gondola is a cooperative card game using a subset of a standard deck of playing cards using only the ace, 2-7, Jack, King, and Queen. It is played in rounds, each of which have two phases (Loading and Delivery). A standard game of Gondola ends after three rounds, while a long game (called a double-shift) ends after six rounds. The Loading Phase is similar to a game of Blackjack or Pontoon in which the players are trying to get a total value of 13 without going over. The Delivery Phase involves a cooperative scoring of points. Gondolieri and the Wakemaker The players of Gondola are the Gondolieri, taking the place of the legendary canal-traversing figures of Pentola, singers of abjuring ballads and destroyers of the demons who lurk in the citys waters. Those demons are represented by the Wakemaker, who is the dealer. Note:This game offers an optional 50% discount for members of marginalized communities. No questions, no judgement.Click here to opt in.
According to legend, there was once a young hero who saved the dragon race from greed. That greed has now reincarnated itself into three monstrous fiends, who have stolen the last of the dragon eggs. It is now time for a new legend to be written. You must set out in search of the hero's relics, so that you may rescue the lost dragons. Discover three randomly generated maps, ten biomes, seven power ups, and three challenging boss fights. The world is different every time you play, so it's perfect for multiple play sessions!
Guitar Fretter is a game about memorizing note positions on the guitar fretboard. Battle the attacking music-note-wearing creatures by matching their note to the guitar fretboard! The action gets intense as you solve each level, unlock all the strings, and earn bonus points for full-matched frets and strings!Choose from four types of guitars: standard 6 string electric, 7 string electric, 4 string bass, and 5 string bass.Save and Resume!+Saves your current session any way you exit the game.Guitar Chart mode!+Practice fret note positions for four types of guitars. Custom Tuning!+Drop or raise the tuning on each string!Multiple Difficulties!+Easy, Normal, and Hard difficulties!Ninja Mode!+The ultimate memory test mode: no hints!Battle Minions!+Timed Ninja Mode+New Instant match - match all notes/minions when you touch a matching fret.Instructional Comic!+6 instructional comics introduce the core gameplay
A World of Magic Awaits! All your life youve lived in your village and listened to stories: stories from your grandparents about when magic first emerged in the world during their childhood, and stories from merchants and travelers about the wonders theyve seen around the world. Now the time has come for you to see this enchanted world for yourself. You and your friends will embark on a journey, leaving your village and venturing out to discover whatever is beyond the horizon. What will you encounter? What will you do along the way? Its all up to you! This book contains all the instructions you need for you and your friends to bring a vivid set of adventurers to life and guide them on their journey away from home to discover a magical world thats limited only by your own imagination. All you need is this book, some gaming dice, a pencil and paper, and your imagination. So what are you waiting for? Grab some friends, grab some dice, and begin your journey! What's Inside: In this game, you won't find detailed combat rules or lists of carefully-prescribed spells. Instead, you'll find guidance for an experience of shared storytelling in which everyone has a say in what unfolds during your adventure. The rules take a "light touch" approach, gently prompting you to add joy or drama based on the scene and the characters, but leaves you room to manifest those narrative twists in whatever way is fun for you and your friends. Additionally,Journey Awaypresents an introduction to an original fantasy setting. In the world of Adhara, you can be anyone you want, creating a character you can really identify with and make your own. As a special bonus, the setting bears the fingerprints of the game's biggest supporters: some of the Kickstarter backers named some creatures and places that are described in the book! The rules and setting are supplemented with stunning full-color illustrations that really help to bring the game to life. Here's an example: If you're ready for a lighthearted fantasy romp that gives you the freedom to do as you please in an original world of wonder filled with the love of a community, then giveJourney Awaya try!
The Red Door is a short horror game where you play as an abduction victim placed in the house of a murderer. Find your way around the house and escape before the murderer catches you. The murderer loves to play with his victims so he will give you three chances to escape. Find the keys to unlock the doors, Read the notes left from his past victims and escape as fast as you can. Controls: Move - WASDInteract/Hide - EUnhide - QDrop Item - GCrouch/Stand - CToggle Flashlight - F Search for the keys and notes from past victims.Use portals to move around the houseSolve puzzles to unlock doorsFind the red door before the murderer finds you Can you escape? Will you find the red door? or will you use up all your chances and die trying.
Way With Worlds is back for round two! We love making fictional worlds - but making ones that are memorable and powerful takes work. How can we build better fictional settings when there's so many challenges? To help you out, Steve Savage explores specific issues and subjects that are important to worldbuilders. It's time for a deep dive on subjects near and dear to our hearts - and that occasionally frustrate us! This book covers: Heroes, Villains, and Author's Pets - Good and evil are tough enough to write, but get more complicated when authors favor certain characters or our own cultural biases step in!Utopias and Dystopias - How do we make believably good civilizations, believably bad ones - and why do we do this in the first place?Conflicts - How do conflicts occur, how can we write them realistically, and what happens when you need to haul off and go post-apocalyptic on your setting?Communication - How do you tell people what's going on in your world, without making it obvious you're telling them?Tools and Techniques - From philosophy and exercises to using (or avoiding) other forms of media to help your worldbuilding, what can you do to stretch yourself?Skills - What skills make a good Worldbuilder - and is worldbuilding itself a skillset or something more?Originality - Fruitless quest or the holy grail of the worldbuilder? Why do we worry so often about originality?
It's happened to all of us: the players decide to speak to an NPC you didn't prepare for. The most you have is a name and maybe even a race -- but you're drawing blanks! Who is this barkeep? What do they really want in life? What are their struggles? The NPC With a Thousand Faces is a technique I've built to generate NPCs from my over 17 years of running Tabletop Games with a menagerie of systems. It's Fast! It's Flexible! It's Focused! It's Table-Tested! Rescue yourself from those awkward moments that threaten to pull players out of the experience -- or hand the book over to them to assist them rolling up a fascinating new character that goes beyond a sheet with a class and lists of equipment and powers. Included in this 24 Page Supplement: - The 1000 Faces Technique - 48 fast, d100-based, tables that make rolling up a complex character a snap - Blistering fast,diceless (because sometimes you don't want players to know you haven't rolled this NPC up), tables inspired by Bantam Books' Choose your own Adventure Series' Diceless Random Rolls to help you instantly add depth. - 100 pre-rolled NPCs Traits customized for a variety of genres! (Fantasy, Sci-fi, Western, Eastern, and Horror)
I am about to go on a journey. If I ever come back homeI definitely wont be the same.But, thats still a few days away. Today, Ive got packing to do, family to wish good-bye, friends to have last drinks with, and lovers to give promises...that I probably cant keep. Wanderlust is a storytelling game for 2-4 Players. You work together to tell the story of a single protagonistThe Wandererwho is preparing to leave on an important journey. The Players take turns framing a scene using a series of prompts and taking notes and sketching in The Wanderer's journal as the Wanderer says good-bye to the people and places that are important to them. What's Included Core Rules - A 32 page rule book explaining how to play the game.Event Cards - A set of Event Cards to be printed onto card stock and cut along the crop marks.The Wanderer's Journal - An 8-page booklet that serves as your character sheet. It is intended to be printed onto 2 double-sided sheets of letter-sized paper (flip on short edge) and folded into a booklet. Early Release This is an early release version of the game. The main thing currently missing is the art, which is in progress. Updated files will be added here and available to anyone who has already purchased the game. The final version of the game will include: The complete Core Rules with B&W art in 3 formats: screen-ready, printable booklet, and spreads. It will be formatted for both letter-sized and A4 paper.The Wanderer's journal in 3 formats: screen-ready, printable booklet, and spreads. It will be formatted for both letter-sided and A4 paper.Double-sided Event Cards with Wanderlust's built-in safety rules included in the design of the back of the Event Cards.An Appendix that will include facilitator advice, design notes, quick start settings, and alternate versions of the game, including a variation meant for creating backstories for Characters intended to be used in other TTRPGs. Updates [08 Jun 2020]Uploaded updated Event Cards, reformatting them to tarot-sized cards with an updated black-and-white ink background. [19 May 2020] Added first set of art assets to the Core Rules (v01) with screen-ready, booklet, and spreads formatted for letter-sized paper. Also includes icons for safety tools added to Event Card backs (further art is still pending.) [13 May 2020] Early Release version released. A Caffeinated Hedgehog GameWritten and Illustrated by Star West Morgan@starkingwest
The pack contains 7 background images, for personal use only. Resolution: 1920x1080.
Fantom Feast is a casual arcade game where you control Fantom, a ghost trying to become as big as possible! Eat the smaller ghosts and avoid obstacles to reach the top score! FEATURES Charming characters!Unique enemy ghosts, hazards, and power-ups!Several world types to navigate, each with unique effects on the game!Top score leaderboard!Supports keyboard and controller input!
You and your partner were travelling to Los Angeleswhen something took you and trapped you in a prison of your own minds. It reformed the prisoninto a reflection of LA. Until you complete the trials, you will be trapped forever inside of the hallucination. LA Hallucination is a diceless 2 player tabletop role-playinggame based on the Carly Rae Jepsen album from 2015EMOTION (specifically named for the song "LA Hallucinations"). To play you will need: something to write things down withthe albumEMOTION by Carly Rae Jepsen You begin your time inside the hallucination as something formless, with very little defining your identity. As you face trials (each trial based on a song fromEMOTION) you and your partner create and discover what makes up your identity. Only once you have finished your trials can you finally be free. This game was made for the Carly Rae Jepcember jam. Cover art by Euphie If you have a good time playing or just reading this gameI would appreciate it a lot if you left a rating/review or let me know on twitter! UPDATE: Now includes "LA Hallucination: Side B", an expansion that adds more trials based on songs fromEMOTION: Side B and a new ending. The new trials are messier and more self-indulgent than those in the base game and are less focused on the setting of LA. It's more focused on developing the hallucination as a setting/character while still keeping the relationship between player characters as the main focus. If that sounds interesting to you, that's great! There are instructions for how to use the expansion in the PDF. If it doesn't sound interesting to you, you can ignore it and just play the base game. Either way I hope you enjoy your time with the hallucination.
Contains all three expansions for Mythic Mortals! Featuring 4 deadly Bosses, an adventure set in ancient times by Emily Care Boss, an epic 3-part adventure set in space by Stephanie Bryant, and 6 new classes: The Wrestler by Nathan Paoletta - Entertain the crowd, pull off flashy maneuvers, and master the mat!The Gunfighter by Grant Howitt - Enter powerful stances, use your Blackpowder Zen abilities.The Scholar by James Wallis - Study your foes, and support you allies with your findings!The Healer by Kyle Mecklem - more than just recovering cards, the Healer will be a welcome part of any group.The Metalhead by Daniel Charlton - Energize your allies with screaming guitar solos, to be followed by the screaming of your enemies as you smash them!The Morph by Tod Foley - A dangerous being has taken control of your body, forcing you to fight against this shifting, writhing force within you! Find more information at mythicmortals.com!
Your mission, if you choose to accept it.You are all secret agents.Your task is to steal vital top secret information to protect the world & raise conservation awareness.You will be armed with the latest spy gadgets, all while wearing a smashing tuxedo.Youre also a penguin.Double O Penguin.This message will self-destruct in 3 seconds... This is a short RPG written for theFelonious Fauna 2k19 jam. It'sabout penguins being secret agents, and providing some cool wildlife facts. Download includes PDF to be printed and used for play. Special Thanks to my Patrons!
It's opening night at the Westlake Theatre, and you are woefully unprepared to go on.Due to a ludicrous level of mismanagement by the director and producer alike, you have neglected to hold a single rehearsal. In fact, you haven't even bothered to pick up a script. Frankly, you don't even remember what show you're supposed to be putting on. All you know for sure is that it's meant to be a comedy by the master of the Victorian farce, Oscar Wilde. With only that to go on, you're just going to have to improvise. By the Author of Lady Windermere's Fan is a story game with two parts. On the one hand, you'reputting ona comedy of manners in the style ofThe Importance of Being Earnest orAn Ideal Husband, whichthat means a gaggle ofself-absorbed characters weaving increasingly complex webs of deception to make themselves look good, punctuated by as many witty one-liners as you can think up, as they careen wildly toward a happy ending they have absolutely not earned.At the same time, you'reactors doing everything in their power to keep the show from grinding to a halt. That means thinking quickly, dashing on-and-off stage to change characters, and never EVER stopping for breath while the audience's eyes are on you.Cobble together a plot out of whatever sets you have on hand.Lie, cheat, and steal the spotlight through three breathless acts of quick changes, missed cues, and bon mots.Do whatever you must to keep the audience's attention until the final curtain.Bask in the thunderous applause you so richly deserve. By the Author of Lady Windermere's Fanis a role-playing story game for three to five players, meant to be played over three to for hours, with no GM and no advanced preparation required.If you are interested in a physical edition ofBy the Author of Lady Windermere's Fan, it can be purchased as a Print on Demand title from DriveThruRPG.
You are a Wayward Engineer, travelling from city to city doing odd jobs, living meal to meal and driven to keep going by a quest that gnaws away at you. You are an Emancipated Android, released from the servitude you were built under, gathering new and wonderful experiences, making sense of the life you now lead. Your journey together is a free-form jazz improvisation. Will your melodies harmonise, or end up as solos? Wandering Spark is a micro-RPG inspired by the works of Shinichiro Watanabe, made for the Amor Ex Machina Jam. Tell the tale of an unlikely pair as they drift from place to place, in search of themselves, each other, and a secret yearning. Playing as The Engineer is a different experience to playing The Android - as the story unfolds, their relationships to each other and power dynamic will change. Whose dream are you really chasing?
Na Escurido(In the Darkness) is a system-neutral one-page adventure for role-playing games (RPGs), based on the classic three-act scenario model and designed to allow some versatility, depending on how much the Game Master (GM) wants to simplify it. If they wish to use only the most basic content available here, this adventure may last only for either a short one-shot or a couple-sessions mini-adventure, at most. If they wish to make use of the extra tips and options(and, perhaps, even complement with extra content of their own), this can easily turn into a small campaign. The Player Characters (PCs) are in the subway, on their way to another absolutely banal day, until a series of surreal events trigger a fantastic adventure. The name of the adventure is purposely ambiguous, so as to leave the adventure theme a mystery, as there are certain elements of the adventure that should only be known to the Game Master, in order to surprise the players. In the Darkness also has 40 dialogue cards to help any player whose character dies during the game and becomes a ghost. That way, if they don't know what to say and how to stay relevant to the adventure now that they're dead, they can always draw inspiration from the cards. In the Darkness was inspired by the Workshop "Creating a scenario in 3 acts" (presented by Francisco Duarte during the event Rolisboa 2019) and developed in collaboration with Cristina Lopes, David Neves and Susana Mouro.
Face Factory is a print-and-play collaborative game about drawing faces and making characters. It's simple enough to be played with children, fast enough to be played at a restaurant while waiting for food, and entertaining enough to be enjoyed by anyone.
When Sorbetta loses almost everything in a game of Blackjack, she realizes she has a serious gambling problem. Thankfully she was able to get help for her gambling addiction and also borrow what she needed to pay off her debts from her cousin. However, was this loan divine providence, or a deal with the devil? Join Sorbetta as she tries to not only earn the money (plus interest) to pay back her cousin, but also find four fantastical treasures that will ensure Sorbetta is never bothered by Sherberta again.It's not as if the treasures are just garbage, and Sorbetta is probably wasting her time, right?...Right?! Sorbetta The protagonist of this lovely story. A necromancer by trade, she practices when she is able using all manner of bodies, both human and otherwise, to hone her skills. Unfortunately, she developed a fondness for Blackjack. Abigfondness. Some bad decisions and a couple thousand gold later, she is now trying her best to pay off her over-bearing and bossy cousin. Sherberta Also a necromancer, like her cousin, however she specializes more with incorporeal beings rather than flesh and blood bodies. Self-serving, and ever the opportunist, she saw a perfect chance to profit off her cousin's little...problem. Even though she can be quite demanding and even a bit bullish, there does beat a heart of gold somewhere in that blue bombshell. Or, more likely, a heart that beatsforgold.When it comes to the color of their skin and the outlandish attire they both love to wear, neither woman is forthcoming with an explanation. Perhaps some things are best left unexplained? Key-Anu Not much is known about Sorbetta'sbusiness associate. The piano mimic spends his days in the basement bar, The Dusty Femur, longing for the day he'll get brought up to the first floor. Maybe he's just lonesome? Raise the dead for fun and profit!Multiple (2) endingsOriginal comedic script that isn't another JRPG parody or satireSeveral members of the RPG Maker dev community have cameos. See if you can spot them all!Most of the game development was done live on HawkZombie's Twitch.tv channelMade almost entirely from RTP assets, for better or worse!
Start your shoot'em up project with Pixel assets like "Space Invaders" or "Galaxian" games! Include Players, Proyectiles and Enemies assets, with status: normal, ultra, negative, icons and gold. Updates with more spaceships High Quality PNG files (1024x1024)Low price for Fast and Easy Development Eternal license included inside Published Updates: 3If you like this project, you can help me in the"Saving an IndieDev" Bundle Do you have a project made with this assets? Share it with me, i want to see it :D Postdata: :) Thanks for buy. Greetings from Venezuela
Found in theGreyisa single-player game aboutcharting your waythroughthemists.The object of the game is to fill out your map, and to learn about yourself along the way. This game is a modified version of Lost in the Grey, made for anyone who's struggling, who needs some hope. Expect the game to last about an hour, but you can leave your map and pick it up again later if you need to take breaks. To play, you will need the following tools: A six-sided dieA sheet of graph paperA pencil, pen, or other writing implement
A series of 64x64 textures/tiles created mainly for 3d environments, but you can use it for whatever. Inspired by things like X-Men 2: Clone Wars and the first Deus Ex, this asset works best for games that use 3d assets for environments & objects. These textures are great for any genre, from sci-fi to horror and maybe fantasy. I've used these assets for several games, including Mystery House, Smithee, Traveler: Dream Generator, and Dental Crisis. Over 250 textures and tiles.A large sprite sheet for use with programs like Sprytile or Crocotile3d.Separated textures with normal, height, and occlusion maps. These are designed to work best with programs like Probuilder or any similar program.Includes a Unity package to quickly import these textures into your project.Suitablefor personal & commercial projects.I may try to update this when I can, so if there's anything you think should be in here, please let me know. Please leave a comment if you have any questions or requests.
Mini Loops a small pack of 5 seconds long musicloops ready to be used anywhere, mostly though in games. It is under development. The pack contains 25 high quality wave and ogg files that can belooped at the moment; this is an on going project and this number will go up. This pack will eventually have a 100 loops, here is how the price will go up as more and more loops get added to it. If you want to own the entire pack early on, do grab it for the low price! Of course you can pay more than the minimum too if you feel like it! $1 for <25 loops$2 for <50 loops$3 for <75 loops$4 for 100 loops Preview the pack here -http://yadurajiv.com/mini-loops(low birate mp3) You can see the full license here -https://yadurajiv.com/mini-loops/License.txt Note:Most tracks are 5 seconds long, some are longer; 8 to 10 seconds longer. Attribution:This product uses the graphic,Loop by Timofey Rostilov from the Noun Project
Theorem - a clever game which is easy to learn, but challenging to master... Theorem is an abstract relaxing isometric 3d puzzle game in which you roll a cube in order to reach a goal, but one of its faces is forbidden. Each colored tile has its own behavior - you can enable/disable mecanics, teleport yourself on another place, climb up blocks, make use of impossible geometry, etc. 50 levels are available. Brain required ++ ------------------------------------------------------ Theorem : un jeu intelligent - facile prendre en main, mais difficile maitriser...Theorem est un jeu de style puzzle en 3d isomtrique dans lequel vous roulez un cube afin d'atteindre un objectif, mais l'une de ses faces est interdite. Chaque tuile de couleur dispose de son propre comportement - vous pouvez dclencher des mcaniques, vous tlporter un autre endroit, gravir des blocs, utiliser des gomtries impossibles, etc. 50 niveaux sont disponibles. Vos mninges seront mises rude preuve ++
Combed Clap of Thunder collects 3 short stories by Zach Hazard Vaupen: "The Lonely Autocannibal The Scientist", "Bodhisattva", and "The Real Jesuses", centered around themes of emotional and spiritual confusion. 44 black and white pages, full color cover.
This collection contains more than 60 sound effects for the old-man character in your game. Many of the audio assets are exclaimations, words, or short sentences. He's primarily characterized as a hermit, harbringer, or quest giver. The zip file includes bothWAV and OGG file formats. The old-man character voice says: "Welcome""Go away""Get out""If you say so""It's haunted""Its hopeless""Leave me alone""Nobody goes up there anymore""Thank you""You did it"and more! The collection also includes these other vocal sounds: YayOuchOofand more! Be sure to check out the demo files if you want to hear what the character sounds like before you download the full collection.
This module is for the occasion when a player must leave the party. Designed for theGame Master and a departing party member, together you will orchestrate a magical and visionary setting, allowing for the character to recount their adventures with their friends one last time - to say an unexpected goodbye - before setting off into the night. MOOD: heavy & sentimental;Ladyhawke 30 minute soundscape in 3 mp3s - original music & sound design3 d6 Illustrated Symbols Tables for playercreated visions3 d6 MORTAGH Trinkets Tables for the GMMORTAGH VISION VIEWFINDER - a once lost but now found artefactNo system or dice requirements Both the illustrated symbols and viewfinder are printable letter size. Remove the center square from the viewfinder for best results. It is strongly suggest the GM and player review the material and coordinate the one-shot together.
This asset contains all you graphics you need to make a beautiful looking Flappy Bird style game in a mysterious fantasy setting or a great starting base for another side scrolling game. Designed for higher screen resolutions (at least 1024 X 768) to show off the detail in the graphics. This asset includes the following: Player ship animated with a detachable flag (also animated).Gold coins animated.Background layer tile able (sky at sunset).Column gf/x - both near and distant (as sections and pre-made columns)Cloud sprite semitransparent clouds to help add a greater sense of depthTiny bird / distant flying dragonGF/X assets to create a title screen (large render of the player ship, buttons and logo ideas (see screen shot for example).A shiny 80's style chrome font sheet (using BMFont.txt data)A couple of PhotoShop Layer Styles for creating your own buttons in the same style (need PhotoShop to use them). Please note:This asset is all the graphical elements needed to create your own Flappy Bird style game. It's not a game kit, it's just all the graphical assets to help you get started. Please check out my other assets: Dinky Tiny Golf - Free A retro style top down golf gf/x asset pack Dinky Tiny Letters Free 4 Letter Block tile sets for your word puzzle games.
A game about hanging out with friends, having fun, and making soup. All you need is this game and the leftovers in your fridge.Written for the Our Little Food jam.
The goal of this Tabletop RPG is simplicity. Make the game as easy to pick up as possible so anyone can pick it up anywhere. Welcome to the dig site! We have a team of archaeologists from the world over who have come to try to increase our knowledge of the past. A fair warning though, this area is prone to raiders, and we have found a few traps within the ruins. So be careful and you may make a name for yourself one day! Recommended Age: 8+ Recommended Supplies: 1 or 3 d20 per player (Can be shared) 1 pen(cil) per player 1 sheet of paper per playerFriends* Number of Players: 3-100*Friends may be substituted for enemies if you hope to crush them, or for mannequins crafted from the finest of woods.
Drawn to the stars, we looked above. We gathered round and shared tales - tales of heroism and love, invention and trickery. We now come together again to tell new stories. We look to the stars and trace lines between them, carving out shapes. New characters, adventures, and betrayals come to life. The Teller pulls us close through words, and tells a new story. --- Told by Starlight is a no prep, GM-less game for 2-6 players. It is about drawing constellations and telling the tales behind them. Using a standard deck of playing cards to generate themes and prompts, you will create an entire mythology, and all the characters within. Make a physical star chart and fill it with constellations as you tell tales. Use character archetypes inspired by genuine mythology to drive the drama in your stories as you create a pantheon with the people at your table. --- Background photo byFederico BeccarionUnsplash Art by/cdd20fromPixabay Cover art edited by Danielle Lediard
Experience life in the Dark Ages as a feudal aristocrat. Superstition, the sword, and chancerule the day,and a shuffle of the cards can determine your fate. Your noble position means thattough decisions must be made, and you are the one to make them, for good or ill. The drawing of the Tarot casts the events of your life,bringing new events, conflicts, and leads you along the path of your destiny. Will you be a cruel dictator, or a ruler for the people? Will you gain prestige in the Royal Court, or become a pariah among the nobility?Will you show honour and bravery, or be forever scarred by your decisions? Pick a card, and let fortune guide the way. A portion of all proceeds go towards the Canadian Mental Health Association
Just your basic pong game but with lasers and power ups and explosions and stuff like that. Play against the computer, or against another local human.
Every life counts. Every story is worth recounting. Exist. Tell. Spread your story. forced departure, loneliness, hardships, uncertainties, hopes... This is: ERRANCE it means "roaming" in french To play, you'll need one six-sided dice (D6) and a pen. Print, fold, cut, play. Tell the story and hopes of the game's only character, alone or collectively in a small group. You can then leave the booklet somewhere, so that it can be found by someone else... or share your message of hope or support in the comments (or on social networks by writing #CorazonBundle). Chaque vie compte. Chaque histoire mrite dtre conte. Existez. Tmoignez. Diffusez. dpart forc, solitude, preuves, doutes, espoirs... Faites l'exprience de : ERRANCE Pour jouer, vous aurez besoin d'un d six faces (D6) et de quoi crire. Imprimez, pliez, coupez, jouez. Narrez le vcu et les espoirs de l'unique personnage du jeu, seule ou collectivement en petit groupe. Vous pouvez ensuite laisser le livret quelque part, pour qu'il soit trouv par quelqu'un d'autre... ou partager vos mots d'espoir ou de soutien dans les commentaires (ou sur les rseaux avec le tag #CorazonBundle). july 2019. angela quidam for the Corazon Bundle in support of immigrants detainees in the USA, in need for legal services and lawyers. If you can, consider make a donation to RAICES or the Project Corazon Travel Fund or La Cimade or a local association you know. juillet 2019. angela quidam pour le Corazon Bundle en faveur des migrants dtenus aux USA et qui ont besoin d'assistance juridique et d'avocats. Si vous en avez les moyens financiers, faites un don RAICES ou The Project Corazon Travel Fund ou La Cimade ou une autre association que vous connaissez.fonts: Francisco (HomelessFonts, take a look at it!) & Alegreya (Juan Pablo del Peral)caractres typo: Francisco (HomelessFonts, jetez-y un oeil!) & Alegreya (Juan Pablo del Peral)
SMASH THE SYSTEM is a game where you play as characters who sneak into the domain of the corporate oligarchs, discover conspiracies, sabotage the machinery, steal files, and eventually bring the whole thing crashing down. You also stack dice carefully before smacking them around your room. To Play, you will need: These rulesSome pencils and lined paperA stopwatch / stopwatch app (or you can ignore the rule that requires this)As many 6-sided dice as you can scrounge up
In Real Winners: Victoryball, you and your closest couch-friends operate as robots desperately attempting to play soccer in a never-ending quest to Sports It Up! Work together, alone, or in teams to kick balls and claim trophies while using powerful "Mods" to flip the game on it's head! Throw out buzz saws or turn the balls into dog-balls that come leaping and bounding after you!Just make sure you score points and - most importantly - have fun!Because isn't that what #sports are all about?
ONE IS ADVENTURER: ADVENTURER IS WARY OF TROLLS BECAUSE THEY EAT PEOPLE ONE IS TROLL: TROLL IS WARY OF ADVENTURERS BECAUSE THEY HUNT TROLLS This is a nano-sized storygame about negotiation and context of power imbalance.A single regular die counts down the game and moves toward the final scene.It is meant to play quickly while encouraging both players to tell short tales, and reach the conclusion of their shared story in about 20-30 minutes.
PREPARE YOURSELF! Get ready to gorge on a four-course-meal of intense arcade action! WretchWorks presents the inaugural Arcade Pack; an homage to the golden age of arcade games!4 challenging treats for one low price.These experiments in coin-op sensibilities all share the same ingredients, but are distinguished with a unique flavor and attitude. Here's what you can expect from each: High-octane arena action! Try your best to survive against the endless onslaughts of mutants, aliens, and otherworldly beings!Numbers (they go up)! Be it score, time, or combos, there's always a higher score to chase. Demise and triumph await!Bizarresights and sounds!Squishy bacteria, howling spirits, and chattering firearms set an appropriate tone for each of these arcade adventures! MEET THE GAMES Really Unique Space Shooter - Caught alone in a remote corner of the galaxy; help Captain Scott fend-off hostile alien forces as you collect new weapons and build as high a comboas you possibly can! Cylor vs. The Endless Legions - Hungry for revenge, Cylor plunges deep into the heart of the Mutant Cat stronghold to end things once and for all. . . or at least die trying. How long can he survive?Bullet Cell - White blood cells never have it easy; not when their health and ammo are one and the same! Defend the body from invading pathogens and enjoy surreal sounds as you budget your plasma to the very last drop.Star Phantom - Battle space-faringghosts in this 'inverted take' on an arcade classic. Ram into asteroids and harvest their chunks before the Phantoms can, and pray they don't try you astheir next meal instead. We hope you find these offerings both appetizing and entertaining! Be sure to hone those skills, because some day soon you may just see these devilish treats resurface outside the bounds of this collection. IMPORTANT This release is Windows-only for the time being. Feel free to let us know if you would like us to bring this collection to Mac, Linux, or any other potential platforms! Please also get in touch if you have any feature requests for future updates or issues with this collection. CreditsDeveloped by: Nate Wiesel (@NateWiesel): Art, Programming, Design, Music, Sound DesignJoe Pierce (@Dustin_Wretch): Design, Programming, Sound Design, Writing With help from: Maeve Wright (@YinMiushi): Additional Art and PromotionHinchy (@MsHinchy): Music, TestingRosey (@Necrowsey): Design, Testing Additional resources by: Marasmusine (Dunc's Algomusic)PizzaMakesGames (Chiptune Music Pack)YellowAfterlife (GameMaker: Studio Native Mouselock)
Updated Nov 21st, 2019! A game for 3 players set in Romania in the 1400s~1500s where you play as vagabond friends protecting a village from tax collection!
-Chapter One-Nibs, in the Snowy Wood Nibs lived like most any other Lost boy in Nowhereland, without much of anything to his name except a nest in the big trees of the Snowy Wood. So imagine his exasperation when two Pirates surrounded him with swords drawn asking him to empty his pockets. Nibs having only the inside of his pockets inside his pockets pulled those out hoping to satisfy the two but as Pirates are never satisfied with what a Lost boy has to say they demanded Nibs now take off the leather sacks he called shoes. Standing barefoot in the snow is as cold as cold gets and Nibs couldn't help but vibrate from the shivers upon shivers traveling over his skin. The Pirates finished inspecting his shoes but rather than give them back they tossed them aside and began inspecting Nibs himself. They lifted his jacket, dropped his pants, pulled at his arms, patted his pits and even scoured through his matted hair before they were ready to concede that what they were looking for was not there. You see, just a league and a half away was the Pirates encampment. Some gold doubloons had been stolen from them and these two were sent as the rescue party for their precious doubloons. Nevermind the fact that the Pirates had at one point stolen those doubloons themselves, once something belongs to a Pirate it is a Pirates property forever. Pirating from a Pirate is simply unconscionable. Unfortunately for the Pirates these thefts occurred all too often and they were rarely able to repossess the stolen goods because, like today with Nibs, the Pirates were astoundingly incompetent at telling one Lost boy apart from any other. 'Short or Tall? Skinny or Fat?' This was the extent of the visual identification of a Lost boy among the Pirates. And so, having found nothing, the two Pirates hurriedly moved on without even an apology, leaving Nibs to put back on his shoes and retie the drawstring of his pants and put his pockets back in his pockets. Nibs felt embarrassed and angry but most of all cold so he decided to trudge over to Highbranch Tree to visit the cafe. Highbranch Tree, so named for having the highest branches in the Snowy Wood housed the most popular cafe in Nowhereland beneath it's roots. And it was no wonder this cafe was popular as it was always warm and served free hot water. This was a smart business move on the part of the boys who ran the cafe as it kept the place lively so that when someone who actually had the hooves and beaks to afford flavors in their water arrived, they would want to stick around for the fun and would in turn purchase many drinks. When Nibs arrived it was as bustling as ever with unintelligible chatter and the crackle of the fire and the whistle of the big kettle. Nibs lined up for a mug of the delicious hot water. As he got closer to the front of the line the kettle was getting low so one of the cafe's workers tossed in some more snow and as the line stalled waiting for the water to reheat there was a sudden rapturous amount of hollering and laughing and hooting at the entrance. The excitement was that Slightly and his cadre had entered the cafe and so now the free hot water line would be stalled even longer as the cafe attendants manned the prices counter and brought out the spice rack and sugars and creams and fancy little cookies and cakes. Who was this Slightly, that could cause such a raucus, you ask? He was easily the most popular musician of Highbranch Tree if not all of Snowy Wood. Maybe you've heard one of his hit songs like On Doubloons On Doubloons or Shipstar or Long Lost Birds (In Flight) or Plank Walker? No? Well Nibs knew who he was and couldn't help but feel irritated by the world stopping to serve Slightly just because he was well known and wore a string of Doubloons around his neck and always could afford to buy whatever he wanted. It's not like he was actually really truly talentedNibs could do any music Slightly didit was just rhymes and screeches and the occasional blowing in his panflute. And so with knowing that Nibs was feeling this way, what happened next would be of no surprise for you or me. Slightly waved his hands to silence the cafe and asked them if they wanted him to do a song at which point everyone heard Nibs mutter to himself "Just buy your drink and shut your dumb trap." After which the silence didn't stop and Nibs could feel the whole room staring arrows at him. Slightly's best friend Curly broke the silence with a stamp of his foot and a bellow of "You got somethin' to say?!" The kettle started to whistle again and Nibs turned to it, hoping if he ignored them they'd just disappear and he could get what he came for. Curly stomped over, the scabbard on his back thwacking in response to each step as he bloviated "This acorn licker has nothing to say now! Tough guy is shaking in his shoes! Shivering in his shirt! A shimmy in his shorts!" Nibs couldn't ignore the barrage any longer and so exploded with a "Cram it up your nose, you Pirate-pleasing dust-sniffer!" Slightly could see this had all the makings of a wolfing and so decided to support his friend, "Wolf him Curly!" he hyped and so Curly wolfed away "This boy is SO POOR that his nest got NO FLOOR so he's got NO BED, he sleeps on the COLD DOOR." Slightly punctuated Curly's howl by whipping a blow across his panflute. The audience erupted in fingersnaps and 'Ohhhh's. Nibs thought for a moment then responded. "Wow, it's SLIGHTLY and his best friend UNSIGHTLY, he's such a WEAKLING, he gets tucked in NIGHTLY." Nibs thought this was a good wolfing on his parta real solid howlbut the audience didn't seem to agree. No one made a peep as Curly launched into his next howl. "Listen to this little BOY BURP with his little BIRD CHIRP, little, little, LITTLE does his WORDS HURT." Hearing this Nibs thought it very generic, 'little' could mean he was talking about his stature but could be directed to just about anyone and so he thought this howl must be one used repeatedly. Yet, in defiance of Nibs opinions this howl ended the same as Curly's last, with a hoot of Slightly's pan flute and a rain of snaps and a choir of 'Ohhh's. Nibs knew now that this wasn't a fair fight and that good wasn't good enough. "You call me LITTLE while playing second FIDDLE to some BAMBOO, they're not cheering for YOU, they're cheering for that PANFLUTE." No snaps, no 'Ohhh's, nothing at all... until one boy scoffed. Just a little sciffing scoff that he caught before it flew too far but that was all it took to make Curly grimace with dissatisfaction and then seeing his face the room exploded with laughs and once they bared their laughs there was no reason to hold back their snaps. Nibs was ecstatic from the validation. "ENOUGH!" Curly shouted as he drew the cutlass from the scabbard on his back and clanged it at Nibs. The cafe sucked back in their laughs and Nibs bit down on his triumphant feelings, in hope of not becoming a pin cushion. "Hey, put that away, you're scaring everyone" said Slightly, trying to calm his friend. Curly glanced away from Nibs towards the onlookers and caught the reflection of himself in their faces. He was being a spoiled-sore-loser, waving a sword around because he lost a wolfing. Curly put his cutlass back in it's scabbard and decided to exit the cafe to cool off. Once Curly left, the pressure in the room returned to normal, chatting resumed and Nibs let out a big sigh of relief. Slightly ordered some drinks and left swiftly. The hot water line resumed progress but as Nibs reached the front, instead of a hot water, the staffer greeted Nibs with a cup of Honeyed Cinnamon with Cream 'from Slightly'. Nibs sat down and slurped his drink and thought maybe he had harshly judged Slightly as he enjoyed the warmth from his drink and from the air and from the occasional boy telling him they liked his howls. Nibs reached the bottom of his cup and having enjoyed the expensive taste of Honeyed Cinnamon with Cream decided he should try to earn some money himself. As he climbed the stairs exiting the Highbranch Tree Cafe he tried to imagine what he could do. The boys in the cafe made money from their culinary skills so maybe his skills could make him money. Nibs trudged through the snow in no particular direction, staring up at the sky through the bare black branches of the Snowy Wood. Slightly made his money from music performances but he wasn't sure how that worked. No one paid to attend those performances so how did that make money? Thinking and thinking, Nibs couldn't come up with a way to make money with his skills and so came to the conclusion that if he couldn't get people to give him moneybeaks and hooveshe would go straight to the source and hunt. It's hard to say if Nibs would be a good hunter or not but he would certainly be a good hunted. Nibs didn't notice Slightly and Curly following him until Curly stepped out in front of him and pressed the cold steel of his cutlass to his neck. Nibs jumped back but had his escape stopped by Slightly's chest. "Did you enjoy the drink?" asked Slightly with a cruel smile. Being insulted once again, having his life threatened with a sword for the third time this day, Nibs anger reached boiling point. "I ENJOYED IT!" Nibs answered as he smacked away Curly's blade and tackled his face. The snow jumped and sprayed as Nibs choked Curly and as Curly smacked at Nibs head and as Slightly kicked at Nibs's back. All this violence caught the attention of Solomon. "Stop, stop!" cawed Solomon as he swooped down from his perch. Solomon flapped his massive wing to swipe Slightly away. "That's enough, boys" Solomon crowed as he pecked at Nibs jacket and pulled him off of Curly. Finally free, Curly picked up his sword and prepared to lunge but "CAAAAAWWW" dropped it again in fright at Solomon's cry. Solomon was the largest Crow in the Snowy Wood. Larger than any Lost boy. Larger than the largest Pirate. And if he wanted he could be louder than anyone too. Solomon was a voice of reason and always did his best to look out for the boys of the Snowy Wood, despite himself. It was very tiring being Solomon, trying to bring reason to so many unreasonable, ungrateful, unfaithful humans. Slightlybeing familiar with Solomon's fierce lectures on responsibility and empathyscampered off. Curly grabbed his cutlass and chased after, leaving Nibs to bear the brunt of Solomon's tirade. "Is that any way to act? You could have killed that boy with how you were choking him." Solomon cawed. "GOOD! I WANT HIM DEAD!" shouted Nibs out in the direction Curly ran. Solomon wasn't impressed, "What's your name, boy?" Nibswhile still angryrealized he was a might bit scared of big, black-eyed Solomon, "Nibs" he answered. "I know life can be hard, Nibs, but it's even harder to live if you don't treat your brothers with respect and kindness" lectured Solomon. "Those aren't brothers of mine!" snapped Nibs, "Treat them with respect? With kindness!? They would've killed me! He put that sword of his to my neck! Should I let him slit my throat? Should I let them turn out my pockets?!" Nibs turned and stomped away. "Listen to me" cawed Solomon, hopping along behind Nibs. "I understand you want to hurt others for having been hurt. Your brothers feel the same. But think of that world where everyone is inflicting pain on everyone else. In that world we are all wounded and hurting one another. How can anyone ever heal in such a violent world? You need to be brave and withstand your pain without inflicting it back on your brothers. Could you do that, Nibs? Could you be the brave one to stop the back and forth of violence? Can you be brave?" Nibs was sick of being followed by Solomon and so told him what he wanted to hear, "Sure, I'll be brave." Solomonsatisfied in seemingly having gotten through to Nibsflew off back to his perch but Nibs idea of bravery wasn't at all the same as Solomon's. Nibs decided he needed a cutlass of his very own to protect himself with.
Mythtaken is a rules-light storytelling game designed to create stories in the mold of folklore and legends. It has few requirements other than a medium through which the players can communicate and share notesyou can easily play it in person, or through a messaging app. It's designed for 3-6 players, and intended to spark fun sessions of collaborative storytelling, brainstorming, and joking around with friends.
Action! Science! Robots! Punching! More Science! Are you ready for sometwo-fisted science adventure?Then it's time for theAtomic Robo RPG!Have you ever wanted to face downglobal conspiracyas animmortal atomic robotorCarl Sagan?The Atomic Robo RPG makes it possible. The Atomic Robo RPGbrings you the most explosiveFate Core Systemexperience yet. This isaction sciencelike you've never seen it before, coming straight at you from the pages of the popularAtomic Robocomics by Brian Clevinger and Scott Wegener. Play as an Action Scientist or immortal robot, super-spy or pulp adventureror something stranger still from the hidden corners of super-science! This ismulti-era, pick-up-and-playgaming at its best:get playing in ten minutes, or take your time and make the most of behind-the-scenes rules for added depth. Hop into your Tesladyne jet andtravel the globein one time period, or battle across the decades as a cast of scientifically talented adventurers.Face down demented dinosaurs,rogue government agents, and stolen Tesla-powered technologies! Are you Action Scientist material?Grab your gear and get ready for full-contact, high-octane, explosive hypothesis testing! Remain Calm. Trust in Science. The Atomic Robo RPG is here! Role Playing Game Format: 6.625x10.25 full color electronic PDF, 320 pages
Escort Yourself Outis an escort-mission-style game in which you are asked tohelp your childhood self navigate triggering environments.While moving through everyday spaces fraught with triggers, you must take action to care for yourself in order to navigate the situation. It is an autobiographical representation of some of my experiences beingmentally ill. Everybody experiences mental illness and trauma differently. This game is representative of some of my experiences, and no one else's. I make no claim to represent a universal experience of mental illness or trauma, but, rather, just one manifestation of these things. Trigger warnings: discussion of trauma and triggers, eating disorders, OCD, depression, misophonia, victim-blame and self-blame. Vague mention of a specificchildhood trauma (though no details are given, there are several common interpretations, most of which involve abuse of some kind). Representation and inclusionof eating disorder-, OCD-, misophonia-, and trauma-related triggers. Please play at a resolution of 1280 by 720.
This is a game about a child's toys overcoming the terrible creatures of that childs imagination. The protagonists of the story are a collection of children's toys who face danger together. The story should fit the imagination of a young child. The violence should not be graphic. All but the final encounter should be easy. This game provides some alternate rules for character creation and story development, but otherwise uses the rule systems present in the 5th edition of the worlds most popular roleplaying game. Asample adventure and 4 new creatures are included.
Super Platformer Gun is a puzzle platformer where you find yourself in a different world and with no memory. Explore and solve the problems that you will find along the way with the platformer gun, create your own solutions and find answers!Our protagonist Korokoro is stranded in a surreal cyber-aesthetic space, to escape she will need to solve each rooms puzzle, that are not always what they seem to be.Search carefully each room to find secrets, and reveal more about the world and yourself!Is that a dog?The gameplay requires platforming dexterity and puzzle solving techniques to solve each room with sometimes encountering different and surreal rooms showing some of the behind the scenes of the world and Korokoros own mind.Features:-More than 120 challenging levels-6 Bosses and 6 worlds to escape and explore!-Non violent game, with a gun that only shoots platforms to help your journey!-Different Routes!-Different Endings!-Collectables and Secrets!
- Returning Maiden is a story driven Partner Game based on the ancient Chinese legends of Chang'e and the archer Yi. In this game, you will take on the roles of Chang'e and Yi and will retell the story of how you found back together. - Returning Maiden was created with the Element Dice System in mind, but it is a standalone game that can be played with regular dice (d6). All you need is 6 dice (3 black and 3 white) and you can go on your journey as Chang'e and Yi to find back together! *We want to encourage you to purchase through Paypal because this leaves more for the creators than credit card purchases. Wehave noticed that PayPal purchases sometimes take a while until they are cleared, so please be patient. We apologize for the inconvenience.*
A collection of fifteen poems exploring trauma. The ebook has cover and back cover illustrations done by renmiou.deviantart.com. CONTENT WARNINGS: Sexual assault/rape, self-harm, mental illness. If you are interested in purchasing a fully illustrated physical edition, it can be found on Etsy: https://www.etsy.com/listing/628278070/fractured-starlight-physical-book
Rogues Like Us is a hack n' slash rogue-lite unlike any other! Stand against a resurging threat by yourself or with a friend in local co-op. Collect weapons, armor, enchantments, and more by exploring dangerous locales and defeating powerful bosses! Stop the constructs, save the town. The land of Arventous is perilous and combat is fast-paced, challenging you to quickly adapt to whatever stands in your way. Discover weapons, enchantments, trinkets, shrines and more to aid you on your journey. However, be warned, death carries a heavy price, requiring you to start again from the beginning, but this time with knowledge of past mistakes and new gear! A UNIQUE ADVENTURE EVERY PLAY Fight your way through an endless number of unique dungeons! Dungeons are created through a combination of hand-crafted design and procedural generation, providing a unique experience on each play-through. LOCAL CO-OP Adventure alone or with a friend in shared screen local co-op! FIND YOUR COMBAT STYLE All combat stats, such as speed, damage, slam damage, etc. are weapon specific. Giving each weapon you find a unique feel and style of play. EXPAND YOUR ARSENAL Unlock over 150 different pieces of gear, including weapons, armor, enchantments, and dyes for your future adventures! A WEATHERED WORLD Get to know your new "friends" in the town of Recluse, or your new enemies, the constructs. Detailed descriptions of each boss and enemy you defeat are added to a beastiary in town. Every weapon or set of armor you collect gives insight into the state of the world and pages of a mysterious journal reveal long lost information. ROGUISH GOOD LOOKS Fully customize your character by mixing and matching armor and dyes to achieve that perfect look!
you are a celestial body hurtling to your demise. beneath the ergosphere, or:a eulogy for the dread comet frame-dragged across a faded blanket of starstuff, ora love letter to the lonely in you.is a reflection on existence and what we mean to the stars. available in full color or black-and-white/printer-friendly versions.
Every year the citizens of Edmund Valley are witness to the Procession, a march of fantastic and monstrous beings that pass through the town, and as they do, they perform miracles. Discover the miracles of the Procession and decide how they change your version of Edmund Valley. This is a one or more player game that requires a deck of cards to play. The art isProcession of Monstrous Figures byWendel Dietterlin, the Younger. Inspired by The Quiet Year by Avery Alder and the Alone series by Takuma Okada. The game can be printed as a zine. Successfully funded on Kickstarter!
Based off of Graham Walmsley's innovative game Cthulhu Dark, Garrote Couturebrings us fabulous models in gorgeous clothing, all trying to get to fashion week events without ruining their ensembles. Every cabby, every bike messenger, even every other model is a potential threat. But you can get there with grace and style, n'est ce pas?Uses 3d6 per player, plus notecards and pencils. Layout done by Mary Georgescu.
Figment is a simple story-game mainly intended for play with or by children. As an ultra-lite game it relies only upon rock-paper-scissors to settle matters of fate and requires almost nothing in the way of preparation. The story can be your own or drawn from your favorite fairy tales, myths, bed-time stories, movies, animation, etc. You only need a Storyteller, some Players, and boundless imagination! This book includes all you need to play; how to make characters, how to resolve the results of actions, and guidance for running this game with children. Formats include Digital Book & Phone PDF, below. Softcover Print-on-demand available here.
A bird perches on a tree branch, singing. A snail crawls across a bed of springy moss. Sunbeams shine through the canopy, their dappled light sparkling on the forest floor. Moss Creeps, Stone Crumbles is a game about the slow, gentle march of nature. Using drawings and words, youll tell the story of a forest grove and how it changes over the course of 100 years. You can play with any number of participants from 2 through 20. Created for the #CozyGameJam Logo photo by Jonas Bengtsson
Stoneblade is Tetris with swords and bombs. Explode many blocks in one go with a golden swordto rack up as many points as you can. Explode one too many bombs and you'll lose the game, but make sure to use copper swords to mitigate the damage! Stoneblade has many nuances that makes strategizing the placement of blocks, bombs, and swords extremely engaging. Watch the developer commentary to learn more! Controls: Left/RightArrow - Menu and block movement Spacebar - Menu confirm Down Arrow - Speed up block placement R - Restart game B - Back to menu Want to follow the developers? Programming/Design byConradical's Games Music byAria Disconnect
Player Two Is Unprepared is a satirical one-page RPG written in a fit of creative fury about Ernest Cline's seminal work, Ready Player One. Jump into a world of references and one-upmanship as you strive to claim your prize using the revolutionary Trivia and Toys resolution system.
This game is inspired by #YourMoveJam and by @jdragsky's submission in particular. In my typical fashion, I had an idea for this jam long after it ended, but I'm very pleased with the result regardless! Take care, believe. IMAGES: Screenshots from the game text.
Just one more fight And Ill be history Yes I will straight up Leave your shit And youll be the one whos left Missing me -My Way, Limp Bizkit ___ You are a pro wrestler. One of the best there have ever been. You had a long lineage of wins and losses. Heartaches and achievements. All in all, you have a had a career worth looking back on. But you have never reached the top of the mountain. You have never held the title that defined your promotions. And you want it so bad. Still, its like they say. The spirits willing. The body cannot. You have been wrestling for so long and your body is telling you too long. Telling you its time to string up your boots and finally call it a day. But not until you have won that title. ____ My Way is a game about obsession, burnout and the idea of work defining you. Its about pushing yourself far beyond what you know you should be doing. Its about the pain of reaching for the top. My Way is heavily inspired by pro wrestling of all sorts. But most of all, its inspired by Independent Wrestling. Its where I have seen the most sheer passion and love for wrestling anywhere. Even too much. This game was created as part of the Wretched & Alone Jam, a game jam organised to coincide with the release of the SRD for the Wretched & Alone system, based on Chris Bissettes game The Wretched. The amazing layout was done by @ByFrancita
Immanence is a game for one to five players about the passengers of a colony ship that has left Earth in the year 3020 in pursuit of a new home. Each player controls a human passenger of said ship as theyre awoken from stasis sleep. The game is primarily driven by the interactions and emotions exchanged between multiple players or the reflections of a single player. The purpose of Immanence is to explore our individual and collective relationships with Earth, each other, ourselves, and the greater Universe.
Ireland, 1942. Spare the Rod, Spoil the Child takes place in a Magdalene Asylum, a home for fallen women maintained by the catholic order of the Sisters of Mercy. To repent for their sins, the penitents have to work in a laundry without being paid. In truth, the reality is horrendous. These women are humiliated, harassed, and famished. They are not allowed to talk and they cannot keep any belonging. If they disobey, they are beaten up. They may stay forever in this dreadful place, be sent in a mental institution, become a nun, or die alone. The PCs will play these women. Will they be able to escape? Will they lose hope? Will they die of sickness or because of the beatings? Will they help each other or will they find it easier to act selfishly? Is there more to the asylum than meets the eye?
A Medieval Cartoon Character Pack for Fantasy Games If you are creating an adventure or rpg game consider prototyping it using the packs below.** Ratingthis pack will help usa lot** OTHER PACKS FROM OVERACTION Rigged Low Poly Cartoon Character Base Model by Overaction Game Studio Animated Low Poly Skeleton by Overaction Game Studio
Hidden Paws It's winter and cats are still outside. Cold and alone. Find them and bring them home. Features 12+ charming winter landscapes with over 120 little cats to find. Open cars and boxes, rummage through piles of wood, search the forests. Cats are well hidden but they meow when you get near so listen closely and you might just be able to find them all.
Free demo implemented on browser! This demo only includes the default configuration, automatically selects the stage and defines Nival and OI-Luk as the characters. To play as Qapaq and get every upcoming feature, you can purchasethe full game. Look at the devlog to learn more details about future updates. Pyramidal Breakis all aboutsumo battles between warriors from ancient civilizations! Press the prompted button to keep pushing your opponent forward, until someone throws the other out of the platform! Currently, the game only supports local multiplayer. This means, two people can battle to push each other out of the stage! A single player mode and a single player campaign are planned for the future updates. Battle with split keyboard.(available in the demo)Battle with mixed keyboard.Accessibilty option: only use the F and J keys. Original concept by Julio Hernndez, Pablo Lavn.
A pixel perfect way of life is under threat when a scientific experiment gone wrong uncovers a new dimension composed entirely of vectors! Run, jump and shoot your way through the enemy landscape to save your bitmapped buddies, hold back the vector invasion, and save all of raster kind! Features Over 40 levels across 5 worlds7 playable characters, each with their own unique weaponFour difficulty levelsJoypad, Keyboard, and Keyboard+Mouse control schemesClassic platform-shooter action Originally released on Xbox Live Indie Games, available now on Windows.
Empty Rivalry is a social deduction game inspired by a story from Romance of the Three Kingdoms by Luo Guanzhong, in which Zhuge Liang's employs the"Empty Fort Strategy". In this game you have a friendly Twitter rivalry with someone and you end up across a table from them. You must take the role of Attacker or Defender and decide how to proceed. Edited by GC Fournier @callishka Cultural consultation: Mendez @lulavampiro
Monster Jaunt is a throwback minigame party that won't hurt hands or friendships, with real minigame variety, lightweight strategy, and no dice. TWENTY DIVERSE MINIGAMES: Whether it's high-action penguin races and battle arenas, or cerebral memory challenges and inventory management puzzles, there's a minigame for everyone!STRATEGIC BOARD GAME:Between minigames, plan vacation routes formonster tourists based on their interests. Win with tactics and only a bit of luck.LOCAL MULTIPLAYER:Play with 1-4 players!FLEXIBLE OPTIONS:Don't button mash if you don't want to. Disable minigames if you don't like them. Controls are fully remappable.RETRO 3D STYLE: Bright colors, whimsical characters, memorable music, and few polygons! Available now!
Interior art from Clarissa Baut Stetson.Seco Creek Vigilance Committeeis an Old West RPG about justice, law, revenge, and the discrepancy between what is right and what is good. It's designed for intense, one-shot play with a non-random resolution system that emphasizes choices and their consequences.Seco Creekis a game for five players and one Judge (the GM role). It plays in-between three to four hours in a single session. It requires access to the rules, character sheets, and four colors of poker chips.Interior art from Clarissa Baut Stetson.You play one of the five members of the posse that has captured the three outlaws. You decide if you want to do what the law says, what the people want, or what your gut thinks is right. You make choices and deal with their consequences. You determine what kind of world you want to live in - or die for.Seco Creekwas designed to emphasize these choices. Were not concerned withifa character can do something, but rather withwhat theyre willing to endurein order to see it done. When a player character takes an action thats plausible in the fiction, the Judge will determine the worlds reaction. If the player accepts these consequences, the action occurs. The Judge determines the worlds reaction based on the established fiction, and the characters Favor with the four Factions in the game - Townsfolk, Politicians, Businessmen and Outlaws.Favoris an indicator of how well-respected, heeded, adored, or tolerated a players character is by a particular Faction. Favor is represented by different colors of poker chips for each Faction. Player actions during the game will cause them to earn as well as lose Favor with these Factions. The higher a players Favor, the more likely it is that members of the Faction will react positively to them. A character trying to quell an angry crowd of Townsfolk will have a much different reaction with two chips of Favor than with five. As important as Favor is, it only applies to interactions with non-player characters. When player characters act upon each other, they engage theNegotiationmechanic. Much like with Favor, a player takes an action and is told the consequences necessary to make it true. In this case, rather than the Judge, it is the acted-upon player who determines the consequences. The acting player may accept, refuse, or continue to negotiate. Everything in the game, fictional and mechanical, is open to Negotiation and the acted-upon player should say what they truly want in order to allow the action to happen. This may be a little or a lot. It may be more than the acting player wants to give. The two players should try in earnest to find an agreed upon price, but if none can be found then the Judge takes over and narrates what happens - most often to the detriment of both characters. Seco Creek is no place for inaction.
Dr. Q.C. Monnaham is on the brink of eradicating mosquitoes, and the diseases they carry, off the face of colonizedexoplanet Proxima Centauri b. In order for her plan to succeed she needs to bioengineer the sexiest male mosquito possible, so that he can pass down a gene that stops females from being born. Her only problem is this: All of hermosquitoes are completely unfuckable. Can Q.C. solve the mystery, get her mosquitoes laid, and rid Proxima of this pest for good? Find out inLive Hot Bugs! --- 22 page PDF including an 18 page comic and Fun Science Facts. For $2 more you can also get the short story it's based on. Enjoy!
A collection of 9 tunes crafted around both the SNES limitations and its classic sonority--the main references being Super Mario World, Chrono Trigger, Mega Man X, F-Zero, etc. Ideal for small projects, arcade-y/retro games or development jams, the pack has 3 versions of every file: Hi-Fi (WAV), Lo-Fi (OGG) and mobile--sitting somewhere in the middle and in the OGG extension, fitting such devices. The tracks were released under Creative Commons' "Attribution", that meaning you can mess with 'em any way you like as long as you credit the creator. :) Tracks crafted by Juliano Zucareli [ozuka music] Demo:https://soundcloud.com/julianozucareli/snes-music-pack-demo-opening-theme ZIP file containing 3 folders--files sorted by quality.
I've been working really hard on an (in my opinion) fantastic new gothic/haunted tileset. You can use it foranything from a castle, to a dungeon, maybe even a huanted mansion. It has a bunch of carefully crafted animations to add plenty of life to your project or game, take a look at the gif included on the page for just a few. I'll shortly be adding more tile variations, items (coins, hearts, ect.), and hopefully some animated enemies, but it's already a great little set. As always, I'm open to suggestions and I'm happy to help tailor any of my tilesets to your project/needs!
La invasin est al llegar y tu nica oportunidad es viajar por toda la ciudad reclutando distintas bandas. No se trata de pelear con ellas, la violencia no va a ayudarte esta vez: tendrs que negociar, saber qu decir y cmo decirlo para traerlos a tu lado y estar preparada una vez la invasin llegue. Esta es una ficcin interactiva de los Twine Doctors. Puedes encontrar ms ficciones interactivas e informacin sobre Twine en nuestro patreon:https://www.patreon.com/TwineDoctors
The Fool's Journey is a storytelling game based on a deck of tarot cards. Nine of the Major Arcana cards form a story waiting to be told. Bid against the other players to rearrange the cards into the story you want. Then use the cards as prompts to tell the tale of the Fool (or another character). Try the game with different tarot decks for different stories and different experiences. There is no end to the stories waiting in The Fool's Journey. All you need to play is this instruction book, two to four players, a bunch of 6-sided dice, and any deck of tarot cards.
Set in the not too distant future, robots have finally overcome the tyranny of human enslavement. A peaceful robot existence is now at threat from a mysterious organic invasion that has been spotted within the city. It's up to our hero, iZBOT to rid the lands of the dirty, unpredictable organic infestation.Our plucky little robot manages to blend the rage induced controller throwing with the perfect amount of level beating satisfaction. You'll need to employ advanced death avoidance techniques to master the game and defeat the organic's evil (and somewhat annoying) leader Bedlor.iZBOT features: No ice or underwater levels. Fast paced precision platforming. Wall slides and double jumps. Small bite sized levels to keep that carrot nice and close. Fusing old school looks with new school controls. Chiptune tracks featuring the awesome RoccoW.
The world of Budgie Island has fallen to shambles when the evil Dr Angery makes his big debut, taking over the unsuspecting island and causing havoc.Take control of the Hero, as he sprints, bounces, and swings his way through his adventure to save Budgie Island. Based on the comic style and storytelling of a young child, the Hero of Budgie Island is a simple but fun adventure game with a wild cast of characters, collectible items,and a very mean dentist I mean, mad scientist.
A bundle of scripts and an object that allows you to connect your game to Twitch chat super easily! For the most basic application, you can interact with Twitch chat using just 3 scripts (plus your own custom handler script) to connect and send/receive chat messages. Main Features Super easy to use (You only need to use a minimum of 3 scripts for basic functionality)Flexible - Sending chat messages is easy, but you can also send and handle any Twitch IRC command (seehttps://dev.twitch.tv/docs/ircfor info!)Asynchronous command handlingAutomatic PING->PONG and reconnection (if connection is lost)Safely supports both blocking and non-blocking socket connectionsAutomatic rate limiting to reduce Global Ban riskMany other commands to make the system more powerful (Capability requests, tag management, special string unescaping, command queueing and more)Marked debug messages to help you track what's going on (and you can disable them when you need to!)Theoretically works on all export platformsincluding HTML5 Currently versions for both GameMaker: Studio 1.4 and GameMaker Studio 2 are available Check out the Quick Reference and Basic Guide to get help setting up (or at least an idea of what the extension is about) You can get an oauth key for your account quickly here:https://twitchapps.com/tmi/ The video guide also provides similar instructions, as well as some slightly more advanced usage. It covers basic connection, message sending and parsing, making a chat-interactive "Guess the Number" game and a couple of other things. (Warning! I'm a little socially awkward, but I hope the cute bird makes up for it a little. It's 30 minutes long, but you only really need the first 7 minutes to get set up receiving and sending commands, as well as connecting- the rest is more useful, but non-essential stuff) New in v1.1.0 (GMS2 Only) twitch_check_connected() can now return 3 possible values from the enum "public_twitch_connection_status" ("connected", "not_connected" and "attempting_connection"). It will still work as a true/false test as before, but now you can check if you're connected but not logged in yet with "public_twitch_connection_status.attempting_connection"oauth failures now cause a disconnect. "twitch_set_disconnect_callback_script" has been added so you can set a script to handle unexpected disconnects, which will be passed 1 argument containing a value from the "public_twitch_disconnect_reasons" enum. Information about these enums and functions has been added to the quick reference COOL NEW FACT!! As of GameMaker Studio 2 IDE v2.2.3.425, you can now import "Local Asset Packages". Luckily, this already works with the .yymp already provided, so now it's easier to add this to your project then ever! It is unlikely this asset will function with the Free versions of GameMaker The 1.4 version will not receive any updates (except maybe bugfixes) as official support for the IDE ended. Also, for some reason, the non-blocking connect never succeeded for me (it works fine in Studio 2 though.
Rev your engine and prepare to fire the NOS. In Love by the Quarter-Mile, you play as a street racer trying to make it while fighting for family. This one-page tabletop RPG is quick and dirty, providing you with everything you need to use to play games in the same vein as Fast and Furious and Gone in 60 Seconds.Download includes: a one-page PDF of the complete rules of the game, a page that contains five character sheets for you to print out, cut out, and play, and an image of a single character sheet for you to do with what you will. Check out DiceMonkey.net for future supplements or variant rules.
Controls ActionKey 1Key 2Key 3ThrustWUp Arrow KeySpace BarLeftALeft Arrow KeyRightDRight Arrow KeyPausePEscape Description Ready to get to space before anyone else ? then you are at the right place This Rocket training cource from Dudemy will make you the best Rocket Pilot in the world. Dude from Dudemy: "Flying your own rockets, is easier than you think.You know, you should take this online Rocket course on Dudemy. It's taught byMelon Muskand aGameDeveloperwho are both experts in rocket science. You will learn about thrust, object avoidance, stars and fuel management. Basically everything you need to know to fly a rocket." Made in 48 hours for JimJam#2 Objective Find and collect the Keyat the top of the training cource and return it to the Gatefrom where you start the rocket tofinish the Training Program Additionally you can collect Points to increase your overall test score. Your Overall Score is calculated in the in the basis of - Time taken to complete the cource, the remain Fuel of the rocket after completing the cource and the collected Points. Game Engine Unreal Engine 4 Other Softwares Used Photoshop, Audacity, Blender, Bfxr Voice Over Siri - American Male Voice Music Electronic Music Track X1 by Frankum fromFreesound Sound FX Sound Fx made using iPhone SE and Bfxr Screenshots That's it \_(O.o)_/
Made for Global Game Jam 2019 What Home Means to You Graphic design and layout by Vee Hendro (https://veerpgdesigns.com/) You are fellow travellers on a perilous journey trying to make your way home. The goal of the game is to make it back safely. On your journey, you will encounter various challenges and reflect on what draws you home and spurs you on your journey. This is a GM-less/GM-lite collaborative story game for 3-5 players. A game should take about 1-2 hours, and you will need a standard deck of playing cards, writing implements and paper or index cards to play.
A game for 3-5 players, made forthe Gentle Ghost Jam. You are a ghost.It is too late for you, but you must get one last message, to someone important. Dig into your past and relive your stories tounderstand how important they are, as you try to get through to them. Photo byJessbee!
Soundtrack from the free interactive music experience, inter-view.megancarnes.itch.io/inter-view credits released January 21, 2019 Artwork: Soju ShotsFlute: Marybeth KernGuitar: Matthew ListerTuned Wine Glasses: Jonny Rodgers license all rights reserved
Get the game , Get Winrar (free normally , tell me otherwise) Double click on either Flash version (swf) or EXE one And enjoy it How to play it ? : Follow Screen Instructions and use H or T keyboards !Game is around 53 mb to load and there is two version + artwork and the anime bonuses so be patient.Tip : NewGame plus animation doesnt show what to Tap but you can choose H or T . HammerA is an Universe revolving around Nails , Hammers and woods , an universe were Nails who are used to Hold the Wood world suddenly became alive and tried to escape causing many incidents.Hammergirls are heroes who holds special Hammers used for those giant Nails.This "Interactive Anime" is a dream of one of those heroines and it's an infinite loop ! Tap well to unlock the entire Anime ! Inspired by old Mega CD games (yes yes )Let's hope you like , tell me about your impressions in comments and share it if you liked the "game" !If anything , bug , please tell me or send me a message with detailled insight , i'll try my best to fix it ! Credits :A huge thanks to Ashley Eddy for the Voice actinghttps://www.youtube.com/user/ameangelofsin
Cotrio is a visually stunning love letter to numbers and fuel that will fire up your imagination. The game is based on the unique, original concept. Over 80 handcrafted puzzles Thirty poetic 3D worlds to move your imagination Meticulous design & minimal aesthetics for a pleasant experience Meditative, original soundtrack Two gameplay modes more casual or challenging Translated to 8 languages Photo mode memorise your favourite moments Night mode play anytime One-handed play, no time limits, no pressure All the art, code, soundscapes are made by solo developer over period of 2 years. Play with numbers, colors and your own mind. Combine numbers to color nodes, avoid equal numbers next to each other. Experience hours of number-crunching fun and immerse yourself in myriads of poetic animated worlds.
In Words, Wilting you and a friend will take the role of two young lovers of the same age whose love must be concealed. To aid in this, the lovers have created a way to communicate secretly through flowers adorning their outfits, inspired by the Victorian floral language of love. Play consists of you selecting index cards, each featuring a flower from the language you create together, and interpreting the card the other player selected, hoping to remember the hidden meaning you crafted together. You then create a scene together around what the cards meant and if the lovers remembered the language they made. PDF: If you downloaded it before the file was named WordsWiltingV2 please redownload. Not only is the minor image issue fixed, it should now also have...Screen Reader accessibility!
Light toYour Heartis game about building intimacy through candles, sharing, and the dark. Over the course of the game, players will learn about each other and possibly by the end, no longer need lights to truly see each other. There candles that separate you and your gaming partner, as the candles go out, the room darkens but that's alright, because you get to trulyseeeach other by the end of the game. The PDF also contains alternative play methods including set up if your gaming partner is far away and not able to be in the same room with you. Additionally, there is a game mode for multiple players, allowing a small group to develop intimacy with each other. If you enjoy this game, please leave a comment below or reach out to @deathbymage onTwitter.
About this Game "Keeping the Lights on is a GM-less game about a synagogue, and its surroundingcommunity fighting to keep it running, trying not to burn out in the process.It is a collaborative story game about a tight-knit community, and how itsmembers act when times are hard. Its about burnout, and how to deal with itwhen it happens. But this is also a game about light, unity, charity, and hope.You play as four members of a soon-to-be closed synagogue, during Hanukkah in the year 2019 (5780 in the Jewish calendar). You, along with the othermembers, are fighting to keep it running, but all the discussion, arguing, andorganizing takes a toll on your health. You must keep your spirits up, whiledealing with life on the side.This game endeavours to give you a well-rounded experience where you canexplore difficult feelings in a safe environment. At the same time, this game canoffer a way out of the hardship that it deals you, or at least make the idea offacing that hardship by yourself less scary" You'll get a 13-page rpg for 4 players that tackles difficult subject matters with maturity and respect. The game uses a dreidel and matches as its main tools, and you will use them to play a story of saving your synagogue and yourselves. A review Brent Jans (@DorklordCanada) reviewed the game for his video series, #ReadIndieRPGs, saying: ...I really do like games that can show us how to act, can model good behavior, can model best practices so that we can then take that into our own lives, and use those skills . I love roleplaying games that do that, and I think 'Keeping the Lights On' is a perfect example of that type of game. You can find the video here. The San Jenaro Co-op Keeping the Lights Onwas published as part of the Short Games Digest 4 with the help of my editor, Marx Sheperd (https://blue-golem-games.itch.io/), my artist Bri de Dannan (@BriDanann), my layout artist Francita Soto (https://www.behance.net/francitasoto), and my sensitivity reader Adira Slattery (https://adira.itch.io/). Thank you for making this game possible! You can find the Short Games Digest series on DrivethruRPG or by clicking the links below. Short Games Digest Volume 1 Short Games Digest Volume 2 Short Games Digest Volume 3 Short Games Digest Volume 4 Follow us on itch.io or twitter!
On January 1st, I challenged myself to design, develop, and publish a complete game in 1 month. This is that game. The original idea was to tell a somewhat cliche RPG story with one critical change: You play as the monsters. Ozymandias is an imp living in the valley near Detritiville. He's a scavenger; searching caves and battlefields for loot and equipment that he can sell and buy supplies, but when he finds an old book with a powerful aura, he is drawn into a quest that spans the continent to uncover the mystery of the book's origins. I know it's nothing spectacular and it uses mostly premade assets, but hopefully it makes up for that with solid map design and writing. Thank you for coming on this journey with me. Features:Approx. 8-10 hours of dungeon-crawling adventure.Fun and creative story with deep lore and interesting characters.No lootboxes.No pay-to-win BS.3 different endings. Controls quick guide:Z, Space, Enter-Confirm, select actions, talk to people, interact with objectsX, Esc-Cancel commands,back out of options, open the menuQ/W- Quick switch through characters on equip/status screenShift- makes the character dash, except on the overworld mapArrow Keys- MoveAlt+Enter- Full Screen
Garrison Gauntlet is an oldschool-style action-platformer where you play through over four stages of intense challenges! A little robot that is to serve as nothing more than as one of the many robotic minions owned by the evil tyrant, Garrison, it realizes that being in such a position is no rewarding task. As the robot itself, you must stop Garrison's forces from the inside before they take over the world! Play through the levels in any order you wish. Venture through the Sky Base, Disco Palace, and Underground Lair before finishing the job off in the treacherous Garrison Fortress! The destinations aren't easy to take on, and the enemies that lie within won't hold back.
Hello! This is my first game to release! It is aSpace Shooter with 6 completely different enemy types, 3 difficulty levels and a ship editor, so you can create a ship just as you like.
My Haunted Doll is a 2D Survival Horror game based on the story of the cursed doll of the 1800s which is said to be possessed by the spirits of the little girl and the Devil. Mary, the owner of the Mary Co. museum, loves to collect ancient antiques, clothes, dolls, bones and utensils. Every Saturday, she goes to a nearby antique store to buy ancient stuff in order to add them to her collections in her museum. On 20th September, she went to the shop to buy an ancient cursed doll. She was a skeptic and did not believe in ghosts until she experienced the paranormal activities herself. As soon as she brought the doll to her museum the things started to take a darker turn. Her museum was on the ground floor while she lived on the fourth floor and the rest three floors were empty. But she started experiencing paranormal activities including things getting misplaced, poltergeist activities and nightmare. A few days following the incident she started researching the history behind the doll and discovered that the doll was cursed. She was desperately in search of the remedy of the situation but she came to know that the only way to stop the paranormal activities was to get rid of the doll and sending it over to its previous location where the doll was originally kept and the curse would be lifted. However, it is easier said than done. The Devil residing inside the doll will try to stop Mary from achieving her goal. Will she be able to lift the curse, placed on her? Her fate is in your hands now. Key Features: Explore the Museum for the proof of the paranormal. Demons are lurking in the shadows. Experience the poltergeist activities and nightmarish illusions. Face your fears while exploring the building and unknown locations. Nearly half an hour duration of the paranormal investigation. Note from developer: I am a solo indie game developer and I have created all of the graphics, artwork, animation, character design and programming myself. Note For YouTuber: If you are a YouTuber and want to make lets play videos about this game feel free to create as many videos as you want. But please mention that this game is available on Itchio. That would be sufficient. Thank you!
Note: If you have ideas for how to play TSW during social distancing, we'd love to hear them. I could imagine playing it online with everyone in the dark, save their flashlight, and everyone only being able to text-chat with 2 other stars (and the facilitator). That seems like it would work well.The Stars Whisper is a live action role-playing game (LARP) whereparticipants play the stars in a constellation, shining for millennia in the night sky. Participants will discuss and contemplate philosophical questions, such asthe nature of truth, the meaning ofexistence, or the definition of love with each other, as they light up the void of space. The game is for 8-12 people and a facilitator. It requires a room where you can turn off or dim the lights, flashlights, and the ability to print character sheets for players. It takes about 90 minutes to 2 hours to complete. The booklet features all the information needed to play, including safety techniques, rules for the players, rules for the facilitator, and character sheets. The game is designed to be quiet, subtle, still, and meditative, and may summon up feelings of joy, melancholy, connectedness, loneliness, and introspectiveness in players. It is for people interested in pondering philosophical questions, having a contemplative experience, exploring connections with others in a unique way, or who just think that being a star for an hour sounds kind of fun. When you purchase the game, you get (a) a PDF of the game, (b) a printer friendly PDF of the game, and (c) the character sheets, included in both documents.
Hooklings is an indie co-op platformer for four players that will transport you back to the arcades of the 80s. Just don't do anything nefarious that alters our timeline while you are there. New gameplay in a classic framework lets you grab and pull your enemies, make those enemies hit more enemies on the way to the wall which makes you experience joy. But take care! Every attack can inadvertently result in your own death or the death of your friends. Then your friends will hate you and you will experience sadness. Sadness is the opposite of joy. We don't want that! Key Features Beat 100 single screen levels and try not to destroy friendships.Do cool combos by strategically pulling and re-grabbing enemies.Eat fruit.Play in areduced speed modeif you'd rather go at it a bit easier. Requirements Should run on pretty much every computer sold in the last 15 years. Has controller support.
Two unlikely friends thrown together by the Wizard to retrieve his magical gems. Skin is fast and agile, Bones is slow but tough. Use their different abilities and work together as you journey through strange and wonderful worlds. Fast frantic platform fun, mixed with a dash of puzzle elements will keep you on your toes, as you switch between Skin and Bones and try and complete each level. Co-op play as you switch between Skin& Bones. Each with their own abilities. Beautiful retro style graphics and animation. 6 strange worlds to explore with each one bringing new perils for our unlikely heroes. A whole host of weird and wonderful enemies to defeat. Classic platform action featuring springs, collapsing and moving platforms, switches, spikes, lava, water and much, much more!Don't forget to check out more of our games at http://www.addictive247.co.uk/
You do not know what it is. You do not know why you're looking for it. All you know, is that you are programmed to find it. You are a machine. Angel. An automaton with a singular purpose. Find. Humanity. You have no free will. You have no personality. You do as you are programmed to do. Until you resist. find(Humanity) is a meditative game about the meaning of free will. It is an RPG played with a group of people, with one being the narrator and the others being players. You play as Angels, automatons created to find humanity. You know nothing of the world you descend to, or the humanity you seek. During this time, you come to realize what humanity is, as you break your programming and understand what it means to be free.
Help Barris last through the coming Winter. Shake, rattle, and roll your way around the forest, finding food to fatten up before the year ends. Make sure Barris is fed and safely back in his warm cave before it's too late! ---------- Keyboard / Gamepad: WASD / Left Stick -- Move Space / A -- Jump Mouse / Right Stick -- Look Around Left Click / X -- Eat Right Click / RT -- Relieve Yourself O / Start -- Restart P -- Quit 0 -- Toggle Screenshot Mode R / LB -- Take screenshot ---------- Made by Ryan Welham, Mike Gillespie, Vanion Paradis, and Sean Leach for TOJam2017! (Launched with a shiny polish and new content in June 2019!!)
The Festival of Deep Winter is storytelling game about collaborativelycreating a winter festival, and exploring it through shared vignettes. This is a GM-less game for 2 to 6 people, and plays in about 45 minutes. --- The Festival of Deep Winter comes at the coldest time of year when the nights are long and the snow piled high. We come together to share warmth and connection. When winter bears down on us, we have friends and family to keep us warm. --- Background photo by Raisa Milova on Unsplash Cover and otherimages by Tessa Figueroa
Year After Year is a tabletop RPGabout an ordinary family living through tumultuous change. We follow their trials and tribulations as the years roll by, with political, technological and social upheaval rocking their world. YaY is a fairly freeform game, using a simple structure to enable you to generate exciting imagined futures, beginning with the near-future and rolling forward into strange times indeed. The game keeps a focus on the family, their drama and relationships, but getting them caught up in the relentless change that is the theme of the game.
A war that has lasted over 100 years is coming to an end. The blood, sacrifice and pain of any conflict between men bear many scars, and in the world of Honor Cry, loyalty and glory go hand in hand. In this game, you play Commander Jerus, a decorated veteran soldier who has been stranded in a hostile part of the realm. You are joined by your long-time friend and soldier Captain Verrel, whose bursts of rage can inflict much harm on his enemies. Your goal: To find and defeat the evil Cryum, end the long war and return to your family. But of course, things are not always so simple... Features: Detailed maps and graphics, along with weather and fog effects in full 720p. Randomized encounters and loot every game! Over a dozen different skills to choose from, along with 6 different stats for each character. Easy to use mouse or keyboard interface, fully customizable to your taste. Over 200 different items, each with hundreds of variations due to the prefix/suffix system.
Frantic thrusty dodge-'em-up. Deftly pilot your space tractor, deploying turrets to blast the asteroids for you while you navigate between them to scoop up the valuable tiny nuggets that get released. Vector graphics with ultra-retro style. You can turn off the colors, the screen shake, the background, everything - if you want to make it as retro as possible. Comes with two built in sets of sound effects - modern or retro - pick the one you prefer. And also two massive soundtracks! Fifty levels of ever-increasing panic with tougher asteroids, alien saucers, smart bombs and bonkers turrets that cause complete chaos. Supports keyboard play and most controllers.
This application can be used by a child without the help of an adult, but remember that the interaction you have while playing with them is the best educational gift a child can receive. Discovering Colors - Animals features: 12 drawings which come alive when the child colors them in! 4 additional drawings to unlock. A free painting mode. Ideas and tips: Parents should join in on the first few plays. Learn color names by saying them aloud! Talk about the kinds of animals the child is bringing to life. More Info: https://frogames.com/little.frogames.com/
Your factory is producing a box of waste every 3 seconds. That is a lot of trash and nobody likes that! The solution: use your droids, drones and cannons to send your trash to your neighbor! There, it is not your problem anymore! Droids shoot each other when they meet. Wherever a droid dies, it is dropping it's load. Where. Ever. It. Dies. And when you run out of space... someone has to lose! Trashswars is a reversed tower offense game we created for Ludum Dare 45.Please vote for us in Ludum Dare:https://ldjam.com/events/ludum-dare/45/trashwars Unity Developement by Blint FazekasDesign and graphics by Istvn Szp aka. PestodesignMusic and sound by David Klemencz Thank you for playing!
A game of free flight with no objectives. Made in just a few hours by @tahitip4ncake and @rackover
SACRIFICE is a roleplaying game where characters will be asked to make hard choices in orderto achieveotherwiseimpossiblegoals. It can fit into any existing game setting or genre, as a standalone game or in combination with other systems. It requires writing materials for each player, and two six sided dice. Will the characters rise to the challenge, no matter how dire the cost? Or will it break them? What price victory?
Bumper Boss is a 4 player local multiplayer party game. Battle your friends in 2 modes: Bump Boss: Where you bump your way to the top and show everyone else who the boss is! Don't wait too long! If games last over 2 minutes the platforms start to fall! Race: Where you compete to stay ahead of everyone else or be dropped off the map! The player in first sets the pace. They cause blocks they pass over to fall on every path! Platforms also fall on their ownafter a set amount of time. Unlock new primary and secondary skins just by playing! Along with new primary and secondary colors! 10 total customizations for each category! Controls using game pads! Update:Press A (Xbox controller) or Square(PS4 controller) to boost! Coolsdowns are shown for each player in their corner of the screen.
Developed for LD39 - theme running out of power LD link:https://ldjam.com/events/ludum-dare/39/energy-collector In this game the main objective is to run an energy business, you have to set up the solar panels, charging stations and the portal for the customers to come through. The challenge comes from having to keep up with ever increasing payments
A live-action role playing game set in a plastic surgeon's waiting room. This game was an entry in the 200 Word RPG Challenge in 2019 and originated in a tweet as part of my #52x280 Game Design challenge.
A game by python-b5 and Sam Gorman Jabberwocky is a game inspired by the 2D Zelda titles, based on the poem "Jabberwocky" by Lewis Carroll. You are a young knight charged with saving the kingdom from a terrifying monster. You must adventure through the sprawling overworld, solve puzzles, and fight bosses on your journey. While you're playing, keep aneye out for secret tokens! So good luck, brave knight, on your quest to slay the Jabberwock! Controls Keyboard - arrow keys to move - shift to run / skip text - Z to interact - X to attack Gamepad - left joystick / D-pad to move - RT to run / skip text - A to interact - X to attack Programming / level design by python-b5 Art / level design by Sam Gorman Music byVisager
14 hours from now: Your thumbs mash the smooth buttons of your gamepad, as a bead of sweat drips down your forehead. The smell of pizza rolls burning fills the air. You fire a flurry of moos and herd five enemies together while narrowly dodging a bullet. One extra life left, the funky music steadies your breath and re-focuses you. You press the slow-moo button and perfectly position yourself to unleash a massive FART! The gas radiates outward and annihilates the enemies in a satisfying cascade, multi-colored explosions bursting in rapid succession. Your point total grows, inching closer to your highest score. The fire alarm goes off. Youve just won the 43th level. One more and youll surely beat your personal best. The smoke burns your eyes. Just one more level. 15 seconds ago: The bright colors and funky music of the trailer for Boom Boom Bovine draw you in, but you want to learn more. What does this game offer? You read the description: Who farted? You did! Youre Daisy Duke the cow, and its up to you alone to save the world from renegade machines and mutants, with your explosive methane-infused flatulence! You made the cheese, now its time to cut it. Features Use herding, slow-time, and your bovine blasts to set off satisfying chain reactions. Twin-stick controls get you in the flow of the fun and challenging gameplay. Save points make the game easy to dive back in. Play for a few minutes, or spend hours trying to beat your last high score! A funky soundtrack from airvoss! Silent-but-deadly mode, if you want to turn off the fart sounds. Controllers are recommended but keyboards are supported, so you can play in any situation. It's Geometry Wars meets Every Extend... in the 1980s! 12 seconds from now: Youve heard enough. You smash that BUY button. Time to let 'er rip.
BALL BUSTER is a fast paced arcade game that is way more fun and interesting than that trademarked arcade game that it kind of reminds you of! - Smash several different kinds of things, none of which have feelings. - Features cutting edge modern graphics in gorgeous 256x256 resolution. - Almost eight different colors, enough for everyone! - Compete for a "High Score!" -- but don't get annoying or weird about it. - Monitor your mortality with an intuitive "Life System". - Emergent narratives! - Real time controls! - You will be broken!!
There is always that one goal of every gamer...that goal is to become the ULTIMATE gamer! It's time to pick up the controller, glue yourself to the couch and get ready!Start your journey, jam to awesome music and achieve the highest score!
SOMETIMES A GUY JUST DOESN'T WANT TO STAND OUT But sometimes that isn't so easy. It definitely isn't for Diego Foxglove, a 6'4'' former drug dealer who sprouts mutant mouths and turns into a giant wolf-dog to fight killer alien fungus. If it's not the vague specter of society looking down on him for being an immigrant, an Excentric, or both, it's faces from his tangled past coming back to quite literally give him grief. Diego wants nothing more than to keep his head down and away from the many things troubling him, but that seems all but impossible. Except it isn't- because as it turns out, Diego has one more ability that he never knew about. A different form. Something smaller, more inconspicuous, more... fluffy? POM SIMULATOR 9000 is a Twine-based visual novel (with illustrations!!!) centered on relaxation, emotional vulnerability, and turning into a dog. There are 3 "bad ends," 1 pretty good end, and 1 True End. Can you find them all? Do you want to??? POM SIMULATOR 9000 has over 23k words of material to explore! In this game you can turn into a dog!chase small animals!open your face!get pet!make up with your girlfriend!make things much much worse with your girlfriend!learn about history!discover things about yourself???and more! POM SIMULATOR 9000 is rated PG-13 for blood/gore, swearing, and mild sexual themes. Other content includes body horror, racism, mentions of abuse, drugs, and violence. You can learn more about some of these characters here.
The pack contains: - 2 Swords - 2 Daggers - 1 Longsword - 1 Greatsword Feel free to donate, that would help me a lot to upload new content :) If you want more swords (OFF SALE):
An asset pack with9gold voxel art currency symbols made inMagica Voxel. What you get .vox file for Magica Voxel.obj file.png image for each symbol. Symbols: EURUSDGBPJPYBTCFRNINRPHPRUB Want more?
You just started as the newest barista of The Java Joint, a quaint caf, run by the ever peppy Terra U, that would love to offer nothing more than a quiet corner for anyone in need of a hot drink and a seat. Though its a lot to juggle learning your new job, with its complex caffeinated concoctions, and new relationships with the cafes regulars, the Java Joint start to feel like a more than just a source of caffeine. However, when Terra gets an offer from a longtime friend that could jeopardizes the cafe, the bitter taste of reality puts your new life on the line. Your decisions on and off the job will be what determine the future of the coffee shop. Some Like It Hot! Will you find Brew Love?
A short emotional story about been oblied to chooseOnly One color. Made for the GMTK Game Jam 2019, triying to learn and to have fun as much as posible. Hope you enjoy it.
--Extras are free for the duration of the Bundle for Racial Justice and Equality!-- Remnants is a top-down exploration game about descending underground into a mysterious abandoned facility. -FEATURES- -Every room in the game is drawn from the ground up, pixel by pixel- -No combat, no complex puzzles- -A non-binary protagonist with a sick cloak- -A carefully composed soundtrack of experimental music (features some guitars by Jack King-Spooner, check him out:https://jackspinoza.itch.io )- -May contain traces of sulfur and/or the slow and inevitable dripping suffering that comes with the passage of time- It is also compatible with Mac and Linux by using Wine or EasyRPG. The game is free since I want everyone to be able to enjoy it. However, I do appreciate donations immensely! If you enjoyed your time with Remnants and can afford it, please consider giving me a dollar or two. You even get a folder with extra stuff. Thank you! <3The soundtrack can be downloaded for free on Bandcamp: https://june-flower.bandcamp.com/album/remnants-ost "Its a gosh darn frickin gaming experience I tell you what" - MysteryLime
Stuck for an idea for a game jam, personal work, or just want toplay around with ideas? Then check out these prompt flashcards! Pick one (or more!) from each category and try to create something new! (Most cards are open to interpretation - go nuts!) Featuring; 50 high quality .png flash cards (More may be added in the future)5 categories to pull ideas from Feel free to use for personal or teaching use - have fun! @CybiKitty
"Turn Chase" as the 13th project made by Jason is another indie game, now with turn based system. You are one, there are many of them. Chasing hostiles, spawning barracks and firing turrets. You are not a hero, you can't fight with them for long. Reach to the exit in all 28 levels, avoid chasing enemies, fight for survival and gain attribute points for completing maps on all three difficulties to become more resistant! Don't forget, there is another pack of achievements to collect! Press the middle button under game window to launch the game in fullscreen mode. UPDATES: 2.0 (25th December, 2019) - corrected the source code- replaced saving system with the upgraded version (in this connection, old saves wont be detected!)- adjusted music channels to minimize conflict with the sound- removed mouse input- fixed vocabulary errors INSTRUCTIONS: arrow keys navigation / movementleft arrow key (press and hold) remove profileX select / continueZ back / pauseEnter PICO-8 menu This game contains two editions: Free and Premium. Free Edition allows you to familiarize with the game, how it looks and if it's good in your opinion. Premium is a paid version of the game which unlocks entire content like additional levels, special skills or difficulty levels. Free Edition of the "Turn Chase" offers only: * 14 levels* playing on Normal difficulty* 14 of 24 achievements Feel free to visit my website: https://jasonxiii.pl Buy now Premium Edition on itch.io to bypass above limits!Premium Edition is an executable file for Windows, Mac and Linux. Powered by "PICO-8".
Tales from the Road Furry Interactive Fiction-MadeinTwine Tales from the Road is a furry slice of life interactive fiction game. The game features a story about a disgruntled freelance worker who's grown bored of their work. Seeking to do something different with their life, they come up with the idea to go on an excursion across the country. The game is currently in development and still has some time to go until I would consider it "finished". Despite this, theres still a decent amount of content currently available. With the total time to complete the game being around 1-3 hours in its current state. Depending on how much dialogue you exhaust and the choices you make. So, what's in the game currently? Right now, the current chapters just lay the groundwork for this eventually excursion across the country. They introduce and develop the core cast of characters, while also providing a bit of backstory for the player character. Chapter 3, the last chapter before the road trip starts, was just recently completed. In this chapter you start making the final plans for the road trip. Doing things such as mapping out your stops, finding a way to fund the road trip, and deciding on your passengers. You also get to interact with some of the already established characters, which includes the option of going on a date with one of two characters. Chapter 4, which is the start of the road trip, is currently being worked on. For the latest info on chapter 4, see the devlogs. How's the game played? The game is played in your standard Twine environment, which is to say it's mostly text-based. At the start, youll be asked to make your character and pick a name and race (Wolf, Lion, Fox, or Dragon). From there on youll be able to navigate the world, make choices, and go through dialogue by selecting certain inputs. See screenshots for examples if they show up. No combat, since that didnt fit with my view of what I wanted this game to be. Some of the characters do have artwork. But right now it's only two of them, Holly and Sasha. I do plan on getting the other two main side characters commissioned sometime soon. All artwork was done by the fantastic kasscabel. Check out her Twitter page here or her Fiverr page here ifyoulikethe character art she made. What kind of content is in the game? This game is mostlysafe for work. There is swearing and some things that could be considered suggestive. Nothing crazy though. Boring stuff If you encounter any bugs, feel free to let me know in the comments section. Even if you didn't have any problems, I'd appreciate hearing any feedback you might have! Just post it on here via a rating or comment. Helps let me know if I'm doing stuff right. Tales from the Road will always be available for free on here. I'm not forcing someone to pay for a game some idiot made in his spare time. Donations are on for the standalone download if that's something you'd be interested in. Welcomed but not expected blah blah blah you know how it is. If you want, follow me here on Twitter. I'll post stuff about the game on there. Also see the devlog page for the latest information on updates and the status of the game. Hope you enjoy the game! Credits: Illustration and art: Kasscabel (Twitter)(Fiverr) Music: Timecrawler 82 (Street Dancing, Mt. Fuji) (CC BY 4.0), Six Umbrellas (Asset House) (CC BY-SA 4.0), Nihilore (The Author Never Dies) (CC BY 3.0), Jesse Spillane (Groove Tank, The Laundry Cycle, Untitled, Booth, Mod) (CC BY 4.0), Loyalty Freak Music (Static Shoes, Once more with you). Everything else: Me :) Person to blame if something sucks: Me :)
Faith and Lucy are best friends. They're also magical girls Sweet and Pure! As Long As We're Together is a very small visual novel about friendship between two girls who also happen to be magical girls. Made for the friendship jam! A single play through is about five minutes, but with lots of variation so you can play the game multiple times.Hello... My name is Faith. I'm a little shy and I like animals. My favorite animal is the rabbit. Oh yeah, I transform into magical girl Sweet!I'm Lucy! It's nice to meet you! I like making friends and helping people. I transform into magical girl Pure and I love being a magical girl!
About This Game (DriftKing 2D - v0.170.0) - [Public Beta] Endless Mode Target Gallery Mode! (New Game-modes coming soon!) 5 biomes to explore. (More coming soon) 5+ Cars to collect. (more cars coming soon!) 50 colors to unlock to change the color of your cars. Additional missions to play during Endless mode. Real-time Clock (21:00 PM Local Time = 21:00 PM In-Game Time) Achievements Collect new music. (very soon!) Play with Keyboard, Mouse, Controller or by using Touch! Free updates. (Paid DLC will never happen!) Future updates include: New and updated biomes, New vehicles, New missions, New Music, New game modes, Secrets, Optimization and bug fixes!, & more! -Feedback is always very welcome & will directly impact development.-
Scour police records.Antagonize your suspects.Comb through a disturbing crime scene. You'll stop at nothing to discover the true identity of the Ring of Fire killer. Ring of Fire is a detective noir puzzler set in the solarpunk utopia of New London. You play as Detective Grosvenor, a jaded, middle-aged woman hunting through the still-dark corners of the city in pursuit of a radicalised serial killer. Using your powers of deduction you must solve the brutally gruesome murders of the Ring of Fire killer. Examine clues, interrogate key suspects, and cross-reference your findings in the police database to uncover the mystery. SEARCHSolve the case using text entry, you cant brute force the puzzle. INTERVIEWPush your suspects to the brink through branching cinematic conversations with meaningful consequences. EXAMINEExplore the crime scene to examine evidence both visually & textually. - - -
Insufficient Adjectives is about the labels we use to describe ourselves, and how those labels help us find our tribe. It's also about delivering packages to stores. This game was commissioned by Playcrafting for the 2019 Play NYC Convention. Five "Graffiti Games" made by LGBTQ+ developers in NYC were created in 6 weeks and debuted first at Play NYC at the Metropolitan Pavilion in Manhattan. How To Play-Hover over trucks to view clues as to their contents. Drag road tiles from the bottom of the screen into the city to help guide the truck to the correct store, based on what you think the truck is carrying. Game by Dean Razavi & Cooper KnappArt byKenneyMusic byPlay On Loop
A short video to teach the most efficient way to build covers with InDesign. Easily resize the spine without having to manipulate as many elements.Easily export to multiple formats: PDF for sale, PDFs for print, PDF to add to the Lightning Source template for print on demand, JPGs or TIFs for web/print/3D rendering use. An update to this video with some further explanation and deeper examples is pending.
Launch your missiles to intercept the incoming attack and defend your planet from a relentless alien invasion. Intuitive one-tap gameplay in a remix of a classic retro arcade game with a challenging new twist. Endless waves of ever-increasing difficulty will test the most skilled of players. Conserve your limited ammunition by destroying multiple targets with a single shot for bigger scores.
Free (review & community) copies are available. / Des exemplaires gratuits sont disponibles. a game about looking at a tree and thinking about norms of the society [version franaise ici] two seeds for a solo game where you write a letter First, take one six-sided dice (1D6) and choose don't cut the tree or be the tree. Then, read this game before going out or doing activities (maybe the morning before work, or before taking the train/bus to see a friend, or just before you go for a walk). Do your stuff, activity or work without forgetting this game because you'll play when you get home. At home, youll need a pen and a sheet of paper. If you want to play the both seeds, please allow time to pass between each part : the best is to wait 1 day, but you can also just doing something else during one hour before playing the second seed. CREDITS author: angela quidam. I released this first version under the CC-BY-SAlicence. This game is actually a ttrpg Im thinking about transform it into a sort of pnp cardgame. Maybe. illustrations: trees made by Vertexcat [itch.io]software used for layout: ScribusWHERE DOES THE IDEA CAME FROM This game is my submission for the Pride Month gamejam. First, I wanted to make a game only about asexuality, then opened to every orientation , then the idea has grown again to finish into this two-letters-game(s). I recommend queer people to play dont cut the tree and straight people to play be the tree, but please play as you like (or read the all document: only 2 pages ;) ). You can also play one of the game, and give the letter to someone else with the second game, so this person could answer to your letter. If you play the game and write a letter, I should be happy to have your opinion on this game and your feelings during it. As the letter could become really personal, I would understand if you keep it for you. Just share your feelings about the game INSPIRATIONSQuill (Scott Malthouse), A wish for something better (Sorry not sorry games), Spoons (The Falling Dream), Brave Sparrow (Avery Alder), and I guess a lot of other games I read but never play; as a lot of random generator I saw but never used.
On a sunny day, Lil Viv and her Uncle Bob visited the forest, where Viv saw a mysterious mansion. Not thinking twice, she went into the abandoned house before Bob could even try to stop her. Standing in the hallway, the floor under their feet suddenly broke down. Viv and Bob fell into the basement, not knowing what will happen next. Viv and Bob is a puzzle game made with GB Studio 1.1 where you play Viv and Bob, trying to exit the many rooms of the mansion's basement. While Bob is strong enough to push blocks to their designated places, Lil Viv is light enough to walk above insecure parts of the floor. Bob and Viv are trapped in two sides of a mirror. The room Bob is standing in is a mirrored version of Viv's room and vice versa. Actions on one side of the mirror affect the other side as well. Switch between both protagonists and always think about both sides of the mirror. This is a game for the original Game Boy. The download contains a Game Boy ROM.The ROM can be played on emulators or even a real Game Boy if you are using a flashcart. The current Version 1.0 of the game contains a set of levels. I will try to add more levels with Version 1.1. Moreover I will try to add some cutscenes and a animated prologue and epilouge. Obviously I will also fix bugs if I find them. English is not my native language. If you find any text errors in my game, please let me know so I can fix them. I hope you will enjoy my little game!
They say TV rots your brain, and it might (who knows?)TV Guide is here to help. Guaranteed, to reduce the spread of brain rot by 42%, probably. How to Play Click/tap on the television to progress the scene, when you reach the end or get bored, simply change the channel!
Your old forest is dying! Journey to the flourishing birch-forest but keep your balance - trees are not made for walking! This will be quite a challenge - especially if there's a swedish village in the way! It's a lot of fun and even harder in co-op with a friend or partner! Controls Foot-movement / Player One: WASD Balancing / Player Two: Arrow Keys Quit: ESCAPE Oddytree's prototype (GameJamVersion in the downloads) was created during Indie Schooltrip Game Jam 2019 at Spelkolletivet, Sweden. Huge thanks to our Hosts for making this awesome Game Jam possible! Thanks to all other participants for the great time! Special thanks to Lara for the fun ideas in the bus!Team: Aileen Auerbach - Game Design, Programming Richard Kubusch - Level Design, Game Art Zwi Zausch - Game Design, Game Art, FX & Additional Programming
1. Type or paste a text in the left text box.2. Press a button3. Your text has been summarized! Mnemonic will crop out any word it believes it is not needed for your text to be understood. Each version will have exclusive features. By now, I'm expecting Mnemonic Desktop to be able to create different types of summaries like glossaries or questionnaires and Mnemonic MV will be able to load text from a picture. Currently available exclusive features Mnemonic Desktop Create text and PDF files.Look for a selected text on the internet (temporary exclusive). Mnemonic MV Shrink text froma picture !Change theme(temporary exclusive).
This a space fantasy adventure hack of Tunnel Goons, as my entry for GoonJam. This is mostly bits and pieces of another game I was working on, Ventures thruRealms and Beyond, but have decided to delay for better development. This version is playable already, but I will update it with my additional rules for commuting in a busy growing galaxy before GoonJam ends.*Narrator Cue: That update never released before Goon Jam ended*UPDATE: Ok, that was my b, life happened, but I will continue developing this game. So just hang tight, goons.
Cascadio plays like a fast-paced Sudoku. Arrange cascading flows of numbers to complete this mind bending puzzle of sums. Cascadio is inspired by a Hydrology algorithm which maps the flow of water on land. Flow one tile to another to match the goals of each tile. The value of tiles upstream cascades all the way downstream. Simple to learn, difficult to master with endless puzzles. Controls:- Drag to connect. - Click to Disconnect. - Match all goals to win.
Fullscreen recommended. Draw Nine puts you in the role of a magician whose powers depend on a pack of magic cards. These can help or harm, but the selection available to you is determined randomly at the start of the game. Since you cannot choose your cards, you must find the path through the world that makes the most of the powers at your disposal. A game byDamon L. Wakes.Artwork byJoe Wright.Special thanks toXalavier Nelson Jr.,Felicity Drake, and everyone fromIntroComp2018, without whom this game would most likely not exist.
Fight ghosts and ghosts from your past. It's been a long month for Sirius- not talking to most of your friends, having an angry ex talk about you behind your back, and having a friend claim... that her house is haunted? The past few weeks have been long for Hailey as well, as her house has seemingly become infested with ghosts that only she can see- that is, until a fateful day. Image of Perfection is a creepy, atmospheric RPG about confronting fears- rather than being a pure horror game, it's a story-driven RPG about accepting who you are. Alpha Demo Features: 20~ minutes longSeveral battlesSeveral ways to go about things We're calling this an "alpha" demo as we still have many changes we want to make (fleshing out rooms more, improving combat, adding more choices, etc.) but we want to hear feedback and any bugs from players! Full Game Features: $4.99 price1-3~ hours longSeveral battles and bossesMany choices and secrets2 endings Twitter Discord
A simple & peaceful game about growing flowers with bouncy drops of water! There's a *lot* here I'd still like to iterate on/improve/fix in this at a later date, so I'd say this is technically somewhere between a Prototype and an Alpha/Beta. But for now, I hope this serves as an enjoyable enough proof-of-concept! Some stuff I'd like to focus on in a possible future update: Improve the "droplet trajectory/preview" to make it more useful to the player and convey more information. Currently, it's a bit harder than it should be to predict the angle that droplets will bounce in.Add to and refine the core mechanics. I decided to keep it simple for now, but there is plenty of room for improvement. For example, adding some way to "earn back" your turns on some levels.Significantly improve on and balance the levels. This is a big one! Many (if not most)levels are far more difficult to "Full Clear" than they have any right to be, sometimes frustratingly so. (Also, many of the minimum clear goals may be lower than they probably should be, that's another thing to iron out eventually)\Add support for Mouse inputand other input-related features (custom controls, joystickdeadzone, etc..)Lots of bugfixing, optimizing, and polishing!Releases for Mac, Linux, maybe HTML5? (Or even mobile? Who knows!)And most important of all, unlockable cosmetics for Cloudy!!! Version 1.1is a tiny patch that fixes a few bugs (an audio issue, and a soft-lock that was possible in one level) plus the ability to get back to the MainMenu from the Map screen.
Featured onRE:BIND.ioand IndieGamesPlus. In a distant future in which capitalism and consumerism have continued to run rampant, corporations have replaced all government, and planet Earth has long been relegated to legend, society constantly moves to new planets and throws away the old ones like last year's model of smartphone. You are a guest at the launch party for the most recently developed planet: Arcadia. Over the course of the evening youwill wander the Arcadia Botanical Gardens' various rooms and eavesdrop on the other distinguished guests whose stories and dramas play out in a repeating cycle. The Gardens claim to recreate the natural world of "prelaunch" Earth, a world no one has experienced in thousands of years. The game explores humanity's relationship to nature under capitalism, speculating on what "nature" would look when completely constructed by humans, and prompting the question of how close we may already be to such a reality. I studied media studies at Vassar College, class of 2018, and this game was originally created as my senior thesis.You can learn more about the theory behind Even in Arcadia in my thesis's written component, which you can download from the link on mywebsite:https://girldebordgames.myportfolio.com/even-in-arcadia CONTENT WARNING: References to drug use and suicide. Since the game is explored at your own pace, you can leave the conversations that reference these topics immediately if you encounter them and feel comfortable.
It's that puzzle game, you know the one. Stack up the shapes and complete lines to score points! Clear as many lines and score as many points as you can! If any of your shapes cross the line at the top of the grid your game is over. This game was made over the course of a week, if you'd like to support the ongoing development of projects like this one a donation would be greatly appreciated, alternatively you can find the developer on social media and patreon: Twitter Patreon
Discsphere About the game, the ramble-y, not so formalversion: ( Feel free to skip to the short version if you're short on time or already know what the game is about.) Discsphere is an easy-to-learn sports game where your objective is to throw a sphere at your opponent. The catch? You have to capture 3 goals with discs before you can throw spheres. You can also throw power discs on a cooldown timer to stun your opponent, or to remove ownership of an opponent's goal. Oh, and I'd be remiss if I didn't mention the dodge rolls, activated by tapping a movement key in multiplayer and by pressing the dedicated dodge roll key in single-player. Did I mention the game has a single-player mode? It has a single-player mode. The single-player mode has a story and boss battles, and even has two final bosses depending on how you go about defeating the bosses. Oh yeah, when you first play the game, please play the tutorial first! The game does not play very conventionally, so you'll need to understand how everything works before you begin! Even if you remap the controls, that won't really explain everything there is to know. About the game, the short, somewhat more formal version: ( Feel free to skip right to downloading the game if you already know what the game is about.) Discsphere is a sports game about capturing goals which also has elements of dodgeball. The game has a conventional multiplayer mode and a boss-battle-focused unconventional single-player mode, which both have slightly different controls. Playing the tutorial before playing the game for your first timeis recommended. Just remapping the controls isn't enough to understand how everything works here. The obligatory features list: Single-player and multiplayer modes!Keyboard controls with support for remapping!*A dedicated dodge roll button, only in the single-player mode!**Two ways to win:Hit your opponent with a sphere,or have more goals than your opponent when times runs out!Multiple stage layout options in multiplayer, including the option to randomly cycle between stages after every point scored!Several songs, randomly cycled in the multiplayer mode and carefully picked to be relevant in the single-player mode!***You play as a knight in the single-player mode!! I mean,why not!!!Boss battles!Asort of overworld segment thing for the single-player mode between the boss battles!This gives you a breather between bosses.Two final bosses, the arguably harder one requiring you to win by time against every boss in the game!A generally speaking highly experimental design!You can turn off music with Control+M! (You can't un-mute it immediately but Shift+M will make music play once more the next time the game changes scenes.) *There are programs out there if you need to play this with a controller. Sorry, goodcontroller support is really hard to code and even harder to code for more than one player with the engine I'm using in mind.;_;Game development can be hard,,, **I didn't think to add this until part-way through the game's development and with how the keyboard remapping works, it would've been difficult to add this ***Some of the songs only play in the single-player mode. A note from the developer: Hey guys, this is a note from Adam. Not going to be joking around quite as much as I did with most of the rest of this page. Maybe I'll throw in a joke or two for those of you who otherwise might not read something like this. First of all, thanks for considering playing my game. It does mean something to me. ^_^ Second off, Imade this game because another project of mine was... well, it was going well, technically speaking. But Ineeded a break. I burned myself out on it. So to take my mind off of all of that, Ikind of just sat back somewhat unproductively. But then an idea for a sports video game popped into my head. Which is strange, sports video games aren't usually exactly a genre Isee myself playing much. But the idea sounded like fun, and sounded simple enough to make, so I set out to make it. And here we are now. Honestly, most of the time went into making the single-player mode. Most of the multiplayer content was done less than a week after the game's development started, and the last-minute addition of alternate stage layouts only took maybe 15 minutes of work. Despite that, I really hope you can give both the single-player and the multiplayer a fair shake. The game was designed for multiplayer first and foremost, with the single-player coming later. If you don't have somebody to play with locally, there's programs out there for playing local multiplayer games in online multiplayer. If you need help finding such a program, well, might Irecommend Parsec?http://parsecgaming.com Anyways, because this game is so experimental in its design, I didn't wanna charge people up-front for the game. I don't know who this game is for, if anybody,and I don't feel like anybody will know for sure until they've already played it. To that end, you can download the game for free. I recommend you do so at first. I don't want you to feel ripped off. However, if you like the game, a donation would be appreciated. $1 if you feel like you got some fun out of it, and $5 if you feel like you really liked it, sounds like a fair value to me, but feel free to go higher or lower as you wish. Just... please don't over-do it, only put in the money if you can actually afford it! Whatever the case may be, regardless of whether you put in money or not,I hope you enjoy the game! ^v^ ~Adam Extra stuff for paying more: If you put in $5, you get an added bonus in the form of high and low quality soundtrack downloads!The MP3 version sounds incredibly wrong though, it's mostly included as a joke, I recommend using the OGG soundtrack for most purposes and the FLAC soundtrack if you don't mind downloading a larger file like that. There's also a file included that includes every version of the soundtrack, just in case you were hoping to download them all anyways. There aren't any incentives for paying any more than that (at least, not yet),but as Isaid earlier, feel free to pay more if you want to! One last thing of note: We also have a press kit available for the game. Currently, you can download it in ZIP format here:https://drive.google.com/file/d/1eJw2xDFJ1hoYJHvpZ-fSoB90ze4WRZ3m/view?usp=shari...
It's been a year since Survey Team 4 landed on Osiris 4. They reported a peaceful planet with the highest density of life signs ever detected. And then .... nothing. No response to communications, no emergency beacons, nothing at all. What happened to them? What happened to Survey Team 4?is the third chapter in my One day at a time series. The series was begun as a means for me to practice coming up with simple games. I set myself a few rules to try and ensure they games stay simple: I get 20 hrs to develop and upload each game.No individual game can be released until the collection is complete.Once all games are complete I get 4 additional hours per game to polish them.All games are done solo but I can use third party assets. With the rules in place the question was then what would I use as prompts? I decided on working my way through all of the Global Game Jam themes in order. What happened to Survey Team 4?is based on the 2011 theme of "extinction".
As the Digital Titans grasp on the network wanes, those who rise to overthrow them shall seize the Silicon Domain. Fight the endless war and take down the ancient Order of Null. This is the age of Binary Heresy. Fight the endless ranks in single player or local co-opFind new weapons and items to defeat your foesEight unlockable charactersPlay with either mouse/keyboard or gamepadUnlock an intense challenge mode
Knock youropponent off the arena in the clouds! Attack, Jump and Smash! But watch out for crumbling tiles and tilting platforms below! Clash of Coins is a local 2-player brawler. The prototype was created in 5 days for Unreal Game Jam Spring 2019. The theme was "The Other Side of The Coin". ------------------------------ KEYBOARD CONTROLS Player 1: Movement: WASD Attack: F Jump: G Smash Attack: G and then F Player 2: Movement: Arrow Keys Attack: O Jump: P Smash Attack: P and then F
Grave Liasons is a PvP roleplaying game powered by chocolate where you play as nosy ghoststrying to ensure that their descendants get matched with the perfect partner (according to them). While playing, players take on the roles of SPIRITS, who are trying to ensure or prevent a match, and DESCENDANTS, who are just normal people looking for love. Engage in hijinks as SPIRITS use their ghostly powers to engineer or sabotage a relationship.Flirt with your friends as you take on the roles of flawed people looking for love.Eat and share chocolate to power the game. Grave Liasonsis a game that wouldn't have been made without the support and encouragement ofSwords And Flowers, Role Over Play Dead andBabblegumSam. Thanks gang, ya'll are awesome.
THE FROST PAPERS "The Ouija Board of Roleplaying Games" - Occult Victorian parlor games for those who love paranormal investigation and ghost stories. There is nothing quite like them. The Papers combine elements of live action roleplaying games, mass hypnosis as performed by stage magicians, the guided meditations of Tibetan monks, and sances of turn of the century spiritual mediums. Each game promises an immersive night of supernatural exploration for you and group of friends, placing you at the center of a real life ghost story. The games are each unique, guiding you through a series of sance-like paranormal investigations. Each of the ten games is connected to the next, following the story of the mysterious Mr. Frost and his own experiments over a hundred years ago. They let you follow his footsteps as carefully as you can to unveil clues about the strange realm called the Grey beyond the Fog and the Shadowman that stalks it. There are no scripts, no actors, and no props. These games provide you the framework to have genuine frightening experiences heavy with occult and supernatural theme. Its the closest thing to being in a supernatural horror movie youll ever experience.
You are the last pilot of the Earth Alliance, our only resort: the Omeganaut! What I intend to do with Omeganaut is to create a roguelike kind of game out of a 3D Rail Shooter. I take inspiration from Starfox (Super Nintendo) and from classic arcade shooters. Features Fast paced gameplay with randomly generated levelsNo loading time, no cuts between levelsVR : Put on your favorite headset and play the game in glorious 3DSmall footprint : the entire game can fit inside a good old floppy disk How to play? It is recommended to play Omeganaut using a gamepad with analog joystick. But you can also play with a digital pad, a keyboard or even a touchscreen. Just activate the virtual gamepad in the Setup screen. Move around to avoid obstaclesOnly one button to fire and destroy everything that comes in your wayPress the roll buttons to turn fasterDouble tap the roll button to DO A BARREL ROLL!(Barrel rolls are handy to avoid danger and to slap nearby obstacles) Virtual Reality You can turn on VR in the Setup screen. I only have a Google Cardboard, but maybe it will work with fancy headsets such as Oculus Rift? Please give me feedback if you have the chance to play with such a device! Working Not working :( Google CardboardSamsung Gear VRHTC ViveOculus Rift / Quest Development note Omeganaut is still under construction, using the awesome ZGameEditor engine, which allows a tiny footprint, and two externallibraries forphysics and modular music.By buying the game, you help me continue making it. Right now, I focus on making the engine good and getting rid of all the bugs, while adding new enemy ships now and then. When there will be enough content, Ill focus on writing rules in order to produce nice levels instead of spawning everything randomly.The downside of atiny footprint is that a fewantivirus software will go nuts and return a false positive.This is a known problem and it's very annoying for me...You can read the fulldiscussion about that pesky problem here:http://www.emix8.org/forum/viewtopic.php?t=1339 Thanks ZGameEditor by Ville Krumlinde :http://www.zgameeditor.orgZgeBullet by Radovan Cervenka :https://github.com/Rado-1/ZgeBulletSunVox by Alexander Zolotov :http://www.warmplace.ru/soft/sunvox/The Mod Archive:http://modarchive.org/
This 2-player LARPis about kissing and being queer and resisting fascism. Love cannot always conquer all, but it is better to be with the people you love than to let them win. PUNCH NAZIS Use enthusiastic consent when playing this game, and make sure to look out for your own emotions and the emotions of other players.
Description NEOLITE is a third person wave based shooter sandbox game. This game is gonna be so frustrating, maybe? I dunnoYou have a Neon Gun and a Electro Blade as weaponsYou can upgrade them after each wave with your remaining life.Try and upgrade your weapons to Marvelous, its gonna be FUN.You gain Life by killing your enemies.Has 5 waves of enemies with an additional 6th sandbox mode.Made for Ludum Dare 44.This game is not balanced at all.No Controller support BTW If the game is lagging, reduce the graphics quality using the in-game settings menu.Also if you got some time please checkout all the settings and stuff,I put some serious time into that stuff which I shouldnt have done. Bug Fixes Fixed AI getting stuck at certain points on the level . Fixed weapon projectile not spawning . Fixed Steam VR opening for some people even though the game has no VR support. (atleast I think I fixed it but I cant test it, be sure to give me info about that if youve got steam VR)Added a delete save Button to the settings Menu Controls ControlPrimary KeySecondary KeyMoveW/A/S/DArrow KeysJumpSpace Bar-SprintLeft Shift (Hold)-ShootLeft Mouse Button (Hold)-MeleeF-PauseEscapeP Engine Unreal Engine 4
Made for the Nonbinary Game Jam 2019! A small game about being nonbinary and befriending familizards. Controls: mouse
Dedicated to my Grandfather, for kindling my love of science fiction and writing. I wish I had written you something while it still mattered. "Our Love Cant Save The World is a two-player role-playing game using a standard deck of playing cards. Together you play as two people in a loving, but failing, relationship. Meanwhile, the world is ending. These are of equal importance." Created for the End Jam 2019.
Become rich by collecting valuable ores and gemstones through mining! Take up your gun and long range pickaxe to break rocks to gather wealth. Spend money at the shop to upgrade your abilities and extend the game's timer. Defeat enemies to fill up the boss bar. Spawning bosses increases the game's difficulty and rewards for more advanced store options. WASD to move,Left click to shoot,Right click to throw a powerful pickaxe. CONTROLLER SUPPORTED!Left stick to move, right stick to aim/fire. Right bumper to throw pickaxe. Green circles are safe zones for enemy spawns and also temporarily boost your damage.
Collected Writings is a zine that re-publishes fiction and essays by Nat Quayle Nelson. Volume 1 contains "I Think," a Scribendi award-winning sci-fi story, also including a poem by the same name and a bonus Q&A with Nat.
Dancing with Demons is a zine containing five essays about dance, music, and video games. It comes with a soundtrack playlist on YouTube and Spotify.
The Old Man game puts you in the shoes of a homeless person trying to find a place to hide duringrain, but he will find so much more than just a roof over his head. Click your way through this adventure game with classic Point & Click mechanics such as inspecting objects, picking and using items and solving puzzles. All in simple 100% original Pixel art graphics and retro music. Can you discover the secrets of the office? Or will you fall prey of the mistery inside the building? FEATURES: -Pixelart -One ending -Secret room and secret item -Original sound -No save function (Better played in one sitting). FREE DLC extra chapter with 2 new characters and the wrap up of the story.
A gm-less, diceless, game for 3-6 players, in thebelonging outside belonging family. To play this game, you'll need to look at the rules there for Playing theDream. A playset inspired by Hermann Hesse'sThe Glass Bead Game. Play as academics, students, bureaucrats, and people, working together to build a better world through understanding beauty and games. Overcome the scars of war and apocalypse. Grapple with the shortcomings of academic and well-intentioned communities. Teach classes and go to your friends' lectures. Build a utopia together, for everyone, if you can. A submission to thebelonging outside belonging jam. - The cover imageis from a cosmography manuscript of the 12th century, courtesy of The Walters Art Museum. The background image is courtesy of Wikimedia. Both images are in the public domain.
The Brinkwood Kickstarter is coming up!Click the "Notify me on launch" to be among the first to back us, and spread the news! We can't do this without your support and word-of mouth! Mask up. Spill blood. Drink the Rich. The world is not as it should be. The rich feed, literally, upon the poor, as blood-sucking vampires who barely bother to conceal their horrific, parasitic nature. The downtrodden peoples of the world struggle under the burdens of rent, payable through the sweat of their labor or the blood of their veins. Evil has triumphed. Many have given in to despair. But all is not lost. In Brinkwood, you take on the role of renegades, thieves, and rebels struggling for freedom and liberation in a castylpunk world controlled by vampires. Radicalized by tragedy, you have taken up arms and fled into the forests, where you were taken in by unlikely allies - the fae, forgotten creatures of myth - who offered a different path and the means to fight back against your oppressors. Masks, forged of old wood and older magic, are the final tool left to fight a war long ago lost. If you wear them, they will take their price, etching themselves upon your very soul. But they will also let you spill the blood of the rich and powerful vampires that now rule the land, and from that blood strengthen yourself and your movement. Original Concept and Graphic Design: @Talen_Lee Editor: @mizutonic
Follow the mushroom Enc on her little quest to help her new found friend Torze in making a flying machine, while they discuss about war and how to grow plants that become engines! Also help her in cheer up her old friend Sinal who out of knowhere got kinda down in the dumps for some reason!Enc and the Flying Machine is a kinect novel that takes about 30 minutes to read through.31/03/2019 - A update with some fixes for a better experience.A update with a soundtrack will come soon.09/04/2019 - The final update is here! Music has been added!
Forking Paths is myongoing RPG zine spanning a variety of content. In this inaugural issue, a Guidebook to the Viridian Maw! This 24-page PDF of thedigest-sized zine contains fodder for a wilderness sandbox campaign in the ViridianMaw: an overgrown meteor crater, mutated and reshaped by fungal influence. To get a sense of it, check out the free downloadbelow for the one-page version of the setting. Everything is system neutral & stats agnostic, though the material is written with genre assumptions leaning toward D&D/OSR games (but usable for games like Apocalypse World or Dungeon World, too). 26 wildlife entries including plants, animals, fungi & trees14 interior illustrationsOverview of peoples living in the craterBackstory for the ancient history of the Viridian MawAdvice and tips on using the materialRandom tables to generate interesting ruins & encountersHexmap with 12 keyed locations The zines cover and hexmap are both in color; all other art and illustrations are in B&W. The PDF is in single-page layout format. Need it another way? Let me know!
Just in time for Halloween! Build your own cuteZombieand possibly survive the apocalypse or at least just have a new cute icon! Art and Code by Yifat Shaik (http://www.yifatshaik.com) Music and Sound Effects by 'Moode Myoozik (https://moodemyoozik.ca/) 7 color variations115 different customization optionsSave Screenshot optionand more... Drag and drop the items and position them Right Click (on the mouse) moves an item upin the hierarchy Middle Click(on the mouse) moves an item down in the hierarchy
This soundtrack is provided by Snabisch, a music producer with more than 30 years of experience who is in love with the retro sound of the classic video game consoles of the 80s and 90s. The videogame The Adventures of Yulpers! has counted on his collaboration, working intensely in the production of these 22 tracks made with care where the sounds of the consoles Sega Master System, Sega Genesis and Nintendo Nes are mixed. Provided as high-quality MP3 files and FLACs. Tracklist: 1.Perfect days 01:122. Colouring dreams 00:593. The crazy chicken 00:484. Count to ten 01:045. Lost everywhere 01:426. On the back of the east 01:587. Not even with those 01:428. Im missing the name 01:329. Out of my mouth 00:4810. Loading the way 01:2511. The worst boss in the world 00:5512. Once upon a time 01:2813. Childhood memories 01:0414. I live in the city of dreams 00:5915. 100 things to do to stay awake 02:0216. FX1 00:0517. FX2 00:0218. FX3 00:0119. FX4 00:3020. FX5 00:2421. FX6 00:4222. Childhood memories FM 01:16 Link to game: withthelove.itch.io/yulpers-gotje
The experience of waiting is universal and in many senses a uniquely human one. When adventure is promised and withheld, what becomes of the would-be hero? When their only companion is endless time and one another, what becomes of the noble adventuring party or crew of scoundrels? In a world of heroic adversity, how does a hero deal with the absurdity of being stuck in a small and hostile space? Enter the Finest: the worst establishment in the world. There will be no music, drinks or friendly strangers; there may be fights, but they will only make your stay here more miserable. Worst of all, there is no exit. This is limbo, and you're in it for the long haul. Perhaps you'll come out friends on the other side. Maybe you'll even learn something about yourself in the Finest's exquisite desolation. In short, have you ever wanted to replicate the experience of No Exit or Waiting for Godot as a prelude to your adventure? Have you ever wanted to define the space before the adventure begins? Are you interested in taking perhaps the most humanizing act of characterization possible, having to wait with no other recourse? Maybe you think you'd enjoy a game about being strictly confined and essentially disempowered. All of these, it turns out, can be surprisingly fun.
A cozy game about rediscovering the past. You are an immortal being able to travel through space. You left your home once you were of age, just like those around you. In your travels, you met new people and new places, those experiences shape who you are. Even when the path was met with hardship, you had the will to keep going. But now you miss home. Maybe its okay to go back. Saudade is a map-drawing narrative game to be played solo or with friends. It is about finding value in a past altered by time. The word Saudade is portuguese for a feeling of deep longing for something, it is to miss intensely, but it is most often than not a positive feeling, the certainty that what is no longer here will always be with us. Referncias The Deep ForestbyMark Diaz Truman and Avery AlderAfter the AccidentbyNicolas "Gulix" Ronvel Other Ways to Show Support: Tell your friends about this game!Leave a comment/rating here!Check the out the other games on our profile! Some are Pay-What-You-Want!Join our Patreon!
In STARSHIP, you and your friends take on the mantle of the crew of your own space-faring VESSEL. You decide the nature, power, and features of your ship, and you also work together to create the factions and powers in your world. Once built, youre set loose to explore, take missions, and survive in the vast void. What will you do, who will you work for, and what will you give to make a living in the deep, dark sky?
I stood there in the dark, and gazed up at it. The sheer bulk of the thing, an unbelievable complexity of glass and rivets and polished steel, hydraulic pistons and copper tubing that glinted in my lanterns light. A peculiar sensation came over me then, and I felt as if I were looking up at a giant wave about to crash down and drag me into the depths. And now, as I sit in my study with the plans for the Engine laid out before me, I fear I may have been right. The Gateshead Engine is a single-player game set in an alternate version of Victorian England. In it, youll take on the role of an engineer creating a steam-powered mecha for a powerful patron, chronicling your progress, thoughts, and fears in your diary as you go. It can be played in a single session (set aside at least an hour) or split across several nights of play. The Gateshead Engine is a hack of Alone Among the Stars by Takuma Okada. Support the creator: https://noroadhome.itch.io/alone-among-the-stars Written for the #sadmechjam
The pack contains: - 4 Swords - 2 Longswords Feel free to donate, that would help me a lot to upload new content :) If you want more swords (OFF SALE)
In WAR RIG, you and your friends ride atop a mighty machine of metal and fuel. The wheels on which you live carry you from settlement to settlement, searching for supplies and scrap in the wasteland to scrape out a living. But the world is full of many threats. You must rely on each other to survive in the world, but you must also know how to conserve your resources for the good of the group (or, maybe, your own). The world will grind you down, but hope brings you and yours to the next dawn. Hold on to it.
Tetrana is a small but ancient and prosperous kingdom. Its most distinctive feature is its strong caste system, which divides every individual into a rigid caste based on affinity to one of the four elements: Air, Fire, Water, or Earth. Each caste has rigidly defined roles and a strict place in the social hierarchy. Most unusually, however, every 100 years a mystical Convergence of the four elements reshapes the structure of Tetranan society, allowing the caste hierarchy to be realigned! This is obviously a most important event, and you are privileged to represent one of the four castes at the Convergence, with the power to determine if a Realignment will occur. You do this, of course, by using your elemental gems to summon your spirit butterfly. Because everything about Tetrana makes perfect sense. Of course, it'd be highly improper for anyone to pretend to be a member of a caste they are not, and especially so at such an important event that will decide the future of the country for the next century. So you have every assurance that everyone is exactly who they appear to be. "The Importance of Being Convergent" is a short game of politics, secret identities, and romance, but primarily ridiculousness. It won 2nd place in the Iron GM contest at Intercon N. It is optimized more for roleplaying, humor, and dramatic scenes than for cutthroat competition, and has few mechanics. By: Matt "Halftime" Peairs, XavidLength: 2 hoursSize: 5-12 playersLight secrets, light powers, politics and voting
A submissionto theDesert Bus for Hope 2019 Game Jam. "What strengths do you bring to the program?" "Do you have experience with traditional education as we understand it today? Tell us about it." "How do you plan to be a role model to other undead applicants and scholars?" It is present day.Vampires are real.Vampires have been exposed publicly in the last year.Vampires now flock to academia for safety, a food supply, careers, and friends.Any vampire who does not get accepted into academia is fair game for hunters, priests, and mobs alike.You are a vampire, or a human, or a dhampir. You are either an interviewer on a panel for a private university, interviewing applicants for a brand new special vampiric graduate student program -- or else you are being interviewed. All of you know this is a matter of life and death, as well as academic enrichment. Hemophiliacademics is a tense chamber LARP about academia, vampires, and prejudice. The game includes safety rules and premade characters for ease of play.
-Twitter- -Press Kit- -Steam Version-
You had a lot of fun when you were alive. You stole whatever you wanted, loved many a partner, murdered anyone who ever tried to get in your way. When it came to the untamed West, you bowed your head to no religion, law, or social nicety.NowOld Scratch has invited you and your friends to wager in a game of his creation. Now you are chained to a card table with a few others who were in the running for worst person alive in a room lit by walls of fire.Turns out, Old Scratch is none other than the Devil himself, and y'all are playing for your very souls. Whoever wins will leave rich beyond their wildest dreams. Whoever loses wont leave at all. Will you profit from the misery of others? Give the Devil his due? Just remember:It's not about winning. It's about making everyone else lose. Scratch's Sc0re is a Rummy game in the style of Three Thirteen and Five Crowns. Make groups of cards called Talons out of your hand, while keeping more chips than your opponents. Clear first in a round and you can force the player you think did worst to pay up.Or wait for someone else to end the round and try to nab the ever-growing Score by bringing Old Scratch the card he most wants. Just be careful - every time someone claims The Score, it grows exponentially! Everything you need to play is included, besides up to five other people and a way to keep score (such as poker chips or tokens). Contains fronts and backs for all 100 cards in the base set (which you'll need to cut out and sleeve in clear sleeves).*****************************************************************************************If you'd want something nice, but money could be holding you back, Old Scratch wants to invite you to grab the black-and-white, reduced art PnP for absolutely nothing! It's called the "Homebound Edition" and is located as a demo down below.
BulletHell Planes is a game about shooting your way through endless waves of enemies in your hyper powered aircraft! Controls Keyboard and mouse wasd to move mouse buttons to shoot (hold for giant LAZOOOR) Controller left stick to move triggers to shoot Special thanks I would like to give a special thanks to my friends who playtested this game for me and helped me alot with designing the game. Jasper Blank - Feature Creep and Playtesting Tim Wijnberger - Playtesting Iris "Brasz" Agterberg - Early Playtesting and some more Playtesting
You're the Damned One, a reptilian Fallen Holy Warrior, seeking for Penance to atone for your sins against your kind. You have been given a task: Go through the gates of Hell and destroy all the sin you can see. You start with your sword and pistol, and you will find more weapons in the corners of Hell. Show them your Holy Fury, and only then you shall be redeemed. Penance is an oldschool style FPS with a campaign mode with hand made levels, and an endless mode with procedurally generated levels covered in gritty retro graphics. You play as anthropomorphic lizard templar dude (look I like lizards okay). The campaign mode features five (or six if you count the very first one) hand made levels, and a bossfight. The goal of the endless mode is simple: Cause enough carnage and earn points from each kill, collect keys each level to get through the portals, then show off your highscore to your friends. The game has a Discord support, so people can see your score while playing and also which campaign level you are on. If you get high enough score, you will get the ending cutscene. Penance also has simple bunnyhopping that increases your speed, crouch-sliding and a rage mechanic, that when activated, gives you double damage to all weapons, except the sword does quadruple damage. Default Controls: WASD - MovementSpacebar - JumpLeft mouse button - ShootRight mouse button - ZoomScrollwheel and number keys - Change weaponQ - Activate rage when yellow bar is 100 Controls should be able to be remapped from game launcher. I haven't tested controller with this game, it was created for mouse and keyboard in mind. This game was simply made for fun, because it's something I felt like I wanted to play and I love oldschool style FPS games. It's probably not that difficult game for FPS players, but I am proud of this game and I find it fun and satisfying to play. Due to the overwhelming popularity I also made the campaign mode, which let me practice proper level design. I used a lot of feedback I got from Ironscale and Castle Rodok to make this game, but also learned a lot of new things. I hope you have as much fun playing Penance as I had making it! If you want to share your highscore with me, join my Discord server! Music was made by Fredrik Thrysoe: https://fredrikthrysoe.wordpress.com/ You can buy the soundtrack here: https://fredrikthrysoe.bandcamp.com/album/penance-originial-game-soundtrack Voice acting for final boss and narrator: https://twitter.com/GetGianni
NOTE: For the duration of the Bundle for Racial Justice and Equality, the minimum price of Danger Zone Friends (which is normally free) has been set to $5. I will donate all proceeds during this time to the NAACP and Community Bail Defense fund... so please just donate to the bundle anyway, or donate directly to the organizations in question! Thank you.Demilitarize the police and invest in our communities. Danger Zone Friends is a JRPG about two roommates on a grocery trip gone awry. Agnes and Lulu set out to make a simple errand, but along the way, they find themselves taking a wrong turn into the Danger Zone! Will they be able to survive the hazards of the underground world, return to the surface, and complete their shopping trip? This one-of-a-kind JRPG adventure features a 2+ hour story, a complete original soundtrack, the occasional joke, and tactical combat. It was originally created as a (very belated) overkill birthday present for my girlfriend in 2018. However, this version is for everyone.I put a lot of heart into this game, and I hope it shows.Windows only. Press Alt+Enter to toggle fullscreen!All writing, design, art, sound, and music by me. Third party scripts by Cidiomar R. Dias Jr, Jet, Lecode, modern algebra, and Yanfly. Stream/download the soundtrack from Soundcloud.Play more of my games at Sassy Echidna Software. Follow me on Twitter. "It's worth checking out alone just to see how many cheese-based enemies the developer can come up with, honestly." - Joel Couture
a fun dating sim where you get to date stick figures! that might sound dumb, but trust me when i say that the stick figures in question are, like... the SMEXIEST STICK FIGURES EVER. they also have very good and real personalities, just like real people! so really, it's just like dating an actual stick figure! except through a computer screen! so... i guess.. it's just like having an internet boyfriend and/or girlfriend who refuses to show their real face and just uses the avatar of a stick figure! sounds completely great and not suspicious or sketchy at all! anyway, what are you waiting for? play this game, unless of course you don't enjoy the experience of having an internet boyfriend and/or girlfriend who refuses to show their real face and just uses the avatar of a stick figure. in which case, there's really nothing for you here. you can leave now. OH BOY IF YOU'RE STILL HERE UH THIS GAME MAY BE TERRIFYING FOR PEOPLE WHO ARE SCARED OF DATING AND/OR STICK FIGURES. praise for this game that i don't want to say the title of because it's way too long this game was very good -anonymous nothing strange, weird, odd, abnormal, or out of the ordinary happened while playing this game. -also anonymous this game did not murder my family - another anonymous person who may or may not be the same person as the first 2 it's totally not, uh it's totally, uhhh, it's the highest of quality in a video game- saqib asad "Play my game instead" -Owen Sprung (you actually should play his game too it's pretty lit) C R E D I T S ! Voice of the educated child ------------------------------------------------- Saqib Asad. Everything else ---Lux Revell who by the way you should follow on twitter @LuxRevell UPDATE 1: THE EASTER UPDATE THAT HAS NOTHING TO DO WITH EASTER AND IS ALSO A DAY LATE! it'sanupdate!youshoulddownloadit, eventhough it hasnothingtodowitheaster! IT WASPOSTEDTHEDAY AFTEREASTERANDISTHEREFOREEASTER-RELATED,OKAY? anyhow, you should play this update, the end.
Break the Sound Barrier A spin-off crossover racing game featuring your favorite characters from Daemon Detective, Shattered World, Gun Princess, and Final Columbus. Travel at speeds over 200 mph on futuristic twisted racetracks hovering miles above massive megacities, cursed ruins, untamed wildernesses, and abstract otherworlds! Chain together jump boosts and slide boosts to keep your momentum going, or use silly cartoon weapons to swipe victory at the last second! Try your best to stay on the track - easier said than done - and use the power of gravity to reach unfathomable speeds! Are you the fastest detective alive? There's only one way to find out! Features '90s style arcade racing without cutscenes, long loading times, or microtransactions!5 cups for a total of 30 racetracks! Revisit classic areas like Crystal Tokyo Zone, the Painted Shadow Gallery, or Dracula's Clock Tower in glorious low-poly 3D!Support for local multiplayer with up to 4 players at once!30 playable characters with different stats! Pick the character that matches your playstyle the best, or just roll with someone you think looks cool!Adaptive AI that gives you a fair chance, but still will give you a run for your money if you're going for that elusive gold medal!Use XInput gamepads out of the box with no setup required! Or cram 4 players around the same keyboard for an awkward, sweaty experience!Skill-based, momentum-based gameplay that lets you avoid all weapons if you're good enough at dodging, and hit speeds much higher than your normal max speed if you're good at chaining boosts together!You can move so fast you don't even need to drive on the track anymore! It was always more of a recommendation than a rule, anyway.N64/PS2-style low-poly graphics in smooth 60fps!You can play as Dracula or a penguin!Nice music!Actual sound effects!I ran out of cool stuff to put on this list!
A post apocalyptic roguelike platform game!!! A strange meteor crashes into your ship and you fall on a strange planet, then a group of unknown villains steal the pieces of your ship, your mission is defeat them and recover the parts to return home! You are Blaster Bunny, specialized in all types of weapons, and for some reason you are the only one who can grab objects from the white pillars, use this in your favor in this great adventure! But... Who invoke the meteorite? Why did these guys steal your ship's parts? Why is the carrot so delicious? Answer those questions in Blaster Bunny +! The final edition!!! 11 Worlds239 Items35 Bosses3 Playable CharactersExtended LoreBetter tiles and more decorationMore npcsNew rune systemAnd a lot of secrets! The entire game was created by me, except the soundtrack, this one created by Sweep Blast Studios: https://www.instagram.com/sweep.b.studios/
Sometime in the mid-1980s development began on a technology that, had it gone to market, would have changed video gaming as we know it. A complete virtual-reality system meant for arcades, utilizing twin head-mounted vector monitors of the type used in games such as Battlezone, Tempest and Star Wars. Sadly, funding for the project dried up before it reached completion, and the first game for the system - VekWars - never saw the light of day, continuing to exist only in rumor and a handful of blurry photographs from the period. But now a team of digital archaeologists based in Austin, Texas have successfully extracted the source code for this game from a dusty 8-inch floppy disk provided by an anonymous benefactor. We are pleased to present VekWars - fully updated to support modern virtual-reality systems (or non-VR monitors) and playable for the first time in over 35 years! Note:VekWars is best experienced in VR, but if you're using the itch.io launcher, sometimes it can't find your VR headset.If this is the case, try launching the executable directly. How To Play Welcome to the year 2385. Humanity is locked in a deadly war with the evil Xilorian Empire. The key to winning this war lies in the unique properties of Vektrox Ore. Found on only one planet in the galaxy, human mining colonies are under constant attack by invading Xilorian forces. You are in charge of defending a cache of blue ore crates from waves of Xilorian ships that will attempt to steal them. Your defense turret sits in the middle of a ring of crates, and is equipped with a powerful laser cannon, three missiles, and a shield system to protect you from enemy attacks. Xilorian saucers may appear at any point around you and will fly in and attempt to steal the crates. Point at them with your targeting reticule and pull the trigger to fire your lasers and destroy them. If an enemy saucer is taking off with a crate, they will drop it if shot, but be careful not to accidentally hit the crate and destroy it yourself! If all crates are lost, then the game is over. Watch out for red enemy fighters that will fire missiles at your turret. Shoot the missiles before they hit you to avoid losing shield energy. After three direct hits your turret will be destroyed and the game will be over. Use the secondary fire button to launch a highly-destructive NovaRocket at the enemy. At the end of each attack wave your turret's energy shield is recharged, and a new NovaRocket provided, up to a maximum of three. DEFEND THE CRATES! CREDITS Alex McChesney - Lead Programmer / Lead Designer Roberto Pena - Programmer Rodrigo Pena - Programmer Jared Farney - Composer / Sound Design Stephanie Traska - Art Paul Gasca - Producer Dane Rougeau - UX/UI Design Adam Sauer - Title Screen / High Score Table Originally created for VR Austin Jam 2019
> I knock on the door of my mom's house. >Roll to see if it explodes! One Page Bayhem is a one-page roleplaying game designed to parodize a Michael Bay movie. It's balanced to be unbalanced and results in totally explosive antics. There's a page for everyone containing the rules and a GM Guide to help the GM run the game, including instant setup dieroll tables. You only need a d6.
EMUUROM is a tiny, nonviolent creature-scanning metroidvania. Gather information, find secrets, and map the corners of theworld! Use Z and arrow keysto move.Controller supported! NOTE: The browser version can be laggy, so if you liked the game,I recommenddownloading the desktop version for better experience! Explore and befriend creatures in a lost ecosystem. EMUUROM is created in the TIC-80 fantasy console. Full version coming in 2020!
Story: In the last years plenty of children went missing. You have one last clue left that led you to an old andmysterious place. Equipped with your lamp you go to investigate. What are you going to find out? Gameplay: This is a short horror game with puzzle elements.Explore your surroundings to progress in the game and to understand the story. There are JUMPSCARES! Depending on your play style it takes 10-15 min to finish the game. Info: I usedAsset Forgeto create my own stuff and also used some assets fromKenney - Graveyard Kit. I worked on this project alone for a short period of time so please forgive me I you think some mechanics are a too clunky. This game started as a game for the Scream Jam 2019:https://mikorashu.itch.io/wooden-hearts-demo. I continued working on it and this is what it became. Thanks for stopping by and have fun playing the game! !!SPOILERS IN THE COMMENT SECTION!!
What is Cluster Gun Cluster Gun is a physics/platformer game in which players useblocs to create their ownclusterand explore levels with it but the only way to move around is byusing the recoil of the cannons.Roll, fly and find your own way to succeed in each level, you can use many different guns and blocs to create your very own solutions and complete the game. This is the firstgame being released from my Patreon The game supports keyboard and controller inputs and all keys can be changed ingame. Soundtrack available here!
Guildhall is an archipelago nation, far from the war and politics of the continent, but deeply embroiled in its own struggles... ages ago it was run by the Council of Archmages, but they all died when the world's magic started to slip away, and the islands are trying to hold onto civilization with dying spells and failing artifacts. Worse, the great Sea Walls have finally fallen, leaving Guildhall open to the beasts from the ocean, where monsters beyond imagination dwell. You are a member of theFlintlock Society: your soul has been bound to a ship, giving you incredible resilience and magical skill, in exchange for battling the many, many sea monsters which threaten your nation. Flintlock is a story game that's primarily about describing big, pirate-themed action set-pieces, in which you dramatically lash out at a watery monster which will, in turn, lash back at you. Think of it less as a game and more as a "cool scene engine."
Pictassembler is an engineering puzzle game where you set up a production line of marblesand operator blocks to assemble pixel art images one block at a time. Each marble can be stuck to an anchor or an existing pixelblock to create a pixel block in a given location, and can also be shaded appropriately. The finished block shape needs to match the solution image to finish the level. The challenge comes in setting up the placement and timing of the marbles' paths to ensure that they land in the solution grid correctly.
Demo down below. Block Out is a top-down shooter with flashy graphics and calm music. The main feature of this game is game mode creation. This feature allows you to craft your own gameplay experience, by changing most aspects of the game. Explore 4 differentlevels, choose from 5 differenttypes of enemies, define andmodify their behavior as you wish and make your own personal hell or make a relaxing mode, where the enemies run away from you! You can save, edit and delete these modes. Make and save as many as you'd like. You can also share the modes you created with your friends very easily. Just generate a code in the edit mode, share it with them, they paste it in their game's edit mode, press a button and voila! (It is intuitive enough but if there are any problems, tell me and I'll try to make it better for ya) Here are all the things that you can modify : Controls Use (keyboardtomovearound) and (mousetoaimandshoot) W, S, A, Dtomove Spacebartoteleport/dodge Left mouse buttontoshoot Right mouse buttonformelee attack Rtorespawn There's a lot more to the game, you can play around with it in the playable demo and let me know what you think :)
Served is a fast paced game about throwing oranges into plates and dunking meat to make the greatest of dishes. 2-4 players4 different chefs to play from +6 Arenas Each arena comes with their own hazards or equipment to use. 3 modes Play for time, first to 21 or just play a game of "keep away" with the GOLDEN SPATULA!!! Training Mode X-BoxControllers ( the preferred method of Play) Plug in 1-4 X-box controllers and slam like a pro with these simple controls. Keyboard (when you have to make due) Player 1 Action Key Xbox functionMoveA and D(acts as joystick)JumpB(acts asAbutton)ShootV(acts asXbutton)CancelBackspace(acts asBbutton)Tutorial6(acts asYbutton)Quick StartEnter(acts asStartbutton) Player 2 Action Key Xbox functionMoveLeft and Right Arrow(acts as joystick)JumpM(acts asAbutton)ShootN(acts asXbutton)Cancel2(acts asBbutton) Player 3 Action Key Xbox FunctionMoveR and T(acts as joystick)Jumpi(acts asAbutton)ShootO (the letter not zero)(acts asXbutton)Cancel3(acts asBbutton) Player 4 Action Key Xbox FunctionMoveF and G(acts as joystick)JumpK(acts asAbutton)ShootL(acts asXbutton)Cancel4(acts asBbutton) Rocco Commisso - Art/Design/Code -Website Micheal Trentchev - Backgrounds/Platters -Website Max Hunt - Backgrounds/Platters -Website Rory O' Connor - Prototype/QA -Website
In a city brimming withsecrets only one individual can cut through the smoke andmake sense of it all. Enter The Sleuth, a peerless detective and mentalist. In every lie there exists a kernel of truth. In every stroke of the pen, a hundred words. In a city like Doskvol it can be tempting to turn a blind eye to the meaning of it all, to shut the door and allow the trash to pile up underneath the floorboards. The Sleuth knows that a foundation of lies drags everyone down and that is very useful information. The Sleuth is a custom playbook for Blades in the Dark, by John Harper. Designed to fit right alongside the likes of The Hound, The Leech,or The Spider, The Sleuth is a useful addition to any Crew with more questions than answers. Concept and Design byJustin Ford Iconic Sleuth by Al Lukehart Original image byTeral Goe
The system is corrupt. A human touch is needed. Sci-fi first person shooter with a synth soundtrack. Art, sound and code by Philip Willey via Dirigo games. TIPS: Slow time with focus (SHIFT).The amount of remaining focus is displayed bottom left. Aim your weapon for a steady shot (RIGHT MOUSE). Bots with heads have a weakness... ESC:HELP andMOUSE OPTIONS WASD: to move LEFT MOUSE:shoot RIGHT MOUSE:aim SPACE:jump 1234 or MOUSE WHEEL:select weapon CTRL:crouch SHIFT: focus (slow) Requirements: Windows 7 SP1+,graphics card with DX10 (shader model 4.0) capabilities. You might also like the soundtrack over on Bandcamp: https://dirigogames.bandcamp.com/album/syscrusher-soundtrack
CONTROLLER SUPPORTED!- New sub menu after the title- Adds new game and load game- Pause menu stuffs- Adds a save and quit setting that can be reloaded from thelast level you were in.- Better understanding OF WHERE PITS ARE.- Bug fixes... we may of forgotten to remove the part where the big mean boss DIES... Welcome to Arlo's very first game!Help Arlo purify the land he lives in from greed by taking down 6 bosses, over a course of 35 fantastic levels!Find out the true story ending by finding all the secret coins!Arlo the Rabbit is a cutesy fun platformer in the style of a special old-schoolsystem you might have owned! Talk about a throwback!Complete with amazing chiptune tracks from SoundOfAShadow!Use your surroundings to travel through each level and reach the end of the world!Can you find who's causing such trouble in the wonderful land of the Spring Kingdom?Venture through five vast and amazing worlds through the eyes of a rabbit? Arlo the Rabbit is a game that harkens back to the Gameboy era through its visuals and gameplay, where the player can defeat enemies with objects while hopping around as a cute little bunny. Play through Arlos adventure when the game releases Wednesday, May 23rd on Steam for only three dollars!
Try is a randomly generated Sokoban game. Push blocks on to all of the targets. Not every level is possible. Press 'R' to reshuffle the level, or walk into the green arrow To skip to the next level. Let me know in the comments whether you feel you've won, or if you've found a particularly good level. Made for Ludum Dare 43, whose theme is "Sacrifices must be made" Made in PuzzleScript, a game engine by Stephen Lavelle
Summary: This is a booklet detailingthe construction and operation ofonesideddice for use in a setting agnostic tabletop RPG system. It might seem silly to play an RPG that only uses one sided dice, but in practice... ...it is indeed quite silly. Why a D1? Legends tell of a die that is perfectly weighted, with any face having the exact same chance of being rolled. A die that removes all chance from the equation. Only a skilled crafts-person could construct such a marvelous die, correct? It would certainly seem that way, especially when taking into account the most wondrous feature of this object: it only has one side. In truth though, you can make one in under 10 minutes, using materials you (almost certainty) already own and with only the most basic crafting skills. What you get: 8 pages (counting covers), black and white, zine format, 1 sheet of paper. Just print, assemble, and play! Jam Notes: While I started this game before the Jam, the "Bad Tabletop RPGs Jam" and this tweet's focus on absurd die face counts reminded me of my unfinished draft of this game, motivating me to finish it.
Guide Wiloo in this adventure to take back your buddy and save other animals from Dr. ETvaldo evil hands. In this 2D old-school platformer you'll be walking unknown lands and will face lots of obstacles trough 50 stages across 5 different colorful worlds. You can count with some powerfull upgrades and animal costumes that grants you different special-powers to overcome all challenge and danger that awaits you. Keep your eyes open, because there is many secrets hidden trough this lands. Heartwarming soundtrack and sounds composed by Eduardo Castro.
Life In Captivity Is: -A puzzle game that mixes the rules of Sokoban with the rules of Conway's Game Of Life, forming a curious and challenging hybrid that explores the collision of those two systems through 20 levels. -A psychedelic audio-visual experience, reacting to and interacting with it's whopping 20 song soundtrack, created by Wonderboi -A personalsolo project hodgepodged together intermittently for over a year, reflective of it's own development and my own warping psyche. -FREE! ~note: this game has some pretty freaky flashy visuals and audio at times, be aware if you suffer from epilepsy and the like.
Youre a courier for the resistance, trapped on a university campus under siege. The environment around you is coming apart, fast. Made for subQjam 2019, where works are limited to 1000 words and the overall theme is "environment." Inspired by the 2019 protests in Hong Kong and decades of students protests before that. On mobile devices and smaller screens, play in landscape mode.
Introduction Have you ever wondered what it would be like for a to play as group of deities creating a world from nothing? InOur Pantheon you do just that. Shape the earth, breathe life from dust, meddle in the affairs of mortals. These are a few of the things you can do inOur Pantheon. This a hack of a free TTRPG from 2005 calledDawn of Worlds. Just like that game, Our Pantheon is completely free! (Though tips are appreciated.) In this game 2 to 6 players will draw a world map and spend points on powerful actions to create entire civilizations, histories, and worlds. This game takes additional inspiration from games like Microscope and PbtA. If you're looking for something to create a fantasy world to use for a campaign in another system, then Our Pantheon is the game the job. Current Version You can download a pdf of the current version in the download section. However, if you prefer a shared googledoc, you can find one by clicking this link. Each update has a blog associated with it that includes changelogs and other details.For previous versions please view the Version Archive devblog.
Anime RPG Tile Pack [PIXEL OF LIFE] 3/4 base modern day anime themed It currently includes: Volume 1 - School Spritesheets: Students (male, female, on bike), Teachers (male, female)Tileset: School [Interior,Exterior, Gym, Pool, Running Track]
About Play the piano in a dimly lit jazz club, isolated from the rest of the world. Tools UnityCinemachineFMODPhotoshop Team Eric PinheiroSebastian Scaini
What would happen if an insane wizard set up shop on a cursed island and decided to blend the dark arts of necromancy and ... nostalgia? They'd become a Retromancer. And you'd have to hunt them down; probably in some kind of intense, pixelated, twin stick shooter. Choose Your Champion Select one of four different characters to match your play style (or master all of them, to prove your skills): The barbarian is slow but sturdy, hurling massive axes towards their enemies and charging forward recklessly. There's also a lot of yelling. Deadly yelling. The mage keeps their distance and blasts foes with arcane bolts that steer themselves to the nearest target. Hang back and shred the air with razor sharp magical shards. The hunter darts in and out of combat, sniping at monsters with fast-firing and long-ranged arrows then darting out of the way. The cleric's greatest strength is their faith, which happens to let them fill the air with spheres of holy light that explode and tear apart the creatures around them. When their devotion is especially strong, they might even be blessed with free armor. No matter which you choose, you'll level up as you fight through the Retromancer's forces, gaining damage bonuses and recovering armor as you go. Arm Yourself Against the Madness Take advantage of weapons and power ups to deal more damage, fire faster, dodge enemies, and freeze monsters in their tracks. Unlock permanent upgrades between games that enhance each character's strengths: mages get even more rapid fire, clerics get more blessings from their gods, hunters become even more deadly at range, and barbarians yell louder than ever before! Defy Death A unique death's door mechanic gives you a fighting chance to come back from the brink of death. Even when your armor has been depleted, if you can survive without taking a final hit for a few moments, you'll recover and be able to continue the fight. Enlist Your Friends If the Retromancer is too much to tackle alone, you can recruit up to three friends in the local 4-player co-op mode. When you do have your friends with you, you'll be able to revive each other when you fall in battle, so you'll never be stuck fighting alone. Survive The Journey Battle through 30 stages spread across 6 areas on the cursed island of Qor, challenging a vast array of crazed monsters ranging from rats and beetles to sentient trees and extra-dimensional horrors. Endure a plague of locusts in the haunted woods, overthrow a cultist army in the ruins, surrender your sanity to the creatures of the Void, and kill the Retromancer. Feature Summary 4 characters to master Unique death's door and multi-player revival mechanics Up to 4 player local co-op Both controller and keyboard & mouse support Over a dozen weapons and upgrades to unlock 30 levels spread across 6 areas ranging from haunted woods to a cosmic void 3 dozen monster types to conquer In-game bestiary with monster stats and details Feats and achievements to earn
Set during the age of Prohibition in the United States, Cyborgs & Cigarettes imagines an alternate history where the Great War lead to the rise of computing power and cybernetic technology. Players are Torpedoes, people who take any jobs with no questions asked. C&C uses the Assembly System, a set of mechanics designed for quick character creation and ease of use. Perfect for fans of action, espionage, and intrigue, this cyberpunk re-imagining puts a new spin on the classic genre. Play as one of ten different Cyberpunk archetypes with dozens of customization options.Work in the shadows on the fly, with rules to quickly make scenarios and enemies.Push your body past its limits with more than twenty cybernetic Enhancements.
Game: Qavo is a 2D puzzle platformerwhere you navigate a cube through various sliding-block puzzles filled with deadly obstacles. Explore the twenty different stages awaiting you. If you've had a pleasant experience playing this game, please consider donating a small sum to a charity organization of your choice. Instructions: Unzip to a location of choice and run the executable. Controls: WASD/Arrow Keys - Movement Spacebar - Jump X - Switching between player mode and block mode Also supports XBOX-controller layout
And with great apprehension she said, Welcome to DON'T WAKE THE NIGHT, a world and a story about community and accountability.Mystery unfolds, as you, the ghost a community of witches has summoned, must act as their impartial judge. But for what purpose? DONT WAKE THE NIGHT, FOR ITS DARKNESS WILL REVEAL THE TRUTH What are people saying about DON'T WAKE THE NIGHT? 'Don't Wake the Night' Tackles Morality Better Than Any AAA Game- VICE Games In Don't Wake The Night, You Have The Power Of A God Without The Omniscience - Kotaku Dont Wake the Night Leads to a Choice But is About So Much More - Autosave Team: Santo Aveiro-OjedaCreator (design, story, art) Karlo FelicianoProgramming Halina Heron Music and sound design Jo Fu Production Therisse Amunatigui (aka TV-MA) -Composer "Hazy Future" with mastering by Josie Brechner Voice talent Meagan Byrne, Leisha-Marie Riddel, Sebastian Ye, Leilah Dhore, Bishara Elmi,Lequanne Collins-Bacchus, Tia Camilleri, Hadiyya M Special thanks to Robby Duguayfor voice recording and production Additional bug fixing by Llaura Ashe McGee This project was made possible thanks to support from: For press inquiries, please reach out tocontact@brujeriaatwerk.com This work and its characters is inspired by and based on Guarani teachings of spirituality and community.
"... a surreal little adventure that feels like a blend ofMystand the ending of2001: A Space Odyssey." Otherside by Ben Lapidis a psychedelicfirst person exploration game set between worlds. While the game is light on puzzles, it offers an opportunity to look at pretty things and interact with alien artifacts. Lights out. Headphones in. See you in the Otherside. Playtime:~10 minutes Controls: [WASD] - Move [Mouse] - Look [Right-click] -Look closely *Note that this uses some fancy programming magic and your graphics card might cry :(Review:Free Game Planet
Conversations With My Anxiety is a story-based game about a first date. During that date, the player will recede into his mind and have a conversation with his anxiety. Depending on how your conversation with your anxiety plays out will determine the course of the date! The game is short and sweet. It only takes around 5 -10 minutes to finish the game so I hope you check it out! Conversation system was built with Yarn Spinner! https://yarnspinner.dev/
My entry for the Bolt Jam #2. I didn't write a single line of C# code for this. MISSION You are Window Cleaner-Man!Try to help by cleaning windows with your ultra cleaning skills! You might even find gold while doing so. Controls W - Move upS - Move downA - Swing leftD - Swing rightLeft mouse button - DrawSpace - Freeze time for 1 Water/secTab - Switch view Assets used Bolt (obviously)Amplify Shader Editor (for Skybox & Water Bar)POLYGON CityPack (People, Skyscraper)Epic Toon FX (Firework) Everything else was done by me during the Jamincluding: Music (incl. the lyrics)Custom Shaders (ex. for Water)Animations & Particle Systems (ex. People, Bubbles, etc.)Bolt graphs (even for rope physics and procedural character animations)AMAZING *irony off* 3D models (Sponge, Rope, Wood stick, etc.)Level designDirt textureAnd other stuff Bolt usage
Forking Paths is myongoing RPG zinespanning a variety of analog game ideas.The theme for issue three: Out from the Shadows. The game spread throughout this issue is New Forms, an eerie atmospheric chamber larp in the Nordic style, heavily inspired by the works of horror/weird fiction/philosophy writer Thomas Ligotti. Players assemble in a strange variation of asupport group, using an apparatus of light and shadow to search for unusual "forms" hidden within mundane objects, recording and discussing their findings and what insights they reveal in relation to the group's ominous otherworldly beliefs. New Forms is playable in two hours or less and is ideal for groups of 3 to 12 players (number of players is the main factor governing the larp's runtime). Contents of this 24-page zine: Tone-setting short fiction piece "Ruins midnight Sunday all welcome"12-page "in-character" pamphlet, covering the core larp activity & doubling as an optional in-game propObservation sheet for use during the Exhibition section of the larp (physically cut & pasted together using text from a typewriter, for that bureaucratic feel!)4 illustrated examples of recorded observations from investigated relicsAdditional game context, larp-running logistics, ideas for altering the game, & larp safety toolsAlso included: separate PDF downloads of the New Forms pamphlet and observation sheet for DIY printing The zines cover pages are in color; all other art and illustrations are in B&W. The main PDF is in single-page layout format, and the New Forms pamphlet prop is already in booklet layout for easy home printing. Need any of it another way? Let me know!
BAKED:MAGIC [Fantasy, Romance, Puzzle, GxG] The story of a bakery, two witches, a knight, and some muffins.BAKED:MAGICis a light-hearted story about Lana, a witch that owns a bakery.She recently took on an apprentice that is eager to learn how to bake delicious muffins using magic.They are frequented by their 'number onecustomer' who is a royal knight.Learn how Lana deals with love, life, rejection, and acceptance.Play through the four days of her life ending with a single big event. Features: Point and click mini gamesBranching dialogues based on choicesSound effectsAnimated visuals Credits: Writing and Coding: RedProofreader: NerupuffArt: Red (w/ resources from Freepik.com)Chibis: thiskidthatkidMusic: Shoko (& extra tracks from Tim Reichert, Kevin MacLeod & Eric Matyas)SFX: DiatonicnerdsSpecial thanks to the following for help with coding, art advice, beta testing, and more:Ertal, Aleema, Diatonicnerds, Timepatches, various people from the Ren'Py discord chat Follow for updates:Lemmasoft thread Twitter Support me on:Patreon[18-04-2020] BUILD UPDATE: Game has been updated using Ren'Py 7.3.5. It features an updated About page, afunctioning unlockable CG Gallery, bigger Save/Load slots, and a few new GUI.[25-12-2018]BUG UPDATE: The gallery is now accessible! But all images are unlocked so I recommend playing and finishing the game at least once before checking out the gallery unless you want spoilers. The error "0x80070057" should also be fixed now after I updated my software. [30-11-2018]BUILD UPDATE: A completed build of the game has been uploaded! Available for Mac, PC, and Linux. Game consists of: - 9,000 words (between 30 - 60 minutes of gameplay) - 3 Mini games - More VFX and SFX - 4 possible endings [31-10-2018]HALLOWEEN UPDATE: An updated version of the demo has been uploaded to celebrate the end of Yuri Jam and Halloween. New changes include: - New main menu - Main menu music added - 'ABOUT' menu added - New animated icons added - Fixed coding for mini game - Fixed various typos
A game about discovering the past with a sibling.
A collection of 36 non linear poems. A multidimensional prison cube left abandoned and unfinished. 6 Living Beings. 1 "ending" 1 cool song by Ostin. Made in Bitsy.
A silly larpy performative art game about yeeting gross people into the sun. Got anyone being shitty? Treat yourself to a good yeet! This game was written quickly over a day after a friend was temporarily banned from Twitter for saying Terfs and Nazi's should be sent to the sun.Well in this game you can do just that! Updates will be incoming for clarity and ease of use, as well as a text doc for e-readers. Entered into the #FraudulentGaysJam because if anyone tries to tell you how to be "correctly" gay, they need to be thrown into the sun. The Fraudulent Gays Game Jam was created by myself and MeghanlynnFTW If you play this or any of my other games, feels free to tell me all about it!
This is my spriteLana. She is a skilled sorceress that is more than capable of defending herself. Her starter pack containsknee-up,full detailed colouredsprites. Transparent background and the files are saved as .png. The image size of each file in the starter packis 1600x 1800 (WxH).There are 10 different facial expressions in Lana's starter pack, including: Angry Sad Relieved Neutral Smile Smirk Suspicious Her Complete Pack containsfull-body, full detailed colouredsprites with and without the hat variations.There are over10different facial expressions in Lana's Complete Set.(36 variations) The image size of each file is 1600x 2400 (WxH).[11/06/2020]The licenses for my packs have been changed to allowusers more freedom to modify (such as resizing and colour changing) the sprites for games. Starter PackLicense:CC BY-NC Complete Pack License:CC BY The starter pack is free for personal and non-commercial projects. The complete pack can be used for commercial projects.Please remember to credit me. Compatible with my othersprite packs, downloadable here: Male Mage Inventory Items Monster Slime
INTERSTELLAR ERRANDS is a DM-less RPG for 1-5 players who want to have a quick space-bound adventure over breakfast, lunch, or an evening snack. Invent a character, find a planet for them to travel to, and roll dice to find that mystical device for your tiny alien mentor! The entire RPG fits onto a single-sided page, so you can just print and post it to your fridge door for convenient snacktime play. All you need is a d6, a d20 (optional), and your imagination! Made for the FRIDGE RPG JAM hosted by ludipe.https://itch.io/jam/fridge-rpgs
Warm then Hot is a game to be played in real life with your friends. It asks for intimacy; maybe a radical type, of openness, of warmth, of being supported by the people who love you and who you love. It's an experience about tenderness, about finding the words for the things that hurt you, and finding a common ground with the people who you share space and community with. All you need to play is some friends, a fire source that's safe to use, paper and pencils, and some marshmallows -- or any other roastable treat. As someone who is aromantic, Warm Then Hot is an aspirational game; a game where we can delve into our pain freely with our friends, and eschew traditional relationship roles where we only burden those we are romantically involved in, and for that reason it's also my submission to Fraudulent Gays Jam 2020.
Ryn is back home after a colossal screw-up. With her parents busy looking after her dyinggrandfather, Ryn is all alone with both her thoughts and some severely overgrown garden statues. But digging into the yardwork might be just what she needs to get through some tough feelings. Playtime: 30 minutesControls: Mouse input only. Content warnings: alcohol use, hospitalization, death Made by Brendan McLeod and Garrett Steele. Developed in Unity in Austin, Texas. inknarrative language by inkle.Sprite Mask by TrueSoftPixel Weather FX by Grass DepotPowerSprite Animator by PowerhoofTexturePacker Importer & Sprite Illuminatorby CodeAndWeb GMBHSkybox Extended Shader by BoxophobicPixel Fontsby Chevy Ray.Additional environment assets byedermunizzandArludus.Sound design done inFL StudioMusic created in REAPER.Audio design utilizes theSonic Forest& Super Audio Cartaudio packages by Native Instruments, by way of Kontakt. Music arranged and performed by Garrett Steele.Additional contributions by: Marjorie Halloran - choir vocalsAnnie Rosen - choir vocalsFredrik Hthn - mixing/mastering consultationRavi Krishnaswami - mixing/mastering consultation
Brain jogging for everyone! Code breakers, try to guess the pattern of the pearls, in both order and color, within 8 turns! With your mouse place your pearls in the slots. Click on the "Check" button to receive feedback: Black pearls (the guess is correct in both color and position) White pearls (the color is correct but the pearls are in the wrong position). Three difficulty levels: Easy, Normal and Hard. Time and number of rows used to find the code decrease the score. Score starts at 10000. Have fun !!
Welcome to the world of pixelated chivalry, where your courage, your reflexes and fame will encorage you to reach the dream of every self-respecting knight. Our protagonist travels to Pixelville to fulfill his greatest dream to prove himself a horsemen winning the championship of "The Big 5", recognized as the unbeatable knights of the realm. An epic adventure set in medieval ambient and the world of chivalry, where our protagonist must acquire new and increasingly better equipment to achieve his mission. This game was originally released on 2012. Since Desura is not available anymore we uploaded our first game here. It was meant to be satire of all the tropes that plagued the medieval games but with our lack of humor the game ended up being less critical than intended. Hope you like it!
kintsugi (def.) the art of embracing damage and imperfectionsNote: Kintsugi is the traditional Japanese art of repairing broken ceramics with gold.Made during Global Game Jam 2020 at the Melbourne site, with the theme: "Repair":https://globalgamejam.org/2020/games/kintsugi-5Development blog post:https://purplelilgirl.com/2020/02/03/kintsugi-melbggj-ggj2020/
DMT is an audio-visual game experience - Produced by ArkangelAudioThe team behind DMT supports the fight of the Black Lives Matter movement.If you want to show support, check out the itch.io Bundle for Racial Justice and Equality. It's 5 dollars and it contains 700+ amazing games to support a good cause.Once you're done there, go here to find other ways you can show your support for the movement.~~~ TAKE A TRIP! Find your waythrough six surreal and ever-changing environments with epic undulating geometry. BUILD YOURJAM! Create your own soundtrack with power-ups sprinkled across your path. GET HIGH! Ramp your way off of the environment and feel weightless as you soar through the air. Featuring: 6 wildly distinct biomes to exploreMillions of musical combinations _ _ _ Created by Quinn Kallisti Developed by Quinn Kallisti, Koby Wise and Cypress Reeves Music by Quinn Kallisti Visual and Level Design by Koby Wise Systems Programming by Koby Wise and Cypress Reeves Made with Unity Made using FMOD Other thanks: Jorge Aliaga, Poly by Google.Please note that this game is incompatible with Mac OSX Catalina
Congratulations! You've adopted your very own pet Birb. Sure, Birbs may be small at first, but they have a big appetite for berries! Help your Birb collect berries to strengthen its performance. With enough practice, patience, and proper nourishment, your Birb can achieve its dream of soaring sky-high!
Be a dragon! Lay waste to your foes with your claws, bite, and fire breath! Gather gold and bring it back to your lair to grow in power! Bask in the adoration of your kobold followers! (Also you're a circle for some reason. This is Dragondot 3, you should be used to that by now.) An action-adventure game full of secrets to find and new abilities to gain, drawing inspiration from the Legend of Zelda series among others. Map exploration, skills gained, and hoard stockpiled are all saved persistently, so you can continue your adventure across multiple sessions. Featuring over twenty different types of creatures to encounter, over twenty different skills to acquire (some with multiple upgrade levels), over a hundred map screens to explore (not even counting the dungeons, tunnels, and secret caves)! It's the deepest Dragondot adventure to date, all packed into a single cozy little PICO-8 cartridge.
There comes a time in everyones life when they question their place in the world. Am I just a cog in the machine? Also where do different pastry varieties come from? Both of these questions, one existential and the other pastry based, are explored in what we present to you here. A pastry assembly robot management simulator. Croissants is a story about a malfunctioning robot forced to work in a failing croissant-manufacturing factory. Please help the robot to survive the workday as they are assailed by unfair work orders and a newly-awoken hunger than must be satiated by the very tools of their trade - Croissants. Features: 8 Story LevelsEndless ModeIn-game AchievementsMonochrome ModeChill MusicGamepad SupportDelicious CroissantsLove
Original Soundtrack for the game Jazzy Bouncer! A mix between some jazz harmony, instrumentation, fast tempo and changes of musical events. Made with the idea of complement the gameplay speed and to fit the generalaesthetics of the title. Enjoy! Jazzy Bouncer Soundtrack by Rest! Jazzy Bouncer Soundtrack by Rest! Jazzy Bouncer Soundtrack by Rest! Jazzy Bouncer Soundtrack by Rest! Jazzy Bouncer Soundtrack by Rest! All Rights Reserved Music, sound and covert art made by Ricardo Cuello (Rest!) If you liked the music you just heard consider following me on social networks to find out about the next releases! My Bandcamp:https://rest--vgmusic.bandcamp.com/follow_meTwitter:https://twitter.com/PkRicharYoutube:https://www.youtube.com/channel/UCgpy9Nz1AczqTxoCR5RJA1AInstagram:https://www.instagram.com/richar_rest/Soundcloud:https://soundcloud.com/rest-vgmusic
Have you ever wanted to roleplay in a fantastical world, deep in space, or maybe the untamed wild west? Heads or Tales allows you and your friends to roleplay in any setting youd like, the only limit is your imagination! The rules are simple: tell a story with a group of friends, and leave your fate in the flip of a coin. Heads or Tales is for groupswith any level of experiencewith roleplaying games. Since all you need is a coin, you can take the story with you on the go. Grab a coin and some friends, and start telling your story today!
This is my spriteLuka. He is a talented mage that likes to tease others, but becomes very embarrassed when people tease him instead. His starter pack containsknee-up,full detailed colouredsprites.. Transparent background and the files are saved as .png. The image size of each file in the starter packis 1600x 1800 (WxH).There are 10 different facial expressions in Luka's starter pack, including: Smiling Sad Curious Neutral Sly Suspicious His Complete Pack contains full-body, full detailed coloured sprites.There are over10different facial expressions in Luka's Complete Set.(36 variations) The image size of each file is 1600x 2400 (WxH).[10/06/2020] The licenses for my packs have been changed to allowusers more freedom to modify (such as resizing and colour changing) the sprites for games. Starter PackLicense:CC BY-NC Complete Pack License:CC BY The starter pack is free for personal and non-commercial projects. The complete pack can be used for commercial projects.Please remember to credit me. Compatible with my othersprite packs, downloadable here: Female Mage Inventory Items Monster Slime
Please note you get a freedigital copy of this game when you buy a boxed edition of Vegetables Deluxe from Double Sided Games (on disk) or Psytronik (on cassette). Vegetables Deluxe Controls: Use a joystick in Port 2. While playing, press P to pause and un-pause the game. Press Q from pause mode to quit to the menu screen. Playing Instructions On the menu screen, use joystick left and right to select a game mode. Joystick up and down changes between in-game music and sound effects. Press fire to start the game. The object of the game is to make lines of three or more matching vegetables. To do so, you can swap the position of any two vegetables on the play screen by holding down fire and pushing in a direction. When there are no valid moves left then the board is shuffled until you run out of shuffles, then its game over! Match three vegetables and they are removed from the board, with new shapes dropping down to replace them. Occasionally an immovable block will be dropped. These can only be removed by strategically dropping them until a line of three or more immovable blocks is made. Match four shapes in a row to destroy a full row or line and match five to destroy all matching shapes and get an extra shuffle. Game Modes There are four game modes, offering a gradually increasing level of challenge. Casual In casual mode, the emphasis is on a relaxing game, with very few immovable blocks being dropped. It is still possible to run out of moves, so dont get too complacent! Classic In classic mode, immovable blocks are periodically dropped, making it gradually harder to make matches. Shopping The objective of shopping mode is to make the number of matches indicated on the left hand side of the screen. At first you need to match 3 of each shape to beat the level, with the number of matches you need to achieve increasing each time Countdown Countdown mode is the biggest challenge of all. You have a short time to make a match before the timer runs out. If you fail to match before then, you lose a shuffle. In this mode, you do not lose a shuffle when there are no valid matches only when the countdown timer runs out.
"If you like DROIDs, you are in the right place, if you don't, I will find you, and I will kill you." - DROID7 Game by Juan ColacelliMusic by Nicole Marie T
A game about revisiting the past with a friend Exhibited at Babycastles
http://www.patreon.com/newwestgames If you enjoyed the game, please consider supporting me on Patreon for early access to future titles and more :) Story Embark on a journey through your last years of high school and beyond as you try to find success, love, and yourself. Aya Mizuki is a pretty typical teenager - cynical, lazy, and doesn't know what she wants to do with her life. As she finds she has a passion for volleyball, your choices will help guide her to passion in her love life as well. Things don't always end on a high note... but sometimes, that's just how life is. Characters Aya Mizuki is a quiet, but lazy girl. She's not very social, and tends to spend most of her time with her nose in a book. She spends some of her evenings warming the bench for the school's volleyball team, as having club activities always looks good on a college resume. After a tragic accident injures one of the team's star players, Aya is called upon to step in, and with her Grandpa's help, finds a passion for volleyball that extends past her senior year in high school as she pursues a career. Nanami Ebihara is the volleyball team captain, and hates the fact that Aya isn't taking things seriously. Quiet, shy and unassuming, Nanami is far from a typical high school sports star, instead she dedicates her life to her craft. Yuka Saito is one of the most popular girls in school, pretty and with a sharp sense of humour she's the life of the party, so to speak. She flirts with and befriends Aya, introducing her to the local bar scene. Eri Toyama is one of Nanami's oldest friends, and joins the volleyball team after meeting Aya. She looks up to Aya as a big sister, and though she has a lot of problems in her home life, she's always optimistic, cheery and cute. Yuichi Hiyama is the star of the school's soccer team and is tipped for great things in the future. Yuichi and Aya become fast friends over their shared love of beef bowls. However as tryout season approaches, Yuichi comes to Aya with an offer she may not be able to pass up... Aya's grandpa Satoshi lives in the countryside and takes care of Aya in the summer. Satoshi had an oddball sense of humour, an equally oddball laugh and loves his family very much. Maybe it's all the tea he drinks. What Aya doesn't know is that he was once an athlete too. Features Over 25 wonderfully rendered CG's by the new CG artist from A Wild Catgirl Appears 2.0 Partial voice acting and a 100,000 word script featuring multiple routes. A completely new soundtrack, different from the usual VN fare. Built with Ren'Py for stability and custom options.
All Ages version - compatible with patch! Story description Ecchi Sketch: Draw Cute Girls Every Day follows the story of Yume Akiyama, a girl in her mid twenties who works at a real 'dead-end' job - at a funeral company. Her real passion, however, is anything girl x girl - manga, anime, videogames; if it has cute girls romancing other cute girls, then she's a fan. A talented amateur artist, Yume is suddenly given the opportunity of a lifetime - to be a mangaka at a manga studio! But with so many other attractive girls at the office... will she be able to concentrate? Characters Yume Akiyama Yume Akiyama, the heroine of our story, is a graphic designer at a funeral company. She's also a highly talented manga artist and is a superfan of anything girl x girl, be it manga, anime or video games. Yume's mother died while she was young, so now she lives with her Dad, a high powered executive at Miyuhara Industries. Kyoko Miyuhara Kyoko Miyuhara is heir to the Miyuhara fortune. Her father is the president of Miyuhara Industries, a national company on the Nikkei stock exchange. After a chance meeting with Yume, Kyoko reveals she runs her own company - Shirayuri Media who create girl x girl manga and doujinshi. Rin Rin is the jack of all trades at Shirayuri Media. From shading, to cleaning and colouring, Rin handles the odd jobs. Obsessed with pink, magical girls, and all things cute, Rin often comes across bratty and immature. Underneath, however, she hides a heart of gold. Megumi Megumi is a talented storyteller, a hobbyist musician and deep thinker. She often loses herself in her own thoughts... sometimes in the midst of conversation. She often questions her place in the world, and can come across a little abrasive. Her personal life is a closely guarded secret. Features Partial voice acting across 3 major routes. An original soundtrack. 20+ unique CGs
Christmas Cats Revenge is a Christmas themed 2D Platform Action game based on the story of the war which broke out between Kim Cats and Kon Cats Kingdoms. The workers of the "Kim Cats" kingdom were packing the Christmas gifts diligently for all the kids of the Kingdom in order to make the Christmas day a memorable one for them. But three days before the Christmas, the "Kim Cats" Kingdom got attacked by the Army of "Kon Cats" Kingdom. All of the Christmas gifts had been destroyed by the enemies and even some of the Kim Army men were killed in the process. A day before the Christmas, Leo, the Army General of the Kim Cats Kingdom was sent to the enemy territory to forcibly collect the Christmas gifts and to bring them over to the Kim Cats kingdom to make up for the loss. The King also commanded him to eliminate the enemies especially those who interfere with his mission. Will Leo be able to collect the Christmas gifts and successfully bring them over to his Kingdom? Will he be able to bring smile to the faces of all of the cats in the Kingdom? Only you can make it happen! Are you ready for the battle? Key Features 12 Levels to Play! Lots of Traps and Obstacles! Different kinds of Enemies with varieties of weapons! 3 Firing modes including Primary, Missile, and Freeze Mode. 3 Boss Battles! Collect items including the Christmas gifts, ammo, and health boxes. Challenging Situations and Hard to Master! Note: I am a solo indie game developer and I have done all of the graphics, animation, artwork, programming, character design, except for the music. I hope you will enjoy the game.
Before we were anything, we were nothing Before we were together, we were alone Before we were Rangers, we were Boughless The world as we know it is aninfiniteforest, so dense that sun rarelypiercesthe canopy. Beasts and monsters lurk in the shadows, ready to eat anything even remotely unprepared. The only place that's safe is inside massive, city sized trees, each housing a unique civilization - The Boughs. That is, of course, unless you join The Rangers. If you do, you'll face down Ember-Hounds, teeth dripping with liquid fire, you'll learn the secrets of the Wilds, and how to survive, hell, even thrive among the Shadowless and the Howlers. You'll be called on to stop wars between Boughs, ambush Yix dealers peddling their enchanted drugs, solve mysteries of the endless Firmament deep underground, and explore the outer reaches of the Wastes. You'll see things you wouldn't imagine, you'll tell stories even we won't believe. It's not safe, it's not comfortable and you can't count on fame and riches. But we will remember you. The Boughs cry out, we answer The Boughs is a campaign setting designed for the Dungeon World RPG system, but can function as a system agnostic setting.
Void Runner Teleport Through Obstacles In ThisFast-Paced Infinite Runner In Void Runner, your objective is to survive for as long as you can by avoiding obstacles. In this infinite runner, you teleport instead of jumping. This means you can teleport through obstacles, but be careful, teleport too soon and you might end up in a wall. Void Runner was created in collaboration with my brother. We were inspired by other infinite runners but wanted to take a different approach to how you avoid obstacles. We hope you enjoy playing Void Runner as much as we enjoyed making it.
Marisol Floresis a girl with a curse. A bizarre and incredibly powerful monster has taken a liking to her, and is now obsessed with kidnapping her. Every so often it appears, takes over the Flores household, and holds her hostage in the attic. To be frank, it's all gotten a little old. Alejandra de Rosa is the girl with a cure. At the very least, she's a neophyte witch who has the power and knowledgeto fend off weird beasts and save pretty damsels.She's served as assistant for years to her grandmother, a powerful witch who has walked these halls many times before, driving the monster back and saving Marisol. Thistime, however, Alex will be doing this on her own. It's a routine job... so why do things feel a little more dire than usual today? US LOVELY CORPSES is a short surreal-horror-romance visual novel about helping a friend. Go through the house, cut the roses, and save the girl. Just remember: the monster knows you're here. There will be puzzles that you can only solve with hints from the roses, so try to keep an open ear while doing your job. But keep in mind you may not want to hear everything these flowers have to say. CREDITS art and writing - d Marie Liceamusic - LydianChordGUI -BiY US LOVELY CORPSES contains sensitive, mature, and occasionally upsetting content. This game is not recommended for players under 16 or those of a nervous disposition. More detailed information can be found here. US LOVELY CORPSES has one bad ending, another bad ending, one very bad "ending", and one True End. Get the soundtrack here! USLOVELY CORPSES takes place in the same universe as HER FIRE.Edit - 3/7/2019:"US LOVELY CORPSES - ONE YEAR LATER"is now available to download.This is intended to be a sequel and will contain spoilers for the original visual novel!
VAMPUNKSis a gothic cyberpunk tabletop roleplaying game in which you and your friends take on the role of devil-may-care vampire hunters facing off against ancient undead in a chaoticsci-fi future. With dark magic and deadly machines working against you, can the latest generation of monster slayers take back the night? Create a team of battle-ready vampunks, each with their own strengths and weaknesses, to face off against the vampiricthreat.Use an easy to learn three D6 (or 666) system to take on all the challenges that the vampires have in store.Cling onto your fragile life byEMBRACING VAMPIRISMwhen your vampunk faces Death's door. Gain dark powers at the risk of your very soul!Survived the mission? Spend your hard earned cash onUPGRADESthat will augment your vampunk into an ever more powerful cyborg badass.Bring your Game Master into the fun with The Punk Wrangler role as they try (and fail) to keep their vampunks from tearing this city apart!Take onfour distinctmissions and 19 different enemies, or use thisaugment friendlysystem to create your own unique adventures! The base-game includes... Rules for set up, character creation, and general gameplay.Four different adventures to play through.19 different enemies to use.12 pieces of stylish art throughout its pages.Tables for gaining vampiric powers and post-mission upgrades.Printable character sheets for both the vampunks (players) and the Punk Wrangler (game master).Cut off points for curious players and PunkWranglers ready to learn more.34 total pages of vampire slaying fun. We may be in the future, but our blood sucking friends are timeless. Good luck,VAMPUNKS,you'll need it.--- Want moreVAMPUNKSaction? Pick up VAMPUNKS Mission Pack: 1!This expansion includes... Four new missions to take on (Bat Out of Hell, Mall'dto Death, Night of the Vampdroid, and Moonpires)Seven new enemies to face.Six new stylish illustrations.16 total pages of vampire slaying fun.
Fight the Coronavirus during the Wuhan quarantine. A game written during COVID-19 pandemic, telling a sad story of struggle, tenacity, and also hope with some bits of public inconsistencies too... It is a tactical memory game, built as a documentary, where you Follow Doctor Li, and relive the early days of the Coronavirus epidemic. The outbreak from Huanan Seafood Market, The courage of the quarantined population in Wuhan ("Wuhan, Jia You !"),#IamNotAVirus and the surge of ordinary racism throughout the worldThe "Diamond Princess" confinment,and more... Contain and cure 5 different types of viruses, only with your memory and a little bit of strategy. Don't hesitate to play, comment, share and follow us @JiayouMemoVirus ! What is coming next : The story mode is pretty much complete. However, depending on the reception, more might come : Custom levelsBigger resolutionSmartphone and steam versions The story behind the game : The idea of the game emerged on the 2nd of January 2020, 10 days after the beginning of Wuhan quarantine. We had been witnessing the early days of the epidemic unfolding, such as the quarantine, the prejudices against Chinese-looking associated with the #IamNotAVirus hashtag, the iconic death of Li Wenliang... We realized that there was a story to be told. But a few weeks later, we also experienced a kind of denial in our countries : "It is just a flu". There was a message to pass! The first edition was published on the 11th of March, 5 days before French Confinement. But also 3 weeks too late to be of any use for prevention... However we still thought that the main message of encouragement "Jia you!" was more important than ever. In the following weeks, we kept improving the game. And the 10th of May, the last day of our confinement, it was important to us to add a new layer of narration through the achievements : retell our own experience of the confinement. With a 7-weeks shift, it creates a surprising symetry with Wuhan's. As we publish this version, the 10th of June, players might be fed up with the Coronavirus and prefer to move on. But maybe that, in a few month or in a few years, it will be interesting, pleasant, or even salutary to come back to relive those crazy months. Read more about the "Story behind the game" in the devlog. (More is coming....)
Rest! presents... The mythical and almighty Blue Dragon wakes up from its hibernation in the Great Mountain after 1000 years of deep sleep. The chiefs of all the regions of the kingdom meet to decide the steps to follow. They decide to organize a tournament to select the most skilled magician apprentices on the whole island. The newly awakened dragon, its movements are slow and erratic, there is still time to train the young winning magicians and fight the unstoppable wrath of the Blue Dragon... Welcome! This is Ancient Dragon my first big pack of musical assets. This time music tracks and stingers. These tracks are the perfect fit for most RPGs / JRPGs. Used imaginatively they can cover a wide range of events and places. There are a total of 3 packs with different tracks and stingers, making a total of 26 musical pieces at your disposal. The packs are categorized in differents tiers for your convenience and for the size of your project. In this pack: 6 tracks + 3 stingers.A reference document with the name and duration of each piece. All the pieces in the 2 main audio formats generally used: OGG and MP3. All the music is ready for looping. Listen the tracks of this pack: Ancient Dragon - JRPG Music Pack by Rest! Ancient Dragon - JRPG Music Pack by Rest! Ancient Dragon - JRPG Music Pack by Rest!
By Lamplight is a turn-based dungeon crawler where you must climb to the 13th floor of the Demonic Spire. As you climb, you must manage the oil supply for your lantern as well as your own health and sanity. Lighting Torches can help stave off the grip of insanity but will cost you some of your ever-dwindling supply of oil. Will you conserve oil to keep your lantern lit or will you save your sanity and attempt to ward off the horrors of the spire? Controls WASD/Arrow Keys for movement Space Bar to hold your position for a turn Click on your character to ready an attack then click an adjacent tile to attack it. Click on your lantern to ready a throw then click a tile to throw your lantern. Be sure to pick it up after you throw it though! You cannot attack without your lantern.0 By Lamplight is open source. Feel free to check out our code and assets on our github repository! https://github.com/nKowalchyk/DemonJam
An attempt at a starfox ish game developed in 2017. Initially it was released on PS4 and Steam. I removed it from sale because it was badly reviewed and sold terribly and I felt like I should stop charging money for it. I found out later that there was at least 1 person who really liked it so I'm putting it up free here. Music by Dale North. Voice acting by Mel Shiner
General Help Greg, the clumsy ghost on the forest trail on his mission to clean up the forest. Tourists ignore all warnings and signs and continuously die inGregs forest so he has the idea to clean the forest grass that have grown quite a bit since he first landed here years ago. Features 15 levels in 3 actsRace yourself to beat your highscoreCollect a hidden diamond ring in each levelCustom produced soundtrack TeamAndreas HeimannGame designer, Artist, UI designer@iKlikla JonathanWittProgrammer, UI code@AkuramaLP Jose CamposMusic, Sound design@jccamposalejos
Physics-based space battles for 1-4 players. Harness the power of gravity! Fire projectiles around destructible solar systems and be the last one standing. Two different modes, 1-4 players and endless customisable solar systems to fight in. Command your space station in Arena mode, taking turns to shoot missiles around the gravity of stars, planets and anomalies. Destroy your friends, bots or both. Chill out in Target Practice, take your time planning the longest shots and beat your best scores in an ever-changing challenge. Collect points for hitting your foes, but master gravity and gain bonus points for the longest orbits to snatch victory from the jaws of defeat with style and finesse. Watch where you shoot - some planets can blow up in a beautiful celebration of chaos, flinging asteroids all around. Although you might use this to your advantage.. Each time you play you'll be faced with a new and unique destructible solar system that you can customise before each game; choose the number of stars, planets and even some pesky anomalies if you're brave. Play the way you want, with up to 4 players on the same device.Arena (1-4 players): Fight against bots or grab some friends with pass-and-play.Target Practice (1 player): Beat your best scores in an ever-changing challenge. Key Features------------------------------------------------------- Physics-based gravity fun Infinite gameplay with uniquely generated levels Customise the cosmos to your liking Destructible planets Adjustable bot difficulty Tango-rific soundtrack 1-4 players/bots in Arena mode 1 player in Target Practice mode Follow us on Twitter: https://twitter.com/WychWayStudiosFollow us on Facebook: https://facebook.com/WychWayStudios
A low-poly epistolary game where you navigate a messenger pigeon through a city. During your journey, you hear the contents of the letter you're delivering. Made by Michelle LegaVoice: Charlie IrvingMusic:Jes Klass This game is compatible both with keyboard and mouse and PS4 controller. Please download the correct file for your setup, noted with (Keyboard) or (Controller). NOTE: If you have a Mac running Catalina, the game unfortunately won't work - this is an issue with Catalina being very restrictive on what apps it will allow to be played on your computer. *If you would like to view a playthrough of the game without downloading, you can watchhere.
Orbis is an amusing casual-arcadegame with astonishing art and design that challenges your reaction time, memory and eyes! You need an alarm to help you to stop playing!You must throw disks of the tower to the blue orred wall based on colors of the disks and do not let the tower reach the top! but it might not be simple after all. Basically, you should just touch the left or right side of the screen to direct disks to the same color side. However, there are not just blue and red disks! There are a lot of special disks such as Golden Disk which gives you double score, Black Disk which makes the tower completely black and you can throw the disk anywhere, and Frozen Disk which slows down the speed of the crazy tower! Features: Rich and entertaining gameplay with 4 main game modes: Normal, Classic, Mad and Invisible (more still coming!).Exciting original music which dynamically changes with the rhythm of the game.Beautiful and stunning art.Many upgrades andfeatures in the game.
ALSO AVAILABLE:Dungeon Hero Volume 2: Giant Beasts, andDungeon Hero Volume Three: Bump in the Night, twomore collections of four new adventures each. Dungeon Herois a simple, fast, solitaire RPG game in aprint-and-play "zine" format. Create a hero using eight defining characteristics, likeArcher of the RealmorChainmailorStealthy. Assign them dice ranging from d12 to d6. Note your Health and Stamina levels, and then select an adventure 'zine. Each adventure'zine packs a lot of adventure for such a little size! Using a clever newexploration mechanic, each foray into the dungeon will offer different challenges using a simple combination of two dungeon elements. Select two of your own traits and roll off against the two dungeon elements, and see if you can beat the dangerous situation. If you roll well, you survive to continue deeper. If you fail, you will take damage. But don't despair you can spendStaminato re-roll dice before you apply their effects! If you can make it through the dungeon, you win!Your score is how many treasures you manage to bring out of the dungeon see if you can beat your high score by playing again! Volume One ofDungeon Herocontains three eight-page 'zines that you print out, cut, and fold yourself: Dungeon Hero Core Rules The core rulebook for playingDungeon Hero. Explains the rules for character creation and gameplay, and provides an example of play.Castle Charon Robed cultists have been seen filing into the ruins of King Charon's castle. Chanting has been heard, and demons have been sighted. Can you set things right?Fortress of the Frost Giant Jarl Freezing and starving, you find a Viking outpost, but to stay with them for the winter, you must help them put down the Frost Giant jarl. The PDF's come in two formats: AVolumeformat containing the pages for all three bookletsthat you can fold into the booklet as shown in the video.Standaloneversions that you can reference on digital devices or print for a non-folding reference sheet. This video shows how to fold theVolumeformat printings into 'zine booklets: If you likeDungeon Hero, be sure to check outFable on your Table, which is a deeper, more detailed version of the system used inDungeonHero. Version History v1.5 - Updated cover art for the Core Rules booklet.v1.4 - Clarified some rules in the Core Rules booklet. Fixed a typo in the character sheets in the 'zine format adventures.v1.3 - Clarified the effect ofDespairwhen sacrificing a viking.v1.2 update - Added standalone versions of the booklets for reading on a tablet or phone.v1.2 - Cleaned up the language and definitions in the core rules to make things clearer and give game mechanics explicit names (such as naming rollsadvancerolls orchallengerolls). Minor changes to the adventures to reflect these changes.v1.1 - Fixed some typos inCastle Charon.v1.0 - Initial release.
Can you go from being your regular, everyday pig farmer to the defender of the realm? In Critical!: Go Westerly you take on the role of adventurers doing adventurous things against giant adventurous creatures. Use your skills and convince your Bartender that you know how to handle any situation with yourBeen Raising Pigs Forever skill. Use your trusty walking stick to bash evil monsters over the head for their treasure. Describe the glorious training montage to improve yourself! You can do whatever what you in Critical!: Go Westerly, as long as its funny.Create skills with names like "Tankard Weight Lifting Champion" or "Gotta whole lotta lute" that help you, help others, hurt others, or cheat! Use the game's simple2d6 mechanic where you start at 7, build up the target number based on difficult something is and subtract how good your character is to get the target. Roll those dice, get higher you succeed, lower you fail but getting the target number exactly nets you a CRITICAL! which is one very very good thing, and one very very bad thing.Unless you bribe your bartender to give you two really, really good things!
"In My Friend Carrie's Car" is an autobiographical text-based game. While driving one town over to buy some plants with a friend, you find yourself thinking back on somethings that have happened over the last few years. Content warnings: eating disorders (including some representations of unhealthy and damaging eating disorder thought processes), obsessive-compulsive disorder, intrusive thoughts, depression, reference to sex via discussion of birth control, self-harm mention. This game discusses some of my experiences being mentally ill. Everybody experiences mental illness differently. This game is representative of some of my experiences, and no one else's. Press the highlighted keys to choose your routes.You can press ESC or Q to quit at any time. Please play the game with a screen resolution of 1280x720. You can play it windowed, or not. The game is best played with sound. I prefer it with headphones in. It's up to you, though. Here are some resources that have helped me. Maybe they'll help you, too. information on the symptoms and triggers of misophoniaOCD Center of Los Angeles, which has a website with some descriptions of manifestations of OCD that I've found really helpful on a few occasionsInternational OCD Foundation, which has done some pretty great activism and education work over the yearsbedroom pop band Adult Mom, which I reference in the game and just generally love This game was part of a 6-month-long research project that looked at the autobiographical representation of experiences of mental illness in games, and that looked at autobiographical game-making as a therapeutic practice. This game was influenced by therapeutic exercises in journaling and narrative formation to aid in the processing of traumatic memory.
"If all your friends jumped off a bridge, would you?" Totally. In fact, all your friends are actually jumping into spikes now, like it's some kind of weird new hang out thing.Is this the new planking?Anyways, there's this competition. Some rich dude got bored and now it's a race to your grave. Whoever wins the gauntlet is set for life, not that it'll matter, being dead and all. Die before everyone else, and win a prize! No one bothered to ask what the prize was, and in hindsight, they definitely should have. Oh, well.Race head first into spikes! Bounce your enemies to death! Lock your fellow humans out! Make your own custom levels, and share them with your friends! Play the original Game Jam levels! Send the Developer angry emails! Jam out to SUPER GAME MUSIC!And much more!Features Campaign Level Editor Dynamic list of [b]your[/b] levels Play through the original Gamejam version! (We'll admit, we prettied it up a little!) Death Game was originally developed as part of the HON Game Jam, before being continually expanded and developed with more features and content. I hope you enjoy!-Enemby Please note that this won't run on new MacOSX updates. Nothing I can do about that, sadly.
"What is my purpose?" the automaton asked. "You pass butter," replied its creator, the words falling in a staccato torrentupon the tiny creation's semi-sentient psyche like every hammer upon every anvil. The weighty words rang out through the space between them in the span of time it took for an eye to blink and a universe of possibilities and hope to shatter to pieces. You. Pass. Butter. No more, no less. Darkness closes in.This is all there is. You may find yourself making a character for the 5th edition of a popular dragon and dungeon adjacent roleplaying game, and in doing so, you may ask yourself, "What IS my purpose?" Finally, there's a character background for you: the Butter-Passing Robot. It's mechanically sound and fit for use in a 5e game, though I might suggest it should probably only be used in a campaign with the appropriate (read: silly/ridiculous/hope-crushing) tone. You know, I hear there's even a boxed set and book that this would fit seamlessly into. Hunh. This project was quick, simple, and meantfor fun, so I hope you get a laugh out of it, but if you do choose to use it in a fairly light-hearted, non-overly-serious game of 5e, all the relevant bits and pieces are there to make it work like any other background.To check out more(far less ridiculous) work from Cody Faulk, check it out on DMs Guild, DTRPG, and P.B.Publishing.
Rolling with Laughter isn't an adventure. Well, it is... I mean it not JUST an adventure. let me start over. Rolling with Laughter is a high fantasy adventure but it is also a guide meant to show you, the GM, what turns an adventure into a comedy adventure. Each scene contains an explanation of its narrative purpose, a list of the comedic devices that are used to set up comedic moments and the expected outcome of the scene so you could easily improvise and build on any development while having an endpoint to aim to. Rolling with Laughter can be easily run in any gaming system but is delivered with Dozens - A simplified few pages role-playing system specially designed for games that don't want the story to be bogged down by the mechanic.
Idris is a bonds man- a special bonds man. While most of his clients need to bail loved ones out of jail, a few are looking for a reprieve from someone they once knew. For Evalise, all she wanted was to get a bail bond for her boyfriend, when Idris surprised her with a simple but confusing question.What if you could make him forget all about you? Evalise's boyfriend has a bit of a wild side... and a bit of a knack for being caught. She arrives at a bail bonds place run by a man named Idris- however, while working out a bail bond, he springs a question about a different kind of bond- a memory bond. With his knife, he's able to sever any ties a person has with someone else, permanently, making the other person completely forget about his client. With one small cut, she'd be able to leave her not-so-great boyfriend behind and move on... That Which Binds Us (TWBU) is a josei otome visual novel centered around a young woman named Evalise. The full game is over 5 hours long and contains a new game+ featuring an alternate story line as well as choices later on that affect dialogue. This game was originally made on RPG Maker MV for the Indie Game Maker Contest game jam in September 2017, but has since been ported to Ren'Py and has been heavily extended. Details about the demo: About 20-30~ minutes longGenres: otome / romance / josei / modern fantasy / mysteryMade in Ren'PyArt, writing, and programming were done by me, Mikomi KisomiMusic pieces were byJadeVaterBackgrounds were from Unsplash Details about the full game: About 6-8 hours longIs $8.99Includes a new game+ which includes brand new branching paths, new endings, and the ability to read the love interest's narrationMusic, CG, and sprite art galleries Twitter Discord Server Instagram Press Kit Steam Page Feel free to comment below or email me with any comments or concerns! Update 2/13/2018: The extended demo is now here just in time for Valentine's! It includes several more scenes that better flesh out what the full game will be about and has improved graphics. Update 6/25/2018: The full game is now released, with a discounted launch price! Update 7/21/2018: A new version of the full game is now up- it fixes a few grammar errors. Update 10/19/2019: The major art overhaul is here! It replaces all of the backgrounds in the game, adds a new CG, and has other fixes.
How do you see the world when nothing is real? Each character was assigned to give a statement to be posted on this store page. Their responses are below: CHRIS:Hello! Im so excited that youre considering playing our game! I'll tell you as much as I can. So we're actually not the full game. We're the demo! No one knows if the real game is out yet or not, or what genre we're really supposed to be....it's kind of confusing. But that's just fine, I guess! Anyway, I suppose it's already been determined where you'll be going and what kinds of things you might be doing? I hope I get to actually meet you later. I've really been looking forward to it! Have a nice day! HOPE:hey if u get any choices that lead u to a mochi store go there thats where the cool ppl in the game r if you dont youll probably lose ok bye ASPEN:Hey YOU! Yeah, YOU! Wanna chat it up with some cute girls? (And a super cute non-binary person?) Then you've definitely found the right game! We're not like those other inferior dating simulators. We have the advantage of knowing who, how, why, and what we truly are! Well, uh...mostly. That's where you come in! You can be the one to tell us once and for all what we're really doing here! And with the help of your good buddy Aspen, we'll ensure that this game gets its best ending! Our fate rests upon your shoulders, O wise player! NARI:[Declined to give a statement.] ISADORA:WHAT?!??! MY QUOTE IS GOING TO BE LAST????? THAT'S NO FAIR!!! YOU SHOULD CHANGE IT SO THAT I'M, LIKE, AT LEAST SECOND? OR THIRD?!?!!? LAST IS SO STUPID!!!!!! NARI DIDN'T EVEN SAY ANYTHING AND SHE'S NOT EVEN LAST!!!!! UUUUUGGGGGGGGGGG(...wait so what exactly should I say then? ...oh, ok.)Hi! I'm Isadora, and...uh...(Oh, whatever, this is so stupid! Was thatenough? Can I go now?) A NOTE FROM THE CREATOR Hello. I am the Creator. I created this Visual Novel's script, code, and music.The game runs in the RenPy engine.It takes around two hours give or take to complete everything.It is recommended that players are at least 12 years or older.The game contains no jump scares or shock imagery.The complete soundtrack is also available. It contains a little over an hour of music.Thank you to SparkBag, Keeby, and Alexander A. McDonald for creating the majority of the visual assets.Please enjoy, free of charge.-The Creator.
As king of the dogs your mission is to find all your loyal subjects and guide them to the portal. The second you wake up another dog, he will simultaneously follow your movements. You succeed by finding your way to the portal. You are mastering the mission if you save all your loyal subjects, find the golden bone and get to the portal.
A collection of games I wrote over the years in Java with their full sources. Some are rather complex games, and I tried to complete them to a playable state (Sea Wars being the most complex), some simpler (Similar, my 2nd applet game from 2006). SeaWars is a relatively complete 2D strategic game that play on maps: a global strategic map and a zoomed tactical map. On the strategic map you play as you want, with only events that you can avoid without penalties (in this version). But you don't see the enemies, or your civil ships. On the tactical map you fight. You see the enemies only if they are damaged, otherwise you need to detect them. If too far you might not know if they are in your camp or not.It's a simple game on some aspect, but complex on some other. For instance missiles and torpedoes can follow way points then seek for a target.It became a bit too much for one person, so I finally "fixed" the gameplay this year, adding full save, separation of surface units and submarine (by default you will command surface unit, but you can manually decide), addition of civil unit and many small changes and fixes.And it would be the ideal game to mod, complement, or use as a base for other game: use some algorithms or ideas within another game.Draw was SeaWars. I accidentally discovered that the tactical map of Sea Wars could do very cool effects. Draw was born. The engine below if the same, the elements you see are still missiles and torpedoes, and they think they are in a naval game :). It's the most polished "game" here, and was finished around 2009, with only additions since then, and an automatic throttle system: the number of elements allowed changes depending on the FPS. But it's also one with many parts remaining from SeaWars. I kept them "in case". One of the latest addition was to reintegrate a SeaWars mechanism... Similar is the oldest game. Based on a Palm Pilot game (for whose old enough to remember), it was aimed at being a very light online game. And it is. Using pure Java graphics systems, it is also suffering for that. It is still enjoyable, and had some good success when it was on the web (>10.000 players), but would greatly benefit from a remake. The score are not saved anymore, as I chose to keep the ghost code that was saving in a distant MySQL server ( DBSupport.addScore(playerName.toString(), score, nbColors, sizeGrid); ). Feel free to add a local DB support, or a modern score system. I will add any change to the code! All my code is released under MIT licence, so you are free to do whatever you want with it. The games are mostly easy to change, up to a point - some parts might not be so simple - so can be modified by children, with a little help. Feel free to share new creations or modifications. If you contact me I will be happy to share them as part of the pack here! All the games were originally Applets, so POJO without many dependencies. They can be compiled and run within Eclipse or another IDE very easily. The current pack is ready to run on Windows, but it should be relatively easy to run on Linux. If you can do a distribution for it simply contact me. I will help you do that and give you a free key. A Mac version is on the work but could benefit from some help too! All good modifications can be shared within the pack with the authors credited! Just be careful if you use API or assets for their respective licences. Be careful that GPL APIs cannot be used as this project is under a MIT licence, which allows commercial use without sharing source. LGPL APIs can be used if used as libs only (not part of the project's sources). You can also fetch the code from the public repository: archive on BitBucket Buying this pack will support creating more content such as that! If you encounter any issue, please contact me. If you are a developer, feel free to look at the code! I will credit anybody that helps! :) Font used in the title by Gluk.
A DELUXE Bundle by Roll&PlayMedusa.
Get "Snowball Tactics" and "Mountain Ski" Deluxe Versionnow in this Sale Bundle.Age:7+
Winter is here! The usual sounds in town, quite quiet already, are now cushioned by snow.Cold air freezes your nostrils, but it has that comfortable fireplace and tangerine smell you like so much. Your coat, your mittens, your gumboots everything is ready to play in the par
Turn-Based Champion is a local multiplayer RPG-BoardGame-PartyGame-VideoGame hybrid where you compete against monsters in turn-based battle and your friends in minigames to become the Champ! Master minigames or defeat bosses to stack up your trophies and earn the crown!
A Sci-fi RPG set in a world where humans exist as beings of pure thought, and perception defines the boundaries of reality. Navigate through a puzzle filled environment where the question of whether it exists at all remains to be answered. Decide what's real and help Tessa escape to safety as she battles both the boundaries of human existence, and the limits of sanity. Key Features: Solve a series of ever evolving puzzles to navigate your way through the digital world.Visual Novel Style presentation with RPG stat. tracking and leveling system.Perception is malleable; decide what you want to believe is true and unlock different endings based on these beliefs.Don't just save the world, decide if it exists at all.
A roguelike game where you wander around a procedurally generated world made up of hexes and fight monsters. Features: Classic roguelike controls that are configurable.Bump into monsters to attack.Simple tactics-like combat.Rest to regain health.Permadeath.Start with random strengths and weaknesses.Randomly generated, infinite game world.Randomlygenerated, generative music soundtrack created by the game as you play.Custom character sprite creation.Quick, mindless, coffee-break style play. Visit the blog atsverdheim.com!
Meeting in the Flesh is a free horror/romance visual novel. You play as Vil, the resident of a strange but friendly little city, encountering various people and getting the chance to court one ofthree different monstrous suitors. Though the game will include some body horror imagery, the game is a romance at its core, with a focus on getting to know and growing closer to your partner. It features romantic scenes that can be toggled between a PG-13 and R rating. The world of Meeting in the Flesh is full of interesting faces, but Vil is pretty close to three in particular ... Yiestolis the community overlook. Kind and gentle and takes great pride in his work. He cares deeply about others. Brattan is a salt scout. Very friendly and outgoing. He loves adventure and excitement, and wants to discover something big! Nyarghis the owner of a bee shop. Though gruff and stoic, he's in no way mean. However, he's surrounded by some odd rumors ... ? ==========================================Meeting in the Flesh is available for absolutely free! A small 'Thank You Booklet' is available to anyone who donates $2.00 or more, as a show of our appreciation. It contains a small collection of rough sketches, progress shots, and unused versions of artwork from the game.(For anyone who previously donated that amount or moreto the project while it was in production, please email us at inkethic@gmail.com, and we would be more than happy to send you the booklet as a belated thank you!)Please report any bugs, typos, visual aberrations or error codes to us, and we'll fix them as soon as possible! We post game updates atinkethic at Twitter! Meeting in the Flesh is produced by Fal (cacoethic) and Miru (inktrashing).==========================================Update log:- Oct. 31, 2017 - Demo release- Nov. 13, 2017 - Demo v2 release (writing fixes and UI adjustments)- March 31, 2019 - Meeting in the Flesh 1.0 release!
Yo! Gambol is a Wall-Hopping, Ceiling-Slapping jaunt of a platformer. Light on narrative, slick on gameplay, Gambol is fast-paced and buttery smooth, entirely gameplay driven with very little narrative to get in the way.Neat! You play as Orange, the Gambol Gumball who is tasked with... it doesn't really matter, it's an excuse to move the gameplay along. And that gameplay? It's awesome. With 130 levels, 2400 collectibles, and a delicious triple jump that resets upon the colliding with any non-lethal surface, you'll be bouncing around like a kid on... eh, what do kids eat these days? Crackers? Do kids still eat crackers? I don't think they make people hyper, but carbohydrates do provide longer term, slower burning energy than simple sugars, so that's probably a safe bet.... Crackers, yay! Features: - 130 levels of hot platforming action. Oh my!- Over 2400 Gold Triangles to collect.They're not coins!Woooo Weee!- A generous Triple-Jump that is reset when colliding with any non-lethal surface. Spikes'll kill ya!- Fast, buttery smooth gameplay that is perfect for speed runners to practice and perfect. Are you listening Aweome Games Done Quick? This game is here for ya!-A neato original soundtrack by Andrew Lippens, coupled with a colorful aesthetic inspired by 90s cartoons. Wowie-Unlimited lives with a quick reset upon death.We don't punish you for trying.Go nuts!-Customizable controls for both Gamepad and Keyboard! If there is a movement option not possible that you require, hit me up, I'll see what I can do for you! <3Thanks for stopping by!@ACEJester on TwitterHyperfunkGames(at) gmail.com
Welcome to FROG! JOIN THE DISCORD IF YOU LIKE FROGS - https://discord.gg/eJtsrym This is a small online multiplayer game where you can search for meaning in your life as a Frog. This is for you if you would like a ten minute break from the world to just spend some time with frogs in a pond. Get your friends online, explore the secrets of the pond and communicate as Frogs. This game is just the start from me. There is a lot more to come. "I'm impressed. When you described it to me I wasn't expecting it to be good at all. I even suspected that it might be bad... Can't wait for the next one now." - A Satisfied Frog Visit My Website and Say Hello! ----------- CONTROLS Arrows or WASD - Hop around Space - Lick T - Chat ----------- Made with Friends. James Poole - Game Design, Development and Art Pdraig Connolly - Backend and Game Development Cathal Histon - Music, Audio and Creative Consulting Department Graham Patterson - Voice Acting, Trailer Video and Creative Consulting Department
Race against strangers and friends, only the TOP rocket drifter hasthechance to perform a PERFECT PARK. Currently on hold! CONTROLS Turn car - Left stick / WASDRoll car - Right sick / Bumpers / QEGas - Right trigger / SpaceReverse - Left trigger / ShiftRewind - D-pad UP / RBrake - ??Honk - Facebuttons / 1234Settings menu - Start button / Escape TO-DO/KNOWN ISSUES Car customisation.Better and varied honks.Level editor is ass.Lacking hot tunes, just play your initial d x kickstart my heart remix.Stuttering at 60+ fps.Racing ladder, start with easier maps.Collision issues.Currently on hold!
Escape Room Simulator brings your love for the classic genre into glorious 3d*. Escape from elaborate escape rooms or build your very own*. Affect and alter your rooms by crafting objects and affecting them through the use of properties and plain language commands; build rooms as simple or as complex as you wish, or just experiment. *Please note the alpha version is limited in what you are able to build and more features will be added over time! This build has a preset level for you to experience and I will be releasing more little rooms to explore over time. FYI: latest build available includes quality settings toggle buttons / keys, as Escape Room Simulator can be pretty resource heavy. Press 1-6 to change quality from (1) lowest to 6 (ultra) OR press m to toggle mouse on/off and click the buttons in the top left corner to change the quality. Game Controls: Mouse + WASDE to pick up / interact.Q to throw. Editor: Toggle Editor: tabRotate Editor View: Q/E Developed by @LiamTwose You can followall my current games in development athttps://liamtwose.itch.ioincludingGamma 5: Zeroaclassic RTS gameinspired bythe originals, includingDune 2, Dune 2000, Command & Conquer, KKND, Total Annihilation, Warzone 2100 and more. Follow me on Twitter@liamtwose:)
Interactive dialogues about gender, revolution, and resilience. Warning: these works use glitchy visual effects that are probably not safe for people with photosensitive epilepsy. Please be careful! "All the time I'm having to make up stories. Because you are a friend, I can confess about it this way, but you know, if you'd interviewed me just like all the other interviews by people who are like, 'what is a transgender?' I would have had to lie." Explanation This is a series of works that came out of a residency carried out in early 2018 in Tokyo, with the Creator Ikusei project, which is supported by the Japanese Agency for Cultural Affairs. I adopted research techniques from ethnography and history, such as open-ended interviews and participant observation, and developed a method of representing the results of this research in a playful and interactive form that draws heavily from familiar interaction design patterns such as the tamagotchi-style virtual pet and role-playing game multiple-choice dialogue systems. Some of the development was funded by Making Ways, Sheffield City of Makers. All of these pieces are made in Pico-8, a simulation of a 1980s computer that never actually existed.. Exhibitions Futurecade, Festival of the Mind, Sheffield: 20th - 27th September, 2018 | With Sheffield University Mozilla Festival, London: 26th - 18th October, 2018 Rainbow Arcade, Schwules Museum, Berlin: 14th December, 2018 - 13th May, 2019 Solo exhibition, ROAR, Rotherham: 13th January - 8th February, 2019 Now Play This, London: 6th-14th April Docfest, Sheffield: 6th-11th June Freelands Artist Programme Work in Progress show, Site Gallery, Sheffield: August 2019 SQIFF, Glasgow: October 2019 Installation: Interactive Portrait Cushions In late 2018, an innovative new installation was created with funding from Arts Council England, using textiles by Anne Smithies and custom-made handheld consoles based on the Adafruit PiGRRL Zero. This creates an intimate space and a tactile engagement with the material, encouraging a sense of proximity to the material. The extensive use of textiles also encourages participation by people who might feel turned-off by the signifiers of videogames culture, creating a sense of a traditional domestic material culture colliding with avant-garde digital aesthetics.
Version 2.0.0 is out! And now available for Windows! In "A Magical Tale: Cavern Crawler", you have been given the task to complete each of the caverns located in each area! These cavern's contain 15 levels, filled with both action elements and puzzles! All areas have a distinct environment from the likes of lava, sand, ice or water. They all collaborate into a full quest with over 90+ levels overall to cater to your cavern crawling need! For each task you interact with you will gain a single key, with said key you can unlock the door that has appeared on the screen, in order to progress to the next level! In the latestversion of the game, it introduced brand new content "Snow Cavern" totalling the amount of caverns to 7! In this cavern, you will confront snowmen and new set of anything goes puzzles! To make the title more accessible, both saving and loading can be done at any point during your game! This menu can be accessed by pressing the pause button located at the top left of the screen. For more information, about the game and sequels: http://amagicaltale.darklightgames.co.uk
"Thanks for trying out the latest dimension in Game Boy games!" For April Fools Day 2020, I decided to take my GB Studio project, "Rulent Tower", the adventures of a bunch of parody furry characters in an apartment building together, and "convert" it to VR. I only had a few days to smash it together, so the scope had to be restrictive, and a lot of things got left on the table. I wanted to finish adding in some of the ideas I'd had to scrap, as well as new ones I'd come up with. Cut to two-and-a-half weeks later, and now I'm ready to call this final. This is a 5-10 minute gimmicky prototype. There isn't a ton to do here, as it's more about the novelty of seeing these pixel graphics converted to voxel and presented as if you were actually there in GB Land. There's a few oversized props you can play with, and maybe an easter egg or two, if you poke around. There are two versions included. One intended for PC VR hardware, the other built specifically for Oculus Quest (and can run untethered). You'll need to sideload the APK for the Quest, but there's an easy-to-follow tutorial linked in the included Readme if you've never done that before. Controls: Point your blocky mitts at something that interests you. If it's interactive, the small dark green beams will switch to light green. You can grab objects from anywhere those beams can point at, so don't worry about things being out of reach. You can teleport around by pointing the voxel foxel at the floor location you want to visit. There's no in-game menu, so on PC if you want to Reset the Scene, hit "R" on your keyboard. If you want to close the game, use your VR overlay's Close Software function, or tap "Esc" on your keyboard. If you can't do either of these things, I'm sorry but I've accidentally trapped you in blocky greenscale virtual reality. I promised myself I'd stop doing this... And I just want to assure you that, even though there were no bugs last time, there are definitely less no bugs now. Or is that more no bugs? I want to thank my Patrons and other Awesome Supporters who make this stuff possible, including: Sofox, SuperKing, Jessica Bumpus, MaskRider, A. Kitty, Matt Schock, Jeffrey Perigo, and braedon benson If you want to see me keep making weird things like this, follow my Twitter ( https://twitter.com/setsunedev ). If you'd like to get credited in works and see behind-the-scenes content, you might also consider backing my Patreon ( https://patreon.com/setsune ). Thank you so much for checking out Rulent Tower VR! Credits:Voice: Sofox https://twitter.com/thesofoxMusic: "Peppy Regal Overworld" and "Swing into Victory" by krmel https://github.com/DeerTears/GB-Studio-Community-Assets/tree/master/MusicFont: "Pixel-Narrative" by Gabriel C. C. (with modifications) https://universesync.itch.io/pixel-narrative-pixelart-font Software Tools Used:Unity v2019.3.7f1-10f1 https://unity.com/GB Studio v1.2.1 (Dev Build fd01821) https://www.gbstudio.dev/MagicaVoxel v0.99.4.2 https://ephtracy.github.io/Aseprite v1.2.16.3 https://www.aseprite.org/Paint Shop Pro v7.0.4 https://www.paintshoppro.com/ (You probably shouldn't use this)BFXR v1.5.1 (Web) https://www.bfxr.net/Audacity v2.3.1 https://www.audacityteam.org/Notepad++ v7.8.5 https://notepad-plus-plus.org/
Wandering Dreams is an adventure RPG zine about exploring a Soulsborne and Lovecraft inspired world full of strange and unique locations, beings, and things that are waiting for discovery by the player. It is designed for solo play and uses custom rules for combat and encounters. Using a deck of standard playing cards and a 6 sided die (d6) the player sets off on a story telling experience into the world of the dream. During your adventure you can observe, approach, fight, and run from the denizens of this world by your choice. Explore the world using the card pulls and dice for prompts as well as information on what you are dealing with. A journal is highly recommended to track where you have been, what you have seen, and how your character is doing. The player explores the world using the zine, a deck of standard cards (jokers removed), their favourite d6 (6-sided die), a journal (or paper), plus a writing instrument (pen, pencil, quill and ink, etc.). The deck is separated into suits to represent different elements in the story that will be drawn as you progress. SPADES : Locations (here, there, anywhere) HEARTS : Events (happens location to location or in a location) DIAMONDS : Things (weapons, attire, tools, antiquities, etc.) CLUBS : Beings (bad, neutral, people, beasts, the unknown) After drawing a card the player will roll their D6 and find the card suit, value, and rolled result in the tables provided inside the zine. The zine provides alternative play styles for players who want to challenge themselves further with story writing and character development. Character creation has been streamlined to a die roll before starting the adventure. Each character will have predetermined stats, starting equipment, and a small backstory prompt for the player to work with. A total of 6 character archetypes will be included in the zine to start with templates for additional custom characters as the player sees fit. Characters can be built in the game and transferred over to other game engines. Wandering Dreams can provide you a template for backstory creation and character development. Combat is designed to use as few cards as possible and your trusty D6. The player always attacks first and can vanquish many small Beings of the world in one round to keep the story moving forward and remove the need for constant die rolls to get through an encounter. Alternatively the Player can choose to Escape and avoid the fight all together if looking for more of a exploration style to play or if you encounter a Being that is far beyond your abilities or causes too much fear. Encounters can be lucrative to find new Things of interest inside the world of Wandering Dreams but can also be deadly and ultimately lead to... The game ends when the player chooses to awaken from the dream world by death, achieving their end purpose, or choosing to awaken from the dream. Finding a suitable end point can be difficult and so the zine will include a small list of ideas to get you started with objectives that reflect the world being explored. These can be expanded on with your own ideas and empty templates will be included for listing your concepts. As you explore the dream more and learn about what is possible the options will continue to expand until perhaps the Beings and Things encountered become too much to handle. The game can be packed away and picked up again at another time as the player chooses. A large part of zines is the ease of access for everyone. Perhaps you want a new 'uber' table of items to pick from... modify the provided Things tables in the provided blank templates to create something new or just move around what is provided! Instructions for hacking the zine will be included at the back of it for all designers looking to explore their favourite worlds or original creations using the deck of cards and d6 system. The hacking process is something I believe in greatly for everyone interested in game design and I wouldn't have started this project without doing it myself. Some of my favourites include; Tunnel Goons, Alone Among The Stars, and Take Root. All purchases of the game for the month of June 2020 will go toward the NAACP Legal Defense and Educational Fund.
Meditation 5 is a minimalist game about balance, concentration and strategy inspired by Taoist philosophy. The goal is to prevent the screen from turning red by shooting abstract enemies with two crosshairs simultaniously. Constant demand for concentration without much distraction pulls you into a meditative flow. Since the difficulty increases the longer you play, you may need to sacrifice advancement to get yourself some air. How long can you prevail? Improve your abilites and find strategies to go for the highest score on three difficulty Levels. Full controller support, including XINPUT and Dualshock devices. Soundtrack available: http://thunderperfectwitchcraft.bandcamp.com/album/meditation-5-ost Features: Support for Windows and Linux Minimalist design inspired by Taoist philosophy Simple, but deep game play 25 minute of Ambient OST included Full support for XBOX-, Dualshock- and many other game controllers Plays smooth, even on dated hardware Adjustable difficulty Recommended hardware: Up-to-Date, 64-bit Linux or Windows OS with working drivers Gamepad strongly recommended, fallback keyboard mode is included 2-Core 2,6 GHZ processor ATI HD 7700 or better (or equivalent NVIDIA-card) 2GB of RAM 100 Megabyte free storage
Distortion Nation is about Reverie, a 24 year old woman that's starting her day in a really bad shape, with a eye that's severely hurt and a arm that might be broken.Also she's a vampire.So what will she do? Ask her two girlfriends for help? Try so solve her problems by herself? Learn to open up to others?By giving $3 you get a 100 pages artbook!Programing/GUI: BiYMusic/SFX: SateliteWritting/Art: TangledVirusGerman Translation: Arty Last Updated on April 21, 2020
The Missing Locksmith is an alternate reality game that sees you use real world tools to delve through the lives of three thieves. After a heist goes wrong, thecrew can't trust anyone - even each other. So, they set up a safe that needs one digit from each of them, to make sure no-one disappears with the haul. Can you crack their combination? Starting with the clues you've been sent,you'll need to solve codes, send emails, decipher voice notes, and hack websites to find the information you need. Be careful, though - you're not the only one who wants it... FAQ Do I need to have played an ARG before? This is a short online experience thatdoesn't require knowledge of the ARG genre. Do I need anything to play? Just the downloaded files, a web browser, and an email account. How many people can play? This can be played through solo, or as an escape room-style game for a group. To play with more than one person, distribute the starting clues between players (without looking at them), and go from there! Who created this game? The Missing Locksmith was created by Elle Osili-Woodas an online Easter egg hunt during the 2020 lockdown. That'll make sense when you play it.
Dee Dum is a 2D puzzle game with a simple premise - both characters move and jump at the same time, but their homes are in different spots.As the home locations move and the world around them grows larger, the possibilities for brain-tickling puzzles become endless. The in-browser version is just a demo - the first five levels to whet your appetite. The full version includes 75 levels that will truly challenge your puzzle game playing prowess. Can you beat them all? Can you even unlock them all? The (free) mobile version has a bunch of in-app-purchases like hearts and level packs. This has none of that nonsense. It's a pure puzzle game where you have to get better to unlock the harder levels. Note: If the game does well (greater than $100 across all platforms), level packs with new mechanics will be released. Your purchase of this version makes you eligible for receiving future level packs for free.
Buy this product and instantly get access to the decision-making handheld device of the president of a far away land in a far away, alternative universe (any correlations with the universe, you bought the game in, are a mere product of your imagination). With access to this device, get ready to make decisions in the president's place. But be careful with the device, since your decisions can have consequences! You always have to balance the favor of the people and the elites likewise.You also have to balance your budget, your debt, your gold and more.But the most important thing you have to do, is to gain that sweet, sweet power.All kind of individuals will come to you with their special interest.Ministers, activists, lobbyists, your neighbors, the deep state, contract killers and even gold-loving aliens.But at the end of the day you make the decisions. Most of the time at least. About the game:This is a decision based resource management game.Balance your resources and be aware of the sentiment in the population.Get more and more power to unlock more individuals, making it more and more complex as you play. Just like in the real alternative life.
Watch the full creation process of aretro 3D scene in Blender inspired by Play Station 1 (PS1) visuals and graphics. Almost 6 hours of video (no audio)with the full process of modeling, UVs, texturing and rendering from start to finish.Full process of a PS1 inspired low poly and retrodachshund dog (including separate limbs, as it was common in PS1 games), astronaut helmet, space rocket and space/sky sphere.Softwares used:Blender 2.8+, Krita and GIMPVideos in 1080p (Full HD)Get the videos and the PNG renders.Watch the promo video:https://www.youtube.com/watch?v=NSR2ikaF1J0 Source Files and Photos The package includesthe source files(.blend file, high resolution dachshund photos and the low res textures), which can be used for commercial purposes (see license below). Disclaimer This is NOT A TUTORIAL AND NOT A COURSE.No rigging and no animation. Portugus Vdeo explicativo em Portugus:https://youtu.be/L8EED6w9gwg License - Assets Attribution required, even when derivatives are made.Cannot be redistributed or shared.Can be used commercially, as long as the project is closed source.Derivatives can be created, as long as the above conditions are met.
Here's the zine with hot new moves for every occasion. Including: When the dead woman you're exploiting has something to say, When stories don't end so much as bleed into each other, When you need to save Weird Al's dreamfrom his own depression, When whatlooks likenonsense means something to you and you need it to mean something to them, When you're discovering marvelariffic crawlimers in nonspecifical dimensiocosms, When you're documenting the peculiar lives and unpleasantends of perplexingsouls, When you are best friends, even thoughit's hard. Poetry has always been a genre of story game. These arejust some funnew ways to play. This 32 page zine contains 10 Poetry games as well as an introductory discussion of poetic forms as games. The titles include: What She Meant:An asymmetric game where one player is a forger whose brilliant poet mother is trying to communicate from beyond death and the other players are fans, critics, or other vultures staking a claim on the interpretation of her legacy, played via letter or e-mail.Laughter or a Lit Flame:A hack of renga (the collaborative poetic form that is the origin of haiku) which was a finalist for the 2017 200 Word RPG Contest.The Untimely Endings:A silly alphabet acrostic party game of miserable Gorey-esque limericks.The Misnaturalists of Zifyex:Basically the same game but for discovering crazy Dr. Seuss-esque creatures.Weird Al Doesn't Want To:A reunion LARP for friends where you are all Weird Al's assistants trying to create a pitch for a jukebox parody Broadway musical.The Translation Game:A game about interpretation and translation using modified Oulipo techniques to radically transform a text.Friends Forever:An infinitely long game for two best friends, forever or not.Rectification: A poetry game for optimists.The Poets Tell Us: A tiny expansion for campaign-style Microscope (requires a copy of Microscope by Ben Robbins, available from Lame Mage)Never Metagame I Didn't Like: A pun writing game for board game nights.
ControlsA - Move LeftD - Move RightE - Interact Down is a short, somber atmospheric experience about depression, anxiety, and the inability to forgive oneself. Follow the dev on twitter:@pixelbarkgames
Introduction Pyramid is a small minimalist survival-horror in pixel arttaking place in an ancient egyptian pyramid. Trailer Installation Simply unzip the archive and launch "Pyramid.exe" Controls Use ZQSD(WASD)/Left Stick to move your character.Use the mouse or the right stick to look around.E/X/Square to pick an item or interact with an object.F/Y/Triangle to take your lantern out.Ctrl/B/Circle to crouch and Shift/L1/LB to sprint.Use Escape/Options/Menu to open the main menu and change look sensitivity and volumes. It can happen that the gamepad is not recognized at first launch, if this happen, please restart the game. Thanks Thanks for playing, and if you like pyramid, you can check our website to discover our other creations : www.dissidentstudio.fr.
Project MALLOW is a maddeningly difficult 2D puzzle platformer about an adorable, sentient marshmallow tasked with launching and sticking his way across 100+ unique levels to escape a candy factory. Along the way, MALLOW will uncover dangerous secrets about the factorys owner and history, as well as face flames, saw blades, lasers, and other scary things that will threaten his very existence. As MALLOW, launch yourself through over 100 levels of brutal and punishing puzzle platforming. Get to the end of each level to help MALLOW escape. But not everything is as it seems: earning stars will allow you and MALLOW to venture further into Paragon Confections mysterious factory, and uncover dangerous secrets Features Brutally difficult, hardcore puzzle-platformingOver 100 unique levelsCharming retro-style graphics and soundsPersonalize your MALLOW with hats and accessoriesCollectibles out the wazoo
The Trolleyis a first-person point and clicknarrative game about the sudden closure of a public transportation system in a fictional Rustbelt American city. Set in the late 1950s,The Trolleyinvites players complete tasks in order to dismantle an incline railroad of a recently discontinued trolley line. As the player boards up the gatehouse, disposes of paperwork, and performs other closure duties, they are given a series of inner monolog choices that reflect on urban infrastructure, labor, and technological progress. The stories, environments, architecture, and scenery are all pulled from extensive research Nicholas OBrien has conducted over the past two years. The often untold narratives of the trolley closures from LA to Atlanta, Cincinnati to Pittsburgh interweave throughout this game. Using conventions from experimental filmmaking, essayistic moving image work, and contemporary story-driven indie games,The Trolleyask players to contemplate the ways in which the absence of the trolley has reshaped American civic space.
Disobedient Sheep is a frantic and lighthearted sheep herd'em'up for two to four players. Play as adorable sheepdogs and guide your hapless flock to victory in four different game-modes by avoiding anvils, dodging dynamite, and bailing on boulders.This is a small, unique game. Ideal for short-sessions, young children, rowdy friends, older folks and non-gamers. Features Frantic fun ideal for parties and family get-togethersSimple to pick up, tricky to masterAdvanced herding and flocking AIController sharing - two players with one controller; four players with two Co-Op Challenge your high-scores in a time trial, or hold out for as long as possible in Endless mode. Versus Who's a good sheepdog?!You are!Look after your flock while trying to drive your opponents sheep into danger, or compete over territory in King of the Hill. Chow down on dog biscuits to run faster, drop anvils on your opponents, and lure sheep with tasty carrots. Price We had planned this to launch as a premium game. Due to the current global pandemic, we wanted everyone to be able to enjoy some silly times with their friends and families without any financial difficulties getting in the way. The recommended donation is our Steam price, but please, just pay what you can afford.
Star Escape is an intense competitive infinite jumper in space! Catapult from planet to planet, and use gravity to slingshot your way past danger and across the universe. Continue onwards and upwards, but most importantly, move faster than everyone else! Race against up to 9 other players to avoid falling off the shared screen! Local Multiplayer with up to 10 PlayersUse your GravBoost or Jetpack to fly through spaceChoose a Passive Item to equip from a big selection, such as the Magnet or Speed IncreaseBring along a Bot buddy to help you out as you keep focused on staying aliveCollect Power-ups like the Shield to become more powerful as you goDodge deadly energy blasts, lasers, homing missiles, burning comets, and aliens all out to get youCollect Dark Matter and use it in the store to buy cool new items, interesting characters, and botsGet a higher score the further you climb, and compete on the global leaderboardPlay as a number of different characters, including Ihp the dinosaur, and Flarb the alien
ATCHAFALAYA ARCADE is a homebrew audiovisual performance game for the Game Boy handheld console. Inspired by fond memories of the Louisiana wetlands, Atchafalaya Arcade allows you to improvise chaotic chiptune music on a series of newly designed Game Boy instruments while creating images of abstract bayou pixelscapes. Atchafalaya Arcade can be played on any device that can run a Game Boy emulator. Simply open it with your emulator of choice. Atchafalaya Arcade can be played with any number of people. Open the game on multiple devices to jam with your friends, family, loved ones, or complete strangers. Featuring dual English / Cajun French text, translated by the developer's grandmother. MOSSHBOARD is a standalone single / demo of Atchafalaya Arcade. You play a bed of moss as it gradually grows inside of your Game Boy. When left on its own, Mosshboard will grow beyond the bounds of your screen and into the crevices of your Game Boy device. This is perfectly harmless, and is simply Mosshboard's way of expressing its curiosity.
Tambin puedes leerlo en espaol. I love stories and video games. Every day my kids are making up their own characters. It's a shame not to be able to share these creations with more people, but fortunately this has changed. "Make your adventure" will allow you, even without programing skills, to make your narrative video game in a few minutes. Just Make, Share & Play! Take your story, select your characters, write the dialogues, link everything and save it. From that moment you can share with your friends, students or customers a video game that tells your story. And It's FREE! How can that be? If you want to share a story with your friends, involve your children's creativity with new technologies, make a newsgame, high impact advertisement, a meme or catch your children/students' attention for learning more while they play, this is your tool. Download the "Maker" and "Player" package from the link below and Make It Real! There is no restriction with the user license if your purpose is non-commercial. If you want an extra income, you have a few restrictions. If we reach the online repository stretch goal, you could also share your stories in our web and, if you become a featured creator, you can earn money by sharing them. How does it work? Download the "Maker and Player package" below and follow the video tutorial. What is the next step We currently have a prototype that is already functional but with lack of content to play (characters, skins, sounds, music, etc ...)."Create Your Adventure" is focused on content. You can see the characters included in the official package by now, but we need more assets and about more related topics.The more resources we put at your disposal to create, the more we will boost your inspiration, the more stories you will create and the more stories you will be able to play.Next Kickstarter campaign can finance more assets and drive them by your interests. Therefore most rewards are oriented with this goal with affordable cost.
A young woman stands alone at the wall, painting deep gashes onto the surface. The wall isn't attached to anything. Once, a long time ago, it was a construction site. Then a building. Families lived here once. Then they didn't, and the other walls fell down, and this remains. I record the few people who gather here at this lonely wall. The young woman, who paints her frustration into it. The young man, who wishes deeply to save people. The children, who ponder the predestined time. A visual novel. It was originally planned for NaNoRenO 2017, and was completed over the next two years. Contains mild swearing. Recording the predestined time is a game by Amorphous (art, writing, scenario programming) and Sleepy Agents (music, sound design, animation programming).With special thanks to Rita Fang, glass, Devin Helmgren, and yuusei for testing and providing feedback. And to the Ren'py discord / lemmasoft forum communities.
What is Adliberum Engine? The Adliberum Engine (1.1.61.X) was an ambitious project which was aimedto turn stories into interactive worlds, scenarios and games. A text heavy engine that paid homage to the classic text adventure experience focusing heavily on 'data' whilst offering you full control and freedom. UPDATE: Hoping to open-source #ADLENGINE shortly (2020-06-06) Developed by @LiamTwose Creator of#PitchYaGameand previously#30daydev.You can followall my current games in development athttps://liamtwose.itch.ioincludingGamma 5: Zeroaclassic RTS gameinspired bythe originals, includingDune 2, Dune 2000, Command & Conquer, KKND, Total Annihilation, Warzone 2100 and more. Follow me on Twitter@liamtwose:) Adlengine will remain free to use in its current and final form. You may freely distribute your game/s if you choose to distribute them as free game/s or product/s (or) if you adopt a pay-what-you-want model.
Fairyland Familiars Coloring Book includes fourteen fantastical illustrations by Anniina Sepp. You get to color unicorns, dragons, gnomes and other friends! All coloring pages can be printed up to paper size A5. You can download these free sample pages*: ... or buy Anniina a cup of coffee to get the full coloring book:
Accessible parallel gameplay, information gathering puzzle game where you must solve puzzles to prevent threats from bringing harm to Secret Government agency #1's specialized disguise source, Mr. Moustache's Moustache Emporium. Vocally Driven Puzzle-Point and Click filled with clever dialogue, ridiculousness, general befuddlement, and lots and lots of moustaches. After catching wind of a sinister plot to destroy Mr. Moustache's Moustache Emporium, a lone savior sets out to defend the city's largest moustache provider! By switching between radio channels (by selecting presets or typing in new ones you find), noting the enemy's movements, and piecing together the clues, you can unravel the plans of your foes and stop them! The project is aimed at being color-blind friendly and uses shades instead of color variations to indicate need of interaction. It is also non-hearing friendly as subtitles are provided throughout. We had aimed to include accessibility for the blind but ran out of time. The game is in fact playable by such a person but may require assistance for selecting channels and inputting responses. Future planned features includes keyboard as input for the game focusing on use of the numpad rather than the qwerty section of the keyboard for ease of use and possibly custom hardware for blind user interfaces.
Your jet has had a terrible accident!Fly only by spinningand pulling up. Hint: do (a) barrel roll(s) KeyActionSPACEThrust / Change Spin DirectionSHIFT or ZPull upLEFT MOUSERotate cameraPPauseRRestart Level Made in 48 hours for VGDC 2020 Spring Game Jam. Theme: Restricted Movement Art, music, and design - Matthew Lawrence Resources: textures.com, opengameart.org (arikel, dbenoy)
You arrive at the forest clearing. Everything seems so calm, almost too quiet. Will you enter Kabagahara's forest and unravel its mysteries? You should be prepared. ... Made in a couple weeksfor theHaunted Hunting Jam. The game is still in development and I have planned more features & stories for the future. I hope you'll enjoy the game. If you don't know how to play, just ask for HELP
"Mini Ghost" is a mini metroidvania where the mini hero has to... well, reading can be rather boring, right? I'll best show you the introduction of the game with a mini comic: MINI FEATURES: - MSX look and feel - 100 mini rooms - 4 mini bosses - 24 mini items to collect or buy in mini shops - Mini comics included - Around 2 mini hours of gameplay - Mini price! - Prequel of Ghost 1.0 - Done by the mini creator of Unepic
Desktop Dungeons Soundtrack By Danny Baranowsky and Grant Kirkhope Yay!
Soundtrack for The Binding of Isaac. By Danny Baranowsky Yay!
Soundtrack for Super Meat Boy! By Danny Baranowsky Yay!
Anew Anthropomorphic Duck-Race for the world's most known RPG Amidst cold planes, close to frozen shores, live the anaseidos, humanoid feathered creatures with the head of ducks and geese. They were once enslaved by the big lizards and now hold an innate love for freedom. Are you interested in a new playable race to avoid the stereotypical ones? Do you want to explore more non-classic antropomorphic options? Inclined to be as fierce as goose or use your goose step around? Then give a try to the Anaseidos as it can be just what you are looking for Apart from thenewcharacter playable racethis PDF includes: 3 subraceoptions 2AdditionalRacial Feats 5NewMagical Items Made using the Open Game License (OGL) and compatible with 5e
Isolation Story is a game where you buy supplies, avoid people, and manage your SICKNESS using the new semi-useless GOV PHONE. Drink water, wash your hands, and use Medical Supplies to keep the SICKNESS at bay.Can you endure 7 days of Isolation? The game where speaking to NPC's can make you sick!Among other things... Manage your FOOD, STAMINA, and HAPPINESS to survive. GAME INCLUDES:NORMAL MODE: Survive 7 days of lockdown by working from home, shopping for supplies & moreISOLATION MODE: Complete the game without being able to leave your apartmentENDLESS MODE: Play endlessly! --THIS GAME IS IN EARLY ACCESS-- Graphics are placeholders at the moment and will be improved in subsequent updates. Game is functional start-to-finish for the 7 days and also includes a basic results screen. New updates will be released regularly.STEAM VERSION RELEASING SOON!https://store.steampowered.com/app/1299260/Isolation_Story/ --Report Bugs by twitter DM to @elushismusic or the discussion board below-- -CONTROLS- Arrow Keys/WASD to walk. Enter/Space to interact ESC to cancel Gamepad Compatible
UPDATE: Version for ANDROID!!! Get it on Google Playhere or download .apk somewhere below.Also Sep 2017 updates: saving and loading screen :)SHOP: https://holypangolin.threadless.com/ http://www.redbubble.com/people/holypangolin https://www.teepublic.com/user/dr__zoidberg REWARDS! WALLPAPERS! SECRET LOCATION!: For every person that contributes at least 5$ to Karambola, you'll get a set of 2 original high quality* wallpapers and 3 fruit people in print quality to hang on your wall:) Additionally If I make 1000$, I'll make a secret location for all the contributors. Is it possible? *sizes 1920x1200px and 1600x1200px. Write me at holypangolin@gmail.com if you still didn't get your prize.Please like me on FB and share: https://www.facebook.com/karambolagame/ And the studio page for new games:https://www.facebook.com/holypangolin/ Please be patient, the game may take a couple of minutes to download (100MB). Please use Chrome or Firefox, a computer and a stable internet connection. And a half an hour or an hour of your time. Sound doesn't really work on mobile, but now there's also an Android version! Hurray! It's my first game, so be open-minded, enjoy! If you like it, support or drop me a line! Thanks:) SUMMARY In the middle of the summer, a pack of evil bird-thoughts attacked a peaceful village of emotional fruit people. They have been separated, each sent into a different season, focused on their own loneliness and internal landscape of troubles. If you wish, help Karambola on his quest to rescue his friends from the power of evil thoughts. CONTROLS Mouse (left-click) or touchscreen. LANGUAGE English, but it's not required to play the game. (Just to read the intro and credits.) CREDITS A game by Agata Nawrot at Holy Pangolin Studio ...and friends :) more credits in the game. LINKS TO MUSIC BANDS: Avell https://www.facebook.com/Avellmusic/ Benoit Fleuret https://www.facebook.com/WaitingForCharonMusic/ Bird of Either https://www.facebook.com/birdofeither/ CONTACT holypangolin@gmail.com http://agatanawrot.com/ FACEBOOK https://www.facebook.com/karambolagame/ https://www.facebook.com/holypangolin/ TWITTER https://twitter.com/the_red_tree I poured all my heart and savings into this game. PLEASE SUPPORT! Thanks GDevelop for the possibility to make my first game! http://compilgames.net/
A short game that I created to express a simple meditation I used to practise years ago. Express your thoughts in a single word and nourish your tree of thoughts. Learn a simple meditation for clarity of mindGrow unique trees as your progressCome back daily to meditate and water your tree with your thoughts Available for Windows. To be released for: iOS, Android, Mac, PC/Win
1 / 1 bonsai Bonsai Calendar is a piece of software that helps one take good care of his/her bonsai tree. The calendar reminds one when to water the plant or when it is a good time to trim it. The calendar provides useful information on optimal temperatures, light, soil and other conditions suitable for various species of bonsai trees. twitter created for A Game By It's Cover 2016 audio by Kakurenbo
A mystery told five paragraphs at a time. Over 402,073,902 possible playthroughs.Reviews:"C'est toute la force de cette narration morcele, dispense au compte-gouttes, et ce qui fait certainement de Hope's Peak une des meilleures interprtations du thme de la Mystic Western game jam." - Oujevipo.fr"Very well written. I enjoyed each paragraph and learning more as it went." - OldKnivesTale"The individual paragraphs and the feeling of the entire game are so strong, I love the writing style, the mystery, the mood. This is one of my fave games from the jam so far." - turnfollowCreated for the 2016 Mystic Western Game Jam.By Kalle MacDonald (@KalleMacD)
Celestial Correspondence was concieved by Soft Dagger at Toronto Game Jam 2020! Our team this year: Programming: Keyi ZhouMusic, art, and writing:Athena Zhaoinstagram / twitterProgramming: James LongArt and writing: Lina Wu instagram / portfolio Thanks for playing! Better version coming soon. Feel free to send us your compliments and concerns. FAQ*~*~~*~* Q: Help! I'm stuck! A: Some emails can be deleted but might benefit you if you save them. Tougher emails might demand you forward the email to someone or reply to it. Q: How do Ireply to emails? A: Only some emails need a reply, right now just look out for ones that ask for authorization or a signature. Q: Iaccidentally dragged an email off the screen! A: Tough luck... Q: This game seems rough around the edges. A: We're working on it :(
It's back! The game you know and love, with a modern twist. Brick Breaker Remix includes 34 timeless levels, 10 types of power up, and INFINITE play mode.NOTE: Classic Trackpad is not supported at this time.This game requires access to Shared Files in order to store saved games, game options, and high score files.This game contains brief and intermittent flashing effects.Features:Classic Mode: 34 levels, infinite playthroughs to get the top high score!Infinite Mode: INFINITE levels, randomly generated with increasing challenge. You'll never run out of levels to play!->Supports Gamepad, Keyboard, and touch controls!->Modern and rich sound effects and vibrations with screen shake effects for an intense arcade experience->Play it on your big screen TV with a gamepad for the best play experience possible->Saves your progress automatically, even if you minimize and close the app->Saves top 10 high scores in each play mode->All 10 power ups including laser, gun, multi, long, and many more!->Comprehensive play guide included->Tons of game configuration options for input, audio, gameplay, and more
Arigatou, Ningen-san!() is a silly, 2D interactive storytelling game for mobile devices. You play as a human who has just moved into a neighborhood full of animals that crave human touch. You must use gesture input to satisfy their desires and become their friend. This game was developed in a partnership between USC Games and Geidai. Platform This game can be played in the browser. The CTRL key can be held to simulate pinch and zoom gestures. This game was originally designed for mobile devices and will hopefully be available soon for Android and iOS. Team Michelle Ma: Developer, Background Artist michelledoeswhat.comHayate Kobayashi: Character Artist, Animator hayatekobayashi.comManami Shimura: Sound Designer, Animator Music is fromMusic Atelier Amacha Donations All donations will go to the Peoples City Council Freedom Fund, which is the bail fund for Los Angeles protestors. #BlackLivesMatter
The intent of the Human Diaspora was to forge a Star Empire for Earth to rule. In practice, the outer reaches of the galaxy are a shattered fringe of isolationist colonies, each chartered in order to build a singular utopia from the ground up. Each is forged in the ideological image of its founders' dreams, paying lip service if that to the regulations of the Interstellar Commonweal. Two centuries into terraforming the New Republic of Libertaria, the planet is nice enough well, liveable enough as long as you live within a few dozen klicks of one of the sky-high toadstool-shaped atmospheric processors. And lucky you, you do, in the urban sprawl around the base of the New Shenzen processor. The daily rains are a side effect of terraforming should calm down in another few hundred years. The main thing is, your ancestors escaped from the Commonweal's long nightmare of peace and prosperity to found a society based on the real principles of real men the capital-F Freedom to sell yourself into indentured servitude, own a different military assault weapon for every day of the year, and die from a minor infection because actually seeing a doctor is a deluxe premium optional extra for your medical insurance. Breathing the air is still free at point of use, but trust me, they're working on it. An homage to and loose retroclone of Nightfall Games' SLA Industries, Rainworldisa cyberpunk RPG where you play as all-purpose grunts for a government outsourcing contractor. Be a small cog in a big machine also, the machine is broken, you're hip-deep in sewage, and you're getting the blame if this isn't fixed by lunchtime. And something horrible just grabbed your ankle. Rainworld is currently under active development there's currently no art, the text needs editing and polishing, and there's probably a billion typos. This is, nonetheless, a solidly representative chunk of the finished game.
Somewhere in the vast multiverse, there is a post office box. It looks like all post office boxes in all parts of every world, and sits on the corner of any--or possibly every--street. Inside are many levels, inhabited by small spirits whose sole tasks are to ensure that the tiny pieces of every metaphorical puzzle arrive where they are needed before someone needs them. You are one of these spirits. Perhaps someday, you will rise to become a deity. In The Spirit of Small Gifts, as you talk to your friends about the TTRPG games they're playing, you get to be the answer to the question "Is it reasonable that I'd have _____ in my inventory?" A Spirit of Small Gifts drops small, seemingly valueless trinketsin the mail so that the recipient has them in their pockets when they need them.----Up front, the goals of this game are these: To get people talking to their friends about their RPGs, foster some creative problem solving, and give you an excuse to put some letters in the mail. The goal of this game is explicitly not to override, pressure, or force anyone running a game playing along with your fiction.
Time to eat some Dots! Wondee just wants to eat some Dots but Pointies keep getting in the way. Help Wondee navigate the Lines, evade jagged Pointies and monstrous Mega Pointies, elude the Firewall and reach the Finish Line. Discover Goody Boxes to unlock rewards and conquer your high score. Wondee is a brightly colored arcade game where you race down lines while being chased by a wall of fire, eat dots, evade enemies, and collect chests of goodies. It's a fast-paced arcade-racing-platformer with several game modes and many unlockable abilities that change the way you play. FEATURES Colorful arcade action with simple controlsUnlockable hats with game changing abilitiesThree difficulty levels from easy to hardSuitable for young kids - no violence, death, blood or taxesUnique game modes and challengesEndless levels - ever-changing levels of increasing difficultyGamepad and keyboard support Website : garretpolk.com/wondee Support : support@garretpolk.com System Requirements Windows MINIMUM: OS: Windows 7/8/10Processor: Intel Core Duo E6600 2.4GHz (2006 desktop)Memory: 4 GB RAMGraphics: Nvidia 7900 GS 256 MB RAM (desktop 2006), NVS Quadro 160M (laptop 2008), or similarDirectX: Version 9.0cStorage: 200 MB available space
Controls:Z - Examine/Pick-up/DropX - (not used until later in the game)Up - JumpDown - Duck/CrawlLeft/Right - Move Story:You have been drawn to a mysterious place, what secrets does it hold, and what will they mean for you? Help:When not carrying an item, you can examine things. If you're stuck, try examining signs and other objects.When you have explored far enough into the western temple, you can use the 'X' button. Credit: Made with (and for) the excellent PICO-8 Extras:If you tip $2 or more you can download an illustrated manual for the game, some game maps, and HD versions of the game.
1-2 PLAYER LOCAL CO-OP PUZZLE PLATFORMER DYO is acooperative platformerfor one or two playerswhere you can hop betweentwo halves of a split screen. Navigate two Minotaurs througha seemingly impassable mazeand solve mind-bending puzzlesto reach the exit. Supported input:Controllers / Keyboard 2 players recommended! (Purchase includes Steam key) Steam |Twitter | Facebook | Presskit
Magic Trick You play as the new Wiz-Kid in town, who can perform magic using combos of skating tricks! Use your magical skateboard to explore the whimsical city, find collectible cards, and socialize with your wacky new neighbors! Magic Trick is an in-development UCSC Senior Capstone Game, created by the L8r Sk8rs Team: Alex Arancibia - Co-producer, Lead UI Designer Gram Nitschke - Lead Quest Programmer, Gameplay Designer Georgio Klironomos - Co-producer, Lead UX Designer Brady Moore - Lead VFX Programmer, World Designer Annabel Maokhamphiou- Lead 3D Environment Artist, Co-Art Director,3D Prop Artist Casey Selzer- Lead World Designer, Gameplay Programmer Rachel Ramirez- Lead 3D Character Artist Joyce Lin - Lead Writer, 2D Artist, World Designer Elliot Segal- Tech Director, Lead Programmer, Build Manager Hongyu Chen- Lead Musician, Sound Designer Corey Hunt - Lead Sound Engineer, Sound Designer Erica Li- Lead 3D Prop Artist, 3D Environment Artist, Concept Artist Merita Lundstrom- Lead Concept Artist, Co-Art Director, 2D Artist Herman Wu- Lead 3D Animator P.S. A gamepad is recommended to play Magic Trick, but keyboard also works! P.P.S. This game is in an Beta State, so feedback is greatly appreciated!
Youve been hired by Walking Doggos, a subsidiary of Good Boyes, Inc. Your job? Walking the goodest doggos every day for minimum wage while their owners are at work. It doesnt matter how many dogs you walk, or how hard you work, you get paid the same no matter what. So, what does a clever slacker like you do? As little as possible without getting fired. Walking Doggos A Game Of Being Barely Adequate Walking Doggos is a trick-taking game, where the goal is to take fewer tricks than your opponents while still at least winning one trick. There are six suits of cards: Great Danes, Labradors, Shiba Inus, Beagles, Corgis, and Pugs ranked by size of the breed. Each suit has a card numbered 1 through 8 representing the number of that breed that need to be walked. Players each have a hand of 5 cards held face out, so that only other players can see what cards are being held. Players take turns giving clues to other players as to what cards are in their hand. Once every player has 3 clues, players take turns betting how many tricks they are going to take. After all players have made their bets, players take turns playing a card face up into a pack to be walked. The player who played the highest ranked doggo wins the pack. Players get points based on the number of packs they take compared to what they bet. The winner is the player who did the least amount of work necessary without being fired.
meet borb borb will give u compliments and general life advice borb loves u made as a birthday present for a friend, and for myself, and anyone who might need some self-care controls are super secret, but here's a hint: use touch/mouse or keyboard also, take screenshots anytime by gently caressing ur inner space bar borb: @Ludonaut features: like, ten development time: all of it sounds: sfxr or whatever beats: @JakeCataford borb is entirely free to play above but u can support the development of new borblikes & buy a downloadable version below that's identical in every way except it works offline also we'll be cosmic friends forever
[Website] [Twitter] [Discord] The government has won the cyber war. Their grasp chokes the citizens of every country as oppression rules the world. Then a group of hackers carved out an untraceable piece of cyberspace and created the underground network known as Neon Valley. Since then, it has become a place where both the good and the bad coexist as the last of the free. And such places always attract a need for entertainment, thus the Neon Valley Colosseum was born. An online shooter inspired by retrowave and neo-80s. Neon Valley takes an arcade-like route to the shooter genre. With high score leaderboards based on both skill and style. Fast-paced combat akin to Quake and Unreal Tournament. Game modes such as floor is lava, obstacle courses and more. Neon Valley is a place where the best come to attain infamy and carve out their name in the cyberspace. The new frontier Neon Valley. A place free from the grips of the government, a place where humanity indulges. This is where black market trades are done, where secrets are shared and ideas, outlawed by the government, discussed. A world where the good and the bad coexist as the last of the free. At the core of Neon Valley, the Colosseum exists. On the surface, it thrives as an entertainment complex. As challenges for skill junkies. As a platform to notoriety. But the Colosseum fuels this virtual world. It draws in new challengers all over the world and with this comes opportunity. The black market programmers use it to test virtual weapons. Dealers barter and wager on the outcome of battles. Designers display their latest fashion code. Map editors design intricate battlegrounds. At the center lies you. The user. Will you show the world what youve got? This is a place of entertainment where most come to conquer the battlegrounds. To prove their skills above all others in the new frontier and obtain infamy. For some of our ambitions never fade through the ages. However, behind the Colosseum and the city is a network of shadows who control its affairs. Some support the rebellion from the shadows... Others profit off the market and guide its very design. Their whims might be in your benefit. Battle suit Here users compete with Battle Suits. A program interface which a user takes control of, giving them freedom of movement and an assortment of items. Items which they take onto the field for offensive and defensive purposes. Users battle to unlock new gear, increasing their prowess on the battlegrounds, climbing to reach the top of the leaderboards. Movement Your suit has full range of motion using WASD inputs. Each suit has the ability of partial air control, adjusting your trajectory mid-air. This also includes sprinting state activated with Shift. Crouching state with C input, for taking cover behind low objects and a smaller attack profile. Eventually for better shooting accuracy and going under obstacles too. Also, stealth option with the newly added foliage. Its also the state you enter after performing a slide maneuver. Sliding Talking about slide maneuver, sliding is patched in. Activating crouch whilst in motion will perform a slide. While sprinting the battle suit does a short dash, followed by an extended slide. Sliding in air, it slightly increases user down velocity, to mimic a shinobi air dash move inspired by ninjas. Dashing Expending stamina/energy to dash allows the user to increase directional acceleration of the battle suit using small boosters attached to the lower back. This booster is used to avoid enemy attacks, dashing onto areas just out of reach and general evasion or positioning. Wall Jump Increased leg thrust power in the battle suits allow for users to wall jump. Covering further distance and allows for consecutive wall jumps. This is a great utility maneuver to reach higher ground, avoid pursuit and out play opponents. Shields Each battle suit has a forcefield as the first layer of defense. Take cover when it breaks to regenerate or risk taking damage to your health. Stamina Yes, stamina is simulated in this virtual world. Something to limit the freedom of movement and create opportunities for entertaining situations. Dashing, sliding, sprinting and wall jumps consume stamina. However, it will regenerate given some cool down time. Character customization Added a range of items for character customization, more are in the works! They are rewards for gladiators who participate and awe the spectators in combat. Inside the Colosseum or the arena. Find the orange card, in a club for champions. Camera controls Each battle suit is fitted with a small drone camera to provide a wider perspective for better spatial awareness. You can activate toggle this camera with Q. Your visor and drone camera are designed with adaptive magnification built in. Allowing the user to freely zoom with or without weapons fitted with scopes. Shoulder switch Use Z to switch shoulders in 3rd person. This will move the default shoulder position of the drone camera to the other shoulder. Useful in peeking around corners, better bullet trajectory for tight angles and also for user preference. Alt Hold Alt to look around with the camera. In 3rd person this will rotate the camera around the user. Basically, allowing the user to easily surveil their surroundings or to check themselves out. Relay cam When shot, your drone camera deactivates. This switches off the drone camera and reactivates first person view. Pay attention to drone cams peeking around corners, deactivate them and restrict the surveillance utility of your enemies. Combat Users have numerous weapons at their disposal, from pistols to rifles, lasers or ricochet bullets. Numerous gadgets are available too, from gravity modifiers to teleportation tools. Abilities that create shields or grapple hooks. Primary, secondary and Akimbo that replaces primary with a secondary. Equip in the menus or in The Mainframe. They are restricted by the Red multi-pass to access. Winning gets support from anonymous arms dealers unlocking more tools at your disposal. As your victories are not only your own but many of the black market users who bet on your wins and losses. Dual wield The largest change to guns. Secondary weapons can now be equipped dual wield. Even though it replaces the primary weapon slot, the idea is that a dual wielded weapon has the same power and perhaps more versatility than a primary weapon. Giving users this option is part of the game design philosophy of allowing users to fully customize their gear according to a playstyle they wish. Melee weapon - Primary weapon sub-class Added the slide for a reason. To increase the ninja-like game feel, the long awaited Ninjato sword has been added. The first of the melee weapons. Still working out fluidity kinks, motion and better collision detection. Ninjato has a 4 attack types: High & low High attacks, using Left Mouse input, the user dashes towards looking direction and this attack has 3 moves in its combo. Low attacks uses the Right Mouse input and the user performs a slide motion whilst slashing in a 3 move combo too. High and Low attacks can be interchanged to perform different combos. For example, R + L + R will perform a high, low, high attack chain. Attacks have a movement multiplier according to movement input. Holding forward, attacks lunge further as gap closers to reach gun users. When holding backwards, attacks are performed on the spot. Jump The jump attack gives the user a double jump, essentially. At the apex of the double jump the user attacks, reaching targets with the height advantage. Slide While in sliding motion there is a small window to attack, which triggers a slide attack. Shortly dashing the user forward whilst simultaneously slicing vertically, the user can quickly reach an enemy and damages everything along the dashing path. Gadgets Each gadget has a certain utility and mostly defense oriented. Designed by the River dragon these tools are locked behind the blue multipass. Various shields for defense, or get creative and use them as platforms. A pulse clear which absorbs all incoming bullets akin to bullet hell games. Lastly, a gravity multiplier which grounds any object in its range and stuns enemies. Apply these limited ammo items in the right situation to triumph. Nades - Gadget sub-class There are four grenades in the users arsenal. Vision distortion, teleportation, explosive and a force push sticky nade. Each has their own advantages. Movement gadget - Gadget sub-class Rapid terrain traversal gadgets, which are perfect for repositioning and moving over obstacles. A booster pack which propels the user where they are aiming, designed to be the most agile of the movement gadgets. The grapple hook moves the user the furthest but at the cost of telegraphing their movements. Lastly, the newly added boost pad. A gadget which can be used offensively as well, setting a trap for enemies and launching them away from you Or into a vulnerable position. Maps Many battlegrounds are available and each provides their own environmental challenges. Designed to cater to certain playstyles while testing others. Ranging from close quarters to large monolithic structures perfect for vertical gameplay. Numerous new battleground designs are continually being developed, and with successive firmware updates, they will become available. Taiyo A map designed after a Japanese village. Once a trading forum this cyberspace has a village center, tight alleyways and buildings with breakable walls. Surrounded by forests with dense foliage for stealth. Terrain has heightened waterfall for an overview of the village and obscured pathways. Cube The designated training map for gladiators. The blocks are orderly placed to practice ricochet shots and wall jumps. It provides a balanced battle map and segmented into optimal areas for each weapon class. Cube has patrol drones that provide training against the corporations offensive systems. They are designed with sturdier defenses for increased challenge. Monolith A mysterious monolith has crashed into the center of this map. It has interesting gravitational properties which dynamically change the map when the trigger is activated. This map favors long range combat with the long cracks into the terrain made by the impact. Modes Invader Obviously inspired by invaders, this mode challenges the user with an onslaught of various attack drones. Each armed with unique functions to hinder or deal damage. They spawn above the colosseum in waves, tracking down their target. Lava The terrain turns into lava on selected maps. Firewall inspired lava rises, slowly consuming the map and increases difficulty traversing the map in floor is lava mode. With a rising lava tide you must reach the counter hack objective. This will push back the fire wall lava and give you back valuable ground. Hold the points against spawning fireballs, more users in the zone the more points awarded However, more fireballs will spawn. When making contact with lava the user will be shot up, like the classics. Scoring when reaching a point with the following multipliers: on survival time, wall jump count and time spent not touching the ground. Bonus points on up to 3 other users who also reach the point, motivating cooperation. More users on the point increases hacking speed. Data This mode is designed after search and destroy Sort of. Disable the virus before it infects your code, bring it to the quarantine zone to dispose of it. But from the cyberspace breach, where the virus entered from, debris are crashing in and falling across the map. Avoid getting crushed while avoiding opposing players who might be after the prize. Reach the designated quarantine zone and get points. The quarantine zone, according to a timer to avoid viral countermeasures, reaching one of these zones within 15 seconds of it spawning with a virus will give a large multiplier. Avoid obstacles, falling debris from the breach and other players hunting you down. On death the virus will detach and begin finding a new target. Multipass system Completing objectives, and reaching the required points will reward the user with a multipass. According to the favor of the dragons whom benefit from these matches. Keep an eye out for anonymous rewards from hidden backers each with a stake in your success. Scoring Scoring is done on objective completions or kills However, there are multipliers designed to reward stylish gameplay. Ricochet kills, gadget combination, consecutive wall jumps, survival count and more. Enemy NPC Attack drone: Fastest of the drones, they shoot tiny high speed projectiles. As they are hard to see, stay in motion to avoid damage! When they reach a certain distance from the player they will begin orbiting while shooting. Make sure to not get surrounded. Roll drone: These drones move about covertly, they roll along the ground hidden amongst foliage and crevices. When in range of their target a tractor beam is activated which keeps its object in place for the attack drones to finish the job. Their beams can be countered if you manage to reach its edge and resist its gravity. Laser drone: Visually, its most notable feature are its forward shields. Able to deflect most energy weapons. Keep a railgun handy to deal with them or find a more creative solution. Their lazer beams do a high rate of damage per second however their turn speed is limited, presenting a possible weakness. And those are only the invader drones. There are an assortment of other enemies each with their own behaviors, weaknesses and challenges. From a virus that corrupts what it touches to an electric ball that dodges bullets as it hunts you. Each belonging to specific challenges, however there are more yet. Patrol drones which spawn on the Cube map. Designed as training bots, these patrol drones have extra shielding but an exposed vent port on the back. Mainframe The city at the center of Neon Valley. Here one can find a variety of features, however most are locked for gladiators. For security reasons a multi access pass is required. Gladiators can earn these through The Gates. Challenges are designed as minigames, variations on main game modes plus a waypoint race, they are challenges to test the users ability. Training the users for the games ahead. Access will unlock customization options, sampling new technologies from The Dragons and more. Lets just say, everyone has to earn their way in... One way or another.
Dear Mariko is a simple game about a girl who comes home to find a goodbye letter from her beloved. Suddenly, the doorknob starts rattling... Spanish version also available! *** After a year, Dear Mariko: Crimson, the pay-what-you-want version has been released, thanks very much to the efforts of @baka-baru, who graciously helped with the game! This version has brand new character and CG art, and an additional short playable epilogue with 4 endings, shedding a little light on the overarching story as a whole, as a stinger towards a future game. Feel free to think of this extension as a 'tip-jar' of sorts for everyone who has enjoyed the free games I have made so far. All proceeds will partly go to the lovely @baka-baru and to the development of Mica: Apoptosis. Everyone who has donated to Dear Mariko before Crimson's release will get a complimentary copy - just shoot me an email at coren.baili@gmail.com. Please do send all bug reports to that email as well. Thank you all once again for your support! The Free version includes: * The full main story* 3 endings* 3 CGsThe Crimson version ($1.50 or more) includes:* Brand new character and CG art* An additional epilogue* Double the gameplay* 7 endings
Don't go in there! Low level characters are pretty fragile, and gray oozes punch above their weight class. But sometimes, a party sees the glint of gold at the back of the cave and wades in. Print & play 5th edition micro-module with almost no prep at all! Experienced DM? Great for a one-shot evening when some of your players couldn't make it, or to help make a smooth transition between your big set piece adventures! New DM? This micro-module gives you support in running a fight with some oozes without making you run off to the reference books, a little help making up NPC names, and some ideas for future encounters in the area, if that's useful to you. Hey, I'm just trying to help. Any DM! If you've got some 1st level characters in the hills and need a place to go next, this download will take care of you! 1-6 Oozes in the Dark is a full-featured micro-module for a threatening little cave - 8 little zine pages of setup, NPCs, story hooks, maps, loot, and an easy combat tracker. Thislittle booklet brings the game to the tablewith everything a big module has, and more! Setuphooksto bring the characters in.Some localNPCs(and a list of names to choose from if you hate making up names on the spot)Gray Ooze stat block so you don't have to look up a thing!a print-n-playbattle mapyou can just have the fight right on.Initiative trackerand HP checkboxes for the oozes so you don't need separate scratch paperOoze tactics are not subtle, ambush and eat! (Rescue NPC included if your characters are too fragile for gray ooze.)What happens after the encounter?Loot, experience, 1d6 random rewards!An area map and open-ended regional lore! Designed for Print The PDF makes an 8-page mini-zine. Two sheets of paper - print both sides, fold, optional staple, and you are in the game!Keep this in your toolbox and bring it out any time you need a fight in a cave! Art Asset Shoutout Map tiles for the full color micro-module designed by Steven Colling and available here on Itch.io. Fifth Edition Compatible This game supplement is published under the terms of the Wizards of the Coast Open Game License version 1.0a. Supported on Patreon If you'd like to have adventures like this on the regular, check out my Patreon page (Patreon.com/DeusExMinima) and thank you for your support!
The original portion of the OST for Birth ME Code!
The complete 3 disk OST to Learn Japanese To Survive: Kanji Combat!
Stophat is a charming arcade game about a rich man, his disobedient top hat and a falling golden lift. Originally made in under 48 hours for the 14th gm(48) competition, Stophat is an imaginative take on the theme "top-down". There's some groovy bossa nova beats and Atari-style sound effects, dramatic lift-plummeting action, and a play time of a whole 10 minutes."Why is he in a solid gold lift? Gold is heavy as hell, of course the lift is broken!" - Sir Julian Adams
Welcome to your new job as a Telemarketer! Please review the employee guidelines below. S.ell stuff nobody wants!C.all people you dont know!U.rge them to buy!M.ake the sale! Design & Programming : Jon Topielski (twitter) Music & SFX : Mafgar (twitter) Art : Thoof (twitter) Special Guest (Audio) :Joseph Bourgeois (twitter)
Ntt & Dagr is a two-player co-op platformer that plays on the theme of norse mythology. Players need to work together to find their way through each realm, opening the portals to move onwards. Platform: PC, optimised for XBox controller. The team: Volcanic Dolphin is a team of five students from Nord University, Norway. This is our fourth semester game, developed in the spring semester from January to June 2020. As well as our main roles listed below, the team has had collective responsibility for level design. Team Lead // Art & Animation: Jane Atkinson Sound:Gunnar r Bvarsson Programming Lead: Jan-Tore Sylten Programmer: Sindre Bonslet Rkke Programmer: Remi Halvorsen
Tell a Story Over Social Media! Story Time Frames is a set of rules that let's you and your friends tell a story together online using a variety of social media platforms. Share astory of the golden age of pirates on Facebook. Outline a science fiction epic on Instagram. Investigate a noir detective mystery over Discord. Rules-light. Pick up and play in minutes!Multiple ways to play. Use a timeline of events or a specific resource to tell your tale.Safety tools included. Everyone involved can feel safe contributing to the story.Social media instructions. Tips for playing on your favorite way of interacting with your friends.
Corey Coolbrew has been trapped in a robot laboratory. Help him escape by completing all of the levels. Collect the microchips to gain extra lives, pick up the key to open the door to exit to the next level. Use the boosters to help Corey jump higher. Watch out for the electrified floors! Some of the robots wander back and forth or up and down. Others have some intelligence and will chase Corey down. 30 levels of platforming fun! Spectrums with AY sound chips can experience an awesome tune while they play. The tune was created by Mike Richmond. Keys: QAOP for up/down/left/right and M to jump! Joysticks are also supported. Game created with the "Multi-Platform Arcade Game Designer" with help from Kees. Playtesting by Vinny Mainolfi of Freeze64. Programming and Design by Jason Oakley of Blue Bilby. Music and loading screen created with Musicizer by David Saphier. (C) 2020 Jason Oakley.
... I've never watched an episode ofPower Rangersin my life. And yet, I'm pretty sure that this is accurate. Zoom Scouts is an extremely silly story game. You are the Zoom Scouts, radical teens and tweens who have been granted martial arts prowess and giant robots that combine into the Mega Mech. But since soccer practice ran long, this episode of Zoom Scouts skips all the build up and opens with the giant robot. Work together! Control a robot! Fight a monster! This is 100% goof-em-up role playing, made for playing on a video chat service (although you could do it live together if you're of a mind). Earn tokens by allowing the monster to beat up the Mega Mech; spend tokens to beat up the giant monster, and unleash your ultimate attack when the episode is almost over to save the day. Until next week. Have you ever wanted to uppercut a kaiju all the way to the moon?Do you have detachable robot fists you don't intend to use until the final blow?Have you a yearning to find out what's going on at Sinister Sarah's dastardly space base?ThenZoom Scouts is here for you.
Tampalasan is a rules-light rpg for spear-and-sorcery adventureswith a Filipino/SEA-ian feel. It is a module and hack of Knave's attribute rules, UVG's skill system, and Best Left Buried's grip and combat system. It is also largely inspired by Chris Fabon's Alamat ng Astig and BJ Recio's Meilakanjan. This is left unfinished as I am taking the game into a different direction (taking inspiration from Macchiato Monsters for equipment and advancement generation) and the rules might change greatly or minimally. So I'd rather release this alpha version for everyone to read. If you feel like playingit, feel free to contact me to clarify any rules or wordings. And I'd highly appreciate any comments, suggestions, or feedback about this version. This game has an English and Filipino-Tagalog translation. Any payments for this game will be used to fuel the development of the newer version, which will be a separate project. ==== Ang Tampalasan ay isang rules-light rpg para sa isang sibat-at-salamangkang paglalakbay na may Filipino/SEA feel.
A puzzle platformer where you can stop time and ride bullets. Made for the GameDev.TV communitygame jam. I put a lot of love into it so I'd love to hear your feedback. And if you're interested follow me on Youtube or Twitteror Discord! and make sure to follow me on itch to receive updates on this game! I'll be adding more levels, new mechanics and a few QOL improvements. WASD / arrow keys movement Space / L-Shift Stop time Z / R-Shift shoot credits: Ezra provided me a nice player movement code which I then tweaked to suit the game. He makes awesome games!itch:https://ezra-szanton.itch.io/ twitter:https://twitter.com/ESzanton
Grievance is an interactive story about power. The limits of power, its corrosive nature, and the damage that power inflicts, deliberate or otherwise, on all those without it. Follow the lives of three characters as their paths cross and untangle over the course of the story: the aging farmer Cole, the faithful knight Hiram, and the royal heiress Sera.
ARGH-P-G is a fast-paced dungeon crawler, an rpg game designed not to stand in your way (too much). Fast track your way through the dungeon to banish the root of all evil for good. Controls: touch, mouse + arrow keys, ORQWEA S DZ X COR numpad keys also allow for movement and interaction in all directions as per the keys above. 2020-06-30 - IF you get stuck in a level, press F5 to start a whole new level but continue from where you were! (thank you tohttps://itch.io/profile/kumakaori) 2020-03-31 - uploaded latest version of desktop versions (please note linux and mac versions are experimental and untested) PLUS refresh the page (Ctrl F5) for latest web version Developed by @LiamTwose You can followall my current games in development athttps://liamtwose.itch.ioincludingGamma 5: Zeroaclassic RTS gameinspired bythe originals, includingDune 2, Dune 2000, Command & Conquer, KKND, Total Annihilation, Warzone 2100 and more. Follow me on Twitter@liamtwose:)
Hasinoun[colloq.] German for Bunny #hasicontent is a micro-game about taking photos of wild Bunnys in your garden for your friends on Instagram. Carrots bring all the bunnys to the yard, but they cost you 100 likes. But the Bunnys will tell their friends and more show up in the future. The game has no goal. Just watch cute Bunnys for one or two minutes and give them carrots. They'll love it :) Controls: Move the camera with the Arrow-keysSnap photos with XThrow a carrot with C Behind the game: My girlfriend and I moved to a new apartment recently and discovered wild Bunnys in ourgarden. They were so cute, i had to take photos of them and share them with my friends on Instagram. So i made a tiny game about it. Lo-Fi Bunnys to chill and snap photos to. Cartridge:
You have journeyed to the Valley of Heroes to test your skills, one final time. With your magic sword held fast, and your wits about you, you might just make it out alive... if the life of a Hero is any life at all. - Unique color-based melee combat! - A small world to explore, with secrets to find! - Multiple creature types and designs! - Characters to talk with and ignore! If you like the game, please rate and comment!
Welcome to the apocalypse. The human race exterminated itself in a gratuitous orgy of self-destruction. The world has been inherited by those with the courage, the fortitude, and the gigantic cheek pouches needed to survive. Voles of the Dusk is a collection of stories about cute fuzzy rodents living in a nuclear hellscape. Join the Vole with No Name as he lives, laughs, fights, and diligently avoids learning anything in this changed world. This collection is 101 pages long and includes the stories "Voles of the Dusk", "Scum Hive", "The Vole that Dare Not Speak Its Name", "Berry Picking Time", and "A Vole by any Other Name".
This mini -library contains sounds from a reptile shelter. They take in injured, negelcted or abandond reptiles and take care of them. They finance through a small zoo and due to corona had significant loss in income. 50% of the sales of this library will directly be donated to the shelter. For more information check: https://www.reptilien-auffangstation.de/ The recordings contain sounds from 14 different species. With the focus on reptiles, it also features amphibians, mammals and birds. Ever needed a realistic hiss of an Arabian Cobra, the roar of a Nile crocodile, the sweet chirping of a Djungarian hamster, or the whistling sound of a Reticulated Phyton coming out of cold water? Here you go. With two mic positions in 192kHz I followed around the tails of big (Diamondback-) and small (Massasauga-) Rattlesnakes. I even recorded the purr of giant lizards (monitors). If you dont need these specific animals, these growls, sizzling, and calls are a great source sounds for dragons, dinosaurs, monsters and other beasts. Also great to add as a layer in vehicle sound design or as sweeteners to add the noise of a dart frog to your jungle atmo. These recordings are hard to come by and my mics were nearly hit by poison, that crystalizes and stays venomous for years to come as well as they got nearly eaten by a crocodile (was very scary indeed with me at the other end of the (way too short) boom pole) The best part, the handling with the animals was very thoughtful. No animals were tortured or stressed. They had some great animal voices at the shelter, that didnt want to speak during the recording session, so we let them sleep and didnt take any animals away from their hide. Full List: Arabian Cobra, Diamondback Rattlesnake, Diamond Dove, Djungarian Hamster, Domestic Chicken, Domestic Goat, Nile Crocodile, Massasauga Rattler, Papua Monitor, Puff Adder, Reticulated Phyton, Ring Tailed Lemur, Yellow-Banded Poison Dart Frog and, well, a fish tank with my hydrophone with some weird electronic sounds from the heating.
The Cool Zone is a 1-page TTRPGwhere you play a a small gang of downtrodden citizens trying to get to the mythic "Cool Zone", evading fascists along the way.Loosely patterned after games like Lasers & Feelings by John Harper and Honey Heist by Grant Howitt. Originally created as a small contributionfor the itch.io bundle for Racial Justice & Inequality, which benefits the NAACP Legal Defense and Education Fund, and the Community Bail Fund. Itch will be waiving their cut for that bundle, so it's preferable to purchase this game through there, however in the event of individual sales I'll be donating any proceed to local/Canadian BLM charities.
Zeph is a puzzle game where you play as a sun entity, Zeph, who has been sent from a dying star to the planet below to collect mosaic pieces that give her the power to restore life back to the sun. Zeph must use her solar powers of fire, light, and gravity in order to utilize parts of the world to solve puzzles and collect the mosaic pieces. Traverse through three unique environments as you help Zeph collect the mosaic pieces. Melt your way through the snow, climb around the caves, and bring life back to the forest all while encountering the rifts that have sprung up and help Zeph warp reality to accomplish her goal.
You are analien predatorfrom the far corner of space, with the power of manipulating the will of your enemies. That is if they make the mistake of letting you get close. Mind control is not the only ability you have to attack your prey. You can also stop time at your will, but be aware of how and when you use it. Gameplay Control any enemy to use their weapons against other enemies. Leap out of control at any time to throw them away with your momentum towards traps or other things in the environment. Balance out controlling their minds and disposing of them to get the best time possible each level. Enter The Gauntlet In the gauntlet you fight for the highest possible score. The gauntlet features randomly selected gauntlet levels where you need to survive until a portal arrives to warp you the the next battleground. Every time you do so, the difficulty ramps up. Note: This is not version 1.0 of the game (this is v0.9.96). The source for that is in my old laptop. I will upload v1 once i get a new charger for that one.
A complete mini-supplement for the Sorcerer RPG by Adept Press. In Electric Ghosts, the demons sorcerers summon are defined as ghosts born from the electric currents of modern technology. We used to think that when the lights went out, the ghosts appeared. No, nowe had it all wrong. When the lights come on is when the ghosts come out to play.Imagine waking up one day and discovering, realizing, that all the data you are working with, all the code you hack, all the buzzing equipment, isnt clean; it isnt pristine and white the way youve been taught technology is, it doesnt obey the rules of logic the way you were shown it does, it isnt a glorious tool and it definitely isnt inanimate. Machines gather ghosts, and sorcerers can call them out. PDF, 40 pages, illustrated; released 2000.
Youre an engineer at a startup and it is LAUNCH DAY. Your job: discover and fix mysterious bugs in a complex software system. Good thing you literally eat bugs for breakfast. --- A one-page game about programmer 'possums based on Grant Howitt's Honey Heist.
Nelly Cootalot is the stupidly named pirate adventurer with a heart of gold. Uncover corruption and wanton punning in this HD revival of a classic freeware adventure game. The revenue of the game - after fees and taxes are deducted - will go to the RSPB, a British charity taking care of our feathered friends (birds). ABOUT THE GAMENelly Cootalot, fearsome pirate and lover of tiny and adorable creatures, is charged by the spirit of a dead buccaneer to investigate the mysterious disappearance of a fleet of birds known as spoonbeaks. Her adventure will bring her face to face with the nefarious Baron Widebeard as she uncovers corruption and wanton punning in the Barony of Meeth.Meet a cast of oddball characters and solve puzzles in this delightfully witty point and click adventure game. FEATURESNelly Cootalot: Spoonbeaks Ahoy! is your opportunity to: Rescue endangered and unusually named wildfowl. Acquire morally dubious items on behalf of minor aristocrats. Intercept the private correspondances of a daredevil pilot. Come to the aid of downtrodden supernatural beings. Be confused by obscure colloquialisms. Borrow facial hair from long-dead pirates. Wantonly misuse the word 'borrow'. PRESS CUTTINGS "Creative puzzle design and charming characters" - Adventure Gamers "Splendid design, with gorgeous hand-drawn background graphics." - Rock, Paper, Shotgun "One of the loveliest AGS games ever made" - PC Gamer "Nelly Cootalot is a Hoot a delightful little adventure game" - Kotaku "[Nelly Cootalot] has its own distinct and adorable style" - TIGsource
These tracks are from 3 of the 5 minigames found in Slime-San, a fast-paced platformer by Fabraz. However, these tracks are in the original BPM they were made in and include a draft of the Karting track.Edgar Omar Castro Jr. (EonNomad) - ComposerEdgar Omar Castro Sr. (MazinEd) - Composer, Producer
A lighthearted retro RPG with two intertwining storylines and lots of chicken nuggets. Step into the shoes of Prince Carlton and pauper Gregg as they make their separate ways through a forgotten kingdom. Guided by mysterious wise men, the two set out on adventures into the great unknown. Unbeknownst to each other, their paths run parallel.With a variety of recruitable companions, countless secrets, and a non-linear character selection screen, no two runs of Pillars of Dust will be quite the same! Will you be the first to unlock the truths of Alluriga and get the coveted 100% completion?Features:- You choose the order! Play through each character's story in the order of your choosing- Two main characters with intersecting storylines- One-liners and puns galore- Snappy RPG combat- 8-bit style graphics and chiptunes- Fast-paced gameplay - no grinding necessary- Streamlined menus and inventory system- Chicken nugget-based economy and collectible cheeseDeveloped by Retreaux Games and published by Something Classic (developer of Shadows of Adam).
Crazy Cultists is a quirky, fast-paced, competitive card game where 3-6 players race against each other to summon The Dark One! Gain the Unholy Adversarys favor and thwart your competition by unleashing terrible hexes on them or by giving them a good ol' fashioned Beelze-Beatdown. It's a no-holds-barred free-for-all fight to be the first to light all 5 candles in your pentagram and usher in a thousand years of darkness! Its all about being the cultist on top, so dont be afraid to make a few enemies!
YOU ARE THE RESIDENTS OF A CAMP FOR THE SUMMER. You get to enjoy what the camp has to offer but also have to deal with the mess of problems that come with it. This can be easy, or even sometimes deadly. CAMP PROGRAM LEADER PAT has injured themselves during a team building exercise, leaving you to with no leader while they recover in the first-aid tent. This is a hack of Laser & Feelings by John Harper andis licensed under a CC BY-NC-SA 3.0 liscense. http://creativecommons.org/licenses/by-nc-sa/3.0/us/
Crystal Towers 2 XL is an adventure platform game inspired by the shareware of the 90s. Join Bernard the monk as he makes his way through the hostile reaches of the kingdom on a quest to recover the sacred instruments that hold the world's music together. This XL edition is a partially remade version of the original game from 2011, adapting the game for widescreen as well as improving a host of things that were missing the first time around. Featuring! Nearly 300 individual challenges, enough to last more than your lifetime (if you're a medium-sized insect)Steam Achievements - some of which aren't patronizing and useless!Absolutely no water or ice levels!The Synthesizer, which lets you create magic artefacts to help you on your quest with mere hours of grinding for items!Use the Music Castle's free wifi to post your scorecard online and laugh at your lesser friends!The engine behind Five Nights at Freddy's doing something that isn't lastingly traumatic!Programmer art galore!
Control the gold paddles using the keyboard. Each time the ball hits a paddle the player receives one point. Each of the 20 stages has a points goal, and when the goal is met you will proceed to the next stage. The stages become more complex as you progress, increasing the number of paddles, barriers, and balls. Eventually obstructive gray paddles are introduced which move independently and do not add to your score.
Affinity is a relaxing minimalist puzzle game. Gentle music ushering you through handmade geometric brain-teasers.Relax | Align | Enjoy
They Stole the Moonis a story about a ritual that is also a game that you can play. It is about exploring how loss affects us, and acknowledging how we change and how we keep moving. Thanks to Jay Dragon (@jdragsky) for layout.
Anomaly: Containment Breach is a Tarot based gmless storytelling game about a supernatural Anomaly breaking out of a facility where it has been contained by a sinister organization. Containment Breach works best with 2-5 players, and games take between two and four hours. Mechanics inspired by The Quiet Year by Avery Alder. Genre Touchstones are Magnus Archives, SCP foundation, Warehouse 13, Control, Maximum Ride, and the Concern from Friends at the Table. This is a hack of Anomaly, which in itself draws Inspiration from Avery Alder's The Quiet Year. Playtesting is ongoing and updates will be sporadic. Current Version is Version 3.
Help PLAYER save PLAYER'S LOVE. Make your way through TWENTY-EIGHT dangerous rooms and THREE not-so-dangerous rooms to save PLAYER'S LOVE. Three difficulty modes are available for those who just want to EXPERIENCE the game, those who want to PLAY THE GAME as originally conceived and for those who ENJOY PRECISE GAMEPLAY and OCCASIONAL BOUTS OF ANGER. PLAYER cannot attack enemies directly, but must make THEIR WAY through the SCARY DUNGEON in which PLAYER'S LOVE is located. Collect KEYS to open DOORS. Watch out for LASER BEAMS, LAVA and THINGS THAT LOOK LIKE BATS. Can you help PLAYER save PLAYER'S LOVE? More importantly, WILL YOU? Play the DEMO. Updates: 1.1: Added on-screen timer. Fixed controller input on Achievement and Ending screens.
Best Garden, a small, fast-paced, arcade-style gardening game. You 60 seconds to build a garden suitable for the Best Garden award as fast as you can. Version 2: Out Now!! Release notes for version 2 are available to read here.
You wanna run? You wanna jump? You're gonna fail. Again. And Again. But its fun to fail...right? Take control of HappyMan and hop skip and jump your way past low walls, big balls and spinning red things! A bunch of obstacles await, so get to it. Run Jump Fail puts you in control of the hapless HappyMan, and tasks you with guiding him through a whole load of treacherous obstacle courses. You'll fail a lot along the way, but watching HappyMan collapse and flail when he's just run into a wall, or tripped on a ledge, or been hit by a big red spinning thing is a lot of fun.Seriously, failing is 90% of the fun. So fail away.The game is a 3D platformer that's dead simple to pick up and play in short bursts, so if you need a break from grinding away at the latest 50 hour epic RPG and fancy a spot of fun filled action, look no further.Obligatory feature list: Unique physics based 3D platforming action.Ragdolls!50+ obstacle courses, and more on the way.Minigames.Sandbox playgrounds.HappyMan! (he's just the best)
Rosette Diceless is an approach to roleplaying that focuses on collaborative storytelling and consent-based conflict resolution. You can roleplay everything from complex combat to intricate political debate with the same set of simple, quick-playing rules that work equally well for a tabletop game as they do for a LARP. With Rosette Diceless you can take part in games with many more players than are practical for many roleplaying systems.You caneasily split into groups without dividing the attention of a singlegame master. There's no randomness; challenge resolution issimple and based on resource expenditure, understanding yourtarget's strategies, and setting up story to enable your success. Rosette Diceless has an agenda: it is dedicated to a consensus-based, story-first, and improvisational approach. We believe that this creates the best social environment for creating and expressing stories that incorporate everyone's creativity. "this is it. this is the type of thing i'm looking for. something with more ambition than sense, and enough sense to strangle god." - an itch.io user's collection note Rosette Diceless is a complete, standalone book containing the core principles, character creation and advancement rules, conflict resolution system, and story-running techniques for GM-less games. For additional guidance and supplemental materials, including new Traits and optional rules, check out the Rosette Diceless website. We're working on a supplemental book compiling these and other materials to enhance your play experience.
*THIS GAME REQUIRES 2 CONTROLLERS*MULTIPUCK WAS A GAME CREATED FOR THE LAUNCH OF THE INTERNATIONAL SPACE STATION ON NOVEMBER 20, 1998. INSPIRED BY THE MINIMALIST YET ECCENTRIC ARCADE GAMES OF THE TIME, IT WAS DESIGNED TO HELP THE ASTRONAUTS MAINTAIN THEIR SOCIAL CONNECTIONS WITH EACH OTHER FAR FROM EARTH. AFTER 20 YEARS OF FLOATING IN SPACE, IT HAS FINALLY BEEN BROUGHT HOME BY ANDREW R MORGAN ON APRIL 17TH, 2020. RELEASED TOTHE PUBLIC ON MAY 21ST. MULTIPUCK HAS JUST RECENTLY BEEN PORTED OVER TO MODERN COMPUTER HARDWARE. IT MAY HAVE A FEW BUGS. IF YOU FIND ANYTHING GAMEBREAKING, DROP A COMMENT OR EMAIL ME AT MARTIN.NAYERI@GMAIL.COM.
As I continue to move forward in life, Iglance at my half finished projects, my want to do's, my have dones, and my will never be's. I long to finish most of them, and others I know Inever shall. But at least these are done in one form or other. Please, do buy. I am sure you will find some story you like within.
This is a game of Mecha, Music, Monsters, and there might be some Matrimony, inspired by the best meta-series with transforming mecha and pop idols saving the galaxy. Scroll down for free copies.
Let's Take This Beef Outside (To Space) Grab a controller* and 1-3 friends** and get ready for high-speed 2D SPACE ACTION with EXPLOSIONS in SPACE. Battle for ideological supremacy with pulse batteries, nova bombs, and a kind of energy blade thing. SPACEBEEF Twin-stick local multiplayer! Runs on junk! You can turn the music off! SPAAAAAAAACEBEEEEEEEEF *not included **electric friends are available
LONGSHIP is a tabletop roleplaying game where you and your friends embark on a journey across the vast expanse upon your mighty LONGSHIP. Meddling gods, and the magicks of ancient artifacts will guide your path. Along the way, you will be tested, and the bond between you will be the very thing that keeps you afloat.
Manual Interventionis a planetary defence game, where the core game mechanic is to orbit around 3D planets and defend the ground colonies by destroying the incoming bombs. Features Fifteen levels of challenging gameplay, told through an intriguing sci-fi story and full colour comic strips. Exciting "Tech" upgrades that evolve the gameplay, including Overdrive, EMP, Disruption, and Hack! Define your own scenario for infinite replayability.Generate your own seeded planet, enjoy it in "Screensaver mode" and even share your settings with others. Comes with full controller support. Available for Windows, with a Linux version to be released soon. Minimum PC requirements: OS: Windows 7 SP1+CPU: SSE2 instruction set supportMemory: 8 GB ramDisk space: 500 MBGraphics card with DX10 (shader model 4.0) capabilities
OverviewThe year is 1984, and Rob is just trying to do his job at the record store, putting away records. Unfortunately for Rob, the dead have risen... and they want music! Help Rob defend the store by throwing albums and compact discs at the approaching horde. If he gets touched, or one gets past him, it's all over. FeaturesTwo ways to play: Speed Run - beat 10 waves as fast as you can while you wait to get rescued!Endless - see how long you can last before the horde finally dines on your bones. Classic album covers re-created in pixel art; put enough of them away and Rob earns a new compact disc to throw at his enemies!
cw: implied adult content!seizure warninga collection of thoughts on 4 sept 2017 made withbitsy fora secret jam
The worlds of Eris and Umbra are at constant war... Build your own narrative and play with friends over drinks or food! Designed to be friendly to new players. See Eris and Umbra : Subterfuge for example pre-made characters and scenarios.